TW201523118A - Ranking judgment method of traveling competition and its device - Google Patents

Ranking judgment method of traveling competition and its device Download PDF

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TW201523118A
TW201523118A TW102144836A TW102144836A TW201523118A TW 201523118 A TW201523118 A TW 201523118A TW 102144836 A TW102144836 A TW 102144836A TW 102144836 A TW102144836 A TW 102144836A TW 201523118 A TW201523118 A TW 201523118A
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image
area
pixel area
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TWI515508B (en
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Nobutaka Suzuki
Nanako Ohara
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Japan Photo Finish Co Ltd
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Abstract

The present invention provides a ranking judgment method of traveling competition and its device, which can easily identify the finish line and judgment line by a digital camera, can easily focus the images, as well as adjust the brightness and contrast, in order to accurately determine the ranking images. A CMOS (Complementary Metal-Oxide Semiconductor) capable of being read out simultaneously is used for photographing pixel for the digital camera to judge the ranking of the traveling competition, which can shoot a larger range within a panoramic pixel area to display larger range on a displaying device and adjust the position of a camera or its focus, etc, to select and configure a narrow pixel area containing the judgment lines within the panoramic pixel area. After the shooting begins, the narrow pixel area of the CMOS is only selected to operate in order to obtain its image data to be stored in a large memory, which is continuously operated at a certain time interval. Said image data of the narrow pixel area is sequentially obtained and is stored in a large capacity memory, and the stored and accumulated image data in the large capacity memory is read out according to the chronological order to be arranged for production of the overall composite images, useful as the basis to judge the ranking of the competition targets during a traveling competition according.

Description

行進比賽的順位判定方法及其裝置 Method and device for judging the position of traveling game

本發明係關於一種賽跑、游泳比賽、自行車比賽、賽馬、賽艇、汽車比賽等競爭速度的行進比賽的順位判定方法及其裝置。 The present invention relates to a method and apparatus for determining a ranking of a running game of a competitive speed such as a race, a swimming competition, a bicycle race, a horse race, a rowing, and a car race.

賽跑、游泳比賽、自行車比賽、賽馬、賽艇、汽車比賽等競爭速度的行進比賽的順位判定方法及其裝置,習知以來係使用拍攝的照片進行照片判定。 The method and apparatus for judging the progress of a competition such as a race, a swimming competition, a bicycle race, a horse race, a rowing, and a car race, and conventionally, have taken photographs using photographs taken for photo determination.

該照片判定例如專利文獻1所揭示般,使用狹縫相機在連續移動的膠捲上進行連續拍攝,拍攝判定照片來進行判定作業。 In the photograph determination, for example, as disclosed in Patent Document 1, continuous shooting is performed on a continuously moving film using a slit camera, and a determination photograph is taken to perform a determination operation.

最近,隨著器材的數位化,數位相機作為拍攝圖像的優點得到普及,但是像專利文獻2所揭示的一樣,僅在終點線上使用CCD(Charge Coupled Device,電荷耦合)圖像元件排成一列的數位相機與使用膠捲的狹縫相機(slit camera)一樣,僅在終點線上進行拍攝,只能在影像圖像元件的1條線段上進行拍攝,因此準確地對準終點線來配置,使用特定時間線上的像素進行拍攝,使其影像反覆且連續地存儲在記憶體內,如此連續地拍攝到達終點的瞬間,按照時間順序將其製成依序排列的整體的判定照片。 Recently, with the digitization of equipment, digital cameras have been popularized as images, but as disclosed in Patent Document 2, CCD (Charge Coupled Device) image elements are arranged in a row only on the finish line. The digital camera, like the slit camera that uses the film, shoots only on the finish line and can only shoot on one line segment of the image image component, so it is precisely aligned with the finish line for configuration, using specific The pixels on the timeline are photographed so that the images are repeatedly and continuously stored in the memory, so that the moments of reaching the end point are continuously photographed, and the entire judging photographs are sequentially arranged in chronological order.

[先前技術文獻] [Previous Technical Literature] [專利文獻] [Patent Literature]

[專利文獻1]日本專利實開平7-8846公報 [Patent Document 1] Japanese Patent Publication No. 7-8846 Bulletin

[專利文獻2]日本專利特開2001-272484號公報 [Patent Document 2] Japanese Patent Laid-Open Publication No. 2001-272484

但是,包含滾動快門方式的CMOS(Complementary Metal-oXide Semiconductor,互補金屬氧化物半導體)的數位狹縫相機存在以下問題,亦即必須沿著判定線即終點線來配置,但是從狹縫相機的影像來 觀察,難以把握終點線的位置,並且只要終點線稍微偏離,到達順位判定便會變得不準確,會因振動等導致相機的拍攝方向偏離;進一步而言,還存在以下問題,即在狹縫拍攝範圍內焦點難以對準,影像變得模糊,或者無法確認形成整體的合成照片時的亮度或對比度。 However, a digital slit camera including a CMOS (Complementary Metal-Oxide Semiconductor) with a rolling shutter method has the following problem, that is, it must be arranged along the determination line, that is, the end line, but the image from the slit camera Come Observing, it is difficult to grasp the position of the finish line, and as long as the finish line is slightly deviated, the judgment of the arrival position becomes inaccurate, and the shooting direction of the camera is deviated due to vibration or the like; further, there is the following problem, that is, in the slit The focus is difficult to align in the shooting range, the image becomes blurred, or the brightness or contrast when forming a composite photo is not confirmed.

為解決上述問題,還考慮使用拍攝較大範圍的CMOS攝像元件的區域感測器,但是在使用以滾動快門方式進行曝光的CMOS的照片上會產生可觀察到的失真,該失真就如同圖像下部的移動拍攝物件較上部的移動拍攝物件進一步向右或向左前進一樣,儘管實際上同時到達,但下部的比賽人員較上部的比賽人員更朝前,成為不公平的判定照片,因此不能採用。 In order to solve the above problem, it is also considered to use an area sensor that captures a wide range of CMOS image pickup elements, but an observable distortion is generated on a photograph of a CMOS that is exposed by a rolling shutter method, which is like an image. The lower moving subject is moving further to the right or left than the upper moving subject, although the fact that the player actually arrives at the same time, the lower player is more forward than the upper player, making it an unfair decision photo, so it cannot be used. .

之所以引起這種現象,是因為,按照滾動快門方式在每條掃描線上依序進行信號電荷的累積,從畫面最上部的掃描線到最下部的掃描線需要1/30sec,曝光時序在畫面上部與下部不同。 This phenomenon is caused by the sequential accumulation of signal charges on each scanning line in a rolling shutter mode. It takes 1/30 sec from the uppermost scanning line to the lowermost scanning line, and the exposure timing is at the upper part of the screen. Different from the bottom.

本發明是鑒於為解決所述的問題,因此提供一種行進比賽的順位判定方法及其裝置,其可在數位相機中輕易地識別終點線等判定線,可輕易地進行圖像的對焦以及明暗、對比度的調整,並且在判定線上以特定時間間隔對比賽開始的圖像進行連續拍攝,可獲得準確地判定順位的圖像。 The present invention has been made in view of the above problems, and is therefore a method and apparatus for determining a position of a traveling game, which can easily recognize a determination line such as a finish line in a digital camera, and can easily perform image focusing and shading, The contrast is adjusted, and the image of the start of the game is continuously photographed at a specific time interval on the determination line, and an image in which the order is accurately determined can be obtained.

為了解決所述問題,第1項的發明是一種行進比賽的順位判定方法,其特徵在於:使用可同時讀出的CMOS作為判定行進比賽順位的數位相機的拍攝圖像感測器,在廣域像素區域內拍攝較大範圍而使較大範圍顯示在顯示器上,調整數位相機位置或傾斜度、畫面的焦點、明暗、對比度,在相同的廣域像素區域內設定包含拍攝物件,即判定線的狹窄的狹縫範圍來選擇設定與該狹縫範圍對應的狹域像素區域,拍攝開始後,僅使所述CMOS的所述狹域像素區域運轉,獲取圖像資料並存儲在大容量記憶體內,以特定時間,間隔連續且反覆地進行該操作,按順序獲得狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內,以特定時間間隔連續且反覆地進行該操作,按順序獲得狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內,按照時間先後順序讀出該記憶體所存儲並累積的圖像資料,按照時間先後順序進行排列來製作整體圖像,根據所製作的整體合成圖像在行進比賽中判定比賽對象的順位。 In order to solve the above problem, the invention of the first item is a method for judging the position of a traveling game, which is characterized in that a CMOS which can be simultaneously read out is used as a captured image sensor for determining a digital camera of a traveling game order, in a wide area. Shooting a large range in the pixel area to display a large range on the display, adjusting the position or tilt of the digital camera, the focus, brightness, and contrast of the picture, and setting the object including the determination line in the same wide-area pixel area a narrow slit range is selected to set a narrow-area pixel area corresponding to the slit range, and after the start of shooting, only the narrow-area pixel area of the CMOS is operated to acquire image data and store it in a large-capacity memory. Performing the operation continuously and repeatedly at specific time intervals, sequentially obtaining image data of the narrow-area pixel region of the slit range and storing it in the large-capacity memory, and performing the operation continuously and repeatedly at specific time intervals, Obtaining image data of the narrow-area pixel area of the slit range in order and storing it in the large-capacity memory, in accordance with time The memory is read out and stored in the accumulated image data are arranged in chronological order to create an overall image, the determination of the overall game objects traveling in the race according to the whole composite image produced.

第2項的發明的特徵在於:在根據權利要求1的行進比賽的順位判定方法中,所述判定線為終點線。 According to a second aspect of the invention, in the method of determining a position of a traveling game according to claim 1, the determination line is a finish line.

第3項的發明的特徵在於:在根據權利要求1或2的行進比賽的順位判定方法中,將所述判定線設為終點線,並且設為起點線,製作該起點線處的狀況的整體合成圖像來進行偷跑判定。 According to a third aspect of the invention, in the method of determining a ranking of a traveling game according to claim 1 or 2, the determination line is set as a finish line, and the starting line is created, and the overall situation at the starting line is created. The image is synthesized to make a sneak determination.

第4項的發明是一種行進比賽的順位判定裝置,其特徵在於:使用可同時讀出的CMOS作為判定行進比賽順位的數位相機的拍攝圖像感測器;設置有選擇電路,其在廣域像素區域內拍攝較大範圍而使較大範圍顯示在顯示器上,調整數字相機位置或傾斜度.畫面的焦點.明暗.對比度,在相同的廣域像素區域內設定包含拍攝物件即判定線的狹窄的狹縫範圍,選擇與該狹縫範圍對應的狹域像素區域;設置有存儲裝置及處理裝置,其在拍攝開始後,僅使所述CMOS的所述狹窄的狹縫範圍的像素運轉,獲取圖像資料並存儲在記憶體內,設置有處理裝置,其以特定時間間隔連續且反覆地進行該操作,按照順序獲取狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內;設置有整體合成圖像形成裝置,其按照時間先後順序讀出該記憶體所存儲並累積的圖像資料,按照時間先後順序進行排列來製作整體圖像,設置有顯示所製作的整體圖像的顯示器,根據該整體圖像在行進比賽中判定比賽對象的順位。 The invention of the fourth aspect is a device for determining a position of a traveling game, characterized in that a CMOS which can be simultaneously read out is used as a captured image sensor for determining a digital camera of a traveling game order; a selection circuit is provided, which is in a wide area Shoot a large range in the pixel area and display a large range on the display to adjust the position or tilt of the digital camera. The focus of the picture. Light and dark. Contrast, in the same wide-area pixel area, a narrow slit range including a determination line, that is, a determination line, is selected, and a narrow-area pixel area corresponding to the slit range is selected; and a storage device and a processing device are provided after the start of shooting And operating only the pixels of the narrow slit range of the CMOS, acquiring image data and storing in the memory, and providing processing means for continuously and repeatedly performing the operation at a specific time interval, acquiring the narrowness in order Image data of the narrow-area pixel area of the slit range is stored in the large-capacity memory; and an integrated composite image forming apparatus is provided, which reads the image data stored and accumulated by the memory in chronological order, according to The chronological order is arranged to create an overall image, and a display for displaying the created overall image is provided, and the position of the competition object is determined in the traveling game based on the overall image.

第5項的發明的特徵在於:在根據權利要求4的行進比賽的順位判定裝置中,所述特定時間間隔為1/2000~1/33000sec。 The invention of claim 5 is characterized in that, in the order judging device of the traveling game according to claim 4, the specific time interval is 1/2000 to 1/33000 sec.

第6項的發明的特徵在於:在根據權利要求4或5的行進比賽的順位判定裝置中,拍攝所述較大範圍的廣域像素區域為1088×2048像素,與所述狹縫範圍對應的狹域像素區域在縱方向為1~3×2048像素。 The invention of claim 6 is characterized in that, in the order judging device of the traveling game according to claim 4 or 5, the wide-area wide-area pixel region is photographed as 1088 × 2048 pixels, corresponding to the slit range The narrow-domain pixel area is 1 to 3 × 2048 pixels in the longitudinal direction.

第7項的發明的特徵在於:在根據權利要求4或5或6的行進比賽的順位判定裝置中,所述相機使用稜鏡將入射光分光成紅綠藍3種顏色,將該等分別輸入到所述可同時讀出的3個CMOS內,獲取各自的圖像資料並存儲在所述記憶體內。 The invention of claim 7 is characterized in that, in the order judging device of the traveling game according to claim 4 or 5 or 6, the camera uses 稜鏡 to split the incident light into three colors of red, green and blue, and inputs the respective colors. Within the three CMOSs that can be read simultaneously, respective image data are acquired and stored in the memory.

第8項的發明的特徵在於:在根據權利要求4或5或6或7的行進比賽的順位判定裝置中,設置有整體合成圖像形成裝置,其將所述判定線設為終點線,並且設為起點線,製作該起點線處的狀況的整體合成圖像;設置 有顯示所製作的整體合成圖像的顯示器;根據該整體合成圖像在行進比賽中判定比賽對象的偷跑,同時判定比賽對象的順位。 The invention of claim 8 is characterized in that, in the order judging device of the traveling game according to claim 4 or 5 or 6 or 7, an overall composite image forming device is provided which sets the determination line as a finish line, and Set as the starting line to create an overall composite image of the situation at the starting line; There is a display that displays the created composite image; based on the overall composite image, the sneak of the game object is determined during the running game, and the position of the game object is determined.

根據本發明的第1、2項的行進比賽的順位判定方法及第4、6項的裝置之發明,在數位相機位置的設定中,首先在可同時讀出的CMOS廣域像素區域內拍攝較大範圍,因此可調整數字相機的位置或傾斜度,可在較大畫面下進行圖像的對焦及明暗、對比度的調整,其後,從相同的畫面設定包含判定線的狹窄的狹縫範圍,拍攝開始後,僅選擇CMOS的狹窄的狹縫範圍的像素,獲取狹域像素區域的圖像資料並存儲在大容量記憶體內,以特定時間間隔連續且反覆地獲取狹縫範圍的狹域像素區域的圖像資料並按順序存儲在所述大容量記憶體內,按照時間順序將這些儀器製成整體圖像,因此即便是狹窄的狹縫範圍的圖像,也能夠輕易地設定為相同的拍攝條件的圖像的對焦或明暗、對比度,將與以前的狹縫相機的膠捲圖像相同的在判定線,即終點線的比賽人員的通過順序的圖像,設為整體合成圖像,能夠在到達順位判定用的顯示器等上提供清晰的圖像,且能夠在行進比賽中公正地判定比賽對象的順位。 According to the method for judging the position of the traveling game according to items 1 and 2 of the present invention and the device of the fourth and sixth items, in the setting of the position of the digital camera, first, in the CMOS wide area pixel area which can be simultaneously read, Wide range, so the position or tilt of the digital camera can be adjusted, and the focus, brightness, and contrast of the image can be adjusted on a larger screen. Then, the narrow slit range including the determination line is set from the same screen. After the start of shooting, only the pixels of the narrow slit range of CMOS are selected, the image data of the narrow-area pixel area is acquired and stored in the large-capacity memory, and the narrow-range pixel area of the slit range is continuously and repeatedly acquired at specific time intervals. The image data is stored in the large-capacity memory in order, and these instruments are made into an overall image in chronological order, so that even a narrow slit range image can be easily set to the same shooting condition. The focus or brightness of the image, the contrast, will be the same as the film image of the previous slit camera in the decision line, ie the order of the finish line of the game personnel Like, to the whole composite image, a clear image can be provided on the landing position determined by the cis-display or the like, and can be determined overall fair game object in the game proceeds.

另外,在可同時讀出的CMOS中顯示較大範圍的廣域像素區域,並且僅選擇狹窄的狹縫範圍的像素,獲取來自該狹域像素區域的圖像資料並存儲在大容量記憶體內,因此大容量記憶體的容量不需使用較多,可加快播放處理速度,可加快以下處理的速度,即連續且反覆地獲取狹縫範圍的圖像資料並按順序存儲在記憶體內,按照時間先後順序讀出所存儲累積的圖像資料,按照時間先後順序進行排列來製成整體合成圖像,可將所製作的整體合成圖像在短時間內顯示在判定到達順位的顯示器上。 In addition, a wide range of wide area pixel regions are displayed in CMOS that can be simultaneously read, and only pixels of a narrow slit range are selected, and image data from the narrow-area pixel area is acquired and stored in a large-capacity memory. Therefore, the capacity of the large-capacity memory does not need to be used more, and the playback processing speed can be accelerated, and the following processing speed can be accelerated, that is, the image data of the slit range is continuously and repeatedly acquired and stored in the memory in order, in chronological order. The accumulated accumulated image data is sequentially read out and arranged in chronological order to form an overall composite image, and the created integrated composite image can be displayed on the display that determines the arrival order in a short time.

根據第5項之發明,如果在所述的特定時間間隔下為1/2000~1/33000sec,則可確實地製作判定到達順位的合成整體圖像。 According to the invention of the fifth aspect, if it is 1/2000 to 1/33000 sec at the specific time interval, it is possible to reliably create a composite overall image in which the arrival order is determined.

根據第6項之發明,於數字相機內使用稜鏡將入射光分光成紅綠藍三色,使用可同時讀出RGB 3種顏色的CMOS圖像元件,因此在播放的圖像沒有微小的偏離,可更準確地判定到達順位。 According to the invention of claim 6, the incident light is split into three colors of red, green and blue in a digital camera, and CMOS image elements of three colors of RGB can be simultaneously read, so that there is no slight deviation in the played image. , can more accurately determine the arrival order.

進一步而言,根據本發明的第3及8項的行進比賽的順位判定方法及裝置之發明,利用相同的順位判定方法及裝置,可準確地進行起點線處的偷跑判定或比賽完成判定等。 Further, according to the invention of the method and apparatus for determining the ranking of the traveling game according to the third and eighth aspects of the present invention, the same order determining method and apparatus can accurately perform the sneak determination or the game completion determination at the starting line. .

A‧‧‧卵 A‧‧‧ eggs

A‧‧‧廣域像素區域(1088×2048(Pixel)) A‧‧‧ wide-area pixel area (1088×2048 (Pixel))

B‧‧‧狹域像素區域(1×2048(Pixel)) B‧‧‧ narrow-area pixel area (1×2048 (Pixel))

C‧‧‧整體合成圖像(到達順位判定用圖像) C‧‧‧Overall composite image (image for arrival judgment)

G‧‧‧終點線 G‧‧‧ finish line

K‧‧‧比賽人員 K‧‧‧Competitors

L‧‧‧拍攝側 L‧‧‧ shooting side

M‧‧‧監視側(裁判室) M‧‧‧Monitor side (referee room)

N‧‧‧操作員 N‧‧‧Operator

X1‧‧‧開始0秒的狹縫圖像 X1‧‧‧ starts 0 second slit image

X2‧‧‧開始1秒後的狹縫圖像 Slit image after 1 second from X2‧‧‧

1‧‧‧數位相機 1‧‧‧ digital camera

11‧‧‧透鏡 11‧‧‧ lens

12‧‧‧稜鏡 12‧‧‧稜鏡

13、13r、13g、13b‧‧‧可同時讀出的CMOS 13, 13r, 13g, 13b‧‧‧ CMOS that can be read simultaneously

14‧‧‧圖像區域切換電路 14‧‧‧Image area switching circuit

15‧‧‧雲台 15‧‧‧PTZ

2‧‧‧影像處理裝置 2‧‧‧Image processing device

21‧‧‧畫質調整電路 21‧‧‧Quality adjustment circuit

22‧‧‧圖像傳輸電路 22‧‧‧Image transmission circuit

221‧‧‧控制信號傳輸線 221‧‧‧Control signal transmission line

222‧‧‧圖像信號用傳輸線 222‧‧‧Image signal transmission line

3‧‧‧影像處理裝置主體(PC) 3‧‧‧Image processing device body (PC)

31‧‧‧輸入輸出電路 31‧‧‧Input and output circuits

32‧‧‧中央信號控制裝置 32‧‧‧Central Signal Control Unit

33‧‧‧大容量記憶體 33‧‧‧ Large-capacity memory

34‧‧‧視頻電路 34‧‧‧Video Circuit

35‧‧‧CPU(中央處理器) 35‧‧‧CPU (Central Processing Unit)

36‧‧‧HDD(硬碟) 36‧‧‧HDD (hard disk)

4‧‧‧操作用顯示器 4‧‧‧Operation display

5‧‧‧操作盤 5‧‧‧Operation panel

51‧‧‧離合器 51‧‧‧Clutch

52‧‧‧全畫面與狹縫畫面的選擇裝置 52‧‧‧Selection device for full screen and slit screen

6‧‧‧裁判用顯示器 6‧‧‧Reference display

7‧‧‧外部控制信號 7‧‧‧External control signals

圖1(a)是對本發明的實施例1的前提的狹縫範圍進行說明之說明圖,圖1(b)是對按照時間先後順序排列狹縫範圍的圖像的整體合成圖像進行說明之說明圖。 Fig. 1(a) is an explanatory view for explaining a slit range of a premise of the first embodiment of the present invention, and Fig. 1(b) is a view for explaining an overall composite image of an image in which slit ranges are arranged in chronological order. Illustrating.

圖2是本發明的實施例1的行進比賽的順位判定裝置之方塊圖。 Fig. 2 is a block diagram showing a ranking determining device of the traveling game according to the first embodiment of the present invention.

圖3是對本發明的實施例1的流程進行說明之流程圖。 Fig. 3 is a flow chart for explaining the flow of the first embodiment of the present invention.

圖4是表示包含本發明的實施例2的起始的狀況判定裝置的時刻表之圖。 Fig. 4 is a view showing a time table including the initial state determination device of the second embodiment of the present invention.

圖5(a)是按照時間先後順序排列本發明的實施例2的開始的狹縫圖像之整體合成圖像,圖5(b)是按照時間先後順序排列本發明的實施例2的終點處的狹縫圖像之整體合成圖像。 Figure 5 (a) is an overall composite image of the slit images of the first embodiment of the present invention arranged in chronological order, and Figure 5 (b) is an end point of the embodiment 2 of the present invention arranged in chronological order. The overall composite image of the slit image.

根據圖式對本發明的較佳的行進比賽的順位判定方法及其裝置的實施例進行說明。在自行車比賽、賽馬、賽艇、汽車比賽、賽跑或游泳比賽等競爭速度的行進比賽、特別是自行車比賽等官辦比賽中,必須極其準確地判定到達順位或行進犯規等,本發明是用以獲得提供給行進比賽的順位判定方法及其裝置的數位信號的圖像。 An embodiment of a preferred method for determining the position of a preferred traveling game of the present invention and an apparatus thereof will be described with reference to the drawings. In a competition such as a bicycle race, horse racing, rowing, car race, race or swimming competition, such as a race competition, especially a bicycle race, it is necessary to extremely accurately determine the arrival position or the travel foul, etc., the present invention is used to obtain An image of a digital signal provided to the ranking determination method of the traveling game and its device.

〔實施例1〕 [Example 1]

在圖1中對本發明的行進比賽的順位判定方法及其裝置的實施例1所依據的概念進行說明,判定行進比賽順位的數位相機1配置在跑道的終點線G的附近,操作員能夠以目視確認跑道狀況且以手動操作數位相機的方向或角度。 In FIG. 1, the concept of the method for judging the traveling game of the present invention and the concept of the apparatus according to the first embodiment of the present invention will be described. The digital camera 1 that determines the progress of the game is placed in the vicinity of the finish line G of the runway, and the operator can visually Confirm runway conditions and manually manipulate the direction or angle of the digital camera.

行進比賽的順位判定的數位相機1使用可同時讀出的CMOS作為拍攝圖像感測器(拍攝像素),為了在廣域像素區域A內拍攝較大範圍並使較大範圍顯示在顯示器上,而如圖1(a)所示一般,拍攝較大範圍的廣域像素區域A為1088×2048像素(Pixel)A,圖1(a)也是與其相對應的操作用顯示器5及裁判用顯示器6的畫面。該圖像通常以1/30~1/90sec的拍攝的特定時間間隔進行傳輸,在操作用顯示器5及裁判用顯示器6上顯示該較大範圍的視野。 The digital camera 1 that determines the order of the traveling game uses the CMOS that can be simultaneously read out as a captured image sensor (photographing pixel), in order to capture a large range in the wide-area pixel area A and display a large range on the display, As shown in FIG. 1(a), a wide-area wide-area pixel area A is taken as 1088×2048 pixels (Pixel) A, and FIG. 1(a) is also an operation display 5 and a referee display 6 corresponding thereto. Picture. This image is usually transmitted at a specific time interval of 1/30 to 1/90 sec., and the wide field of view is displayed on the operation display 5 and the referee display 6.

在此圖1(a)的畫面上確認判定線的終點附近,進行圖像的對焦或明暗、對比度的調整來準備拍攝條件。 On the screen of FIG. 1(a), the vicinity of the end point of the determination line is confirmed, and the image is focused, the brightness, and the contrast are adjusted to prepare the shooting conditions.

接著,為了獲得與習知的狹縫相機相同的功能,而在廣域像素區域A的1088×2048像素內僅選擇包含終點線G即判定線的狹縫狀狹域像素區域B來運轉,利用像素區域選擇電路14以僅傳輸此狹域像素區域B的圖像資料的方式進行選擇,將運轉切換至此狹域像素區域B。此狹域像素區域B為在縱方向排成一排的1~6×2048像素。 Next, in order to obtain the same function as the conventional slit camera, only the slit-shaped narrow-field pixel region B including the determination line including the end line G is selected to operate in 1088×2048 pixels of the wide-area pixel region A, and the operation is performed. The pixel area selection circuit 14 selects the image data of only the narrow-area pixel area B, and switches the operation to the narrow-area pixel area B. The narrow-field pixel area B is 1 to 6 × 2048 pixels arranged in a row in the vertical direction.

像這樣,每隔特定時間(1/2000~1/33000sec)連續拍攝狹縫狀狹域像素區域B的終點線G,圖1(b)的整體合成圖像C是使所獲得的狹縫狀連續圖像資料按照時間順序排列的圖像。從該圖像來判定,橫軸為時間軸,因此可輕易地判定位於整體合成圖像C上更靠右側的位置的比賽人員K先到。此外,在本實施例中將所述特定時間設為1/2000sec,現實中可使用到1/33000sec為止的時間,時間越短,越能夠獲得更準確的合成圖像,但必須使大容量記憶體33成為更大容量,處理時間延長,故只要考慮這些情況來設定即可。 In this manner, the end point line G of the slit-like narrow-field pixel region B is continuously captured every specific time (1/2000 to 1/33000 sec), and the overall composite image C of FIG. 1(b) is obtained by the slit shape obtained. Continuous image data in chronological order. Judging from the image, the horizontal axis is the time axis, so that it is possible to easily determine that the player K who is located on the right side of the overall composite image C arrives first. Further, in the present embodiment, the specific time is set to 1/2000 sec, and in reality, the time until 1/33000 sec can be used. The shorter the time, the more accurate the composite image can be obtained, but the large-capacity memory must be made. Since the body 33 has a larger capacity and the processing time is longer, it is only necessary to set it in consideration of these circumstances.

此外,較大範圍的拍攝間隔是使用廣域像素區域A,比賽以外的時段是使用符合1/30~1/90sec的時間間隔的圖像資料,通常可使較大範圍的圖像顯示在操作用顯示器5及裁判用顯示器6上。 In addition, a wide range of shooting intervals is the use of wide-area pixel area A, and the time period other than the game is the use of image data that meets the time interval of 1/30~1/90sec, which usually allows a larger range of images to be displayed in operation. The display 5 and the referee display 6 are used.

接著,根據圖2的裝置概略圖對具體的裝置及其操作方法進行說明。 Next, a specific device and an operation method thereof will be described based on the device schematic diagram of Fig. 2 .

首先,使用數位相機1拍攝包含判定線即終點線G的圖1(a)的範圍,使數位相機1的雲台(camera platform)15運轉,調整相機的位置或傾斜度並固定在包含終點線G的圖像A上,接著,在較大畫面上進行圖像的對焦或明暗、對比度的調整,數位相機1的透鏡11的光經稜鏡12分光成紅(R)綠(G)藍(B)的三原色,與該三原色相對應分別配置可同時讀出的CMOS13b、13g、13r。 First, the range of FIG. 1(a) including the determination line, that is, the end line G is photographed using the digital camera 1, and the camera platform 15 of the digital camera 1 is operated to adjust the position or inclination of the camera and fixed to the end line. On image A of G, next, focusing, brightness, and contrast adjustment of the image on a larger screen, the light of the lens 11 of the digital camera 1 is split into red (R) green (G) blue by 稜鏡12 ( In the three primary colors of B), CMOSs 13b, 13g, and 13r which can be simultaneously read are disposed corresponding to the three primary colors.

這些可同時讀出的CMOS(Complementary Metal-oXide Semiconductor)的圖像感測器以能夠獨立地讀出各自像素的方式連接,因此與習知的CCD或 滾動型CMOS一樣各像素相互連結的形式不同,係各自獨立,只要廣域像素區域A與狹域像素區域B的運轉在時間上不重疊,便可另行讀出。因此,該等可同時讀出,故具有以下的特徵,即根據所配置的像素輸出圖像資料時不會產生延遲或時間差,可確保到達順位的判定的公平性,因此較佳。 These CMOS (Complementary Metal-oXide Semiconductor) image sensors that can be simultaneously read out are connected in such a manner that the respective pixels can be read independently, and thus with conventional CCD or In the case of the scroll type CMOS, the pixels are connected to each other in different forms, and are independent of each other. As long as the operation of the wide area pixel area A and the narrow area pixel area B does not overlap in time, it can be read separately. Therefore, since these can be read at the same time, it is preferable that the image data is outputted according to the arranged pixels without delay or time difference, and the fairness of the determination of the arrival order can be ensured.

此外,所謂習知的CMOS的滾動快門方式,是指具有以下動作特徵的方式,即將同時入射到CMOS上的光電轉換元件上的光,累積作為信號電荷時,在各像素相互連結的每條掃描線上進行累積和信號輸出,從輸出的時點到再次開始下次信號電荷累積。因此,從畫面最上部的掃描線讀到最下部的掃描線,需要耗費時間,在畫面上部與下部的曝光產生時滯(time lag),因此以該方式進行曝光的照片會產生可觀察到的失真,該失真就如同圖像下部的移動的拍攝物件較上部的移動的拍攝物件進一步朝右或左前進一樣。 In addition, the conventional CMOS rolling shutter method refers to a mode in which each of the pixels is connected to each other when the light incident on the photoelectric conversion element on the CMOS is accumulated as a signal charge. The accumulation and signal output are performed on the line, and the next signal charge accumulation is started from the time point of the output. Therefore, it takes time to read from the scanning line at the top of the screen to the lowermost scanning line, and time lag occurs in the exposure of the upper and lower portions of the screen. Therefore, the photographs exposed in this manner are observable. Distortion, the distortion is as if the moving object in the lower part of the image is further moved to the right or left than the moving object of the upper part.

對此,本發明中所採用的全域快門方式是在累積同時入射到光電轉換元件上的光後,進行全部同時讀出的動作。因此,在圖像內的任一條掃描線上,信號電荷的累積全部在同一時點進行,沒有曝光的時滯,不會產生圖像失真的現象。 On the other hand, the global shutter method employed in the present invention is an operation of performing simultaneous simultaneous reading after accumulating light incident on the photoelectric conversion element at the same time. Therefore, on any of the scanning lines in the image, the accumulation of signal charges is all performed at the same time point, and there is no time lag of exposure, and image distortion does not occur.

如以上所述,像圖1(a)所示一樣,在拍攝開始前,通常拍攝較大範圍,但可同時讀出的CMOS13b、13g、13r的像素區域是通過圖像區域切換電路14來選擇廣域的1088×2048像素A。 As described above, as shown in FIG. 1(a), a large range is usually taken before the start of shooting, but the pixel areas of the CMOSs 13b, 13g, 13r which can be simultaneously read out are selected by the image area switching circuit 14. Wide area 1088 × 2048 pixels A.

使狹域像素區域B運轉時,使用圖像區域切換電路14,經由控制裝置主體3,一面觀察操作用顯示器4一面通過操作盤5設定圖1(a)的較大拍攝範圍的圖像A,這些控制信號通過控制信號傳輸線221,從影像處理裝置主體3傳輸到拍攝側L的影像處理裝置2上。 When the narrow-area pixel region B is operated, the image region switching circuit 14 is used, and the image A of the large imaging range of FIG. 1(a) is set by the operation panel 5 while the operation display main body 3 is viewed through the control device main body 3. These control signals are transmitted from the image processing apparatus main body 3 to the image processing apparatus 2 of the photographing side L through the control signal transmission line 221.

而且,開始比賽後,圖像區域切換電路14所運轉的像素區域切換到狹域像素區域B,成為運轉區域也切換到該狹域像素區域B的準備階段,成為特定時間隔也從1/30~1/90sec切換到1/2000~1/33000sec的準備階段,在較大範圍的視野的圖像中,使狹縫範圍B顯示在操作用顯示器4上,也 就是說,圖1(a)中,在較大範圍的圖像A中顯示狹縫狀狹域像素區域B,通過操作員N所操作的操作盤5使狹域像素區域B的位置移動,固定地設定移動的狹域像素區域B。 Then, after the start of the game, the pixel area operated by the image area switching circuit 14 is switched to the narrow-area pixel area B, and the operation area is also switched to the preparation stage of the narrow-area pixel area B, and the specific time interval is also from 1/30. ~1/90sec switches to the preparation stage of 1/2000~1/33000sec, and the slit range B is displayed on the operation display 4 in the image of a wide range of fields of view. That is, in FIG. 1(a), the slit-like narrow-area pixel area B is displayed in the image A of a wide range, and the position of the narrow-area pixel area B is moved and fixed by the operation panel 5 operated by the operator N. Set the moving narrow-area pixel area B.

操作員N一面觀察通常所顯示的較大範圍的圖像A一面操作操作盤5,以手動調整雲台15的方向或傾斜度,接著,控制圖像的對焦或明暗、對比度的畫質調整電路21進行適當地調整。這些調整結束後,從較大拍攝範圍的圖像A的全畫面到狹域像素區域B的狹縫寬度、本實施例中為1像素(提高感度的情形等時,也可以在縱方向上為數個像素),利用選擇裝置52經由中央信號控制裝置32或圖像區域切換電路14等選擇並切換全畫面及狹縫畫面,通過操作盤5並通過操作用顯示器4的全畫面的區域指定及像素區域選擇電路14來設定該值的區域,使該1像素區域與判定線即終點線G一致。 The operator N operates the operation panel 5 while observing a large range of image A that is normally displayed, to manually adjust the direction or inclination of the pan/tilt head 15, and then controls the image quality adjustment circuit for focusing or shading and contrast of the image. 21 Make appropriate adjustments. After the adjustment is completed, the slit width from the full screen of the image A of the larger imaging range to the narrow-field pixel area B is 1 pixel in the present embodiment (in the case of improving the sensitivity, etc., it is also possible to The selection device 52 selects and switches the full screen and the slit screen via the central signal control device 32 or the image region switching circuit 14 and the like, and operates the disk 5 to specify the area of the full screen of the operation display 4 and the pixels. The area selection circuit 14 sets the area of the value so that the 1-pixel area coincides with the determination line, that is, the end line G.

設定包含該拍攝物件即判定線的狹窄的狹縫範圍B,若選擇並設定對應的狹域像素區域B,則拍攝比賽的準備就緒。並且,比賽開始後通過操作用顯示器4或目視來確認比賽人員K的前端到達終點線G附近的特定位置,踩離合器51,也開始數位相機1的比賽拍攝。 The narrow slit range B including the determination object, that is, the determination line is set, and if the corresponding narrow-field pixel area B is selected and set, the shooting preparation is ready. Then, after the start of the game, it is confirmed by the operation display 4 or visually that the front end of the player K reaches a specific position near the end line G, and the clutch 51 is stepped on, and the game shooting of the digital camera 1 is started.

拍攝開始後,僅選擇並切換可同時讀出的CMOS13的狹域像素區域,從圖像信號傳輸線222傳輸圖像B,將該減少的狹域像素區域B的圖像資料從圖像傳輸電路21經過圖像信號傳輸線222,再從輸入輸出電路31經過中央信號控制裝置32進入並存儲到大容量記憶體33內,以特定時間(1/2000~1/33000sec)、本實施例中為1/2000sec的時間間隔連續且反覆地進行該操作,依序獲取狹縫範圍的圖像資料,存儲並累積在大容量記憶體33內。此外,圖2中圖像信號傳輸線222與控制信號傳輸線221雖分開記載,當然也可以改變頻帶或信號形式等,通過同一電纜進行傳輸。 After the start of shooting, only the narrow-area pixel area of the CMOS 13 that can be simultaneously read out is selected and switched, and the image B is transmitted from the image signal transmission line 222, and the image data of the reduced narrow-area pixel area B is taken from the image transmission circuit 21 After passing through the image signal transmission line 222, it is entered from the input/output circuit 31 through the central signal control unit 32 and stored in the large-capacity memory 33 for a specific time (1/2000 to 1/33000 sec), which is 1/ in this embodiment. This operation is continuously and repeatedly performed at intervals of 2000 sec, and image data of the slit range is sequentially acquired, stored and accumulated in the large-capacity memory 33. Further, although the image signal transmission line 222 and the control signal transmission line 221 are separately described in FIG. 2, it is of course possible to change the frequency band, the signal form, etc., and transmit them through the same cable.

比賽結束後,製作到達順位判定用的圖像並顯示在監視側M的裁判室的裁判用顯示器6上,通過中央信號控制裝置32、CPU(Central Processing Unit,中央處理器)35或處理軟體所驅動的HDD(Hard Disk Drive,硬碟)36按照時間先後順序讀出大容量記憶體33所存儲並累積的圖像資料,按照時間順序排列來製作如圖1(b)所示的整體圖像,通過視頻電路34播放所製作的整體圖像,進而,在裁判用顯示器6上顯示到達順位判定用 的整體合成圖像C(圖1(b))。但是,可以在裁判用顯示器6上的到達順位判定用整體合成圖像C(圖1(b))的左右側任意地排列狹縫圖像,可任意地設定橫方向的寬度。 After the game is finished, an image for reaching the order determination is displayed and displayed on the referee display 6 of the referee room on the monitoring side M, and is passed through the central signal control device 32, the CPU (Central Processing Unit) 35, or the processing software. The driven HDD (Hard Disk Drive) 36 reads the image data stored and accumulated by the large-capacity memory 33 in chronological order, and arranges them in chronological order to produce an overall image as shown in FIG. 1(b). The entire image produced is played back by the video circuit 34, and further, the judgment of the arrival order is displayed on the referee display 6. The overall composite image C (Fig. 1(b)). However, the slit images can be arbitrarily arranged on the left and right sides of the overall composition image C (FIG. 1(b)) of the arrival order determination on the referee display 6, and the width in the lateral direction can be arbitrarily set.

因此,比賽開始前,在操作用顯示器4及裁判用顯示器6上顯示較大範圍的視野的圖像,在比賽開始後比賽過程中,作為狹域像素區域B的圖像資料的狹縫範圍B隨著時間變化的圖像顯示在操作用顯示器4及裁判用顯示器6上。但是,該時間在狹縫範圍B的圖像上無意義,因此也可以另外切換到影像圖像。而且,比賽結束後,所述的裁判用顯示器6上,切換為到達順位判定用整體合成圖像C的顯示。 Therefore, before the start of the game, an image of a wide range of fields of view is displayed on the operation display 4 and the referee display 6, and the slit range B of the image data of the narrow-area pixel area B is displayed during the game after the start of the game. An image that changes with time is displayed on the operation display 4 and the referee display 6. However, this time is meaningless on the image of the slit range B, so it is also possible to switch to the image image separately. Then, after the game is over, the referee display 6 is switched to the display of the overall composite image C for the ranking determination.

此外,在中央信號控制裝置32上,也可以設置外部控制信號7的傳輸線來進行遠端操作。 Further, on the central signal control device 32, a transmission line of the external control signal 7 may be provided for remote operation.

根據流程表的圖3對以上的構成的動作進行說明。 The operation of the above configuration will be described based on Fig. 3 of the flowchart.

在步驟S1中,開始判定圖像照片的製作步驟,首先,在步驟S2中通過數位相機1拍攝包含終點線G的較大範圍(廣範圍)A,在操作用顯示器4上顯示廣範圍A的圖像,在步驟S3中,操作員N一面觀察操作用顯示器4的圖像一面調整圖像的對焦或明暗、對比度,在下一步驟中通過操作盤5設定為製作合成圖像C的情形時的最佳狀態。 In step S1, the determination step of determining the image photograph is started. First, in step S2, the digital camera 1 captures a wide range (wide range) A including the finish line G, and displays the wide range A on the operation display 4. In step S3, the operator N adjusts the focus, brightness, and contrast of the image while observing the image of the operation display 4, and sets the composite image C by the operation panel 5 in the next step. Best state.

接著,在步驟S4中,在包含終點線G的較大範圍A的畫面上顯示狹縫狀拍攝範圍B,使該拍攝範圍B與終點線G一致,以使該狀態固定的方式進行設定,步驟5中設為比賽的拍攝待機狀態。從該步驟S1到S5為拍攝準備步驟。 Next, in step S4, the slit-shaped imaging range B is displayed on the screen including the wide range A of the finish line G, and the imaging range B is matched with the end point G, and the state is set so that the state is fixed. 5 is set to the shooting standby state of the game. From this step S1 to S5 is a shooting preparation step.

從步驟6到8為拍攝步驟,首先,在步驟6中,若操作用顯示器4的畫面接近領先者的終點線G(判定線)狹縫狀的拍攝範圍B,則操作員通過操作用顯示器4或目視來確認該狀況,操作員N將離合器51按壓到ON來開始比賽的拍攝。在步驟7中,以特定時間間隔(1/2000~1/33000sec)連續拍攝,將該狹域像素區域B的圖像資料經過狹域像素圖像的圖像信號傳輸線222,傳輸到影像處理裝置3,將狹縫狀拍攝範圍B的狹域像素的圖像資料存儲,並依序累積在影像處理裝置3的大容量記憶體33內。 Steps 6 to 8 are the photographing steps. First, in step 6, if the screen of the operation display 4 approaches the slit line-shaped photographing range B of the leader's end line G (judgment line), the operator passes the operation display 4 Alternatively, the situation is confirmed visually, and the operator N presses the clutch 51 to ON to start shooting of the game. In step 7, the image data of the narrow-area pixel region B is passed through the image signal transmission line 222 of the narrow-field pixel image and transmitted to the image processing device in a continuous manner at a specific time interval (1/2000 to 1/33000 sec). 3. The image data of the narrow-field pixels of the slit-like imaging range B are stored and sequentially accumulated in the large-capacity memory 33 of the image processing apparatus 3.

其後,在步驟8中,操作員目視終點線G的狀況,殿後的比賽人員K通過終點線G後,也就是通過狹縫狀的拍攝範圍B後,將操作員5的離合 器51按壓到OFF來結束比賽的拍攝。 Thereafter, in step 8, the operator visually observes the condition of the finish line G, and the player K after the pass passes the finish line G, that is, after the slit-shaped shooting range B, the clutch of the operator 5 is taken. The device 51 is pressed to OFF to end the shooting of the game.

而且,步驟9以後轉移到判定用圖像製作步驟,在步驟9中從大容量記憶體33讀出狹縫狀拍攝後的連續圖像資料,按照時間先後順序排列判定用整體合成圖像C,來製作判定用整體合成圖像C。在步驟10中在裁判用顯示器6上顯示所製作的整體合成圖像C,裁判員對該畫面詳細地研究來判定到達順位,在步驟11中結束判定圖像照片的製作步驟。 Then, after step 9, the process proceeds to the determination image creation step, and in step 9, the continuous image data after the slit-like imaging is read from the large-capacity memory 33, and the overall composite image C for determination is arranged in chronological order. The overall composite image C for determination is created. In step 10, the created overall composite image C is displayed on the referee display 6, and the referee examines the screen in detail to determine the arrival order, and in step 11, the step of determining the image of the image is ended.

〔實施例2〕 [Example 2]

所述的實施例1是終點線G處的行進比賽的順位判定方法及裝置,但是在起點線S與終點線G相同的賽艇比賽中,也可以將本裝置用於開始的偷跑判定,因此將其作為實施例2進行說明如下。 The first embodiment described above is a method and apparatus for determining the position of the traveling game at the finish line G. However, in the same rowing match in which the starting line S and the finish line G are the same, the device can also be used for the initial sneak determination. Therefore, this will be described as Example 2 as follows.

實施例2中,行進比賽的順位判定方法及裝置與實施例1相同,但增加了開始的偷跑判定的方法及裝置,因此根據圖4、圖5對其方法及構成進行說明。 In the second embodiment, the method and apparatus for determining the order of the running game are the same as those of the first embodiment, but the method and apparatus for the initial sneak determination are added. Therefore, the method and configuration thereof will be described with reference to FIGS. 4 and 5.

賽艇比賽(划艇比賽)的判定照片是進行開始時和終點時的2次拍攝,在划艇比賽的路線上只畫了一條線,是起點線S也是終點線G(正式名稱為起點線)。與只在終點時進行1次拍攝的自行車比賽等其它官辦比賽不同。 The decision picture of the rowing competition (rowing competition) is the two shots at the beginning and the end. Only one line is drawn on the route of the rowing competition. The starting line S is also the ending line G (the official name is the starting line). ). It is different from other official competitions such as bicycle competitions that only take one shot at the end.

在賽艇比賽(划艇比賽)開始時也進行拍攝的原因是,進行漂浮在波浪間的划艇比賽的情形時,選手很難在起點線S處排成整列,需要偷跑判定,因此在開始時也必須進行拍攝。實施例2的裝置構成與實施例1的構成相同,只是增加了在圖2的裁判用顯示器上製作起始時的判定圖像照片的構成。此外,開始處的狹縫狀連續圖像的製作程序與實施例1中的終點處的製作程序相同,判定圖像照片的製作步驟也是起始時刻只作為起始時點,基本上相同。 The reason why the shooting was also started at the beginning of the rowing competition (rowing competition) is that when the rowing game between the waves is performed, it is difficult for the players to arrange the entire row at the starting line S, and the sneak determination is required, so It must also be taken at the beginning. The configuration of the apparatus of the second embodiment is the same as that of the first embodiment, except that the configuration of the determination image photograph at the start of creation on the referee display of Fig. 2 is added. Further, the procedure for creating the slit-like continuous image at the beginning is the same as the production program at the end point in the first embodiment, and it is determined that the step of creating the image photograph is also the starting point, which is substantially the same as the starting point.

其中,在到達順位判定中,若圖2中在操作用顯示器4的畫面上,使拍攝開始處接近領先者的終點線G(判定線)狹縫狀的拍攝範圍B,則操作員通過操作用顯示器4或目視來確認該狀況,操作員N將離合器51按壓到ON來揭示比賽的拍攝,起始時的拍攝揭示是自動進行。 In the case of the arrival position determination, in the screen of the operation display 4 in FIG. 2, the shooting start point is close to the slit-shaped imaging range B of the leader's end line G (judgment line), and the operator passes the operation. The display 4 or visually confirms the situation, and the operator N presses the clutch 51 to ON to reveal the shooting of the game, and the initial shooting is automatically performed.

此處,起始的比賽選手不能在起始時點(0秒)超過起點線S。並且,從起始時點(0秒)開始經過1秒鐘,必須超過起點線S。因此,比賽選手按照在起始時點不超過起點線S且從起始時點開始1秒後通過的時序,向 起點線加速。 Here, the starting competitor cannot pass the starting line S at the starting point (0 seconds). Also, the start line S must be exceeded after one second from the start point (0 seconds). Therefore, the competitors follow the timing at which the starting point does not exceed the starting line S and passes 1 second from the starting point. The starting line is accelerated.

若對該情形進行詳細地說明,則像圖4的時刻表所示一樣,其是通過來自外部控制信號7的信號來進行,其是來自取得時刻管理的原本且觀眾也遵守的基準時鐘(大時鐘)的信號,首先,將(1)開始n秒前的開始預告信號輸入到影像處理裝置主體(PC)內,在通過該信號算出的起始時刻的0.5秒前,將拍攝開始信號自動傳輸到拍攝側L,自動開始數位相機1的狹域像素區域B的拍攝,將狹域像素區域B的圖像B從圖像信號傳輸線222並從輸入輸出電路31經過中央信號控制裝置32進入並存儲在大容量記憶體33內,與實施例1同樣,以特定時間(1/2000~1/33000sec)、本實施例中為1/2000sec的時間間隔連續且反覆地進行該操作,使狹縫範圍的圖像資料依序進入並存儲、累積在大容量記憶體33內。 If this situation is described in detail, it is performed by a signal from the external control signal 7 as shown in the time table of FIG. 4, which is a reference clock from the acquisition time management and the viewer also observes (large The signal of the clock is first input to the image processing device main body (PC) starting (n) before n seconds, and the shooting start signal is automatically transmitted 0.5 seconds before the start time calculated by the signal. Up to the photographing side L, the photographing of the narrow-field pixel area B of the digital camera 1 is automatically started, and the image B of the narrow-field pixel area B is entered and stored from the image signal transmission line 222 and from the input/output circuit 31 via the central signal control device 32. In the large-capacity memory 33, as in the first embodiment, the operation is continuously and repeatedly performed at a time interval of 1/2000 sec in a specific time (1/2000 to 1/33000 sec) in the present embodiment, so that the slit range is made. The image data is sequentially entered and stored and accumulated in the large-capacity memory 33.

此外,可以輕微地改變(1)中的拍攝開始前的等待時間,可以根據所指定的秒數來開始拍攝。其原因是n秒前的預告信號的n根據比賽的不同而不同。 In addition, the waiting time before the start of shooting in (1) can be slightly changed, and shooting can be started according to the specified number of seconds. The reason is that the n of the notice signal before n seconds differs depending on the game.

其次,若輸入(2)從基準時鐘開始0秒時的起始時點,則於該時刻將起點線S即X1輸入到狹縫圖像B上,將1秒後的起點線S即X2輸入到狹縫圖像B及整體合成圖像C上。此外,像這樣在0秒與1秒時輸入線,相機通過信號來識別0秒時點,1秒時點是通過接收其的信號後在影像處理裝置3的內部計數來識別。 Next, when (2) the start time point from the start of the reference clock at 0 seconds is input, the start line S, that is, the start point line S, is input to the slit image B, and the start line S after one second is input to the X2. The slit image B and the overall composite image C. Further, when the line is input at 0 seconds and 1 second as described above, the camera recognizes the 0 second time point by the signal, and the 1 second time point is recognized by counting the inside of the image processing apparatus 3 after receiving the signal.

對其進行判定的圖5(a)的判定照片是在按照時間先後順序排列開始的狹縫圖像的整體合成圖像、進行偷跑的判定和比賽結束判定的圖像、開始0秒處的狹縫圖像上,任一選手都沒有超過起點線S的X1,因此判定無偷跑。進一步而言,圖5(b)的判定照片是在終點處的按照時間先後順序排列的整體合成圖像上,全部選手均沒有超過1秒後的起點線S即X2,因此判定比賽成立。 The determination photograph of FIG. 5( a ) for which the determination is made is an image of the entire composite image of the slit image that is started in chronological order, an image for performing the stealing determination, and a game end determination, at the start of 0 seconds. On the slit image, none of the players exceeded X1 of the starting line S, so it was determined that there was no stealing. Further, the determination photograph of FIG. 5(b) is an overall composite image arranged in chronological order at the end point, and all the players have no more than one second after the start line S, that is, X2, and thus the game is determined to be established.

也就是說,開始時的判定照片拍攝時,從起始時點(0秒)的稍靠前(0.5秒前)時刻到從起始時點(0秒)經過1秒鐘的稍靠後的(0.5秒)的時刻為止進行拍攝,數位相機1接收信號,根據其設定自動地進行拍攝。然後,在比賽選手的周圍中斷狹縫圖像的拍攝。 That is to say, at the beginning of the decision photo shooting, from the start point (0 seconds) slightly before (0.5 seconds ago) to the start point (0 seconds) after 1 second (0.5) The shooting is performed up to the time of the second, and the digital camera 1 receives the signal and automatically performs shooting according to the setting. Then, the shooting of the slit image is interrupted around the competitor.

(3)順位判定中,若領先選手接近終點線G,則操作員N將 離合器51按壓到ON來揭示比賽的拍攝,其後與實施例1相同,其為圖5(b)的終點時的狹縫合成圖像。因此,圖1(b)與圖5(b)中,比賽對象只能是前者為自行車比賽,後者為賽艇,實質上相同。 (3) In the ranking judgment, if the leading player approaches the finish line G, the operator N will The clutch 51 is pressed to ON to reveal the shooting of the game, and thereafter is the same as the first embodiment, and is a slit composite image at the end point of FIG. 5(b). Therefore, in Fig. 1(b) and Fig. 5(b), the competition object can only be the former for the bicycle race and the latter for the racing boat, which is substantially the same.

實施例2中,可使用相同的順位判定的方法及裝置準確地判定起點線處的偷跑判定或比賽結束判定等。 In the second embodiment, the same position determination method and apparatus can be used to accurately determine the sneak determination or the game end determination at the start line.

本發明的實施例是像以上一樣的構成,因此根據行進比賽的順位判定方法及裝置的發明,在數位相機位置的設定中,首先在可同時讀出的CMOS廣域像素區域內拍攝較大範圍,因此可在較大畫面上調整圖像的對焦或明暗、對比度,然後從相同的畫面設定包含判定線的狹窄的狹縫範圍,拍攝開始後,僅另外選擇CMOS的狹窄的狹縫範圍的像素獲取狹域像素區域的圖像資料並存儲在大容量記憶體內,以特定時間間隔連續且反覆地依序獲取狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內,按照時間順序對這些資料進行排列來製作整體圖像,因此即便是狹窄的狹縫範圍的圖像,也能夠輕易地設定成相同拍攝條件下的圖像的對焦或明暗、對比度,可將與以前的狹縫相機的膠捲圖像相同的判定線即終點線處的比賽人員的通過順序圖像作為清晰的整體合成圖像提供給到達順位判定用顯示器等,可在行進比賽中公正地判定比賽對象的順位。 The embodiment of the present invention is configured as above. Therefore, according to the method and apparatus for determining the position of the traveling game, in the setting of the position of the digital camera, first, a large range is captured in the CMOS wide area pixel area which can be simultaneously read out. Therefore, the focus, brightness, and contrast of the image can be adjusted on a larger screen, and then the narrow slit range including the determination line is set from the same screen, and after the start of shooting, only the pixels of the narrow slit range of CMOS are additionally selected. Obtaining image data of the narrow-domain pixel area and storing it in the large-capacity memory, sequentially and repeatedly acquiring the image data of the narrow-range pixel area of the slit range at a specific time interval and storing the image data in the large-capacity memory. These materials are arranged in chronological order to create an overall image, so even a narrow slit range image can be easily set to focus, brightness, and contrast of an image under the same shooting conditions. The same determination line of the film image of the slit camera, that is, the sequence image of the contestant at the finish line as a clear whole Is supplied to an image pick arrival judgment display, the game may be determined overall object traveling fair competition.

另外,在可同時讀出的CMOS中,顯示較大範圍的廣域像素區域,並且另外僅選擇狹窄的狹縫範圍的像素,獲取來自該狹域像素區域的圖像資料並存儲在大容量記憶體內,因此大容量記憶體的容量也可以較小,也可以加快播放處理速度,也可以加快以下處理的速度,即,連續且反覆地獲取狹縫範圍的圖像資料並將資料依序存儲在記憶體內,按照時間先後順序讀出所存儲累積的圖像資料,按照時間順序排列來製作整體合成圖像,可以將所製作的整體合成圖像在短時間內顯示在判定到達順位的顯示器上。 In addition, in a CMOS that can be simultaneously read out, a wide-range wide-area pixel area is displayed, and only pixels of a narrow slit range are selected, and image data from the narrow-area pixel area is acquired and stored in a large-capacity memory. In the body, the capacity of the large-capacity memory can also be small, and the playback processing speed can be accelerated, and the speed of the following processing can be accelerated, that is, the image data of the slit range is continuously and repeatedly acquired and the data is sequentially stored in the In the memory, the stored image data is read out in chronological order, and the overall composite image is created in chronological order, and the created integrated image can be displayed on the display that determines the arrival order in a short time.

進一步而言,若所述的特定時間間隔為1/2000~1/33000sec,則可確實地製作判定到達順位的合成整體圖像。 Further, if the specific time interval is 1/2000 to 1/33000 sec, the combined overall image for determining the arrival order can be reliably produced.

再進一步而言,若通過數位相機將光分光成3種顏色,使用可同時讀出RGB的3種顏色的CMOS圖像元件,則在播放的圖像上沒有微小的偏離,可更準確地判定到達順位。 Furthermore, if the light is split into three colors by a digital camera, and CMOS image elements of three colors of RGB can be simultaneously read, there is no slight deviation in the played image, and the determination can be more accurately determined. Arrived in the same position.

所述的實施例1及2中,在比賽過程中,在操作用顯示器4及裁判用顯示器6上顯示狹域像素區域B的圖像資料即狹縫範圍B隨著時間轉換的圖像,狹縫範圍B的圖像沒有意義,因此也可以在操作用顯示器4及裁判用顯示器6上顯示使比賽整體在視野內的圖像。 In the first and second embodiments, during the game, the image data of the narrow-area pixel area B, that is, the image of the slit range B converted over time, is displayed on the operation display 4 and the referee display 6. Since the image of the slit range B is meaningless, an image in which the entire game is in the field of view can be displayed on the operation display 4 and the referee display 6.

在該情形時,較大範圍的拍攝間隔沒有必要設為狹域像素區域B的拍攝間隔的1/2000~1/33000sec,只要省略該狹域像素區域B的拍攝間隔中符合廣域像素區域A內所使用的1/30~1/90sec的時間間隔的圖像資料來使用即可,通常可在操作用顯示器4及裁判用顯示器6上顯示較大範圍的圖像。 In this case, a large range of imaging intervals is not necessarily set to 1/2000 to 1/33000 sec of the imaging interval of the narrow-field pixel area B, as long as the wide-area pixel area A is aligned in the imaging interval of the narrow-field pixel area B. The image data of the time interval of 1/30 to 1/90 sec used in the inside can be used, and a wide range of images can usually be displayed on the operation display 4 and the referee display 6.

也就是說,可同時讀出的CMOS的圖像感測器通過可獨立地讀出各自像素的方式連接,各自獨立,只要不使廣域像素區域A與狹域像素區域B的運轉在時間上重合,則可另行讀出,因此根據圖像區域切換電路14,廣域的1088×2048像素A的圖像資料也沒有必要為了嚴密判定來存儲,因此直接進行影像、省略處理,根據下方尺寸來另行設置影像處理裝置,在操作用顯示器4及裁判用顯示器6顯示比賽實況,比賽結束後,也可以在所述的裁判用顯示器6上切換至到達順位判定用整體合成圖像C的顯示。 That is to say, the image sensors of the CMOS which can be simultaneously read out are connected by means of independently reading out the respective pixels, and are independent of each other as long as the operation of the wide-area pixel area A and the narrow-area pixel area B is not performed in time. If the image is overlapped, the image data of the 1088×2048 pixels A in the wide area is not necessarily stored for strict determination. The video processing device is separately provided, and the game display is displayed on the operation display 4 and the referee display 6. After the game is completed, the display display 6 can be switched to the display of the arrival-synthesis overall composite image C.

通過目視比賽狀態來手動進行數位相機1的操作的情況也較多,但像以上所述一樣,通過利用操作用顯示器4監視比賽,可以使用馬達遠端運算元字相機1的雲台15,可以一面觀察操作用顯示器4一面進行遠端操作。 There are many cases in which the operation of the digital camera 1 is manually performed by visually watching the game state. However, as described above, by monitoring the game using the operation display 4, the pan/tilt 15 of the motor remote camera 1 can be used. The remote operation is performed while observing the operation display 4 on one side.

使用相同的順位判定的方法及裝置,可以準確地進行起點線處的偷跑判定或比賽結束判定等。 By using the same method and apparatus for determining the order, it is possible to accurately perform the sneak determination or the end of the game at the starting line.

此外,只要不損害本發明的特徵,則當然不受所述的實施例限定,本實施例中,使用數位相機將光分光成3種顏色,使用可同時讀出RGB 3種顏色的CMOS圖像元件,但若沒有必要判定顏色的微小的順位,則通常不需要稜鏡,因此只要沒有到達分光,則可以是可同時讀出的3種顏色對應的1個CMOS,當然有時也可以使用單色的可同時讀出的CMOS,另外,將狹縫狀狹域像素區域在縱方向設為1像素,若能夠判定到達順位,則也可以設定為數個像素的範圍、例如3個像素的縱隊。 In addition, as long as the features of the present invention are not impaired, it is of course not limited by the embodiment. In this embodiment, a digital camera is used to split light into three colors, and a CMOS image capable of simultaneously reading three colors of RGB is used. Element, but if it is not necessary to determine the slight order of the color, 稜鏡 is usually not required. Therefore, as long as the astigmatism is not reached, one CMOS corresponding to the three colors that can be simultaneously read may be used. Of course, it is also possible to use a single CMOS. The CMOS which can be read out at the same time is set to have 1 pixel in the vertical direction in the slit-shaped narrow-field pixel region, and may be set to a range of a plurality of pixels, for example, a column of 3 pixels, if it is possible to determine the arrival position.

A‧‧‧卵 A‧‧‧ eggs

B‧‧‧幼蟲 B‧‧‧ larvae

L‧‧‧拍攝側 L‧‧‧ shooting side

M‧‧‧監視側(裁判室) M‧‧‧Monitor side (referee room)

N‧‧‧操作員 N‧‧‧Operator

1‧‧‧數位相機 1‧‧‧ digital camera

11‧‧‧透鏡 11‧‧‧ lens

12‧‧‧稜鏡 12‧‧‧稜鏡

13、13r、13g、13b‧‧‧可同時讀出的CMOS 13, 13r, 13g, 13b‧‧‧ CMOS that can be read simultaneously

14‧‧‧圖像區域切換電路 14‧‧‧Image area switching circuit

15‧‧‧雲台 15‧‧‧PTZ

2‧‧‧影像處理裝置 2‧‧‧Image processing device

21‧‧‧畫質調整電路 21‧‧‧Quality adjustment circuit

22‧‧‧圖像傳輸電路 22‧‧‧Image transmission circuit

221‧‧‧控制信號傳輸線 221‧‧‧Control signal transmission line

222‧‧‧圖像信號用傳輸線 222‧‧‧Image signal transmission line

3‧‧‧影像處理裝置主體(PC) 3‧‧‧Image processing device body (PC)

31‧‧‧輸入輸出電路 31‧‧‧Input and output circuits

32‧‧‧中央信號控制裝置 32‧‧‧Central Signal Control Unit

33‧‧‧大容量記憶體 33‧‧‧ Large-capacity memory

34‧‧‧視頻電路 34‧‧‧Video Circuit

35‧‧‧CPU(中央處理器) 35‧‧‧CPU (Central Processing Unit)

36‧‧‧HDD(硬碟) 36‧‧‧HDD (hard disk)

4‧‧‧操作用顯示器 4‧‧‧Operation display

5‧‧‧操作盤 5‧‧‧Operation panel

51‧‧‧離合器 51‧‧‧Clutch

52‧‧‧全畫面與狹縫畫面的選擇裝置 52‧‧‧Selection device for full screen and slit screen

6‧‧‧裁判用顯示器 6‧‧‧Reference display

7‧‧‧外部控制信號 7‧‧‧External control signals

Claims (8)

一種行進比賽的順位判定方法,其特徵在於:使用可同時讀出的CMOS作為判定行進比賽順位的數位相機的拍攝像素,在廣域像素區域內拍攝較大範圍而使較大範圍顯示在顯示器上,調整數字相機位置或傾斜度、畫面的焦點、明暗、對比度,在相同的廣域像素區域內設定包含拍攝物件即判定線的狹窄的狹縫範圍來選擇設定與該狹縫範圍對應的狹域像素區域,拍攝開始後,僅選擇所述CMOS的所述狹域像素區域,獲取該狹域像素區域的圖像資料並存儲在大容量記憶體內,以特定時間間隔連續且反覆地進行該操作,按順序獲得狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內,按照時間先後順序讀出該大容量記憶體所存儲並累積的圖像資料,按照時間先後順序進行排列來製作整體合成圖像,根據所製作的整體合成圖像在行進比賽中判定比賽對象的順位。 A method for judging a position of a traveling game, characterized in that: CMOS which can be read out at the same time is used as a shooting pixel of a digital camera that determines a traveling game order, and a large range is captured in a wide-area pixel area to display a large range on the display. Adjusting the position or inclination of the digital camera, the focus of the screen, the brightness, and the contrast, and setting a narrow slit range including the detection object, that is, the determination line, in the same wide-area pixel area to select and set the narrow field corresponding to the slit range. a pixel area, after the start of shooting, only selecting the narrow-area pixel area of the CMOS, acquiring image data of the narrow-area pixel area and storing it in a large-capacity memory, and performing the operation continuously and repeatedly at specific time intervals, The image data of the narrow-area pixel area in the slit range is sequentially obtained and stored in the large-capacity memory, and the image data stored and accumulated by the large-capacity memory is sequentially read in chronological order, and is performed in chronological order. Arrange to create an overall composite image, and determine the match pair in the marching game based on the overall composite image produced The pick. 根據申請專利範圍第1項所述之行進比賽的順位判定方法,其中所述判定線為終點線。 A method for determining a ranking of a traveling game according to claim 1, wherein the determination line is a finish line. 根據申請專利範圍第1或2項所述之行進比賽的順位判定方法,其中將所述判定線設為終點線,並且設為起點線,製作該起點線處的狀況的整體合成圖像來進行偷跑判定。 The method for judging a traveling game according to claim 1 or 2, wherein the determination line is set as a finish line and is set as a starting line, and an overall composite image of the situation at the starting line is created. Stealing judgment. 一種行進比賽的順位判定裝置,其特徵在於:使用可同時讀出的CMOS作為判定行進比賽順位的數位相機的拍攝像素,設置有選擇電路,其在廣域像素區域內拍攝較大範圍而使較大範圍顯示在顯示器上,調整數字相機位置或傾斜度、畫面的焦點、明暗、對比度,在相同的廣域像素區域內設定包含拍攝物件即判定線的狹窄的狹縫範圍,選 擇與該狹縫範圍對應的狹域像素區域,設置有存儲裝置及處理裝置,其在拍攝開始後,僅選擇所述CMOS的所述狹窄的狹縫範圍的狹域像素區域的像素,獲取所選擇的圖像資料並存儲在大容量記憶體內,設置有處理裝置,其以特定時間間隔連續且反覆地進行該操作,按照順序獲取狹縫範圍的狹域像素區域的圖像資料並存儲在所述大容量記憶體內,設置有整體合成圖像形成裝置,其按照時間先後順序讀出該大容量記憶體所存儲並累積的圖像資料,按照時間先後順序進行排列來製作整體合成圖像,設置有顯示所製作的整體合成圖像的顯示器,根據該整體合成圖像在行進比賽中判定比賽對象的順位。 A ranking determining device for traveling a game, characterized in that: CMOS which can be simultaneously read out is used as a shooting pixel of a digital camera for determining a traveling game order, and a selection circuit is provided, which captures a large range in a wide-area pixel region to make a comparison Display a wide range on the display, adjust the position or tilt of the digital camera, the focus of the picture, the brightness, and the contrast. Set the narrow slit range including the subject line in the same wide-area pixel area. Selecting a narrow-area pixel region corresponding to the slit range, and providing a storage device and a processing device for selecting only pixels of the narrow-region pixel region of the narrow slit range of the CMOS after the start of imaging, The selected image data is stored in the large-capacity memory, and is provided with processing means for continuously and repeatedly performing the operation at specific time intervals, and sequentially acquiring the image data of the narrow-range pixel area of the slit range and storing it in the same place. In the large-capacity memory, an integrated composite image forming apparatus is provided, which reads the image data stored and accumulated by the large-capacity memory in chronological order, and arranges them in chronological order to create an overall composite image. There is a display that displays the created composite image, and the position of the competition object is determined in the traveling game based on the overall composite image. 根據申請專利範圍第4項所述之行進比賽的順位判定裝置,其特徵在於:在狹域像素區域內拍攝的所述特定時間間隔為1/2000~1/33000sec。 The apparatus for judging a traveling game according to item 4 of the patent application scope is characterized in that the specific time interval photographed in the narrow-area pixel region is 1/2000 to 1/33000 sec. 根據申請專利範圍第3或4項所述之行進比賽的順位判定裝置,其特徵在於:拍攝所述較大範圍的廣域像素區域為1088×2048像素,與所述狹縫範圍對應的狹域像素區域在縱方向為1~3×2048像素。 The apparatus for judging a traveling game according to claim 3 or 4, wherein the wide-area pixel area is captured as 1088×2048 pixels, and the narrow area corresponding to the slit range The pixel area is 1 to 3 × 2048 pixels in the longitudinal direction. 根據申請專利範圍第4或5或6項所述之行進比賽的順位判定裝置,其特徵在於:所述相機使用稜鏡將入射光分光成紅綠藍3種顏色,將該等分別輸入到所述可同時讀出的3個CMOS內,獲取各自的圖像資料並存儲在所述記憶體內。 The apparatus for judging a traveling game according to the fourth or fifth or sixth aspect of the patent application, characterized in that the camera uses 稜鏡 to split incident light into three colors of red, green and blue, and inputs the same to the respective In the three CMOSs that can be read simultaneously, respective image data are acquired and stored in the memory. 根據申請專利範圍第4或5或6或7項所述之行進比賽的順位判定裝置,其特徵在於:設置有整體合成圖像形成裝置,其將所述判定線設為終點線,並且設為起點線,製作該起點線處的狀況的整體合成圖像;設置有顯示所製作的整體合成圖像的顯示器;根據該整體合成圖像在行進比賽中判定比賽對象的偷跑,同時判定比賽對象的順位。 The apparatus for judging a traveling game according to the fourth or fifth or sixth or seventh aspect of the patent application, characterized in that an integral composite image forming apparatus is provided which sets the determination line as a finish line and is set to a starting line for creating an overall composite image of the situation at the starting line; a display for displaying the created composite image; and determining, based on the overall composite image, the sneak of the game object during the running game, and determining the game object The order.
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