SG11202112244PA - Method and apparatus for processing avatar usage data, device, and storage medium - Google Patents

Method and apparatus for processing avatar usage data, device, and storage medium

Info

Publication number
SG11202112244PA
SG11202112244PA SG11202112244PA SG11202112244PA SG11202112244PA SG 11202112244P A SG11202112244P A SG 11202112244PA SG 11202112244P A SG11202112244P A SG 11202112244PA SG 11202112244P A SG11202112244P A SG 11202112244PA SG 11202112244P A SG11202112244P A SG 11202112244PA
Authority
SG
Singapore
Prior art keywords
processing
storage medium
usage data
avatar
avatar usage
Prior art date
Application number
SG11202112244PA
Inventor
Yongrong Jiao
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202112244PA publication Critical patent/SG11202112244PA/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/36User authentication by graphic or iconic representation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/34Payment architectures, schemes or protocols characterised by the use of specific devices or networks using cards, e.g. integrated circuit [IC] cards or magnetic cards
    • G06Q20/342Cards defining paid or billed services or quantities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
SG11202112244PA 2020-04-24 2021-03-15 Method and apparatus for processing avatar usage data, device, and storage medium SG11202112244PA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN202010335073.1A CN111596838B (en) 2020-04-24 2020-04-24 Service processing method and device, computer equipment and computer readable storage medium
PCT/CN2021/080826 WO2021213073A1 (en) 2020-04-24 2021-03-15 Method and apparatus for processing virtual image usage data, and device and storage medium

Publications (1)

Publication Number Publication Date
SG11202112244PA true SG11202112244PA (en) 2021-12-30

Family

ID=72189087

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202112244PA SG11202112244PA (en) 2020-04-24 2021-03-15 Method and apparatus for processing avatar usage data, device, and storage medium

Country Status (6)

Country Link
US (1) US11810234B2 (en)
JP (1) JP7098846B2 (en)
KR (1) KR102610422B1 (en)
CN (1) CN111596838B (en)
SG (1) SG11202112244PA (en)
WO (1) WO2021213073A1 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111596838B (en) * 2020-04-24 2021-06-18 腾讯科技(深圳)有限公司 Service processing method and device, computer equipment and computer readable storage medium
CN113672331A (en) * 2021-08-24 2021-11-19 阿里巴巴新加坡控股有限公司 Data processing method, device and computer program product
CN114092546B (en) * 2021-11-19 2022-07-12 深圳市国华识别科技开发有限公司 Card literacy method, device, computer equipment and storage medium
CN114239241B (en) * 2021-11-30 2023-02-28 北京百度网讯科技有限公司 Card generation method and device and electronic equipment

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GB1432761A (en) * 1972-01-07 1976-04-22 Shead T B Game
CN1319008C (en) * 2004-06-18 2007-05-30 华为技术有限公司 Game virtual-article data processing method, game platform system and game system
KR100604517B1 (en) * 2004-07-20 2006-07-24 주식회사 팬택앤큐리텔 Apparatus and method for transmitting a data in a portable terminal
US20090029769A1 (en) * 2007-07-27 2009-01-29 Empire Of Sports Developments Ltd. Controlling avatar performance and simulating metabolism using virtual metabolism parameters
US8151199B2 (en) * 2009-02-09 2012-04-03 AltEgo, LLC Computational delivery system for avatar and background game content
US20100317423A1 (en) * 2009-06-11 2010-12-16 John Osborne System and method for scratch card implementations on mobile devices
US10699462B1 (en) * 2017-07-26 2020-06-30 Roblox Corporation Character morphing system
JP6524169B2 (en) 2017-09-28 2019-06-05 株式会社バンダイナムコエンターテインメント Server system and program
CN108096832B (en) * 2017-12-26 2021-05-04 北京奇虎科技有限公司 Method for processing webpage game and electronic terminal
CN108459811B (en) * 2018-01-09 2021-03-16 网易(杭州)网络有限公司 Method and device for processing virtual prop, electronic equipment and storage medium
US10846902B2 (en) * 2018-03-02 2020-11-24 Imvu, Inc. Preserving the state of an avatar associated with a physical location in an augmented reality environment
CN108579089B (en) * 2018-05-09 2021-11-12 网易(杭州)网络有限公司 Virtual item control method and device, storage medium and electronic equipment
JP7073222B2 (en) 2018-08-01 2022-05-23 株式会社コロプラ Game programs, methods, and information processing equipment
US11090567B2 (en) * 2018-09-11 2021-08-17 Activision Publishing, Inc. Individualized game data augmented displays
US10821364B2 (en) 2018-09-20 2020-11-03 Electronic Arts Inc. Enhanced item discovery and delivery for electronic video game systems
US11504630B2 (en) * 2019-03-18 2022-11-22 Steven Bress Massively-multiplayer-online-game avatar customization for non-game media
US10748350B1 (en) 2019-05-17 2020-08-18 Roblox Corporation Modification of animated characters
CN111596838B (en) * 2020-04-24 2021-06-18 腾讯科技(深圳)有限公司 Service processing method and device, computer equipment and computer readable storage medium

Also Published As

Publication number Publication date
CN111596838B (en) 2021-06-18
JP7098846B2 (en) 2022-07-11
WO2021213073A1 (en) 2021-10-28
JP2022525689A (en) 2022-05-18
US20220122310A1 (en) 2022-04-21
CN111596838A (en) 2020-08-28
KR102610422B1 (en) 2023-12-07
KR20220002419A (en) 2022-01-06
US11810234B2 (en) 2023-11-07

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