TW202020625A - The method of identifying fixations real-time from the raw eye- tracking data and a real-time identifying fixations system applying this method - Google Patents

The method of identifying fixations real-time from the raw eye- tracking data and a real-time identifying fixations system applying this method Download PDF

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TW202020625A
TW202020625A TW107141974A TW107141974A TW202020625A TW 202020625 A TW202020625 A TW 202020625A TW 107141974 A TW107141974 A TW 107141974A TW 107141974 A TW107141974 A TW 107141974A TW 202020625 A TW202020625 A TW 202020625A
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eye movement
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TWI679558B (en
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蔡孟蓉
許衷源
白宏達
鄭博元
徐柏棻
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國立臺灣師範大學
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Abstract

The method of identifying fixations real-time from the raw eye- tracking data and a real-time identifying fixations system applying this method, which including steps of: presenting a default screen with at least one defined interest of area for a high-priority knowledge person by a display unit of an information processing device;capturing the first eye movement data which responding to the default screen by the high-priority knowledge person with a sensor unit of an eye movement sensing module, then transmitting the first eye movement data to the information processing device through a transmission unit of the eye movement sensing module;executing an application to real-time computing the first eye movement data for establishing an expert eye movement model with a computing unit of the information processing device, and the expert eye movement model includes at least one suitable attention area, one suitable attention sequential of said at least one suitable attention area and one suitable percentage of attention time of said at least one suitable attention;and storing the expert eye movement model with a first storage unit of the information processing device.

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一種眼動凝視之即時辨識方法及採用該方法之眼動凝視即時辨識系統Real-time identification method for eye movement gaze and instant identification system for eye movement gaze adopting the method

本案係關於一種分析眼動行為以建立專家眼動模型之方法,特別是一種涉及眼動凝視即時辨識以建立專家眼動模型之方法。This case is about a method of analyzing eye movement behavior to establish an expert eye movement model, especially a method involving real-time identification of eye movement gaze to establish an expert eye movement model.

眼睛是靈魂之窗,人類從周圍環境獲取之訊息有80%係來自於視覺,而在學習上,視覺之行為指標亦能反應出學習者之認知處理歷程。習知技術常藉由事後訪談、問卷調查或放聲思考法以期了解受測者之認知處理歷程, 然而上述方法或會干擾學習;或有回憶偏誤及社會期許偏誤等問題。The eye is the window of the soul. 80% of the information that humans obtain from the surrounding environment comes from vision. In learning, the behavioral indicators of vision can also reflect the cognitive process of the learner. Conventional techniques often use post-event interviews, questionnaire surveys, or loud thinking to understand the subject's cognitive processing history. However, the above methods may interfere with learning; or there may be problems such as memory errors and social expectations errors.

由於注意力具有無法觀察(unobservable)、無法估量(immeasurable)及不明確的(uncertain)等特性,因此難以有效測量,然而近年來因為眼動追蹤技術之發展解決了注意力測量之難題。Rayner定義了眼動追蹤技術之發展歷經以下三個階段:Because attention has the characteristics of unobservable, immeasurable, and uncertain, it is difficult to measure effectively. However, in recent years, the development of eye tracking technology has solved the problem of attention measurement. Rayner defines the development of eye tracking technology through the following three stages:

第一階段:從1879年開始,Javal透過簡單觀察與分析發現眼動並非連續,而係由一連串之跳視(saccade)及凝視(fixation)所組成。The first stage: From 1879, Javal found that eye movements were not continuous through simple observation and analysis, but consisted of a series of saccades and fixations.

第二階段:由於行為主義之興起,研究者將內在認知處理歷程視為黑箱而聚焦於探討眼動現象之本質,並未嘗試推論受測者內在之學習及認知歷程。The second stage: due to the rise of behaviorism, the researchers regarded the process of internal cognitive processing as a black box and focused on the essence of eye movement. They did not try to infer the internal learning and cognitive process of the subjects.

第三階段:從 1970年開始,因為資訊科技及眼動追蹤技術之進步使得眼動資料能精確且易於取得,利用眼動資料進行認知系統之研究逐漸受到重視,相關研究亦如雨後春筍般地廣泛應用於神經科學、心理學、行銷、廣告、工業工程、人因工程及電腦科學等領域。The third stage: Since 1970, advances in information technology and eye tracking technology have made eye movement data accurate and easy to obtain. The use of eye movement data for cognitive system research has gradually received attention, and related research has also mushroomed. Used in neuroscience, psychology, marketing, advertising, industrial engineering, human factors engineering, and computer science.

有文獻提出眼─心假說(Eye-mind hypothesis),當受測者注視某段文字或某個區域時,表示此人正在進行該段文字或該區域之資訊處理,而其凝視時間代表處理該區域資訊之時間,意即受測者之眼動資料與其注意力焦點間有緊密之連結關係,研究者能透過眼動資料分析受測者之心理狀態。Eye-mind hypothesis (Eye-mind hypothesis) is proposed in the literature. When the subject looks at a certain text or a certain area, it means that the person is processing the information in the text or the area, and the gaze time represents the processing of the The time of regional information means that there is a close connection between the subject’s eye movement data and its focus. The researcher can analyze the subject’s psychological state through the eye movement data.

眼球最內側之視網膜(retina)包括錐細胞(cone)及桿細胞 (rod)兩類感光細胞,其中桿細胞對光線較敏感,能感受到相當微弱的光,卻無法分辨各種色彩;而錐細胞則具備色彩視覺之能力,也負責看清影像細節,卻須在光線充足之環境下方能順利運作。大部分之錐細胞均位於水晶體正後方之網膜上,此處係敏銳度(acuity)最高之地方,稱為中央小窩(fovea)。The innermost retina (retina) of the eyeball includes cone and rod photoreceptor cells. Rod cells are more sensitive to light and can feel very weak light, but they cannot distinguish various colors; cone cells It has the ability of color vision and is also responsible for seeing the details of the image, but it must be able to operate smoothly in a well-lit environment. Most of the cone cells are located on the omentum directly behind the crystal. Here is the place with the highest acuity, called the fovea.

當我們觀看物體時總是會不斷地轉動眼睛,其目的為將外界物體之影像投射至中央小窩,且凝視點左右各1度視角之視野內容會落入中央小窩,    因此若物體影像出現在中央小窩視野時,不需移動眼球即能辨識該物體;但若物體影像出現在中央小窩周邊或更外圍之區域時,則必須移動眼球甚至轉動頭部以辨識該物體。因此研究者能透過追蹤眼睛凝視點之位置或眼球相對頭部之運動以了解受測者注意力之移動軌跡。When we look at an object, we will constantly rotate our eyes. The purpose is to project the image of an external object to the central fossa, and the content of the field of view with a 1 degree angle of view to the left and right of the gaze point will fall into the central fossa. Now when the central fovea is in view, the object can be recognized without moving the eyeball; however, if the image of the object appears around the central fossa or the area around 更, you must move the eyeball or even turn the head to recognize the object. Therefore, the researcher can understand the movement trajectory of the subject's attention by tracking the position of the eye's gaze point or the movement of the eyeball relative to the head.

有文獻指出,受測者閱讀文章時其眼球移動軌跡並非為絶對單向地由第一字讀至最末一字,有時在閱讀某字句後會將眼球之凝視點移回先前已看過之文句,此現象稱為「回視」(regression)。回視常發生在閱讀到覺得困惑之文句,所回視之位置被認為能提供解決其困惑之線索文句,而當受測者之閱讀能力愈弱、文章之連貫性愈差或閱讀內容難度愈高時,受測者回視次數及   回視總時間也會隨之顯著增加,因此閱讀能力較差者與一般閱讀能力者之差異在於前者具有較長凝視時間、較短跳視時間、較多凝視次數及較多回視等。Some literature pointed out that the test subject’s eye movement trajectory is not absolutely unidirectional from the first word to the last word. Sometimes after reading a certain sentence, the eyeball’s gaze point will be moved back to the previous one. The sentence, this phenomenon is called "regression" (regression). Retrospection often occurs when reading a sentence that is confusing, and the position looked back is considered to provide clues to resolve its confusion. When the subject's reading ability is weaker, the article's consistency is worse, or the reading content is more difficult. When it is high, the number of testees' gaze and the total time of gaze will also increase significantly. Therefore, the difference between those with poor reading ability and those with general reading ability is that the former has a longer gaze time, shorter gaze time, and more gaze. The number of times and more look back.

亦有文獻指出觀看適切提示動畫區域之時間較長者與觀看適切之提示動畫區域之時間較短者比較,時間較長者之學習表現較佳;尚有文獻發現在擷取樂譜訊息時,高視譜能力者在初始階段有較多之凝視點,而低視譜能力者則在晚期階段則使用較多回視次數及時間。There are also documents that the longer the viewing time of the appropriate prompt animation area is, the better the learning performance of the longer time is compared with the shorter viewing time of the appropriate prompt animation area. Those with abilities have more gaze points in the initial stage, while those with low-spectrum abilities use more times and time to look back in the later stages.

因此專家和生手在處理視覺訊息之相異處為,專家會將較多注意力投注在關鍵訊息上,因此研究者不僅能利用眼動資料來判斷及區分專家和生手,亦能用來引導與訓練生手將注意力投注在關鍵訊息以提升其學習效能。Therefore, experts and novices are at different places. The difference between visual messages is that experts will focus more on key messages. Therefore, researchers can not only use eye movement data to judge and distinguish experts from novices, but also can be used to Guide and train new students to focus their attention on key messages to enhance their learning effectiveness.

習知技術如中華民國TWI485666「專家知識擷取之教學眼動儀 」專利,揭露一種具有記錄專家人員於教學中所有的思索及注意力過程達到雙向及單向教學的專家知識擷取之教學眼動儀,其特徵在於「包括:一設置於該教學眼動儀上之雙向攝影模組,該雙向攝影模組包括有一得以拍攝環境地形地貌之第一攝影模組及一與該第一攝影模組資訊連結並得以拍攝眼球注意力動作之第二攝影模組;一顯示鏡片,係設置於該教學眼動儀上並與該雙向攝影模組資訊連結;一與該雙向攝影模組及該顯示鏡片資訊連接之中央處理模組,係設置於該教學眼動儀上,且該中央處理模組資訊連結一傳輸單元;及一通訊模組, 係設置於該教學眼動儀上,且該通訊模組係與上述中央處理模組資訊連結。」Known technologies such as the patent "Teaching Eye Tracker for Expert Knowledge Acquisition" of the Republic of China TWI485666, which reveals a kind of teaching eye that can record all the thinking and attention processes of expert personnel in teaching to achieve two-way and one-way teaching of expert knowledge acquisition The moving instrument is characterized by "comprising: a two-way photography module installed on the teaching eye tracker. The two-way photography module includes a first photography module capable of photographing environmental topography and a first photography module. A group of information links and a second photography module capable of shooting eyeball attention movements; a display lens is provided on the teaching eye tracker and is connected to the information of the two-way photography module; one is connected to the two-way photography module and the display The central processing module for lens information connection is set on the teaching eye tracker, and the central processing module information is connected to a transmission unit; and a communication module is set on the teaching eye tracker, and the communication The module is linked to the above central processing module information."

然而,該教學眼動儀之適用範圍僅限使用於穿戴在人體之移動式眼動感測模組此種態樣;且該教學眼動儀應用於單向教學時,係擷取教授者之思索過程及所注意之方向加以記錄,該專利並未敘及其擷取與紀錄了那些眼動資料,亦未揭示如何以所述眼動資料進行運算以建立專家眼動模型及該專利能否達到即時建立專家眼動模型之目的;而應用在雙向互動教學時,該教學眼動儀需依賴教授者個人之視線廣播連線至各學員之眼動儀以進行同步之指導,無法提供非同步之指導功能,亦無法對複數學員提供適性化之即時回饋與指導功能。因此本領域亟需一新穎的眼動凝視之即時辨識方法。However, the applicable scope of the teaching eye tracker is limited to the form of a mobile eye movement sensing module worn on the human body; and when the teaching eye tracker is applied to one-way teaching, it is the reflection of the professor. The process and the direction of attention are recorded. The patent does not describe and capture and record those eye movement data, nor does it disclose how to use the eye movement data to calculate to establish an expert eye movement model and whether the patent can achieve The purpose of creating an expert eye movement model in real time; when used in two-way interactive teaching, the teaching eye tracker needs to rely on the professor’s personal line-of-sight broadcast connection to each student’s eye tracker for synchronous guidance, and cannot provide asynchronous synchronization. The guidance function also cannot provide adaptive real-time feedback and guidance functions for multiple students. Therefore, there is an urgent need for a novel real-time identification method for eye movement gaze.

本案之一目的在於揭露一種眼動凝視之即時辨識方法,其能藉由執行一應用程式對高先備知識者同步進行其眼動資料之讀取及處理運算,以即時建立專家眼動模型。One of the purposes of this case is to disclose a real-time identification method for eye movement gaze, which can simultaneously execute reading and processing operations of eye movement data of high-preparation knowledge persons by executing an application program, so as to establish an expert eye movement model in real time.

本案之另一目的在於揭露一種眼動凝視之即時辨識方法,其進一步具有一種眼動凝視即時回饋方法,能藉由執行該應用程式對低先備知識者時同步進行其眼動資料之讀取及處理運算,並將運算結果與所述專家眼動模型進行即時比對及依該即時比對俾於對低先備知識者進行適性化之眼動即時回饋與指導。Another purpose of this case is to disclose a real-time recognition method for eye-tracking gaze, which further has a real-time feedback method for eye-tracking gaze, which can simultaneously read the eye-tracking data of those with low prior knowledge by executing the application And process the operation, and compare the operation result with the expert eye movement model in real time and perform real-time eye movement feedback and guidance for those with low prior knowledge based on the real-time comparison.

本案之又一目的在於揭露一種眼動凝視之即時辨識方法,其中該應用程式能提供具有至少一定義之興趣區域之預設畫面予所述高先備知識者或所述低先備知識者之功能,且能於進行測試時同步進行眼動資料之讀取及後續處理。Another objective of this case is to disclose a real-time identification method for eye movement gaze, in which the application can provide a preset screen with at least one defined area of interest to the function of the person with high prior knowledge or the person with low prior knowledge, and It can simultaneously read and follow up the eye movement data during the test.

本案之又一目的在於揭露一種眼動凝視之即時辨識方法,其透過將重點置於:「看對地方」(適切關注區域)、「看對順序」(適切關注順序)及「看得夠久」(適切關注時間百分比)等三部分,以簡化運算而能達到即時建立專家眼動模型之目的。Another purpose of this case is to reveal a real-time identification method of eye movement gaze, which focuses on: "seeing the right place" (appropriate attention area), "seeing the right order" (appropriate attention order) and "seeing long enough" ”(Appropriate attention to time percentage) and other three parts, to simplify the calculation and achieve the purpose of creating an expert eye movement model in real time.

本案之又一目的在於揭露一種眼動凝視之即時辨識方法,其中該眼動感測模組具有第二儲存單元及一警示單元,該第二儲存單元係用以儲存一遺失率預設閥值,俾於當眼動資料之一遺失率大於該遺失率預設閥值時能透過   該警示單元提供一警示功能。Another object of this case is to disclose a real-time recognition method for eye movement gaze, in which the eye movement sensing module has a second storage unit and a warning unit, the second storage unit is used to store a preset threshold of loss rate, It can provide a warning function through the warning unit when the loss rate of one of the eye movement data is greater than the preset threshold of the loss rate.

本案之再一目的在於揭露一種眼動凝視之即時辨識方法,其中該資訊處理裝置提供使用者身分辨識功能以提供不同使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣,進而提升其學習效能。Another objective of this case is to disclose a real-time recognition method of eye movement gaze, in which the information processing device provides user identification function to provide different users to log in and use the real-time feedback method of eye movement gaze to adjust their attention habits, and thus improve Its learning effectiveness.

為達前述目的,一種眼動凝視之即時辨識方法乃被提出,其包括以下步驟:以一資訊處理裝置之一顯示單元呈現具有至少一定義之興趣區域之一預設畫面予一高先備知識者;以一眼動感測模組之一感測單元獲取所述高先備知識者對該預設畫面進行回應之一第一眼動資料,並透過該眼動感測模組之一傳輸單元傳送該第一眼動資料到該資訊處理裝置;以該資訊處理裝置之一運算單元執行一應用程式對該第一眼動資料進行一即時運算以建立一專家眼動模型,且該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比;以及以該資訊處理裝置之一第一儲存單元對該專家眼動模型進行儲存。To achieve the aforementioned objective, a real-time recognition method for eye movement gaze is proposed, which includes the following steps: presenting a preset screen with at least one defined area of interest to a person with high prior knowledge on a display unit of an information processing device; A sensing unit of an eye movement sensing module acquires first eye movement data in response to the preset picture by the person with advanced knowledge, and transmits the first eye movement data through a transmission unit of the eye movement sensing module To the information processing device; an operation unit of the information processing device executes an application program to perform a real-time operation on the first eye movement data to create an expert eye movement model, and the expert eye movement model includes at least one appropriate attention An area, an appropriate attention sequence of one of the at least one appropriate attention area and a percentage of appropriate attention time of one of the at least one appropriate attention area; and storing the expert eye movement model in a first storage unit of the information processing device.

在一實施例中,其進一步具有一眼動凝視即時回饋方法,包括以下步驟:於儲存該專家眼動模型後,以該資訊處理裝置之該顯示單元呈現所述具有至少一定義之興趣區域之該預設畫面予一低先備知識者;以該眼動感測模組之該感測單元獲取所述低先備知識者對該預設畫面進行回應之一第二眼動資料,並透過該眼動感測模組之該傳輸單元傳送該第二眼動資料到該資訊處理裝置;以該資訊處理裝置之該運算單元執行該應用程式對該第二眼動資料進行一即時運算並將運算結果與該專家眼動模型進行一即時比對;以及依該即時比對以該資訊處理裝置之該顯示單元對該低先備知識者進行一相應之眼球運動之一即時回饋與指導功能。In one embodiment, it further has an eye movement gaze real-time feedback method, including the steps of: after storing the expert eye movement model, presenting the pre-defined area of interest with at least one defined area on the display unit of the information processing device Set a picture to a person with low prior knowledge; use the sensing unit of the eye movement sensing module to obtain second eye movement data in response to the preset picture by the person with low preliminary knowledge, and pass the eye movement sense The transmission unit of the test module transmits the second eye movement data to the information processing device; the operation unit of the information processing device executes the application program to perform a real-time operation on the second eye movement data and calculate the operation result with the The expert eye movement model performs a real-time comparison; and according to the real-time comparison, the display unit of the information processing device performs a real-time feedback and guidance function of a corresponding eye movement to the person with low prior knowledge.

在一實施例中,該應用程式能提供具有至少一定義之興趣區域之預設畫面予所述高先備知識者或所述低先備知識者之功能,且能於進行測試時同步進行該第一眼動資料或該第二眼動資料之讀取及後續處理。In one embodiment, the application can provide a preset screen with at least one defined area of interest to the function of the person with high prior knowledge or the person with low prior knowledge, and can simultaneously perform the first glance when performing the test Reading and subsequent processing of moving data or the second eye movement data.

在一實施例中,該資訊處理裝置包括一桌上型電腦、一筆記型電腦或一手持裝置;該傳輸單元包括一有線傳輸單元或一無線傳輸單元;該眼動感測模組包括一頭套式眼動感測模組、一移動式眼動感測模組或一遙測式眼動感測模組。In one embodiment, the information processing device includes a desktop computer, a notebook computer, or a handheld device; the transmission unit includes a wired transmission unit or a wireless transmission unit; and the eye movement sensing module includes a headgear type An eye movement sensing module, a mobile eye movement sensing module or a telemetry eye movement sensing module.

在一實施例中,該預設畫面係選自由文字、靜態圖像、動態圖像或影片所組成之群組之一或其組合。In one embodiment, the preset picture is selected from one of the group consisting of text, static image, dynamic image or video, or a combination thereof.

在一實施例中,該即時回饋與指導功能係選自由文字、圖像、語音、影片之停格或重複播放所組成之群組之一或其組合俾以進行回饋與指導。In an embodiment, the real-time feedback and guidance function is selected from one or a combination of groups consisting of text, images, voices, and freezes or repeated playback of the video to provide feedback and guidance.

在一實施例中,該眼動感測模組進一步具有一第二儲存單元及一警示單元,該第二儲存單元係在用以儲存一遺失率預設閥值,俾於該第一眼動資料或該第二眼動資料之一遺失率大於該遺失率預設閥值時能透過該警示單元提供一警示功能,且該第一儲存單元、該第二儲存單元包括一暫存器、一快取記憶體或一隨機存取記憶體。In one embodiment, the eye movement sensing module further has a second storage unit and a warning unit, the second storage unit is used to store a preset threshold of the loss rate, which is based on the first eye movement data Or one of the second eye movement data loss rate is greater than the loss rate preset threshold can provide a warning function through the warning unit, and the first storage unit, the second storage unit includes a temporary storage, a fast Retrieve memory or a random access memory.

在一實施例中,該資訊處理裝置進一步提供一使用者身分辨識功能,以提供該使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣。In one embodiment, the information processing device further provides a user identification function to provide the user to log in and use the eye-tracking gaze real-time feedback method to adjust their attention habits.

在一實施例中,該使用者身分辨識功能包括一密碼保護方式或一生物辨識保護方式。In one embodiment, the user identification function includes a password protection method or a biometric protection method.

在一實施例中,一種眼動凝視之即時辨識系統乃被提出,其具有一資訊處理裝置及一眼動感測模組,其中該資訊處理裝置具有一運算單元且該運算單元係執行所述之眼動凝視之即時辨識方法以實現一眼動凝視之即時辨識程序。In one embodiment, a real-time recognition system for eye movement gaze is proposed, which has an information processing device and an eye movement sensing module, wherein the information processing device has an arithmetic unit and the arithmetic unit executes the eye The real-time identification method of dynamic gaze realizes the real-time identification process of one-eye gaze.

為使     貴審查委員能進一步瞭解本發明之結構、特徵及其目的,茲附以圖式及較佳具體實施例之詳細說明如後。In order to enable your review committee to further understand the structure, features and purpose of the present invention, the drawings and the detailed description of the preferred embodiments are attached as follows.

請參照圖1,其繪示本案一較佳實施例之眼動凝視之即時辨識方法之步驟流程圖。Please refer to FIG. 1, which shows a flowchart of the steps of the real-time recognition method for eye movement gaze according to a preferred embodiment of the present case.

如圖所示,本案之眼動凝視之即時辨識方法,其係利用一應用程式實現,包括以下步驟:以一資訊處理裝置之一顯示單元呈現具有至少一定義之興趣區域之一預設畫面予一高先備知識者;(步驟a);以一眼動感測模組之一感測單元獲取所述高先備知識者對該預設畫面進行回應之一第一眼動資料,並透過該眼動感測模組之一傳輸單元傳送該第一眼動資料到該資訊處理裝置;(步驟b);以該資訊處理裝置之一運算單元執行該應用程式對該第一眼動資料進行一即時運算以建立一專家眼動模型,且該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比;(步驟c);以及以該資訊處理裝置之一第一儲存單元對該專家眼動模型進行儲存;(步驟d)。As shown in the figure, the real-time recognition method of eye movement gaze in this case is implemented by an application program and includes the following steps: presenting a preset screen with at least one defined area of interest to a display screen of a display unit of an information processing device to a Those with advanced knowledge; (Step a); Obtain the first eye movement data in response to the preset picture by one of the sensing units of an eye movement sensing module, and through the eye movement sensing module A transmission unit transmits the first eye movement data to the information processing device; (step b); an operation unit of the information processing device executes the application program to perform a real-time operation on the first eye movement data to create an expert eye A dynamic model, and the expert eye movement model includes at least one appropriate attention area, a suitable attention sequence of one of the at least one suitable attention area, and a percentage of appropriate attention time of one of the at least one suitable attention area; (step c); and The expert eye movement model is stored in a first storage unit of the information processing device; (step d).

其中,該專家眼動模型係依至少一高先備知識者之各該第一眼動資料進行即時運算而建立。The expert eye movement model is established based on real-time calculation of the first eye movement data of at least one person with high prior knowledge.

由於眼動資料係一連串之時間與座標所組成,習知技術之眼動感測模組所獲取之眼動資料,係以EDF之檔案格式呈現,需再利用廠商所提供之軟體(例如Data Viewer軟體) 於測試後進行資料讀取與後續處理,因此無法達到即時處理之目的。Since the eye movement data is composed of a series of time and coordinates, the eye movement data obtained by the eye movement sensing module of the conventional technology is presented in the EDF file format, and the software provided by the manufacturer (such as Data Viewer software) needs to be reused ) After the test, data reading and subsequent processing are performed, so the purpose of real-time processing cannot be achieved.

本案係利用一自製之應用程式,不但能提供受測者由文字、靜態圖像、動態圖像或影片之一或組合且具有至少一定義之興趣區域之預設畫面之功能,且能將眼動感測模組所獲取之眼動資料於進行測試時同步進行資料讀取及後續處理。This case uses a self-made application, which can not only provide the tester with a preset screen with at least one defined area of interest from one or a combination of text, static images, dynamic images or videos, but also to make the eyes move The eye movement data acquired by the test module simultaneously reads the data and performs subsequent processing during the test.

該處理程序為:從所獲取之眼動資料辨識出凝視及跳視之眼動資 料;將所述凝視及跳視之眼動資料轉換為凝視點之座標位置及凝視點之開始和結束時間;依序將不同凝視點之座標位置與至少一定義之興趣區域進行比對,以判別出受測者所關注之興趣區域;統計出受測者於各興趣區域所關注時間百分比、總凝視次數及總凝視時間;以及依所述之各興趣區域所關注時間百分比、所述總凝視次數及所述總凝視時間運算出包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比之眼動模型。The processing procedure is: recognizing gaze and saccade gaze data from the acquired gaze data; converting the gaze and saccade gaze data into the coordinate position of the gaze point and the start and end time of the gaze point; Compare the coordinate positions of different gaze points with at least one defined area of interest in order to identify the area of interest that the subject is interested in; calculate the percentage of time the subject is interested in each area of interest, the total number of gazes and the total Gaze time; and according to the percentage of time of interest in each of the interest areas, the total number of gazes and the total gaze time calculated to include at least one appropriate area of interest, one of the at least one appropriate area of interest and the appropriate sequence of interest Describe an eye movement model of at least one appropriate attention area and appropriate attention time percentage.

此外,本案係透過將重點置於:「看對地方」(適切關注區域)、 「看對順序」(適切關注順序)及「看得夠久」(適切關注時間百分比)等三部分,以簡化運算而能達到即時建立專家眼動模型之目的。In addition, the case is simplified by focusing on three parts: "seeing the right place" (appropriate attention area), "seeing the right order" (appropriate attention order) and "seeing long enough" (appropriate attention time percentage) to simplify The calculation can achieve the purpose of establishing an expert eye movement model in real time.

請參照圖2,其繪示本案另一較佳實施例之眼動凝視之即時辨識方法之步驟流程圖。Please refer to FIG. 2, which illustrates a flowchart of a method for real-time recognition of eye movement gaze according to another preferred embodiment of the present case.

如圖所示,本案之眼動凝視之即時辨識方法,其進一步具有一眼動凝視之即時回饋方法,係利用該應用程式實現,包括以下步驟:於儲存該專家眼動模型後,以該資訊處理裝置之該顯示單元呈現所述具有至少一定義之興趣區域之該預設畫面予一低先備知識者;(步驟e);以該眼動感測模組之該感測單元獲取所述低先備知識者對該預設畫面進行回應之一第二眼動資料,並透過該眼動感測模組之該傳輸單元傳送該第二眼動資料到該資訊處理裝置;(步驟f);以該資訊處理裝置之該運算單元執行該應用程式對該第二眼動資料進行一即時運算並將運算結果與該專家眼動模型進行一即時比對;(步驟g);以及依該即時比對以該資訊處理裝置之該顯示單元對該低先備知識者進行一相應之眼球運動之一即時回饋與指導功能;(步驟h)。As shown in the figure, the real-time recognition method of eye movement gaze in this case, which further has a real-time feedback method of eye movement gaze, is realized by using the application, and includes the following steps: after storing the expert eye movement model, the information processing The display unit of the device presents the preset screen with at least one defined area of interest to a person with low prior knowledge; (step e); the low priority is acquired by the sensing unit of the eye movement sensing module The knowledgeable person responds to the preset image with a second eye movement data, and transmits the second eye movement data to the information processing device through the transmission unit of the eye movement sensing module; (step f); using the information The computing unit of the processing device executes the application program to perform a real-time calculation on the second eye movement data and perform a real-time comparison with the expert eye movement model; (step g); and according to the real-time comparison The display unit of the information processing device performs a real-time feedback and guidance function of a corresponding eye movement to the person with low prior knowledge; (step h).

其中,該應用程式能提供具有至少一定義之興趣區域之預設畫面予所述高先備知識者或所述低先備知識者之功能,且能同步進行該第一眼動資料或該第二眼動資料之讀取及後續處理,俾於對所述低先備知識者進行適性化之眼動即時回饋與指導。Wherein, the application can provide a preset screen with at least one defined area of interest to the person with high prior knowledge or the person with low prior knowledge, and can synchronize the first eye movement data or the second eye movement The reading and subsequent processing of the data is for real-time eye feedback and guidance for the adaptive eye movements for those with low prior knowledge.

該預設畫面係選自由文字、靜態圖像、動態圖像或影片所組成之群組之一或其組合;該即時回饋與指導功能係選自由文字、圖像、語音、影片之停格或重複播放所組成之群組之一或其組合俾以進行回饋與指導。The preset picture is selected from one of the group consisting of text, static image, dynamic image or video, or a combination thereof; the real-time feedback and guidance function is selected from the stop of text, image, voice, video or Repeatedly play one or a combination of the groups formed for feedback and guidance.

請一併參照圖3a至圖3d,其中圖3a其繪示本案之眼動凝視之即時回饋方法之一較佳實施例之預設畫面具有至少一定義之興趣區域之示意圖, 圖3b其繪示本案之眼動凝視之即時回饋方法之一較佳實施例之即時回饋與指導功能之示意圖,圖3c其繪示本案之眼動凝視之即時回饋方法之另一較佳實施例之即時回饋與指導功能之示意圖,圖3d其繪示本案之眼動凝視之即時回饋方法之再一較佳實施例之即時回饋與指導功能之示意圖。Please refer to FIG. 3a to FIG. 3d together, wherein FIG. 3a illustrates a schematic diagram of a preferred embodiment of the real-time feedback method of the eye-tracking gaze of the present invention. The preset screen has at least one defined area of interest, and FIG. 3b illustrates the present invention. A schematic diagram of the instant feedback and guidance function of a preferred embodiment of the instant feedback method of the eye movement gaze, FIG. 3c illustrates the instant feedback and guidance function of another preferred embodiment of the instant feedback method of the eye movement gaze of the case FIG. 3d is a schematic diagram showing the instant feedback and guidance function of yet another preferred embodiment of the instant feedback method of the eye movement gaze in this case.

本實施例係呈現予低先備知識者「光在不同介質之折射現象」主題之預設畫面,並定義出七個興趣區域(Area Of Interest, AOI),但不以此為限。低先備知識者能藉由改變一光束之入射角來了解折射和反射之關係,亦能藉由改變介質以了解不同介質間之光線傳播情形。This embodiment presents a preset screen of the theme of "refraction of light in different media" for those with low knowledge, and defines seven Area Of Interest (AOI), but not limited to this. Those with low prior knowledge can understand the relationship between refraction and reflection by changing the angle of incidence of a light beam, and can also understand the propagation of light between different media by changing the medium.

如圖3a所示,所述七個興趣區域包括「上面板區域U」、「提示區域H」、「下面板區域D」、「光束區域L」 、「反射區域R」 、「折射區 域F」及不屬於上述區域之「其餘區域O」。接著以所述七個興趣區域為單位來   分析其眼動資料,圖中位於「反射區域R」之黑點「凝視點P」為受目前受測者此時之關注位置,且該凝視點P之位置係隨著受測者所關注區域之改變而隨之變動。As shown in FIG. 3a, the seven interest areas include "upper panel area U", "prompt area H", "lower panel area D", "beam area L", "reflection area R", and "refractive area F" And the "remaining area O" that does not belong to the above area. Then analyze the eye movement data using the seven interest areas as a unit. The black point "gaze point P" located in the "reflection area R" in the figure is the focus position of the current subject at this time, and the gaze point P The location changes with the subject's focus on the area.

如圖3b所示,當眼動感測模組之感測單元(未示於圖中)獲取所述低先備知識者對該預設畫面進行回應之眼動資料時,若運算得出其「凝視點P」   之位置停留在「其餘區域O」(即受測者分心)或受測者進行「提示區域H」之答題卻答錯時,「提示區域H」會出現提示畫面以對受測者進行即時回饋。As shown in FIG. 3b, when the sensing unit (not shown in the figure) of the eye movement sensing module acquires the eye movement data of the person with low prior knowledge responding to the preset screen, if the operation results in the " When the position of the gaze point P stays in the "remaining area O" (that is, the subject is distracted) or the testee answers the question in the "prompt area H" but answers incorrectly, a prompt screen will appear in the "prompt area H" to test the subject Give instant feedback.

如圖3c所示,「上面板區域U」出現「引導眼球G」以提示受測者此時應關注於「上面板區域U」(即專家眼動模型之適切關注區域),而當受測者 關注於該適切關注區域時(即「凝視點P」之位置落在「上面板區域U」的範圍內),「引導眼球G」之周圍顏色逐漸由淺變深(即專家眼動模型之適切關注時間百分比),藉以引導受測者在「對的地方看得夠久」而期許能看出端倪。As shown in Figure 3c, "Guide Eye G" appears in the "upper panel area U" to remind the subject that they should focus on the "upper panel area U" (the appropriate focus area of the expert eye movement model) at this time, and when the subject is tested When the person pays attention to the appropriate area of interest (that is, the position of "gaze point P" falls within the range of "upper panel area U"), the surrounding color of "guide eye G" gradually changes from light to dark (that is, the expert eye movement model Pay close attention to the percentage of time), so as to guide the subjects to "look at the right place long enough" and hope to see the clues.

如圖3d所示,「下面板區域D」出現「引導眼球G」以提示受測者此時應接著關注於「下面板區域D」(即專家眼動模型之適切關注區域之適切關注順序),而當受測者關注於該適切關注區域時(即「凝視點P」之位置落在「下面板區域D」的範圍內),「引導眼球G」之周圍顏色亦會逐漸由淺變深(即專家眼動模型之適切關注時間百分比),藉以引導受測者「看對地方」、「看對順序」及「看得夠久」以調整其關注習慣,進而提升其學習效能。As shown in Figure 3d, "Guide Eye G" appears in "Lower Panel Area D" to remind the subject that they should then focus on "Lower Panel Area D" (that is, the appropriate attention order of the appropriate focus area of the expert eye movement model) , And when the subject pays attention to the appropriate area of interest (that is, the position of "gaze point P" falls within the range of "lower panel area D"), the color around the "guide eye G" will gradually change from light to dark (That is, the appropriate attention time percentage of the expert eye movement model), so as to guide the subjects to "see the right place", "see the right order" and "see long enough" to adjust their attention habits and thereby improve their learning performance.

請參照圖4a,其繪示本案之一較佳實施例之採用所述之眼動凝視之即時辨識方法之眼動凝視即時辨識系統架構示意圖。Please refer to FIG. 4a, which illustrates a schematic diagram of an eye movement gaze real-time recognition system architecture using the instant eye movement gaze real-time recognition method according to a preferred embodiment of the present case.

如圖所示,該眼動凝視即時辨識系統包括:一資訊處理裝置100以及一眼動感測模組200。As shown in the figure, the real-time gaze recognition system includes: an information processing device 100 and an eye movement sensing module 200.

該資訊處理裝置100具有一顯示單元110,一運算單元120以及一第一儲存單元130;該眼動感測模組200具有一感測單元210以及一傳輸單元220。The information processing device 100 has a display unit 110, an arithmetic unit 120, and a first storage unit 130; the eye movement sensing module 200 has a sensing unit 210 and a transmission unit 220.

該顯示單元110係用以呈現具有至少一定義之興趣區域之一預設畫面予至少一受測者300,該感測單元210係用以獲取所述至少一受測者300對該預設畫面進行回應之眼動資料(包括高先備知識者之第一眼動資料或低先備知識者之第二眼動資料),並透過該傳輸單元220傳送該第一眼動資料或第二眼動資料到   該資訊處理裝置100,該運算單元120係用以執行一應用程式(未示於圖中)對該第    一眼動資料進行即時運算以建立專家眼動模型及對該第二眼動資料進行即時運算並將運算結果與該專家眼動模型進行一即時比對,該第一儲存單元130係對該專家眼動模型進行儲存。The display unit 110 is used to present a preset picture with at least one defined interest area to at least one subject 300, and the sensing unit 210 is used to obtain the at least one subject 300 to perform the preset picture The responding eye movement data (including the first eye movement data of those with high prior knowledge or the second eye movement data of those with low prior knowledge), and transmits the first eye movement data or the second eye movement data to the transmission unit 220 In the information processing device 100, the operation unit 120 is used to execute an application program (not shown in the figure) to perform real-time operation on the first eye movement data to create an expert eye movement model and perform real-time operation on the second eye movement data The operation result is compared with the expert eye movement model in real time, and the first storage unit 130 stores the expert eye movement model.

其中,該資訊處理裝置100例如但不限於包括一桌上型電腦、一筆記型電腦或一手持裝置;該第一儲存單元130例如但不限於包括一暫存器、一快取記憶體或一隨機存取記憶體;該傳輸單元220例如但不限於包括一有線傳輸單元或一無線傳輸單元;該眼動感測模組200例如但不限於包括一頭套式眼動感測模組、一移動式眼動感測模組或一遙測式眼動感測模組。Wherein, the information processing device 100 includes, for example but not limited to, a desktop computer, a notebook computer or a handheld device; the first storage unit 130 includes, for example but not limited to, a register, a cache memory or a Random access memory; the transmission unit 220 includes, for example but not limited to, a wired transmission unit or a wireless transmission unit; the eye movement sensing module 200 includes, for example but not limited to, a head-set eye movement sensing module, a mobile eye A motion sensing module or a telemetry type eye movement sensing module.

該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比。The expert eye movement model includes at least one suitable attention area, a suitable attention sequence of one of the at least one suitable attention area, and a suitable attention time percentage of one of the at least one suitable attention area.

該資訊處理裝置100進一步提供一使用者身分辨識功能(未示於圖中),以提供該使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣,進而提升其學習效能;該使用者身分辨識功能包括一密碼保護方式或一生   物辨識保護方式,此為習知技術,在此不擬贅述。The information processing device 100 further provides a user identification function (not shown in the figure) to provide the user to log in and use the eye-tracking gaze real-time feedback method to adjust their attention habits, thereby improving their learning performance; the use of The personal identification function includes a password protection method or a lifetime object identification protection method. This is a conventional technology and will not be repeated here.

請參照圖4b,其繪示本案之另一較佳實施例之採用所述之眼動凝視之即時辨識方法之眼動凝視即時辨識系統架構示意圖。Please refer to FIG. 4b, which illustrates a schematic diagram of an eye movement gaze real-time recognition system architecture using the instant eye movement gaze real-time recognition method according to another preferred embodiment of the present case.

如圖所示,該眼動凝視即時辨識系統包括:一資訊處理裝置100;以及一眼動感測模組200。As shown in the figure, the real-time gaze recognition system includes: an information processing device 100; and an eye movement sensing module 200.

該資訊處理裝置100具有一顯示單元110;一運算單元120;以及一第一儲存單元130,該眼動感測模組200具有一感測單元210;一傳輸單元220;一   第二儲存單元230;以及一警示單元240。The information processing device 100 has a display unit 110; an arithmetic unit 120; and a first storage unit 130, and the eye movement sensing module 200 has a sensing unit 210; a transmission unit 220; and a second storage unit 230;与一个警示unit 240.

該顯示單元110係用以呈現具有至少一定義之興趣區域之一預設畫面予至少一受測者300,該感測單元210係用以獲取所述至少一受測者300對該預設畫面進行回應之眼動資料(包括高先備知識者之第一眼動資料或低先備知識者之第二眼動資料),並透過該傳輸單元220傳送該第一眼動資料或第二眼動資料到   該資訊處理裝置100,該運算單元120係用以執行一應用程式(未示於圖中)對該第一眼動資料進行即時運算以建立專家眼動模型及對該第二眼動資料進行即時運算並將運算結果與該專家眼動模型進行一即時比對,該第一儲存單元130係對該專家眼動模型進行儲存,該第二儲存單元230係用以儲存一遺失率預設閥值,俾於該第一眼動資料或該第二眼動資料之一遺失率大於該遺失率預設閥值時,例如但不限於在所述高先備知識者或所述低先備知識者於測試時分心、打瞌睡或機器故障時,能透過該警示單元240提供一警示功能。The display unit 110 is used to present a preset picture with at least one defined interest area to at least one subject 300, and the sensing unit 210 is used to obtain the at least one subject 300 to perform the preset picture The responding eye movement data (including the first eye movement data of those with high prior knowledge or the second eye movement data of those with low prior knowledge), and transmits the first eye movement data or the second eye movement data to the transmission unit 220 In the information processing device 100, the operation unit 120 is used to execute an application program (not shown in the figure) to perform real-time calculation on the first eye movement data to create an expert eye movement model and perform real-time operation on the second eye movement data Calculate and compare the operation result with the expert eye-movement model in real time. The first storage unit 130 stores the expert eye-movement model. The second storage unit 230 is used to store a loss threshold , If one of the first eye movement data or the second eye movement data has a loss rate greater than the loss rate preset threshold, such as but not limited to the high pre-knowledge or the low-pre-knowledge When the time is distracting, dozing or the machine is malfunctioning, the warning unit 240 can provide a warning function.

其中,該資訊處理裝置100例如但不限於包括一桌上型電腦、一筆記型電腦或一手持裝置;該第一儲存單元130、該第二儲存單元230例如但不限於包括一暫存器、一快取記憶體或一隨機存取記憶體;該傳輸單元220例如但不限於包括一有線傳輸單元或一無線傳輸單元;該眼動感測模組200例如但不限於包括一頭套式眼動感測模組、一移動式眼動感測模組或一遙測式眼動感測模組。Wherein, the information processing device 100 includes, for example but not limited to, a desktop computer, a notebook computer or a handheld device; the first storage unit 130 and the second storage unit 230 include but not limited to a temporary memory, A cache memory or a random access memory; the transmission unit 220 includes, for example but not limited to, a wired transmission unit or a wireless transmission unit; the eye movement sensing module 200 includes, for example but not limited to, a head-set type eye movement sensing Module, a mobile eye movement sensing module or a telemetry eye movement sensing module.

該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比。The expert eye movement model includes at least one suitable attention area, a suitable attention sequence of one of the at least one suitable attention area, and a suitable attention time percentage of one of the at least one suitable attention area.

該資訊處理裝置100進一步提供一使用者身分辨識功能(未示於圖中),以提供該使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣,進而提升其學習效能;該使用者身分辨識功能包括一密碼保護方式或一生物辨識保護方式,此為習知技術,在此不擬贅述。The information processing device 100 further provides a user identification function (not shown in the figure) to provide the user to log in and use the eye-tracking gaze real-time feedback method to adjust their attention habits, thereby improving their learning performance; the use of The personal identification function includes a password protection method or a biometrics protection method. This is a conventional technology and will not be repeated here.

以下將針對本案發明的原理進行說明:The principle of the invention in this case will be explained below:

本案係將重點置於凝視及跳視兩種眼動方式: This case focuses on two eye movements: gaze and saccade:

Duchowski將靈長動物之眼動方式分為以下幾種:凝視(fixation)、跳視(saccade)、平滑追蹤(smooth pursuit)、前庭眼動(vestibular)、輻輳作用(convergence)及眼震(nystagmus)。Duchowski divides the eye movements of primates into the following types: fixation, saccade, smooth pursuit, vestibular, convergence, and nystagmus ).

其中,平滑追蹤係為慢速盯住移動目標物之現象;前庭眼動係為補償頭部或身體之運動以維持注視於某物之眼動反應;輻輳作用係為取得立體之知覺;眼震係為避免視細胞習慣化而自主產生之細微移動。上述四種眼動方式因為與認知及學習之關聯較低,在此擬不進行討論,本案將重點置於凝視(fixation)及跳視(saccade)兩種眼動方式。Among them, the smooth tracking is the phenomenon of slowly staring at the moving target; the vestibular eye movement is to compensate for the movement of the head or body to maintain the eye movement response to watching something; the convergence effect is to obtain a three-dimensional perception; nystagmus It is to avoid the subtle movements generated autonomously depending on the habit of cells. The four eye movements mentioned above are not related to cognition and learning, so we will not discuss them here. The focus of this case is on the two eye movements: fixation and saccade.

跳視係為使中央小窩注視某刺激而進行之快速眼球移動,跳視之平均速度通常高達每秒500度視角,有文獻指出跳視之距離與受測者所進行之作業性質有關,例如在閱讀英文時約為7至9個字母;在閱讀中文時約為2.5至3.3個單字;在觀看圖片時則約為4至5個視角。The saccade is a rapid eye movement to make the central fossa focus on a stimulus. The average speed of the saccade is usually as high as 500 degrees per second. The literature indicates that the distance of the saccade is related to the nature of the work performed by the subject, such as About 7 to 9 letters when reading English; about 2.5 to 3.3 words when reading Chinese; about 4 to 5 perspectives when viewing pictures.

介於兩次跳視間之眼球相對靜止狀態即為凝視,表示受測者此時正進行知覺之辨識及認知處理。凝視之時間亦與所進行之作業性質有關,例如在閱讀時約為225至250毫秒,在觀看圖片時則約為260至330毫秒。The relatively static 狀 between the two saccades is the gaze, which means that the subject is now recognizing and recognizing the perception 理. The gaze time is also related to the nature of the operation being performed, for example, about 225 to 250 milliseconds when reading, and about 260 to 330 milliseconds when viewing pictures.

進行凝視時,眼球並非完全靜止不動,亦包括眼震及微跳視等細微眼動方式;而在受測者進行判斷及決定下一個凝視點位置並啟動下一個跳視所需時間,為跳視潛伏期(saccade latency),本案所指之凝視時間係包括處理當下刺激所需時間以及跳視潛伏期。When gazing, the eyeball is not completely still, but also includes subtle eye movements such as nystagmus and micro-jumping; and the time required for the subject to judge and determine the position of the next gaze point and start the next gaze is the jump. As for the saccade latency, the gaze time referred to in this case includes the time required for the current stimulation and the latency to saccade.

本案採用之眼球追蹤方法為「眼球影像分析法」與「瞳孔與角膜的影像合併分析法」 :The eye tracking methods used in this case are "eyeball image analysis" and "pupillary and corneal image merge analysis" :

由於眼球之視線到達關注區域之閥值時間極短,因此如何能精確捕捉受測者眼睛之細微動作,又能將無意識之眼球動作,例如下意識之眼神游移或習慣性眨眼等雜訊加以排除,文獻提出下列四種眼球追蹤方法:Because the threshold time of the eyeball’s line of sight to reach the area of interest is extremely short, how to accurately capture the subtle movements of the subject’s eyes and eliminate unconscious eye movements such as subconscious eye movements or habitual blinking and other noises, The literature proposes the following four eye tracking methods:

一、「眼框電位測量法」(Electro-Oculography):1. "Electro-Oculography":

該方法係以電極片記錄眼框周圍皮膚的肌電位變化得到之眼電圖(electro-oculogram, EOG),用以判斷眼球的移動變化,該方法雖然適合測量跳視潛伏期(saccade latency),但對凝視位置的測量較不精確。This method uses an electrode sheet to record the electro-oculogram (EOG) obtained by recording the myoelectric potential of the skin around the eye frame to determine the movement of the eyeball. Although this method is suitable for measuring saccade latency, The measurement of the gaze position is less accurate.

二、「鞏膜搜尋線圈法」(Scleral Search Coil):2. "Scleral Search Coil":

該方法係將內建金屬感應線圈之隱型眼鏡戴在受測者之角膜與鞏膜上面,再以電磁場框架測量該線圈之運動情況,該方法雖然較精準,卻因為屬侵入式測量法,僅在特殊情形使用。This method is to wear contact lenses with a built-in metal induction coil on the cornea and sclera of the subject, and then use the electromagnetic field frame to measure the movement of the coil. Although this method is more accurate, it is an invasive measurement method. Used in special situations.

三、「眼球影像分析法」(Photo-OculoGraphy):3. "Photo-OculoGraphy" (Photo-OculoGraphy):

該方法係將一紅外線光源投射至受測者眼球表面,再以一個高倍數攝影機擷取其眼球影像,並經由電腦快速地分析其眼球之瞳孔形狀及虹膜邊界位置以推斷其眼球之凝視位置及移動方向。該方法得到之眼動資料係受測者眼球相對於其頭部之位移,故需要配戴在受測者頭上;或使用頭架或下巴架固定受測者頭部以保證得到穩定之眼球位置。This method projects an infrared light source onto the surface of the eyeball of the subject, and then captures the eyeball image with a high-power camera, and quickly analyzes the pupil shape of the eyeball and the boundary position of the iris through the computer to infer the gaze position of the eyeball and Direction of movement. The eye movement data obtained by this method is the displacement of the subject's eyeball relative to the head, so it needs to be worn on the subject's head; or use the head frame or chin stand to fix the subject's head to ensure a stable eyeball position .

四、「瞳孔與角膜的影像合併分析法」(Video- Based Combined Pupil):4. "Video-Based Combined Pupil" (Video-Based Combined Pupil):

該方法係同時記錄及分析特定方向之遠紅外線在角膜上之反應點以及瞳孔中央位置之差異,以計算出受測者之眼球位置及頭部之移動位置。該方法僅須經由簡單校準(calibration)即能獲得精確之頭部及眼球位置,因此受測者即能保持頭部之自由活動,又能有效地記錄眼球軌跡。This method simultaneously records and analyzes the difference between the reaction point of the far infrared rays on the cornea and the central position of the pupil in a specific direction to calculate the position of the subject's eyeball and the movement of the head. This method only needs a simple calibration to obtain accurate head and eyeball positions. Therefore, the subject can maintain free movement of the head and effectively record the eyeball trajectory.

此外,眼動感測模組依其感測單元可分為以下三類:In addition, the eye movement sensing module can be divided into the following three categories according to its sensing unit:

一、頭套式:受測者頭部須保持靜止,下巴置於眼動感測模組上並透過設置於眼球上方之感測單元以捕捉眼球運動情況。頭套式之優點為精準度較高,缺點為受測者姿勢較為僵硬不自然,無法適當地模擬現實情況。1. Headgear type: The head of the subject must remain stationary, the chin is placed on the eye movement sensing module and the eye movement is captured through the sensing unit provided above the eyeball. The advantage of the headgear type is higher accuracy, and the disadvantage is that the subject's posture is more rigid and unnatural, and it cannot properly simulate the real situation.

二、移動式:係佩戴於受測者頭部,而能將實景與眼動數據結合。移動式之優點為受測者能在多種場景甚至於運動中攜帶以進行測試,因而能更廣泛地應用於及真實環境。Second, mobile: It is worn on the head of the subject and can combine the real scene with the eye movement data. The advantage of the mobile type is that the test subject can be carried in a variety of scenes or even sports for testing, so it can be more widely used in real environments.

三、遙測式:係設置於受測者所觀看之顯示單元之下方,相較於移動式,受測者無需佩戴任何儀器;相較於套頭式,受測者能在測試過程中進行頭部之移動,因而能放鬆地進行測試。3. Telemetry: It is placed under the display unit viewed by the test subject. Compared with the mobile type, the test subject does not need to wear any instruments; compared to the head-set type, the test subject can perform the head during the test. Move, so you can relax and test.

眼動感測模組係以一定之取樣頻率(sampling rate)來記錄受測者之眼球運動位置(通常以X及Y座標代表),意即眼動資料為一連串的時間點與座標所組成。The eye movement sensing module records the subject's eye movement position at a certain sampling rate (usually represented by X and Y coordinates), which means that the eye movement data is composed of a series of time points and coordinates.

本案實際完成一眼動凝視即時辨識系統並用實驗驗證本案所提方法之可行性。In this case, a real-time identification system for real-time gaze was completed and the feasibility of the method proposed in this case was verified by experiments.

實驗設備說明:Experimental equipment description:

以下實驗均使用Dell OptiPlex Gx260之相容個人電腦;具有至少一定義之興趣區域之預設畫面係呈現在Dell 19吋之SVGA螢幕且螢幕解析度為1024×768像素值;實驗時受測者之眼睛距離螢幕65公分;凝視點之判斷採色散演算法(Dispersion-based algorithm),即只要在半徑40個像素內累計持續時間超過150毫秒即判斷為凝視點,且凝視間短於100毫秒或是長於1000毫秒均不列入資列分析。The following experiment uses a Dell OptiPlex Gx260 compatible personal computer; the default screen with at least one defined area of interest is presented on a Dell 19-inch SVGA screen and the screen resolution 度 is 1024 × 768 pixels; the eyes of the subject during the experiment 65 cm from the screen; Dispersion-based algorithm is used to determine the gaze point, that is, as long as the cumulative duration within a radius of 40 pixels exceeds 150 milliseconds, the gaze point is determined, and the gaze interval is shorter than 100 milliseconds or longer than 1000 milliseconds are 不列 invested 列 analysis.

正式實驗開始前,為使眼動感測模組能準確地與受試者之眼球注視位置同步,必須對受測者進行九點校正作業(9 point calibration and validation),該九點校正程序係指眼動感測模組依據受測者眼球相應顯示單元上平均分佈之9個位置點之轉動角度及該9個位置點之相對物理距離來產生估算公式,用來計算眼球轉動角度應對應的螢幕上位置座標。Before the start of the formal experiment, in order for the eye movement sensing module to be accurately synchronized with the subject's eyeball gaze position, the subject must be subjected to 行9 point calibration and validation. This nine-point calibration procedure refers to The eye movement sensing module generates an estimation formula based on the rotation angle 度 of 9 position points evenly distributed on the corresponding display unit of the subject’s eyeball and the relative object 理離來 of the 9 position points, and calculates the eye rotation angle 度 on the screen corresponding to 來Position coordinates.

主試者只要發現受測者之眼睛在某測試中出現些微偏移現象,則在該測試結束後重新進行九點校正作業,以確保不會因眼睛偏移而影響眼動資料之判讀。As long as the examiner finds that the eyes of the subject have a slight deviation in a certain test, he will re-enter the 行9-point calibration operation after the test to ensure that 不 will affect the judgment of eye movements due to eye deviation讀.

實驗一、驗證本案所提之應用程式在獲取眼動資料之完整度: Experiment 1, verify the completeness of the application mentioned in this case in obtaining eye movement data:

本實驗係搭配Eye Tribe眼動感測模組,三名受測者被要求關注同一預設畫面,該預設畫面係一靜態圖片,該眼動感測模組分別以30次/秒及60次/秒之取樣頻率獲取所述三名受測者在三種不同的關注型態(不眨眼關注、關注1分鐘及關注5分鐘)之眼動資料,如表1所示。This experiment is equipped with Eye Tribe eye movement sensing module, three subjects were asked to pay attention to the same preset picture, the preset picture is a static picture, the eye movement sensing module was 30 times/second and 60 times/ The sampling frequency of seconds is used to obtain eye movement data of the three subjects in three different types of attention (not blinking attention, attention for 1 minute and attention for 5 minutes), as shown in Table 1.

表1

Figure 107141974-A0304-0001
Table 1
Figure 107141974-A0304-0001

其中,不眨眼關注型態係因為沒有眨眼次數,所以在三種關注形態中眼動感測模組獲取之眼動資料的完整度最高;而5分鐘關注型態亦因為眨眼次數多於關注1分鐘,導致眼動感測模組獲取之眼動資料遺失率較高使得完整度較低。Among them, the non-blinking attention type is because there are no blinks, so the eye movement data acquired by the eye movement sensing module is the most complete among the three attention forms; the 5-minute attention type is also because the number of blinks is more than 1 minute. As a result, the loss rate of eye movement data obtained by the eye movement sensing module is high, and the completeness is low.

由實驗結果可知,取樣頻率為30次/秒時,不眨眼關注、關注1分鐘及關注5分鐘之完整度分別為100%,99.74%和98.38%;在取樣頻率為60次/秒時,不眨眼關注、關注1分鐘及關注5分鐘之完整度分別為99.93%,92.05%和87.02%,因此驗證本案所提之應用程式在獲取眼動資料之完整度均能達到一定的水準。According to the experimental results, when the sampling frequency is 30 times/second, the completeness of non-blink attention, attention for 1 minute and attention for 5 minutes are 100%, 99.74% and 98.38% respectively; when the sampling frequency is 60 times/second, no The completeness of blinking attention, attention for 1 minute and attention for 5 minutes are 99.93%, 92.05% and 87.02%, respectively. Therefore, it is verified that the application mentioned in this case can achieve a certain level of completeness in obtaining eye movement data.

實驗二、驗證本案所提之應用程式在凝視點判斷之準確率: Experiment two: verify the accuracy of the gaze point judgment of the application mentioned in this case :

本實驗採用Eye Tribe眼動感測模組配合自編之應用程式來進行分析眼動資料追踪與分析數據,並與另一個成熟之眼動感測系統FaceLAB 4.5 結合GazeTracker    9.0軟體進行比較,取樣頻率均為60次/秒,以驗證本案所提眼動凝視之即時辨識方法之準確度(accuracy)。This experiment uses Eye Tribe eye movement sensing module and self-made application program to analyze eye movement data tracking and analysis data, and compares it with another mature eye movement sensing system FaceLAB 4.5 combined with GazeTracker 9.0 software. The sampling frequency is 60 times/second to verify the accuracy of the real-time identification method of eye movement gaze mentioned in this case.

其中,準確度係指每次獨立測量之間,其平均值與已知之數據真值間之差距(即與理論值相符合之程度)。Among them, accuracy refers to the difference between the average value of each independent measurement and the known true value of the data (that is, the degree of agreement with the theoretical value).

測試分四個程序,其中動態圖片測試程序及靜態圖片測試程序各有2個程序,進行眼動資料之獲取及凝視點之判斷。再與眼球追蹤系統FaceLAB 4.5比較及計算凝視點判斷相異之筆數,得到99.94%的平均準確率,如表2所示。The test is divided into four procedures, of which there are two procedures for the dynamic picture test procedure and the static picture test procedure, which are used to obtain eye movement data and judge the gaze point. Comparing with the eye tracking system FaceLAB 4.5 and calculating the number of differences in gaze point judgment, the average accuracy of 99.94% is obtained, as shown in Table 2.

表2

Figure 107141974-A0304-0002
Table 2
Figure 107141974-A0304-0002

由實驗結果可知,本案所提之應用程式在凝視點判斷之準確率介於99.82%至99.99%之間,平均準確率亦有99.94%。From the experimental results, it can be seen that the accuracy rate of the application mentioned in this case at the gaze point is between 99.82% and 99.99%, and the average accuracy rate is also 99.94%.

實驗三、驗證本案所提之應用程式能區分專家(高分組)與生手(低分組): Experiment three: verify that the application mentioned in this case can distinguish experts (high group) and novices (low group):

本實驗之參與者為5名研究生,平均年齡25.8歲。本實驗採ASL Mobile Eye 眼動感測模組配合自編之應用程式來進行,取樣頻率為60Hz。The participants in this experiment were 5 graduate students, with an average age of 25.8 years. In this experiment, the ASL Mobile Eye module was used in conjunction with a self-made application program, and the sampling frequency was 60 Hz.

實驗分兩部分:第一部份係呈現預設畫面予受測者並進行5分鐘之眼動感測實驗,本實驗係利用該自製之應用程式呈現「光在不同介質之折射現象」主題之預設畫面,受測者能改變光束之入射角來了解折射和反射之關係,亦能改變介質以了解不同介質間之光線傳播情形。The experiment is divided into two parts: the first part is to present a preset picture to the subject and conduct a 5-minute eye movement sensing experiment. This experiment is to use the self-made application to present the theme of the theme of "refraction of light in different media" Setting the picture, the subject can change the incident angle of the light beam to understand the relationship between refraction and reflection, and can also change the medium to understand the light propagation between different media.

請參照圖5,其繪示本案之實驗三之預設畫面具有六個定義之興趣區域示意圖。Please refer to FIG. 5, which shows a schematic diagram of the predefined screen of Experiment 3 in this case with six defined regions of interest.

如圖所示,本實驗在預設畫面定義出六個興趣區域,包括「上面板區域U」、「光束區域L」、「下面板區域D」、「反射區域R」、「折射區域F」及不屬於上述區域之「其餘區域O」,然後所述六個興趣區域為單位來分析其眼動資料。As shown in the figure, this experiment defines six interest areas on the default screen, including "upper panel area U", "beam area L", "lower panel area D", "reflection area R", "refractive area F" And the "remaining area O" that does not belong to the above area, and then the six interest areas are used as units 來 to analyze their eye movement data.

當一視覺刺激出現時,在有限之關注時間下,受測者會優先將視線移至最吸引關注或能獲取最重要訊息之興趣區域。受測者之視線從進入某興趣區域至離開前之凝視時間為「總凝視時間」,受測者之視線可能不只一次進出某興趣區域,該總凝視時間係包括至少一凝視時間之總和,而凝視時間愈長代表受測者想要或需要花費較多時間來處理該興趣區域之訊息,反映出受測者正對該興趣區域進行較耗時之認知處理或此興趣區域較能引起受測者之關注。When a visual stimulus appears, the subject will give priority to the area of interest that attracts the most attention or obtains the most important information in the limited attention time. The gaze time of the subject’s gaze from entering an area of interest to the time before leaving is the “total gaze time”. The subject’s gaze may enter and exit the area of interest more than once. The total gaze time includes the sum of at least one gaze time, and The longer the gaze time, the more information the subject wants or needs to spend 理 the area of interest, reflecting the subject’s ongoing time-consuming awareness of the area of interest 理 or the area of interest is more likely to cause the test The attention of the people.

第二部份為筆試,受測者須回答4題關於「光在不同介質之折射現象」主題之單選題,並解釋選擇該選項之理由,每題單選題及解釋理由各配給1分,總分共8分。The second part is a written test. The testee must answer 4 multiple-choice questions on the topic of "refraction of light in different media" and explain the reasons for choosing this option. Each multiple-choice question and explanation reason are allocated 1 point , A total of 8 points.

將受測者依筆試之得分分為高分組及低分組。其中,高分組平均得分為8分(標準差為0);低分組平均得分為3.4分(標準差為3.01)。Subjects were divided into high and low groups according to the score of the written test. Among them, the average score of the high group is 8 points (standard deviation is 0); the average score of the low group is 3.4 points (standard deviation is 3.01).

高分組及低分組之眼動資料如表3.1及表3.2所示。The eye movement data of high group and low group are shown in Table 3.1 and Table 3.2.

表3.1

Figure 107141974-A0304-0003
chart 3.1
Figure 107141974-A0304-0003

表3.2

Figure 107141974-A0304-0004
Table 3.2
Figure 107141974-A0304-0004

由上表得知,高分組關注在:光束區域L(29.57%)、反射區域R(3.38%)及折射區域F(19.38%)所花費時間相較於低分組關注在相同之光束區域L(13.24%)、反射區域R(1.89%)及折射區域F(11.73%)所花費時間,均將近2倍之多;相較之下,低分組關注在上面板區域U(14.75%)、下面板區域D(16.02%)及其餘區域O(42.38%)所費時間亦較於高分組關注在相同之上面板區域U(10.63%)、下面板區域D(8.39%)及其餘區域O(28.65%)所花費時間,亦將近2倍之多。From the above table, the high group focus on: the beam area L (29.57%), the reflection area R (3.38%) and the refractive area F (19.38%) compared to the low group focus on the same beam area L ( 13.24%), the reflection area R (1.89%) and the refraction area F (11.73%) take nearly twice as much time; in contrast, the low group focuses on the upper panel area U (14.75%) and the lower panel Area D (16.02%) and the rest of the area O (42.38%) are also more time-consuming than the high group focus on the upper panel area U (10.63%), the lower panel area D (8.39%) and the remaining area O (28.65% ) The time spent is almost twice as much.

低分組花費在適切之興趣區域(光束區域L、反射區域R及折射區域F)之時間及次數均不足,也就是說,低分組因為沒有「看對地方」(適切關注區域),亦沒有「看得夠久」(適切關注時間百分比)使得其學習成效較差。至於「看對順序」(適切關注順序)在此實驗則不擬探討。The low group spends insufficient time and frequency in the appropriate area of interest (beam area L, reflection area R and refraction area F), that is to say, the low group has no "look right" (appropriate area of interest), nor "Looking long enough" (appropriate attention to the percentage of time) makes its learning less effective. As for "seeing the right order" (appropriate order of attention), we will not discuss it in this experiment.

前述文獻指出之「觀看適切之提示動畫區域時間較長者(高先備知識者)比起觀看適切之提示動畫區域時間較短者(低先備知識者)之學習表現較佳」及另有文獻指出「受過藝術訓練之學習者(高先備知識者)傾向凝視創作元素(適切關注區域)以發現主題,而未受過藝術訓練者(低先備知識者)則凝視圖像元素與語意之運用部分(非適切關注區域)。」本實驗之結果亦與上述文獻之結論相符。The aforementioned literature states that ``viewing the appropriate reminder animation area for a longer time (higher knowledge) has better learning performance than viewing the appropriate reminder animation area for a shorter time (lower knowledge)'' and another document states that Art-trained learners (higher preliminaries) tend to gaze at creative elements (appropriate areas of concern) to discover themes, while untrained art trainers (lower preliminaries) gaze at the use of image elements and semantics (not appropriate) Focus area)." The results of this experiment are also consistent with the conclusions of the above literature.

此外,亦有文獻指出「使用眼動感測模組記錄受測者在學習複雜之分類作業(categorization task)時,對其在有關特徵(適切關注區域)及無關特徵(非適切關注區域)之注意力分配狀況進行分析後發現,受測者在精熟該複雜之分類作業或經數次嘗試後,受測者之注意力分配會變為更加優化(optimization)。」In addition, there are also documents that "use the eye movement sensing module to record the subject's attention to the relevant features (appropriate areas of concern) and irrelevant features (non-appropriate areas of interest) when learning the categorization task. After analysis of the force distribution situation, it was found that after the subject is proficient in the complex point assignment or after several attempts, the subject's attention distribution will become more optimized."

綜上可知,專家(高先備知識者)之所以在處理訊息時贏過生手(低先備知識者),係因為專家會將注意力投注在關鍵訊息上(適切關注區域),本案不僅能利用眼動資料來判斷及區分專家和生手,並將重點置於:「看對地方」(適切關注區域)、「看對順序」(適切關注順序)及「看得夠久」(適切關注時間百分比)等三部分,以簡化運算而能達到即時建立專家眼動模型之目的。因此能透過該專家眼動模型來引導與訓練生手將注意力投注在「看對地方」、「看對順序」及「看得夠久」並進行相應之眼球運動之即時回饋與指導功能與提供其眼動資料與該專家眼動模型之差距視覺化功能,藉以提醒其調整關注習慣及提升其學習效能。To sum up, the reason why experts (high-preparation knowledge) are better than experts (low-preparation knowledge) when they are at the place 理 is because experts focus their attention on key messages (appropriate attention area), and this case can not only be used Eye movement data 來 Judge and distinguish between experts and novices, and focus on: "see the right place" (appropriate attention area), "see the right order" (appropriate attention order) and "see long enough" (appropriate attention time) (Percentage) and other three parts to simplify the calculation and achieve the purpose of creating an expert eye movement model in real time. Therefore, the expert eye movement model can be used to guide and train the students to focus their attention on "seeing the right place", "seeing the right order" and "seeing long enough" and perform the corresponding eyeball real-time feedback and guidance functions and Provide a visual function of the gap between their eye movement data and the expert's eye movement model to remind them to adjust their attention habits and improve their learning performance.

藉由前述所揭露的設計,本案乃具有以下的優點:With the design disclosed above, this case has the following advantages:

1.本案揭露一種眼動凝視之即時辨識方法,其能藉由執行一應用程式對高先備知識者在進行測試時同步進行其眼動資料之讀取及處理運算,以   即時建立專家眼動模型。1. This case discloses a real-time identification method for eye movement gaze, which can simultaneously execute the reading and processing operations of eye movement data of high-preparation knowledge persons by performing an application program to establish an expert eye movement model in real time.

2.本案揭露一種眼動凝視之即時辨識方法,其進一步具有一種眼動凝視即時回饋方法,能藉由執該應用程式對低先備知識者在進行測試時同步進行其眼動資料之讀取及處理運算,並將運算結果與該專家眼動模型進行即時比對及依該即時比對以對低先備知識者進行適性化之眼動即時回饋與指導。2. This case discloses a real-time recognition method for eye-tracking gaze, which further has a real-time feedback method for eye-tracking gaze, which can perform reading of eye-tracking data of those with low prior knowledge by carrying out the application while testing And process the operation, and compare the operation result with the expert eye-movement model in real time and follow the real-time comparison to perform adaptive eye movement real-time feedback and guidance for those with low prior knowledge.

3.本案揭露一種眼動凝視之即時辨識方法,其中該應用程式能提供具有至少一定義之興趣區域之預設畫面予所述高先備知識者或所述低先備知識者之功能,且能於進行測試時同步進行該第一眼動資料或該第二眼動資料之讀取及後續處理。3. This case discloses a real-time recognition method for eye movement gaze, in which the application can provide a preset screen with at least one defined area of interest to the function of the person with high prior knowledge or the person with low prior knowledge, and can perform During the test, reading and subsequent processing of the first eye movement data or the second eye movement data are performed simultaneously.

4.本案揭露一種眼動凝視之即時辨識方法,其透過將重點置於: 「看對地方」(適切關注區域)、「看對順序」(適切關注順序)及「看得夠久」(適切關注時間百分比)等三部分,以簡化運算而能達到即時建立專家眼動模型之目的。4. This case discloses a real-time identification method of eye movement gaze, which focuses on: "seeing the right place" (appropriate attention area), "seeing the right order" (appropriate attention order) and "seeing long enough" (appropriate Pay attention to the percentage of time) and other three parts, in order to simplify the calculation and achieve the purpose of creating an expert eye movement model in real time.

5.本案揭露一種眼動凝視之即時辨識方法,其中該眼動感測模組具有第二儲存單元及一警示單元,該第二儲存單元係用以儲存一遺失率預設閥值,俾於該第一眼動資料或該第二眼動資料之一遺失率大於該遺失率預設閥值時能透過該警示單元提供一警示功能。5. This case discloses a real-time recognition method for eye movement gaze, in which the eye movement sensing module has a second storage unit and a warning unit, the second storage unit is used to store a preset threshold of the loss rate When the loss rate of one of the first eye movement data or the second eye movement data is greater than the preset threshold of the loss rate, a warning function can be provided through the warning unit.

6.本案揭露一種眼動凝視之即時辨識方法,其中該資訊處理裝置提供使用者身分辨識功能以提供不同使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣,進而提升其學習效能。6. This case discloses a real-time recognition method for eye movement gaze, in which the information processing device provides user identification function to provide different users to log in and use the real-time feedback method of eye movement gaze to adjust their attention habits, thereby improving their learning performance .

本案所揭示者,乃較佳實施例,舉凡局部之變更或修飾而源於本案之技術思想而為熟習該項技藝之人所易於推知者,俱不脫本案之專利權範疇。The case disclosed in this case is a preferred embodiment, and any part of the changes or modifications that originated from the technical ideas of this case and can be easily inferred by those skilled in the art will not deviate from the scope of patent rights in this case.

綜上所陳,本案無論就目的、手段與功效,在在顯示其迥異於習知之技術特徵,且其首先發明合於實用,亦在在符合發明之專利要件,懇請 貴審查委員明察,並祈早日賜予專利,俾嘉惠社會,實感德便。In summary, regardless of the purpose, means and effects of this case, this case is showing its technical characteristics that are very different from the conventional ones, and its first invention is in practical use, and it is also in compliance with the patent requirements of the invention. Granted patents as soon as possible, so as to benefit the society and feel virtuous.

步驟a:以一資訊處理裝置之一顯示單元呈現具有至少一定義之興趣區域之一預設畫面予一高先備知識者。Step a: A display unit of an information processing device is used to present a preset screen with at least one defined area of interest to a person with high prior knowledge.

步驟b:以一眼動感測模組之一感測單元獲取所述高先備知識者對該預設畫面進行回應之一第一眼動資料,並透過該眼動感測模組之一傳輸單元傳送該第一眼動資料到該資訊處理裝置。Step b: Obtain the first eye movement data in response to the preset image by a sensor unit of an eye movement sensing module, and transmit the first eye movement data through a transmission unit of the eye movement sensing module Glance data to the information processing device.

步驟c:以該資訊處理裝置之一運算單元執行該應用程式對該第一眼動資料進行一即時運算以建立一專家眼動模型,且該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比。Step c: An application unit of the information processing device executes the application program to perform a real-time operation on the first eye movement data to create an expert eye movement model, and the expert eye movement model includes at least one appropriate area of interest Describe the appropriate attention sequence of one of the at least one suitable attention area and the percentage of suitable attention time of one of the at least one suitable attention area.

步驟d:以該資訊處理裝置之一第一儲存單元對該專家眼動模型進行儲存。Step d: The expert eye movement model is stored in a first storage unit of the information processing device.

步驟e:於儲存該專家眼動模型後,以該資訊處理裝置之該顯示單元呈現所述具有至少一定義之興趣區域之該預設畫面予一低先備知識者。Step e: After storing the expert eye-movement model, the display unit of the information processing device is used to present the preset screen with at least one defined area of interest to a person with low prior knowledge.

步驟f:以該眼動感測模組之該感測單元獲取所述低先備知識者對該預設畫面進行回應之一第二眼動資料,並透過該眼動感測模組之該傳輸單元傳送該第二眼動資料到該資訊處理裝置。Step f: Use the sensing unit of the eye movement sensing module to obtain second eye movement data in response to the preset picture by the person with low prior knowledge, and pass the transmission unit of the eye movement sensing module Transmitting the second eye movement data to the information processing device.

步驟g:以該資訊處理裝置之該運算單元執行該應用程式對該第二眼動資料進行一即時運算並將運算結果與該專家眼動模型進行一即時比對。Step g: Use the computing unit of the information processing device to execute the application program to perform a real-time calculation on the second eye movement data and perform a real-time comparison with the expert eye movement model.

步驟h:依該即時比對以該資訊處理裝置之該顯示單元對該低先備知識者進行一相應之眼球運動之一即時回饋與指導功能。Step h: According to the real-time comparison, the display unit of the information processing device performs a real-time feedback and guidance function of a corresponding eye movement to the person with low preliminaries.

U:上面板區域U: upper panel area

H:提示區域H: prompt area

D:下面板區域D: Lower panel area

L:光束區域L: beam area

R:反射區域R: reflective area

F:折射區域F: refraction area

O:其餘區域O: the rest of the area

P:凝視點P: Gaze point

G:引導眼球G: Guide the eyeball

100:資訊處理裝置100: Information processing device

110:顯示單元110: display unit

120:運算單元120: arithmetic unit

130:第一儲存單元130: first storage unit

200:眼動感測模組200: Eye movement sensing module

210:感測單元210: sensing unit

220:傳輸單元220: transmission unit

230:第二儲存單元230: second storage unit

240:警示單元240: warning unit

圖1繪示本案一較佳實施例之眼動凝視之即時辨識方法之步驟流程圖。FIG. 1 is a flowchart showing the steps of a real-time recognition method for eye movement gaze according to a preferred embodiment of this case.

圖2繪示本案另一較佳實施例之眼動凝視之即時辨識方法之步驟流程圖。FIG. 2 is a flowchart showing the steps of a real-time recognition method for eye movement gaze according to another preferred embodiment of this case.

圖3a繪示本案之眼動凝視之即時回饋方法之一較佳實施例之預設畫面定義至少一興趣區域之示意圖。FIG. 3a illustrates a schematic diagram of a preset image defining at least one region of interest in a preferred embodiment of the instant feedback method for eye-tracking gaze in this case.

圖3b繪示本案之眼動凝視之即時回饋方法之一較佳實施例之即時回饋與指導功能之示意圖。FIG. 3b shows a schematic diagram of the instant feedback and guidance function of a preferred embodiment of the instant feedback method of the eye movement gaze in this case.

圖3c繪示本案之眼動凝視之即時回饋方法之另一較佳實施例之即時回饋與指導功能之示意圖。FIG. 3c shows a schematic diagram of the instant feedback and guidance function of another preferred embodiment of the instant feedback method of the eye movement gaze in this case.

圖3d繪示本案之眼動凝視之即時回饋方法之再一較佳實施例之即時回饋與指導功能之示意圖。FIG. 3d shows a schematic diagram of the instant feedback and guidance function of yet another preferred embodiment of the instant feedback method of the eye movement gaze in this case.

圖4a繪示本案之一較佳實施例之採用所述之眼動凝視之即時辨識方法之眼動凝視即時辨識系統架構示意圖。FIG. 4a shows a schematic diagram of an eye movement gaze real-time recognition system architecture using the instant eye movement gaze real-time recognition method according to a preferred embodiment of the present case.

圖4b繪示本案之另一較佳實施例之採用所述之眼動凝視之即時辨識方法之眼動凝視即時辨識系統架構示意圖。FIG. 4b shows a schematic diagram of an eye movement gaze real-time recognition system architecture using the instant eye movement gaze real-time identification method according to another preferred embodiment of the present case.

圖5繪示本案之實驗三之預設畫面具有六個定義之興趣區域示意圖。FIG. 5 shows a schematic diagram of the preset screen of Experiment 3 in this case with six defined regions of interest.

步驟a:以一資訊處理裝置之一顯示單元呈現具有至少一定義之興趣區域之一預設畫面予一高先備知識者 Step a: Present a preset screen with at least one defined area of interest to a person with high prior knowledge on a display unit of an information processing device

步驟b:以一眼動感測模組之一感測單元獲取所述高先備知識者對該預設畫面進行回應之一第一眼動資料,並透過該眼動感測模組之一傳輸單元傳送該第一眼動資料到該資訊處理裝置 Step b: Obtain the first eye movement data in response to the preset image by a sensor unit of an eye movement sensing module, and transmit the first eye movement data through a transmission unit of the eye movement sensing module Glance data to the information processing device

步驟c:以該資訊處理裝置之一運算單元執行一應用程式對該第一眼動資料進行一即時運算以建立一專家眼動模型,且該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比 Step c: An operation unit of the information processing device executes an application program to perform a real-time operation on the first eye movement data to create an expert eye movement model, and the expert eye movement model includes at least one appropriate area of interest Describe the order of appropriate attention of one of the at least one appropriate area of interest and the percentage of appropriate attention time of one of the at least one appropriate area of interest

步驟d:以該資訊處理裝置之一第一儲存單元對該專家眼動模型進行儲存 Step d: The expert eye movement model is stored in a first storage unit of the information processing device

Claims (10)

一種眼動凝視之即時辨識方法,其包括以下步驟: 以一資訊處理裝置之一顯示單元呈現具有至少一定義之興趣區域之一預設畫面予一高先備知識者; 以一眼動感測模組之一感測單元獲取所述高先備知識者對該預設畫面進行回應之一第一眼動資料,並透過該眼動感測模組之一傳輸單元傳送該第一眼動資料到該資訊處理裝置; 以該資訊處理裝置之一運算單元執行一應用程式對該第一眼動資料進行一即時運算以建立一專家眼動模型,且該專家眼動模型係包括至少一適切關注區域、所述至少一適切關注區域之一適切關注順序及所述至少一適切關注區域之一適切關注時間百分比;以及 以該資訊處理裝置之一第一儲存單元對該專家眼動模型進行儲存;其中,該專家眼動模型係依至少一高先備知識者之各該第一眼動資料進行即時運算而建立。A real-time recognition method for eye movement gaze includes the following steps: presenting a preset screen with at least one defined area of interest to a person with high prior knowledge by a display unit of an information processing device; The measurement unit acquires first eye movement data in response to the preset screen by the person with high prior knowledge, and transmits the first eye movement data to the information processing device through a transmission unit of the eye movement sensing module; An operation unit of the information processing device executes an application program to perform an instant operation on the first eye movement data to create an expert eye movement model, and the expert eye movement model includes at least one appropriate attention area and the at least one appropriate attention The appropriate attention sequence of one of the regions and the appropriate attention time percentage of one of the at least one suitable attention region; and storing the expert eye movement model in a first storage unit of the information processing device; wherein the expert eye movement model is It is created based on real-time calculation of the first eye movement data of at least one person with advanced knowledge. 如申請專利範圍第1項所述之眼動凝視之即時辨識方 法,其進一步具有一眼動凝視即時回饋方法,其包括以下步驟: 於儲存該專家眼動模型後,以該資訊處理裝置之該顯示單元呈現所述具有至少一定義之興趣區域之該預設畫面予一低先備知識者; 以該眼動感測模組之該感測單元獲取所述低先備知識者對該預設畫面進行回應之一第二眼動資料,並透過該眼動感測模組之該傳輸單元傳送該第二眼動資料到該資訊處理裝置; 以該資訊處理裝置之該運算單元執行該應用程式對該第二眼動資料進行一即時運算並將運算結果與該專家眼動模型進行一即時比對;以及 依該即時比對以該資訊處理裝置之該顯示單元對該低先備知識者進行一相應之眼球運動之一即時回饋與指導功能。The real-time recognition method for eye movement gaze as described in item 1 of the patent scope further includes a real-time feedback method for eye movement gaze, which includes the following steps: After storing the expert eye movement model, the display of the information processing device is used The unit presents the preset screen with at least one defined area of interest to a person with low prior knowledge; the person with low eye knowledge acquired by the sensing unit of the eye movement sensing module responds to the preset screen A second eye movement data, and transmits the second eye movement data to the information processing device through the transmission unit of the eye movement sensing module; the operation unit of the information processing device executes the application program to the second Perform an instant calculation on the eye movement data and perform an instant comparison with the expert eye movement model; and perform a corresponding eyeball on the low-preliminary knowledge by the display unit of the information processing device according to the instant comparison One of the functions of instant feedback and guidance. 如申請專利範圍第1項或第2項所述之眼動凝視之即時辨識方法,其中該應用程式能提供具有至少一定義之興趣區域之預設畫面予所述至少一高先備知識者或所述至少一低先備知識者之功能,且能於進行測試時同步進行該第一眼動資料或該第二眼動資料之讀取及後續處理。The real-time recognition method for eye movement gaze as described in item 1 or item 2 of the patent application scope, wherein the application can provide a preset screen with at least one defined area of interest to the at least one person with high prior knowledge or the at least one It is a function of those with low prior knowledge, and can simultaneously read and follow-up the first eye movement data or the second eye movement data during the test. 如申請專利範圍第1項或第2項所述之眼動凝視之即時辨識方法,其中該資訊處理裝置包括一桌上型電腦、一筆記型電腦或一手持裝置;該傳輸單元包括一有線傳輸單元或一無線傳輸單元;該眼動感測模組包括一頭套式眼動感測模組、一移動式眼動感測模組或一遙測式眼動感測模組。The real-time recognition method for eye movement gaze as described in item 1 or item 2 of the patent scope, wherein the information processing device includes a desktop computer, a notebook computer or a handheld device; the transmission unit includes a wired transmission A unit or a wireless transmission unit; the eye movement sensing module includes a head-set type eye movement sensing module, a mobile eye movement sensing module or a telemetry type eye movement sensing module. 如申請專利範圍第1項或第2項所述之眼動凝視之即時辨識方法,其中該預設畫面係選自由文字、靜態圖像、動態圖像或影片所組成之群組之一或其組合。The real-time recognition method for eye movement gaze as described in item 1 or item 2 of the patent application scope, wherein the preset image is selected from one of the group consisting of text, static image, dynamic image or video or combination. 如申請專利範圍第2項所述之眼動凝視之即時辨識方法,其中該即時回饋與指導功能係藉由選自由文字、圖像、語音、影片之停格或重複播放所組成之群組之一或其組合,俾以進行回饋與指導。The real-time recognition method for eye-tracking gaze as described in item 2 of the patent application scope, wherein the real-time feedback and guidance function is selected from the group consisting of pauses or repeated playback of text, images, voices, and videos One or a combination of them for feedback and guidance. 如申請專利範圍第1項或第2項所述之眼動凝視之即時辨識方法,其中該眼動感測模組進一步具有一第二儲存單元及一警示單元,該第二儲存單元係用以儲存一遺失率預設閥值,俾於該第一眼動資料或該第二眼動資料之一遺失率大於該遺失率預設閥值時能透過該警示單元提供一警示功能,且該第一儲存單元、該第二儲存單元包括一暫存器、一快取記憶體或一隨機存取記憶體。The real-time recognition method for eye movement gaze as described in item 1 or 2 of the patent application scope, wherein the eye movement sensing module further has a second storage unit and a warning unit, the second storage unit is used to store A preset threshold of loss rate, if one of the first eye movement data or the second eye movement data is greater than the preset threshold of loss rate, an alert function can be provided through the alert unit, and the first The storage unit and the second storage unit include a register, a cache memory, or a random access memory. 如申請專利範圍第2項所述之眼動凝視之即時辨識方法,該資訊處理裝置進一步提供一使用者身分辨識功能,以提供該使用者進行登錄及利用該眼動凝視即時回饋方法調整其關注習慣。According to the real-time recognition method for eye movement gaze as described in item 2 of the patent application scope, the information processing device further provides a user identification function to provide the user to log in and use the eye movement gaze real-time feedback method to adjust its attention habit. 如申請專利範圍第8項所述之眼動凝視之即時辨識方法,該使用者身分辨識功能包括一密碼保護方式或一生物辨識保護方式。According to the real-time identification method for eye movement gaze described in item 8 of the patent application scope, the user's personal identification function includes a password protection method or a biometrics protection method. 一種眼動凝視之即時辨識系統,其具有一資訊處理裝置及一眼動感測模組,其中該資訊處理裝置具有一運算單元且該運算單元係執行包括申請專利範圍第1至9項中任一項所述之眼動凝視之即時辨識方法以實現一眼動凝視之即時辨識程序。An instant recognition system for eye movement gaze, which has an information processing device and an eye movement sensing module, wherein the information processing device has an arithmetic unit and the arithmetic unit executes any one of items 1 to 9 including patent application The real-time identification method of the eye movement gaze can realize the real-time identification process of the one eye movement gaze.
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