TW201638900A - Problem-oriented teaching system for aggregating group resources - Google Patents

Problem-oriented teaching system for aggregating group resources Download PDF

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TW201638900A
TW201638900A TW104113821A TW104113821A TW201638900A TW 201638900 A TW201638900 A TW 201638900A TW 104113821 A TW104113821 A TW 104113821A TW 104113821 A TW104113821 A TW 104113821A TW 201638900 A TW201638900 A TW 201638900A
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answer
role
learner
learning
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da-ming Zhang
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da-ming Zhang
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Abstract

This invention provides a problem-oriented teaching system for aggregating group resources, and a platform for executing the system. The system is executed by a computer host system, and is provided with an answer resource module which is capable of providing expert and group resources; and the system endows a learner role, an expert role and a supporter (group) role in accordance with related data of an enterer. The system comprises at least the following steps: STEP1, a learner role chooses a learning theme; STEP2, the system lists a learning teaching material corresponding to the learning theme in accordance with the learning theme selected by the learner role to be read by the learner role; STEP3, the system stores the learning scheme in a problem library so that the learner role sequentially or automatically selects a problem according to time, sizes and difficulty levels for answering the problem; and STEP4, the learner role selects to use the answer resource module or self-answers, if an answer is correct, then return to STEP 3 and continue to answer, if the answer is wrong, then re-implements STEP 4 (re-selects to use a resource system or self-answers). In this way, the learner role can obtain group resources through the platform to take the initiative to solve the problem and acquire knowledge and skills in the process so as to achieve teaching purpose.

Description

集合群體資源之問題導向式教學系統 Problem-oriented teaching system

本發明關於一種集合群體資源之問題導向式教學系統,特指一種可集合群體及專家知識資源來進行問題導向式學習的教學系統。 The invention relates to a problem-oriented teaching system for collecting group resources, and particularly relates to a teaching system capable of collecting groups and expert knowledge resources for problem-oriented learning.

所謂知識是一種有價值的智慧結晶,可以由資訊、經驗心得、抽象觀念、標準作業程序、系統化的文件、具體的技術等方式呈現出來,因此知識呈現的形式雖然有很多種,但在本質上都必須具備創造附加價值的效果,否則不能被稱為知識。 Knowledge is a kind of valuable wisdom. It can be presented by information, experience, abstract ideas, standard operating procedures, systematic documents, specific technologies, etc. Therefore, although there are many forms of knowledge presentation, in essence All must have the effect of creating added value, otherwise it cannot be called knowledge.

而知識依其呈現度可分為1.外顯知識:可以藉由文字化做呈現,透過編碼及文字圖像數字等方式具體表達,此種知識透過研讀、分析瞭解推理可簡易地學習而成,無需太複雜的互動,如:服務手冊說明、書本及程式等知識。2.內隱知識:存於個人心智模式內,具有高度個人化難以對外表達的一些抽象觀念、判斷與直覺,不易形式化透過文字數據等方式傳達,多半係由實務經驗嘗試學習而成,因此需高度互動方式才能溝通傳遞,像是創作、音樂作曲、技巧運用、業務技巧等皆屬此類知識。 According to its presentation degree, knowledge can be divided into 1. Explicit knowledge: it can be expressed by text, and can be expressed through coding and text image numbers. This kind of knowledge can be easily learned through study, analysis and reasoning. No need for too complicated interactions such as service manual descriptions, books and programs. 2. Implicit knowledge: It exists in the individual mental model, and it has some abstract concepts, judgments and intuitions that are highly difficult to express externally. It is not easy to formally convey through words and data, etc., and most of them are tried and learned by practical experience. It requires a high degree of interaction to communicate, such as creation, music composition, skill use, and business skills.

現今不論上述之何種知識學習,皆可採用電子教材或是傳統教材等工具來進行知識學習,但,現今之教材編錄上,多半只侷限於專家(或少數人)之個人知識傳遞,以致編錄之教材容易以專家個人喜好及主觀,導致教材觀念過於偏頗,學習者容易出現學習知識的盲點;實際之教學方 式,亦容易因專家(講師)個人的口才表達能力而影響學習品質;除此之外,學習的最大樂趣是在尋找答案的過程及解決問題所獲得的成就感,但不論採用電子教材或是傳統教材,教學過程中,學習者多半只是處於被動聽講的角色,無法主動尋找答案來解決問題,以致學習效果嚴重不彰而半途而廢。 Nowadays, regardless of the above-mentioned knowledge learning, tools such as electronic textbooks or traditional textbooks can be used for knowledge learning. However, most of the current textbook catalogues are limited to the personal knowledge transfer of experts (or a few people), so that they can be catalogued. The textbook is easy to be expertly subjective and subjective, which leads to the concept of teaching materials being too biased. Learners are prone to blind spots in learning knowledge; the actual teaching side It is also easy to influence the quality of learning due to the eloquence ability of the expert (instructor); in addition, the greatest pleasure of learning is the process of finding answers and the sense of accomplishment of solving problems, but whether using electronic materials or In the traditional textbooks, during the teaching process, most of the learners are only in the role of passive listening, unable to find the answer to solve the problem, so that the learning effect is serious and halfway.

為此,如何利用集合群體資源令學習者可在主動解決問題或找尋答案之過程中有效地學習乃為本發明所鑽研之課題。 To this end, how to use the collective resources of the collection so that the learner can effectively learn in the process of actively solving the problem or finding the answer is the subject of the present invention.

本發明提供一種集合群體資源之問題導向式教學系統,係提供一種步驟執行平台,該系統係於一電腦主機執行,該系統係具有一可提供群體資源的答題資源模組,該系統係依據登入者相關資料及目的,賦予學習者角色、資源(群體)角色,該系統至少包含下列步驟:STEP1:系統依據該學習者角色先前之學習歷程指定一學習主題或是學習者自行選擇一個學習主題;STEP2:該系統係依據學習者角色選擇之學習主題,列出對應該主題的學習教材,供學習者角色閱讀;STEP3:該系統係將該學習主題內存之問題題庫,以先後、大小、難易順序供學習者角色依序或自行選擇問題進行答題;STEP4:學習者角色選擇使用答題資源模組或是自行答題,若答題正確,則回到步驟3繼續進行答題;若答題錯誤,則重新執行步驟4(重新選擇使用答題資源系統或是自行答題);藉此,學習者角色可透過該平台取得群體資源來主動解決問題 並於此過程中獲得知識及技能進而達到教學目的。 The invention provides a problem-oriented teaching system for collecting group resources, which provides a step execution platform, which is executed by a computer host, and the system has a answer resource module capable of providing group resources, and the system is based on login. The relevant information and purpose, the role of the learner, the resource (group) role, the system at least includes the following steps: STEP1: the system specifies a learning theme according to the learner's previous learning history or the learner chooses a learning theme; STEP2: The system is based on the learning theme selected by the learner's role, and lists the learning materials corresponding to the theme for the learner's role to read; STEP3: The system is the problem database of the learning theme memory, in order, size, difficulty sequence For the learner's role to answer questions in sequence or by themselves; STEP4: The learner's role chooses to use the answer resource module or answer the question by himself. If the answer is correct, go back to step 3 to continue the answer; if the answer is wrong, repeat the steps. 4 (re-select the answer resource system or answer the question yourself); Active learning role can be made to solve the problem through the platform group resources In this process, knowledge and skills are acquired to achieve the purpose of teaching.

依據前述之主要特徵,當學習者角色於步驟4選擇答題資源模組時,係執行下列步驟:使用者角色係可選擇該模組內之自找答案模式、討論模式、檢索搜尋模式來資源答題;其中該自找答案模式係供使用者於步驟2之學習教材中尋找答案;其中該討論模式係以網路論壇方式,令使用者可對外尋求群體資源協助答題;其中該歷程檢索搜尋模式係可以檢索模式,令學習者角色可於尋找過去其他學習者於前述二模式中之討論或答題紀錄。 According to the foregoing main features, when the learner role selects the answer resource module in step 4, the following steps are performed: the user role selects the self-seeking answer mode, the discussion mode, and the search search mode in the module to answer the question. The self-finding mode is for the user to find an answer in the learning material of step 2; wherein the discussion mode is an online forum mode, so that the user can seek community resources to assist in answering questions; The mode can be retrieved so that the learner role can be used to search for discussion or answer records of other learners in the previous two modes.

依據前述之主要特徵,其中步驟2所列出之學習教材可為多媒體影片、書籍、文章或短文型態呈現,於本發明中並不加以侷限。 According to the foregoing main features, the learning materials listed in step 2 may be presented as multimedia films, books, articles or short texts, and are not limited in the present invention.

第1圖為本發明集合群體資源之問題導向式教學系統之流程示意圖。 FIG. 1 is a schematic flow chart of a problem-oriented teaching system for collecting group resources according to the present invention.

本發明提供一種集合群體資源之問題導向式教學系統,該系統係具有至少一中央處理器之電腦主機,欲登入者均可透過手持裝置或個人電腦並經由網際網路連線登入方式來讀取,該系統係依據登入者相關資料及目的賦予學習者角色或資源(群體)角色,該系統至少包含下列步驟:該系統依據該學習者角色先前之學習歷程指定一學習主題或是學習者自行選擇一個學習主題(S1); 該系統係依據該學習主題,列出對應該主題的學習教材,供學習者角色進行閱讀(S2);該系統係將該學習主題內存之題庫,以先後、大小、難易順序供學習者角色依序或自行選擇問題進行答題(S3);學習者角色可自行選擇使用答題資源模組或是自行答題,若答題正確,則回到步驟3繼續進行答題;若答題錯誤,則重新執行步驟4(重新選擇使用答題資源系統或是自行答題)(S4);藉此,學習者角色可透過該平台取得群體資源來主動解決問題並於此過程中獲得知識及技能進而達到教學目的。 The invention provides a problem-oriented teaching system for collecting group resources, which is a computer host having at least one central processing unit, and the registrant can read through a handheld device or a personal computer and via an internet connection. The system assigns a learner role or resource (group) role according to the entrant's relevant information and purpose. The system includes at least the following steps: the system specifies a learning theme according to the learner's previous learning history or the learner chooses himself or herself. a learning topic (S1); The system is based on the learning theme, and lists the learning materials corresponding to the theme for reading by the learner's role (S2); the system is to store the test subject memory in the order of the learner's role in order, size, and difficulty. Order or self-select the question to answer the question (S3); the learner role can choose to use the answer resource module or answer the question by itself. If the answer is correct, go back to step 3 to continue the answer; if the answer is wrong, re-execute step 4 ( Re-select the answer resource system or answer the question yourself (S4); thereby, the learner role can use the platform to obtain group resources to actively solve the problem and acquire knowledge and skills in the process to achieve the teaching purpose.

依據前述本發明所定義之每一種角色均可由單人或是多人同時擔任,或依據學習系統之執行次數將擔任學習者角色或是支援角色進行互換,可視實際學習情況而定。 Each of the roles defined in the foregoing invention may be performed by a single person or a plurality of people at the same time, or may be exchanged as a learner role or a support role according to the number of executions of the learning system, depending on the actual learning situation.

依據前述之步驟2所列出之學習教材可為多媒體影片、書籍、文章、報章雜誌或是短文型態呈現,於本發明中並不加以侷限。 The learning materials listed in step 2 above may be presented as multimedia films, books, articles, newspapers, magazines or short essays, and are not limited in the present invention.

依據前述之步驟4,其中當學習者角色於步驟4選擇答題資源模組時,該使用者角色至少可自行選擇該答題資源模組內之自找答案模式、討論模式、檢索搜尋模式來資源答題;其中該自找答案模式係供使用者於步驟2之學習教材中尋找答案或是重新閱讀;該討論模式係以網路論壇方式,以即時或是非即時方式,令使用者可對外尋求群體資源來協助答題;其中,該歷程檢索搜尋模式係可以檢索模式,令學習者角色可於尋找過去其他學習者於前述二模式中之討論或答題紀錄。 According to the foregoing step 4, when the learner role selects the answering resource module in step 4, the user role can at least select the self-finding answer mode, the discussion mode, and the search search mode in the answering resource module to answer the resource. The self-finding mode is for the user to find an answer or re-read in the learning material of step 2; the discussion mode is an online forum, in an instant or non-instant manner, so that the user can seek community resources externally; To assist the answer; wherein the history search search mode is a search mode, so that the learner role can be used to search for discussion or answer records of other learners in the previous two modes.

本發明上述學習教材經學習者角色學習過程中,亦可作為學習 或教材品質評量依據,例如:學習者角色答題正確且未使用答題資源模組時可獲得較高積分,學習者角色答題正確但使用答題資源模組時可獲得次高積分等;積分越高相對可顯示表示學習者角色學習品質較佳或是難度較低等,積分越低相對可顯示表示學習者角色學習品質較低或是教材難度程度較高等作為需學習後檢討評量之用途。 The above learning materials of the present invention can also be used as learning during the learning process of the learner's role. Or the quality assessment basis of the textbook, for example, the learner's role is correct and the higher the score is obtained when the answering resource module is not used. The learner's character answers correctly but the second highest score is obtained when using the answering resource module; the higher the score The relative display can indicate that the learner's character has better learning quality or lower difficulty. The lower the score, the lower the score, the lower the score of the learner's character, or the higher the difficulty of the textbook.

本發明已藉上述較佳具體例進行更詳細說明,惟本發明並不限定於上述所舉例之實施例,凡在本發明所揭示之技術思想範圍內,對該等結構作各種變化及修飾仍屬本發明之範圍。 The present invention has been described in more detail by the above-described preferred embodiments, but the present invention is not limited to the above-exemplified embodiments, and various changes and modifications may be made to the structures within the scope of the technical idea disclosed herein. It is within the scope of the invention.

Claims (3)

一種集合群體資源之問題導向式教學系統,係提供一種步驟執行平台,該系統係於一電腦主機執行,該系統係具有一可提供群體資源的答題資源模組,該系統係依據登入者相關資料及目的,賦予學習者角色、資源(群體)角色,該系統至少包含下列步驟:STEP1:該系統依據該學習者角色先前之學習歷程指定一學習主題或是學習者自行選擇一個學習主題;STEP2:該系統係依據學習者角色選擇之學習主題,列出對應該主題的學習教材,供學習者角色閱讀;STEP3:該系統係將該學習主題內存之問題題庫,以先後、大小、難易順序供學習者角色依序或自行選擇問題進行答題;STEP4:學習者角色選擇使用答題資源模組或是自行答題,若答題正確,則回到步驟3繼續進行答題;若答題錯誤,則重新執行步驟4;令學習者角色可透過該平台取得群體資源來主動解決問題並於此過程中獲得知識及技能進而達到教學目的。 A problem-oriented teaching system for collecting group resources, which provides a step execution platform, which is executed by a computer host, and the system has a answer resource module capable of providing group resources, and the system is based on the information of the registrant. And the purpose of the learner role, resource (group) role, the system at least comprises the following steps: STEP1: the system specifies a learning theme according to the learner's previous learning history or the learner chooses a learning theme; STEP2: The system is based on the learning theme selected by the learner's role, and lists the learning materials corresponding to the theme for the learner's role to read; STEP3: The system is to study the problem memory in the learning theme in order of order, size, and difficulty. The role of the person in order or self-selection questions to answer questions; STEP4: learner role selection using the answer resource module or self-answer, if the answer is correct, then return to step 3 to continue the answer; if the answer is wrong, then re-execute step 4; Enable the learner role to obtain community resources through the platform to proactively solve problems and This process of acquiring knowledge and skills so as to achieve the purpose of teaching. 依據申請專利範圍第1項所述之集合群體資源之問題導向式教學系統,其中該步驟4選擇答題資源模組時,該使用者角色係可選擇該模組內之自找答案模式、討論模式、檢索搜尋模式來資源答題;選擇該自找答案模式係供使用者於步驟2之學習教材中尋找答案;選擇該討論模式係以網路論壇方式,令使用者可對外尋求群體資源協助答題;選擇該歷程檢索搜尋模式係可以檢索模式,令學習者角色可於尋找過去其他學習者於前述二模式中之討論或答題紀錄。 According to the problem-oriented teaching system of the collective group resource described in claim 1, wherein the step 4 selects the answering resource module, the user role selects the self-seeking answer mode and the discussion mode in the module. Searching the search mode to answer the questions; selecting the self-seeking answer mode is for the user to find the answer in the learning material of step 2; selecting the discussion mode is to use the online forum mode, so that the user can seek community resources to assist the answer; Selecting the history search search mode allows the search mode to search for the discussion or answer record of other learners in the previous two modes. 依據申請專利範圍第1項所述之集合群體資源之問題導向式教學系統,其中步驟2所列出之學習教材可為多媒體影片、書籍、文章或短文型態呈現。 According to the problem-oriented teaching system of the collective group resource described in claim 1, the learning materials listed in step 2 can be presented for multimedia films, books, articles or short texts.
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108986574A (en) * 2018-09-06 2018-12-11 北京春秋泰阁文化传播有限公司 A kind of immediate interactive type and big data analysis online teaching platform and method

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108986574A (en) * 2018-09-06 2018-12-11 北京春秋泰阁文化传播有限公司 A kind of immediate interactive type and big data analysis online teaching platform and method
CN108986574B (en) * 2018-09-06 2020-12-29 北京春秋泰阁文化传播有限公司 Instant interaction type and big data analysis online teaching platform and method

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