TW201737689A - Monitor camera system and monitor camera data saving method - Google Patents

Monitor camera system and monitor camera data saving method Download PDF

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Publication number
TW201737689A
TW201737689A TW106105750A TW106105750A TW201737689A TW 201737689 A TW201737689 A TW 201737689A TW 106105750 A TW106105750 A TW 106105750A TW 106105750 A TW106105750 A TW 106105750A TW 201737689 A TW201737689 A TW 201737689A
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video
camera
animation
data
video server
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TW106105750A
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Chinese (zh)
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Akihiro Sakuma
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Nexpoint Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/91Television signal processing therefor
    • H04N5/915Television signal processing therefor for field- or frame-skip recording or reproducing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/40Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video transcoding, i.e. partial or full decoding of a coded input stream followed by re-encoding of the decoded output stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Television Signal Processing For Recording (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Compression Or Coding Systems Of Tv Signals (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Studio Devices (AREA)

Abstract

In the present invention a recording server, which is connected via a network to a monitor camera group that captures moving images, and which stores data on a storage device, has: a camera image acquisition means that causes the monitor camera group to capture moving images, and inputs the captured camera images to the recording server; a primary video data creation means that stores the input camera images in the storage device as primary video data; a combining means that combines the primary video data as one file of primary video data for each fixed amount of time; and a secondary video data creation means that reconverts the combined primary video data to create secondary video data.

Description

監視攝影機系統及監視攝影機資料保存方法 Surveillance camera system and surveillance camera data storage method

本發明有關為了防盜或管理等,而將攝影的圖片予以蓄積,令其顯示於終端之監視攝影機系統及監視攝影機資料保存方法。 The present invention relates to a surveillance camera system and a surveillance camera data storage method for accumulating photographed pictures for theft prevention, management, and the like.

習知,基於防盜或調查或是管理這類目的,會導入攝影機系統,藉由監視用攝影機適時監視集合住宅等建物的出入口或店面或是街頭、工廠或物流中心等作為監視對象之地點,並將監視結果透過網際網路等電子通訊線路,送出至使用者終端的監視器,予以監視。雖亦有開發拍攝靜態畫面而顯示之攝影機系統(例如參照日本特開2013-51534號公報),但一般而言,以記錄藉由攝影機拍攝的動畫之系統較為人所知(例如參照日本特開2002-77882號公報)。監視攝影機的業界中,顯示實時(realtime)的影片被視為是絕對條件,因此即使在IP攝影機技術逐漸發達的今日,類比構成仍處於優勢。 Conventionally, for the purpose of anti-theft or investigation or management, a camera system is introduced, and a surveillance camera monitors the entrance or exit of a building such as a house or a street, a factory, or a logistics center as a monitoring target. The monitoring result is sent to the monitor of the user terminal via an electronic communication line such as the Internet to be monitored. In the case of a camera system that displays a still picture and displays it (see, for example, Japanese Laid-Open Patent Publication No. 2013-51534), in general, a system for recording an animation recorded by a camera is known (for example, refer to Japanese Special Edition). Bulletin 2002-77882). In the industry of surveillance cameras, displaying real-time movies is considered an absolute condition, so even today, as IP camera technology is gradually developed, analogy is still at an advantage.

本揭示的一個面向之監視攝影機系統,具備錄影伺服器,其透過網路連接至拍攝動畫之監視攝影機群而將資料記憶於記憶裝置,前述錄影伺服器,具有:攝影機動畫取得手段,令前述監視攝影機群拍攝動畫,令拍攝出的攝影機動畫輸入至前述錄影伺服器;一次影片資料作成手段,將輸入的前述攝影機動畫蓄積於前述記憶裝置作為一次影片資料;結合手段,針對前述一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料;及二次影片資料作成手段,將結合成的前述一次影片資料予以再變換而作成二次影片資料。 A surveillance camera system of the present disclosure has a video server that is connected to a surveillance camera group that captures an animation through a network to memorize the data in a memory device. The video server has a camera animation acquisition means for the aforementioned monitoring. The camera group captures an animation, and the captured camera animation is input to the video server; the video data creation means accumulates the input camera animation in the memory device as a video material; and the combination means, for each of the aforementioned video materials, A film material combined into a single file at a certain time; and a secondary film data creation means, the previously-converted video material is re-converted to be a secondary film material.

100‧‧‧錄影伺服器 100‧‧‧Video Server

101、201、301‧‧‧CPU 101, 201, 301‧‧‧ CPU

102、202、302‧‧‧記憶體 102, 202, 302‧‧‧ memory

103、203、303‧‧‧顯示器 103, 203, 303‧‧‧ display

104、304‧‧‧網路介面 104, 304‧‧‧ network interface

105、305‧‧‧鍵盤 105, 305‧‧‧ keyboard

106、306‧‧‧滑鼠 106, 306‧‧‧ Mouse

110、210、310‧‧‧記憶裝置 110, 210, 310‧‧‧ memory devices

111‧‧‧一次圖片資料夾 111‧‧‧A picture folder

112‧‧‧二次影片資料夾 112‧‧‧Second film folder

113‧‧‧拍攝/收集/編輯/傳輸程式 113‧‧‧Photographing/collection/editing/transmission program

114、214、314‧‧‧作業系統 114, 214, 314‧‧‧ operating systems

115‧‧‧一次影片資料夾 115‧‧‧A video folder

200‧‧‧行動裝置終端 200‧‧‧Mobile device terminal

213、313‧‧‧圖片顯示程式 213, 313‧‧‧ picture display program

300‧‧‧閱覧PC 300‧‧‧Reading PC

400‧‧‧監視用攝影機(動畫用) 400‧‧‧Monitoring camera (for animation)

401‧‧‧監視用攝影機(靜態畫面用) 401‧‧‧Monitoring camera (for static screen)

500‧‧‧網路 500‧‧‧Network

600‧‧‧路由器 600‧‧‧ router

[圖1]圖1為類比攝影機的系統形象圖。 [Fig. 1] Fig. 1 is a system image diagram of an analog camera.

[圖2]圖2為將類比攝影機系統直接置換成IP攝影機的情形下的系統形象圖。 2] Fig. 2 is a system diagram in the case of directly replacing an analog camera system with an IP camera.

[圖3]圖3為將類比攝影機系統置換為IP攝影機而導入軟體記錄器的情形下的系統形象圖。 FIG. 3 is a system image diagram in a case where an analog camera system is replaced with an IP camera and introduced into a software recorder.

[圖4]圖4為第1實施例之監視攝影機系統的系統構成的一例示意圖。 Fig. 4 is a view showing an example of a system configuration of a surveillance camera system according to the first embodiment.

[圖5]圖5為第1實施例之監視攝影機系統的錄影伺服器的構成圖。 Fig. 5 is a view showing the configuration of a video server of the surveillance camera system of the first embodiment.

[圖6]圖6為第1實施例之監視攝影機系統的終端(行動裝置)的構成圖。 Fig. 6 is a configuration diagram of a terminal (mobile device) of the surveillance camera system of the first embodiment.

[圖7]圖7為第1實施例之監視攝影機系統的終端(PC)的構成圖。 Fig. 7 is a configuration diagram of a terminal (PC) of the surveillance camera system of the first embodiment.

[圖8]圖8為第1實施例之監視攝影機系統中的變換及再變換方法示意形象圖。 Fig. 8 is a schematic view showing a method of conversion and retransformation in the surveillance camera system of the first embodiment.

[圖9]圖9為第1實施例之監視攝影機系統中從攝影機與錄影伺服器之連接至圖片編輯為止之手續概要示意流程圖。 Fig. 9 is a schematic flow chart showing the procedure from the connection of the camera and the video server to the picture editing in the surveillance camera system of the first embodiment.

[圖10]圖10為第1實施例之監視攝影機系統的資料壓縮(最佳化)流程圖。 Fig. 10 is a flow chart showing the data compression (optimization) of the surveillance camera system of the first embodiment.

圖1為類比攝影機的系統形象圖。類比攝影機的系統中,如圖1所示,從攝影機至記錄器必須以同軸電纜直接配線,藉由直接配線雖可在監視器投放無延遲的影片,但有工程浩大這樣的問題。此外,如圖1所示將連接台數劃分成4、8、16台等的原因,在於能夠直接連接至記錄器的端子數是決定好的,當增設等時會有必須增購記錄器這樣的問題。 Figure 1 is a system image of an analog camera. In the system of the analog camera, as shown in Fig. 1, the camera must be directly wired from the camera to the recorder. Although the direct wiring can be used to deliver a film without delay on the monitor, there is a problem such as a large project. In addition, as shown in FIG. 1, the number of connected units is divided into 4, 8, and 16 sets, etc., because the number of terminals that can be directly connected to the recorder is determined to be good, and when the addition or the like is added, it is necessary to purchase a recorder. The problem.

圖2為將類比攝影機系統直接置換成IP攝影機的情形下的系統形象圖。當將類比攝影機如圖2所示單純置換成以網路HUB連接之IP攝影機的情形下,若攝影機的台數少則可達成如同類比攝影機系統般之運用,是一 種若需求為單純的監視器內之閱覧等級則可充分滿足之系統。但,流量會集中於硬體記錄器的LAN,因此會有變得容易發生資料的延遲、缺損這樣的問題。此外,閱覧用的動畫,是不分LAN、行動裝置皆供應高畫質的動畫,因此其結果,對於最近的行動裝置終端內之閱覧等的需求,只能以勉強能夠閱覧的水準來因應,而有未能活用能夠播放高畫質動畫之最近的行動裝置終端的機能這樣的問題。此外,因基本基底為動畫,會有不擅於瞬斷或斷線後的回復這樣的問題。 2 is a system image diagram in the case of directly replacing an analog camera system with an IP camera. When the analog camera is simply replaced with an IP camera connected by a network HUB as shown in FIG. 2, if the number of cameras is small, it can be used like an analog camera system. If the demand is a simple reading level in the monitor, the system can be fully satisfied. However, since the flow rate is concentrated on the LAN of the hardware recorder, there is a problem that the data is delayed or defective. In addition, the animation for reading is a high-quality animation that does not separate LANs and mobile devices. As a result, the demand for reading in recent mobile device terminals can only be barely read. In response to this, there is a problem that the function of the nearest mobile device terminal capable of playing high-definition animation is not utilized. In addition, since the basic base is an animation, there is a problem that it is not good at a momentary response or a reply after disconnection.

圖3為將類比攝影機系統置換為IP攝影機而導入軟體記錄器的情形下的系統形象圖。如圖3所示,為了以軟體來因應硬體記錄器無法充分因應之機能,而連接了軟體記錄器,亦即令VMS(影像管理系統)軟體動作之伺服器機的情形下,閱覧水準雖會提升,但流量會集中於伺服器機的LAN,因此還是會肇生變得容易發生資料的延遲、缺損這樣的問題。這樣的系統中,為了能夠期盼閱覧位準的提升,有各方面欲實現之事項,如臉部認證、動體偵測、數字認證、和其他系統之連動等,為有望導入機場或重要據點等之方法,但另一方面,攝影機台數會變得非常多,造成會有容易發生閱覧時的延遲這樣的問題。此外,當導入以類比方式運用之環境時,就無法順暢地做到以類比方式能夠達成之無延遲的閱覧等方面而言,會有容易肇生不滿這樣的問題。又,錄影資料會集中於伺服器機的網路,此外同時還會發生從伺服器機將閱覧用的資料往 監視器用終端傳輸之通訊,故會有變得必須增寬網路、或提升伺服器規格這樣的問題。此外,因基本基底仍為動畫,會有不擅於瞬斷或斷線後的回復這樣的問題。 Fig. 3 is a system diagram showing a case where an analog camera system is replaced with an IP camera and introduced into a software recorder. As shown in FIG. 3, in order to respond to the function that the hardware recorder cannot fully respond to the software, the software recorder is connected, that is, the server of the VMS (image management system) software is operated. It will increase, but the traffic will be concentrated on the LAN of the server machine, so there will be problems such as delays and defects in data. In such a system, in order to be able to look forward to the improvement of the reading level, there are various things to be realized, such as face authentication, motion detection, digital authentication, and linkage of other systems, etc., in order to be introduced into the airport or important According to the method of the point, etc., on the other hand, the number of cameras is extremely large, and there is a problem that a delay in reading is likely to occur. In addition, when introducing an environment that is used in an analogous manner, there is a problem that it is not easy to achieve a delay-free reading in an analogous manner, and there is a problem that it is easy to cause dissatisfaction. In addition, the video data will be concentrated on the network of the server, and at the same time, the data from the server will be read. Since the monitor transmits communication by the terminal, there is a problem that it is necessary to widen the network or increase the server specifications. In addition, since the basic substrate is still animated, there is a problem that it is not good at short-circuiting or a reply after disconnection.

又,為了將動畫資料保存於伺服器,會有資料容量變得膨大這樣的問題或無法長期保存這樣的問題。此外,必須準備多數個大容量的伺服器,會有耗費成本這樣的問題。 Moreover, in order to store the animation data on the server, there is a problem that the data capacity becomes large or the problem cannot be stored for a long period of time. In addition, it is necessary to prepare a large number of large-capacity servers, which is costly.

因資料量有限制,為了削減動畫的容量,必須有降低位元率(送接收資料量)之因應措施。但,若僅降低位元率,當在動態較多的運動等影片的情形下會有容易發生壓縮失真(blockiness)的問題。為了避免此問題,可做降低影片的解析度、或減少畫格數之因應措施,但解析度低的影片,於高解析度裝置下的閱覧會有粗糙明顯而無法成為鮮明的影片這樣的問題,而畫格數少的影片,會變得如定格播放般而有漏失重要的畫格之問題。 Due to the limited amount of data, in order to reduce the capacity of the animation, it is necessary to reduce the bit rate (the amount of data received). However, if only the bit rate is lowered, there is a problem that blockiness is likely to occur in the case of a movie such as a motion with a large dynamic. In order to avoid this problem, you can do the measures to reduce the resolution of the film, or reduce the number of frames, but the low resolution video will be rough and can not be a clear film under the high-resolution device. The problem, while the film with a small number of frames, will become like the fixed play and the problem of missing important frames.

〔實施形態〕 [Embodiment]

以下說明之實施形態的第1目的,在於提供一種可達成最佳化的資料保存,且可達成低成本化之監視攝影機系統及監視攝影機資料保存方法。 A first object of the embodiment described below is to provide a surveillance camera system and a surveillance camera data storage method that can achieve optimal data storage and achieve cost reduction.

發明者,對於將類比攝影機置換成IP攝影機時發生之種種問題點加以檢討,基於犠牲實時下的動畫閱覧這個以監視攝影機而言必須之條件這樣的構想,多方試誤之後,完成了以下之實施形態。 The inventors reviewed various problems that occurred when replacing an analog camera with an IP camera, and based on the idea of monitoring the camera as a condition necessary for monitoring the camera in real time, after completing various trials and errors, the following was completed. Implementation form.

實施形態的第1態樣之監視攝影機系統,具備錄影伺服器,其透過網路連接至拍攝動畫之監視攝影機群而將資料記憶於記憶裝置,前述錄影伺服器,具有:攝影機動畫取得手段,令前述監視攝影機群拍攝動畫,令拍攝出的攝影機動畫輸入至前述錄影伺服器;一次影片資料作成手段,將輸入的前述攝影機動畫蓄積於前述記憶裝置作為一次影片資料;結合手段,針對前述一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料;及二次影片資料作成手段,將結合成的前述一次影片資料予以再變換而作成二次影片資料。 The surveillance camera system according to the first aspect of the embodiment includes a video server that is connected to a surveillance camera group that captures an animation through a network, and stores the data in a memory device. The video server has a camera animation acquisition means. The surveillance camera group captures an animation, and the captured camera animation is input to the video server; the primary video data creation means accumulates the input camera animation in the memory device as a video material; and the first video data is combined with the means , a film data combined into a single file at regular intervals; and a secondary film data creation means, the previously combined film data is re-transformed to create a secondary film material.

按照實施形態之第1態樣,可達成最佳化之資料保存,且可達成低成本化。 According to the first aspect of the embodiment, optimal data storage can be achieved, and cost reduction can be achieved.

按照實施形態之第1態樣,雖無法做到實時下之動畫閱覧這一就監視攝影機業界而言理所當然之事項,但取而代之的是能夠實現其他許多事項,如避免流量集中、防止動畫的部分缺漏、減低伺服器的負載、防止顯示的速度下降、低容量化、高畫質動畫的長期保存、可達成行動裝置下之高畫質動畫閱覧等,此外,於攝影機增設時無需增購記錄器,施工亦簡單,對於瞬斷或斷線後的回復亦佳,可以低成本達成長期保存。所謂「最佳化」,在本申請案中,意指盡可能減小資料量同時盡可能防止畫質的劣化,藉由最佳化,例如在行動裝置等通訊量受限制之終端,也 能達成高畫質的播放。以往,進行無延遲而滑順的動畫播放係為大前提,沒有人想過要做會對伺服器造成負載之再變換,但按照本態樣,能夠作成長期保存用的低容量資料。此處,結合手段中的一定時間,較佳為10分鐘左右,但並不限定於此,例如在被攝體幾乎沒有動態之監視攝影機的情形下,亦可以較長的時間來設定。 According to the first aspect of the embodiment, it is a matter of course that the camera industry cannot be monitored in real time, but it can be implemented in many other things, such as avoiding traffic concentration and preventing animation. Lack of leakage, reduce the load on the server, prevent the display speed from deteriorating, reduce the capacity, and save long-term high-definition movies, and achieve high-definition movie readings under mobile devices. In addition, there is no need to purchase additional records when the camera is added. The device is also simple to construct, and it is also good for the recovery after a momentary break or disconnection, and can achieve long-term preservation at low cost. The term "optimization" as used in this application means minimizing the amount of data while preventing deterioration of image quality as much as possible, and by optimizing, for example, in a terminal where traffic is limited, such as mobile devices. Can achieve high quality playback. In the past, it has been a premise to perform animation playback without delay and smoothness. No one has thought about re-converting the load on the server. However, according to this aspect, it is possible to create low-capacity data for long-term storage. Here, the predetermined time in the combining means is preferably about 10 minutes, but the present invention is not limited thereto. For example, in the case where the subject has almost no dynamic monitoring camera, it can be set for a long time.

實施形態的第2態樣之監視攝影機系統,為上述第1態樣之監視攝影機系統,其中,前述錄影伺服器,更具有:記憶體部署手段,將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料;及一次圖片資料蓄積手段,將前述一次圖片資料蓄積於前述記憶裝置。 A monitoring camera system according to a second aspect of the present invention is the monitoring camera system according to the first aspect, wherein the video server further includes: a memory deployment means for converting the input camera animation into a continuous still image And deployed in the memory as a picture data; and a picture data accumulation means, the first picture data is accumulated in the memory device.

按照該態樣,從輸入的攝影機動畫抽出靜態畫面而部署於記憶體並被蓄積之一次圖片資料,係能夠作為連續靜態畫面而傳輸至終端,故即使是以網際網路等網路連接之PC或行動裝置等終端,仍能夠以擬似的動畫般以高畫質播放連續的靜態畫面。由於是連續的靜態畫面之播放,故能夠倒轉再播放或以捲動列跳躍至任意場所而播放、或倒轉再快轉。此外,在將靜態畫面部署於記憶體的期間,藉由二次影片資料作成手段,能夠將一次影片資料最佳化成二次影片資料,故能夠避免伺服器內的處理負載的集中。此外,二次影片資料作成後,能夠將作成的二次影片資料傳輸至終端作為攝影機動畫,此外,能夠以資料 容量小的狀態長期保存。是故,能夠做高畫質的連續靜態畫面之播放,且可達成最佳化之資料保存,且可達成低成本化。 According to this aspect, the picture data that is extracted from the input camera animation and deployed in the memory and accumulated is transmitted to the terminal as a continuous still picture, so that even a PC connected by a network such as the Internet Terminals such as mobile devices can still play continuous still pictures in high quality with a pseudo-animation. Since it is a continuous playback of static pictures, it can be reversed and played back or jumped to any place with a scrolling column to play, or reverse and then fast forward. Further, during the period in which the still picture is deployed in the memory, the secondary video material can be optimized into the secondary video data by the secondary video material creation means, so that the concentration of the processing load in the server can be avoided. In addition, after the secondary film material is created, the created secondary film data can be transmitted to the terminal as a camera animation, and in addition, the data can be The state of small capacity is stored for a long time. Therefore, it is possible to perform playback of a continuous still picture of high image quality, and it is possible to achieve optimized data storage and achieve cost reduction.

也就是說,按照該態樣,針對目前時間點的圖片能夠做高畫質之即時播放,並且就長期保存用還能保持高畫質且容量小而且能夠傳輸至終端之動畫。所謂「目前時間點的圖片」,意指監視用攝影機取得的最新的圖片。是故,目前時間點的圖片,是每當攝影機動畫被輸入至錄影伺服器,便變換成新的圖片。本申請案中,所謂「即時播放」,表示播放目前時間點的圖片(即時圖片)。另,「圖片」,為涵括靜止圖片及動態圖片雙方的意義之詞語,但本申請案中,當特地區別時,將靜止圖片表示為「圖片」、動態圖片表示為「影片」。 That is to say, according to this aspect, the picture at the current time point can be played in high-definition real-time, and the animation can be maintained for a long period of time with high image quality and small capacity and can be transmitted to the terminal. The "picture at the current time point" means the latest picture obtained by the surveillance camera. Therefore, the picture at the current time point is changed to a new picture whenever the camera animation is input to the video server. In the present application, the term "immediate play" means playing a picture (instant picture) at the current time point. In addition, the "picture" is a word that encompasses the meaning of both the still picture and the dynamic picture. However, in the present application, when the difference is specifically distinguished, the still picture is represented as "picture" and the dynamic picture is represented as "movie".

實施形態的第3態樣之監視攝影機系統,為上述第1或第2態樣之監視攝影機系統,其中,前述攝影機動畫取得手段,係為對前述攝影機群,將拍攝出的攝影機動畫做變換並令其輸入至前述錄影伺服器,而該變換係編碼成可單獨解碼而每隔一定時間作成之內畫格(intra-frame)、及參照過往的畫格而在前述內畫格之間作成複數個之預測間畫格(predicted inter-frame),前述二次影片資料作成手段,係在前述一次影片資料中,作成藉由參照過往與將來的畫格雙方而作成之雙向預測間畫格,藉此使前述內畫格及前述預測間畫格的數量減 少而做編碼之再變換,來作成二次影片資料。 The surveillance camera system according to the third aspect of the present invention is the surveillance camera system according to the first or second aspect, wherein the camera animation acquisition means converts the captured camera animation to the camera group. The input is input to the video server, and the conversion is encoded into an intra-frame that can be decoded separately and at regular intervals, and a reference to the past frame to create a plurality of numbers between the inner frames. a predictive inter-frame, in which the secondary film data creation means is formed in a bi-predictive frame created by referring to both past and future frames in the aforementioned video material. The number of frames in the aforementioned inner frame and the aforementioned prediction is reduced. To do less conversion of the code to make a secondary film material.

動畫的壓縮形式,目前而言較佳為高壓縮之H.264,但亦可為H.265等次世代編碼。伺服器的容量必有極限,因動畫中常發生資料缺損等,以往1秒必須取得1次內畫格故資料量會變大而難以跨長期做資料保存,但按照本態樣,是基於暫且變換而結合成之一定時間份的動畫中的內畫格與預測間畫格來作成雙向預測間畫格,就長期保存用,能夠作成高畫質且低容量資料。 The compressed form of the animation is currently preferably a high compression H.264, but can also be encoded by a next generation such as H.265. The capacity of the server must have a limit. Because of the data defect often occurring in the animation, it is necessary to obtain one internal drawing in one second, so the amount of data will become large and it is difficult to save data over a long period of time. However, according to this aspect, it is based on temporary transformation. The inner frame and the prediction frame in the animation for a certain period of time are used to create a two-way prediction frame, which can be used for long-term preservation and can produce high-quality and low-capacity data.

實施形態的第4態樣之監視攝影機系統,為上述第3態樣之監視攝影機系統,其中,將前述二次影片資料中的內畫格的數量,做成同一時間份的前述一次影片資料中的內畫格的數量的25分之1以下。 A surveillance camera system according to a fourth aspect of the present invention is the monitor camera system according to the third aspect, wherein the number of the inner frames in the secondary video material is set in the one-time video material of the same time portion. The number of inside frames is less than one-fifth.

藉由使大容量的內畫格的數量遽減,能夠實現資料量的壓縮,藉由以雙向預測間畫格填補能夠防止畫質的降低。 By reducing the number of large-capacity inner frames, it is possible to compress the amount of data, and it is possible to prevent image quality from being reduced by filling the frame between two-way prediction.

實施形態的第5態樣之監視攝影機資料保存方法,包含:攝影機動畫取得步驟,係透過網路連接至拍攝動畫之監視攝影機群而將資料記憶於記憶裝置之錄影伺服器,令前述監視攝影機群拍攝動畫,令拍攝出的攝影機動畫輸入至前述錄影伺服器;一次影片資料作成步驟,係前述錄影伺服器將輸入的前述攝影機動畫蓄積於前述記憶裝置作為一次影片資料; 結合步驟,係前述錄影伺服器針對前述一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料;及二次影片資料作成步驟,係前述錄影伺服器將結合成的前述一次影片資料予以再變換而作成二次影片資料。 The monitoring camera data storage method according to the fifth aspect of the embodiment includes: a camera animation obtaining step of connecting a monitoring camera group that captures an animation through a network to memorize the data in a recording server of the memory device, and the monitoring camera group Shooting an animation to input the captured camera animation to the video server; and a video data creation step, wherein the video server stores the input camera animation in the memory device as a video material; In combination with the steps, the video server combines a video data of a single file at a certain time for the previous video data; and the second video data creation step is performed by the video server to combine the previous video data. Then change to create a secondary film material.

按照實施形態之第5態樣,可達成最佳化之資料保存,且可達成低成本化。 According to the fifth aspect of the embodiment, optimal data storage can be achieved, and cost reduction can be achieved.

實施形態的第6態樣之監視攝影機資料保存方法,為上述第5態樣之監視攝影機資料保存方法,其中,更包含:記憶體部署步驟,係前述錄影伺服器將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料;一次圖片資料蓄積步驟,係前述錄影伺服器將前述一次圖片資料蓄積於前述記憶裝置;即時播放受理步驟,係前述錄影伺服器從透過網路連接至前述錄影伺服器之終端受理前述攝影機動畫的即時播放;即時播放步驟,係前述錄影伺服器對前述終端傳輸前述一次圖片資料並令其顯示;過往影片播放受理步驟,係前述錄影伺服器從前述終端受理前述攝影機動畫的過往的攝影機動畫之播放;及過往影片播放步驟,係前述錄影伺服器對前述終端傳輸前述二次影片資料並令其顯示。 The monitoring camera data storage method according to the sixth aspect of the embodiment is the monitoring camera data storage method according to the fifth aspect, further comprising: a memory deployment step, wherein the video server converts the input camera animation into The continuous static picture is deployed in the memory as a picture data; in the image data accumulation step, the video server accumulates the previous picture data in the memory device; the instant playback receiving step is performed by the video server from the through network The terminal connected to the video server accepts the instant playback of the camera animation; the instant playback step is that the video server transmits the previous image data to the terminal and displays it; the past video playback receiving step is performed by the video server The terminal accepts the past camera animation of the camera animation; and the past video playback step, the video server transmits the second video material to the terminal and displays it.

按照該態樣,一次圖片資料會被作成而能夠 做高畫質的連續的靜態畫面之播放,故針對目前時間點的圖片能夠做高畫質之即時播放,同時二次影片資料會被作成而被變換成資料量雖小但以雙向預測間畫格填補之保持高畫質的動畫,故就長期保存用還能保存高畫質且容量小而且能夠傳輸至終端之動畫。此外,存儲量大幅削減而可達成低成本化。於攝影機增設時無需增購記錄器,施工亦簡單,對於瞬斷或斷線後的回復亦佳,可以低成本達成長期保存。 According to this aspect, a picture data will be created and able to High-quality continuous static playback, so that the current time point of the picture can be played in high-quality real-time playback, while the secondary video data will be created and converted into a small amount of data but with two-way predictive painting The image is filled with high-quality animation, so it can be used for long-term storage and can save high-quality images with small capacity and can be transmitted to the terminal. In addition, the amount of storage is drastically reduced, and the cost can be reduced. When the camera is added, there is no need to purchase a recorder, the construction is simple, and the response after the momentary or disconnection is also good, and the long-term preservation can be achieved at low cost.

以下,針對實施形態,利用實施例具體地說明,但實施形態並不限定該些。 Hereinafter, the embodiment will be specifically described by way of examples, but the embodiment is not limited thereto.

〔第1實施例〕 [First Embodiment]

第1實施例,是透過網路藉由錄影伺服器令監視用攝影機作動,錄影伺服器將動畫拍攝/收集/編輯/保存,錄影伺服器對使用者的終端因應來自終端之要求而透過網路傳輸欲監視之高畫質的圖片,同時還保存長期保存用之低容量高畫質的動畫,還可進行過往影片之播放/倒轉/快轉、及即時播放或自該目前時間點的圖片起算之倒轉、以及往目前時間點的圖片之快轉。本實施例中,雖無法做到實時下之動畫閱覧這一就監視攝影機業界而言理所當然之事項,但取而代之的是能夠實現其他許多事項,如避免流量集中、防止動畫的部分缺漏、減低伺服器的負載、防止顯示的速度下降、低容量化、高畫質動畫的長期保存、可達成行動裝置下之高畫質動畫閱覧等。本實施例中,是 將監視用攝影機的動畫藉由H.264的基線設定檔(baseline profile),變換成內畫格(intra-frame)(以下稱I畫格)及預測間畫格(predicted inter-frame)(以下稱P畫格)而取得之,予以蓄積,於一定時間份完結成1個檔案後,再變換成使用雙向預測間畫格(以下稱B畫格)之動畫,故能夠使內畫格(I畫格)的數量非常少,在動畫取得的同時能夠插入於實時下無法插入之B畫格,故能夠進行活用H.264的有效機能之最佳化,即使伺服器容量較少仍能長期間保存,於經過長期間後仍能播放高畫質動畫。此外,同時,將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料,並將部署的一次圖片資料予以蓄積。一次圖片資料能夠傳輸至終端而做成攝影機動畫的即時播放。此外,一次圖片資料為靜態畫面,因此亦能倒轉而播放。 In the first embodiment, the monitoring camera is activated by the video server through the network, the video server captures/collects/edits/saves the animation, and the video server transmits the network to the user terminal according to the requirements of the terminal. Transfer high-quality images to be monitored, and also save low-capacity and high-definition movies for long-term storage. It can also play/reverse/fast-forward, and play instantly or from the current time. The reversal, and the fast-moving picture of the current time point. In this embodiment, although it is impossible to monitor the real-time animation, it is a matter of course for the surveillance camera industry, but it can be implemented in many other things, such as avoiding traffic concentration, preventing partial omission of animation, and reducing servo. The load of the device, the speed of the display is prevented from decreasing, the capacity is reduced, the long-term storage of the high-definition animation is completed, and the high-definition movie reading under the mobile device can be achieved. In this embodiment, The animation of the surveillance camera is converted into an intra-frame (hereinafter referred to as an I-frame) and a predicted inter-frame by a baseline profile of H.264 (hereinafter referred to as an animation profile). The P-frame is acquired, and it is accumulated, and after a certain period of time, it is converted into a file, and then converted into an animation using a bi-predictive frame (hereinafter referred to as B-frame), so that the inner frame can be made (I-frame) The number of the images is very small, and the B-frame that cannot be inserted in real time can be inserted at the same time as the animation is acquired, so that the effective function of using H.264 can be optimized, and the server can be stored for a long period of time even if the server capacity is small. High-quality animation can still be played after a long period of time. In addition, at the same time, the input camera animation is converted into a continuous static picture and deployed in the memory as a picture material, and the deployed picture data is accumulated. A picture data can be transmitted to the terminal for instant playback of the camera animation. In addition, once the picture data is a static picture, it can also be reversed and played.

(構成) (constitution)

圖4為第1實施例之監視攝影機系統的系統構成的一例示意圖。在由LAN或網際網路、Wi-Fi線路、3G線路等通訊網所構成之網路500上,(1)作為拍攝圖片之攝影機,係有複數台的監視用攝影機(動畫用)400E~F、複數台的監視用攝影機(靜態畫面用)401A~D;(2)作為與監視用攝影機(動畫用)400透過網路500當中的LAN而連接,與監視用攝影機(靜態畫面用)401透過網路500而連接,而取得並蓄積各攝影機所拍攝的圖片資料 (攝影機靜態畫面)或影片資料(攝影機動畫)而傳輸至終端之錄影伺服器,係有錄影伺服器100;(3)作為透過網路500與錄影伺服器100連接,接收來自錄影伺服器100的影片資料並加以顯示之終端,係連接有智慧型手機等行動裝置終端200A、B,或桌上型PC(個人電腦)或筆記型PC等的閱覧PC300A~C。以下,當總括行動裝置終端與閱覧PC時,係稱為「終端」或「Viewer」。 Fig. 4 is a view showing an example of a system configuration of a surveillance camera system of the first embodiment. In the network 500 composed of a communication network such as a LAN, an Internet, a Wi-Fi line, or a 3G line, (1) as a camera for taking pictures, there are a plurality of monitoring cameras (for animation) 400E to F, A plurality of monitoring cameras (for static screens) 401A to D; (2) as a monitoring camera (for animation) 400 connected to the LAN in the network 500, and a monitoring camera (for static screen) 401 through the network Connected to the road 500, and acquire and accumulate the picture data taken by each camera (camera still picture) or video material (camera animation), the video server transmitted to the terminal is connected to the video server 100; (3) is connected to the video server 100 via the network 500, and receives the video server 100. The terminal for displaying the video material is connected to a mobile device terminal 200A, B such as a smart phone, or a reading PC 300A to C such as a desktop PC (personal computer) or a notebook PC. Hereinafter, when the mobile device terminal and the reading PC are collectively referred to as "terminal" or "Viewer".

錄影伺服器100,與監視用攝影機(動畫用)400存在於同一LAN內,但監視用攝影機(靜態畫面用)401不限於同一LAN內,只要彼此透過路由器600連接至網路500,則亦可透過網際網路而連接。本實施例中,監視用攝影機(靜態畫面用)401與錄影伺服器100之通訊及監視用攝影機(動畫用)400與錄影伺服器100之通訊為TCP/IP方式,能夠確實地做圖片資料之送接收,可靠性高。 The video server 100 is located in the same LAN as the monitoring camera (for animation) 400. However, the monitoring camera (for static screen) 401 is not limited to the same LAN, and may be connected to the network 500 through the router 600. Connect via the internet. In the present embodiment, the communication between the monitoring camera (for static screen) 401 and the video server 100 and the communication camera (for animation) 400 and the video server 100 are TCP/IP, and it is possible to reliably perform picture data. Send and receive, high reliability.

監視用攝影機(動畫用)400及監視用攝影機(靜態畫面用)401可為IP攝影機亦可為類比攝影機。惟在類比的情形下,需要轉換器。圖片顯示用之終端亦即閱覧PC300,亦不限於和錄影伺服器100存在於同一LAN內之情形,只要彼此透過路由器600連接至網路500,則亦可透過網際網路而連接。針對圖片顯示用之終端亦即行動裝置終端200,亦可透過LAN、網際網路、行動電話用網路(Wi-Fi線路或3G線路等)等複數個網路而連接。 The monitoring camera (for animation) 400 and the monitoring camera (for static screen) 401 may be an IP camera or an analog camera. In the case of analogy, a converter is required. The terminal for picture display, that is, the reading PC 300, is not limited to the case where the video server 100 exists in the same LAN. As long as it is connected to the network 500 through the router 600, it can also be connected through the Internet. The mobile device terminal 200, which is a terminal for picture display, can also be connected through a plurality of networks such as a LAN, an Internet, or a mobile phone network (a Wi-Fi line or a 3G line).

1台錄影伺服器100,能夠從複數台監視攝影 機(動畫用)400取得攝影機動畫,或從複數台監視攝影機(靜態畫面用)401取得攝影機靜態畫面。本實施例中,錄影伺服器100側會使網路流量自動地分散,故不需要網路設計,只要將攝影機接上埠即可,因此作業變得非常簡便。 1 video server 100 capable of monitoring photography from multiple stations The camera (for animation) 400 acquires a camera animation, or acquires a camera still image from a plurality of monitoring cameras (for static screens) 401. In this embodiment, the video server 100 side will automatically disperse the network traffic, so no network design is required, and the camera can be connected to the camera, so the operation becomes very simple.

圖5為第1實施例之監視攝影機系統的錄影伺服器的構成圖。錄影伺服器100,具備:控制/演算裝置,具有帶有快取記憶體亦即記憶體102之CPU101或裝置驅動器等;及記憶裝置110,具有DRAM等主記憶裝置或硬碟等輔助記憶裝置;及輸出入裝置,由網路介面104等通訊控制裝置或作為顯示裝置的顯示器103、鍵盤105、滑鼠106等所構成。記憶裝置110中,除了一次圖片資料夾111及一次影片資料夾115及二次影片資料夾112及拍攝/收集/編輯/傳輸程式113及認證用資料庫及環境設定資料夾等以外,還存儲有作業系統114。拍攝/收集/編輯/傳輸程式113通常存儲於記憶裝置110的輔助記憶裝置,執行時被載入至主記憶裝置。一次影片資料夾115中,係從自監視用攝影機(動畫用)取得的攝影機動畫作成一次影片資料並予以蓄積,又,將一次影片資料每隔一定時間份結合成單一檔案的一次影片資料並予以重新蓄積,二次影片資料夾112中,係蓄積將結合成單一檔案的一次影片資料予以再變換而作成之二次影片資料。另,一次圖片資料夾111中,係作成將抽出的一次影片資料部署而寫入至記憶體102之一次圖片資料並予以蓄積。 認證用資料庫中,蓄積有ID、密碼、各監視用攝影機400或行動裝置終端200或閱覧PC300的埠編號與IP位址,若為沒有IP位址的終端則蓄積個體識別資訊(UID)。本實施例中,錄影伺服器100,係錄影伺服器與終端成為一體,以便本身還發揮顯示圖片的終端之功能,此外,為了維護或管理,而具有顯示器103、或作為輸入手段之鍵盤105或滑鼠106。當不需要以錄影伺服器播放攝影機動畫的情形下,作為圖片顯示裝置之終端機能亦可不要。環境設定資料夾中,蓄積有各監視用攝影機的影片取得時間點、一次影片資料或一次圖片資料或二次影片資料的作成間隔、變換條件等。 Fig. 5 is a view showing the configuration of a video server of the surveillance camera system of the first embodiment; The video server 100 includes: a control/calculation device having a CPU 101 or a device driver with a cache memory, that is, a memory 102; and a memory device 110 having a main memory device such as a DRAM or an auxiliary memory device such as a hard disk; The input/output device is composed of a communication control device such as a network interface 104 or a display 103 as a display device, a keyboard 105, a mouse 106, and the like. The memory device 110 stores, in addition to the primary picture folder 111, the primary video folder 115 and the secondary video folder 112, the imaging/collection/editing/transfer program 113, the authentication database, and the environment setting folder. Operating system 114. The capture/collection/edit/transfer program 113 is typically stored in the auxiliary memory device of the memory device 110 and is loaded into the main memory device upon execution. In the video folder 115, a video data is acquired from a camera animation obtained from a surveillance camera (for animation), and a video data is combined into a single file at a certain time. Re-accumulation, the secondary video folder 112 is a secondary video material that is reconstructed by combining one video material into a single file. In addition, in one picture folder 111, one piece of picture data which is extracted and is written to the picture data of the memory 102 is created and accumulated. In the authentication database, an ID, a password, a frame number and an IP address of each of the monitoring camera 400 or the mobile device terminal 200 or the reading PC 300 are accumulated, and if it is a terminal having no IP address, the individual identification information (UID) is accumulated. . In this embodiment, the video server 100 is a video server integrated with the terminal so as to function as a terminal for displaying a picture itself, and further has a display 103 or a keyboard 105 as an input means for maintenance or management. Mouse 106. When it is not necessary to play a camera animation with a video server, the terminal function as a picture display device may not be used. In the environment setting folder, a movie acquisition time point, a video material, a creation interval of a primary image data or a secondary video material, a conversion condition, and the like are accumulated.

另,錄影伺服器100,對於監視攝影機(靜態畫面用)401,係令其以靜態畫面取得圖片而傳輸至錄影伺服器100,取得的靜止圖片存儲於記憶體102,又藉由另外的處理,將部署於記憶體的圖片存儲於一次圖片資料夾111,經過一定時間例如10分鐘後,將一次圖片資料夾111的連續靜態畫面變換成動畫。變換後的動畫的I畫格的數量為10分鐘3張左右而資料量極小,因此容易維持動畫檔案的形態而傳輸至終端等,惟針對監視攝影機(靜態畫面用)的資料保存方法之細節於本案中省略之。另,本實施例的說明中,針對監視用攝影機(靜態畫面用)的說明,以下除特別提及的情形下係省略之,以下當簡稱「監視用攝影機」的情形下,係意指監視用攝影機(動畫用)。 Further, the video server 100 transmits a picture to the video server 100 for the surveillance camera (for the static picture) 401, and the obtained still picture is stored in the memory 102, and is processed by another process. The picture deployed in the memory is stored in the picture folder 111 once, and after a certain period of time, for example, 10 minutes, the continuous still picture of the picture folder 111 is converted into an animation. The number of I-frames of the converted animation is about 10 minutes in 10 minutes, and the amount of data is extremely small. Therefore, it is easy to maintain the form of the animation file and transmit it to the terminal, etc., but the details of the data storage method for the surveillance camera (for static screen) are Omitted in this case. In the description of the present embodiment, the description of the camera for monitoring (for a still screen) will be omitted unless otherwise specified. Hereinafter, the term "monitoring camera" will mean monitoring. Camera (for animation).

錄影伺服器100,係CPU101將拍攝/收集/編輯/傳輸程式113載入至記憶體102並執行,藉此實現可達成本實施例之從攝影機動畫的取得至編輯及對終端的圖片送出處理之電腦的機能。CPU101,為搭載於通常的電腦之演算處理裝置,係執行各種程式,進行各種控制等。 The video server 100, the CPU 101 loads the capture/collection/edit/transfer program 113 into the memory 102 and executes it, thereby realizing the acquisition from the camera animation to the editing and the image delivery processing to the terminal in the cost-effective embodiment. The function of the computer. The CPU 101 is an arithmetic processing device mounted on a normal computer, and executes various programs and performs various controls.

錄影伺服器100,可訂為1台伺服器,或亦可為由複數個錄影伺服器所構成之伺服器群。例如,對於二次影片資料夾,針對經過一定期間(例如24小時)後的二次影片資料,亦可將保存目的地訂為設於和取得攝影機動畫的錄影伺服器不同的錄影伺服器之二次影片資料夾。將不會頻繁播放的過往的保存資料另外擺放,藉此便可達成在同一網路上監視更多台數的攝影機。 The video server 100 can be configured as one server, or can be a server group composed of a plurality of video servers. For example, for a secondary video folder, for a secondary video material after a certain period of time (for example, 24 hours), the storage destination may be set as a video server different from the video server that acquires the camera animation. Secondary video folder. By placing additional saved data that will not be played frequently, it is possible to monitor more cameras on the same network.

拍攝/收集/編輯/傳輸程式113,係為用來令電腦實現下述各機能之程式,即,進行與1或複數個監視用攝影機之連接之攝影機連接機能、進行與1或複數個終端之連接之終端連接機能、每隔一定時間(例如10分鐘)連續令連接的監視用攝影機拍攝動畫而令拍攝的攝影機動畫輸入至錄影伺服器之攝影機動畫取得機能、將輸入的攝影機動畫蓄積於錄影伺服器的記憶裝置內的一次影片資料夾以作為一次影片資料之一次影片資料作成機能、針對一次影片資料每隔一定時間(例如10分鐘)份結合成單一檔案的一次影片資料之結合機能、將結合成的一次影片資料予以再變換而作成二次影片資料之二次影片資料作 成機能。 The photographing/collection/editing/transporting program 113 is a program for causing a computer to realize the following functions, that is, a camera connecting function connected to one or a plurality of monitoring cameras, and one or a plurality of terminals. Connected terminal connection function, continuous shooting of the connected surveillance camera at regular intervals (for example, 10 minutes), input of the captured camera animation to the camera animation acquisition function of the video server, and accumulation of the input camera animation to the video servo A video clip in the memory device of the device is used as a function of a video material of a video material, and a combination function of a video material combined into a single file at a certain time (for example, 10 minutes) of a video data will be combined. Cheng Cheng’s video material was re-transformed to create a second film material for the second film material. Become a function.

本實施例中,拍攝/收集/編輯/傳輸程式113,更為用來令電腦實現下述各機能之程式,即,將輸入的攝影機動畫變換成連續的靜態畫面而部署於記憶體以作為一次圖片資料之記憶體部署機能、將一次圖片資料蓄積於記憶裝置內的一次圖片資料資料夾之一次圖片資料蓄積機能。 In this embodiment, the shooting/collecting/editing/transferring program 113 is further used to enable the computer to implement the following functions, that is, to convert the input camera animation into a continuous static image and deploy it to the memory as a time. The memory deployment function of the picture data, the image data accumulation function of one picture data folder in which the image data is accumulated in the memory device.

本實施例中,拍攝/收集/編輯/傳輸程式113,更為用來令電腦實現下述各機能之程式,即,自終端受理攝影機動畫的即時播放之即時播放受理機能、對終端傳輸一次圖片資料並令其顯示之即時播放機能。 In this embodiment, the shooting/collecting/editing/transferring program 113 is further used to enable the computer to implement the following functions, that is, the instant playback receiving function for receiving the instant animation of the camera animation from the terminal, and transmitting the image to the terminal once. Information and display it for instant playback.

本實施例中,拍攝/收集/編輯/傳輸程式113,更為用來令電腦實現下述各機能之程式,即,自終端受理過往的攝影機動畫的播放之過往影片播放受理機能、將受理的過往的二次影片從二次影片資料夾抽出而將抽出的二次影片資料傳輸至終端並令其顯示之過往影片播放機能。 In this embodiment, the shooting/collecting/editing/transferring program 113 is further used to enable the computer to implement the following functions, that is, the past film playback acceptance function that accepts the past camera animation from the terminal, and will be accepted. The past two films were taken from the secondary video folder and the extracted secondary video data was transmitted to the terminal and displayed to show the past video player functions.

本實施例中,監視攝影機400與錄影伺服器100之連接是以TCP/IP方式進行,為了辨明監視攝影機,會在錄影伺服器側以設定好的使用者ID及密碼進行認證後再進行攝影機動畫的攝影等要求。終端200、300與錄影伺服器100之連接亦是以TCP/IP方式進行,以使用者ID及密碼進行認證,確認終端是錄影伺服器中曾註冊之終端後再進行圖片傳輸。認證,較佳是以錄影伺服器 上的認證用資料庫來做認證。 In this embodiment, the connection between the surveillance camera 400 and the video server 100 is performed by TCP/IP. In order to identify the surveillance camera, the camera ID is authenticated on the video server side with the set user ID and password, and then the camera animation is performed. Photography and other requirements. The connection between the terminals 200 and 300 and the video server 100 is also performed by TCP/IP, and the user ID and password are used for authentication, and the terminal is confirmed to be a terminal registered in the video server. Authentication, preferably by video server The certification database is used for authentication.

終端或攝影機即使不在同一LAN上,只要透過路由器以網路相連,則會以連接的路由器的IP位址及分別指派的埠編號來進行。當以網際網路連接時,將兩者間的路由器的埠編號設為「有效」。若是沒有IP位址的行動裝置終端則利用UID。 Even if the terminal or camera is not on the same LAN, as long as it is connected to the network through the router, it will be carried out with the IP address of the connected router and the assigned number. When connecting via the Internet, set the router number of the router between the two to "Active". If there is a mobile device terminal without an IP address, the UID is utilized.

從監視攝影機400對錄影伺服器100之動畫傳輸,是以RTSP(即時串流協定)來傳輸。本實施例中,是以H.264壓縮而傳輸,但亦可為H.265等次世代編碼。 The animation transmission from the surveillance camera 400 to the video server 100 is transmitted in RTSP (Instant Stream Protocol). In this embodiment, the transmission is performed by H.264 compression, but may also be the next generation coding such as H.265.

圖6為第1實施例之監視攝影機系統的終端(行動裝置)的構成圖。行動裝置終端200,具備:控制/演算裝置,具有帶有記憶體202之CPU201或裝置驅動器等;及記憶裝置210;及進行資料的送接收等之通訊控制裝置;及作為顯示裝置之顯示器203;及操作按鈕或觸控面板等之輸出入裝置。記憶裝置210中,存儲有圖片顯示程式213或作業系統214。行動裝置終端200,例如為智慧型手機等行動電話等,CPU201將圖片顯示程式213載入至記憶體202並執行,藉此實現可達成傳輸至終端的影片之顯示之電腦的機能。CPU201,為搭載於通常的行動裝置終端之演算處理裝置,係執行各種程式,進行各種控制等。 Fig. 6 is a view showing the configuration of a terminal (mobile device) of the surveillance camera system of the first embodiment. The mobile device terminal 200 includes: a control/calculation device, a CPU 201 with a memory 202, a device driver, etc.; and a memory device 210; and a communication control device for transmitting and receiving data; and a display 203 as a display device; And an input/output device such as an operation button or a touch panel. The picture display program 213 or the work system 214 is stored in the memory device 210. The mobile device terminal 200 is, for example, a mobile phone such as a smart phone, and the CPU 201 loads the picture display program 213 into the memory 202 and executes it, thereby realizing the function of a computer that can realize the display of the movie transmitted to the terminal. The CPU 201 is an arithmetic processing device mounted on a normal mobile device terminal, and executes various programs and performs various controls.

圖7為第1實施例之監視攝影機系統的終端(PC)的構成圖。閱覧PC300,具備:控制/演算裝置, 具有帶有記憶體302之CPU301或裝置驅動器等;及記憶裝置310,具有DRAM等主記憶裝置或硬碟等輔助記憶裝置;及輸出入裝置,由網路介面304等通訊控制裝置或作為顯示裝置的顯示器303、鍵盤305、滑鼠306等所構成。記憶裝置310中,存儲有圖片顯示程式313或作業系統314。閱覧PC300,例如為桌上型PC或筆記型PC、平板終端等,CPU301將圖片顯示程式313載入至記憶體302並執行,藉此實現可達成傳輸至終端的攝影機動畫之顯示之電腦的機能。CPU301,為搭載於通常的PC之演算處理裝置,係執行各種程式,進行各種控制等。 Fig. 7 is a view showing the configuration of a terminal (PC) of the surveillance camera system of the first embodiment. Read PC300 with: control / calculation device, A CPU 301 or a device driver with a memory 302; and a memory device 310 having a main memory device such as a DRAM or an auxiliary memory device such as a hard disk; and an input/output device, a communication control device such as a network interface 304 or a display device The display 303, the keyboard 305, the mouse 306, and the like are formed. In the memory device 310, a picture display program 313 or an operation system 314 is stored. The reading PC 300 is, for example, a desktop PC, a notebook PC, a tablet terminal, or the like, and the CPU 301 loads the picture display program 313 into the memory 302 and executes it, thereby realizing a computer that can realize the display of the camera animation transmitted to the terminal. function. The CPU 301 is an arithmetic processing device mounted on a normal PC, and executes various programs and performs various controls.

圖片顯示程式213、313,係為用來令電腦實現下述各機能之程式,即,進行與錄影伺服器之連接之終端連接機能、針對有監控權限的1或複數個攝影機對錄影伺服器要求攝影機動畫播放之攝影機動畫播放要求機能、顯示從錄影伺服器傳輸來的攝影機動畫之攝影機動畫顯示機能。 The picture display programs 213 and 313 are programs for causing the computer to implement the following functions, that is, a terminal connection function for connecting to a video server, and a video server for one or a plurality of cameras having monitoring authority. Camera animation playback of the camera animation requires the function to display the camera animation function of the camera animation transmitted from the video server.

錄影伺服器100,在處於本機環境之監視用攝影機連接開始時能夠藉由運用IP位址及埠編號之連接來辨明連接對象,以使用者ID及密碼來認證。錄影伺服器100,在與處理遠距環境之監視攝影機的連接中,係運用路由器的埠傳送(亦以埠轉發(port forwarding)等來表現),藉此運用全域IP位址及埠編號來辨明連接對象。錄影伺服器100,在閱覧終端連接開始時是基於運用UID之終端固有資訊來辨明終端,因此藉由使用者ID及密碼 之認證及終端固有資訊之一致便可做圖片顯示。 The video server 100 can identify the connection target by using the connection between the IP address and the UI number when the monitoring camera connection in the local environment is started, and authenticates with the user ID and password. The video server 100, in connection with the surveillance camera that handles the remote environment, uses the router's 埠 transmission (also represented by port forwarding, etc.), thereby using the global IP address and the 埠 number to identify Connect objects. The video server 100 recognizes the terminal based on the terminal-specific information of the UID when the connection of the reading terminal is started, and thus the user ID and password are used. The image can be displayed by the consistency of the authentication and the inherent information of the terminal.

本實施例中,錄影伺服器100與閱覧PC300,均是構成為個人電腦,具備通常的個人電腦所具有之時鐘機能等。行動裝置終端200亦具備時鐘機能等。 In the present embodiment, both the video server 100 and the reading PC 300 are configured as a personal computer, and have a clock function or the like of a normal personal computer. The mobile device terminal 200 also has a clock function and the like.

本實施例中,具備:錄影伺服器100,備有透過網路500連接至拍攝動畫之監視用攝影機400而記憶資料之記憶裝置;及終端(行動裝置終端200或閱覧PC300),透過網路500連接至錄影伺服器100而顯示攝影機動畫;錄影伺服器100中,設有(1)令監視用攝影機400拍攝動畫,令拍攝好的攝影機動畫輸入至錄影伺服器100之攝影機動畫取得手段、(2)將輸入的攝影機動畫蓄積於記憶裝置110內的一次影片資料夾115以作為一次影片資料之一次影片資料作成手段、(3)針對一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料之結合手段、(4)將結合成的一次影片資料予以再變換而作成二次影片資料之二次影片資料作成手段。 In this embodiment, the video server 100 is provided with a memory device that is connected to the surveillance camera 400 that captures the video and memorizes the data, and a terminal (the mobile device terminal 200 or the reading PC 300) through the network. 500 is connected to the video server 100 to display a camera animation; the video server 100 is provided with (1) a camera animation acquisition means for causing the surveillance camera 400 to capture an animation, and the captured camera animation is input to the video server 100 ( 2) accumulating the input camera animation in a video folder 115 in the memory device 110 as a film data creation means for one video material, and (3) combining the video files into a single file at regular intervals. The combination of film materials and (4) the transformation of a film material into a second film material to create a secondary film data.

本實施例中,錄影伺服器100中,更設有(5)將輸入的攝影機動畫變換成連續的靜態畫面而部署於記憶體102以作為一次圖片資料之記憶體部署手段、(6)將一次圖片資料蓄積於記憶裝置110內的一次圖片資料夾111之一次圖片資料蓄積手段。 In this embodiment, the video server 100 further includes (5) converting the input camera animation into a continuous static image and deploying it in the memory 102 as a memory deployment means for the primary image data, and (6) once. The picture material is accumulated in one picture data folder 111 of the primary picture folder 111 in the memory device 110.

本實施例中,錄影伺服器100中,更設有(7)從終端200、300,針對有監控權限的1或複數個攝影機400受理攝影機動畫的即時播放之即時播放受理手 段、(8)針對受理了即時播放要求的攝影機400,對終端200、300傳輸一次圖片資料並令其顯示之即時播放手段。 In this embodiment, the video server 100 further includes (7) the slave terminals 200 and 300, and accepts the instant play receiving hand of the instant animation of the camera animation for one or more cameras 400 having the monitoring authority. The segment (8) is an instant playing means for transmitting the picture data to the terminal 200, 300 and displaying it for the camera 400 that has received the instant playing request.

本實施例中,錄影伺服器100中,更設有(9)從終端200、300,針對有監控權限的1或複數個攝影機400受理過往的攝影機動畫的播放之過往影片播放受理手段、(10)針對受理了過往影片播放要求的攝影機400,將受理的過往的二次影片資料從二次影片資料夾抽出而將抽出的二次影片資料傳輸至終端200、300並令其顯示之過往影片播放手段。 In the embodiment, the video server 100 further includes (9) the slave terminals 200 and 300, and accepts the past movie playback acceptance means for the playback of the previous camera animation for one or more cameras 400 having the monitoring authority, (10) For the camera 400 that has accepted the request for the past video playback, the received secondary video material is extracted from the secondary video folder, and the extracted secondary video data is transmitted to the terminal 200, 300 and the displayed past video is played. means.

錄影伺服器100,藉由前述的硬體構成及拍攝/收集/編輯/傳輸程式112,來作用成為(1)~(10)之手段。 The video server 100 functions as (1) to (10) by the aforementioned hardware configuration and shooting/collection/editing/transmission program 112.

圖8為第1實施例之監視攝影機系統中的變換及再變換方法示意形象圖。影片,係從IP攝影機亦即監視攝影機400對錄影伺服器100以基線設定檔傳輸。攝影機動畫取得手段,本實施例中,係為對監視攝影機400,將拍攝出的攝影機動畫做變換並令其輸入,而該變換係編碼成可單獨解碼而每隔一定時間作成之內畫格、及參照過往的畫格而在內畫格之間作成複數個之預測間畫格。此外,二次影片資料作成手段,本實施例中,係在一次影片資料中,作成藉由參照過往與將來的畫格雙方而作成之雙向預測間畫格,藉此使內畫格及預測間畫格的數量減少而做編碼之再變換,來作成二次影片資料。 Fig. 8 is a schematic view showing a method of conversion and retransformation in the surveillance camera system of the first embodiment. The video is transmitted from the IP camera, that is, the surveillance camera 400, to the video server 100 in a baseline profile. In the present embodiment, the camera animation device is configured to convert and capture the captured camera animation into the surveillance camera 400, and the conversion is encoded into an inner frame that can be separately decoded and created at regular intervals, and Referring to the previous frame, a plurality of predictive frames are created between the interior frames. In addition, in the second film data creation means, in the present embodiment, in a film material, a two-way prediction frame created by referring to both the past and the future frame is created, thereby making the inner frame and the prediction picture. The number of cells is reduced and the code is transformed again to create a secondary film material.

輸入的攝影機動畫,為基線設定檔,於錄影伺服器100中蓄積於一次影片資料夾115。二次影片資料,為high-profile,於錄影伺服器100中蓄積於二次影片資料夾112。 The input camera animation, which is a baseline profile, is accumulated in the video server 100 in the video folder 115. The secondary video material, which is a high-profile, is accumulated in the secondary video folder 112 in the video server 100.

本實施例中,一次影片資料中,I畫格(內畫格)為每隔1秒,例如在其間插入了P畫格(預測間畫格)各9畫格之基線設定檔,二次影片資料中,I畫格訂為每隔25秒,插入B畫格(雙向預測間畫格),藉由與P畫格之組合來不使其劣化而削減容量。在此情形下,10分鐘的一次影片資料其I畫格為600畫格、P畫格為5400畫格,例如將二次影片資料最佳化成I畫格為24畫格、P畫格為2000畫格、B畫格為3976畫格,藉此會減少容量,但能夠保持高畫質。按照本實施例,錄影的影片資料係完成後再做最佳化,故能夠使I畫格非常少。此外,能夠參照未來的畫格故能夠插入B畫格。B畫格為前後比較差分,故會比P畫格還小。 In this embodiment, in one movie material, the I frame (inside frame) is every 1 second, for example, a baseline profile of each of the 9 frames of the P frame (predictive frame) is inserted therebetween, and the second video material is included. In the middle, the I frame is set to insert a B-frame (a bi-predictive inter-frame) every 25 seconds, and the capacity is reduced by not combining it with the P-frame. In this case, a 10-minute video material has an I-frame of 600 frames and a P-frame of 5400 frames. For example, the secondary film data is optimized into an I-frame of 24 frames and a P-frame of 2000. The frame and B frame are 3976 frames, which will reduce the capacity, but can maintain high image quality. According to this embodiment, the video data of the video is optimized after completion, so that the I frame can be made very small. In addition, it is possible to insert a B-frame by referring to a future frame. The B frame is comparatively different before and after, so it will be smaller than the P frame.

本實施例中,一次影片資料,保存於一次影片資料夾115,一旦保存一定時間份例如10分鐘的影片,便將因對話(session)斷線等而分段的檔案予以變換為結合成單一一個10分鐘的檔案之一次影片資料。針對一定時間,並不限於10分鐘,5分也好、20分好,能夠任意設定。結合成單一檔案之一次影片資料,被保存於一次影片資料夾115。一次影片資料,本實施例中,為來自網路攝影機的串流影片(基線設定檔),未被最佳化,故 依傳送容量的設定而定可能會變成非常大的檔案。例如,若欲做成純淨的影片則會成為2Mbps程度的傳送設定,故10分鐘會成為150MB的容量(2Mbit×60秒×10分=1200Mbit=150MByte)。本實施例中,是將來自攝影機的影片暫且蓄積,之後再做變換,故能夠變換成high-profile而減小容量。 In this embodiment, the video data is saved in a video folder 115. Once a certain time, for example, a 10-minute video is saved, the files segmented due to a session disconnection or the like are converted into a single one. A video of a 10-minute file. For a certain period of time, it is not limited to 10 minutes, 5 points or 20 points, and can be set arbitrarily. A video material combined into a single file is saved in a video folder 115. One video material, in this embodiment, the streaming video (baseline profile) from the webcam is not optimized, so Depending on the setting of the transmission capacity, it may become a very large file. For example, if you want to make a pure movie, it will be a transfer setting of 2 Mbps, so it will become 150 MB in 10 minutes (2 Mbit × 60 seconds × 10 points = 1200 Mbit = 150 MByte). In the present embodiment, the video from the camera is temporarily accumulated and then converted, so that it can be converted into a high-profile to reduce the capacity.

此外,攝影機動畫送出手段,本實施例中,是將蓄積於一次影片資料夾115之一次影片資料部署於記憶體202,寫入至一次圖片資料夾111作為一次圖片資料,而傳輸至終端200、300作為攝影機動畫。此外,攝影機動畫送出手段,本實施例中,是將蓄積於二次影片資料夾112之二次影片資料直接傳輸至終端200、300作為攝影機動畫。一次影片資料若維持原狀則容量大,若維持原狀則傳送會非常耗費時間,因此只能在同一LAN環境內觀看,故暫且將圖片部署於記憶體而傳送至Viewer等。二次影片資料,係經最佳化,若為定點能夠減少容量至100分之1左右,即使有動態也能減至10分之1程度,是故,容量會變小至行動裝置的終端也可處理的程度,故能夠直接部署至Web頁面或傳送至行動裝置環境。 In addition, in the embodiment, the video data is stored in the memory 202, and is written to the primary image data folder 111 as a primary image data, and transmitted to the terminal 200. 300 as a camera animation. Further, in the camera animation sending means, in the present embodiment, the secondary movie data accumulated in the secondary movie folder 112 is directly transmitted to the terminals 200, 300 as a camera animation. If the video data is maintained as it is, the capacity is large. If it is maintained, the transmission will be very time consuming. Therefore, it can only be viewed in the same LAN environment. Therefore, the image is temporarily deployed in the memory and transmitted to the Viewer. The secondary film data is optimized. If the fixed point can reduce the capacity to about 1/100, even if there is dynamic, it can be reduced to 1/10. Therefore, the capacity will be reduced to the terminal of the mobile device. The extent of processing, so it can be deployed directly to a web page or to a mobile device environment.

此外,終端(行動裝置終端200及閱覧PC300)中,設有(1)針對有監控權限之1或複數個監視攝影機400,對錄影伺服器100要求攝影機動畫的即時播放之即時播放要求手段、(2)顯示從錄影伺服器100傳 輸來的一次圖片資料之即時播放顯示手段、(3)針對有監控權限之1或複數個監視攝影機400,對錄影伺服器100要求過往的攝影機動畫之播放之過往影片播放要求手段、(4)顯示從錄影伺服器100傳輸來的二次影片資料之過往影片播放顯示手段。終端,藉由前述的硬體構成及圖片顯示程式213、313,來作用成為(1)~(4)之手段。本實施例中,例如在剛攝影完畢後,於錄影伺服器100將由從攝影機動畫切割出而作成的靜態畫面所構成之一次圖片資料部署於記憶體202而寫入至一次圖片資料夾111,而能夠將該一次圖片資料傳輸至終端來即時播放,即使於例如1週後,錄影伺服器100中,仍能從終端受理例如以日期時間等播放之攝影機圖片之指定,而將指定的過往時間點的二次影片資料從二次影片資料夾抽出並傳輸至終端來播放過往的影片。 Further, the terminal (the mobile device terminal 200 and the reading PC 300) is provided with (1) one or a plurality of monitoring cameras 400 having monitoring authority, and an immediate playback request means for the video server 100 to request instant playback of the camera animation, (2) Display is transmitted from the video server 100 The instant playback display means of the received image data, (3) for the surveillance camera having one or more surveillance cameras 400, the previous video playback request means for the video server 100 to play the past camera animation, (4) The past movie playback display means for displaying the secondary video material transmitted from the video server 100. The terminal functions as (1) to (4) by the hardware configuration and the picture display programs 213 and 313 described above. In the present embodiment, for example, immediately after the imaging is completed, the video server 100 deploys the primary picture data composed of the still picture created by cutting out from the camera animation to the memory 202, and writes it to the primary picture folder 111. The primary picture data can be transmitted to the terminal for instant playback. Even after, for example, one week later, in the video server 100, the designation of the camera picture, such as playing by date and time, can be accepted from the terminal, and the designated past time point is set. The secondary video material is extracted from the secondary video folder and transmitted to the terminal to play the past video.

本實施例中,從監視攝影機400對錄影伺服器100係為H.264的串流傳輸,故基本上為快照(snapshot)(靜態畫面)而沒有流量的集中,即使錄影伺服器因用於最佳化之再變換而承受負載仍不易造成影響。容量變得極小,因此不需要增設磁碟。H.264編碼器,相較於Motion JPEG格式能夠將尺寸縮小80%以上,能夠實現高畫質。H.264基線設定檔中,僅使用I畫格及P畫格,故能達成低延遲(latency),而適於網路攝影機,但監視攝影機系統中以往必須維持原狀保存,因此伺服器需要龐大的容量。但,按照本實施例,能夠維持高 畫質,而壓倒性地縮小容量。 In the present embodiment, the video camera 100 is streamed from H.264 to the video camera 100, so that it is basically a snapshot (still picture) without concentration of traffic, even if the video server is used for the most It is still not easy to affect the load after the change. The capacity is extremely small, so there is no need to add a disk. The H.264 encoder can reduce the size by more than 80% compared to the Motion JPEG format, enabling high image quality. In the H.264 baseline profile, only the I frame and the P frame are used, so that low latency can be achieved, which is suitable for the network camera. However, in the surveillance camera system, it has to be preserved in the past, so the server needs to be huge. Capacity. However, according to this embodiment, it is possible to maintain high Quality, and overwhelmingly shrink capacity.

本實施例之監視攝影機系統,為了當場確認影片,係將一次圖片資料,在一定期間例如1天的期間,保存作為可能頻繁觀看之高解析度的資料,而經過一定期間後刪除之。是故,針對即時播放的圖片,可倒轉至一定期間份為止來播放。另一方面,本實施例之監視攝影機系統,是將一定時間份結合成單一檔案之一次影片資料予以最佳化而變換成二次影片資料,藉此可達成保存期間的進一步延長。 In the surveillance camera system of the present embodiment, in order to confirm the movie on the spot, the image data is saved once as a high-resolution data that may be frequently viewed during a certain period of time, for example, one day, and is deleted after a certain period of time. Therefore, for instant playback of pictures, you can reverse to a certain period of time to play. On the other hand, in the surveillance camera system of the present embodiment, the video data of a single time combined into a single file is optimized and converted into secondary video material, thereby further extending the storage period.

(手續) (formalities)

接著說明第1實施例之監視攝影機系統的監視手續。本手續中,使用上述的監視攝影機系統。 Next, the monitoring procedure of the surveillance camera system of the first embodiment will be described. In this procedure, the above-mentioned surveillance camera system is used.

本實施例之監視方法中,透過LAN網路連接至拍攝動畫之監視攝影機群而備有記憶裝置之錄影伺服器,係包含(1)攝影機動畫取得步驟,令監視攝影機群拍攝動畫,將拍攝出的攝影機動畫做變換而令其輸入至錄影伺服器,該變換是編碼成可單獨解碼而每隔一定時間作成之內畫格、及參照過往的畫格而在內畫格之間作成複數個之預測間畫格、(2)一次影片資料作成步驟,將輸入的攝影機動畫蓄積於記憶裝置內的一次影片資料夾作為一次影片資料、(3)記憶體部署步驟,將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料、(4)一次圖片資料蓄積步驟,將一次圖片資料 蓄積於記憶裝置內的一次圖片資料夾、(5)即時播放受理步驟,從終端受理攝影機動畫的即時播放、(6)即時播放步驟,對終端傳輸一次圖片資料並令其顯示、(7)結合步驟,針對一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料、(8)二次影片資料作成步驟,將結合成的一次影片資料,藉由作成參照過往與將來的畫格雙方而作成之雙向預測間畫格來使前述內畫格及前述預測間畫格的數量減少而做編碼之再變換來作成二次影片資料、(9)過往影片播放受理步驟,從終端受理攝影機動畫的過往的攝影機動畫之播放、(10)過往影片播放步驟,將受理的過往的二次影片資料傳輸至終端並令其顯示。 In the monitoring method of the present embodiment, the video server having the memory device connected to the monitoring camera group for shooting an animation through the LAN network includes (1) a camera animation obtaining step, and the monitoring camera group is photographed and the image is captured. The camera animation is transformed and input to the video server. The conversion is encoded into a frame that can be decoded separately and created at regular intervals, and the previous frame is referenced, and a plurality of predictions are made between the frames. a frame, (2) a film data creation step, a video clip stored in the memory device as a video material, and (3) a memory deployment step, converting the input camera animation into a continuous A static picture is deployed in the memory as a picture material, (4) a picture data accumulation step, and a picture data is once One picture folder accumulated in the memory device, (5) instant playback acceptance step, accepting instant playback of camera animation from the terminal, (6) instant playback step, transmitting the picture data to the terminal and displaying it, (7) combining The steps are as follows: for one video material, one video material combined into a single file at a certain time, and (8) a second video data creation step, the combined video data is made by referring to both the past and the future. The bi-predictive inter-frame is created to reduce the number of frames in the inner frame and the prediction, and to re-transform the code to create a secondary film material, (9) the past film playback acceptance step, and accept the camera animation from the terminal. In the past, the animation of the camera animation, (10) the past video playback step, the received secondary video data is transmitted to the terminal and displayed.

當將一次圖片資料的保存期間訂為1天內的情形下,即時播放能夠於1天內受理,過往影片播放能夠自二次影片資料作成後(例如10分鐘後)受理。 In the case where the storage period of one picture material is set to one day, the instant play can be accepted within one day, and the past video play can be accepted after the second video material is created (for example, after 10 minutes).

具有拍攝/收集/編輯/傳輸程式及圖片顯示程式之監視攝影機系統的程式,係為令電腦執行該些步驟者。利用圖更具體地說明之。 A program for a surveillance camera system that has a shooting/collection/editing/transmission program and a picture display program is for the computer to perform the steps. Use the figure to explain more specifically.

(從監視攝影機與錄影伺服器之連接至二次影片作成為止) (From the connection between the surveillance camera and the video server to the secondary movie)

圖9為第1實施例之監視攝影機系統中從攝影機與錄影伺服器之連接至圖片編輯為止之手續概要示意流程圖。首先,錄影伺服器,對攝影機以TCP/IP方式要求連接。 攝影機由1或複數台所構成,各攝影機與錄影伺服器是以使用者ID及密碼進行認證。參照錄影伺服器的認證用資料庫而認證成功後,成為連接狀態。 Fig. 9 is a flow chart showing the outline of the procedure from the connection of the camera and the video server to the picture editing in the surveillance camera system of the first embodiment. First, the video server requires a connection to the camera in TCP/IP mode. The camera is composed of one or a plurality of cameras, and each camera and video server is authenticated by a user ID and a password. After the authentication is successful with reference to the authentication database of the video server, the connection status is established.

接著,從錄影伺服器對攝影機,要求在一定時間(本實施例中為10分鐘)連續拍攝動畫而將拍攝出的攝影機圖片以H.264形式的串流方式傳輸至錄影伺服器。攝影機,接受圖片要求而連續拍攝動畫,將拍攝而得到的動畫以串流方式傳輸至錄影伺服器以作為H.264基線設定檔的攝影機動畫。更具體而言,當令其輸入至錄影伺服器時,係令攝影機動畫做變換而輸入,該變換是編碼成可單獨解碼而每隔一定時間作成之內畫格、及參照過往的畫格而在內畫格之間作成複數個之預測間畫格。 Next, from the video server to the camera, it is required to continuously capture the animation for a certain period of time (10 minutes in this embodiment), and the captured camera picture is transmitted to the video server in the form of H.264 streaming. The camera continuously takes an animation when accepting the picture request, and transmits the captured animation to the video server as a camera animation of the H.264 baseline profile. More specifically, when it is input to the video server, the camera animation is converted and input, and the conversion is encoded into an inner frame that can be decoded separately at regular intervals, and referenced to the previous frame. A plurality of predictive frames are created between the grids.

監視攝影機,除IP攝影機外,亦可為類比攝影機,能夠利用舊的攝影機,成本能夠削減。 Surveillance cameras, in addition to IP cameras, can also be analog cameras, can use the old camera, the cost can be reduced.

錄影伺服器一旦從串流攝影機亦即監視攝影機取得串流動畫的攝影機動畫,便存儲至一次影片資料夾作為檔案。與此同時,從取得的串流動畫(攝影機動畫)抽出靜態畫面而存儲於記憶體。以規定的時間點抽出靜態畫面。然後,將部署於記憶體的圖片,在和部署於記憶體之時間點(本實施例中為每隔1秒)相同之時間點,存儲於一次圖片資料夾。將該處理每隔休眠時間進行。休眠之時間,為10分之1秒、1秒、3秒或60秒等,係事先任意設定。本實施例中訂為1秒。當無法從監視攝影機取得影片的情形下再度展開連接。當對話斷線的情形下及經過 了一定時間(本實施例中為10分鐘),再度進行攝影機動畫之要求。直到有結束訊號為止進行攝影機動畫之取得。 Once the video server obtains the camera animation of the streaming picture from the streaming camera, that is, the surveillance camera, it stores the video folder as a file. At the same time, a static picture is extracted from the acquired serial flow picture (camera animation) and stored in the memory. The static picture is extracted at a predetermined time point. Then, the picture to be stored in the memory is stored in the primary picture folder at the same time point as that of the time (in the present embodiment, every 1 second) deployed in the memory. This process is performed every sleep time. The time of sleep is 1-10 seconds, 1 second, 3 seconds, or 60 seconds, etc., and is arbitrarily set in advance. In this embodiment, it is set to 1 second. When the movie cannot be obtained from the surveillance camera, the connection is re-opened. When the dialogue is disconnected and after For a certain period of time (10 minutes in this embodiment), the requirements for camera animation are again performed. The camera animation is acquired until the end signal is reached.

圖10為第1實施例之監視攝影機系統的資料壓縮(最佳化)流程圖。一定時間(本實施例中,預設為10分鐘)經過後,針對一次影片資料,將因對話斷線等而分散的動畫檔案,結合成一定時間份(例如10分鐘)的單一動畫,重新保存作為一次影片資料,藉由最佳化進行壓縮。最佳化後的動畫,視為二次影片資料。 Fig. 10 is a flow chart showing the data compression (optimization) of the surveillance camera system of the first embodiment. After a certain period of time (in this embodiment, the preset is 10 minutes), for a video material, the animation files dispersed by the disconnection of the dialogue are combined into a single animation of a certain time (for example, 10 minutes), and then saved again. As a video material, compression is performed by optimization. The optimized animation is treated as a secondary video material.

最佳化,係藉由下述方式進行,即,在一次影片資料中,作成藉由參照過往與將來的畫格雙方而作成之雙向預測間畫格,藉此使內畫格及預測間畫格的數量減少而做編碼之再變換,該最佳化後的資料會成為二次影片資料。 Optimization is carried out by making a two-way predictive frame created by referring to both past and future frames in a film material, thereby making the inner frame and the prediction frame The number of copies is reduced and the code is changed again. The optimized data becomes the secondary film material.

部署於記憶體的圖片,係被利用於對Viewer之發佈,而蓄積於一次圖片資料,故會有效率地活用圖片資料,這無累贅的結構對於讓最佳化等處理得以插入而言亦相當重要。 The images deployed in the memory are used for the release of the Viewer, and are accumulated in one image data, so the image data can be effectively utilized. This cumbersome structure is also equivalent to the insertion of optimization and other processing. important.

(終端與錄影伺服器之連接、至圖片顯示為止) (The connection between the terminal and the video server, until the picture is displayed)

首先,終端,一旦受理使用者所做之對錄影伺服器之連接要求,而被輸入連接要求,便對錄影伺服器以TCP/IP方式要求連接。行動裝置的終端中,亦可能使用行動電話獨自的協定來連接一部分。終端由1或複數台所 構成,各終端與錄影伺服器是以使用者ID及密碼進行認證。參照錄影伺服器的認證用資料庫,當尚未做終端的認證登錄的情形下,僅於初次發行加密金鑰而進行登錄,於登錄時發行使用者ID與密碼。一旦認證成功,便成為連接狀態。 First, the terminal, upon accepting the connection request made by the user to the video server, and inputting the connection request, requests the video server to connect in a TCP/IP manner. In the terminal of the mobile device, it is also possible to connect a part using a mobile phone's own agreement. Terminal by 1 or multiple stations In this configuration, each terminal and video server are authenticated by a user ID and a password. When the authentication server for the video server is not authenticated, the authentication key is registered only for the first time, and the user ID and password are issued at the time of login. Once the authentication is successful, it becomes connected.

終端,一旦受理來自使用者的攝影機一覧要求,而被輸入攝影機一覧要求,便對錄影伺服器傳輸攝影機一覧要求。錄影伺服器,一旦接收攝影機一覧要求,便確認有關要求的終端所能夠監視之攝影機的權限資訊。錄影伺服器,將有權限的攝影機一覧資料傳輸至終端。終端將接收到的攝影機一覧資料顯示於顯示器,並受理來自使用者的欲顯示即時播放的攝影機之選擇。 The terminal, once accepting a request from the user's camera and being input to the camera, requests the video server to transmit the camera. The video server, upon receiving the request from the camera, confirms the permission information of the camera that the requested terminal can monitor. The video server transmits the data from the authorized camera to the terminal. The terminal displays the received information of the camera on the display and accepts the selection of the camera from the user to display the instant play.

終端,一旦被輸入欲顯示即時播放的攝影機之選擇,便針對錄影伺服器中受選擇的攝影機對錄影伺服器要求攝影機動畫之即時播放。錄影伺服器一旦接收即時播放之要求,便將從受選擇的攝影機取得而部署於記憶體上而蓄積於一次圖片資料夾之最新的一次圖片資料傳輸給終端。終端將被傳輸的一次圖片資料顯示於顯示器。直到藉由使用者解除攝影機的選擇為止,或是除了播放功能以外受到選擇的期間,終端會於每一攝影機之圖片取得時間點,反覆做即時圖片之要求及其後續。 The terminal, once input to the camera to display the instant play, requests the video server to immediately play the camera animation for the selected camera in the video server. Once the video server receives the request for instant play, the latest image data that is acquired from the selected camera and deployed on the memory and accumulated in one picture folder is transmitted to the terminal. The picture data that the terminal will be transmitted is displayed on the display. Until the user selects the camera, or during the selection period other than the playback function, the terminal will acquire the time point of each camera's picture, and repeat the request for the instant picture and its subsequent.

終端,於顯示即時圖片中,受理來自使用者的倒轉要求之輸入。終端,一旦被輸入倒轉要求,便對錄影伺服器要求倒轉圖片。錄影伺服器,一旦接收倒轉圖片 之要求,便將比前次對終端傳輸的圖片還過往一定時間份的時間點的一次圖片資料從一次圖片資料夾抽出,傳輸至終端作為倒轉即時圖片。本實施例中,係將過往一定時間份的時間點訂為早1秒份的時間點,即時播放為每隔1秒取得的圖片,故最初被輸入倒轉時,會傳輸前1張的一次圖片資料。 The terminal accepts the input of the reverse request from the user in displaying the instant picture. The terminal, once input reversal request, requests the video server to reverse the picture. Video server, once received reverse picture The requirement is that the image data of the time point of the previous time for the picture transmitted by the terminal is extracted from a picture folder and transmitted to the terminal as a reversed instant picture. In this embodiment, the time point of the past certain time is set as the time point of 1 second, and the instant play is the picture obtained every 1 second, so when the input is reversed, the previous picture is transmitted. data.

於倒轉被選擇之期間中,也就是說,於倒轉即時圖片的顯示中,終端會對錄影伺服器每隔一定時間要求倒轉即時圖片。此時的一定時間,為比即時圖片的要求間隔還短之一定時間,本實施例為每0.2秒。是故,在終端,每隔0.2秒會顯示從每1秒前的攝影機動畫的一次圖片資料作成之倒轉即時圖片。 In the period in which the reverse is selected, that is, in the display of the reversed instant picture, the terminal requests the video server to reverse the live picture at regular intervals. The certain time at this time is a certain time shorter than the required interval of the instant picture, and this embodiment is every 0.2 seconds. Therefore, at the terminal, the reverse picture is created from the image data of the camera animation every 1 second every 0.2 seconds.

又,終端,於倒轉即時圖片顯示中,係受理來自使用者的快轉要求之輸入。終端,一旦被輸入快轉要求,便對錄影伺服器要求快轉即時圖片。錄影伺服器一旦接收快轉即時圖片之要求,便將比前次對終端傳輸的圖片還未來一定時間份的時間點的一次圖片資料,傳輸至終端作為快轉即時圖片。本實施例中,係將未來一定時間份的時間點訂為未來1秒份的時間點,即時圖片為每隔1秒取得之圖片,故最初被輸入快轉要求時,作為倒轉即時圖片,會傳輸比現在顯示的一次圖片資料還未來1張之一次圖片資料。 Moreover, the terminal accepts the input of the fast forwarding request from the user in the reversed instant picture display. The terminal, once entered into the fast-forward request, requests the video server to quickly forward the instant picture. Once the video server receives the request for fast-forward instant picture, it will transmit the picture data at the time point of the previous time to the picture transmitted by the terminal to the terminal as a fast-forward instant picture. In this embodiment, the time point of a certain time in the future is set as the time point of the next one second, and the instant picture is the picture obtained every one second, so when the initial request is input, as the reverse picture, The transmission will be one picture of the next in the next picture.

於快轉被選擇之期間中,也就是說,於快轉即時圖片的顯示中,終端會對錄影伺服器每隔一定時間要 求快轉即時圖片。此時的一定時間,為比即時圖片的要求間隔還短之一定時間,本實施例為每0.2秒。是故,在終端,每隔0.2秒會顯示從每1秒前的攝影機動畫的一次圖片資料作成之快轉即時圖片。一旦快轉即時圖片到達至目前時間點的圖片,便切換成即時圖片顯示,快轉結束。 In the period during which the fast forward is selected, that is, in the display of the fast-forward instant picture, the terminal will have a video server at regular intervals. Seek fast instant pictures. The certain time at this time is a certain time shorter than the required interval of the instant picture, and this embodiment is every 0.2 seconds. Therefore, at the terminal, a quick-forward instant picture created from a picture of the camera animation every 1 second is displayed every 0.2 seconds. Once the fast-forward instant picture reaches the picture at the current time point, it switches to the instant picture display, and the fast-forward ends.

過往的攝影機動畫之播放亦能代換即時播放而同樣地進行。惟,是將受理之過往的二次影片從二次影片資料夾抽出而非一次圖片資料,而將抽出的二次影片資料傳輸至終端並令其顯示。 The playback of past camera animations can also be performed in the same way as instant playback. However, it is to take the past secondary film from the secondary video folder instead of one image data, and transfer the extracted secondary video data to the terminal and display it.

一次圖片資料為靜態畫面且其輕量的程度是能夠對終端連續地傳輸,此外,二次影片資料亦雖為動畫但資料量極小因此其輕量的程度是能夠對終端傳輸。此外,一次圖片資料也好,二次影片資料也好,均可倒轉、倒轉後再播放或快轉,其便利性高。 The picture data is a static picture and its lightness is capable of continuous transmission to the terminal. In addition, the secondary video data is animated but the amount of data is extremely small, so the degree of lightness can be transmitted to the terminal. In addition, once the picture data is good, the second film data is good, can be reversed, reversed and then played or fast forward, its convenience is high.

(效果) (effect)

本實施例,為上述之構成,因此可達成最佳化之資料保存,且可達成低成本化。 In the present embodiment, the above configuration is achieved, so that optimal data storage can be achieved and cost reduction can be achieved.

此外,按照本實施例,能夠其現避免流量集中、防止動畫的部分缺漏、減低伺服器的負載、防止顯示的速度下降、低容量化、高畫質動畫的長期保存、可達成行動裝置下之高畫質動畫閱覧等。此外,針對一次圖片,是對終端傳輸靜態畫面,故於攝影中的即時圖片的播放中,能夠實時地達成自目前時間點的圖片之倒轉、以及往 目前時間點的圖片之快轉。即使因某些理由而產生無法攝影之時間點,本實施例中,會將缺損的時間點的靜態畫面以拷貝前一個時間點的靜態畫面而成者來彌補,因此可以低成本達成無掉格之播放。此外,即時圖片中當發現了問題時,能夠當場立刻倒轉重看。本實施例中,與此同時,在動畫取得的同時能夠插入於實時下無法插入之B畫格而作成最佳化之二次影片資料,故即使伺服器容量較少仍能長期間保存,於經過長期間後仍能播放高畫質動畫。 Further, according to the present embodiment, it is possible to avoid traffic concentration, prevent partial leakage of the animation, reduce the load on the server, prevent the display speed from decreasing, reduce the capacity, and save the high-quality animation for a long period of time, and realize the action device. High-quality animation reading and so on. In addition, for a picture, the static picture is transmitted to the terminal, so that in the playback of the instant picture in the photography, the image reversal from the current time point can be achieved in real time, and The current time point of the picture is fast. Even if there is a time point when photography cannot be taken for some reason, in this embodiment, the static picture at the time point of the defect is compensated by copying the static picture of the previous time point, so that the non-dropping can be achieved at low cost. Play. In addition, when a problem is found in the instant picture, it can be reversed immediately on the spot. In the present embodiment, at the same time, while the animation is acquired, the B-frame that cannot be inserted in real time can be inserted to create the optimized secondary video material, so that even if the server capacity is small, the image can be stored for a long period of time. High-quality animations can still be played after a long period of time.

本實施例中,從攝影機對錄影伺服器會送出動畫以及靜態畫面,但是以錄影伺服器主導來進行拍攝/靜態畫面或動畫之保存、播放圖片或播放影片之送出,故通訊的資料量會變小。是故,不會對通訊網造成負載,不易發生流量的壅塞。流量總是穩定,因此能夠以1台錄影伺服器來管理眾多的攝影機。按照本實施例,是將動畫最佳化而保存,故資料容量小,即攝影機或使用者為多數,必要容量仍小,伺服器數量可以很少。 In this embodiment, the video and the static video are sent from the camera to the video server, but the video server is used to perform the shooting, the static picture or the animation is saved, the picture is played, or the video is sent, so the amount of communication data will change. small. Therefore, it will not cause load on the communication network, and traffic congestion will not occur easily. The traffic is always stable, so it is possible to manage a large number of cameras with one video server. According to the embodiment, the animation is optimized and saved, so that the data capacity is small, that is, the camera or the user is a majority, the necessary capacity is still small, and the number of servers can be small.

以智慧型手機等終端播放時,從進行播放等操作起算至執行為止不會花費時間,因此能夠無負擔地播放,此外,能夠立刻發現狀況。即使當監控複數個攝影機的情形下,仍能以智慧型手機輕鬆且順暢地播放,能夠容易地達成一面在場所間移動一面作業的同時做確認。本實施例中,是將從拍攝的動畫抽出而作成之靜態畫面予以依序實時傳輸,因此便利且簡單,同時資料容量可以很少。 When playing back in a terminal such as a smart phone, it takes no time from the start of the operation such as playback to the execution, so that it can be played without burden, and the situation can be immediately detected. Even when a plurality of cameras are monitored, the smart phone can be easily and smoothly played, and it is possible to easily confirm while moving between places. In the present embodiment, the static picture created by extracting the captured animation is sequentially transmitted in real time, which is convenient and simple, and the data capacity can be small.

按照本實施例,播放圖片之終端側,係能夠 攜行而且不僅是實時的播放或倒轉,還能以高畫質達成多日經過後的播放或倒轉等,且資料量可以很小。是故,按照本實施例,高機能與低成本化均能實現。 According to this embodiment, the terminal side of the played picture is capable of Carrying and not only real-time playback or reversal, but also high-definition to achieve playback or reverse after multiple days, and the amount of data can be small. Therefore, according to the present embodiment, both high performance and low cost can be achieved.

本實施例,可利用於道路狀況的監視攝影機系統等這種較佳是不論目前的狀況掌握也好、多日經過後的確認也好均能以高畫質播放,能夠倒轉或快轉之監視攝影機系統。可利用的情境除此之外還很廣泛。 In the present embodiment, it is preferable that the monitoring camera system can be used for road conditions, and the like, whether it is grasped by the current situation or confirmed after a plurality of days, can be played with high image quality, and can be monitored by reverse or fast turn. Camera system. The available scenarios are quite extensive.

另,本發明並不限定於上述實施形態,在不脫離該發明要旨之範圍內可做種種之變形實施。此外,在不脫離發明要旨之範圍內能夠將上述各實施形態之構成要素予以任意組合。 The present invention is not limited to the embodiments described above, and various modifications can be made without departing from the scope of the invention. Further, the constituent elements of the above embodiments can be arbitrarily combined without departing from the gist of the invention.

100‧‧‧錄影伺服器 100‧‧‧Video Server

200A~200B‧‧‧行動裝置終端 200A~200B‧‧‧Mobile device terminal

300A~300C‧‧‧閱覽PC 300A~300C‧‧‧Reading PC

400A~400B‧‧‧監視用攝影機(動畫用) 400A~400B‧‧‧Monitoring camera (for animation)

401A~401D‧‧‧監視用攝影機(靜態畫面用) 401A~401D‧‧‧Monitoring camera (for static screen)

500‧‧‧網路 500‧‧‧Network

600‧‧‧路由器 600‧‧‧ router

Claims (6)

一種監視攝影機系統,其特徵為,具備錄影伺服器,其透過網路連接至拍攝動畫之監視攝影機群而將資料記憶於記憶裝置,前述錄影伺服器,具有:攝影機動畫取得手段,令前述監視攝影機群拍攝動畫,令拍攝出的攝影機動畫輸入至前述錄影伺服器;一次影片資料作成手段,將輸入的前述攝影機動畫蓄積於前述記憶裝置作為一次影片資料;結合手段,針對前述一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料;及二次影片資料作成手段,將結合成的前述一次影片資料予以再變換而作成二次影片資料。 A surveillance camera system, comprising: a video server connected to a surveillance camera group for capturing an animation through a network to memorize the data in a memory device, wherein the video server has a camera animation acquisition means for the surveillance camera The group captures the animation, and the captured camera animation is input to the video server; the video data creation means accumulates the input camera animation in the memory device as a video material; and the combination means, for the first video material, every A certain period of time combined into a single file of a video material; and a secondary film data creation means, the combined one of the aforementioned film data is re-transformed to create a secondary film material. 如申請專利範圍第1項所述之監視攝影機系統,其中,前述錄影伺服器,更具有:記憶體部署手段,將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料;及一次圖片資料蓄積手段,將前述一次圖片資料蓄積於前述記憶裝置。 The surveillance camera system according to claim 1, wherein the video server further includes: a memory deployment means for converting the input camera animation into a continuous static image and deploying the memory as a picture data. And an image data accumulation means for accumulating the aforementioned image data in the aforementioned memory device. 如申請專利範圍第1項或第2項所述之監視攝影機系統,其中,前述攝影機動畫取得手段,係為對前述監視攝影機群,將拍攝出的攝影機動畫做變換並令其輸入至前述錄影 伺服器,而該變換係編碼成可單獨解碼而每隔一定時間作成之內畫格(intra-frame)、及參照過往的畫格而在前述內畫格之間作成複數個之預測間畫格(predicted inter-frame),前述二次影片資料作成手段,係在前述一次影片資料中,作成藉由參照過往與將來的畫格雙方而作成之雙向預測間畫格,藉此使前述內畫格及前述預測間畫格的數量減少而做編碼之再變換,來作成二次影片資料。 The surveillance camera system according to the first or second aspect of the invention, wherein the camera animation acquisition means converts the captured camera animation to the video camera group and inputs the video to the video. a server, and the transform is encoded into an intra-frame that can be decoded separately and at regular intervals, and a reference frame is referenced to create a plurality of predictive frames between the inner frames (predicted) Inter-frame), wherein the secondary film data creation means creates a two-way predictive frame created by referring to both past and future frames in the aforementioned video material, thereby making the inner frame and the prediction The number of frames is reduced and the code is transformed again to create a secondary film material. 如申請專利範圍第3項所述之監視攝影機系統,其中,將前述二次影片資料中的內畫格的數量,做成同一時間份的前述一次影片資料中的內畫格的數量的25分之1以下。 The surveillance camera system of claim 3, wherein the number of inner frames in the second video material is one-fifth of the number of inner frames in the one-time video material of the same time portion. the following. 一種監視攝影機資料保存方法,其特徵為,包含:攝影機動畫取得步驟,係透過網路連接至拍攝動畫之監視攝影機群而將資料記憶於記憶裝置之錄影伺服器,令前述監視攝影機群拍攝動畫,令拍攝出的攝影機動畫輸入至前述錄影伺服器;一次影片資料作成步驟,係前述錄影伺服器將輸入的前述攝影機動畫蓄積於前述記憶裝置作為一次影片資料;結合步驟,係前述錄影伺服器針對前述一次影片資料,每隔一定時間份結合成單一檔案的一次影片資料;及二次影片資料作成步驟,係前述錄影伺服器將結合成的前述一次影片資料予以再變換而作成二次影片資料。 A method for storing a surveillance camera data, comprising: a camera animation acquisition step, wherein the camera is connected to a surveillance camera group that captures an animation, and the data is memorized in a video server of the memory device, so that the surveillance camera group captures an animation. Inserting the captured camera animation into the video server; a video data creation step, wherein the video server accumulates the input camera animation in the memory device as a video material; in combination with the step, the video server is configured to A video material is combined into a video file of a single file at regular intervals; and a secondary video data creation step is performed by the video server to convert the previous video data into two video materials. 如申請專利範圍第5項所述之監視攝影機資料保存方法,其特徵為,更包含:記憶體部署步驟,係前述錄影伺服器將輸入的前述攝影機動畫變換成連續的靜態畫面而部署於記憶體作為一次圖片資料;一次圖片資料蓄積步驟,係前述錄影伺服器將前述一次圖片資料蓄積於前述記憶裝置;即時播放受理步驟,係前述錄影伺服器從透過網路連接至前述錄影伺服器之終端受理前述攝影機動畫的即時播放;即時播放步驟,係前述錄影伺服器對前述終端傳輸前述一次圖片資料並令其顯示;過往影片播放受理步驟,係前述錄影伺服器從前述終端受理前述攝影機動畫的過往的攝影機動畫之播放;及過往影片播放步驟,係前述錄影伺服器對前述終端傳輸前述二次影片資料並令其顯示。 The method for storing a surveillance camera data according to claim 5, further comprising: a memory deployment step, wherein the video server converts the input camera animation into a continuous static image and deploys the memory in the memory. As a picture data; a picture data accumulation step, the video server accumulates the previous picture data in the memory device; and the instant broadcast receiving step is performed by the video server connected to the terminal of the video server through the network The instant playing of the camera animation; the instant playing step is that the video server transmits the previous image data to the terminal and displays it; the past video playback receiving step is that the video server receives the past animation of the camera animation from the terminal. The playback of the camera animation; and the past video playback step, the video server transmits the aforementioned secondary video data to the terminal and displays it.
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