TW200930064A - Operating method of a multimedia digital camera - Google Patents

Operating method of a multimedia digital camera Download PDF

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Publication number
TW200930064A
TW200930064A TW96151523A TW96151523A TW200930064A TW 200930064 A TW200930064 A TW 200930064A TW 96151523 A TW96151523 A TW 96151523A TW 96151523 A TW96151523 A TW 96151523A TW 200930064 A TW200930064 A TW 200930064A
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Taiwan
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digital camera
multimedia digital
dice
unit
multimedia
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TW96151523A
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Chinese (zh)
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TWI355188B (en
Inventor
Chi-Rung Weng
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Altek Corp
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Publication of TWI355188B publication Critical patent/TWI355188B/zh

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Abstract

An operating method of a multimedia camera includes the following steps. First step is choosing a game mode. The game mode provides for simulating a dice game. A user slightly shakes the camera and simultaneously captures an image. Then the camera analyzes the contrast condition of the image. The contrast condition of the image is provided for determined the vibration of the camera. The vibration of the camera further provides for simulating a rotating time of a dice. At least one dice is display on the displaying unit. Therefore, the user can play dice game by the multimedia camera.

Description

200930064 九、發明說明: 【發明所屬之技術領域】 本發明係有關於一種多媒體數位相機之操作方法,尤 . 指一種使用數位相機玩擲骰子遊戲的方法。 【先前技術】 隨著科技產業的高度發展,資訊、通訊與消費性電子 產業的應用也快速的研發,數位家庭與行動多媒體已成為 〇 3C產業未來最為關鍵的成長動力。然而數位家庭與行動 多媒體是未來資訊時代最重要的一環,而其中的數位多媒 體内容是關鍵之一,這些部分所整合成的多媒體系統已是 近年來最熱門的話題。 由於多媒體已逐漸進入整個社會、乃至於家庭生活 中,使得從電子科技界、資訊傳播界、甚至於教育界和娛 樂領域,無不充斥著它的影響力。電子科技界提到多媒 Q 體,多偏向於多媒體的硬體設備;資訊傳播界則偏重於多 媒體的數位内容發展;教育界則往往著重於利用多媒體來 改善教材内容及學習成效;至於娛樂領域,更是多媒體内 容蓬勃發揮的地盤。例如無線通訊系統的建構已達普及, ^ 手機更是個人生活所必備的工具,因此手機多媒體應用日 漸增多,造成多媒體技術很普遍地應用在手機上,以便發 揮個人行動多媒體的目的。 隨著數位相機與數位攝影機的普及與風行,個人多媒 體的製作與分享也慢慢地蔚為風潮。如何快速而有效地製 5 200930064 作出個人化、豐富性的多媒體内容分享給親朋好友,更是 消費者迫切的需求;例如將照片經過分析及整理後,製作 成投影片的方式,也就是把數位照片變成視訊的格式做連 續的播放,並且可以在產生投影片秀時加上鏡頭平移/縮 放的特效,以增加播放投影片的趣味。 緣是,本發明人有感上述多媒體應用之普及化,提出 一種設計合理且有效應用在數位相機之本發明。 ®【發明内容】 本發明之主要目的,在於提供一種多媒體數位相機之 操作方法,該多媒體相機可以提供使用者更多元化的應 用,如玩擲骰子遊戲等,更透過遊戲者影像及音效的配 合,使相機更具有多媒體的應用與發展。 為了達成上述之目的,本發明係提供一種多媒體數位 相機之操作方法,步驟如下:開啟該多媒體數位相機之一 ^ 擲骰子功能模式;晃動該多媒體數位相機,且同時按下該 控制介面單元以擷取一影像;分析該影像之模糊度;根據 步驟三之模糊度,計算該多媒體數位相機之搖晃度;根據 步驟四之搖晃度,模擬骰子轉動時間的長短;以及根據步 ' 驟五中之轉動時間,顯示至少一骰子於該顯示單元。 本發明更提供一種多媒體數位相機之操作方法;步驟 如下:選擇該多媒體數位相機之一擲骰子功能模式,用以 關閉該光學防手振單元之補償修正功能;按下該控制介面 單元;分析該光學防手振單元之偵測功能所偵測到之該多 6 200930064 媒體數位相機之晃動程度;根據步驟三之晃動程度,計算 該多媒體數位相機之搖晃度;根據步驟四之搖晃度,模擬 骰子轉動時間的長短;以及根據步驟五中之轉動時間,顯 示至少一骰子於該顯示單元。 本發明具有以下有益的效果:本發明提出之多媒體數 位相機之操作方法可將數位相機的拍照功能與傳統的骰 子遊戲互相配合,讓使用者可以用數位相機模擬擲骰子遊 戲的活動。 ® 為使能更進一步瞭解本發明之特徵及技術内容,請參 閱以下有關本發明之詳細說明與附圖,然而所附圖式僅提 供參考與說明用,並非用來對本發明加以限制者。 【實施方式】 請參閱第一圖,本發明係提供一種多媒體數位相機之 操作方法,該操作方法可應用在一具有多重娛樂效果的多 Q 媒體數位相機1,該多媒體數位相機1包含一運算單元1 1、一影像擷取單元1 2、一控制介面單元1 3、一顯示 單元1 4及一聲音單元1 5。而在本實施例中,該多媒體 數位相機1係提供一種擲骰子功能,讓使用者可藉由該多 _ 媒體數位相機1達到更佳的娛樂效果。該操作方法包括如 下步驟(請同時參考第二圖至第六圖): 步驟(一)提供一多媒體數位相機1,並開啟該多媒 體數位相機1之一擲骰子功能模式。此模式可以利用該多 媒體數位相機1的晃動程度模擬一般擲骰子時骰子滾動 7 200930064 的時間,以讓使用者可以得到一骰子的點數。 另外,在步驟(-)之後,更進—步包括—選擇般子 數目之步驟。使用者可根據各種不同的場合或時機選擇不 同顆粒數的骰子。 步驟(一)一使用者晃動該多媒體數位相機1,且同 時按下該控制介面單元!3以擷取一影像。該控制介面單 元1 3係包括-快門1 3 1及至少一操作按鍵工3 2 :而 0該使用者在按下快門1 3 1以該影像擷取單元1 2取景 時,,稍微晃動該多媒體數位相機工,藉此即可得到一模糊 的影像。該影像的内容可為人像、風景像或其他晝面,以 供該運算單元11進行分析。 步驟(三)沿分析該影像之模糊度。由於步驟(二) 中使用者晃動該多媒體數位相機工,所得到的影像即具有 权糊度,該運算單元11係針對該影像進行模糊度之分 析。在本實施例中’該運算單元工工係分析該影像之對比 ❹ 度(contrast),但不限於此運算方式。 步驟(四)根據步驟三之模糊度,計算該多媒體數位 相,1之搖晃度。該運算單元工丄可利用該影像的模糊度 計算該多媒體數位相機1之搖晃程度。當該多媒體數位相 機1之搖晃程度較大時,所得的影像亦會出現較大的模糊 度;而以本實施例來說,當該影像之對比度越小,表示所 得的影像有較大的模糊度,這也表示使用者使用較大的力 道晃動該多媒體數位相機1。 200930064 接著步驟(五)係根據步驟四之搖晃度,模擬骰子轉 動時間的長短。一般來說,當使用者在擲骰子時,使用者 擲出的力道越大,骰子轉動的時間越長。故本發明利用照 . 片影像的模糊度反映出使用者晃動該多媒體數位相機1 . 的力道;藉此可模擬骰子轉動時間的長短。亦即當照片影 像出現越大模糊度,則可以表示成骰子轉動的時間越長。 同時,在模擬骰子轉動時間的狀態下,一聲音單元1 5可播放骰子轉動的聲音,以增加遊戲的臨場感以及真實 ®感。 最後,步驟(六)根據步驟五中之轉動時間,以亂數 產生並顯示至少一骰子於該顯示單元1 4。亦即該運算單 元1 1利用不同的骰子轉動時間,計算出其所代表的骰子 點數;若使用者選擇一個以上的骰子,則可以顯示該骰子 點數的總和於該顯示單元14 (請參考第四圖)。 而在步驟(六)之後,使用者可以利用該操作按鍵1 0 3 2進行該模糊影像之刪除動作,以節省該多媒體數位相 機1的儲存空間。 再者,本實施例還可以有以下變化,該顯示之骰子可 以輸出一輸出結果於該顯示單元1 4,亦即在骰子的六個 面上分別以一活動名稱命名,而取代原本的點數;例如骰 子之一點的面上以”唱歌”的活動名稱取代點數值,以” 才藝表演”的活動名稱取代六點等等,而使用者可以利用 出現的活動名稱進行遊戲。而該骰子面上最佳地繪製一與 該活動名稱對應的圖片,例如標示”唱歌”的面上同時繪 9 200930064 製有人物唱歌的圖片(請參考第五圖)。而此時,該聲音 單元1 5可輸出與該活動名稱對應的音效,例如當使用者 骰出”唱歌”的一面,該多媒體數位相機1可於該聲音單 元1 5播放掌聲或歌聲的音效。上述說明僅用以說明,並 非用以限制本發明。 另一方面,本實施例亦有以下變化:首先,在步驟一 之前,利用該影像擷取單元1 2擷取每位遊戲者的影像, 而該運算單元11則將該些影像與一骰子合成一遊戲骰 © 子,亦即在該骰子的不同面上會指示不同遊戲者的影像 (請參考第六圖)。當該多媒體數位相機1依照上述方法 模擬骰子時,該遊戲骰子會指示一遊戲者的影像,被骰出 的遊戲者即可被挑選出以進行相關遊戲。 而本發明的第二實施例則利用相機之光學防手振的 功能達成擷取模糊影像的目的。一般來說,光學防手振的 原理在於鏡頭中兩個的運動感應器,其分別偵測水平與垂 直方向的運動,感應器將運動頻率傳送給計算器藉以算出 ❹ 補償鏡片應該移動的角度,從而保持光轴(Optical Axis ) 的一致性。亦即如果相機無光學防手振的功能,當使用者 手持相機時會產生上下(垂直)、左右(水平)晃動,而 造成在按下快門時光轴未必是在垂直位置而形成了「疊 影」,造成晃動模糊;但透過補償鏡片的移動,讓光軸位 置重新回復正常,使晃動的結果得到補償。目前一般數位 相機均有提供光學防手振的功能,而在本實施例中則是關 閉光學防手振的修正功能但仍須將其偵測功能啟動,藉以 10 200930064 得到模糊的影像。本實施例的步驟如下·· 〇 ❹ △步驟(-):選擇該多媒體數位相機工之一掷般子功 ,式。在本實施例中,該多媒體數位相機同樣包含—運 :早几11、-影像擷取單元12、一控制介面單元i 3她了顯示單元14及—聲音單元15,而該多媒體數位 更具有光干防手振單元丨6,該光學防手振單元 ^ =有一光轴感測元件1 6 1,且該光學防手振單元工 補償修正功能與-偵測功能。故在該擲骰子功 :會啟動該多媒體數位相機1之光學防手振單元 防丰恭^減'収件1 6 1以提供該賴功能,並將光學 元1 6之補償修正功能關閉。當使用者按下該控 之3之快門1 3 1讓該光學防手振單元1 6 動程度::Γ件161開始谓測該多媒體數位相機1晃 第一==實施例可針對所_到之晃動程度進行如同 動程ΐ丨撼的步驟二至步驟六的分析影像、計算相機晃 子於:顯::殷Γ專動時間以及最後以亂數產生並顯示骰 殼子數目701 4等步驟。較用者同樣可選擇不同的 子數目’以進行更多元化的遊戲。 而在步驟广丄、 3 2進杆#^ /、)之後,使用者可以利用該操作按鍵1 機!的儲;=影像之删除動作,以節省該多媒體數位相 子可以輪出例同樣可以具有以下變化’該顯示之骰 珣出結果於該顯示單元1 4,亦即在骰子的 11 200930064 六個面上分別以一活動名稱命名,而取代原本的點數;例 如骰子之的面上以”跳舞”、”講故事”或”才藝表演” 等活動名稱取代點數值,而使用者可以利用出現的活動名 稱進行遊戲。而該骰子面上最佳地繪製一與該活動名稱對 應的圖片,例如標示”跳舞”的面上同時繪製有人物跳舞 的圖片。而此時,該聲音單元15可輸出與該活動名稱對 應的音效,例如當使用者骰出”跳舞”的一面,該多媒體 數位相機1可於該聲音單元1 5播放一小段舞曲的音 © 效。上述說明僅用以說明,並非用以限制本發明。 另一方面,本實施例亦有以下變化:首先,在步驟一 之前,利用該影像擷取單元1 2擷取每位遊戲者的影像, 而該運算單元11則將該些影像與一骰子合成一遊戲骰 子,亦即在該骰子的不同面上會指示不同遊戲者的影像。 當該多媒體數位相機1依照上述方法模擬骰子時,該遊戲 骰子會指示一遊戲者的影像,被骰出的遊戲者即可被挑選 出以進行相關遊戲。由於擲骰子與一般拍照功能是分開 〇 的,因此光學防手振的修正功能只會於擲骰子遊戲時關 閉,故在步驟一之前所拍攝的遊戲者的影像,仍然會以防 手振的補償作用提供清晰的遊戲者影像。而在本實施例 中,該等遊戲者影像最佳係VGA或是低解析度的照片, 如此遊戲者影像檔案不致佔用太大的容量而且在顯示單 元1 4上顯示品質可以達成最佳化。 綜上所述,本發明具有下列諸優點: 1、具有較佳的多媒體效果。隨著電子產品的運算能 12 200930064 力曰益強大,許多聲光表現均可以應用在電子產品上;故 本發明可將數位相機的功能加以強化,讓使用者可以進行 遊戲,更添生活樂趣。 2、另一方面,本發明有效的相機功能與傳統的骰子 遊戲相互結合,使相機更具有多媒體的發展空間與產業價 值。 惟以上所述僅為本發明之較佳實施例,非意欲侷限本 發明之專利保護範圍,故舉凡運用本發明說明書及圖式内 ® 容所為之等效變化,均同理皆包含於本發明之權利保護範 圍内,合予陳明。 【圖式簡單說明】 第一圖係本發明之多媒體數位相機之第一實施例之功能 方塊圖。 第一 A圖係本發明之多媒體數位相機之第二實施例之功 0 能方塊圖。 第二圖係本發明之多媒體數位相機操作方法之第一實施 例之流程圖。 第三圖係本發明之多媒體數位相機操作方法之第二實施 例之流程圖。 第四圖係本發明之多媒體數位相機顯示骰子之示意圖。 第五圖係本發明之多媒體數位相機顯示活動名稱之示意 圖。 13 200930064 第六圖係本發明之多媒體數位相機顯示遊戲者影像之示 意圖。 【主要元件符號說明】 1---多媒體數位相機 1 1__運算單元 13--控制介面單元 1 3 2 —操作按鍵 1 5 —一聲音單元 16--光學防手振單元 1 2 ——影像擷取單元 1 3 1 —快門 14--顯示單元 1 6 1—光軸感測元件200930064 IX. Description of the Invention: [Technical Field] The present invention relates to a method of operating a multimedia digital camera, and more particularly to a method of playing a dice game using a digital camera. [Prior Art] With the rapid development of the technology industry, the application of information, communication and consumer electronics industries has also been rapidly researched and developed. Digital home and mobile multimedia has become the most critical growth driver for the future of the 3C industry. However, digital home and mobile multimedia is the most important part of the future information age, and digital multimedia content is one of the key points. The multimedia system integrated by these parts has become the hottest topic in recent years. As multimedia has gradually entered the whole society and even family life, it has become full of influence from the electronic technology industry, the information communication industry, and even the education and entertainment fields. The electronic technology industry refers to multi-media Q, which is mostly biased towards multimedia hardware devices; the information communication industry focuses on the development of digital content in multimedia; the education sector tends to focus on using multimedia to improve the content and learning effectiveness of textbooks; It is also a place where multimedia content is booming. For example, the construction of wireless communication systems has become popular. ^ Mobile phones are a necessary tool for personal life. As a result, mobile multimedia applications are increasing, resulting in the widespread use of multimedia technologies on mobile phones for the purpose of personal mobile multimedia. With the popularity and popularity of digital cameras and digital cameras, the production and sharing of personal multimedia has slowly become a trend. How to quickly and effectively produce 5 200930064 Personalized and rich multimedia content is shared with relatives and friends, which is an urgent need of consumers; for example, after analyzing and sorting photos, the way to make a slide is to digitally The photo becomes a video format for continuous playback, and the effect of panning/zooming can be added to the slide show to increase the fun of playing the slide. The reason is that the inventors have felt that the above multimedia applications have become popular, and have proposed a present invention which is reasonably designed and effectively applied to digital cameras. ® [Invention] The main object of the present invention is to provide a method for operating a multimedia digital camera, which can provide users with more diversified applications, such as playing a dice game, and more through the player's image and sound effects. Cooperate to make the camera more multimedia application and development. In order to achieve the above object, the present invention provides a method for operating a multimedia digital camera by the following steps: turning on one of the multimedia digital cameras and rolling the dice function mode; shaking the multimedia digital camera and simultaneously pressing the control interface unit to Taking an image; analyzing the blur degree of the image; calculating the shaking degree of the multimedia digital camera according to the blur degree of the third step; simulating the length of the twisting time according to the shaking degree of the step 4; and rotating according to the step 5 Time, at least one dice is displayed on the display unit. The invention further provides a method for operating a multimedia digital camera; the steps are as follows: selecting a dice function mode of the multimedia digital camera to turn off the compensation correction function of the optical anti-vibration unit; pressing the control interface unit; analyzing the optical The detection function of the anti-vibration unit detects the degree of shaking of the 200930064 media digital camera; calculates the shaking degree of the multimedia digital camera according to the sway degree of step 3; simulates the rotation of the dice according to the shaking degree of step four The length of time; and according to the rotation time in step five, at least one dice is displayed on the display unit. The present invention has the following beneficial effects: the operation method of the multimedia digital camera proposed by the present invention can match the photographing function of the digital camera with the traditional dice game, so that the user can simulate the activity of the dice game with the digital camera. The detailed description and the accompanying drawings of the present invention are intended to provide a further understanding of the invention. [Embodiment] Referring to the first figure, the present invention provides a method for operating a multimedia digital camera, which can be applied to a multi-Q media digital camera 1 having multiple entertainment effects, and the multimedia digital camera 1 includes an arithmetic unit. 1 1. An image capturing unit 1 2. A control interface unit 1 3, a display unit 14 and a sound unit 15. In the embodiment, the multimedia digital camera 1 provides a dice function, so that the user can achieve better entertainment effects by the multi-media digital camera 1. The operation method includes the following steps (please refer to the second to sixth figures at the same time): Step (1) provides a multimedia digital camera 1 and turns on one of the multimedia digital camera 1 to roll the dice function mode. This mode can use the sway degree of the multi-media digital camera 1 to simulate the time when the dice are rolled 7 200930064 in general, so that the user can get a dice of points. In addition, after the step (-), the step further includes the step of selecting the number of the average number. Users can choose different numbers of dice depending on the occasion or timing. Step (1) A user shakes the multimedia digital camera 1 and simultaneously presses the control interface unit! 3 to capture an image. The control interface unit 13 includes a shutter 1 31 and at least one operation button 3 2 : and 0, when the user presses the shutter 1 3 1 to view the image capturing unit 12, the multimedia is slightly shaken. A digital cameraman can get a blurred image. The content of the image may be a portrait, a landscape image or other facets for analysis by the computing unit 11. Step (3) analyzes the ambiguity of the image along the edge. Since the user shakes the multimedia digital camera in step (2), the obtained image has a weight, and the arithmetic unit 11 performs blur analysis on the image. In the present embodiment, the arithmetic unit analyzes the contrast of the image, but is not limited to this calculation. Step (4) Calculating the shaking degree of the multimedia digital phase, 1 according to the ambiguity of step 3. The arithmetic unit process can calculate the degree of shaking of the multimedia digital camera 1 by using the ambiguity of the image. When the degree of shaking of the multimedia digital camera 1 is large, the obtained image also has a large degree of ambiguity; in this embodiment, when the contrast of the image is smaller, the resulting image has a large blur. Degree, this also means that the user shakes the multimedia digital camera 1 with a large force. 200930064 Next step (5) simulates the length of the tweezers' rotation time according to the shaking degree of step 4. In general, when the user rolls the dice, the greater the force the user rolls, the longer the dice will rotate. Therefore, the blurring degree of the image of the present invention reflects the force of the user shaking the multimedia digital camera 1; thereby, the length of the rotation time of the dice can be simulated. That is, when the photographic image appears to have a larger ambiguity, it can be expressed that the longer the tweezer is rotated. At the same time, in the state of simulating the rotation time of the dice, a sound unit 15 can play the sound of the rotation of the dice to increase the sense of presence and true sense of the game. Finally, step (6) generates and displays at least one dice to the display unit 14 in a random number according to the rotation time in step 5. That is, the arithmetic unit 1 1 uses different dice rotation time to calculate the number of dice points it represents; if the user selects more than one dice, the sum of the dice points can be displayed on the display unit 14 (please refer to The fourth picture). After the step (6), the user can perform the deletion operation of the blurred image by using the operation button 1 0 3 2 to save the storage space of the multimedia digital camera 1. Furthermore, the embodiment can also have the following changes. The displayed dice can output an output result to the display unit 14, that is, the names of the activities are respectively named on the six faces of the dice, instead of the original points. For example, on the face of one of the dice, the name of the event with "singing" is substituted for the point value, and the name of the activity of "the talent show" is substituted for six points, etc., and the user can use the name of the event to play. On the surface of the dice, a picture corresponding to the name of the event is best drawn, for example, a surface marked with "singing" is simultaneously drawn. 9 200930064 A picture with characters singing (please refer to the fifth picture). At this time, the sound unit 15 can output a sound effect corresponding to the name of the event, for example, when the user pulls out the "singing" side, the multimedia digital camera 1 can play the sound of the applause or the singing voice at the sound unit 15. The above description is for illustrative purposes only and is not intended to limit the invention. On the other hand, the embodiment also has the following changes: First, before the step 1, the image capturing unit 1 2 captures the image of each player, and the computing unit 11 combines the images with a dice. A game 骰© child, that is, an image of different players on different sides of the dice (please refer to the sixth picture). When the multimedia digital camera 1 simulates a dice in accordance with the above method, the game dice will instruct a player's image, and the player who has been ejected can be selected for the related game. However, the second embodiment of the present invention achieves the purpose of capturing blurred images by utilizing the optical anti-shake function of the camera. In general, the principle of optical anti-vibration is the two motion sensors in the lens, which detect the horizontal and vertical motion respectively, and the sensor transmits the motion frequency to the calculator to calculate the angle at which the compensation lens should move. Thereby maintaining the consistency of the optical axis (Optical Axis). That is, if the camera does not have the function of optical anti-vibration, when the user holds the camera, vertical (vertical) and left and right (horizontal) shaking will occur, and the optical axis may not be in the vertical position when the shutter is pressed. The sway is blurred; however, by compensating for the movement of the lens, the position of the optical axis is returned to normal, and the result of the sway is compensated. At present, the general digital camera has the function of providing optical anti-shake. In this embodiment, the optical anti-vibration correction function is turned off, but the detection function must be activated, and the blurred image is obtained by 10 200930064. The steps of this embodiment are as follows: · 〇 △ △ Step (-): Select one of the multimedia digital camera workers. In this embodiment, the multimedia digital camera also includes: the first: 11, the image capturing unit 12, the control interface unit i 3, the display unit 14 and the sound unit 15, and the multimedia digits have light. The dry anti-vibration unit 丨6, the optical anti-vibration unit ^= has an optical axis sensing element 161, and the optical anti-vibration unit compensates for the correction function and the detection function. Therefore, in the roll dice function: the optical anti-vibration unit of the multimedia digital camera 1 is activated, and the receiver 1 6 1 is provided to provide the function, and the compensation correction function of the optical element 16 is turned off. When the user presses the shutter 3 1 1 of the control 3 to make the optical anti-vibration unit 1 6 degree: the device 161 starts to measure the multimedia digital camera 1 first == the embodiment can be directed to The degree of swaying is performed as the analysis image of step 2 to step 6 of the motion 、, and the calculation camera swaying is performed: display:: Yin Γ Γ Γ 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 以及 701 701 Users can also choose different sub-numbers for more diverse games. After the steps are wide, 3 2 into the #^ /,), the user can use the operation button 1 machine! The storage of the image; the deletion of the image to save the multimedia digital phase can be rounded up and can also have the following changes. The output of the display is displayed on the display unit 14 4, that is, in the face of the 11 200930064 They are named after an activity name instead of the original point; for example, the name of the event such as "dance", "storytelling" or "caliber performance" on the face of the scorpion replaces the point value, and the user can take advantage of the activity that appears. Name the game. The dice face is best drawn with a picture corresponding to the name of the event, for example, a picture marked "Dancing" is simultaneously drawn with a picture of the character dancing. At this time, the sound unit 15 can output a sound effect corresponding to the name of the event. For example, when the user pulls out the "dancing" side, the multimedia digital camera 1 can play a short dance sound of the dance music in the sound unit 15. . The above description is for illustrative purposes only and is not intended to limit the invention. On the other hand, the embodiment also has the following changes: First, before the step 1, the image capturing unit 1 2 captures the image of each player, and the computing unit 11 combines the images with a dice. A game scorpion, that is, an image of different players on different sides of the scorpion. When the multimedia digital camera 1 simulates a dice in accordance with the above method, the game dice will instruct a player's image, and the player who has been ejected can be selected for the related game. Since the dice are separated from the general camera function, the optical anti-shake correction function will only be turned off when the dice game is played, so the player's image taken before step one will still be compensated for by hand vibration. The role provides a clear image of the player. In this embodiment, the image of the player is preferably VGA or a low-resolution photo, so that the player's image file does not occupy too much capacity and the display quality on the display unit 14 can be optimized. In summary, the present invention has the following advantages: 1. It has a better multimedia effect. With the powerful computing power of electronic products, many sound and light performances can be applied to electronic products. Therefore, the present invention can enhance the functions of digital cameras, allowing users to play games and add more fun to life. 2. On the other hand, the effective camera function of the present invention is combined with the traditional dice game, so that the camera has more multimedia development space and industrial value. However, the above description is only the preferred embodiment of the present invention, and is not intended to limit the scope of the present invention. Therefore, the equivalent changes of the present specification and the contents of the drawings are all included in the present invention. Within the scope of protection of rights, it is given to Chen Ming. BRIEF DESCRIPTION OF THE DRAWINGS The first figure is a functional block diagram of a first embodiment of a multimedia digital camera of the present invention. The first A is a block diagram of the second embodiment of the multimedia digital camera of the present invention. The second figure is a flow chart of a first embodiment of the method of operating a multimedia digital camera of the present invention. The third figure is a flow chart of a second embodiment of the method of operating a multimedia digital camera of the present invention. The fourth figure is a schematic diagram of the display of the dice by the multimedia digital camera of the present invention. The fifth figure is a schematic diagram showing the name of the activity of the multimedia digital camera of the present invention. 13 200930064 The sixth figure shows the intention of displaying the player image by the multimedia digital camera of the present invention. [Main component symbol description] 1---multimedia digital camera 1 1__ arithmetic unit 13--control interface unit 1 3 2 - operation button 1 5 - one sound unit 16 - optical anti-vibration unit 1 2 - image 撷Take unit 1 3 1 - shutter 14 - display unit 1 6 1 - optical axis sensing element

1414

Claims (1)

200930064 十、申請專利範圍: 1、-種多賴數灿機之操封法 包含-運算單元、〜“ 夕嫖體數位相機 元及一顯示單元,該操作方法包括:糾"面早 步:「·開啟該多媒體數位相機之-擲骰子功能模 Ο Ο 步:::晃動:多媒體數位相機’且同時按下 介面早兀以擷取一影像; q 步驟二.分析該影像之模糊度; 5十异該多媒體數位相 模擬骰子轉動時間的 步驟四:根據步驟三之模糊度 機之搖晃度; 步驟五:根據步驟四之搖晃度 長短;以及 步驟六.根據步驟五中之轉動時間,以亂數產生並顯 不至少一骰子於該顯示單元。 2、 如申請專利範圍第i項所述之多媒體數位相機之操作 方法,其中在步驟一之後更進一步包括一選擇骰子數 目之步驟。 3、 如申請專利範圍第工項所述之多媒體數位相機之操作 方法,其中該控制介面單元包括一快門及至少一個操 作按鍵’在步驟二中,一使用者係按下該快門以擷取 該影像。 4如申請專利範圍第丄項所述之多媒體數位相機之操作 法其中步驟二係分析該影像之對比度(contrast)。 15 200930064 5、 如申請專利範圍第1項所述之多媒體數位相機之操作 方法’其中該多媒體數位相機更包括一聲音單元,且 步驟五中進一步包括一藉由該聲音單元播放一骰子 轉動聲音之步驟。 6、 如申請專利範圍第丄項所述之多媒體數位相機之操作 方法,其中在步驟六之後更包括一刪除該影像之步 驟。 ❹ 如申請專利範圍第1項所述之多媒體數位相機之操作 方法’其中在步驟六,該至少一骰子係指示一骰子點 數於該顯示單元。 ” ” 〇 申請專利範圍第1項所述之多媒體數位相機之操作 方法,其中在步驟六,該至少一骰子係指示一輸出結 果於該顯示單元。 9、如申請專利範圍第8項所述之多媒體數位相機之操作 方法,其中該輸出結果係包括一個活動名稱以及一與 〇 該活動名稱對應的圖片。 1〇、如申請專利範圍第9項所述之多媒體數位相機之操 作方法,其中更包括一播放該活動名稱對應的音效之 步驟。 1 Ί 、如申請專利範圍第1項所述之多媒體數位相機之操 作方法,其中在步驟一之前,更包括一擷取至少一個 使用者影像之步驟。 2、如申請專利範圍第i i項所述之多媒體數位相機之 操作方法,其中在步驟六,該至少一骰子係指示該至 16 200930064 少一個使用者影像於該顯示單元。 、一種多媒體數位相機之操作方法,該多媒體數位相 機包含-運算單元、-影像摘取單元、—控制介面單 元、一光學时振單元及-顯示單it,且該光學防手 振單元包括-絲❹丨树,為學时振單元係提 修正功能以及―偵測功能,該操作方法包 括: ❹200930064 X. The scope of application for patents: 1. The operation method of the multi-function number of the machine includes - the operation unit, ~ "the celestial body digital camera unit and a display unit, the operation method includes: correcting " face early step: "·Turn on the multimedia digital camera - roll the dice function module Ο Step::: Shake: Multimedia digital camera' and press the interface early to capture an image; q Step 2. Analyze the blur of the image; 5 Step 4: The step of simulating the rotation time of the dice by the multimedia digital phase: the shaking degree of the blurring machine according to step 3; Step 5: the length of the shaking according to step 4; and step 6. According to the turning time in step 5, the chaos 2. The method of operating a multimedia digital camera as described in claim i, wherein the step of selecting a number of dice is further included after step one. The method for operating a multimedia digital camera according to the application of the patent scope, wherein the control interface unit comprises a shutter and at least one operation Key 'In step 2, a user presses the shutter to capture the image. 4 The method of the multimedia digital camera described in the scope of the patent application, wherein the second step is to analyze the contrast of the image. The method for operating a multimedia digital camera as described in claim 1, wherein the multimedia digital camera further comprises a sound unit, and the step 5 further comprises: playing a dice rotation sound by the sound unit 6. The method of operating a multimedia digital camera according to the scope of the invention, wherein the step of deleting the image is further included after step 6. ❹ The multimedia digital camera according to claim 1 The operation method of the multimedia digital camera described in claim 1, wherein the at least one scorpion indicates a dice point to the display unit. A scorpion indicates an output to the display unit. 9. As in claim 8 The operation method of the multimedia digital camera, wherein the output result includes an activity name and a picture corresponding to the name of the activity. 1. The operation method of the multimedia digital camera according to claim 9 of the patent application, wherein And the method for operating the multimedia digital camera according to the first aspect of the invention, wherein before the step 1, the method further comprises: capturing at least one user image. 2. The method of operating a multimedia digital camera according to claim ii, wherein in step 6, the at least one dice indicates that one of the user images of the 16 200930064 is less than one user image. An operation method of a multimedia digital camera comprising: an operation unit, an image pickup unit, a control interface unit, an optical time oscillation unit, and a display unit, and the optical anti-vibration unit comprises a wire Eucalyptus, for the correction of the learning unit and the "detection function", the operation method includes: 步驟一:選擇該多媒體數位相機之—擲骰子功能模 式’用以關該光學防手振單元之補償修正功能; 步驟二:按下該控制介面單元; 步驟三:分析該光學时振單元之_功能所债測到 之該多媒體數位相機之晃動程度; 步驟四:根據步驟三之晃動程度Γ計算該多媒體數位 相機之搖晃度; 步驟五:根據步驟四之搖晃度, 長短;以及 步驟六 模擬骰子轉動時間的 _根據步驟五中之轉動時間,以亂數產生並顯 示至少一骰子於該顯示單元。 申Μ專範圍第i 3項所述之多媒體數位相機之 ^乍方法在步驟—之後更進—步包括—選擇般子數 目之步驟。 5 =申請專難_13項所述之多媒體數位相機之 朱乍方法,其中該控制介面單元包括一快門及至少一 個操作按鍵。 17 200930064 16二I:專利範圍第13項所述之多媒體數位相機之 弁,其中步驟三係分析該光學防手振單元之該 ㈣測元件所❹m之晃動程度。 操3項_之_數位相機之 一万法其中該多媒體數位相機更包括一聲音單 二=五中進一步包括一藉由該聲音單元播放-骰子轉動聲音之步驟。 ❹Step 1: Select the “dip dice function mode” of the multimedia digital camera to disable the compensation correction function of the optical anti-vibration unit; Step 2: press the control interface unit; Step 3: analyze the optical time oscillation unit _ The degree of sway of the multimedia digital camera measured by the function debt; Step 4: Calculate the shaking degree of the multimedia digital camera according to the sway degree of step 3; Step 5: According to the shaking degree of step 4, the length and the length; and the step 6 simulate the dice The rotation time _ is generated according to the rotation time in step 5, and at least one dice is generated and displayed on the display unit. The method of copying the multimedia digital camera described in item i 3 of the scope of the application is further step-by-step--selecting the steps of the number of sub-numbers. 5 = The Zhu Xi method of applying for a multimedia digital camera as described in _13, wherein the control interface unit comprises a shutter and at least one operation button. 17 200930064 16 II: The 数 of the multimedia digital camera described in the thirteenth patent, wherein the third step is to analyze the degree of sway of the (4) measuring component of the optical anti-vibration unit. The 10,000 method of the ___ digital camera, wherein the multimedia digital camera further includes a sound list. The second=five further includes a step of rotating the sound by the sound unit. ❹ 18桎:1請專利範圍第13項所述之多媒體數位相機之 子㈣法’其令在步驟六,該至少一般子係指示一骰 子點數於該顯示單元。 19於t申請專利範圍第13項所述之多媒體數位相機之 二:中在步驟六,該至少一骰子係指示-輸 、、、吉果於該顯示單元。 2 0 ^申請專利範圍第2〇項所述之多媒體數位相機之 2 '方法其中該輸出結果係包括一個活動名稱以及 一與該活動名稱對應的圖片。 栌你申明專利範圍第2◦項所述之多媒體數位相機之 木方法,其中更包括一播放該活動名稱對應的音效 之步驟。 2 申請專利範圍第1 3項所述之多媒體數位相機之 呆方法’其中在步驟一之前,更包括一擁取至少一 個使用者影像之步驟。 3 =申μ專利圍第2 2項所述之多媒體數位相機之 方法,其中在步驟六,該至少一骰子係指示該至 夕一個使用者影像於該顯示單元。 1818桎: 1 Please refer to the sub-fourth method of the multimedia digital camera described in claim 13 of the patent. In the sixth step, the at least general sub-system indicates a number of dice points in the display unit. In the second embodiment of the multimedia digital camera described in claim 13 of the patent application, in the sixth step, the at least one scorpion is instructed to transmit, and, and the fruit in the display unit. 2 0 ^ The 2 'method of the multimedia digital camera described in claim 2, wherein the output result includes an activity name and a picture corresponding to the activity name.栌 You declare the wood method of the multimedia digital camera described in the second paragraph of the patent, which further includes a step of playing the sound effect corresponding to the name of the event. 2 The method for staying in a multimedia digital camera as described in claim 13 wherein, before step 1, a step of capturing at least one user image is included. The method of the multimedia digital camera of claim 2, wherein in the sixth step, the at least one dice indicates that a user image is displayed on the display unit. 18
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