TW202126052A - Game raiders video recommendation system, a raider providing device and method thereof - Google Patents
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本申請是有關於一種遊戲攻略影片推薦系統、攻略提供裝置及其方法,尤指一種可推薦對相應於遊戲畫面的影音遊戲攻略的遊戲攻略影片推薦系統、攻略提供裝置及其方法。This application relates to a game strategy video recommendation system, strategy providing device and method, especially a game strategy video recommendation system, strategy providing device and method that can recommend video and audio game strategies corresponding to the game screen.
電子遊戲工業經歷了超過兩個世代的增長,成為世界上最獲利的視覺娛樂產業,網路流行後網遊、手遊更是風行世界,不但變成正式體育項目,也成為了一種文化象徵。The video game industry has experienced more than two generations of growth and has become the most profitable visual entertainment industry in the world. After the Internet is popular, online games and mobile games have become popular in the world. Not only have they become formal sports, they have also become a cultural symbol.
目前電子遊戲隨著科技的發展,大量遊戲開發商研發出各種2D或3D遊戲場景或/及搭配音效、故事劇情的影音內容,當然也設計了許多遊戲關卡由玩家逐一過關。然而,對於新手玩家而言,於遊戲進行過程中,玩家會因為遊戲破關條件太難、打敗魔王方式、隱藏式任務及特殊道具取得或者是不知道如何觸發新事件等多種因素,而造成遊戲無法順利過關,呈現卡關窘境。為了能突破關卡,新手玩家需要取得遊戲攻略予以幫助遊戲的後續進行,遊戲攻略就是指官方或非官方發佈的資訊,可以為玩家提供一些遊戲經驗與心得的文字或視頻類的教材,引導玩家(特別是新手玩家)熟悉並能儘快的對相關遊戲更多深入瞭解的內容。惟,玩家需要遊戲攻略時,若是尋找圖文攻略,其只有幾張截圖及簡單文字描述,使玩家無法簡單易懂與快速找到解謎方式;常見的就是尋找影片攻略,但是找尋的關卡影片長度過短,常無法完全符合玩家所需的遊戲場景,若是關卡影片長度過長,則無法快速找到對應的遊戲場景而相當浪費時間,甚至玩家無法精確描述遊戲場景,導致不知道如何利用關鍵字搜尋所需的遊戲攻略。因此,如何精確且快速提供遊戲攻略資訊給使用者是亟待解決的問題。At present, with the development of technology in electronic games, a large number of game developers have developed various 2D or 3D game scenes or/and audio and video content with sound effects and storytelling. Of course, many game levels have been designed for players to pass one by one. However, for novice players, during the course of the game, players will cause the game due to many factors such as the difficulty of the game, the way to defeat the devil, the acquisition of hidden missions and special items, or the lack of knowledge of how to trigger new events. Unable to pass the barrier smoothly, presenting a barrier dilemma. In order to break through the levels, novice players need to obtain game strategies to help the game follow-up. Game strategies refer to official or unofficial information, which can provide players with some text or video textbooks of game experience and experience to guide players ( Especially novice players) are familiar with and can learn more about related games as soon as possible. However, when the player needs a game strategy, if they are looking for a graphic strategy, there are only a few screenshots and simple text descriptions, so that players cannot easily understand and quickly find a way to solve the puzzle; the common one is to look for a video strategy, but the length of the level video is looking for Too short, often unable to fully meet the game scene required by the player. If the length of the level video is too long, the corresponding game scene cannot be found quickly, which is quite a waste of time, and even the player cannot accurately describe the game scene, resulting in not knowing how to search with keywords The required game strategy. Therefore, how to accurately and quickly provide game strategy information to users is an urgent problem to be solved.
本申請提供一種遊戲攻略影片推薦系統、攻略提供裝置及其方法,以解決目前需花費過多時間尋找遊戲攻略的問題。This application provides a game strategy video recommendation system, strategy providing device and method, so as to solve the current problem that it takes too much time to find game strategy.
為了解決上述問題,本申請是這樣實現的:本申請提供一種遊戲攻略影片推薦系統,適於與資料伺服器通訊,資料伺服器儲存複數筆影音攻略資訊。遊戲攻略影片推薦系統包括遊戲單元、輸入裝置、攻略提供裝置以及至少一顯示單元,攻略提供裝置連接於遊戲單元、輸入裝置與顯示單元之間。遊戲單元生成遊戲影音資訊。輸入裝置生成操控訊號與驅動訊號。攻略提供裝置包括輸入模組、處理模組、通訊模組、輸出模組,輸入模組耦接遊戲單元與輸入裝置。處理模組連接於輸入模組、通訊模組與輸出模組之間。通訊模組是連接於處理模組與資料伺服器之間。輸出模組連接於顯示單元。輸入模組自遊戲單元接收遊戲影音資訊,輸入模組自輸入裝置接收操控訊號與驅動訊號。處理模組依據驅動訊號擷取遊戲影音資訊的一片段為待查影音資訊,處理模組分析待查影音資訊而生成待查特徵。通訊模組自處理模組接收待查特徵。資料伺服器根據待查特徵查找對應的影音攻略資訊,處理模組依據影音攻略資訊生成影音攻略資訊清單,處理模組依據操控訊號自影音攻略資訊清單中選擇一者,並根據被選到的影音攻略資訊清單中的該者令此些影音攻略資訊的對應者為待顯示攻略影像。輸出模組輸出影音攻略資訊清單與待顯示攻略影像。顯示單元接收並顯示影音攻略資訊清單或待顯示攻略影像。In order to solve the above-mentioned problems, this application is implemented as follows: This application provides a game strategy video recommendation system, which is suitable for communicating with a data server, and the data server stores plural pieces of video and audio strategy information. The game strategy video recommendation system includes a game unit, an input device, a strategy providing device, and at least one display unit. The strategy providing device is connected between the game unit, the input device and the display unit. The game unit generates game audio and video information. The input device generates control signals and drive signals. The strategy providing device includes an input module, a processing module, a communication module, and an output module. The input module is coupled to the game unit and the input device. The processing module is connected between the input module, the communication module and the output module. The communication module is connected between the processing module and the data server. The output module is connected to the display unit. The input module receives game audio and video information from the game unit, and the input module receives control signals and driving signals from the input device. The processing module extracts a segment of the game audio-visual information according to the driving signal as the video-audio information to be checked, and the processing module analyzes the video-audio information to be checked to generate the features to be checked. The communication module receives the features to be checked from the processing module. The data server finds the corresponding audio-visual strategy information according to the features to be checked. The processing module generates an audio-visual strategy information list based on the audio-visual strategy information. The processing module selects one from the audio-visual strategy information list according to the control signal and selects one according to the selected audio-visual strategy information. The person in the strategy information list makes the counterpart of the video strategy information the strategy image to be displayed. The output module outputs a list of audio-visual strategy information and strategy images to be displayed. The display unit receives and displays a list of audio-visual strategy information or strategy images to be displayed.
本申請另提供一種遊戲攻略影片推薦方法,適於與資料伺服器通訊,資料伺服器儲存複數筆影音攻略資訊,遊戲攻略影片推薦方法包括:生成遊戲影音資訊。生成操控訊號與驅動訊號。依據驅動訊號擷取遊戲影音資訊的一片段為待查影音資訊。分析待查影音資訊而生成待查特徵。由資料伺服器根據待查特徵查找對應的至少一影音攻略資訊,依據影音攻略資訊生成影音攻略資訊清單。依據操控訊號自影音攻略資訊清單中選擇一者,並根據被選到的影音攻略資訊清單中的該者令此些影音攻略資訊的對應者為待顯示攻略影像。顯示影音攻略資訊清單或待顯示攻略影像。This application also provides a method for recommending game strategy videos, which is suitable for communicating with a data server. The data server stores plural pieces of video and audio strategy information. The method for recommending game strategy videos includes: generating game video and audio information. Generate control signals and drive signals. A segment of the game video and audio information retrieved according to the driving signal is the video and audio information to be checked. Analyze the video and audio information to be checked to generate the features to be checked. The data server searches for at least one corresponding audio-visual strategy information according to the features to be checked, and generates an audio-visual strategy information list based on the audio-visual strategy information. According to the control signal, select one from the list of audio-visual strategy information, and according to the selected one in the list of audio-visual strategy information, make the corresponding counterpart of the audio-visual strategy information the strategy image to be displayed. Display a list of video guide information or a guide image to be displayed.
本申請再提供一種攻略提供裝置,適於與一資料伺服器通訊,資料伺服器儲存複數筆影音攻略資訊,攻略提供裝置包括輸入模組、處理模組、通訊模組以及輸出模組。處理模組連接輸入模組、通訊模組與輸出模組之間;通訊模組連接處理模組與資料伺服器之間。輸入模組接收遊戲影音資訊、操控訊號與驅動訊號。處理模組依據驅動訊號擷取遊戲影音資訊的一片段為一待查影音資訊,並分析待查影音資訊而生成一待查特徵。通訊模組自處理模組接收待查特徵,根據待查特徵查找對應的至少一影音攻略資訊。處理模組依據影音攻略資訊生成一影音攻略資訊清單,依據操控訊號自影音攻略資訊清單中選擇一者,並根據被選到的影音攻略資訊清單中的該者令此些影音攻略資訊的對應者為待顯示攻略影像。輸出模組輸出影音攻略資訊清單與待顯示攻略影像。This application further provides a strategy providing device, which is suitable for communicating with a data server. The data server stores plural pieces of video and audio strategy information. The strategy providing device includes an input module, a processing module, a communication module, and an output module. The processing module is connected between the input module, the communication module and the output module; the communication module is connected between the processing module and the data server. The input module receives game audio and video information, control signals and drive signals. The processing module retrieves a segment of the game video and audio information as a video information to be checked according to the driving signal, and analyzes the video and audio information to be checked to generate a feature to be checked. The communication module receives the feature to be checked from the processing module, and searches for at least one corresponding audio-visual strategy information according to the feature to be checked. The processing module generates an audio-visual strategy information list based on the audio-visual strategy information, selects one from the audio-visual strategy information list according to the control signal, and makes the corresponding one of the audio-visual strategy information according to the selected one in the audio-visual strategy information list The strategy image to be displayed. The output module outputs a list of audio-visual strategy information and strategy images to be displayed.
在本申請的實施例中,遊戲者於遊戲過程中需要遊戲攻略予以輔助時,遊戲者藉由輸入裝置的操作,能讓攻略提供裝置的處理模組根據片段的遊戲畫面進行分析而生成待查特徵。透過資料伺服器根據待查特徵查找對應的影音攻略資訊,據以生成影音攻略資訊清單提供予遊戲者。接著,遊戲者自影音攻略資訊清單中選擇所需的遊戲攻略內容,進而能直覺式的觀看遊戲攻略過程。其中,遊戲者可使用相同顯示單元或不同顯示單元來播放遊戲攻略內容,其可依據遊戲者需求作調整。藉由本申請的系統、裝置與方法可達到遊戲攻略影片推薦的目的,不僅解決遊戲者花時間自行尋找遊戲攻略的時間,且相較於圖文攻略是更具有理解性,實具有產業競爭優勢。In the embodiment of the present application, when the player needs a game strategy for assistance during the game, the player can operate the input device to enable the processing module of the strategy providing device to analyze the game screen and generate a pending query. feature. Find the corresponding audio-visual strategy information based on the features to be checked through the data server, and then generate a list of audio-visual strategy information to provide to the player. Then, the player selects the desired game strategy content from the list of video and audio strategy information, and then can intuitively watch the game strategy process. Among them, the player can use the same display unit or different display units to play the game strategy content, which can be adjusted according to the player's needs. The system, device, and method of this application can achieve the purpose of recommending game strategy videos, not only solving the time for players to spend time searching for game strategies on their own, but also more comprehensible than graphic strategies, and it has an industry competitive advantage.
為對本申請的特徵及所達成之功效有更進一步之瞭解與認識,僅佐以實施例及配合詳細之說明,說明如後:In order to have a further understanding and understanding of the features of this application and the achieved effects, only examples and detailed descriptions are provided, and the description is as follows:
電子遊戲是一種能使參與者及被參與者共同都快樂、愉悅的方式,隨著生活型態的改變與互動娛樂產業、多媒體及電子產品的科技發展,電子遊戲漸成為注目焦點且持續研發的經濟產業。為此,本申請提出一種遊戲攻略影片推薦系統、攻略提供裝置及其方法,能夠讓遊戲者用更短的時間取得所需要遊戲攻略,以提高購買遊戲產品與參與遊戲的意願。Electronic games are a way to make participants and the participants happy and enjoyable. With the change of lifestyle and the technological development of interactive entertainment industry, multimedia and electronic products, electronic games have gradually become the focus of attention and continue to be developed. Economic industry. To this end, this application proposes a game strategy video recommendation system, strategy providing device and method, which can allow players to obtain the required game strategy in a shorter time, so as to increase the willingness to purchase game products and participate in the game.
請參閱圖1,其為本申請的第一實施例的電路方塊示意圖。遊戲攻略影片推薦系統適於與資料伺服器10通訊,資料伺服器10儲存複數筆影音攻略資訊102。遊戲攻略影片推薦系統包括遊戲單元12、輸入裝置14以及攻略提供裝置16以及顯示單元18。攻略提供裝置16連接於遊戲單元12、輸入裝置14與顯示單元18之間。 攻略提供裝置16包括輸入模組161、處理模組162、通訊模組163與輸出模組164。輸入模組161耦接遊戲單元12與輸入裝置14。處理模組162連接於輸入模組161、通訊模組163與輸出模組164之間。通訊模組163是連接於處理模組162與資料伺服器10之間。輸出模組164連接於顯示單元18。Please refer to FIG. 1, which is a circuit block diagram of the first embodiment of the application. The game strategy video recommendation system is adapted to communicate with the
遊戲單元12生成遊戲影音資訊,遊戲單元12可為遊戲主機,例如SWITCH、PS4、Xbox等,在此不加以侷限遊戲主機種類。輸入裝置14生成操控訊號與驅動訊號,輸入裝置14可為遊戲控制器(例如搖桿、遙控手柄、鍵盤或滑鼠等)。The
輸入模組161自遊戲單元12接收遊戲影音資訊,另外輸入模組161自輸入裝置14接收操控訊號與驅動訊號。The
遊戲者於遊戲過程中需要遊戲攻略的幫助時,遊戲者可藉由操作輸入裝置14後,輸入裝置14能生成驅動訊號,並傳送至輸入模組161。接著,處理模組162自輸入模組161接收到驅動訊號,並會依據驅動訊號擷取遊戲影音資訊的一片段為待查影音資訊。也就是說,待查影音資訊就是遊戲影音資訊中的一部分遊戲畫面、一部分遊戲音樂、一部分遊戲影音或是遊戲關卡過關條件等,本申請並非為限制。接著,處理模組162分析待查影音資訊而生成待查特徵,於本實施例中,待查特徵為遊戲畫面特徵、音效特徵或其任意組合。When the player needs help from the game strategy during the game, the player can operate the
其中,輸入裝置14生成的驅動訊號可以是經由輸入裝置14上的特定按鍵、組合按鍵的按壓後而生成,舉例來說,遊戲者需要攻略輔助時,可以同時按壓X鍵與Y鍵之組合鍵,藉此能生成驅動訊號以驅動處理模組162擷取遊戲影音資訊;另外,特定按鍵可以為Select鍵。其中,驅動訊號的生成方式於本申請並非為限制。Among them, the driving signal generated by the
其中,遊戲畫面特徵與音效特徵能經由卷積類神經網路(CNN)、長短期記憶網路(LSTM)或多層感知器(MLP)或上述之組合進行運算處理後而生成,亦即將待查影音資訊輸入到具有卷積類神經網路(CNN)、長短期記憶網路(LSTM)或多層感知器(MLP)或其任意組合之模型後,即可於此模型之輸出得到對應的遊戲畫面特徵或音效特徵。Among them, the game screen features and sound effect features can be generated after arithmetic processing by convolutional neural network (CNN), long short-term memory network (LSTM), multi-layer perceptron (MLP) or a combination of the above, which is about to be investigated After the audio-visual information is input to a model with convolutional neural network (CNN), long short-term memory network (LSTM) or multilayer perceptron (MLP) or any combination thereof, the corresponding game screen can be obtained from the output of this model Features or sound effects.
由於待查影音資訊除了影像之外,亦有可能配合背景音樂或是任何的場景音效,因此可藉由此些待查影音資訊進行運算處理。以卷積類神經網路的運算方式為例,也就是特徵擷取的方法,其靠大量資料的特性不斷的反覆學習,在學習中滿足設立的條件以達到目標;詳細而言,在遊戲畫面中的影像經卷積運算後,會再加上激活函數進行非線性轉換,之後得到的圖片會稱為特徵圖,再將特徵圖的結果去做池化法以得到降維的特徵圖,做完卷積運算和池化法後得到的特徵圖是一個2D的圖片,其需先轉成1D的陣列,再利用梯度下降法找最佳參數解,據以生成遊戲畫面特徵。又以長短期記憶網路為例,其為一種時間遞歸神經網絡,普遍用於語音識別。又如多層感知器是一種前向傳遞類神經網路,利用倒傳遞的技術達到監督式學習。由於上述的卷積類神經網路(CNN)、長短期記憶網路(LSTM)或多層感知器(MLP)的技術為現有的特徵模型運算方式,透過大量數據讓機器學習如何取得影音特徵,就是所謂的人工智慧場景擷取與取得相應的影音特徵,故在此不加以贅述。In addition to images, the video and audio information to be checked may also be matched with background music or any scene sound effects. Therefore, the video and audio information to be checked can be used for calculation and processing. Take the calculation method of convolutional neural network as an example, that is, the method of feature extraction, which relies on the characteristics of a large amount of data to continuously and repeatedly learn, and meet the established conditions in the learning to achieve the goal; in detail, in the game screen After the image in the image is convolved, an activation function will be added for nonlinear conversion, and the resulting picture will be called a feature map, and then the result of the feature map will be pooled to obtain a dimensionality-reduced feature map. The feature map obtained after the convolution operation and the pooling method is a 2D image, which needs to be converted to a 1D array first, and then the gradient descent method is used to find the optimal parameter solution, and then the game screen features are generated. Take the long and short-term memory network as an example, which is a time recurrent neural network, which is commonly used for speech recognition. Another example is the multilayer perceptron is a forward pass neural network, which uses the backward pass technology to achieve supervised learning. Since the above-mentioned convolutional neural network (CNN), long short-term memory network (LSTM) or multi-layer perceptron (MLP) technology is the existing feature model calculation method, the machine learns how to obtain the audio and video features through a large amount of data, which is The so-called artificial intelligence scene captures and obtains corresponding audio-visual features, so it will not be repeated here.
通訊模組163自處理模組162接收待查特徵後,資料伺服器10根據待查特徵查找對應的至少一影音攻略資訊,也就是遊戲攻略的相關資訊。資料伺服器10透過通訊模組163傳送影音攻略資訊至處理模組162,處理模組162依據影音攻略資訊生成一影音攻略資訊清單。其中,影音攻略資訊清單包括複數筆不同片段的遊戲攻略影片及其相關文字說明。舉例來說,影音攻略資訊清單中的列表選項包括遊戲攻略資訊、隱藏式任務資訊、特殊道具取得資訊或觸發新事件資訊或包含上述之組合等遊戲攻略影片及其相關文字說明。遊戲者可於影音攻略資訊清單中選擇所需的遊戲攻略,換言之,遊戲者透過輸入裝置14的操作以生成相應的操控訊號,並將其傳送至輸入模組161,處理模組162依據操控訊號自影音攻略資訊清單中選擇一者,並根據被選到的影音攻略資訊清單中的該者,令此些影音攻略資訊的對應者為一待顯示攻略影像。輸出模組164輸出影音攻略資訊清單與待顯示攻略影像。換言之,遊戲者操作輸入裝置14,輸入裝置14能產生對應的操控訊號以自影音攻略資訊清單中選擇其中一個或多個,接著處理模組162即能將從影音攻略資訊清單被選到的部分自對應的影音攻略資訊生成待顯示攻略影像。After the
顯示單元18接收並顯示影音攻略資訊清單或待顯示攻略影像。顯示方式也可依據顯示設備數量及遊戲者欲觀看的需求而作調整。舉例來說,影音攻略資訊清單根據輸入裝置14的操控訊號相應選擇輸出其中一片段的遊戲攻略影片及其相關文字說明,並疊加顯示在顯示單元18中遊戲影音資訊上,換言之,就是將遊戲攻略與遊戲畫面疊加在一起,讓遊戲者可直覺式的觀看遊戲攻略過程。又或者顯示單元18有兩個以上時,輸出模組164驅動一個顯示單元18顯示遊戲影音資訊,而影音攻略資訊清單或待顯示攻略影像於其他顯示單元18上顯示。The
請再次參閱圖1,於一實施例中,輸入模組161更包含有影音傳輸介面1612與操作傳輸介面1614,影音傳輸介面1612與遊戲單元12耦接,操作傳輸介面1614與輸入裝置14耦接。影音傳輸介面1612能自遊戲單元12接收遊戲影音資訊,且傳送遊戲影音資訊至處理模組162。操作傳輸介面1614自輸入裝置14接收操控訊號與驅動訊號,且傳送遊戲影音資訊至處理模組162。Please refer to FIG. 1 again. In one embodiment, the
其中,影音傳輸介面1612可以為符合任一種連接通訊協定之連接介面,如VGA、DVI、HDMI、DP、Type C或其任意組合。操作傳輸介面1614可以為符合任一種連接通訊協定之連接介面,如RS232、USB、LPT、BT、WiFi、Type C或其任意組合。The audio-
於另外一實施例中,輸入模組161(例如可為USB Type C連接介面或其更先進之連接介面)可以同時傳送遊戲影音資訊、操控訊號與驅動訊號。於此,輸入裝置14可直接連接至遊戲單元12(圖中未示,此一實施例的遊戲單元12可以為掌上型遊戲機),因此輸入模組161能自遊戲單元12接收操控訊號或驅動訊號。也就是說,遊戲單元12會自輸入裝置14接收操控訊號或驅動訊號,且遊戲單元12傳送遊戲影音資訊、操控訊號或驅動訊號至輸入模組161。In another embodiment, the input module 161 (for example, a USB Type C connection interface or a more advanced connection interface) can simultaneously transmit game audio and video information, control signals, and drive signals. Here, the
又如圖2所示,為本申請的第二實施例的電路方塊示意圖。遊戲攻略影片推薦系統適於與資料伺服器10通訊,資料伺服器10儲存複數筆影音攻略資訊102。第二實施例與第一實施例相同的元件使用相同的標號,且相同的部份不再贅述,在此僅說明差異點。在第二實施例中,顯示單元18是整合於攻略提供裝置16中,即攻略提供裝置16自備有顯示單元18,例如掌上型電子裝置、平板電腦、智慧型手機等,本申請不侷限電子裝置的種類。遊戲者在遊戲中需要遊戲攻略相關資訊時,可藉由輸入裝置14的操控方式,據以生成操控訊號與驅動訊號,並傳送至輸入模組161,攻略提供裝置16中的處理模組162自輸入模組161接收操控訊號與驅動訊號,進而會擷取遊戲影音資訊的一片段為待查影音資訊,並生成分析待查影音資訊而生成待查特徵,經由通訊模組163將待查特徵傳送至資料伺服器10進行相應的查詢,再由資料伺服器10將查找到對應待查特徵的影音攻略資訊回傳給處理模組162。此時,處理模組162依據影音攻略資訊生成影音攻略資訊清單,可由輸出模組164輸出影音攻略資訊清單至攻略提供裝置16的顯示單元18上。所以,遊戲者操控輸入裝置14時,處理模組162能根據遊戲者的選擇而將被選到的影音攻略資訊清單中的該者,令對應的影音攻略資訊生成為待顯示攻略影像,再由輸出模組164輸出待顯示攻略影像至攻略提供裝置16上的顯示單元18 ,又或者是將遊戲影音資訊與待顯示攻略影像疊加後於顯示單元上顯示。在第二實施例中,電子裝置能提供遊戲者不需要額外外接螢幕,即可讓影音攻略資訊清單或待顯示攻略影像顯示在攻略提供裝置16的顯示單元18上,即遊戲影音資訊仍維持顯示於掌上型遊戲機的遊戲單元12的顯示屏幕。另外,若攻略提供裝置16除了自身具有的顯示單元16之外,還外接了顯示單元18,遊戲者可根據需求調整將遊戲影音資訊、影音攻略資訊清單或待顯示攻略影像顯示在攻略提供裝置16的顯示單元18上或遊戲單元的顯示屏幕上,例如遊戲者可以調整將遊戲影音資訊顯示於外接的顯示單元18,將影音攻略資訊清單或待顯示攻略影像顯示於攻略提供裝置16上的顯示單元18;又或者遊戲者可以調整將遊戲影音資訊顯示於掌上型遊戲機的顯示屏幕,將影音攻略資訊清單或待顯示攻略影像顯示於攻略提供裝置16外接的顯示單元18或攻略提供裝置16上的顯示單元18,本申請在此不加以侷限。As shown in FIG. 2, it is a circuit block diagram of the second embodiment of this application. The game strategy video recommendation system is adapted to communicate with the
於一實施例中,攻略提供裝置16自備有輸入裝置14,換句話說,遊戲者可以透過操控攻略提供裝置16上的輸入裝置14,進而將操控訊號或驅動訊號經由輸入模組161傳送至處理模組162,藉此能進一步自資料伺服器10取得待顯示攻略影像,並顯示於顯示單元18上。In one embodiment, the
為進一步瞭解本申請之運作方式,請同時參閱圖1及圖3。圖3為本申請的第三實施例的步驟流程圖。以遊戲攻略影片推薦方法適於與一資料伺服器10通訊,資料伺服器10儲存複數筆影音攻略資訊102,如步驟S10,經由遊戲單元12生成一遊戲影音資訊,遊戲單元12可為各種類型的遊戲主機,在此不限制何種遊戲主機,每一種遊戲主機可包含一種遊戲主題或是多種遊戲主題,遊戲者可藉由輸入裝置14之操作先選擇其中一個主題,據以生成遊戲影音資訊,也就是可進入遊戲畫面中進行遊戲。To further understand the operation of this application, please refer to Figure 1 and Figure 3 at the same time. FIG. 3 is a flowchart of the steps of the third embodiment of this application. The method of recommending game strategy videos is suitable for communicating with a
遊戲者可藉由輸入裝置14之操作生成一操控訊號以進行遊戲的操作,當遇到遊戲中遇到無法順利過關情況而需要尋求攻略幫助時,遊戲者可藉由輸入裝置14之操作生成驅動訊號(如步驟S12);於步驟S14中,處理模組162依據驅動訊號擷取遊戲影音資訊的一片段為一待查影音資訊,待查影音資訊可為遊戲畫面影像(例如靜態影像或是動態影像)、遊戲場景影音等。接著步驟S16中,處理模組162分析待查影音資訊而生成待查特徵。其中,處理模組162於待查影音資訊中可分析出一種或多種特徵,例如遊戲畫面特徵或是音效特徵(背景音樂或是遊戲場景音效),而此些待查特徵是經由卷積類神經網路、長短期記憶網路或多層感知器或上述之組合進行運算處理後而生成。The player can generate a control signal through the operation of the
其中,操控訊號可以經由輸入裝置14上的上鍵、下鍵、左鍵、右鍵、A鍵、B鍵、R1鍵、R2鍵、Select鍵或其他輸入裝置14上的各按鍵的按壓後而生成。因此,遊戲者可以經由操控訊號進行遊戲,另也可對於遊戲攻略裝置16進行操控,如於影音攻略資訊清單中進行選擇或其他任意操作等,本發明並非為限制。Among them, the control signal can be generated by pressing the up key, down key, left key, right key, A key, B key, R1 key, R2 key, Select key or other keys on the
接著,處理模組162將待查特徵傳送至資料伺服器10,透過資料伺服器10查找對應的至少一影音攻略資訊(如步驟S18所示)。其中,資料伺服器10中包含有巨量的遊戲攻略影音,且其是事先透過神經網路的運算處理取得包含有影像特徵與音樂特徵的遊戲攻略特徵而生成,再儲存於資料伺服器10中。Then, the
接著,處理模組162接收資料伺服器10找到對應的影音攻略資訊後,並依據此對應的影音攻略資訊生成一影音攻略資訊清單(如步驟S20所示),接著將影音攻略資訊清單經由輸出模組164傳送至顯示單元18顯示(如步驟S24所示)。其中,影音攻略清單包括複數筆不同片段的遊戲攻略影片及其相關文字說明。舉例來說,影音攻略清單上的每一個選項可以為遊戲攻略影片、隱藏式任務影片、特殊道具取得影片或觸發新事件影片或其上述相關影片的文字說明等。Then, the
於步驟S22中,處理模組162依據操控訊號自影音攻略資訊清單中選擇一者,並根據被選到的影音攻略資訊清單中的該者,令此些影音攻略資訊的對應者為待顯示攻略影像。換句話說,透過遊戲者的操控而可以在影音攻略資訊清單選擇想要的攻略影像,處理模組162能根據遊戲者的選擇而將對應的攻略影像轉換為待顯示攻略影像。接著,處理模組162隨即將待顯示攻略影像傳送至輸出模組164,以進一步於顯示單元18顯示(如步驟S24所示)。In step S22, the
其中,於步驟S20之後,步驟S22與步驟S24可以併行執行(即影音攻略資訊清單與待顯示攻略影像可以同時顯示),亦可以先執行步驟S22再執行步驟S24(即先顯示影音攻略資訊清單,待遊戲者選擇後再顯示待顯示攻略影像)。換句話說,步驟S20之後,可以先執行步驟S24以顯示攻略資訊清單,然後同步執行S22與步驟S24,以同時讓遊戲者同時觀看並選擇攻略資訊清單以及待顯示攻略影像。另外,也可以是步驟S20之後,可先執行步驟S24以顯示攻略資訊清單,於執行步驟S22完後再執行步驟S24以顯示待顯示攻略影像。Among them, after step S20, step S22 and step S24 can be executed in parallel (that is, the audiovisual strategy information list and the strategy image to be displayed can be displayed at the same time), or step S22 can be executed first and then step S24 (ie, the audiovisual strategy information list is displayed first, After the player chooses, the strategy image to be displayed will be displayed). In other words, after step S20, step S24 can be executed first to display the strategy information list, and then S22 and step S24 can be executed simultaneously to allow the player to simultaneously watch and select the strategy information list and the strategy image to be displayed. In addition, after step S20, step S24 may be executed first to display the strategy information list, and after step S22 is executed, step S24 is executed to display the strategy image to be displayed.
其中,顯示方式可以將影音攻略資訊清單或待顯示攻略影像顯示在同一個顯示單元18,或者分別於不同顯示單元18中顯示。詳細來說,當處理模組162判斷為單一顯示單元18運作時,處理模組162根據操控訊號或驅動訊號以控制輸出模組164的驅動模式,由輸出模組164輸出影音攻略資訊清單或待顯示攻略影像於同一個顯示單元18中顯示。換言之,若顯示單元18是顯示影音攻略資訊清單,遊戲者可藉由輸入裝置14之操作自影音攻略資訊清單中選擇一者,也就是遊戲者選擇所需的待顯示攻略影像(如遊戲攻略內容),遊戲者可選擇將待顯示攻略影像疊加在遊戲影音資訊中,直接觀看遊戲攻略過程,在待顯示攻略影像播放過程中,遊戲者可藉由輸入裝置14之操作控制播放模式,例如待顯示攻略影像為暫停顯示(例如將攻略影像定格不繼續播放)、倒回顯示(例如透過back按鍵返回前面的攻略影像畫面)、快速顯示(例如以2倍、4倍、8倍、16倍、32倍等倍率的速度播放攻略影像畫面,即以較快的速度播放攻略影像畫面)、慢速顯示(例如以1/8倍、1/2倍、1倍等倍率的速度播放攻略影像畫面,即以較慢的速度播放攻略影像畫面)或正常顯示之狀態等。又或者將待顯示攻略影像直接播放觀看,播放結束後,再藉由輸入裝置14之操作將待顯示攻略影像關掉,切換顯示為遊戲影音資訊,並繼續遊戲。Among them, the display mode may display the list of audiovisual strategy information or strategy images to be displayed on the
若處理模組162判斷是二個以上的顯示單元18運作中時,則將遊戲影音資訊、影音攻略資訊清單或待顯示攻略影像分別於不同的顯示單元18上顯示。換言之,一個顯示單元18顯示遊戲影音資訊,其他顯示單元18上顯示影音攻略資訊清單或待顯示攻略影像,遊戲者可邊觀看待顯示攻略影像,同步繼續遊戲。在待顯示攻略影像播放過程中,遊戲者可藉由輸入裝置14之操作以控制播放模式,例如待顯示攻略影像為暫停顯示、倒回顯示、快速顯示、慢速顯示或正常顯示之狀態等。當然,一個顯示單元18亦可顯示影音攻略資訊清單,其他顯示單元18顯示待顯示攻略影像,遊戲者自影音攻略資訊清單中選擇其一者,被選到的影音攻略資訊清單中的待顯示攻略影像是顯示於其他顯示單元18上,當遊戲者觀看完所需的全部遊戲攻略內容後,可透過輸入裝置14之操作將遊戲影音資訊切換至顯示單元18中,並繼續遊戲。If the
其中,前述處理模組162判斷顯示單元18的步驟可以在步驟S10之前,也可以在步驟S10之後,即可以在開始進行遊戲之前先進行判斷(如接好顯示單元18之後),或有遊戲影音資訊產生之後進行判斷(即如同遊戲者確定要開始進行遊戲之前)。同樣地,判斷顯示單元18的步驟可以在步驟S12之前(即根據輸入裝置14有無連接來判斷),也可以在步驟S12之後(即根據輸入裝置14有無產生操控訊號或驅動訊號來判斷)。其他步驟中亦可視需求調整何時進行判斷。換言之,處理模組162可以在上述任何一步驟(步驟S10~步驟S24)前或後進行判斷顯示單元18正在運作的數量,遊戲者可依據顯示需求予以調整顯示單元18的運作數量及其相應輸出的顯示模式。Among them, the step of the
如圖4所示,其為本申請之第四實施例的電路方塊示意圖。第四實施例與第一實施例相同的元件使用相同的標號,且相同的部份不再贅述,在此僅說明差異點。由於現在的電子遊戲種類琳瑯滿目,由於科技蓬勃發展也讓遊戲機功能性多樣化,為了讓遊戲者更方便可隨時玩遊戲,不受限設備的配置問題,因此,第四實施例中是將遊戲單元12(例如遊戲軟體)整合於攻略提供裝置16(例如為筆記型電腦、平板電腦、桌上型電腦或智慧型手機等)中,也就是遊戲單元12與攻略提供裝置16整合為同一個裝置。在這個實施例中,遊戲攻略影片推薦系統適於與資料伺服器10通訊,資料伺服器10中儲存複數筆影音攻略資訊。另外,輸入裝置14可整合於攻略提供裝置16上,或是透過有線或無線方式耦接至攻略提供裝置16,輸入裝置14可為遊戲機控制器、鍵盤或是滑鼠等訊號轉換予各種類型的遊戲單元12使用。遊戲者透過輸入裝置14的操作以生成相應的操控訊號與驅動訊號,攻略提供裝置16中的處理模組162根據操控訊號與驅動訊號控制遊戲單元12生成遊戲影音資訊,輸出模組164輸出遊戲影音資訊並顯示於顯示單元18上,遊戲者即可開始遊戲。於遊戲中需要遊戲攻略的輔助,可藉由輸入裝置14的操控方式,據以生成操控訊號與驅動訊號,處理模組162依據操控訊號與驅動訊號會擷取遊戲影音資訊的一片段為待查影音資訊,並生成分析待查影音資訊而生成待查特徵,通訊模組163自處理模組162接收待查特徵後,將待查特徵傳送至資料伺服器10進行相應的查詢,再由資料伺服器10將查找到對應待查特徵的影音攻略資訊透過通訊模組163回傳給處理模組162,此時,處理模組162依據影音攻略資訊生成影音攻略資訊清單,遊戲者可自影音攻略資訊清單中選擇一者,處理模組162根據被選到的影音攻略資訊清單中的該者,令此些影音攻略資訊的對應者為待顯示攻略影像,輸出模組164可輸出影音攻略資訊清單或待顯示攻略影像至顯示單元18,顯示方式可以將影音攻略資訊清單或待顯示攻略影像顯示在同一個顯示單元18,或者分別於不同顯示單元18中顯示。As shown in FIG. 4, it is a circuit block diagram of the fourth embodiment of this application. The same components in the fourth embodiment and the first embodiment use the same reference numerals, and the same parts will not be repeated, and only the differences will be described here. Due to the wide variety of current electronic games, the rapid development of technology has also diversified the functionality of game consoles. In order to make it more convenient for players to play games at any time, the configuration of the device is not limited. Therefore, in the fourth embodiment, the game The unit 12 (such as game software) is integrated in the strategy providing device 16 (such as a laptop, tablet, desktop computer or smartphone, etc.), that is, the
綜上所述,本申請適於與資料伺服器通訊,由於資料伺服器通訊儲存複數筆影音攻略資訊,也就是儲存有巨量的遊戲攻略資訊,因此當遊戲者在遊戲過程中無法順利過關時,可透過遊戲攻略影片推薦裝置擷取一片段的遊戲影音後,隨即透過資料伺服器查詢相符合遊戲攻略影片的影音攻略資訊以生成影音攻略資訊清單,其為攻略影片推薦的清單,依據遊戲者需求選擇影音攻略資訊清單中的待顯示攻略影像,可同步觀看待顯示攻略影像,並繼續遊戲,或是待顯示攻略影像播放結束後才開始繼續遊戲;如此一來,本申請可達到精確且快速提供遊戲攻略推薦資訊給遊戲者,以解決需花費過多時間尋找遊戲攻略的問題。To sum up, this application is suitable for communicating with the data server. Since the data server communicates with storing plural pieces of video and audio strategy information, which means that a huge amount of game strategy information is stored, when the player cannot pass the game smoothly during the game. , Can use the game strategy video recommendation device to capture a fragment of the game video, and then use the data server to query the video strategy information that matches the game strategy video to generate a video strategy information list, which is a list of strategy video recommendations, according to the gamer You need to select the to-be-displayed strategy image in the list of audio-visual strategy information, you can simultaneously watch the to-be-displayed strategy image and continue the game, or start the game after the displayed strategy image is over; this way, this application can be accurate and fast Provide game strategy recommendation information to players to solve the problem of spending too much time searching for game strategy.
惟以上所述者,僅為本申請之實施例而已,並非用來限定本申請實施之範圍,舉凡依本申請之申請專利範圍所述之形狀、構造、特徵及精神所爲之均等變化與修飾,均應包括於本申請之申請專利範圍內。However, the above are only examples of this application, and are not used to limit the scope of implementation of this application. For example, the shape, structure, features and spirit described in the scope of the patent application of this application have equal changes and modifications. , Should be included in the scope of patent application of this application.
10:資料伺服器 102:影音攻略資訊 12:遊戲單元 14:輸入裝置 16:攻略提供裝置 161:輸入模組 1612:影音傳輸介面 1614:操作傳輸介面 162:處理模組 163:通訊模組 164:輸出模組 18:顯示單元10: Data server 102: Video Guide Information 12: Game unit 14: Input device 16: Raiders provide device 161: Input Module 1612: Audio and video transmission interface 1614: Operation transmission interface 162: Processing Module 163: Communication module 164: output module 18: display unit
圖1:其為本申請的第一實施例的電路方塊示意圖。 圖2:其為本申請的第二實施例的電路方塊示意圖。 圖3:其為本申請的第三實施例的步驟流程圖。 圖4:其為本申請之第四實施例的電路方塊示意圖。Fig. 1: This is a block diagram of the circuit of the first embodiment of the application. Figure 2: This is a schematic block diagram of the circuit of the second embodiment of the application. Figure 3: This is a flow chart of the steps of the third embodiment of this application. Figure 4: This is a circuit block diagram of the fourth embodiment of this application.
10:資料伺服器10: Data server
102:影音攻略資訊102: Video Guide Information
12:遊戲單元12: Game unit
14:輸入裝置14: Input device
16:攻略提供裝置16: Raiders provide device
161:輸入模組161: Input Module
1612:影音傳輸介面1612: Audio and video transmission interface
1614:操作傳輸介面1614: Operation transmission interface
162:處理模組162: Processing Module
163:通訊模組163: Communication module
164:輸出模組164: output module
18:顯示單元18: display unit
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