TW200919371A - Picture editing method of animation - Google Patents

Picture editing method of animation Download PDF

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Publication number
TW200919371A
TW200919371A TW96139130A TW96139130A TW200919371A TW 200919371 A TW200919371 A TW 200919371A TW 96139130 A TW96139130 A TW 96139130A TW 96139130 A TW96139130 A TW 96139130A TW 200919371 A TW200919371 A TW 200919371A
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TW
Taiwan
Prior art keywords
component
picture
color
data
engine
Prior art date
Application number
TW96139130A
Other languages
Chinese (zh)
Inventor
Yi Chen
Original Assignee
Goqoo Online Entertainment Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Goqoo Online Entertainment Ltd filed Critical Goqoo Online Entertainment Ltd
Priority to TW96139130A priority Critical patent/TW200919371A/en
Publication of TW200919371A publication Critical patent/TW200919371A/en

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Abstract

A picture editing method of animation is provided to edit pictures by a rendering engine of a computer, which includes: reading out plural components of data used to assemble the style pattern in a computer database, wherein the data of the components are the shape, the color, the grey level value, the coordinate deviation quantity, and the like of each component; calculating the coordinate deviation quantity of each component and reference coordinate of the picture by the rendering engine to obtain the location of each component in the picture; deciding the assembly relationship of each component in the picture according to the reference view angle by the rendering engine; assembling the plural components to complete the picture of the style pattern according to the shape, the color, the grey level value, the location in the picture and the assembly relationship of each component by the rendering engine.

Description

200919371200919371

4 « I 九、發明說明: 【發明所屬之技術領域】 本發明係關於一種動晝之圖片編輯方 種由數個組件組合而成為— 之^關於- 方法。 Q傈之動晝之圖片編輯 【先前技術】 電=畫:電腦圖形學和藝術相結合的產 Γ個充分展示個人想像力和藝術才能的新天地目L 笔腦動畫已經廣泛應用於影視特技目^ 腦輔助教育等領域。隨著電腦硬體及動書軟㈣=於電 展,以及越來越多的研究機構 盖 ^迅速电 丹久冏某機:構加入到雷聦叙查 項域,電腦動畫的製作水準也隨之日新月異。 ^ 圖1為習知技術之動晝製作的示意圖。圖 從圖式左邊-坐在椅子上的動作卵式 開椅 f ι 矜子起身分解動作的圖片來構成從 四個分解動作的圖片是單獨緣製成 =rame)圖片,再依序連續播放這四巾貞圖片以形成從 椅子起身站立的動晝。 J 知,一個動畫係由數幅具有分解動作之圖片依 序連、,播放來完成,而每需藉由人工繪製方式逐一 完成’此種綠製方式將耗費許多人力及時間。又,例如播 放逛戲軟體之動晝’一般必須事先緣製完成並儲存各種動 作之圖片的資料至硬碟等之記憶裝置中,然而在以動書方 式播放此等儲存在記憶農置内的圖片時,由於配合遊戲的 326\專利說明書(補件)\96-10\TF964519 5 200919371 需要而只有-小部分被儲存的圖片才會被播放,但仍舊需 要大量的圖片資料以供備用,如此大量的圖片資料將增加 電腦之記憶裝置之容量的負擔。 、有h為了 ΤΪ化動晝!會製,會將已矣會製完成的數巾貞圖片合 成為-幀圖片’再將合成後的圖片播放出來。在圖片合成 勺k私中圖片中物件重g的部分對於顏色的處理係將各 物件的顏色以疊色的方式計算出疊色後的顏色,而此種疊 色後的顏色即為各物件重疊部分的顏色。但此種疊色方式 戶^產生的顏色會有混洗暗沉的問題,造成顏色失真的現 象。 【發明内容】 本發明之目的在於提供—種動晝之@片編輯方法,其利 :組件來組合圖樣的方式以完成—㈣片,以節省人工繪 二的人力及時間;X ’只需繪製所欲播放動晝的數悄圖曰 片,不需繪製不播放動蚩沾固μ 、 胥風動旦的圖片,以減輕電腦之記悚裝置 並且’圖片中物件重疊的部分之顏色處理 =用換色方式’以解決因叠色方式所產生之顏色失真的 厂口]題。 法在實施例中’提供—種動晝之圖片編輯方 /、猎由-甩腦之—繪圖引擎編輯一造型圖樣之多幀分 肖午動作之圖片,該圖片迫击。 、 /圖片編軏方法包括下列步驟:首先,選 :::::著’設定圖片的參考座標;然後,在該 ::資;=用以組合該造型圖樣之複數個組 件的貝枓m件的資料為每—組件之形狀、顏色、灰 326\專利說明書(補件)\96-10VTF964519 6 200919371 階值及座標偏移量等;其次,由該緣圖引擎計算每一 移ίΓ片的參考座標,以得到每-組件在圖片 /再者,由該緣圖引擎根據該參考視角決定每— :且:在圖片中之組合關係;以及,由該緣圖引擎根據每— =之形狀、顏色、灰階值及在圖片中之位置及组合二 ”複數個組件以完成該造型圖樣之圖片。’、 在第男、細例中,圖片編輯方法更包含下列 侧擎根據每一組件之顏色及灰階值以產生每一二為 之具有明暗度的顏色。 、τ 在第-實施例之圖片編輯方法中,建立一顏色選單,以 设定組件之顏色,由該繪圖引擎根據組件之顏色及灰階 值,使組件產生具有明暗度之顏色。 在第-貫施例之圖片編輯方法中,在資料庫中建立且 明暗度之各種顏色之色票’由該侧擎根據組件之顏色 及灰階值在資料庫中讀出相對應之色票,使組件依照此色 票產生具有明暗度之顏色。 在第一實施例,圖片編輯方法更包含下列步驟:建立一 組件遙單,以選定用以組合該造型圖樣之組件。 在第貫施例之圖片編輯方法中,由該組件選單選定欲 附加在該造型圖樣上之組件,其組件的資料為組件之形 狀二顏色、灰階值及座標偏移量等;接著,由該繪圖引擎 计异所選定之組件之座標偏移量及圖片的參考座標,以得 到所選定之組件在該造型圖#中之位置;以及,由該^ 引擎計算所選定之組件之顏色及灰階值,以產生所選4之 326\專利說明書(補件)\96-10VTF964519 7 200919371 組件之具有明暗度的顏色。 在第-實施例中,圖片編輯方法更包含下列步驟:首 先:建立一動晝資料選單;接著,對應該動畫資料選單中 的母-動晝,在該肓料庫中建立此動晝之每一分解動作之 圖片的資料,此圖片的資料包含該參考視角、圖片的參考 座標及用以組合對應該造型圖樣之目前分解動作之該等 組件的資料,該等組件的資料為每一組件之形狀、顏色及 灰階值及座標偏移量等;然後,由該纟㈣料計算每一組 件之座標偏移量及圖片的參考座標,以得到每—組件在圖 片中之位置丨再者’由崎圖引擎根據圖片之該參考視角 決定每-組件在圖片中之組合關係;以及,由料圖引擎 根據每-組件之形狀、顏色、灰階值、在圖片中之位置及 組合關係等來組合完成對應每一分解動作之該造型圖樣 之圖片。 在第只%例中,圖片編輯方法更包含下列步驟:由一 。編輯二覽視窗播放該造型圖樣之多幀分解動作之圖片。 在第-實施例之圖片編輯方法中,每一組件係以像素 (pixel)為單位來繪製。 在第-實施例之圖片、編輯方法中,每一組件係為一圖樣 層,根據每一組件的組合關係依序地層疊每一組件而成為 、在本發明第二實施例中,提供—種動畫之圖片編輯方 法其藉由一伺服器之一繪圖引擎編輯一造型圖樣之多幀 分解動作之圖片,該圖片編輯方法包括下列步驟:首先: 326\專利說明書(補件)\96-10\TF964519 8 200919371 在§玄飼服器之該資料座φ奢 建立相同於該電腦之一資料庫 中之该造型圖樣所要編輯成 、卄犀 的貧料,此圖片的資料包含 貝口月 及用以租人斜虛兮生 考視角、圖片的參考座標4 « I IX. DESCRIPTION OF THE INVENTION: TECHNICAL FIELD OF THE INVENTION The present invention relates to a method for editing a picture of a moving picture by a combination of several components. Q傈之之昼's photo editing [Prior Art] Electricity = Painting: Computer graphics and art combined with a new display of the world's imagination and artistic talent L pen brain animation has been widely used in film and television special purpose ^ brain Auxiliary education and other fields. With the computer hardware and soft book (4) = in the electric show, and more and more research institutions cover ^ rapid electric Dan long a certain machine: the structure joined the Thunder check item field, the level of computer animation production also The day is changing. ^ Figure 1 is a schematic diagram of the prior art fabrication. Figure from the left side of the drawing - sitting on the chair, the action of the egg-shaped open chair f ι 矜 起 起 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解 分解The four-story picture is used to form the movement that stands up from the chair. J knows that an animation is completed by several images with decomposed actions, and each is done by manual drawing. This kind of green system will take a lot of manpower and time. In addition, for example, the movement of the game software is generally required to complete and store the information of the pictures of various actions in a memory device such as a hard disk, but in a moving book, the memory is stored in the memory farm. In the picture, only the small part of the stored image will be played due to the need of the game 326\patent specification (supplement)\96-10\TF964519 5 200919371, but still need a lot of image data for backup, so A large amount of image data will increase the burden of the capacity of the computer's memory device. In order to make the ΤΪ 昼 昼 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会 会In the image synthesis scoop k private picture, the part of the object weight g is processed for the color, and the color of each object is calculated by the color of the overlapping color, and the color of the overlapping color is the overlapping of the objects. Part of the color. However, the color produced by this type of color mixing method has a problem of dullness and color, which causes color distortion. SUMMARY OF THE INVENTION The object of the present invention is to provide a method for editing a piece of film, which is advantageous in that the component combines the pattern to complete the (four) film to save the manpower and time of the artificial drawing two; If you want to play the number of sneak peeks, you don't need to draw pictures that don't play the μ 、 、 、 、 、 、 , , , , , , 减轻 减轻 减轻 减轻 减轻 减轻 减轻 减轻 减轻 减轻 减轻 减轻 电脑 电脑 电脑 电脑 电脑 电脑 电脑 电脑 电脑 电脑 电脑 电脑The color change method 'to solve the problem of color distortion caused by the color mixing method】. In the embodiment, the image is provided by the image editor/player/hunting-the brain-drawing engine to edit a multi-frame of the modeling pattern, and the picture is forced. The /image editing method includes the following steps: First, select ::::: to set the reference coordinate of the picture; then, in the::;; = to combine the multiple components of the modeling pattern The data is the shape, color, gray 326\patent specification (supplement)\96-10VTF964519 6 200919371 order value and coordinate offset of each component; secondly, the reference engine calculates the reference of each shifting image. Coordinates to get each-component in the picture/again, the edge map engine determines each of the - based on the reference perspective: and: the combination relationship in the picture; and, by the edge map engine, according to each shape, color , the grayscale value and the position in the picture and the combination of two "multiple components to complete the picture of the modeling pattern.", in the first male, the fine example, the image editing method further includes the following side engine according to the color of each component The gray scale value is used to generate a color with a brightness of each of two. τ In the image editing method of the first embodiment, a color menu is created to set the color of the component, and the drawing engine according to the color of the component and Gray scale value The component is made to have a color with a lightness and darkness. In the image editing method of the first embodiment, the color ticket of each color is established in the database and the brightness of the color is determined by the side engine according to the color and grayscale value of the component. The corresponding color ticket is read in the library, so that the component generates a color with brightness according to the color ticket. In the first embodiment, the image editing method further comprises the following steps: establishing a component remote order to select the combination for selecting the shape. The component of the pattern. In the image editing method of the fourth embodiment, the component to be attached to the modeling pattern is selected by the component menu, and the component data is the shape of the component, the color value, the coordinate value, and the coordinate offset. And then, the drawing engine discriminates the coordinate offset of the selected component and the reference coordinate of the image to obtain the position of the selected component in the modeling figure#; and the selected component is calculated by the engine The color and grayscale value to produce the color of the selected 326\patent specification (supplement)\96-10VTF964519 7 200919371 component. In the first embodiment, the image editor The method further includes the following steps: first: creating a dynamic data menu; then, corresponding to the parent-moving animation in the animation data menu, establishing the image of each decomposition action image of the animation in the database, the image of the image The data includes the reference viewing angle, the reference coordinates of the image, and the data used to combine the components of the current decomposition action corresponding to the modeling pattern. The data of the components are the shape, color, and grayscale value and coordinate offset of each component. Quantity, etc.; then, calculate the coordinate offset of each component and the reference coordinate of the picture from the 纟(4) material to obtain the position of each component in the picture 丨 and then 'determined by the Saki engine according to the reference angle of the picture a combination relationship of each component in the image; and, by the drawing engine, the shape pattern corresponding to each decomposition action is combined according to the shape, color, grayscale value, position and combination relationship in the image, and the like. Picture. In the first example, the image editing method further includes the following steps: by one. The Edit Two View window plays a picture of the multi-frame decomposition action of the modeling pattern. In the picture editing method of the first embodiment, each component is drawn in units of pixels. In the picture and the editing method of the first embodiment, each component is a pattern layer, and each component is sequentially stacked according to the combination relationship of each component, and in the second embodiment of the present invention, The animation picture editing method edits a picture of a multi-frame decomposition action of a modeling pattern by a drawing engine of a server. The picture editing method comprises the following steps: First: 326\patent specification (supplement)\96-10\ TF964519 8 200919371 The data block of the § 玄 服 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立 建立The renter’s oblique view, the reference coordinates of the picture

次用以組合對應該造型圖槐 A 件的資料,該等組件的資料為j :彳之複數個組 P皆值及座標偏移量等;接 …^大顏色及灰 料、電腦將該造型圖樣的資 科組件遥早中所選定之组件的資料、 r 選定之顏色的資料及一動金資/“早中所 撕之至少一者經由網路傳送至該词服器;其:f-: 伺服讀據該電腦所傳送的資料在該词服哭之 以 中讀取出相同的資料;接著,由 擎° :每、枓庫 :座標偏移量及圖片的參考座標,以得到每:::::牛 定每-組件在圖片中之二片之該參考視角決 據每一租件 名σ f係’再者’由該緣圖引擎根 佩甘、、且仵之形狀、顏色、灰階值、a ,合關係等組合完成對應每 :之位置及組 片;接著,㈣結w 亥❹圖樣之圖 接者將對應母—分解動作之圖 資料存放在該飼服器所指定晝 應此位置之一網址;其次, χ β °。生對 r該電腦;以及,由該電腦經由網路藉由:^! 續]覽工具軟體根據該網址瀏覽在該伺服哭上:: 晝,此動畫係相同於該造型圖樣所選定^動書存放之動 在第二實施例之圖片編輯方法 1 ° 明暗斤夕久絲拓a 仕貝科庫中建立具有 326、專利說明書(補件)\96-l 0VTF964519 月暗度之各種顏色之色票,由該繪圖引擎根據組件之顏色 200919371 出相對應之色票,冑組件依照此色 及灰階值在資料庫中讀 票產生具有明暗度之顏 ,每一組件係以像素為 在第二貫施例之圖片編輯方法中 單位來繪製。 一實施例之圖片編輯方法中,每一組件係為 在第 f:康每''件的組合關係依序地層疊每-組二= 【實施方式】 f參考下列圖式以說明本發明較佳實施例。 為使本發明之特徵可清楚地瞭解,先說明部分名 義,「以方便閱讀本發明以下所述之各個實施例。 疋 像素」.構成電腦所顯示之點的單位。 「灰階值」:表示像素之明暗效果的數值,例 淺灰、深灰或暗黑等對應之數值。 不二表示具有明暗效果之顏色’亦即-顏色對應 (不同的灰F白值而產生出不同明暗度之顏色,例如亮黃、汽 黃、深黃或暗黃等。 、久 厂組件」:將造型圖樣以關節為切割點來分成各個电 件’例如人物圖樣的頭、手、手腕、臀部等。以像素為 位繪製組件,並且按照各個組件的灰階填入各自的明暗 度’以造成立體效果的組件圖樣。 θ 、「圖,層」··&含有一個組件或特效的圖樣,圖樣邊緣 以外的範圍為透明’類似一般在透明片中緣製圖樣的方 326\專利說明書(補件〇\TF96451 10 200919371 圖片」:由多張圖樣層按照預先編輯指定的順序,由 下層至最上層)堆疊合成,由上方的圖樣層蓋 L下方圖樣層之不透明且重疊的部分,然後由各個組件的 多張圖樣層組合成一幀造型圖樣之圖片。 「動晝資料」··由多幀圖片連續播放而組成。例如有 .01—08之八幀編號好的造型圖樣之圖片,以每幀圖片為 0 ·12秒的速度播放,以錯覺原理讓人看到彷彿是動晝。 n將這些編號所使用的圖片(圖片中包含圖樣層及組件7組 件中的明暗與色票資料)及秒數以資料的方式記錄在資料 庫中。 、 j動晝」:由動晝資料所組成,依據所記錄之動晝資料 以讀出組成動畫的每幀圖片,並依據所指定的時間差快速 播放,以造成動畫效果。 、、 在本發明以下所述之各個實施例之造型圖樣的各個組 件係使用一種像素晝(pixel arts)電腦繪圖的繪圖方 式,像素畫的單位為像素(pixel),常應用於手機或個人 數位助理(PDA)上所看到由點所構成之圖像,如同瓷磚馬 賽克般一塊一塊地組合而成各組件。 此種繪圖方式’在垂直或水平緣製時,由'點一點的像 素連績地組成為直線;若為斜線或圓形繪製時,則由一點 一點的像素所連續地組成的線條會呈現鋸齒狀。 如上所述,利用像素晝電腦繪圖所繪製之造型圖樣在手 機或PDA的螢幕上會呈現出圖案或圖標的部分邊緣有鑛 齒狀線條。此種繪圖方式所繪製之造型圖樣在手機或 326、專利說明書(補件)\96-10\TF964519 π 200919371 的小型液晶螢幕上表現 明各實施例之例示圖ώ 之銳利明快的感覺。而本發 狀之線條,其係將造型圖樣的邊緣出現像素雜齒 圖樣直接放大所造成的結果。 囷2為根據本發明之第一 r 流程圖。第一實施例之1動旦之編輯方法的 (未圖示)之-物擎編;:片:輯方法係藉由-電腦 以下所述之實施例中的=片:之-造型圖樣(本發明 之的多爾動作之:片:之f型圖樣係以人偶為例) 幢圖片的方式來形成4 連續播放該造型圖樣之多 驟=)2二首先編輯圖片中之人偶圖樣之造型圖樣(步 人為根據本發明之第一實施例之圖片中之 人偶k型的編輯晝面之音 30中有一組件购、::圖所:,在電腦之-編輯畫面 36,可以,登楼έ 』色選單34及一編輯預覽視窗 視16二二選單&中的組件37以組合成編輯預覽 視固36中的人偶造型38,而組件選單32中的每一組件 37以圖樣層的形式已預先建立於電腦之資料庫(未圖示) 對於人偶造型38之編輯方法係如圖4為根據本發明 之弟-實施例之人偶造型的圖片編輯方法之流程圖所示。 在圖4中,首先,選定一參考視角(步驟S40) ’其為選 定在編輯預覽視窗36中以何角度觀看人偶造型⑽,如圖 5一^根據本發明之第一實施例由八個視角觀看人偶造型的 心圖所不。然而,本實施例所例示之由八個視角來觀看 人偶這型38並非用以侷限本發明,可依動晝 計來決定觀看人偶造型38之視角的數目。 326傳利說明書(補件)\96-〗0VTF964519 12 200919371 接著,在用以編輯人偶造型38之圖片設定參考座標(步 驟S41),使組成人偶造型38之每一組件37可依圖片丁之少 參考座標決定在㈣中的位置。例如是設定㈣的中心點 為參考座標,組件37就可據此圖片的中心點來決定位置。 其次,在組件選單32中依序選出組成人偶造型⑽之每 一組件37,如圖6為根據本發明之第一實施例之依序選 =每一組件來組成人偶造型的示意圖所示,其中,在組件 選單32中所顯示之每一組件37係為相應於所選定之參考 視角的組件37,並且為圖樣層形式的組件打。 , 在圖6中,在資料庫中預先存放頭、眼睛、嘴巴、身體、 左手#、左手、右手臂、右手、左腿及右腿的每—組件的 貧料,而在編輯預覽視窗36中所預覽的人偶造型勢是由 繞圖引擎直接編輯而成,不需編輯者再做人偶造型的編 輯。 在圖3中之組件選單32選擇組件37時,由資料庫中a 出對應於所選擇之組件37的資料,此組们7的資料為^ 一組件之形狀、顏色、灰階值及座標偏移量等(步驟S42)。 接著,在圖4中,由電腦之繪圖引擎計算每一組件 之座標偏移量及圖片的參考座標,以得到每一組件Μ在 圖片中之位置(步驟S43)。例如上述以圖片的中心點為來 考座標,而組件37以左移或右移數個位移值,或者上移 或下移數個位移值,繪圖引擎根據中心點之參考座標、移 動方向及位移值便可計算出組件37在圖片中之位置",如 圖3之編輯預覽視窗36中之人偶造型所示。其中,組= 326\專利說明書(補件)\96-10\TF964519 13 200919371 37係以圖樣層形式疊合於圖片中。 然後,在圖4中,由該繪圖引擎根據每一組件37之顏 色及灰階值在資料庫中讀出相對應之色票,而以此色苹對 應每一組件之具有明暗度的顏色(步驟以4)。如圖3所 示’組件37的顏色可以在編輯晝面3〇之顏色選單%挑 選,所挑選的顏色以設定為組件37之顏色,並根據已預 先設定於該組件37的灰階值,由_引擎據此在資料庫 中項出新的色票,使得組件37根據新的色票產生具有明 暗度之所挑選的顏色。此種組件之顏色變換形式係以所挑 選之顏色替換原來的顏色,所以不會產生顏色失 其次’在圖4中,由_引擎根據參考視角決定每 合關係(步驟S45)。如圖5為根據本發明 各二二所示’以右上方視角為例,1 會圖引擎定出 各,、且件的上下層之圖樣層的關係如下:右手臂 組件、右手為次最底層之組件、依序組合組件之順序= 腿、左腿臂、左腿、上身、頭、眼睛及嘴巴等。 間有重疊的部分,將上層圖樣層的組件覆蓋樣 組件之重疊部分。 ΰ樣層的 再者,在圖4中,由繪圖引擎根據上述之 ::顏f:灰階值及在圖…置及組合關係等= 由母-組件組合完成在圖3之編輯預覽視窗 干 偶造型38之圖片(步驟S46)。 ”之人 編輯完成人偶造型38之圖片後’若要觀看不同視角之 326\專利說明書(補件)\96_1〇vpF964519 14 200919371 人偶造S 38,緣圖引擎由資料庫讀出相對應該視角之每 一組件37,再經由上述編輯方法之步驟S43至步驟sw 以組合完成不同視角之人偶造型38之圖片,如圖5所示。 在次參考圖2之流程圖,根據編輯晝面之組件選單中的 組件編輯人偶造型之造型(步驟S22)。由每一組件Μ組 合而成在圖3之編輯預覽視窗36所示之人偶造型如,、、其 可再附$有創意造型的組件,而使人偶造型38之造型更 具有創思或美感’如圖7至9為根據本發明之第一實施例 在造型圖樣附加組件的示意圖所示。在圖7至9中所附件 之組件37係已預先建立於資料庫中,可由圖片編輯者任 意地選取。在圖7至9中所示之組件37係為圖樣層形式。 在圖7中,點選組件選單32中的草莓頭作為圖3之人 偶造型38之頭飾的組件37,而草莓頭之組件37與人偶 k 5L 38的組合方法係依圖4之步驟至步驟以組 合完成圖7之人偶造型38。 、在圖2中,根據編輯晝面之顏色選單中的顏色設定人偶 把里之顏色(步驟324)。在圖8中,點選組件選單32中 的啦啦隊衣服與鞋子作為圖7之人偶造型38之上身與左 右腿的組# 37 ’而啦啦隊衣服與鞋子之組# 37與人偶造 型38的,、且5方法係同樣依圖$之步驟S42至步驟S46以 組合完成圖8之人偶造型38。 田本么月係以顏色的換色方式來取代習知技術以顏色的 且色方式亦即動畫編輯者在任意更改組件的顏色時,例 >色I單3 4任思選擇一個顏色以變換啦啦隊衣服預 32&專利說明書(補件)\96-l〇\TF9645l9 200919371 先設定的顏色,由繪圖引擎根據所選定的顏色與啦啦隊衣 服之組件37的灰階值在資料庫令讀出相對應之新的色 票’並依新的色票產生出具有明暗度之新的顏色以取代原 來的顏色’而使啦啦隊衣服原來的顏色換色為所選擇的顏 在圖9中,點選組件選單32中的仙女棒作為附加於圖 8之人偶造型38之右手的組件37,而仙女棒之組件37鱼 人偶造型38的組合方法係同樣依圖4之步驟⑽至步驟 ⑽以組合完成圖9之人偶造型38。在圖3、7_9等各圖 式所示,以上述流程圖所說明之步驟來完成—巾貞具有造型 之人偶造型的圖片。 編輯完成一幀具有造型之人偶造型38之圖片後,若要 觀看不同視角之人偶造型38(包含附加的組件),㈣引 擎由資料庫讀出相對應該視角之每—組件37,例如圖ι〇 為根據本發明之第-實施例之由八個視角觀看具有造型 =人偶造型的示意圖,再經由上述圖4之編輯方法的步驟 43至步驟S46以組合完成不同視角之具有造型的人偶 型38之圖片。 再人參考圖2 ’在圖π為根據本發明之第一實施例之 人偶造型的動晝編輯晝面之示意时,可在編輯晝面3〇 之一動晝資料選單33中選定人偶造型的動晝(步驟 畫的編輯方法如圖12為根據本 i月之弟一 A施例之動晝建立的流程圖所示。 在圖12中,首先在資料庫中建立一動晝資料選單33(步 326\專利說明書(補件)\96-10\TF964519 16 200919371 2 S!_,並將該動晝資料選單33顯示於圖 晝面30中,以供圖片編輯者選用。 、,扁軻 接著’對應動書資料撰I CJ q + Μ # . ^ 针k早Μ中的母一動畫,在該資料 庫=此動晝之每一分解動作之圖片的資料,此圖片 一貝料包含該參考視角、圖片的參考座標及用以 造型圖樣之目前分解動作之該等組件的資料u S1202)。 —如圖13Α為根據本發明之第一實施例之人偶造型對應 母一動作之手臂及手之細杜沾-立 ‘心 f及手之組件的不意圖所示,人偶造型在挺 〆 貝料庫中有不同形狀之手f及手之組件,以組成在手臂 及手來產生不同動作之人偶造型。 ^偶造型麵加有其他組件之造㈣,如圖ΐ3β為根 據本务明之第-實施例之具有造型的人偶造型對應每一 =作之^臂及手之組件的示意圖所示,同樣地該人偶造型 在組合資料庫中有不同形壯 料㈣狀之手臂及手之組件,以組成在 手#及手來產生不同動作之人偶造型。 建庫中之圖13A及13β中該等組件的資料同樣 …母 '、且件之㈣、顏色及灰階值及㈣偏移量等。 ;然後’由!會圖引擎根據所選定的動畫編輯數鴨圖片,而 該等圖片係為人偶造型之分解動作的圖片(步驟M2⑷, =,再由編輯預覽視窗連續播放人偶造型之分解動作的 數幀圖片便可觀看所選定之動晝。 =圖14A幻4B為根據本發明之第一實施例說明人偶造 里生跳躍動作之圖片編輯方法的示意圖為例。在圖m 326\專利說明書(補件)\96-1〇\tF9645 19 ^ 200919371 中,由繪圖引擎將向前平舉動作之右手臂及右手之組件取 代左圖中人偶造型之下垂之右手臂及右手之組件,並將向 鈾彎曲動作之右腿之組件取代左圖中人偶造型之垂直向 下動作之右腿之組件,以產生右圖中右手臂向前平舉及右 腿向前彎曲之動作的人偶造型。在圖14B中,由繪圖引擎 將向左平舉動作之左手臂及左手之組件取代左圖中人偶 造型之下垂之左手臂及左手之組件,並將向後彎曲動作之 左腿之組件取代左圖中人偶造型之垂直向下動作之左腿 之組件,以產生右圖中左手臂向左平舉及左腿向後彎曲之 動作的人偶造型。 在圖14A及14B中將對應所選定之動作之組件取代人偶 造型之組件的編輯方法係如同圖4之步驟S42至步驟S46 之描述,在此不多加贅述。 士然後,再根據圖2中所示之流程圖,由編輯預覽視窗連 、·’貝播放在圖14A之左圖與右圖以及圖14β之右圖的人偶造 t型之多悄分解動作之圖片(步驟S28),便可看到人偶造型 的跳躍動作之動晝。 同樣地,在附加有特殊造型之人偶造型亦可編輯動晝, 如在圖14G為根據本發明之第—實施例說明人偶造型產 生花束向上拿動作之圖片編輯方 擎將向右平舉動作之六丰辟s “ 口 Y田、曰圖引 K 乍之右手臂及右手之組件取代左圖中人 ^ 下垂之右手臂及右手之組件,並將向上拿之花束 圖中人偶造型之向前平拿之花束之組件,以 右圖中右手臂向右平舉之動作的人偶造型。 326^^^0^*(^#)\96-10\TF964519 200919371 在圖14C中將對應所選定之動作之組件取代人偶造型 之組件的編輯方法係如同圖4之步驟犯至步冑_之描 述’在此不多加贅述。 d' ,再㈣目2中所示之流程圖’由編輯預覽視窗連 縯播放在圖UC之左圖與右圖的人偶造型之 作之圖片(步驟⑽),便可相人偶造型向右上拿起花束 =所述,㈣本發明之第―實_,只 22立組合造型圖樣之組件,對於產生動t 緣圖Γ以數個組件組合成造型圓樣的方式而分別 不而,以人工方式緣製動晝之分解動作的各個圖 ,大大地節省人工繪製的人力及時間。 在動晝資料選單中任意選擇造型圖樣的動書, 選單中去!摆+知去 旦的圖片,不需繪製動畫資料 量的動查5片、广旦的其他動晝圖片’如此不需要製作大 的動旦圖片以存放在電腦之記 之記憶裝置之容量的負擔。 圖:為根據本發明之第二實施例之動 ^圖。在本實施例之動晝之編輯方法係#由=方=的 (未圖示)之一緣圖引擎編輯人偶造型及盆動金。口 口口 首= 之,二實施例之動晝之編輯方法二程圖中, i先在舰R㈣庫巾建立相心 口τ 資料,嗜篝眘极及21 ^ U %電細之貧料庫中的 圖片的資料:步動畫之分解動作的 系專圖片的貧料包含該參考視 326\專利說明書(補件)\96-10VTF964519 { 200919371 角、圖片的參考座標及用以組合對應該造型圖樣之目前分 解動作之複數個組件的資料,而該等組件的資料為每—組 件之形狀、顏色及灰階值及座標偏移量等。 /妾著’參考第-實施例中,將電腦的編輯晝面之編輯預 覽視窗中人偶造型的資料、組件選單中所選定之組件' 料、顏色選單中所選定之顏色的資料及動畫資料選單令巽 定人偶造型之動晝的資料中之至少一者經由網路傳送至、 伺服器(步驟S1 502)。 伺服器根據上述電腦所所傳送的資料,在飼服器之資料 庫中讀取出相同的資料(步驟sl5〇4)。伺服器根;所‘取 出的資料進行圖片編輯(步驟s丨5 〇 6 )。其中,藉由飼服器 之繪圖引擎來編輯人偶造型的圖片編輯方法係根據上述 第一實施例之圖4之步驟S40至步,驟⑽白勺描述來完成。 在第二實施例中’當伺服器根據所傳送之組件的資料來 將所選定之組件附加於人偶造型上時,其編輯方法如同上 述第-實施例之圖2之步驟S22的描述來完成。此時,在 词服器編輯附加有組件的人偶造型與第-實施例中之電 腦之編輯預覽視窗所劇覽之附加有組件的人偶造型相同。 同心地在第―實施例中,當伺服器n 的貧料來將所選定之顏色改變人偶造型上之組件顏色 時,其編輯方法如同上述第一 — 乐只施例之圖2之步驟S24的 才田迷來元成。此時,在飼服哭抑益“。从* 奋 Ί服态改.支組件顏色的人偶造型與 ⑽St U腦之編輯預覽視窗顯示所劉覽之改變 、、且件顏色的人偶造型相同。 326\專利說明書(補件)\96-l 0VTF964519 20 200919371 有::分: = 的編輯步驟後,將組合完成之具The data used to combine the corresponding drawing 槐A pieces, the data of these components is j: 复 复 复 组 皆 皆 皆 皆 皆 皆 皆 皆 ; ; ; ; ; ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ The data of the selected component of the graphic component of the drawing, the data of the selected color, and the at least one of the "moving money"/"the early tears are transmitted to the word processor via the network; its: f-: The servo reads the same data according to the data transmitted by the computer in the word crying; then, by the engine: each, the library: coordinate offset and the reference coordinates of the picture, to get each:: :::Niu Ding--The reference angle of each of the two components in the picture is determined by each renter name σ f is the 're-' from the edge of the engine engine, and the shape, color, grayscale The combination of value, a, and relationship completes the position and composition of each: and then, (4) the map of the map is stored in the map of the parent-decomposition action. One of the locations of the URL; secondly, χβ °. The pair is the computer; and, by the computer via the network by: ^! Continued] The browsing tool software browses according to the URL on the server crying:: 昼, this animation is the same as the selection of the styling pattern. The moving picture in the second embodiment is in the picture editing method of the second embodiment. The color ticket of each color with 326, patent specification (supplement)\96-l 0VTF964519 monthly darkness is established in the extension abeco library, and the corresponding color ticket is produced by the drawing engine according to the color of the component 200919371, 胄 component According to the color and grayscale value, the ticket is read in the database to produce a face with brightness and darkness, and each component is drawn in units of pixels in the image editing method of the second embodiment. In the image editing method of an embodiment Each component is sequentially stacked in the f: com's combination of each of the two components. [Embodiment] f Reference is made to the following drawings to illustrate preferred embodiments of the present invention. The features can be clearly understood, and the partial names are described first. "Easily read the various embodiments of the present invention described below. 疋 Pixels". The unit constituting the point displayed by the computer. "Grayscale value": A numerical value indicating the brightness and darkness effect of a pixel, such as a light gray, dark gray, or dark black. The second means that the color with the light and dark effect is the same as the color (the different gray F white values produce different shades of color, such as bright yellow, steam yellow, dark yellow or dark yellow, etc., long factory components): The styling pattern is divided into individual electric parts by joints as cutting points, such as the head, hand, wrist, buttocks, etc. of the character pattern. The components are drawn in pixels, and the respective shades are filled according to the gray scale of each component to cause The component pattern of the three-dimensional effect. θ, "图,层"··& contains a component or special effect pattern, the range outside the edge of the pattern is transparent 'similar to the general pattern in the transparent film edge 326\ patent specification (complement 〇 TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF TF The multiple pattern layers of the component are combined into a picture of a frame design pattern. "Moving data" is composed of multiple frames of pictures continuously played. For example, there are eight frames of .01-08. The picture of the modeling pattern is played at a speed of 0 · 12 seconds per frame. The illusion principle makes people see it as if it is moving. n The pictures used by these numbers (the picture contains the pattern layer and the components in the 7 components) The light and dark and color ticket data) and the number of seconds are recorded in the database by means of data. ", j": consists of dynamic data, according to the recorded dynamic data to read each frame of the animation, and Quickly playing according to the specified time difference to cause an animation effect. The components of the modeling pattern of each embodiment described below in the present invention use a pixel arts drawing method, the unit of pixel painting. For pixels, images that are often used on mobile phones or personal digital assistants (PDAs) to be seen by dots are grouped together in a mosaic like tile mosaic. This way of drawing 'in vertical or In the case of a horizontal edge system, a pixel consisting of a point is composed of a straight line; if it is drawn with a diagonal line or a circle, a line composed of a little bit of pixels continuously appears. As shown above, the styling pattern drawn by the pixel 昼 computer drawing will show the pattern or the edge of the icon on the screen of the mobile phone or PDA with a mineral tooth line. The drawing pattern drawn by this drawing method is on the mobile phone. Or 326, patent specification (supplement) \96-10\TF964519 π 200919371 on the small LCD screen to show the sharp and clear feeling of the illustrations of the various embodiments. And the hairline of this hair style, it will be the shape of the pattern The result of direct enlargement of the pixel miscellaneous pattern appears at the edge. 囷2 is the first r flow chart according to the present invention. The editing method of the moving method of the first embodiment (not shown) is: The film: the method is by - computer in the following embodiment of the = film: - modeling pattern (the Dole action of the invention: film: the f-pattern is based on the doll as an example) The method is to form 4 consecutively playing the modeling pattern. The second step is to edit the modeling pattern of the figure of the figure in the picture (the person is the editing face of the figure k in the picture according to the first embodiment of the present invention). There is a component purchase in the sound 30 ::Map: In the computer-editing screen 36, you can go to the building 』 color menu 34 and an edit preview window to view the components in the 1622 menu & 37 to combine the editorial preview in the figure 36 The styling 38, and each component 37 in the component menu 32 has been pre-established in the database of the computer in the form of a pattern layer (not shown). The editing method for the styling 38 is as shown in FIG. 4 is a brother according to the present invention. A flowchart of a picture editing method for the figure of the embodiment is shown. In FIG. 4, first, a reference angle of view is selected (step S40) 'which is selected at an angle in the edit preview window 36 to view the figure (10), as shown in FIG. 5, according to a first embodiment of the present invention, eight The angle of view of the doll's styling is not. However, the manner in which the present embodiment is illustrated by eight perspectives is not intended to limit the present invention, and the number of viewing angles for viewing the figure 38 can be determined by the stimuli. 326 profit-making manual (supplement)\96-〗 0VTF964519 12 200919371 Next, the reference coordinate is set in the picture for editing the figure 32 (step S41), so that each component 37 constituting the figure 38 can be based on the picture The less reference coordinates determine the position in (4). For example, if the center point of the setting (4) is the reference coordinate, the component 37 can determine the position according to the center point of the picture. Next, each component 37 constituting the figure (10) is sequentially selected in the component menu 32, as shown in FIG. 6 is a schematic diagram of the module according to the first embodiment of the present invention. Each of the components 37 displayed in the component menu 32 is a component 37 corresponding to the selected reference viewing angle and is a component in the form of a pattern layer. In FIG. 6, the poor materials of each of the head, eyes, mouth, body, left hand #, left hand, right arm, right hand, left leg, and right leg are pre-stored in the database, and in the edit preview window 36 The preview of the doll's styling is directly edited by the wrap-around engine, and the editor is not required to edit the doll. When the component menu 32 in FIG. 3 selects the component 37, the data corresponding to the selected component 37 is output from the database, and the data of the group 7 is the shape, color, grayscale value and coordinate deviation of the component. The amount of shift or the like (step S42). Next, in Fig. 4, the coordinate offset of each component and the reference coordinates of the picture are calculated by the drawing engine of the computer to obtain the position of each component in the picture (step S43). For example, the center point of the picture is taken as a coordinate, and the component 37 is shifted to the left or right by a plurality of displacement values, or moved up or down by a plurality of displacement values, and the drawing engine according to the reference point, the moving direction and the displacement of the center point. The value can be used to calculate the position of the component 37 in the picture, as shown by the figure in the edit preview window 36 of FIG. Among them, group = 326\patent specification (supplement)\96-10\TF964519 13 200919371 37 is superimposed on the picture in the form of a pattern layer. Then, in FIG. 4, the drawing engine reads out the corresponding color ticket in the database according to the color and grayscale value of each component 37, and the color shade corresponds to the color of each component having brightness ( Step to 4). As shown in FIG. 3, the color of the component 37 can be selected in the color menu % of the editing face, and the selected color is set to the color of the component 37, and according to the grayscale value preset in the component 37, The engine generates a new color ticket in the database, so that the component 37 produces the selected color with the brightness according to the new color ticket. The color conversion form of such a component replaces the original color with the selected color, so that no color loss occurs. Next, in Fig. 4, the _ engine determines the relationship of each relationship based on the reference angle of view (step S45). As shown in FIG. 5, in the upper right view, as shown in FIG. 5, the image of the upper and lower layers of the piece is determined by the following figure: the right arm component and the right hand are the bottommost layer. The components, the order of the components in sequence = leg, left leg arm, left leg, upper body, head, eyes and mouth. There are overlapping parts, and the components of the upper pattern layer cover the overlapping parts of the sample components. In addition, in Figure 4, the drawing engine is based on the above:: color f: grayscale value and in the map... set and combination relationship, etc. = completed by the parent-component combination in the edit preview window of Figure 3. A picture of the even shape 38 (step S46). "The person edited the picture of the doll figure 38. 'If you want to watch the different perspectives 326\patent specification (supplement)\96_1〇vpF964519 14 200919371 Dolls make S 38, the edge map engine reads the corresponding perspective from the database Each of the components 37, through the steps S43 to sw of the above-mentioned editing method, to complete the picture of the doll figure 38 of different viewing angles, as shown in FIG. 5. Referring to the flowchart of FIG. 2, according to the editing The component in the component menu edits the shape of the figure (step S22). The combination of each component is shown in the edit preview window 36 of Fig. 3, and can be attached with a creative shape. The components of the figure 38 make the shape of the figure 38 more creative or aesthetically'. Figures 7 to 9 are schematic views of the molding pattern add-on according to the first embodiment of the present invention. The attachments in Figures 7 to 9 are attached. The component 37 has been pre-established in the database and can be arbitrarily selected by the photo editor. The components 37 shown in Figures 7 to 9 are in the form of a pattern layer. In Figure 7, the strawberry in the component menu 32 is selected. The head is the head of the figure 38 of Figure 3. The component 37 is decorated, and the combination method of the strawberry head component 37 and the doll k 5L 38 is combined with the steps of the steps of FIG. 4 to complete the figure 32 of FIG. 7. In FIG. 2, according to the editing face The color in the color menu sets the color in the doll's handle (step 324). In Figure 8, the cheerleading clothes and shoes in the component menu 32 are selected as the group of the upper body and the left and right legs of the doll figure 38 of Figure 7. 'And cheerleading clothes and shoes group # 37 and doll modeling 38, and 5 method is also according to Figure S42 to step S46 to complete the figure 8 of Figure 8. The field is colored by the moon. The color change method replaces the conventional technology in color and color mode, that is, the animation editor arbitrarily changes the color of the component, for example > color I single 3 4 thinks to select a color to change the cheerleading clothes pre 32 & patent specification (supplement)\96-l〇\TF9645l9 200919371 The color set first is read by the drawing engine according to the selected color and the grayscale value of the cheerleading clothes component 37 in the database order corresponding to the new color ticket' Produce a new shade with a new color ticket The color replaces the original color' and the original color of the cheerleading clothes is changed to the selected color. In Fig. 9, the fairy stick in the component menu 32 is selected as the component 37 attached to the right hand of the figure 38 of Fig. 8. And the combination method of the fairy stick component 37 fish doll figure 38 is also the combination of the steps (10) to (10) of FIG. 4 to complete the figure 32 of FIG. 9. In the figures of FIG. 3, 7_9, etc., The steps described in the above flow chart are completed - the picture of the doll with the shape of the figure. After editing a picture of the doll figure 38 with the shape, if you want to watch the figure of the different perspectives 38 (including additional (4) The engine reads out from the database the corresponding viewing angle of each component 37, for example, FIG. 1 is a schematic view of the shape=personal shape viewed from eight angles according to the first embodiment of the present invention, and then Steps 43 to S46 of the editing method of FIG. 4 are combined to complete the picture of the shaped figure 38 having a different viewing angle. Referring again to FIG. 2, when the figure π is an illustration of the face editing of the figure according to the first embodiment of the present invention, the figure of the face can be selected in the menu page 33 of the editing face. The animation method (the editing method of the step drawing is shown in Figure 12 is a flow chart established according to the dynamic example of the brother of the i-month. In Figure 12, a dynamic data menu 33 is first established in the database ( Step 326\Patent Specification (supplement)\96-10\TF964519 16 200919371 2 S!_, and display the dynamic data menu 33 in the picture 30 for the editor of the picture to choose. 'Corresponding to the book information I CJ q + Μ # . ^ pin k early in the mother of an animation, in the database = the picture of each of the decomposition of the action picture, this picture contains a reference The angle of view, the reference coordinate of the picture, and the data of the components for the current decomposition action of the modeling pattern u S1202) - Figure 13 is a figure and a hand of the figure corresponding to the parent in accordance with the first embodiment of the present invention The details of the Du Du-Li's heart and the components of the hand are shown in the figure. There are different shapes of hand f and hand components in the mussel warehouse to form the figure of the dolls in the arm and hand to produce different movements. ^ Even the modeling surface is made of other components (4), as shown in Figure 3 The figure of the first embodiment of the present invention is shown in the schematic diagram of each of the arm and the hand assembly. Similarly, the figure has a different shape and shape in the combined database. The components of the hand are composed of the hands and the hands to create the dolls of different movements. The data of the components in the drawings 13A and 13β in the database are also the same as the mother's, the (4), the color and the grayscale value and (4) Offset, etc.; Then 'by! The graph engine edits the number of duck pictures according to the selected animation, and the pictures are the pictures of the decomposition action of the doll shape (step M2 (4), =, and then by the edit preview window continuously The selected frame can be viewed by playing a plurality of frames of the decomposed action of the figure. = FIG. 14A is a schematic diagram illustrating a picture editing method for a person-made jump action according to the first embodiment of the present invention. In Figure m 326\Patent Description (supplement) \96-1〇\tF9645 19 ^ 200919371, the right arm and right hand components of the forward flat action are replaced by the drawing engine, and the right arm and right hand components of the figure in the left figure are replaced by the drawing engine. The assembly of the right leg of the uranium bending action replaces the component of the right leg of the vertical downward movement of the figure in the left figure to produce the figure of the right arm in the right picture and the right leg forwardly In Figure 14B, the left arm and left hand components of the left-handed motion are replaced by the drawing engine in the left-hand and left-hand components of the figure in the left figure, and the components of the left leg of the backward bending action are replaced. It replaces the component of the left leg of the vertical downward movement of the figure in the left figure to produce the figure of the figure in the right picture in which the left arm is lifted to the left and the left leg is bent backward. The editing method for replacing the component of the figure with the component of the selected action in Figs. 14A and 14B is as described in steps S42 to S46 of Fig. 4, and will not be further described herein. Then, according to the flow chart shown in FIG. 2, the edit preview window is connected, and the 'Bei play' is shown in the left and right diagrams of FIG. 14A and the right diagram of FIG. 14β. The picture (step S28), you can see the movement of the doll's styling. Similarly, in the case of a doll with a special shape, it can be edited, as shown in FIG. 14G, in accordance with the first embodiment of the present invention, the picture editing of the doll shape will be taken upwards. The movement of the six feng s s " mouth Y Tian, 曰 map cited K 乍 right arm and right hand components to replace the left picture of the person ^ drooping right arm and right hand components, and will take up the bouquet figure in the doll figure The component of the bouquet that is taken forward, the figure of the figure that moves to the right in the right arm in the right picture. 326^^^0^*(^#)\96-10\TF964519 200919371 will correspond in Figure 14C The editing method of the component of the selected action replaces the component of the figure is like the description of the step of Figure 4 to the description of the step _, which will not be repeated here. d', the flow chart shown in (4) Editing the preview window and playing the picture of the figure of the figure in the left and right picture of the picture UC (step (10)), you can pick up the bouquet from the upper right side of the figure = the above, (4) the first real thing of the invention _, only 22 sets of composite modeling components, for generating dynamic t-edge maps, with several component groups In the way of forming a round shape, it is not necessary to manually brake the various diagrams of the decomposition action, which greatly saves the manpower and time of manual drawing. In the dynamic data menu, select the style of the movable book, menu In the middle! The picture of the pendulum + knowing the picture, without the need to draw the amount of animation data, 5 pieces, the other pictures of Guangdan's, so you don't need to make a big picture of the moving picture to store it in the memory device of the computer. Figure: is a diagram of a second embodiment of the present invention. In the editing method of the present embodiment, the editing method is ##============================================================= Modeling and potting gold. Oral mouth ==, the editing method of the second embodiment of the second method, i first in the ship R (four) library towel to establish the phase of the heart τ data, addicted to the extreme and 21 ^ U % electricity The picture of the picture in the fine depletion library: the poor picture of the decomposing action of the step animation includes the reference view 326\patent specification (supplement)\96-10VTF964519 { 200919371 corner, the reference coordinate of the picture and Combine the current decomposition action corresponding to the modeling pattern The data of several components, and the data of these components are the shape, color and grayscale value of each component and the offset of the coordinates, etc. / ' 'Refer to the first embodiment, edit the editing face of the computer In the preview window, the data of the doll shape, the component selected in the component menu, the color selected in the color menu, and the animation data menu enable at least one of the data of the doll's shape to pass through the network. The path is transmitted to the server (step S1 502). The server reads the same data in the database of the feeding device according to the data transmitted by the computer (step sl5〇4). The server root; Take out the picture for photo editing (step s丨5 〇6). The picture editing method for editing the figure by the drawing engine of the feeding device is completed according to the description of step S40 to step (10) of FIG. 4 of the first embodiment. In the second embodiment, when the server attaches the selected component to the figure based on the data of the transmitted component, the editing method is completed as described in step S22 of FIG. 2 of the above-described first embodiment. . At this time, the doll shape to which the component is attached is edited in the word processor to be the same as the doll with the component attached to the preview preview window of the computer in the first embodiment. Concentrically, in the first embodiment, when the poorness of the server n changes the selected color to the color of the component on the figure, the editing method is the same as the first step S24 of FIG. 2 of the first embodiment. The talented talents came to Yuancheng. At this time, in the feeding service, crying and suppressing. "From * Ί Ί Ί . . 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 支 组件 组件 组件 组件 组件 组件 组件 组件326\Patents (Supplement)\96-l 0VTF964519 20 200919371 Have:::: After the editing step, the combination will be completed.

::二動畫資料例一 F 飼服器所指定的位置,並由^式^圖檀形式來存放在 址胸侧)。Ί產生對應此位置之一網 15=左?服器經由網路傳送此網址至電腦(步驟 )。在由電腦經由網際網路藉由使用一劇覽器或一濁 覽工/、軟體根據此網址瀏覽在伺 〆 驟⑸2) ’此動畫係相 編 予:之動晝(步 覽之造型圖樣之動書。根據=編=見窗所編輯預 百★丨臨— 尿此網址,可在任何電腦藉由網 頁=見咨來瀏覽經編輯人偶圖樣的動晝。 知;上所述’根據本發明篦_ K施例,只要預先在伺服 :,建立組合造型圖樣之組件,對於產生動晝之 圖片係由飼服器之緣圖引擎以數個組件組合成造型 ::方式而分別完成’不需要以人工方式繪製動 解動作的各個㈣,大大地節省人4製的人力及時間。 又’在電腦之動晝資料選單中任意選擇造型圖樣的動 ’、而將所違定的動晝資料傳送至祠服器,而由饲服器 !繪圖引擎緣製所選擇之動晝的圖片,電腦可劉覽在飼服 1編輯完成之圖樣造型的動晝’而電腦不需存放此動晝 的貧料,如此可以減輕電腦之記憶裝置之容量的負擔。並 且’由於透過網際網路傳送的只是動晝數據,大大的節省 的網路頻寬。 並且’在圖片中各組件在造型圖樣中之顏色做變換處理 326\ 專利說明書(補件)\96-10\TF964519 21 200919371 器之綠圓引擎根據組件欲變換的 讀出新的色票,依照新的色票將 ’以解決習知技術因疊色方式所 係採用換色方式,由飼服 顏色與灰階值而在資料庫 所變換的顏色顯現於組件 產生之顏色失真的問題。 雖然本發明已參照較佳具體例及舉例性附圖敛述如 且:其應不被視為係限制性者。熟悉本技藝者對其形態 及具體例之内容做各種修改、省略及變化,均不 明之範圍。 【圖式簡單說明】 圖1為習知技術之動晝製作的示意圖; 圖2為根據本發明之第—實施例之動晝之編輯方法的 圖3為根據本發明之第一實施例之圖片中之人偶造型 的編輯晝面之示意圖; 的圖片編 圖4為根據本發明之第一實施例之人偶造型 輯方法之流程圖; 人偶 圖5為根據本發明之第-實施例由八個視角觀看 造型的示意圖; 看 選出每一組件 圖樣附加組件 圖6為根據本發明之第一實施例之依序 來組成人偶造型的示意圖; =根據本發明之第一實施例在造型圖樣附加組件 的示意圖; 圖8為根據本發明之第一實施例在造型 的示意圖; 專利說明書(補件)\96-10\TF964519 22 200919371 圖9為根據本私明夕结 的示意圖;月之第―貫施例在造型圖樣附加組件 圖10為根據本發明之第-實施例之由八個視角觀看且 有造型之人偶造型的示意目; ㈣^看具 圖11為根據本發明之莖每# a丨, ,^ 弟一貫施例之人偶造型的動蚩& 輯畫面之示意圖; k丄旳動旦編 圖12為根據本發明之第— 圖; 罘貝施例之動畫建立的流程 f 圖13 A為根據本發明之笛^ js\ ^ 之弟一實她例之人偶造型對應每 一動作之手臂及手之έ & … 月久卞^組件的示意圖; 圖1 3Β為根據本發明之笛a 、生刑抖虛〃 4 第一貫施例之具有造型的人偶 d對應母一動作之手臂及手之組件的示意圖; 圖14A為根據本發明之筮 ^ _ πα 5.si#/7 . , ^ U 月之弟一貫施例说明人偶造型產生 跳踣動作之圖片編輯方法的示意圖; 圖14B為根據本發明之笛 ^ ,s, 〇 u 月之第—貫施例况明人偶造型產生 (跳躍動作之圖片編輯方法的示意圖; 二4C:根據本發明之第一實施例說明 化束向上拿動作之圖片編輯方法的示意圖;以及 圖15為根據本發明之第_ 流程圖。 弟一實把例之動晝之編輯方法的 【主要元件符號說明】 30 編輯晝面 32 組件選單 33 動晝資料選單 326\專利說明書(補件)\96-10\TF964519 23 200919371 34 顏色選單 36 編輯預覽視窗 37 組件 38 人偶造型 3加專利說明書(補件)\96-10\TF964519::Two animation data example 1 F The position specified by the feeding device is stored in the chest side by the ^ type ^ graphic. Ί Generate one of the corresponding locations for this network 15=Left? The server transmits the URL to the computer via the network (step). By using a browser or a cloud viewer/software by a computer, the software is browsed according to this website (5) 2) 'This animation series is edited to: 昼 昼 (the shape of the step by step) Mobile book. According to = edit = see the window edited by the pre-Hundreds ★ 丨 — - urine this website, you can browse the edited doll pattern on any computer by web page = see the consultation. Know; Inventive 篦 _ K example, as long as the servo:, in advance, to create a component of the combined modeling pattern, for the production of the image of the machine is composed of several components into a styling:: way to complete the ' It is necessary to manually draw each of the dynamic action (4), which greatly saves the manpower and time of the human system. In addition, the 'movement of the modeling pattern can be arbitrarily selected in the computer's dynamic data menu, and the illegal data will be invalidated. Transfer to the 祠 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Poor material, which can reduce the memory device of the computer The burden of quantity. And 'because the data transmitted through the Internet is only the moving data, the network bandwidth is greatly saved. And 'the color of each component in the picture is transformed in the picture 326\ Patent Specification (Repair ) \96-10\TF964519 21 200919371 The green circle engine reads out the new color ticket according to the component to be changed. According to the new color ticket, the color change method will be adopted to solve the conventional technique. The color of the clothing and the grayscale value and the color changed in the database appear to be the problem of color distortion produced by the component. Although the invention has been described with reference to the preferred embodiment and the exemplary drawings, it should not be regarded as Various modifications, omissions, and changes may be made in the form and the details of the embodiments of the present invention, and the scope of the invention is not limited. FIG. 1 is a schematic diagram of the conventional technique of the prior art; 2 is a schematic diagram of an editing method of a figure according to a first embodiment of the present invention; FIG. 3 is a schematic diagram of an editing face of a figure according to a first embodiment of the present invention; Flowchart of the doll modeling method of the first embodiment of the invention; Figure 5 is a schematic view of the shape viewed from eight angles according to the first embodiment of the present invention; A schematic view of a first embodiment of the present invention to form a figure of a person; a schematic view of an additional component in a modeling pattern according to a first embodiment of the present invention; and FIG. 8 is a schematic view of a molding according to a first embodiment of the present invention. Patent Specification (Supplement)\96-10\TF964519 22 200919371 FIG. 9 is a schematic diagram according to the present invention; the first embodiment of the month is in the modeling pattern add-on FIG. 10 is a first embodiment according to the present invention. The figure of the dolls that are viewed from eight angles of view and have the shape of the figure; (4) The figure 11 is the movement of the figure of the stalks according to the present invention, and the pattern of the dolls consistently applied by the brothers. Schematic diagram of the screen; k 丄旳 旦 编 编 编 编 编 编 编 编 编 编 ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; The doll shape corresponds to the arm of each action手ーέ & ... The schematic diagram of the assembly of the month; Figure 1 3Β is the flute a according to the present invention, the singularity of the sentence 〃 〃 4 The consistent embodiment of the doll with the shape d corresponds to the arm of the mother and FIG. 14A is a schematic diagram showing a picture editing method for generating a flea action in a figure of a doll according to the present invention; FIG. 14B is a schematic diagram of a method for editing a figure of a doll in accordance with the present invention; A schematic diagram of a picture editing method for a jumping action according to the first embodiment of the present invention, and a fourth embodiment of the present invention. A schematic diagram of a picture editing method for taking an action; and Fig. 15 is a flowchart of the first embodiment of the present invention. The main component symbol description of the edit method of the idiom is as follows: 30 Edit face 32 Component menu 33 Dynamic data menu 326\Patent specification (supplement)\96-10\TF964519 23 200919371 34 Color menu 36 Edit Preview Window 37 Component 38 Doll Model 3 Plus Patent Specification (Supplement)\96-10\TF964519

Claims (1)

200919371 十、申請專利範圍: 1 .種動晝之圖片編輯方法,並益山 敬祕β 万法其猎由一電腦之一繪圖引 擎、,扁輯一造型圖樣之多幢分 法包括下列步驟:4動作之圖片,㈣片編輯方 選定一參考視角; 設定圖片的參考座標; 在该電腦之一資料庫中讀出用以組合該 數個組件的資料,料組件 ^樣之複 干的貝抖為母一組件之形狀、顏 色、灰Ρό值及座標偏移量等; 由^_引擎計料_組件之絲偏移量及圖片的參 考座私,以得到每一組件在圖片中之位置; 由該綠圖引擎根據該參考視角決定每一組件在圖片中 之組合關係;以及 由㈣圖引擎根據每一組件之形狀、顏色、灰階值及在 圖片中之位置及組合關係等來組合該複數個組件以完成 ( 該造型圖樣之圖片。 2.如申明專利範圍第丨項之圖片編輯方法,更包含下列 步驟: 由該纷圖引擎根據每一組件之顏色及灰階值以產生每 一組件之具有明暗度的顏色。 3. 如申請專利範圍第2項之圖片編輯方法,其中,建立 顏色選單,以設定組件之顏色,由該繪圖引擎根據組件 之顏色及灰階值,使組件產生具有明暗度之顏色。 4. 如申請專利範圍第2或3項之圖片編輯方法,其中, 326\專利說明書(補件)\96-10\TF964519 25 200919371 引擎卿且:暗度之各種顏色之色票,由該繪圖 色之顏色及灰階值在資料庫中讀出相對應之 不使、、且件依照此色票產生具有明暗度之顏色。 步驟如申請專利範圍第1項之圖片編輯方法’更包含下列 建立一組件選單,以選定用以組合該造型圖樣之組件。 如申凊專利範圍第5項之圖片編輯方法,苴中, 件=!選單選定欲附加在該造型圖樣上之組件,其組 士貝〜組件之形狀、顏色、灰階值及座標偏移量等; 擎計算所選定之組件之座標偏移量及圖片 ’多座標’以得到所選定之組件在該造型圖樣中之位 置;以及 由|=圖;丨擎計算所敎之組件之顏色及灰階值,以產 所選定之組件之具有明暗度的顏色。 女申明專利範圍第1項之圖片編輯方法,更包含下列 步驟: 建立一動畫資料選單; 對應該動晝資料選單中的每—動晝,在該資料庫中建立 f動畫之每-分解動作之圖片的資料,此圖片的資料包含 。亥參1視角、圖片的參考座標及用以組合對應該造型圖樣 之目則/刀解動作之該等組件的資料,該等組件的資料為每 組件之形狀、顏色及灰階值及座標偏移量等; 由。亥繪圖引擎計算每一組件之座標偏移量及圖片的參 考座標,以得到每一組件在圖片中之位置; 32轉利說明書(補件)\96-10\Tm 4519 26 200919371 由該繪圖引擎根據圖片之該參考視角 圖片中之組合關係;以卩 弋母-組件在 ::繪圖引擎根據每一組件之形狀、顏色、灰階值、在 圖片中之位置及組合關係等來組合完成 作之該造型圖樣之圖片。 應母-分解動 .步=如申請專利範圍第i項之圖片編輯方法,更包含下列 『圖^編輯預覽視窗播放該造型圖樣之㈣分解動作之 9·如申請專利範圍第i項之圖片編輯方法 組件係以像素為單位來繪製。 ,、甲母 一 10·如申請專利範圍第i項之圖片編輯方法,其中 一組件係為一圖樣層,根據每一 /、 疊每一組件而成為該圖片。牛的組合關係依序地層 m重動畫之圖片編輯方法,其藉由—伺服 給 ,:引擎編輯一造型圖樣之多幢分解動作之圖片,4圖片 輯方法包括下列步驟: 》亥0片、·扁 在該飼服器之該資料庫中建 …該造型圖樣所要編==腦之-資料 片的資料,此圖片的資料m考之=動作的多幢圖 標及用以組合對應該造型圖樣=目1=、圖片的參考座 JiL ΑΛ 41 ^ ^ ’之目别为解動作之複數個 組件的貝科’该等組件的資料為每一 灰階值及座標偏移量等; ^狀、顏色及 由該電腦將該造型圖料、—組件選單中所選定之 326傳利說明書(補件)\96-1 〇\TF9645〗9 1η 200919371 組件的資料、一多g A、时„ 資料、登e k早中所選定之顏色的資料及一動全 :定之動畫的資料,之…者㈣:: 資料庫中二電腦所傳送的資料在該伺服器之該 τ早τ °貝取出相同的資料; 由該繪圖引擎·^曾— 考座標,以A::::且件之座標偏移量及圖片的參 母,、且件在圖片中之位置; 擎根據圖片之該參考視角決定 圖片中之組合關係; T你 由該繪圖引擎根據每一組件之形狀、顏色、灰階 圖片中之位置及組合關料組合完成對 之該造型圖樣之圖片; 刀解動作 ,,且口 π成之®片的動晝資料存放在該 位置’並由該伺服器產生對應此位置之—網址a疋的 由該飼服器經由網路傳送該網址至該電腦;以及 由該電腦經由網路藉由一瀏覽器或一瀏覽工 據該網址«在該舰器上所存放之動晝,此動晝^ 於έ亥造型圖樣所選定之動書。 ,、 一 12.如申請專利範圍第11項之圖片編輯方法,其中, =料f中建立具有明暗度之各種顏色之色票,由該緣圖引 擎根據組件之顏色及灰階值在資料庫中讀出相對應之色 票,使組件依照此色票產生具有明暗度之顏色。 13.如申請專利範圍第u項之圖片編輯方法,其中,— 一組件係以像素為單位來繪製。 ”,母 326\專利說明書(補件)\96-10VTF964519 28 200919371 14.如申請專利範圍第11項之圖片編輯方法,其中,每 一組件係為一圖樣層,根據每一組件的組合關係依序地層 疊每一組件而成為該圖片。 326\專利說明書(補件)\96-l 0\TF964519 29200919371 X. The scope of application for patents: 1. The method of editing pictures of 昼 敬 , , , , 益 益 益 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万 万The picture of the action, (4) the editor of the piece selects a reference angle of view; sets the reference coordinate of the picture; reads the data used to combine the several components in one of the databases of the computer, and the frame shake of the component The shape, color, ash value, and coordinate offset of the parent component; the offset of the component and the reference position of the image are obtained by the engine engine to obtain the position of each component in the picture; The green map engine determines a combination relationship of each component in the image according to the reference perspective; and combines the complex number according to the shape, color, grayscale value, position and combination relationship in the image, and the like by the (4) graph engine. The components are completed (the picture of the modeling pattern. 2. The image editing method of the third paragraph of the patent scope further includes the following steps: according to the color of each component by the graphics engine and The order value is to produce a color with a lightness and darkness of each component. 3. The image editing method of claim 2, wherein a color menu is created to set the color of the component, and the drawing engine is based on the color and gray of the component. The order value causes the component to produce a color with a lightness and darkness. 4. For the photo editing method of the second or third patent application, 326\patent specification (supplement)\96-10\TF964519 25 200919371 engine and: The color ticket of each color of the darkness is read by the color and the grayscale value of the drawing color in the database, and the color of the color is displayed according to the color ticket. The picture editing method of item 1 further includes the following to create a component menu for selecting components for combining the modeling patterns. For example, the image editing method of claim 5 of the patent scope, 苴中,件=! The components on the modeling pattern, the shape of the group, the color, the grayscale value, and the coordinate offset of the component; the calculation of the coordinate offset and the picture of the selected component The coordinates 'to obtain the position of the selected component in the modeling pattern; and the color of the component and the grayscale value calculated by the |= map; the engine to produce the shaded color of the selected component. The photo editing method of claim 1 of the patent scope further includes the following steps: creating an animation data menu; corresponding to each animation in the data menu, creating a picture of each animation of the f animation in the database The information in this picture contains the information of the reference point of the sea reference, the reference coordinates of the picture, and the components for combining the objectives/knife action of the modeling pattern. The data of these components is the shape of each component. , color and grayscale values and coordinate offsets, etc.; The drawing engine calculates the coordinate offset of each component and the reference coordinates of the image to get the position of each component in the image; 32 profit-oriented manual (supplement)\96-10\Tm 4519 26 200919371 by the drawing engine According to the combination relationship in the reference picture of the picture; the amulet-component in:: the drawing engine is combined according to the shape, color, grayscale value, position and combination relationship in the picture, etc. The picture of the styling pattern. The image-editing method of the i-th item of the patent application scope, as well as the image editing method of the i-th item of the patent application scope, includes the following "Fig. ^Edit preview window to play the modeling pattern (4) Decomposition action 9 · Picture editing of the i-th article of the patent application scope Method components are drawn in pixels. , A mother-in-one 10. As in the patent editing method i-th picture editing method, one of the components is a pattern layer, according to each /, each component becomes the picture. The combination of cattle and the image editing method of the layer m animation is performed by the servo-serving: the engine edits a picture of a plurality of decomposition actions of the modeling pattern, and the method of the 4 picture series includes the following steps: The flat is built in the database of the feeding device... The modeling pattern is to be edited == brain-information piece data, the information of this picture is m = the multiple icons of the action and the combination corresponding to the pattern design = Item 1 =, the reference frame of the picture JiL ΑΛ 41 ^ ^ ' The target is the solution of the multiple components of the Beca 'the data of these components for each gray level value and coordinate offset, etc.; ^ shape, color And the 326 patent specification (supplement) \96-1 〇\TF9645 selected by the computer for the modeling material, the component menu, 9 1η 200919371 component data, more than one g, time „ data, boarding The data of the color selected by ek in the middle and the whole: the data of the animation: (4): The data transmitted by the two computers in the database is taken out by the same data in the server. The drawing engine · ^ Zeng - test coordinates, with A:::: The coordinate offset of the piece and the reference of the picture, and the position of the piece in the picture; the engine determines the combination relationship in the picture according to the reference angle of the picture; T you are based on the shape and color of each component by the drawing engine. The position in the grayscale picture and the combination of the combination materials complete the picture of the modeling pattern; the knife action, and the dynamic data of the mouth piece is stored in the position 'and the corresponding position is generated by the server The website 网址 传送 传送 传送 传送 传送 传送 传送 传送 传送 传送 传送 传送 传送 传送 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该昼 此 此 此 此 此 此 έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ έ 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 The edge map engine reads the corresponding color ticket in the database according to the color and gray scale value of the component, so that the component generates a color with brightness according to the color ticket. 13. Picture of the application item patent item u edit Method, wherein, - a component is drawn in units of pixels.", parent 326\patent specification (supplement)\96-10VTF964519 28 200919371 14. Picture editing method according to claim 11 of the patent scope, wherein each The component is a pattern layer, and each component is sequentially stacked according to the combination relationship of each component to become the picture. 326\Patent specification (supplement)\96-l 0\TF964519 29
TW96139130A 2007-10-19 2007-10-19 Picture editing method of animation TW200919371A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101887366A (en) * 2010-06-01 2010-11-17 云南大学 Digital simulation and synthesis technology with artistic style of Yunnan heavy-color painting
TWI416356B (en) * 2010-10-13 2013-11-21 Univ Nat Cheng Kung Database system
TWI579827B (en) * 2011-09-23 2017-04-21 微軟技術授權有限責任公司 Techniques for dynamic layout of presentation tiles on a grid
US9679404B2 (en) 2010-12-23 2017-06-13 Microsoft Technology Licensing, Llc Techniques for dynamic layout of presentation tiles on a grid
US10331335B2 (en) 2010-12-23 2019-06-25 Microsoft Technology Licensing, Llc Techniques for electronic aggregation of information

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101887366A (en) * 2010-06-01 2010-11-17 云南大学 Digital simulation and synthesis technology with artistic style of Yunnan heavy-color painting
CN101887366B (en) * 2010-06-01 2013-11-20 云南大学 Digital simulation and synthesis technology with artistic style of Yunnan heavy-color painting
TWI416356B (en) * 2010-10-13 2013-11-21 Univ Nat Cheng Kung Database system
US9679404B2 (en) 2010-12-23 2017-06-13 Microsoft Technology Licensing, Llc Techniques for dynamic layout of presentation tiles on a grid
US10331335B2 (en) 2010-12-23 2019-06-25 Microsoft Technology Licensing, Llc Techniques for electronic aggregation of information
TWI579827B (en) * 2011-09-23 2017-04-21 微軟技術授權有限責任公司 Techniques for dynamic layout of presentation tiles on a grid

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