TW202337206A - Projection object adjustment method and apparatus for display, and display - Google Patents

Projection object adjustment method and apparatus for display, and display Download PDF

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TW202337206A
TW202337206A TW112102522A TW112102522A TW202337206A TW 202337206 A TW202337206 A TW 202337206A TW 112102522 A TW112102522 A TW 112102522A TW 112102522 A TW112102522 A TW 112102522A TW 202337206 A TW202337206 A TW 202337206A
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display
facial
viewing
projection object
object adjustment
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TW112102522A
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Chinese (zh)
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刁鴻浩
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中國商北京芯海視界三維科技有限公司
新加坡商視覺技術創投私人有限公司
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Publication of TW202337206A publication Critical patent/TW202337206A/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/366Image reproducers using viewer tracking
    • H04N13/368Image reproducers using viewer tracking for two or more viewers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/1407General aspects irrespective of display type, e.g. determination of decimal point position, display with fixed or driving decimal point, suppression of non-significant zeros

Abstract

The present application relates to the technical field of optics, and discloses a projection object adjustment method for a display, comprising: obtaining facial images of a plurality of viewing objects of a display, the facial images comprising a plurality of facial areas corresponding to the plurality of viewing objects; obtaining a distance change amount of each facial area in the plurality of facial areas relative to the display; and dynamically adjusting, on the basis of the distance change amount, a target facial area corresponding to the viewing object to which projection is to be made by the display. According to the projection object adjustment method for a display provided by the present application, the projection object of the display can be dynamically adjusted when there are more than one persons viewing the display, so that the viewing experience is improved. The present application further discloses a projection object adjustment apparatus for a display, a display, a computer readable storage medium, and a computer program product.

Description

用於顯示器之投射對象調整方法、調整裝置、顯示器、電腦可讀取記錄媒體及電腦程式產品Projection object adjustment method, adjustment device, display, computer-readable recording medium and computer program product for display

本申請涉及光學技術領域,例如涉及用於顯示器之投射對象調整方法、裝置及顯示器。The present application relates to the field of optical technology, such as projection object adjustment methods and devices for displays, and displays.

目前,顯示器在顯示三維畫面時可以基於觀看對象的面部特徵(比如眼球位置)來投放三維畫面。但是,當觀看場景中有複數個觀看對象時,顯示器則需要從眾多觀看對象中選擇一個投射對象來顯示畫面。Currently, when displaying a 3D image, a monitor can project a 3D image based on the facial features (such as eye position) of the viewing object. However, when there are multiple viewing objects in the viewing scene, the display needs to select a projection object from the many viewing objects to display the image.

相關技術中,顯示器會針對固定位置對應的觀看對象進行持續的三維畫面的投放,導致其他位置的觀看對象在更有觀看意願的情況下(例如靠近顯示器)也無法被投放三維畫面,從而影響觀看體驗。In the related technology, the monitor will continuously deliver 3D images to viewing objects corresponding to fixed positions. As a result, viewing objects at other locations cannot be projected with 3D images even if they are more willing to watch (for example, close to the monitor), thereby affecting viewing. experience.

為了對披露的實施例的一些方面有基本的理解,下面給出了簡單的概括。該概括不是泛泛評述,也不是要確定關鍵/重要組成元素或描繪這些實施例的保護範圍,而是作為後面的詳細說明的序言。In order to provide a basic understanding of some aspects of the disclosed embodiments, a simplified summary is provided below. This summary is not intended to be a general review, nor is it intended to identify key/important elements or delineate the scope of protection of these embodiments, but is intended to serve as a prelude to the detailed description that follows.

本公開實施例提供了一種用於顯示器之投射對象調整方法、裝置、顯示器以及電腦可讀取記錄媒體、電腦程式產品,以解決複數人觀看時觀看對象固定不變的技術問題。Embodiments of the present disclosure provide a projection object adjustment method and device for a display, a display, a computer-readable recording medium, and a computer program product, so as to solve the technical problem that the viewing object is fixed when multiple people watch.

本公開實施例提供一種用於顯示器之投射對象調整方法,包括: 獲取顯示器的複數個觀看對象的面部圖像,面部圖像包含與複數個觀看對象對應的複數個面部區域; 獲取複數個面部區域中的每個面部區域相對顯示器的距離變化量; 基於距離變化量,動態調整顯示器所投放的觀看對象對應的目標面部區域。 Embodiments of the present disclosure provide a projection object adjustment method for a display, including: Obtain facial images of a plurality of viewing objects on the display, where the facial images include a plurality of facial areas corresponding to the plurality of viewing objects; Obtain the distance change of each of the plurality of facial areas relative to the display; Based on the distance change, the target facial area corresponding to the viewing object placed on the display is dynamically adjusted.

在一些實施例中,獲取複數個面部區域中的每個面部區域相對顯示器的距離變化量,可以包括: 獲取每個面部區域相對顯示器中的參考點的距離變化量。 In some embodiments, obtaining the distance change of each of the plurality of facial areas relative to the display may include: Get the distance change of each facial area relative to a reference point in the display.

在一些實施例中,參考點,可以包括: 預設固定參考點,或,顯示器顯示的特徵點。 In some embodiments, reference points may include: Preset fixed reference points, or feature points shown on the monitor.

在一些實施例中,固定參考點,可以包括: 顯示器中的任意點,或,在顯示器與觀看對象之間的任意點。 In some embodiments, fixed reference points may include: Any point on the display, or between the display and the object being viewed.

在一些實施例中,特徵點,可以包括: 顯示器顯示畫面的特徵區域中的指定點。 In some embodiments, feature points may include: A monitor displays a specified point in a characteristic area of the screen.

在一些實施例中,特徵區域根據顯示畫面的特徵變化而動態變化。In some embodiments, the feature area changes dynamically according to changes in features of the displayed image.

在一些實施例中,基於距離變化量,動態調整顯示器所投放的觀看對象對應的目標面部區域,可以包括: 基於距離變化量獲取每個面部區域的速度變化量; 基於速度變化量確定目標面部區域。 In some embodiments, dynamically adjusting the target facial area corresponding to the viewing object placed by the display based on the distance change may include: Obtain the velocity change of each facial area based on the distance change; The target facial area is determined based on the amount of velocity change.

在一些實施例中,速度變化量,可以包括: 速度參數和加速度參數中的至少之一。 In some embodiments, the speed change may include: At least one of a velocity parameter and an acceleration parameter.

在一些實施例中,基於速度變化量確定所述目標面部區域,可以包括: 當速度變化量中包含加速度參數時,確定加速度參數最大的面部區域為目標面部區域。 In some embodiments, determining the target facial area based on the speed change may include: When the velocity change includes an acceleration parameter, the facial area with the largest acceleration parameter is determined to be the target facial area.

本公開實施例還提供一種用於顯示器之投射對象調整裝置,包括處理器和儲存有程式指令的記憶體,所述處理器被配置為在執行所述程式指令時,執行上述的用於顯示器之投射對象調整方法。An embodiment of the present disclosure also provides a projection object adjustment device for a display, including a processor and a memory storing program instructions. The processor is configured to execute the above-mentioned method for the display when executing the program instructions. Projection object adjustment method.

本公開實施例還提供一種用於顯示器之投射對象調整裝置,包括: 第一獲取模組,被配置為獲取顯示器的複數個觀看對象的面部圖像,面部圖像包含與複數個觀看對象對應的複數個面部區域; 第二獲取模組,被配置為獲取複數個面部區域中的每個面部區域相對顯示器的距離變化量; 對象調整模組,被配置為基於所述距離變化量,動態調整顯示器所投放的觀看對象對應的目標面部區域。 An embodiment of the present disclosure also provides a projection object adjustment device for a display, including: The first acquisition module is configured to acquire facial images of a plurality of viewing objects on the display, where the facial images include a plurality of facial areas corresponding to the plurality of viewing objects; The second acquisition module is configured to acquire the change in distance of each of the plurality of facial areas relative to the display; The object adjustment module is configured to dynamically adjust the target facial area corresponding to the viewing object placed by the display based on the distance change.

在一些實施例中,第二獲取模組,可以被配置為: 獲取每個面部區域相對顯示器中的參考點的距離變化量。 In some embodiments, the second acquisition module can be configured as: Get the distance change of each facial area relative to a reference point in the display.

在一些實施例中,參考點,可以包括: 預設固定參考點,或,顯示器顯示的特徵點。 In some embodiments, reference points may include: Preset fixed reference points, or feature points shown on the monitor.

在一些實施例中,固定參考點,可以包括: 顯示器中的任意點,或,在顯示器與觀看對象之間的任意點。 In some embodiments, fixed reference points may include: Any point on the display, or between the display and the object being viewed.

在一些實施例中,特徵點,可以包括: 顯示器顯示畫面的特徵區域中的指定點。 In some embodiments, feature points may include: A monitor displays a specified point in a characteristic area of the screen.

在一些實施例中,特徵區域根據顯示畫面的特徵變化而動態變化。In some embodiments, the feature area changes dynamically according to changes in features of the displayed image.

在一些實施例中,對象調整模組,可以被配置為: 基於距離變化量獲取每個面部區域的速度變化量; 基於速度變化量確定目標面部區域。 In some embodiments, the object adjustment module can be configured to: Obtain the velocity change of each facial area based on the distance change; The target facial area is determined based on the amount of velocity change.

在一些實施例中,速度變化量,可以包括: 速度參數和加速度參數中的至少之一。 In some embodiments, the speed change may include: At least one of a velocity parameter and an acceleration parameter.

在一些實施例中,對象調整模組基於速度變化量確定目標面部區域,可以被配置為: 當速度變化量中包含加速度參數時,確定加速度參數最大的面部區域為目標面部區域。 In some embodiments, the object adjustment module determines the target facial area based on the speed change, and may be configured as: When the velocity change includes an acceleration parameter, the facial area with the largest acceleration parameter is determined to be the target facial area.

本公開實施例還提供一種顯示器,所述顯示器包括上述的用於顯示器之投射對象調整裝置。An embodiment of the present disclosure also provides a display, which includes the above-mentioned projection object adjustment device for a display.

在一些實施例中,電腦可讀取記錄媒體,儲存有電腦可執行指令,該電腦可執行指令設置為執行上述的用於顯示器之投射對象調整方法。In some embodiments, a computer-readable recording medium stores computer-executable instructions, and the computer-executable instructions are configured to execute the above-mentioned projection object adjustment method for a display.

在一些實施例中,電腦程式產品,包括儲存在電腦可讀取記錄媒體上的電腦程式,該電腦程式包括程式指令,當該程式指令被電腦執行時,使電腦執行上述的用於顯示器之投射對象調整方法。In some embodiments, the computer program product includes a computer program stored on a computer-readable recording medium. The computer program includes program instructions that, when executed by the computer, cause the computer to perform the above-mentioned projection for the display. Object adjustment methods.

本公開實施例提供的用於顯示器之投射對象調整方法、裝置、顯示器以及電腦可讀取記錄媒體、電腦程式產品,可以實現以下技術效果: 可以在複數人觀看顯示器時,基於觀看對象與顯示器之間的距離變化動態調整顯示器的投射對象,提升觀看體驗。 The projection object adjustment method, device, display, computer-readable recording medium, and computer program product for a display provided by embodiments of the present disclosure can achieve the following technical effects: When multiple people are watching the display, the projection object of the display can be dynamically adjusted based on changes in the distance between the viewing object and the display to improve the viewing experience.

以上的總體描述和下文中的描述僅是示例性和解釋性的,不用於限制本申請。The above general description and the following description are exemplary and explanatory only and are not intended to limit the application.

為了能夠更加詳盡地瞭解本公開實施例的特點與技術內容,下面結合圖式對本公開實施例的實現進行詳細闡述,所附圖式僅供參考說明之用,並非用來限定本公開實施例。在以下的技術描述中,為方便解釋起見,藉由複數個細節以提供對所披露實施例的充分理解。然而,在沒有這些細節的情況下,至少一個實施例仍然可以實施。在其它情況下,為簡化圖式,熟知的結構和裝置可以簡化展示。In order to understand the characteristics and technical content of the embodiments of the present disclosure in more detail, the implementation of the embodiments of the present disclosure will be described in detail below in conjunction with the drawings. The attached drawings are for reference only and are not used to limit the embodiments of the present disclosure. In the following technical description, for convenience of explanation, numerous details are provided to provide a thorough understanding of the disclosed embodiments. However, at least one embodiment may still be practiced without these details. In other instances, well-known structures and devices are used to simplify the illustrations.

如圖1所示,本公開實施例提供的用於顯示器之投射對象調整方法,包括: S101,獲取顯示器的複數個觀看對象的面部圖像,面部圖像包含與複數個觀看對象對應的複數個面部區域; S102,獲取複數個面部區域中的每個面部區域相對顯示器的距離變化量; S103,基於距離變化量,動態調整顯示器所投放的觀看對象對應的目標面部區域。 As shown in Figure 1, an embodiment of the present disclosure provides a projection object adjustment method for a display, including: S101, obtain facial images of multiple viewing objects on the display, where the facial images include multiple facial areas corresponding to multiple viewing objects; S102, obtain the distance change of each facial area in the plurality of facial areas relative to the display; S103. Based on the distance change, dynamically adjust the target facial area corresponding to the viewing object placed on the display.

本公開可以在複數人觀看顯示器時,基於觀看對象與顯示器之間的距離變化比較觀看對象的觀看欲望,從而動態調整顯示器的投射對象,因此可以儘量滿足觀看欲望較高的觀看對象的觀看需求,提升觀看體驗。The present disclosure can dynamically adjust the projection object of the display by comparing the viewing desire of the viewing object based on the change in the distance between the viewing object and the display when multiple people are watching the display. Therefore, the viewing needs of viewing objects with high viewing desire can be satisfied as much as possible. Improve viewing experience.

在一些實施例中,顯示器可以用於各種顯示場景,例如手機顯示器、平板電腦顯示器、電腦顯示器、電視顯示器、電影院螢幕等。In some embodiments, the display can be used in various display scenarios, such as mobile phone display, tablet computer display, computer display, television display, cinema screen, etc.

在一些實施例中,顯示器可以基於觀看對象的面部區域來獲取觀看對象的眼球位置,從而基於眼球位置為觀看對象投放三維立體畫面。當複數個觀看對象觀看同一個顯示器時,該顯示器可以獲取複數個觀看對象中的每個觀看對應的面部區域,然後顯示器可以在這些面部區域中,選擇一個或複數個目標面部區域,然後基於選擇出的一個或複數個目標面部區域中的眼球位置為對應的一個或複數個觀看對象進行畫面投放,以使被投放的觀看對象觀看到效果較佳的三維立體畫面。In some embodiments, the display can obtain the eyeball position of the viewing subject based on the facial area of the viewing subject, so as to project a three-dimensional stereoscopic image to the viewing subject based on the eyeball position. When multiple viewing objects watch the same display, the display can obtain the facial area corresponding to each viewing in the plurality of viewing objects, and then the display can select one or a plurality of target facial areas in these facial areas, and then based on the selection The displayed eyeball positions in one or more target facial areas are used to project images to one or more corresponding viewing objects, so that the projected viewing objects can view a three-dimensional image with a better effect.

在一些實施例中,如圖2所示的場景中包括觀看對象A、觀看對象B、觀看對象C(圖中示例性示出3個觀看對象,實際觀看對象的數量不限)觀看顯示器10的顯示介面12時,顯示器10可以藉由攝影機11來獲取當前複數個觀看對象的面部圖像20。該面部圖像20中包含與複數個觀看對象對應的複數個面部區域,如圖3所示,與觀看對象A對應的面部區域21、與觀看對象B對應的面部區域22、與觀看對象C對應的面部區域23。可選地,該面部區域可以是觀看對象的面部的外輪廓所覆蓋的區域,或者是包含該面部外輪廓的最小矩形覆蓋的區域,或者是包含該面部外輪廓的其他形狀覆蓋的區域。In some embodiments, the scene as shown in FIG. 2 includes viewing object A, viewing object B, and viewing object C (the figure exemplarily shows three viewing objects, and the number of actual viewing objects is not limited). When displaying the interface 12 , the display 10 can obtain the facial images 20 of the plurality of current viewing objects through the camera 11 . The facial image 20 includes a plurality of facial areas corresponding to a plurality of viewing objects. As shown in FIG. 3 , the facial area 21 corresponding to the viewing object A, the facial area 22 corresponding to the viewing object B, and the facial area 22 corresponding to the viewing object C facial area 23. Alternatively, the facial area may be an area covered by the outer contour of the face of the viewing subject, or an area covered by a smallest rectangle containing the outer contour of the face, or an area covered by other shapes including the outer contour of the face.

在一些實施例中,攝影機11可以是顯示器10自帶的內置攝影機,也可以是顯示器10的外接攝影機。可選地,攝影機11可以是單眼相機、雙眼相機、3D相機、以及ToF(Time of Flight,飛行時間)相機等等。In some embodiments, the camera 11 may be a built-in camera of the display 10 or an external camera of the display 10 . Optionally, the camera 11 may be a single-eye camera, a binocular camera, a 3D camera, a ToF (Time of Flight) camera, etc.

在一些實施例中,顯示器10獲取複數個面部區域中的每個面部區域相對所述顯示器的距離變化量可以包括:獲取每個面部區域相對顯示器10中的參考點的距離變化量。可選地,上述距離變化量可以是一段時間內的距離變化量。距離變化量可以基於至少兩個時刻對應的面部圖像計算得到。這至少兩個時刻可以是相鄰的時刻,或按照固定週期獲取的至少兩個時刻,或者是指定的至少兩個時刻。In some embodiments, the display 10 obtaining the distance change amount of each facial area in the plurality of facial areas relative to the display may include: obtaining the distance change amount of each facial area relative to a reference point in the display 10 . Optionally, the above distance change amount may be the distance change amount within a period of time. The distance change can be calculated based on facial images corresponding to at least two moments. The at least two moments may be adjacent moments, or at least two moments acquired according to a fixed period, or at least two specified moments.

例如,假設攝影機11每一秒拍攝得到一幀面部圖像20,如果顯示器10需要獲取一段時間內(如2秒)的面部區域相對顯示器10中的參考點的距離變化量,則顯示器10可以獲取包含當前幀的兩幀歷史面部圖像,藉由計算這2幀歷史面部圖像來得到面部區域相對顯示器10中的參考點在2秒內的距離變化量。可選地,這兩幀面部圖像可以是相鄰兩秒獲取的面部圖像,也可以是不相鄰的時間獲取的面部圖像,例如第一秒的一幀面部圖像和第三秒的一幀面部圖像。For example, assuming that the camera 11 captures one frame of facial image 20 every second, if the display 10 needs to obtain the distance change of the facial area relative to the reference point in the display 10 within a period of time (such as 2 seconds), the display 10 can obtain The two frames of historical facial images including the current frame are calculated to obtain the distance change of the facial area relative to the reference point in the display 10 within 2 seconds. Optionally, the two frames of facial images can be facial images acquired two consecutive seconds, or they can be facial images acquired at non-adjacent times, such as a frame of facial images in the first second and a frame of facial images in the third second. A frame of facial image.

例如,假設攝影機11每一秒拍攝得到一幀面部圖像20,如果顯示器10需要獲取一段時間內(如10秒)的面部區域相對顯示器10中的參考點的距離變化量,則顯示器10可以獲取包含當前幀的10幀歷史面部圖像,藉由計算這10幀歷史面部圖像來得到面部區域相對顯示器10中的參考點在10秒內的距離變化量。For example, assuming that the camera 11 captures one frame of facial image 20 every second, if the display 10 needs to obtain the distance change of the facial area relative to the reference point in the display 10 within a period of time (such as 10 seconds), the display 10 can obtain The 10 frames of historical facial images including the current frame are calculated to obtain the distance change of the facial area relative to the reference point in the display 10 within 10 seconds.

在一些實施例中,該面部圖像20可以包含每個面部區域的空間座標系統下的位置資訊,其中,該位置資訊可以包含深度資訊。該面部圖像20也可以藉由座標系統轉換得到包含每個面部區域的空間座標系統下的位置資訊。In some embodiments, the facial image 20 may include position information under a spatial coordinate system of each facial region, where the position information may include depth information. The facial image 20 can also be converted through a coordinate system to obtain position information in a spatial coordinate system including each facial region.

如圖4所示,面部區域相對顯示器10中的參考點的距離變化量,可以是空間座標系統下的面部區域和顯示器中的參考點P在各個座標軸(例如X軸、Y軸、Z軸)上對應的距離變化量,也可以是空間座標系統下的面部區域和顯示器中的參考點P的直線距離變化量,或者是平面座標系統下的面部區域和顯示器中的參考點P的直線距離變化量。例如,空間座標系統下,顯示器中的參考點的座標為(0,0,0),某一面部區域中的指定點(例如面部區域的中心點或眼球)的第一幀的座標是(1,2,3),該指定點的第二幀的座標是(4,5,6),則該距離變化量可以包括以下情況至少之一: 空間座標系統下的面部區域和參考點在X軸上對應的距離變化量,即4-1=3; 空間座標系統下的面部區域和參考點在Y軸上對應的距離變化量,即5-2=3; 空間座標系統下的面部區域和參考點在Z軸上對應的距離變化量,即6-3=3; 平面座標系統下的面部區域和參考點的直線距離變化量,即(1,2)和(4,5)的歐氏距離=SQRT((4-1)^2+(5-2)^2)=SQRT(18)≈4; 空間座標系統下的面部區域和參考點的直線距離變化量,即(1,2,3)和(4,5,6)的歐氏距離=SQRT((4-1)^2+(5-2)^2+(6-3)^2)=SQRT(27)≈5。 As shown in Figure 4, the distance change of the facial area relative to the reference point in the display 10 can be the facial area under the spatial coordinate system and the reference point P in the display on each coordinate axis (such as the X axis, Y axis, Z axis) The corresponding distance change can also be the linear distance change between the facial area under the spatial coordinate system and the reference point P on the display, or the linear distance change between the facial area under the plane coordinate system and the reference point P on the display. quantity. For example, under the spatial coordinate system, the coordinates of the reference point in the display are (0, 0, 0), and the coordinates of the first frame of a specified point in a certain facial area (such as the center point of the facial area or the eyeball) are (1 , 2, 3), the coordinates of the second frame of the designated point are (4, 5, 6), then the distance change may include at least one of the following situations: The corresponding distance change on the X-axis between the facial area and the reference point under the spatial coordinate system, that is, 4-1=3; The corresponding distance change on the Y-axis between the facial area and the reference point under the spatial coordinate system, that is, 5-2=3; The corresponding distance change on the Z-axis between the facial area and the reference point under the spatial coordinate system, that is, 6-3=3; The linear distance change between the facial area and the reference point under the plane coordinate system, that is, the Euclidean distance between (1, 2) and (4, 5) = SQRT((4-1)^2+(5-2)^2 )=SQRT(18)≈4; The linear distance change between the facial area and the reference point under the spatial coordinate system, that is, the Euclidean distance between (1, 2, 3) and (4, 5, 6) =SQRT((4-1)^2+(5- 2)^2+(6-3)^2)=SQRT(27)≈5.

在一些實施例中,參考點可以包括:預設固定參考點,或,所述顯示器顯示的特徵點。In some embodiments, the reference point may include: a preset fixed reference point, or a feature point displayed on the display.

在一些實施例中,該預設固定參考點可以是一個位置固定的點,該固定參考點可以包括:顯示器中的任意點,或,在顯示器與觀看對象之間的任意點。其中: 顯示器中的任意點,例如攝影機11的光學中心,或者顯示器10的顯示介面12中心點,或者是顯示器10的左上角,等等,位於顯示器中的或顯示器表面的任意固定位置的點;如圖4所示,參考點P位於攝影機11光學中心。 In some embodiments, the preset fixed reference point may be a point with a fixed position, and the fixed reference point may include: any point in the display, or any point between the display and the viewing object. in: Any point in the display, such as the optical center of the camera 11, or the center point of the display interface 12 of the display 10, or the upper left corner of the display 10, etc., is a point located at any fixed position in the display or on the surface of the display; as shown in the figure As shown in 4, the reference point P is located at the optical center of the camera 11.

在顯示器與觀看對象之間的任意點,例如,垂直於攝影機11光學中心的直線上的,與觀看對象之間任意空間位置的點;或者是垂直於顯示器10的顯示介面12中心點的直線上的,與觀看對象之間任意空間位置的點;還可以是在顯示器和觀看對象之間的在攝影機11拍攝範圍內的其他空間位置中的點。如圖5所示,參考點P位於垂直於攝影機11光學中心的直線上。Any point between the display and the viewing object, for example, a straight line perpendicular to the optical center of the camera 11 , a point at any spatial position between the display and the viewing object; or a straight line perpendicular to the center point of the display interface 12 of the display 10 , a point at any spatial position between the viewing object and the viewing object; it can also be a point at other spatial positions within the shooting range of the camera 11 between the display and the viewing object. As shown in FIG. 5 , the reference point P is located on a straight line perpendicular to the optical center of the camera 11 .

在一些實施例中,該面部圖像20可以包含每個面部區域在面部圖像20的圖像像素座標系統下的位置資訊。如圖6所示,面部圖像20中的圖像中心點可以作為參考點P,每個面部區域相對參考點的距離可以藉由:在每個面部區域製作最小矩形(如圖6中虛線框所示),以最小矩形的中心點(圖中未示出)為面部區域的指定點,基於面部區域的指定點和參考點P計算面部區域相對參考點的距離變化量。In some embodiments, the facial image 20 may include position information of each facial region under the image pixel coordinate system of the facial image 20 . As shown in Figure 6, the image center point in the facial image 20 can be used as the reference point P, and the distance of each facial area relative to the reference point can be determined by: making a minimum rectangle in each facial area (the dotted line frame in Figure 6 (shown in the figure), the center point of the minimum rectangle (not shown in the figure) is the designated point of the facial area, and the distance change of the facial area relative to the reference point is calculated based on the designated point of the facial area and the reference point P.

在一些實施例中,顯示器顯示的特徵點可以包括顯示器顯示畫面的特徵區域中的指定點。顯示器顯示的畫面中的具有指定特徵的區域可以稱為特徵區域。由於顯示內容會不斷變化,因此特徵區域也會根據顯示畫面的特徵變化而動態變化。In some embodiments, the characteristic points displayed by the display may include specified points in the characteristic area of the display screen. An area with specified characteristics in the picture displayed by the monitor may be called a characteristic area. Since the display content will continue to change, the characteristic area will also dynamically change according to the characteristic changes of the display screen.

可選地,顯示畫面中的具有明顯3D效果的圖像區域可以作為特徵區域。如圖7所示,顯示器10的顯示畫面中包括顯示內容30、顯示內容40,其中顯示內容30這個飛行員相對顯示內容40的3D效果更佳明顯,因此可以以顯示內容30所在的圖像區域為特徵區域,顯示內容30中的某一點可以作為特徵點。Optionally, image areas with obvious 3D effects in the display screen can be used as feature areas. As shown in Figure 7, the display screen of the display 10 includes display content 30 and display content 40. The pilot content 30 has a better 3D effect than the display content 40. Therefore, the image area where the display content 30 is located can be In the feature area, a certain point in the displayed content 30 can be used as a feature point.

可選地,當複數個顯示內容都具有3D效果時,可以以畫面主體所在的區域作為特徵區域。如圖8所示,顯示器10的顯示畫面中包括顯示內容30、顯示內容40、顯示內容50,其中顯示內容30這個飛行員和顯示內容50的土星都有明顯的3D效果,而顯示內容30最大且靠近畫面中心,則顯示內容30為畫面主體,因此以畫面主體(顯示內容30)所在的區域為特徵區域,顯示內容30中的某一點可以作為特徵點。而當顯示內容後續發生變化後,如圖9所示,此時顯示內容50最大且靠近畫面中心,因此顯示內容50變為了畫面主體,則顯示內容50所在的區域作為新的特徵區域,顯示內容50中的某一點可以作為新的特徵點。Optionally, when multiple display contents have 3D effects, the area where the main body of the picture is located can be used as the characteristic area. As shown in Figure 8, the display screen of the display 10 includes display content 30, display content 40, and display content 50. The pilot in display content 30 and the Saturn in display content 50 both have obvious 3D effects, and display content 30 is the largest and Close to the center of the screen, the displayed content 30 is the main body of the screen. Therefore, the area where the main body of the screen (displayed content 30) is located is the feature area, and a certain point in the displayed content 30 can be used as a feature point. When the displayed content changes subsequently, as shown in Figure 9, the displayed content 50 is the largest and close to the center of the screen, so the displayed content 50 becomes the main body of the screen, and the area where the displayed content 50 is located is used as a new feature area, and the displayed content A certain point among 50 can be used as a new feature point.

在一些實施例中,可以以特徵區域中的指定點為特徵點,例如特徵區域中的畫面中心點可以作為特徵點。In some embodiments, specified points in the feature area can be used as feature points. For example, the center point of the picture in the feature area can be used as the feature point.

在一些實施例中,顯示器可以基於上述距離變化量,動態調整所述顯示器所投放的觀看對象對應的目標面部區域,例如,可以從複數個面部區域中選擇靠近參考點方向的距離變化量最大的面部區域為目標面部區域,由於該面部區域相對其他面部區域更向參考點方向靠近,可以說明該面部區域對應的觀看對象有靠近參考點的移動趨勢,從而推斷出該觀看對象相比其他觀看對象的觀看期望更高,因此以該觀看對象作為顯示器投放的觀看對象最符合使用者需求。In some embodiments, the display can dynamically adjust the target facial area corresponding to the viewing object placed by the display based on the above distance change. For example, the one with the largest distance change in the direction close to the reference point can be selected from a plurality of facial areas. The facial area is the target facial area. Since this facial area is closer to the reference point than other facial areas, it can be explained that the viewing object corresponding to this facial area has a tendency to move closer to the reference point, thus inferring that the viewing object is compared with other viewing objects. have higher viewing expectations, so using this viewing object as the viewing object placed on the display best meets the user's needs.

在一些實施例中,顯示器可以基於上述距離變化量,動態調整所述顯示器所投放的觀看對象對應的目標面部區域,可以具體包括:先基於距離變化量獲取每個面部區域的速度變化量,再基於速度變化量確定所述目標面部區域。可選的速度變化量,可以包括但不限於:速度參數和加速度參數中的至少之一。In some embodiments, the display can dynamically adjust the target facial area corresponding to the viewing object placed by the display based on the distance change, which may specifically include: first obtaining the speed change of each facial area based on the distance change, and then The target facial area is determined based on the amount of speed change. The optional speed change may include but is not limited to: at least one of speed parameters and acceleration parameters.

在一些實施例中,顯示器可以根據獲取的面部圖像的時間段,以及面部圖像中的每個面部區域的距離變化量,藉由速度或加速度公式計算出每個面部區域在這個時間段內移動的速度參數、以及加速度參數。假設,某一面部區域等速運動,其5秒內距離變化量是100cm,則速度參數為100cm/5s=0.2m/s;假設某一面部區域加速運動,其5秒內,每一秒的距離變化量是分別是10cm、20cm、30cm、40cm、50cm,則每一秒的速度參數分別為10cm/1s=0.1m/s、20cm/1s=0.2m/s、30cm/1s=0.3m/s、40cm/1s=0.4m/s、50cm/1s=0.5m/s,則這5秒鐘的加速度參數為:(0.5-0.1)/5=0.08m/s 2In some embodiments, the display can calculate the time period of each facial area within this time period by using a speed or acceleration formula based on the time period of the acquired facial image and the distance change of each facial area in the facial image. Moving speed parameters and acceleration parameters. Assume that a certain facial area moves at a constant speed, and the distance change within 5 seconds is 100cm, then the speed parameter is 100cm/5s=0.2m/s; assuming that a certain facial area moves at an accelerated speed, within 5 seconds, the distance change per second The distance changes are 10cm, 20cm, 30cm, 40cm, and 50cm respectively, then the speed parameters per second are 10cm/1s=0.1m/s, 20cm/1s=0.2m/s, 30cm/1s=0.3m/ s, 40cm/1s=0.4m/s, 50cm/1s=0.5m/s, then the acceleration parameter for these 5 seconds is: (0.5-0.1)/5=0.08m/s 2 .

在一些實施例中,顯示器基於速度變化量確定目標面部區域時,可以基於速度參數或加速度參數中至少之一確定目標面部區域。In some embodiments, when the display determines the target facial area based on the speed variation, the target facial area may be determined based on at least one of the speed parameter or the acceleration parameter.

可選地,當速度變化量中只有速度參數時,可以基於速度參數大小來確定目標面部區域,例如,速度參數最大的面部區域可以作為目標面部區域。Alternatively, when there is only a speed parameter in the speed variation, the target facial area can be determined based on the size of the speed parameter. For example, the facial area with the largest speed parameter can be used as the target facial area.

可選地,當速度變化量中包含加速度參數時,可以確定加速度參數最大的面部區域可以作為所述目標面部區域。Optionally, when the velocity change includes an acceleration parameter, it can be determined that the facial area with the largest acceleration parameter can be used as the target facial area.

可選地,當速度變化量中包含加速度參數時,還可以結合速度和加速度一起確定目標面部區域,例如給速度參數設置一個較小的權重值,給加速度參數設置一個較大的權重值,對速度參數和加速度參數加權處理,結果數值最大的面部區域可以作為目標面部區域。Optionally, when the acceleration parameter is included in the velocity change, the target facial area can also be determined by combining velocity and acceleration. For example, a smaller weight value is set for the velocity parameter and a larger weight value is set for the acceleration parameter. The speed parameter and acceleration parameter are weighted, and the facial area with the largest value can be used as the target facial area.

在一些實施例中,以圖8和圖10所示場景為例,假設第一時刻的觀看場景為圖8所示,顯示器10的攝影機拍攝的觀看對象的面部圖像如圖3所示,此時觀看對象A距離顯示器最近,假設當前以觀看對象A的面部區域作為目標面部區域,則可以基於觀看對象A的面部區域21獲取觀看對象A的眼球位置,從而基於該眼球位置使顯示器10的顯示畫面向觀看對象A的眼球方向投放。如果第二時刻的觀看場景為圖10所示,此時觀看對象B向顯示器方向移動,從第一時刻的觀看對象B’位置移動到了當前的觀看對象B的位置,觀看對象A和觀看對象C沒有移動,因此第二時刻拍攝的面部圖像20的內容發生了變化,第二時刻的面部圖像20如圖11所示,觀看對象B對應的面部區域的位置和大小都發生了變化。為了更好的對比面部區域的變化,參見圖12,移動前的觀看對象B’的面部區域22’和移動後的觀看對象B的面部區域22比較可以知道觀看對象B移動的距離變化量d。假設顯示器的攝影機光學中心為參考點,由於觀看對象A和觀看對象C沒有移動,觀看對象B向參考點移動,因此觀看對象A和觀看對象C的距離變化量為0,觀看對象B移動的距離變化量為d。從而確定以面部圖像20中的觀看對象B的面部區域22作為目標面部區域,則可以基於觀看對象B的面部區域22獲取觀看對象B的眼球位置,從而基於該眼球位置使顯示器10的顯示畫面向觀看對象B的眼球方向投放。根據本實施例可知,觀看對象B藉由移動靠近顯示器,代表觀看對象B的觀看期望更大,因此將顯示畫面投放給觀看對象B可以滿足使用者需求。In some embodiments, taking the scenes shown in Figures 8 and 10 as an example, assuming that the viewing scene at the first moment is as shown in Figure 8, and the facial image of the viewing subject captured by the camera of the display 10 is as shown in Figure 3, this When the viewing object A is closest to the display, assuming that the facial area of the viewing object A is currently used as the target facial area, the eyeball position of the viewing object A can be obtained based on the facial area 21 of the viewing object A, so that the display of the display 10 is performed based on the eyeball position. The screen is projected in the direction of the eyeballs of viewing subject A. If the viewing scene at the second moment is as shown in Figure 10, at this time the viewing object B moves towards the display, from the position of the viewing object B' at the first moment to the current position of the viewing object B, the viewing object A and the viewing object C There is no movement, so the content of the facial image 20 taken at the second moment has changed. The facial image 20 at the second moment is shown in FIG. 11 , and the position and size of the facial area corresponding to the viewing object B have changed. In order to better compare the changes in the facial area, see Figure 12. Comparing the facial area 22' of the viewing object B' before the movement with the facial area 22 of the viewing object B after the movement can determine the distance change d of the movement of the viewing object B. Assume that the optical center of the display's camera is the reference point. Since viewing object A and viewing object C do not move, viewing object B moves toward the reference point, so the distance change between viewing object A and viewing object C is 0, and the distance that viewing object B moves is The amount of change is d. Therefore, it is determined that the facial area 22 of the viewing object B in the facial image 20 is used as the target facial area, and the eyeball position of the viewing object B can be obtained based on the facial area 22 of the viewing object B, so that the display screen of the display 10 can be changed based on the eyeball position. Throw it in the direction of the eyeballs of viewing subject B. According to this embodiment, it can be seen that the viewing object B moves closer to the display, which means that the viewing desire of the viewing object B is greater. Therefore, placing the display screen on the viewing object B can satisfy the user's needs.

在一些實施例中,當由於參考點的位置發生變化導致觀看對象與參考點的距離變化量發生變化時,投射對象也會發生改變。以圖8和圖9所示場景為例,假設第一時刻的觀看場景為圖8所示,此時的參考點為顯示內容30的中心點,假設此時觀看對象A距離參考點最近,則當前以觀看對象A的面部區域作為目標面部區域,則可以基於觀看對象A的面部區域21獲取觀看對象A的眼球位置,從而基於該眼球位置使顯示器10向觀看對象A的眼球方向投放顯示內容30的效果相對最佳。如果第二時刻的觀看場景為圖9所示,此時顯示內容50變為了畫面中心,則顯示內容50的中心點作為了新的參考點,由於參考點變了,觀看對象沒有移動的情況下,觀看對象和參考點的距離也會發生改變。假設此時觀看對象B的距離變化量最大,則確定以圖3的面部圖像20中的觀看對象B的面部區域22作為目標面部區域,則可以基於觀看對象B的面部區域22獲取觀看對象B的眼球位置,從而基於該眼球位置使顯示器10向觀看對象B的眼球方向投放顯示內容50的效果相對最佳。因此即使觀看對象位置不變,當顯示內容發生變化時,可以基於距離變化量調整投射對象,從而使使用者體驗更好的觀看效果。In some embodiments, when the distance change between the viewing object and the reference point changes due to a change in the position of the reference point, the projected object will also change. Taking the scenes shown in Figures 8 and 9 as an example, assuming that the viewing scene at the first moment is as shown in Figure 8, the reference point at this time is the center point of the display content 30, and assuming that the viewing object A is closest to the reference point at this time, then If the facial area of the viewing object A is currently used as the target facial area, the eyeball position of the viewing object A can be obtained based on the facial area 21 of the viewing object A, so that the display 10 can display the display content 30 in the direction of the eyeballs of the viewing object A based on the eyeball position. The effect is relatively best. If the viewing scene at the second moment is as shown in Figure 9, and the displayed content 50 becomes the center of the screen, then the center point of the displayed content 50 becomes the new reference point. Since the reference point has changed, the viewing object has not moved. , the distance between the viewing object and the reference point will also change. Assuming that the distance change of the viewing object B is the largest at this time, it is determined that the facial area 22 of the viewing object B in the facial image 20 of FIG. 3 is used as the target facial area, and the viewing object B can be obtained based on the facial area 22 of the viewing object B. Therefore, based on the eyeball position, the effect of displaying the display content 50 on the display 10 in the direction of the eyeball of the viewing object B is relatively optimal. Therefore, even if the position of the viewing object remains unchanged, when the display content changes, the projection object can be adjusted based on the distance change, thereby allowing the user to experience a better viewing effect.

在一些實施例中,如果在獲取距離變化量的期間內,部分或全部的觀看對象離開該觀看場景,則刪除這些觀看對象的距離變化量。In some embodiments, if some or all of the viewing objects leave the viewing scene during the period of obtaining the distance change, the distance changes of these viewing objects are deleted.

在一些實施例中,如果在獲取距離變化量的期間內,該觀看場景新增一個或複數個觀看對象,則可以將新增的觀看對象與當前存在的觀看對象一起比較,一直存在的觀看對象的計算速度變化量的時間參數不變,新增的觀看對象的計算速度變化量的時間參數以進入到觀看場景時的時間起算。In some embodiments, if one or more viewing objects are added to the viewing scene during the period of obtaining the distance change, the newly added viewing objects can be compared with the currently existing viewing objects. The time parameter for calculating the speed change of the new viewing object remains unchanged, and the time parameter for calculating the speed change of the newly added viewing object is calculated from the time when the viewing scene is entered.

本公開實施例提供了一種用於顯示器之投射對象調整裝置,包括處理器和儲存有程式指令的記憶體,處理器被配置為在執行程式指令時,執行上述的用於顯示器之投射對象調整方法。Embodiments of the present disclosure provide a projection object adjustment device for a display, including a processor and a memory storing program instructions. The processor is configured to execute the above-mentioned projection object adjustment method for a display when executing the program instructions. .

參見圖13,在一些實施例中,用於顯示器之投射對象調整裝置80可以包括:處理器(processor)801和記憶體(memory)802,還可以包括通信介面(Communication Interface)803和匯流排804。其中,處理器801、通信介面802、記憶體802可以通過匯流排804完成相互間的通信。通信介面803可以用於資訊傳輸。處理器801可以調用記憶體802中的邏輯指令,以執行上述實施例的用於顯示器之投射對象調整方法。Referring to Figure 13, in some embodiments, the projection object adjustment device 80 for a display may include: a processor (processor) 801 and a memory (memory) 802, and may also include a communication interface (Communication Interface) 803 and a bus 804. . Among them, the processor 801, the communication interface 802, and the memory 802 can communicate with each other through the bus 804. The communication interface 803 can be used for information transmission. The processor 801 can call logical instructions in the memory 802 to execute the projection object adjustment method for the display in the above embodiment.

此外,上述的記憶體802中的邏輯指令可以藉由軟體功能單元的形式實現並作為獨立的產品銷售或使用時,可以儲存在一個電腦可讀取記錄媒體中。In addition, the above-mentioned logical instructions in the memory 802 can be implemented in the form of software functional units and can be stored in a computer-readable recording medium when sold or used as an independent product.

記憶體802作為一種電腦可讀取記錄媒體,可用於儲存軟體程式、電腦可執行程式,如本公開實施例中的方法對應的程式指令/模組。處理器801藉由運行儲存在記憶體802中的程式指令/模組,從而執行功能應用以及資料處理,即實現上述方法實施例中的用於顯示器之投射對象調整方法。As a computer-readable recording medium, the memory 802 can be used to store software programs and computer executable programs, such as program instructions/modules corresponding to the methods in the embodiments of the present disclosure. The processor 801 executes the program instructions/modules stored in the memory 802 to execute functional applications and data processing, that is, to implement the projection object adjustment method for the display in the above method embodiment.

記憶體802可包括儲存程式區和儲存資料區,其中,儲存程式區可儲存作業系統、至少一個功能所需的應用程式;儲存資料區可儲存根據終端設備的使用所創建的資料等。此外,記憶體802可以包括高速隨機存取記憶體,還可以包括非揮發性記憶體。The memory 802 may include a program storage area and a data storage area, where the program storage area may store an operating system and at least one application required for a function; the data storage area may store data created based on the use of the terminal device, etc. In addition, the memory 802 may include high-speed random access memory and may also include non-volatile memory.

本公開實施例提供了另一種用於顯示器之投射對象調整裝置,參見圖14,在一些實施例中,用於顯示器之投射對象調整裝置90可以包括: 第一獲取模組901,被配置為獲取顯示器的複數個觀看對象的面部圖像,面部圖像包含與複數個觀看對象對應的複數個面部區域; 第二獲取模組902,被配置為獲取複數個面部區域中的每個面部區域相對所述顯示器的距離變化量; 對象調整模組903,被配置為基於所述距離變化量,動態調整顯示器所投放的觀看對象對應的目標面部區域。 An embodiment of the present disclosure provides another projection object adjustment device for a display. Referring to Figure 14, in some embodiments, the projection object adjustment device 90 for a display may include: The first acquisition module 901 is configured to acquire facial images of a plurality of viewing objects on the display, where the facial images include a plurality of facial areas corresponding to the plurality of viewing objects; The second acquisition module 902 is configured to acquire the distance change of each facial area in the plurality of facial areas relative to the display; The object adjustment module 903 is configured to dynamically adjust the target facial area corresponding to the viewing object placed by the display based on the distance change.

在一些實施例中, 第二獲取模組902可以被配置為: 獲取每個面部區域相對顯示器中的參考點的距離變化量。 In some embodiments, the second acquisition module 902 may be configured as: Get the distance change of each facial area relative to a reference point in the display.

在一些實施例中,參考點可以包括: 預設固定參考點,或,顯示器顯示的特徵點。 In some embodiments, reference points may include: Preset fixed reference points, or feature points shown on the monitor.

在一些實施例中,固定參考點可以包括: 顯示器中的任意點,或,在顯示器與觀看對象之間的任意點。 In some embodiments, fixed reference points may include: Any point on the display, or between the display and the object being viewed.

在一些實施例中,特徵點可以包括: 顯示器顯示畫面的特徵區域中的指定點。 In some embodiments, feature points may include: A monitor displays a specified point in a characteristic area of the screen.

在一些實施例中,特徵區域根據顯示畫面的特徵變化而動態變化。In some embodiments, the feature area changes dynamically according to changes in features of the displayed image.

在一些實施例中,對象調整模組903可以被配置為: 基於距離變化量獲取每個面部區域的速度變化量; 基於速度變化量確定目標面部區域。 In some embodiments, the object adjustment module 903 may be configured to: Obtain the velocity change of each facial area based on the distance change; The target facial area is determined based on the amount of velocity change.

在一些實施例中,速度變化量可以包括:速度參數和加速度參數中的至少之一。In some embodiments, the velocity variation may include: at least one of a velocity parameter and an acceleration parameter.

在一些實施例中,對象調整模組基於速度變化量確定目標面部區域,被配置為: 當速度變化量中包含加速度參數時,確定加速度參數最大的面部區域為目標面部區域。 In some embodiments, the object adjustment module determines the target facial area based on the velocity change and is configured as: When the velocity change includes an acceleration parameter, the facial area with the largest acceleration parameter is determined to be the target facial area.

在一些實施例中,用於顯示器之投射對象調整裝置90中的各個模組可以是虛擬的功能模組或者是邏輯硬體,各個模組之間具有邏輯連接關係。In some embodiments, each module in the projection object adjustment device 90 for a display may be a virtual functional module or logical hardware, and each module has a logical connection relationship.

本公開實施例提供了一種顯示器,包含上述的用於顯示器之投射對象調整裝置。An embodiment of the present disclosure provides a display, including the above-mentioned projection object adjustment device for the display.

本公開實施例提供的用於顯示器之投射對象調整方法、裝置和顯示器,在複數人觀看顯示器時可以動態調整顯示器的投射對象,從而提升觀看體驗。The projection object adjustment method, device and display for a display provided by embodiments of the present disclosure can dynamically adjust the projection object of the display when multiple people watch the display, thereby improving the viewing experience.

本公開實施例提供了一種電腦可讀取記錄媒體,儲存有電腦可執行指令,該電腦可執行指令設置為執行上述用於顯示器之投射對象調整方法。Embodiments of the present disclosure provide a computer-readable recording medium that stores computer-executable instructions. The computer-executable instructions are configured to execute the above-mentioned projection object adjustment method for a display.

本公開實施例提供了一種電腦程式產品,包括儲存在電腦可讀取記錄媒體上的電腦程式,該電腦程式包括程式指令,當該程式指令被電腦執行時,使上述電腦執行上述用於顯示器之投射對象調整方法。Embodiments of the present disclosure provide a computer program product, which includes a computer program stored on a computer-readable recording medium. The computer program includes program instructions. When the program instructions are executed by a computer, the computer is caused to execute the above-mentioned program for a display. Projection object adjustment method.

上述的電腦可讀取記錄媒體可以是暫態電腦可讀取記錄媒體,也可以是非暫態電腦可讀取記錄媒體。The above-mentioned computer-readable recording medium may be a transient computer-readable recording medium or a non-transitory computer-readable recording medium.

本公開實施例提供的電腦可讀取記錄媒體和電腦程式產品,可以在複數人觀看顯示器時可以動態調整顯示器的投射對象,從而提升觀看體驗。The computer-readable recording media and computer program products provided by embodiments of the present disclosure can dynamically adjust the projection object of the display when multiple people watch the display, thereby improving the viewing experience.

本公開實施例的技術方案可以以軟體產品的形式體現出來,該電腦軟體產品儲存在一個記錄媒體中,包括至少一個指令用以使得一台電腦設備(可以是個人電腦,伺服器,或者網路設備等)執行本公開實施例的方法的全部或部分步驟。而前述的記錄媒體可以是非暫態記錄媒體,包括:隨身碟、行動硬碟、唯讀記憶體(ROM,Read-Only Memory)、隨機存取記憶體(RAM,Random Access Memory)、磁碟或者光碟等多種可以儲存程式碼的媒體,也可以是暫態記錄媒體。The technical solution of the embodiments of the present disclosure can be embodied in the form of a software product. The computer software product is stored in a recording medium and includes at least one instruction to enable a computer device (which can be a personal computer, a server, or a network equipment, etc.) to perform all or part of the steps of the methods of the embodiments of the present disclosure. The aforementioned recording media can be non-transitory recording media, including: pen drives, mobile hard drives, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), magnetic disks, or Various media such as optical discs can store program codes, and they can also be temporary recording media.

以上描述和圖式充分地示出了本公開的實施例,以使本領域技術人員能夠實踐它們。其他實施例可以包括結構的、邏輯的、電性的、過程的以及其他的改變。實施例僅代表可能的變化。除非明確要求,否則單獨的部件和功能是可選的,並且操作的順序可以變化。一些實施例的部分和特徵可以被包括在或替換其他實施例的部分和特徵。本公開實施例的範圍包括申請專利範圍的整個範圍,以及申請專利範圍的所有可獲得的均等物。當用於本申請中時,雖然術語“第一”、“第二”等可能會在本申請中使用以描述各元件,但這些元件不應受到這些術語的限制。這些術語僅用於將一個元件與另一個元件區別開。比如,在不改變描述的含義的情況下,第一元件可以叫做第二元件,並且同樣地,第二元件可以叫做第一元件,只要所有出現的“第一元件”一致重命名並且所有出現的“第二元件”一致重命名即可。第一元件和第二元件都是元件,但可以不是相同的元件。而且,本申請中使用的用詞僅用於描述實施例並且不用於限制申請專利範圍。如在實施例以及申請專利範圍的描述中使用的,除非上下文清楚地表明,否則單數形式的“一個”(a)、“一個”(an)和“所述”(the)旨在同樣包括複數形式。類似地,如在本申請中所使用的術語“和/或”是指包含一個或一個以上相關聯的列出的任何以及所有可能的組合。另外,當用於本申請中時,術語“包括”(comprise)及其變型“包括”(comprises)和/或包括(comprising)等指陳述的特徵、整體、步驟、操作、元素,和/或元件的存在,但不排除一個或一個以上其它特徵、整體、步驟、操作、元素、元件和/或這些的分組的存在或添加。在沒有更多限制的情況下,由語句“包括一個…”限定的要素,並不排除在包括該要素的過程、方法或者設備中還存在另外的相同要素。本文中,每個實施例重點說明的可以是與其他實施例的不同之處,各個實施例之間相同相似部分可以互相參見。對於實施例公開的方法、產品等而言,如果其與實施例公開的方法部分相對應,那麼相關之處可以參見方法部分的描述。The foregoing description and drawings illustrate embodiments of the disclosure sufficiently to enable those skilled in the art to practice them. Other embodiments may incorporate structural, logical, electrical, process, and other changes. The examples represent only possible variations. Unless explicitly required, individual components and features are optional and the order of operations may vary. Portions and features of some embodiments may be included in or substituted for those of other embodiments. The scope of the disclosed embodiments includes the entire scope of the claimed claims, and all available equivalents of the claimed claims. When used in this application, although the terms "first," "second," etc. may be used in this application to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish one element from another element. For example, without changing the meaning of the description, a first element can be called a second element, and similarly, a second element can be called a first element, as long as all occurrences of "first element" are renamed consistently and all occurrences of "first element" Just rename the "second component" consistently. The first element and the second element are both elements, but may not be the same element. Furthermore, the words used in this application are only used to describe the embodiments and are not used to limit the patent scope of the application. As used in the description of the embodiments and the claimed scope, the singular forms "a", "an" and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. form. Similarly, the term "and/or" as used in this application is meant to encompass any and all possible combinations of one or more of the associated listed items. In addition, when used in this application, the term "comprise" and its variations "comprises" and/or "comprising" etc. refer to stated features, integers, steps, operations, elements, and/or The presence of an element does not exclude the presence or addition of one or more other features, integers, steps, operations, elements, elements and/or groupings of these. Without further limitation, an element defined by the statement "comprises a..." does not exclude the presence of additional identical elements in a process, method or apparatus that includes that element. In this article, each embodiment may focus on its differences from other embodiments, and the same and similar parts among various embodiments may be referred to each other. For the methods, products, etc. disclosed in the embodiments, if they correspond to the method part disclosed in the embodiment, then the relevant parts can be referred to the description of the method part.

本領域技術人員可以意識到,結合本文中所公開的實施例描述的各示例的單元及演算法步驟,能夠以電子硬體、或者電腦軟體和電子硬體的結合來實現。這些功能究竟以硬體還是軟體方式來執行,可以取決於技術方案的特定應用和設計約束條件。本領域技術人員可以對每個特定的應用來使用不同方法以實現所描述的功能,但是這種實現不應認為超出本公開實施例的範圍。本領域技術人員可以清楚地瞭解到,為描述的方便和簡潔,上述描述的系統、裝置和單元的工作過程,可以參考前述方法實施例中的對應過程,在此不再贅述。Those skilled in the art will appreciate that the units and algorithm steps of each example described in conjunction with the embodiments disclosed herein can be implemented with electronic hardware, or a combination of computer software and electronic hardware. Whether these functions are performed in hardware or software may depend on the specific application and design constraints of the technical solution. Those skilled in the art may use different methods to implement the described functions for each specific application, but such implementations should not be considered to be beyond the scope of the disclosed embodiments. Those skilled in the art can clearly understand that for the convenience and simplicity of description, the working processes of the systems, devices and units described above can be referred to the corresponding processes in the foregoing method embodiments, and will not be described again here.

本文所披露的實施例中,所揭露的方法、產品(包括但不限於裝置、設備等),可以藉由其它的方式實現。例如,以上所描述的裝置實施例僅僅是示意性的,例如,單元的劃分,可以僅僅為一種邏輯功能劃分,實際實現時可以有另外的劃分方式,例如複數個單元或元件可以結合或者可以整合到另一個系統,或一些特徵可以忽略,或不執行。另外,所顯示或討論的相互之間的耦合或直接耦合或通信連接可以是通過一些介面,裝置或單元的間接耦合或通信連接,可以是電性、機械或其它的形式。作為分離部件說明的單元可以是或者也可以不是物理上分開的,作為單元顯示的部件可以是或者也可以不是物理單元,即可以位於一個地方,或者也可以分佈到複數個網路單元上。可以根據實際的需要選擇其中的部分或者全部單元來實現本實施例。另外,在本公開實施例中的各功能單元可以整合在一個處理單元中,也可以是各個單元單獨物理存在,也可以兩個或兩個以上單元整合在一個單元中。In the embodiments disclosed herein, the disclosed methods and products (including but not limited to devices, equipment, etc.) can be implemented in other ways. For example, the device embodiments described above are only illustrative. For example, the division of units may only be a logical function division. In actual implementation, there may be other division methods. For example, multiple units or components may be combined or integrated. to another system, or some features can be ignored, or not implemented. In addition, the coupling or direct coupling or communication connection between each other shown or discussed may be through some interfaces, and the indirect coupling or communication connection of the devices or units may be in electrical, mechanical or other forms. A unit described as a separate component may or may not be physically separate. A component shown as a unit may or may not be a physical unit, that is, it may be located in one place, or it may be distributed to a plurality of network units. Some or all of the units may be selected according to actual needs to implement this embodiment. In addition, each functional unit in the embodiment of the present disclosure can be integrated into one processing unit, or each unit can exist physically alone, or two or more units can be integrated into one unit.

在圖式中,考慮到清楚性和描述性,可以誇大元件或層等結構的寬度、長度、厚度等。當元件或層等結構被稱為“設置在”(或“安裝在”、“鋪設在”、“貼合在”、“塗布在”等類似描述)另一元件或層“上方”或“上”時,該元件或層等結構可以直接“設置在”上述的另一元件或層“上方”或“上”,或者可以存在與上述的另一元件或層之間的中間元件或層等結構,甚至有一部分嵌入上述的另一元件或層。In the drawings, the width, length, thickness, etc. of structures such as components or layers may be exaggerated for clarity and description. When an element or layer, such as a structure, is referred to as being "disposed on" (or "mounted on," "laid on," "fitted to," "coated on," or similar descriptions) another element or layer ”, the element or layer or other structure may be directly “disposed on” or “on” the other element or layer mentioned above, or there may be an intermediate element or layer or other structure between the other element or layer mentioned above. , or even partially embedded in another element or layer mentioned above.

圖式中的流程圖和方塊圖顯示了根據本公開實施例的系統、方法和電腦程式產品的可能實現的體系架構、功能和操作。在這點上,流程圖或方塊圖中的每個方塊可以代表一個模組、程式段或代碼的一部分,上述模組、程式段或代碼的一部分包含至少一個用於實現規定的邏輯功能的可執行指令。在有些作為替換的實現中,方塊中所標注的功能也可以以不同於圖式中所標注的順序發生。例如,兩個或更多的方塊實際上可以基本並行地執行,它們有時也可以按相反的循序執行,這可以依所涉及的功能而定。在圖式中的流程圖和方塊圖所對應的描述中,不同的方塊所對應的操作或步驟也可以以不同於描述中所披露的順序發生,有時不同的操作或步驟之間不存在特定的順序。例如,兩個或更多的操作或步驟實際上可以基本並行地執行,它們有時也可以按相反的循序執行,這可以依所涉及的功能而定。方塊圖和/或流程圖中的每個方塊、以及方塊圖和/或流程圖中的方塊的組合,可以用執行規定的功能或動作的專用的基於硬體的系統來實現,或者可以用專用硬體與電腦指令的組合來實現。以上所述方式可以應用於圖式及其對應的描述,也可以應用於不與圖式對應的描述。The flowcharts and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code that contains at least one operable function for implementing the specified logical function. Execute instructions. In some alternative implementations, the functions noted in the blocks may occur out of the order noted in the diagrams. For example, two or more blocks may actually execute substantially in parallel, and they may sometimes execute in reverse order, depending on the functionality involved. In the descriptions corresponding to the flowcharts and block diagrams in the figures, the operations or steps corresponding to different blocks may also occur in a sequence different from that disclosed in the description, and sometimes there is no specific relationship between the different operations or steps. order. For example, two or more operations or steps may actually be performed substantially in parallel, and they may sometimes be performed in reverse order, depending on the functionality involved. Each block in the block diagram and/or flowchart illustration, and combinations of blocks in the block diagram and/or flowchart illustration, may be implemented by special purpose hardware-based systems that perform the specified functions or actions, or may be implemented by special purpose hardware-based systems that perform the specified functions or actions. Achieved by a combination of hardware and computer instructions. The above-mentioned methods can be applied to diagrams and their corresponding descriptions, and can also be applied to descriptions that do not correspond to diagrams.

10:顯示器 11:攝影機 12:顯示介面 A,B,B’,C:觀看對象 20:面部圖像 21,22,22’,23:面部區域 30,40,50:顯示內容 80:用於顯示器之投射對象調整裝置 801:處理器 802:記憶體 803:通信介面 804:匯流排 90:用於顯示器之投射對象調整裝置 901:第一獲取模組 902:第二獲取模組 903:對象調整模組 S101~S103:步驟 P:參考點 10:Display 11:Camera 12:Display interface A,B,B’,C: viewing object 20: Facial image 21,22,22’,23: Facial area 30,40,50:Display content 80: Projection object adjustment device for display 801: Processor 802:Memory 803: Communication interface 804:Bus 90: Projection object adjustment device for display 901:First acquisition module 902: Second acquisition module 903:Object adjustment module S101~S103: Steps P: reference point

至少一個實施例藉由與之對應的圖式進行示例性說明,這些示例性說明和圖式並不構成對實施例的限定,圖式中具有相同元件符號的元件示為類似的元件,圖式不構成比例限制,並且其中: 圖1是本公開實施例提供的用於顯示器之投射對象調整方法的流程示意圖; 圖2是本公開實施例提供的一種觀看場景示意圖; 圖3是本公開實施例提供的一種面部圖像示意圖; 圖4是本公開實施例提供的一種參考點的示意圖; 圖5是本公開實施例提供的另一種參考點的示意圖; 圖6是本公開實施例提供的另一種參考點的示意圖; 圖7是本公開實施例提供的另一種觀看場景的示意圖; 圖8是本公開實施例提供的另一種觀看場景的示意圖; 圖9是本公開實施例提供的一種參考點變化後的觀看場景的示意圖; 圖10是本公開實施例提供的一種觀看對象移動後的觀看場景的示意圖; 圖11是本公開實施例提供的觀看對象移動後的面部圖像示意圖; 圖12是本公開實施例提供的觀看對象移動前後的面部圖像對比示意圖; 圖13是本公開實施例提供的一種用於顯示器之投射對象調整裝置的結構示意圖; 圖14是本公開實施例提供的另一種用於顯示器之投射對象調整裝置的結構示意圖。 At least one embodiment is exemplified by corresponding drawings. These exemplary descriptions and drawings do not constitute limitations to the embodiment. Components with the same symbol in the drawings are shown as similar components. The drawings does not constitute a proportional limitation and where: Figure 1 is a schematic flowchart of a method for adjusting a projection object for a display provided by an embodiment of the present disclosure; Figure 2 is a schematic diagram of a viewing scene provided by an embodiment of the present disclosure; Figure 3 is a schematic diagram of a facial image provided by an embodiment of the present disclosure; Figure 4 is a schematic diagram of a reference point provided by an embodiment of the present disclosure; Figure 5 is a schematic diagram of another reference point provided by an embodiment of the present disclosure; Figure 6 is a schematic diagram of another reference point provided by an embodiment of the present disclosure; Figure 7 is a schematic diagram of another viewing scene provided by an embodiment of the present disclosure; Figure 8 is a schematic diagram of another viewing scene provided by an embodiment of the present disclosure; Figure 9 is a schematic diagram of a viewing scene after a reference point is changed according to an embodiment of the present disclosure; Figure 10 is a schematic diagram of a viewing scene after the viewing object is moved according to an embodiment of the present disclosure; Figure 11 is a schematic diagram of a facial image after movement of the viewing object provided by an embodiment of the present disclosure; Figure 12 is a schematic diagram comparing facial images before and after the viewing object moves according to an embodiment of the present disclosure; Figure 13 is a schematic structural diagram of a projection object adjustment device for a display provided by an embodiment of the present disclosure; FIG. 14 is a schematic structural diagram of another projection object adjustment device for a display provided by an embodiment of the present disclosure.

S101~S103:步驟 S101~S103: Steps

Claims (22)

一種用於顯示器之投射對象調整方法,包括: 獲取顯示器的複數個觀看對象的面部圖像,所述面部圖像包含與所述複數個觀看對象對應的複數個面部區域; 獲取所述複數個面部區域中的每個面部區域相對所述顯示器的距離變化量; 基於所述距離變化量,動態調整所述顯示器所投放的觀看對象對應的目標面部區域。 A method for adjusting projection objects on a display, including: Obtaining facial images of a plurality of viewing objects on the display, the facial images including a plurality of facial regions corresponding to the plurality of viewing objects; Obtaining a change in distance of each of the plurality of facial areas relative to the display; Based on the distance change, the target facial area corresponding to the viewing object placed by the display is dynamically adjusted. 如請求項1之用於顯示器之投射對象調整方法,其中,所述獲取所述複數個面部區域中的每個面部區域相對所述顯示器的距離變化量,包括: 獲取所述每個面部區域相對所述顯示器中的參考點的距離變化量。 The projection object adjustment method for a display as in claim 1, wherein said obtaining the change in distance of each of the plurality of facial areas relative to the display includes: Obtain the distance change of each facial area relative to a reference point in the display. 如請求項2之用於顯示器之投射對象調整方法,其中,所述參考點,包括: 預設固定參考點,或,所述顯示器顯示的特徵點。 The projection object adjustment method for a display as in claim 2, wherein the reference points include: Preset fixed reference points, or feature points displayed on the monitor. 如請求項3之用於顯示器之投射對象調整方法,其中,所述固定參考點,包括: 所述顯示器中的任意點,或,在所述顯示器與所述觀看對象之間的任意點。 The projection object adjustment method for a display as in claim 3, wherein the fixed reference point includes: Any point in the display, or any point between the display and the viewing object. 如請求項3之用於顯示器之投射對象調整方法,其中,所述特徵點,包括: 所述顯示器顯示畫面的特徵區域中的指定點。 As in claim 3, the projection object adjustment method for a display is provided, wherein the feature points include: The display displays a designated point in a characteristic area of the picture. 如請求項5之用於顯示器之投射對象調整方法,其中, 所述特徵區域根據所述顯示畫面的特徵變化而動態變化。 For example, the projection object adjustment method for a display according to claim 5, wherein: The characteristic area changes dynamically according to the characteristic change of the display screen. 如請求項1至6任一項之用於顯示器之投射對象調整方法,其中,所述基於所述距離變化量,動態調整所述顯示器所投放的觀看對象對應的目標面部區域,包括: 基於所述距離變化量獲取所述每個面部區域的速度變化量; 基於所述速度變化量確定所述目標面部區域。 The projection object adjustment method for a display according to any one of claims 1 to 6, wherein the dynamically adjusting the target facial area corresponding to the viewing object projected by the display based on the distance change includes: Obtain the speed variation of each facial area based on the distance variation; The target facial area is determined based on the speed change amount. 如請求項7之用於顯示器之投射對象調整方法,其中,所述速度變化量,包括: 速度參數和加速度參數中的至少之一。 The projection object adjustment method for a display as in claim 7, wherein the speed change includes: At least one of a velocity parameter and an acceleration parameter. 如請求項8之用於顯示器之投射對象調整方法,其中,所述基於所述速度變化量確定所述目標面部區域,包括: 當所述速度變化量中包含加速度參數時,確定加速度參數最大的面部區域為所述目標面部區域。 The projection object adjustment method for a display as claimed in claim 8, wherein the determining the target facial area based on the speed change includes: When the velocity variation includes an acceleration parameter, the facial area with the largest acceleration parameter is determined to be the target facial area. 一種用於顯示器之投射對象調整裝置,包括處理器和儲存有程式指令的記憶體,所述處理器被配置為在執行所述程式指令時,執行如請求項1至9任一項之用於顯示器之投射對象調整方法。A projection object adjustment device for a display, including a processor and a memory storing program instructions. The processor is configured to perform any one of claims 1 to 9 when executing the program instructions. How to adjust the projection object of the monitor. 一種用於顯示器之投射對象調整裝置,包括: 第一獲取模組,被配置為獲取顯示器的複數個觀看對象的面部圖像,所述面部圖像包含與所述複數個觀看對象對應的複數個面部區域; 第二獲取模組,被配置為獲取所述複數個面部區域中的每個面部區域相對所述顯示器的距離變化量; 對象調整模組,被配置為基於所述距離變化量,動態調整所述顯示器所投放的觀看對象對應的目標面部區域。 A projection object adjustment device for a display, including: A first acquisition module configured to acquire facial images of a plurality of viewing objects on the display, where the facial images include a plurality of facial areas corresponding to the plurality of viewing objects; a second acquisition module configured to acquire the change in distance of each of the plurality of facial areas relative to the display; The object adjustment module is configured to dynamically adjust the target facial area corresponding to the viewing object placed by the display based on the distance change. 如請求項11之用於顯示器之投射對象調整裝置,其中,所述第二獲取模組,被配置為: 獲取所述每個面部區域相對所述顯示器中的參考點的距離變化量。 The projection object adjustment device for a display according to claim 11, wherein the second acquisition module is configured as: Obtain the distance change of each facial area relative to a reference point in the display. 如請求項12之用於顯示器之投射對象調整裝置,其中,所述參考點,包括: 預設固定參考點,或,所述顯示器顯示的特徵點。 The projection object adjustment device for a display as claimed in claim 12, wherein the reference point includes: Preset fixed reference points, or feature points displayed on the monitor. 如請求項13之用於顯示器之投射對象調整裝置,其中,所述固定參考點,包括: 所述顯示器中的任意點,或,在所述顯示器與所述觀看對象之間的任意點。 The projection object adjustment device for a display as claimed in claim 13, wherein the fixed reference point includes: Any point in the display, or any point between the display and the viewing object. 如請求項13之用於顯示器之投射對象調整裝置,其中,所述特徵點,包括: 所述顯示器顯示畫面的特徵區域中的指定點。 The projection object adjustment device for a display as claimed in claim 13, wherein the feature points include: The display displays a designated point in a characteristic area of the picture. 如請求項15之用於顯示器之投射對象調整裝置,其中, 所述特徵區域根據所述顯示畫面的特徵變化而動態變化。 The projection object adjustment device for a display as claimed in claim 15, wherein, The characteristic area changes dynamically according to the characteristic change of the display screen. 如請求項11至16任一項之用於顯示器之投射對象調整裝置,其中,所述對象調整模組,被配置為: 基於所述距離變化量獲取所述每個面部區域的速度變化量; 基於所述速度變化量確定所述目標面部區域。 The projection object adjustment device for a display according to any one of claims 11 to 16, wherein the object adjustment module is configured as: Obtain the speed variation of each facial area based on the distance variation; The target facial area is determined based on the speed change amount. 如請求項17之用於顯示器之投射對象調整裝置,其中,所述速度變化量,包括: 速度參數和加速度參數中的至少之一。 The projection object adjustment device for a display as claimed in claim 17, wherein the speed change includes: At least one of a velocity parameter and an acceleration parameter. 如請求項18之用於顯示器之投射對象調整裝置,其中,所述對象調整模組基於所述速度變化量確定所述目標面部區域,被配置為: 當所述速度變化量中包含加速度參數時,確定加速度參數最大的面部區域為所述目標面部區域。 The projection object adjustment device for a display as claimed in claim 18, wherein the object adjustment module determines the target facial area based on the speed variation, is configured as: When the velocity variation includes an acceleration parameter, the facial area with the largest acceleration parameter is determined to be the target facial area. 一種顯示器,所述顯示器包括如請求項11至19任一項之用於顯示器之投射對象調整裝置。A display comprising a projection object adjustment device for a display according to any one of claims 11 to 19. 一種電腦可讀取記錄媒體,儲存有電腦可執行指令,所述電腦可執行指令設置為執行如請求項1至9任一項之用於顯示器之投射對象調整方法。A computer-readable recording medium stores computer-executable instructions, and the computer-executable instructions are configured to execute the projection object adjustment method for a display according to any one of claims 1 to 9. 一種電腦程式產品,包括儲存在電腦可讀取記錄媒體上的電腦程式,所述電腦程式包括程式指令,當該程式指令被電腦執行時,使所述電腦執行如請求項1至9任一項之用於顯示器之投射對象調整方法。A computer program product, including a computer program stored on a computer-readable recording medium. The computer program includes program instructions. When the program instructions are executed by a computer, the computer is caused to execute any one of claims 1 to 9. It is used to adjust the projection object of the display.
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