TW201808411A - Improved mahjong tile structure capable of providing the fun of real mahjong tiles during computer games - Google Patents
Improved mahjong tile structure capable of providing the fun of real mahjong tiles during computer games Download PDFInfo
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Abstract
Description
本發明係一種麻將牌結構改良,尤指一種內部具有磁鐵及感應晶片之麻將牌者。 The invention relates to an improved structure of a mahjong card, in particular to a mahjong card player with a magnet and an induction chip inside.
按,習知之坊間麻將遊戲,主要分為兩種遊戲進行之型態;其一為實體麻將牌,該麻將牌係一塑料立體形,其底面印刷或蝕刻具有該麻將牌之花樣數值,該麻將遊戲之樂趣在於由玩家於牌桌上先將所有麻將牌洗牌、堆疊為遊戲之準備,各個玩家再由其中取所需牌數進行遊戲;其二為虛擬麻將牌,坊間各式各樣的遊戲單機以及線上遊戲軟體,利用螢幕來顯示遊戲之進行過程,玩家藉鍵盤、按鈕或操作介面操控進行遊戲,內容除了原本麻將遊戲規則玩法之外,還會利用許多聲光效果來增加遊戲時的樂趣;然而,上述之兩種遊戲進行之型態,其實有下列缺點: According to the knowledge, the Mahjong game in the field of knowledge is mainly divided into two types of game play; one is a physical Mahjong card, the Mahjong card is a plastic three-dimensional shape, and the bottom surface is printed or etched with the pattern value of the Mahjong card, and the Mahjong The fun of the game is that the player first shuffles and stacks all the Mahjong cards at the poker table to prepare for the game, and then each player takes the required number of cards to play the game; the second is the virtual Mahjong card. The game stand-alone and online game software use the screen to display the progress of the game. Players use the keyboard, buttons, or operation interface to control the game. In addition to the original rules of Mahjong game, the content will also use many sound and light effects to increase the game's performance. Fun; however, the two types of games mentioned above actually have the following disadvantages:
1.麻將牌直接被玩家接觸,有心於遊戲中舞弊之玩家即能利用洗牌、取牌間換牌、未照順序取牌等作弊手段或接觸麻將牌同時刻意留有記號,牌桌上之玩家各懷鬼胎並有所猜疑,遊戲固然有其樂趣,惟遊戲進行之公正、公平難免遭受質疑。 1. Mahjong cards are directly contacted by players. Players who are interested in fraud in the game can use cheating methods such as shuffling, changing cards between cards, or taking cards out of order, or contact the Mahjong cards while leaving a mark on the table. Players have their own fears and suspicions. Although the game is fun, the fairness and fairness of the game will inevitably be questioned.
2.虛擬麻將牌雖可避免玩家接觸,實已失去實體麻將之真實感,且麻將遊戲之最大樂趣在於玩家於遊戲進行前所完成排列、堆疊、取牌順序;而虛擬麻將遊戲由軟體控制給牌,剝奪了玩家於遊戲中原可由預期之牌序來取牌之刺激,而破壞玩家遊戲興致,因此,遊戲之麻將牌實有待改善之空間。 2. Although virtual Mahjong tiles can avoid player contact, they have lost the real sense of physical Mahjong, and the biggest fun of Mahjong game is the order in which players finish arranging, stacking and picking cards before the game is played; while the virtual Mahjong game is controlled by software. Cards, depriving players of the game in the original card sequence can be expected to take the card to stimulate, and destroy the player's interest in the game, therefore, the game's Mahjong cards need to be improved.
有鑑於上述習知之問題與缺失,本發明人乃積極研究開發,並以從事於此行業累積之多年經驗,經由不斷試作及修改,而提供一種麻將牌結構改良;本發明之主要目的,係藉由麻將牌內設有磁鐵、感應晶片, 提供以磁力吸附方式隨機選取麻將牌,並可將之位移取出以進行遊戲,該感應晶片提供感應器讀取,俾利電腦遊戲判別該麻將牌之花樣數值,達到避免人員接觸、維護遊戲公平、公正之功效。 In view of the problems and deficiencies of the above-mentioned knowledge, the present inventor is actively researching and developing, and based on the years of experience accumulated in this industry, through continuous trial-and-error and modification, to provide a structural improvement of Mahjong tiles; There are magnets and induction chips in the Mahjong card. Provides magnetic picking to randomly select Mahjong tiles and remove them for game play. The sensor chip provides sensor reading to facilitate computer games to determine the value of the Mahjong tiles to avoid personnel contact and maintain fairness in the game. The power of justice.
〔本發明〕 〔this invention〕
100‧‧‧麻將牌 100‧‧‧ Mahjong
10‧‧‧牌本體 10‧‧‧ card body
11‧‧‧條肋 11‧‧‧ ribs
12‧‧‧晶片槽 12‧‧‧wafer slot
13‧‧‧缺口 13‧‧‧ gap
14‧‧‧套接柱 14‧‧‧ socket post
15‧‧‧邊槽 15‧‧‧Side Groove
16‧‧‧牌面槽 16‧‧‧ card slot
17‧‧‧側凹槽 17‧‧‧Side groove
20‧‧‧蓋體 20‧‧‧ Cover
21‧‧‧套合孔 21‧‧‧ fitting hole
22‧‧‧容置槽 22‧‧‧ Receiving slot
23‧‧‧側槽 23‧‧‧Side groove
24‧‧‧下凸緣 24‧‧‧ lower flange
25‧‧‧壓制片 25‧‧‧Pressed
30‧‧‧磁鐵 30‧‧‧ Magnet
40‧‧‧感應晶片 40‧‧‧ sensor chip
41‧‧‧保護套 41‧‧‧ protective cover
50‧‧‧透明板 50‧‧‧Transparent board
51‧‧‧凸塊 51‧‧‧ bump
60‧‧‧滾筒 60‧‧‧Roller
61‧‧‧貫孔 61‧‧‧through hole
62‧‧‧磁鐵組件 62‧‧‧Magnet assembly
63‧‧‧進牌機構 63‧‧‧Incoming agency
64‧‧‧擋板 64‧‧‧ bezel
65‧‧‧輸送帶 65‧‧‧ conveyor belt
第1圖,係本發明之立體分解圖 Figure 1 is an exploded perspective view of the present invention
第2圖,係本發明之底視立體分解圖 Figure 2 is a bottom perspective exploded view of the present invention
第3圖,係本發明之底視立體圖 Figure 3 is a bottom perspective view of the present invention
第4圖,係本發明整體之剖視圖 FIG. 4 is a cross-sectional view of the present invention as a whole
第5圖,係本發明置於滾筒之正視剖視圖 FIG. 5 is a front sectional view of the present invention placed on a drum
第6圖,係本發明置於滾筒之俯視剖視圖 FIG. 6 is a top sectional view of the present invention placed on a drum
為使 貴審查委員對本發明有更進一步瞭解,茲舉一較佳實施例並配合圖式,詳述如後:請參閱第1至4圖,一種麻將牌100結構改良,其包含:一長方形牌本體10,佈設有格狀之條肋11,該牌本體10內任一側設有一具有缺口13之晶片槽12,其頂面凸設複數根套接柱14,且其頂部周緣設有一邊槽15,該牌本體10底面設有一牌面槽16,該牌面槽16內周圍佈設複數個側凹槽17;一對應該牌本體10之蓋體20,其底面設有複數個對應該套接柱14之套合孔21以及中央設有一相同該蓋體20長軸方向之容置槽22,該容置槽22短向兩側分別設有一側槽23,且該蓋體20底部周緣設有一對應該邊槽15之下凸緣24,且其側邊凸設一對應該缺口13之壓制片25;一磁鐵30,嵌設於該容置槽內,且上、下方向為其磁極方向;一感應晶片40,其外部套設一保護套41,並置入該晶片槽12中;及一透明板50,其表面設有麻將花樣數值,其板體邊緣設有複數個對應該側凹槽17之凸塊51,使該透明板50嵌設於該牌面槽16中;藉由上述構造,該蓋體20蓋合於該牌本體10上方,該套接柱14插合於該套合孔21,且該下凸緣24嵌合於該邊槽15,並使該條肋11頂部抵壓該磁鐵30,且該壓制片25嵌入該缺口13抵壓該感應晶片40,該感應晶片40供感應器讀取麻將牌100之花樣數值,該麻將牌100之磁鐵30可供以磁力吸引輸送,提供電腦遊 戲進行中具有真實實體麻將牌100之趣味,達到避免人員接觸、維護遊戲公平、公正之功效。 In order to make your reviewing members have a better understanding of the present invention, a preferred embodiment will be given in conjunction with the drawings, detailed as follows: Please refer to Figures 1 to 4, a structure improvement of the Mahjong card 100, which includes: a rectangular card The main body 10 is provided with grid-shaped ribs 11. A chip groove 12 with a notch 13 is provided on either side of the card body 10. A plurality of socket posts 14 are convex on the top surface, and a side groove is provided on the top periphery. 15. The card body 10 is provided with a card surface slot 16 on the bottom surface, and a plurality of side grooves 17 are arranged around the card surface slot 16; a pair of cover bodies 20 corresponding to the card body 10 are provided with a plurality of corresponding sockets on the bottom surface. The fitting hole 21 and the center of the column 14 are provided with a receiving groove 22 in the same direction as the long axis of the cover 20. The receiving groove 22 is respectively provided with a side groove 23 on both short sides, and a bottom periphery of the cover 20 is provided with a receiving groove 22. A pair of pressing pieces 25 corresponding to the notches 13 are convexly arranged on the flange 24 below the corresponding side groove 15; a magnet 30 is embedded in the accommodation groove, and the up and down directions are the directions of the magnetic poles; A sensor chip 40 is provided with a protective sleeve 41 and placed in the chip slot 12; and a transparent plate 50 The surface is provided with a mahjong pattern value, and a plurality of bumps 51 corresponding to the side grooves 17 are provided on the edge of the plate body, so that the transparent plate 50 is embedded in the card surface slot 16; with the above structure, the cover body 20 Covered above the card body 10, the socket post 14 is inserted into the socket hole 21, and the lower flange 24 is fitted into the side groove 15, and the top of the rib 11 is pressed against the magnet 30, And the pressed piece 25 is embedded in the notch 13 to press against the sensor chip 40. The sensor chip 40 is used for the sensor to read the pattern value of the Mahjong card 100. The magnet 30 of the Mahjong card 100 can be magnetically attracted and transported to provide computer games. During the play, it has the fun of real physical Mahjong tiles 100, which can avoid personnel contact and maintain the fairness and justice of the game.
本發明之組成,細節說明如下:如第1至4圖所示,本發明麻將牌100係由塑料射出成形,使該牌本體10、蓋體20易於顏色變換,且該容置槽22之側槽23提供機械或人工置入、取出該磁鐵30之方便功效;該保護套41設成富有彈性之管件包覆該感應晶片40,藉以於該晶片槽12中定位該感應晶片40避免位移,並且於該麻將牌100受到搖晃、碰撞時,可保護該感應晶片40避免直接受外力影響之緩衝效果;又,該感應晶片40係立向插置於該牌本體10之晶片槽12內,即該感應晶片40被感應時呈直立向,而有避免感應不良之功效;再者,該透明板50表面印刷麻將花樣數值,並使其嵌組於該牌面槽16內時,該麻將花樣數值介於該牌面槽16及該透明板50之間,可保護牌面避免直接受到外部摩擦,而產生脫漆、模糊之情況,以確保花樣數值清晰可見,達到避免產生遊戲爭議之功效;再者,不同之麻將牌面,只需更換不同麻將花樣數值之透明板50,而達到節省成本之功效。 The composition of the present invention is described in detail as follows: As shown in FIGS. 1 to 4, the Mahjong card 100 of the present invention is formed by plastic injection, so that the card body 10 and the cover 20 are easy to change color, and the side of the receiving groove 22 The groove 23 provides a convenient function of mechanically or manually inserting and removing the magnet 30; the protective sleeve 41 is provided as a flexible tube to cover the induction chip 40, thereby positioning the induction chip 40 in the wafer groove 12 to avoid displacement, and When the Mahjong card 100 is shaken or collided, the sensor chip 40 can be protected from the buffering effect directly affected by external forces; and the sensor chip 40 is vertically inserted into the chip slot 12 of the card body 10, that is, the chip When the sensor chip 40 is sensed, it has an upright orientation, which has the effect of avoiding bad induction. Furthermore, when the surface of the transparent plate 50 is printed with a mahjong pattern value and it is embedded in the card slot 16, the mahjong pattern value is introduced. Between the card surface slot 16 and the transparent plate 50, the card surface can be protected from direct external friction, resulting in paint peeling and blurring, to ensure that the value of the pattern is clearly visible, and to avoid the effect of controversy in the game; Different plane tiles, simply switch to a different value of the transparent plate pattern 50 mahjong, to achieve cost savings effect.
請再參閱第4至6圖,本發明使用時,可將一副麻將牌100置於一圓形滾筒60內攪動洗牌(如第5圖所示),該滾筒60環設複數個貫孔61,該貫孔61外側分別設有一磁鐵組件62,該磁鐵組件62內面設成相異該麻將牌100之磁鐵30極性,使該磁鐵組件62可吸附該麻將牌100,並使該滾筒60可帶動該麻將牌100轉動,進而使被吸附帶動之麻將牌100碰抵一位於頂部並具有擋板64、輸送帶65之進牌機構63,該麻將牌100由該滾筒60吸上來之後,被該擋板64擋下,隨即掉落至該輸送帶65上,該輸送帶65將該麻將牌100穩定輸出,藉以提供麻將遊戲之進行。 Please refer to FIGS. 4 to 6 again. When the present invention is used, a pair of Mahjong cards 100 can be placed in a circular drum 60 to stir and shuffle the cards (as shown in FIG. 5). The drum 60 is provided with a plurality of through holes. 61. A magnet assembly 62 is provided on the outside of the through hole 61, and the inner surface of the magnet assembly 62 is set to have a polarity different from that of the magnet 30 of the Mahjong card 100, so that the magnet assembly 62 can adsorb the Mahjong card 100, and make the drum 60 The Mahjong card 100 can be driven to rotate, so that the attracted Mahjong card 100 can be brought into contact with a card entry mechanism 63 located on the top and having a baffle 64 and a conveyor belt 65. After the Mahjong card 100 is sucked up by the drum 60, The baffle 64 is blocked, and then falls on the conveyer belt 65. The conveyer belt 65 stably outputs the Mahjong tiles 100, thereby providing the progress of the Mahjong game.
再值得一提的,請參閱第6圖,該磁鐵組件62之長軸方向設成相同該圓形滾筒60之軸方向,使該磁鐵組件62吸引該麻將牌100並帶至頂部時,可使該麻將牌100之牌面向下,且該麻將牌100因被該長軸方向之磁鐵組件62所吸引,可使其呈縱向落於該輸送帶65上。 It is worth mentioning that, referring to FIG. 6, the long axis direction of the magnet assembly 62 is set to be the same as the axial direction of the circular drum 60, so that when the magnet assembly 62 attracts the Mahjong card 100 and brings it to the top, The card of the Mahjong card 100 faces downward, and the Mahjong card 100 is attracted by the magnet assembly 62 in the long axis direction, so that it can fall on the conveyor belt 65 in a longitudinal direction.
以上所述實施例僅是為充分說明本發明而所舉的較佳的實施例,並非用以侷限本發明之特徵,舉凡利用本發明相關之技術手段、創設原理之再創作,仍屬本發明等效結構創意範疇。 The above-mentioned embodiments are merely preferred embodiments for fully explaining the present invention, and are not intended to limit the features of the present invention. For example, any re-creation using the related technical means and creation principles of the present invention still belongs to the present invention. Equivalent creative category.
100‧‧‧麻將牌 100‧‧‧ Mahjong
10‧‧‧牌本體 10‧‧‧ card body
11‧‧‧條肋 11‧‧‧ ribs
12‧‧‧晶片槽 12‧‧‧wafer slot
13‧‧‧缺口 13‧‧‧ gap
14‧‧‧套接柱 14‧‧‧ socket post
15‧‧‧邊槽 15‧‧‧Side Groove
20‧‧‧蓋體 20‧‧‧ Cover
21‧‧‧套合孔 21‧‧‧ fitting hole
22‧‧‧容置槽 22‧‧‧ Receiving slot
23‧‧‧側槽 23‧‧‧Side groove
24‧‧‧下凸緣 24‧‧‧ lower flange
25‧‧‧壓制片 25‧‧‧Pressed
30‧‧‧磁鐵 30‧‧‧ Magnet
40‧‧‧感應晶片 40‧‧‧ sensor chip
41‧‧‧保護套 41‧‧‧ protective cover
50‧‧‧透明板 50‧‧‧Transparent board
51‧‧‧凸塊 51‧‧‧ bump
Claims (8)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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TW105120743A TWI601562B (en) | 2016-06-30 | 2016-06-30 | Mahjong structure improved |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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TW105120743A TWI601562B (en) | 2016-06-30 | 2016-06-30 | Mahjong structure improved |
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TWI601562B TWI601562B (en) | 2017-10-11 |
TW201808411A true TW201808411A (en) | 2018-03-16 |
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TWM326850U (en) * | 2007-07-09 | 2008-02-11 | sheng-hong Wei | Card appliance |
CN201108734Y (en) * | 2007-08-24 | 2008-09-03 | 泉州精国密胺制品有限公司 | Improvement mah-jong pieces |
CN101352611B (en) * | 2008-09-05 | 2011-09-21 | 陶志华 | Multifunctional mah-jong pieces |
JP2013034510A (en) * | 2011-08-03 | 2013-02-21 | Nippon Hoso Kyokai <Nhk> | Motion capture device and motion capture program |
TWM543723U (en) * | 2016-06-30 | 2017-06-21 | Bingotimes Digital Technology Co Ltd | Improved mahjong tiles structure |
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