TW201913554A - Prize awarding system for encouraging cross-shop betting of electronic game machine providing feedback to the player and having the effect of relatively increasing the business revenue of a shop owner - Google Patents

Prize awarding system for encouraging cross-shop betting of electronic game machine providing feedback to the player and having the effect of relatively increasing the business revenue of a shop owner Download PDF

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TW201913554A
TW201913554A TW106129881A TW106129881A TW201913554A TW 201913554 A TW201913554 A TW 201913554A TW 106129881 A TW106129881 A TW 106129881A TW 106129881 A TW106129881 A TW 106129881A TW 201913554 A TW201913554 A TW 201913554A
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player
computer
feedback
store
betting
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TW106129881A
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TWI648704B (en
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羅志宗
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天下數位科技股份有限公司
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Abstract

This invention relates to a prize awarding system for encouraging cross-shop betting of an electronic game machine. The prize awarding system includes at least two shop operating units; each of the shop operating units includes a first computer, a second computer, and a third computer; the first computer includes a player information verification unit and a guarantee deposit feedback program connected with a plurality of player terminal cabinets, and each of the player terminal cabinets is capable of displaying a player operation interface; the second computer is connected with at least one game machine, and is connected with the third computers of the other shop operating units through a network. The third computer includes an examination and verification unit; the player operation interface includes a player log-in bar, a main game bar, and a cross-shop game selection bar; the guarantee deposit feedback program is for setting a betting money range, and is capable of judging whether the total betting money of a player conforms to a feedback prize awarding qualification or not. If yes, display a feedback prize awarding menu on the player operation interface. The system has the effect of encouraging the player to increase the betting money, is capable of actually providing feedback to the player, and has the effect of relatively increasing the business revenue of a shop owner.

Description

電子遊戲機鼓勵跨店投注之給獎系統  Electronic game consoles encourage cross-store betting awards  

本發明係一種電子遊戲機鼓勵跨店投注之給獎系統,尤指玩家可同時分別在不同營業店家押注、開牌及結算,且提供回饋給獎,以鼓勵增加押注金額者。 The invention relates to an award-winning system for encouraging an inter-store bet by an electronic game machine, in particular, a player can simultaneously bet, open and settle in different business stores, and provide feedback to the prize to encourage the increase of the amount of the bet.

查,習知之電子遊戲如第1圖所示,係以一控制裝置10,係內建彩金回饋程序,並透過網路與各店家的網路裝置11連接,而該網路裝置11係與該店家的各遊戲機台12及螢幕13連接,如此,該控制裝置10即可提供透過各店家的網路裝置11同時取得所有店家的消費金額及各類型遊戲機台12的使用狀況,並將消費的一部份作為回饋彩金之用。而該彩金回饋程序乃係於該控制裝置10內設定至少一個彩金金額範圍,配合亂數抽取範圍中的一數值作為發放回饋彩金金額,由於該控制裝置10會依序取得各連線遊戲機台12的消費金額,故可將每筆消費金額經適當的計算後累計成累積消費金額,如目前累積消費金額已達發放回饋彩金金額,則此筆消費金額的遊戲機台12玩家即能獲得此份回饋彩金金額;藉由具有彩金回饋,來吸引玩家對遊戲增加押注額度。然而,上述之彩金回饋其實有下列缺點: As shown in Figure 1, the electronic game of the conventional electronic game is a control device 10, which is built-in with a color feedback program, and is connected to the network devices 11 of the stores through the network, and the network device 11 is connected with The game machine 12 and the screen 13 of the store are connected. Thus, the control device 10 can simultaneously acquire the amount of consumption of all stores and the usage status of each type of game machine 12 through the network device 11 of each store. Part of the consumption is used as a reward for the winnings. The bonus processing program is configured to set at least one color amount range in the control device 10, and use a value in the random number extraction range as the release credit amount, since the control device 10 sequentially obtains the connection lines. The amount of consumption of the game machine 12, so that each amount of consumption can be accumulated into a cumulative consumption amount after appropriate calculation. If the current accumulated consumption amount has reached the amount of the rewarded bonus, then the game machine 12 players of the consumption amount That is, the amount of the reward money can be obtained; by having the reward of the color, the player is attracted to increase the bet amount for the game. However, the above-mentioned bonus feedback actually has the following disadvantages:

1.欲達彩金回饋需要累積消費金額,亦即須累積許多玩家對遊戲之投注始能產生一彩金回饋,熟知該規則之玩家為增加能贏得彩金回饋之獎項,通常會長時間不投注,或僅小額對遊戲投注,只關心彩金回饋是否將達 發放標準,該彩金回饋之遊戲方式其實已對精於計算之玩家不再有增加投注之吸引力。 1. In order to achieve the bonus payment, you need to accumulate the amount of consumption, that is, you must accumulate a lot of players' bets on the game to generate a lot of rewards. Players who are familiar with the rules will not bet for a long time in order to increase the reward for winning the prize. , or only a small amount of betting on the game, only concerned about whether the bonus feedback will reach the standard of release, the game mode of the bonus feedback has no longer increased the attractiveness of the bet for players who are better at calculating.

2.跨店遊戲雖眾多,然而每一位玩家心理都有一到兩個自己喜歡的遊戲,與其說喜歡不如說是拿手或不拿手遊戲,而如果有自信且拿手的遊戲但發覺自己今天手氣不好,即可能結束遊戲,期待改天再試手氣而使店家營收下降,造成業者在經營上的壓力。 2. There are many cross-store games, but each player has one or two games that he likes. It is better to say that it is better to play or not to play games, but if you have confidence and skill, you will find that you are not playing today. Well, that is, the game may end, and I hope to try again in the next day to reduce the store revenue, causing pressure on the operators.

本發明主要目的係在於解決上述問題,而提供一種電子遊戲機鼓勵跨店投注之給獎系統,主要技術、目的為:係至少二店家營運單元利用網際網路連接,並分別使該些店家營運單元遊戲機之押注時間、開牌時間、結算時間同步,使玩家可同時分別對該些店家營運單元之遊戲機押注,且各該店家營運單元具有一押金回饋程序,該押金回饋程序設定有啟動回饋給獎之總押注額度範圍,並可統計每一玩家於押注時間內在各店家營運單元所投注的總押注額度,再依據總押注額度判斷是否啟動回饋給獎,若滿足啟動回饋給獎條件,則提供回饋給獎選單供玩家選擇一押注回饋方式,其回饋方式選項為押碼回饋、贏碼回饋、輸碼回饋及得碼回饋;藉由上述系統,進行實際回饋玩家,使玩家樂於提高押注額度,相對地提高店家營收之功效。 The main purpose of the present invention is to solve the above problems, and to provide an award-winning system for an electronic game machine to encourage cross-store betting. The main technology and purpose are: at least two store operation units use internet connection, and respectively operate the stores. The unit game machine's betting time, card opening time, and settlement time are synchronized, so that the player can bet on the game machines of the store operating units at the same time, and each of the store operating units has a deposit feedback program, and the deposit feedback program is set. There is a range of total bet amount to be given back to the prize, and the total bet amount bet placed by each player in each store operation unit during the betting time can be counted, and then according to the total bet amount, whether to initiate the feedback to the prize, if satisfied When the feedback condition is activated, the reward menu is provided for the player to select a bet feedback mode, and the feedback mode options are pledge feedback, win code feedback, code feedback and code feedback; and the actual feedback is provided by the above system. Players, players will be happy to increase the amount of bets, relatively improve the efficiency of store revenue.

根據本發明上述之目的,本發明提供一種電子遊戲機鼓勵跨店投注之給獎系統,其包含:至少二店家營運單元,各該店家營運單元包含一第一電腦、一第二電腦及一第三電腦;該第一電腦包含一玩家資訊驗證單元及一押金回饋程序,該第一電腦再連接複數玩家端機台;該第二電 腦連接該第一電腦,且該第二電腦再連接至少一遊戲機;該第三電腦連接該第一電腦,該第三電腦包含一核驗單元,該核驗單元檢驗各該遊戲機是否允許連接;該第二電腦藉由網際網路分別連接其他該些店家營運單元之第三電腦,且該第一電腦可在各該玩家端機台分別產生一玩家操作介面,該玩家操作介面包含一玩家登入欄、一主遊戲欄及跨店遊戲選擇欄;而該押金回饋程序設定一押注金額範圍,並可判斷玩家總押注額度是否符合回饋給獎資格,若符合資格則於該玩家操作介面顯示一回饋給獎選單,該回饋給獎選單包含一押碼回饋選擇欄、一贏碼回饋選擇欄、一輸碼回饋選擇欄及一得碼回饋選擇欄。 In accordance with the above objects of the present invention, the present invention provides an award-winning system for an electronic game machine that encourages cross-store betting, comprising: at least two store operations units, each of which includes a first computer, a second computer, and a first a third computer; the first computer includes a player information verification unit and a deposit feedback program, the first computer is connected to a plurality of player terminals; the second computer is connected to the first computer, and the second computer is connected to at least one a gaming machine; the third computer is connected to the first computer, the third computer includes a verification unit, and the verification unit checks whether each of the gaming machines allows connection; the second computer is connected to other stores by the Internet. a third computer of the unit, and the first computer can generate a player operation interface at each of the player end machines, the player operation interface includes a player login bar, a main game bar and an inter-store game selection bar; and the deposit The feedback program sets a range of bet amount, and can determine whether the total bet amount of the player is eligible for the reward, and if it is qualified, the player operates. The face display is fed back to the prize menu, and the feedback to the prize list includes a charge code feedback selection field, a win code feedback selection field, a code return feedback selection column and a code return selection column.

在本發明一實施例中,其中,該押金回饋程序設有回饋之權重比例,該回饋給獎選單之選項分別乘以權重比例計分,該押碼回饋之權重比例為大於零且小於或等於千分之五,該贏碼回饋之權重比例為大於零且小於或等於千分之十二,該輸碼回饋之權重比例為大於零且小於或等於千分之十二,該得碼回饋之權重比例為大於零且小於或等於千分之十二。 In an embodiment of the present invention, the deposit feedback program is provided with a weighting ratio of the feedback, and the option of feeding back the reward menu is multiplied by a weight ratio, and the weight ratio of the charging code feedback is greater than zero and less than or equal to Five thousandths, the weight ratio of the win code feedback is greater than zero and less than or equal to twelve thousandths, and the weight ratio of the code feed feedback is greater than zero and less than or equal to twelve thousandths. The weight ratio is greater than zero and less than or equal to twelve thousandths.

在本發明一實施例中,其中,該第三電腦分別接收遠端其他店家營運單元之遊戲機的遊戲進行資訊,並提供予該第一電腦之玩家端機台玩家操作介面的跨店遊戲選擇欄。 In an embodiment of the invention, the third computer respectively receives the game progress information of the game machine of the other store operating unit of the remote end, and provides the cross-store game selection of the player interface operation interface of the first computer to the player of the first computer. column.

在本發明一實施例中,其中,該遊戲進行資訊包括各該店家營運單元遊戲機之押注時間、開牌時間、結算時間及開牌結果。 In an embodiment of the present invention, the game progress information includes a betting time, a card opening time, a settlement time, and a card opening result of each of the store operating unit game machines.

在本發明一實施例中,其中,該些遊戲機之押注時間、開牌時間、結算時間呈同步一致。 In an embodiment of the invention, the betting time, the card opening time, and the settlement time of the game machines are synchronized.

在本發明一實施例中,其中,該押金回饋程序可統計算出該 玩家同一場次於該些店家營運單元之總押注額度。 In an embodiment of the invention, the deposit feedback program can statistically calculate the total bet amount of the player in the same business operation unit of the store.

在本發明一實施例中,其中,該遊戲機包含一顯示裝置、一輸入裝置及一遙控裝置,該顯示裝置分別產生該玩家操作介面。 In an embodiment of the invention, the game machine includes a display device, an input device, and a remote control device, and the display device respectively generates the player operation interface.

藉由上述系統,具有鼓勵玩家提高投注額之功效,並實際回饋玩家,相對地提高店家營收之功效。 With the above system, it has the effect of encouraging the player to increase the amount of the bet, and actually rewards the player, and relatively improves the effect of the store's revenue.

〔習知〕  [study]  

10‧‧‧控制裝置 10‧‧‧Control device

11‧‧‧網路裝置 11‧‧‧Network devices

12‧‧‧遊戲機台 12‧‧‧Game machine

13‧‧‧螢幕 13‧‧‧Screen

〔本創作〕  [this creation]  

20‧‧‧店家營運單元 20‧‧‧Store operation unit

21‧‧‧第一電腦 21‧‧‧First computer

211‧‧‧玩家資訊驗證單元 211‧‧‧ Player Information Verification Unit

212‧‧‧押金回饋程序 212‧‧‧ deposit feedback procedure

22‧‧‧第二電腦 22‧‧‧Second computer

23‧‧‧第三電腦 23‧‧‧ Third computer

231‧‧‧核驗單元 231‧‧‧ verification unit

24‧‧‧玩家端機台 24‧‧‧ Player end machine

241‧‧‧顯示裝置 241‧‧‧Display device

242‧‧‧輸入裝置 242‧‧‧ Input device

243‧‧‧遙控裝置 243‧‧‧Remote control

25‧‧‧遊戲機 25‧‧‧game machine

30‧‧‧玩家操作介面 30‧‧‧ Player interface

31‧‧‧玩家登入欄 31‧‧‧ Player login page

32‧‧‧主遊戲欄 32‧‧‧Main game bar

33‧‧‧跨店遊戲選擇欄 33‧‧‧cross store game selection bar

40‧‧‧回饋給獎選單 40‧‧‧Feed back to the prize menu

41‧‧‧押碼回饋 41‧‧‧ 押 code feedback

42‧‧‧贏碼回饋 42‧‧‧Winning code feedback

43‧‧‧輸碼回饋 43‧‧‧Signal feedback

44‧‧‧得碼回饋 44‧‧‧ Code back

50、51、52、53、54、55、56‧‧‧步驟 50, 51, 52, 53, 54, 55, 56 ‧ ‧ steps

第1圖,係習知之系統架構圖 Figure 1, is a system diagram of the conventional system

第2圖,係本發明之系統架構圖 Figure 2 is a system architecture diagram of the present invention

第3圖,係本發明遊戲機之構造方塊示意圖 Figure 3 is a block diagram showing the construction of the game machine of the present invention.

第4圖,係本發明玩家操作介面之方塊示意圖 Figure 4 is a block diagram of the player operating interface of the present invention.

第5圖,係本發明回饋給獎選單之方塊示意圖 Figure 5 is a block diagram of the present invention fed back to the prize menu

第6圖,係本發明玩家登錄步驟之流程圖 Figure 6 is a flow chart of the player login step of the present invention.

為使 貴審查委員對本發明有更進一步瞭解,茲舉一較佳實施例並配合圖式,詳述如後: In order to make the present invention more familiar with the present invention, a preferred embodiment will be described in conjunction with the drawings, as follows:

請參閱第2至6圖所示,本發明提供一種電子遊戲機鼓勵跨店投注之給獎系統,其包含:至少二店家營運單元20,各該店家營運單元20包含一第一電腦21、一第二電腦22及一第三電腦23;該第一電腦21包含一玩家資訊驗證單元211及一押金回饋程序212,該第一電腦21再連接複數玩家端機台24;而該玩家端機台24包含一顯示裝置241、一輸入裝置242及一遙控裝置243;該第二電腦22連接該第一電腦21,且該第二電腦22再連接至少一遊戲機25;該第三電腦23連接該第一電腦21,該第三電腦23包含一核驗單元 231,該核驗單元231檢驗各該遊戲機25是否允許連接;該第二電腦22藉由網際網路分別連接其他該些店家營運單元20之第三電腦23,且該第一電腦21可在各該玩家端機台24之顯示裝置241分別產生一玩家操作介面30,該玩家操作介面30包含一玩家登入欄31、一主遊戲欄32及跨店遊戲選擇欄33;而該押金回饋程序212設定一押注金額範圍,並可判斷玩家總押注額度是否符合回饋給獎資格,若符合資格則於該玩家操作介面30顯示一回饋給獎選單40,該回饋給獎選單40包含一押碼回饋41選擇欄、一贏碼回饋42選擇欄、一輸碼回饋43選擇欄及一得碼回饋44選擇欄;藉由上述系統,玩家提高押注額度可得到實質回饋,具有鼓勵押注之效果,相對地提高店家營收之功效。 Referring to Figures 2 to 6, the present invention provides an award-winning system for an electronic game machine that encourages cross-store betting, comprising: at least two store operating units 20, each of the store operating units 20 including a first computer 21, a second computer 22 and a third computer 23; the first computer 21 includes a player information verification unit 211 and a deposit feedback program 212, the first computer 21 is connected to a plurality of player machines 24; and the player machine 24 includes a display device 241, an input device 242, and a remote control device 243; the second computer 22 is connected to the first computer 21, and the second computer 22 is connected to at least one game machine 25; the third computer 23 is connected to the second computer 23 The first computer 21 includes a verification unit 231. The verification unit 231 checks whether each of the game machines 25 is allowed to connect. The second computer 22 connects to other store operation units 20 via the Internet. The third computer 23, and the first computer 21 can generate a player operation interface 30 on each of the display devices 241 of the player terminal 24, the player operation interface 30 includes a player login field 31, a main game bar 32, and Cross-store game selection The deposit feedback program 212 sets a bet amount range, and can determine whether the player's total bet amount is eligible for the reward, and if the qualification is met, the player operation interface 30 displays a feedback to the prize menu 40. The feedback to the prize menu 40 includes a charge code feedback 41 selection field, a win code feedback 42 selection field, a code return feedback 43 selection field, and a code feedback 44 selection field; by the above system, the player can increase the bet amount. Get substantial feedback, have the effect of encouraging bets, and relatively improve the efficiency of store revenue.

上述之實施例之組成、作用,細節說明如下:請再參閱第2至6圖所示,每一店家營運單元20之第二電腦22透過網路分別與其他該些店家營運單元20之第三電腦23連接,並藉由各該第三電腦23之核驗單元231檢驗各該第二電腦22之遊戲機25之通訊協定是否相符,並決定是否允許連接,或藉驗證碼以避免非符合通訊協定之連接;各該第三電腦23經核驗後確認為相符之通訊協定連接,分別接收遠端其他店家營運單元20之遊戲機25的遊戲進行資訊,並提供予該第一電腦21;換言之,即各該第三電腦23分別具有複製傳輸其他該些店家營運單元20之遊戲機25的遊戲進行資訊,以及避免非符合通訊協定連接之功效;玩家透過該輸入裝置242或遙控裝置243傳輸該玩家帳號、密碼至第一電腦21之玩家資訊驗證單元211進行會員驗證登錄,較佳的是,該輸入裝置242可為按鈕、鍵盤,該遙控裝置243可為手持式電子通訊裝置,例如:手機、平板.....等以藍芽連接該玩家端機台24;請 配合參閱第6圖所示,該係為玩家登錄步驟流程圖:係在開始連線50後,該玩家操作介面30之玩家登入欄31輸入連線帳號、密碼,該玩家操作介面30並傳輸連線帳號、密碼51至該玩家資訊驗證單元211,該玩家資訊驗證單元211檢查帳號、密碼52,若帳號、密碼錯誤則切斷連線53;反之若正確,則該第一電腦21將本店家第二電腦之遊戲進行資訊傳送至該些玩家操作介面30之主遊戲欄32以及傳送其他該些店家營運單元20之遊戲進行資訊54至該些玩家操作介面30之跨店遊戲選擇欄33;該遊戲進行資訊包括各該店家營運單元20遊戲機25之押注時間、開牌時間、結算時間及開牌結果,且該些遊戲機25之押注時間、開牌時間、結算時間呈同步一致,即各該店家營運單元20之遊戲押注無時間差,各該店家營運單元20所有之遊戲機25同時開新場次、同時押注、同時開牌及同時結算;接著,該些玩家端機台24檢查該店家營運單元20之遊戲機25是否為新場次55,若否,則繼續等待,若是,則遊戲開始56;藉此,各該店家營運單元20之玩家端機台24之顯示裝置241可同時顯示全部店家營運單元20之遊戲機25遊戲進行資訊,包含有是否有新場次、是否為可押注時間、是否為開牌遊戲進行時間、開牌結果及結算,使其中一店家營運單元20之玩家端機台24有其他該些店家營運單元20之遊戲進行資訊。再者,若不同店家營運單元20之遊戲機25具有相同一套之遊戲,且該遊戲須搭配一物理開答裝置做為開牌結果,則該物理開答裝置之開牌結果可同時分享傳送至其他具有該套遊戲之店家營運單元20做為其他相同遊戲機25之開牌結果,因此,該些店家營運單元20相同遊戲之遊戲機25只需求一物理開答裝置,而其開牌結果可利用在該第二電腦22設置一視訊裝置傳送至各該店家營運單元20之第三電腦23,而能具有公平公正的開 牌結果,並達到節省運作成本之功效;接著,玩家可於該玩家操作介面30中之主遊戲欄32進行押注,並於押注後於該跨店遊戲選擇欄33選擇跨店進行投注;如此一來,玩家在每一場次遊戲開始時可對該店家營運單元20之遊戲機25押注及對其他該些店家營運單元20之遊戲機25進行押注,而該押金回饋程序212可統計算出該玩家此場次對該些店家營運單元20之總押注額度;而該押注時間可為顯示倒數秒數,玩家即可透過該玩家操作介面30之跨店遊戲選擇欄33,在押注時間內選擇其他店家營運單元20中之遊戲機25進行遊戲,被選擇之店家營運單元20之遊戲機25則切換顯示在該主遊戲欄32,以供玩家進行選擇押注,較佳的是,該些店家營運單元20之遊戲機25可以是相同或不相同型態遊戲提供玩家自由選擇;且在該押注時間結束後,該些遊戲機25處於開牌時間或結算時間狀態時不得進行押注;由於玩家可與不同店家營運單元20連線,因此,玩家可於各該店家營運單元20同時進行遊戲押注,達到增加店家營收之效果。再者,該押金回饋程序212設定可啟動玩家回饋給獎之押注金額範圍,舉例來說:若回饋金額範圍設定為等於或大於5,000分,在每一新場次遊戲之押注時間內,該玩家在遊戲之總押注總額度超過5,000分時,則可啟動玩家回饋給獎,當符合回饋資格時,該玩家操作介面30跳出該回饋給獎選單40供玩家選擇一押注回饋方式,該押金回饋程序212設有回饋之權重比例,且各該店家營運單元20分別可自行設定權重比例,該押碼回饋41之權重比例為大於零或小於等於千分之五,該贏碼回饋42之權重比例為大於零或小於等於千分之十二,該輸碼回饋43之權重比例為大於零或小於等於千分之十二,該得碼回饋44之權重比例為大於零或小於等於千分之十二;若玩家選擇該押碼回饋41選擇欄,係對該 玩家之總押注額度乘上大於零或小於等於千分之五回饋;若選擇該贏碼回饋42選擇欄,係對該玩家之總贏碼額度再乘大於零或小於等於千分之十二回饋;若選擇該輸碼回饋43選擇欄,係對該玩家之總輸碼額度乘上大於零或小於等於千分之十二回饋;若選擇該得碼回饋44選擇欄,係對該玩家總押注額度扣除總輸碼額度(即實際贏分)再乘大於零或小於等於千分之十二回饋;並在押注時間結束後,該些遊戲機25可同時進行開牌,除根據該遊戲機25開牌之結果結算該玩家得分,再依據上述該玩家選擇之押注回饋方式結算得分予以回饋該玩家;是以,玩家在進行遊戲押注時,如自覺手氣正旺,則可選擇該贏碼回饋42或得碼回饋44,係對所贏得成績再加分;而玩家如對自己運氣沒信心,則可選擇該輸碼回饋43來降低輸碼額度;而趨於保守之玩家,則可選擇該押碼回饋41,來進行實際回饋,如此一來,可鼓勵玩家提高投注額,並可同時對不同店家投注分攤風險,且不須觀望、等待各該遊戲機25連線累計彩金而有實質回饋之功效。 The details of the composition and function of the above embodiments are as follows: Please refer to Figures 2 to 6 again, the second computer 22 of each store operating unit 20 and the third of the other store operating units 20 through the network respectively. The computer 23 is connected, and the verification protocol of the game machine 25 of each of the second computers 22 is checked by each verification unit 231 of the third computer 23, and whether the connection is allowed or the verification code is used to avoid non-compliant communication protocols. Each of the third computers 23 is verified as a matching communication protocol connection, and receives the game progress information of the game machine 25 of the other store operating unit 20 at the remote end, and provides the game information to the first computer 21; in other words, Each of the third computers 23 has game play information for copying and transmitting the game machines 25 of the other store operating units 20, and avoids the effect of non-compliant communication protocol connections; the player transmits the player account through the input device 242 or the remote control device 243. The player information verification unit 211 of the password to the first computer 21 performs the member verification login. Preferably, the input device 242 can be a button and a keyboard. The device 243 can be a handheld electronic communication device, such as a mobile phone, a tablet, etc., connected to the player terminal 24 by Bluetooth; please refer to FIG. 6 for the player login step flow chart: After the connection 50 is started, the player operates the login field 31 of the player interface 30 to input the connection account number and password. The player operates the interface 30 and transmits the connection account number and password 51 to the player information verification unit 211. The player information verification is performed. The unit 211 checks the account number and the password 52. If the account number and the password are incorrect, the connection 53 is disconnected; if the answer is correct, the first computer 21 transmits the game information of the second computer of the store to the owner of the player operation interface 30. The game bar 32 and the game play information 54 of the other store operating units 20 are sent to the inter-store game selection field 33 of the player operation interfaces 30; the game progress information includes the betting time of each of the store operating units 20 The card opening time, the settlement time, and the card opening result, and the betting time, the card opening time, and the settlement time of the game machines 25 are synchronized, that is, the game betting time of each of the store operating units 20 has no time. Poorly, all the gaming machines 25 of the store operating unit 20 simultaneously open new games, simultaneously bet, simultaneously open and simultaneously settle; then, the player terminals 24 check whether the gaming machine 25 of the store operating unit 20 is The new game 55, if not, continues to wait, and if so, the game starts 56; thereby, the display device 241 of the player terminal 24 of each store operating unit 20 can simultaneously display the game machine 25 games of all the store operating units 20. Conducting information, including whether there is a new session, whether it is a bet time, whether it is time for the card game, the result of the card opening, and settlement, so that the player terminal 24 of one of the store operating units 20 has other stores operating. The game of unit 20 carries out information. Moreover, if the game machine 25 of the different store operating unit 20 has the same set of games, and the game has to be combined with a physical open answering device as the result of the card opening, the card opening result of the physical open answering device can be shared and transmitted at the same time. As for the other card game operating units 20 having the set of games as the result of the opening of the other game machines 25, the game machines 25 of the same game operating unit 20 only need a physical answering device, and the result of the card opening The second computer 23 can be used to provide a video device to the third computer 23 of each store operating unit 20, and can have a fair and unbiased card opening result, and achieve the effect of saving operating costs; then, the player can The main game bar 32 in the player operation interface 30 performs a bet, and after the bet, selects an inter-store bet in the inter-store game selection field 33; thus, the player can operate the store at the beginning of each game. The game machine 25 of the unit 20 bets and bets the game machines 25 of the other store operating units 20, and the deposit feedback program 212 can statistically calculate the player's operation for the stores. The total bet amount of the yuan 20; and the bet time can be the countdown seconds, the player can select the game in the other store operation unit 20 during the bet time through the cross-store game selection column 33 of the player operation interface 30. The game machine 25 performs a game, and the game machine 25 of the selected store operation unit 20 switches to be displayed on the main game bar 32 for the player to make a selective bet. Preferably, the game machine 25 of the store operation unit 20 can The game of the same or different type provides the player with free choice; and after the end of the bet time, the game machines 25 are not allowed to bet when the card is in the card opening time or the settlement time state; since the player can work with different store operating units 20 The connection is made, therefore, the player can simultaneously make a game bet at each store operation unit 20 to increase the effect of the store revenue. Furthermore, the deposit feedback program 212 sets a range of wagers that can be activated by the player to give back the prize. For example, if the reward amount range is set to be equal to or greater than 5,000 points, in the bet time of each new game, When the total amount of the game's total bet exceeds 5,000 points, the player may be activated to give back the prize. When the reward is eligible, the player's operation interface 30 jumps out of the feedback to the prize menu 40 for the player to select a bet feedback mode. The deposit feedback program 212 has a weight ratio of feedback, and each of the store operating units 20 can set a weight ratio by itself, and the weight ratio of the charge code feedback 41 is greater than zero or less than or equal to five thousandths, and the win code feedback 42 The weight ratio is greater than zero or less than or equal to twelve thousandths, and the weight ratio of the code feedback 43 is greater than zero or less than or equal to twelve thousandths, and the weight ratio of the code feedback 44 is greater than zero or less than or equal to thousands. If the player selects the pledge code to return to the 41 selection field, the player's total bet amount is multiplied by more than zero or less than or equal to five thousandths of feedback; if the winner wins the feedback 42 In the column, the player's total winning code amount is multiplied by more than zero or less than or equal to 12 thousandths of feedback; if the code input feedback 43 selection column is selected, the total transmission amount of the player is multiplied by greater than zero or less than Equivalent to 12 points of feedback; if you choose the code return 44 selection column, the player's total bet amount is deducted from the total credit amount (ie, the actual win score) and multiplied by more than zero or less than or equal to 12 thousand feedback. And after the end of the betting time, the gaming machines 25 can simultaneously open the cards, except that the player scores are settled according to the result of the card game 25 opening, and then the score is returned according to the player's selected betting feedback mode. The player; that is, when the player is betting on the game, if the voluntarily is lucky, the player can select the winning code feedback 42 or the code feedback 44, and add points to the winning score; and the player has no confidence in his luck. , the code feedback feedback 43 can be selected to reduce the code amount; and the player who tends to be conservative can select the code back feedback 41 to perform the actual feedback, thereby encouraging the player to increase the bet amount, and simultaneously Casting to different stores Note that the risk is shared, and there is no need to wait and see, waiting for each game machine 25 to connect the accumulated lottery and have the effect of substantial feedback.

由上述可知,本發明具有下列功效、優點: As can be seen from the above, the present invention has the following effects and advantages:

1.回饋給獎不必累計許多玩家之消費金額,造成玩家於大部分時間觀望及等待到達彩金回饋額度;而本發明只針對該玩家在該新一場次遊戲時,其總押注額度達到回饋給獎範圍,則進行實際回饋,有鼓勵玩家提高投注額之功效。 1. Rewarding the prize does not have to accumulate the amount of consumption of many players, causing the player to wait and wait for the majority of the time to reach the lottery rebate amount; and the present invention only targets the player in the new game, the total bet amount reaches the feedback. For the award range, the actual feedback will be given to encourage the player to increase the amount of the bet.

2.玩家可在同一場次之押注時間內分別於該些店家營運單元20選擇遊戲押注,藉由不同店家相同類型遊戲之不同開牌結果可分攤該玩家投注風險,如此可提高該玩家押注意願,同樣地提高店家營收之功效。 2. The player can select a game bet in the store operation unit 20 during the betting time of the same game, and the player's betting risk can be shared by different card opening results of the same type of game in different stores, so that the player can be increased. It is hoped that the effect of the store's revenue will be improved in the same way.

3.該店家營運單元20可隨各地習慣及玩家接受度自行設定回饋之權重比 例,玩家可選擇喜歡之店家營運單元20進行押注消費,而有吸引不同玩家之功效。 3. The store operation unit 20 can set the weight ratio of the feedback according to the habits and player acceptance of the place, and the player can select the favorite store operation unit 20 to perform bet consumption, and has the effect of attracting different players.

以上所述實施例僅是為充分說明本發明而所舉的較佳的實施例,並非用以侷限本發明之特徵,舉凡利用本發明相關之技術手段、創設原理之再創作,仍屬本發明等效結構創意範疇。 The above-mentioned embodiments are merely preferred embodiments for the purpose of fully illustrating the present invention, and are not intended to limit the features of the present invention. The re-creation of the technical means and the creation principle of the present invention is still the present invention. The equivalent structure of the creative category.

Claims (7)

一種電子遊戲機鼓勵跨店投注之給獎系統,其包含:至少二店家營運單元,各該店家營運單元包含一第一電腦、一第二電腦及一第三電腦;該第一電腦包含一玩家資訊驗證單元及一押金回饋程序,該第一電腦再連接複數玩家端機台;該第二電腦連接該第一電腦,且該第二電腦再連接至少一遊戲機;該第三電腦連接該第一電腦,該第三電腦包含一核驗單元,該核驗單元檢驗各該遊戲機是否允許連接;該第二電腦藉由網際網路分別連接其他該些店家營運單元之第三電腦,且該第一電腦可在各該玩家端機台分別產生一玩家操作介面,該玩家操作介面包含一玩家登入欄、一主遊戲欄及跨店遊戲選擇欄;而該押金回饋程序設定一押注金額範圍,並可判斷玩家總押注額度是否符合回饋給獎資格,若符合資格則於該玩家操作介面顯示一回饋給獎選單,該回饋給獎選單包含一押碼回饋選擇欄、一贏碼回饋選擇欄、一輸碼回饋選擇欄及一得碼回饋選擇欄。  An electronic game machine encourages a multi-store betting awarding system, comprising: at least two store operating units, each of the store operating units comprising a first computer, a second computer and a third computer; the first computer comprises a player The information verification unit and a deposit feedback program, the first computer is connected to a plurality of player terminals; the second computer is connected to the first computer, and the second computer is connected to at least one game machine; the third computer is connected to the first computer a computer comprising a verification unit, the verification unit checking whether each of the game machines is allowed to connect; the second computer is connected to a third computer of the other store operation units by the internet, and the first computer The computer may respectively generate a player operation interface at each of the player end machines, the player operation interface includes a player login field, a main game bar and an inter-store game selection field; and the deposit feedback program sets a bet amount range, and It can be judged whether the total bet amount of the player is eligible for the reward, and if it is qualified, the player's operation interface displays a feedback to the prize menu, and the reward is given to the prize. It comprises a single charge code selection field feedback, a feedback win code selection field, a reserved code input selection field selection field and reserved code gains.   如請求項1之電子遊戲機鼓勵跨店投注之給獎系統,其中,該押金回饋程序設有回饋之權重比例,該回饋給獎選單之選項分別乘以權重比例計分,該押碼回饋之權重比例為大於零且小於或等於千分之五,該贏碼回饋之權重比例為大於零且小於或等於千分之十二,該輸碼回饋之權重比例為大於零且小於或等於千分之十二,該得碼回饋之權重比例為大於零且小於或等於千分之十二。  The electronic game machine of claim 1 encourages an award-winning system for cross-store betting, wherein the deposit feedback program has a weighting ratio of feedback, and the option of giving back to the prize menu is multiplied by a weight ratio, and the charge code is fed back. The weight ratio is greater than zero and less than or equal to five thousandths. The weight ratio of the win code feedback is greater than zero and less than or equal to twelve thousandths. The weight ratio of the code feedback is greater than zero and less than or equal to thousands. Twelve, the weight ratio of the coded feedback is greater than zero and less than or equal to twelve thousandths.   該第三電腦分別接收遠端其他店家營運單元之遊戲機的遊戲進行資訊,並提供予該第一電腦之玩家端機台玩家操作介面的跨店遊戲選擇欄。  The third computer respectively receives the game progress information of the game machine of the other store operating unit of the remote end, and provides the cross-store game selection column of the player interface operation interface of the player of the first computer.   如請求項3之電子遊戲機鼓勵跨店投注之給獎系統,其中,該遊戲進行資訊包括各該店家營運單元遊戲機之押注時間、開牌時間、結算時間及開牌結果。  The electronic game machine of claim 3 encourages a multi-store betting awarding system, wherein the game progress information includes a betting time, a card opening time, a settlement time, and a card opening result of each of the store operating units.   如請求項4之電子遊戲機鼓勵跨店投注之給獎系統,其中,該些遊戲機之 押注時間、開牌時間、結算時間呈同步一致。  The electronic game machine of claim 4 encourages the awarding system for cross-store betting, wherein the betting time, card opening time, and settlement time of the gaming machines are synchronized.   如請求項1之電子遊戲機鼓勵跨店投注之給獎系統,其中,該押金回饋程序可統計算出該玩家同一場次於該些店家營運單元之總押注額度。  The electronic game machine of claim 1 encourages the award-winning system for cross-store betting, wherein the deposit feedback program can calculate the total bet amount of the player's same session at the store operating units.   如請求項1之電子遊戲機鼓勵跨店投注之給獎系統,其中,該遊戲機包含一顯示裝置、一輸入裝置及一遙控裝置,該顯示裝置分別產生該玩家操作介面。  The electronic game machine of claim 1 encourages an award-winning system for cross-store betting, wherein the gaming machine includes a display device, an input device, and a remote control device, the display device respectively generating the player operation interface.  
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