SG11202111634UA - Map generation method and apparatus, electronic device, and computer storage medium - Google Patents
Map generation method and apparatus, electronic device, and computer storage mediumInfo
- Publication number
- SG11202111634UA SG11202111634UA SG11202111634UA SG11202111634UA SG11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA
- Authority
- SG
- Singapore
- Prior art keywords
- electronic device
- storage medium
- computer storage
- generation method
- map generation
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/60—Editing figures and text; Combining figures or text
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5378—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202010003410.7A CN111185009B (en) | 2020-01-02 | 2020-01-02 | Map generation method and device |
PCT/CN2020/124881 WO2021135591A1 (en) | 2020-01-02 | 2020-10-29 | Map generation method and apparatus, electronic device, and computer storage medium |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11202111634UA true SG11202111634UA (en) | 2021-11-29 |
Family
ID=70684514
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11202111634UA SG11202111634UA (en) | 2020-01-02 | 2020-10-29 | Map generation method and apparatus, electronic device, and computer storage medium |
Country Status (10)
Country | Link |
---|---|
US (2) | US11865452B2 (en) |
EP (1) | EP3932504A4 (en) |
JP (1) | JP7456644B2 (en) |
KR (1) | KR20210144803A (en) |
CN (1) | CN111185009B (en) |
AU (1) | AU2020416878B2 (en) |
BR (1) | BR112021020180A2 (en) |
CA (1) | CA3135525A1 (en) |
SG (1) | SG11202111634UA (en) |
WO (1) | WO2021135591A1 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111185009B (en) | 2020-01-02 | 2021-03-26 | 腾讯科技(深圳)有限公司 | Map generation method and device |
CN111603769B (en) * | 2020-06-28 | 2022-09-13 | 上海完美时空软件有限公司 | Game content generation method and device, storage medium and computer equipment |
CN112473136B (en) * | 2020-11-27 | 2022-01-11 | 完美世界(北京)软件科技发展有限公司 | Map generation method and device, computer equipment and computer readable storage medium |
CN112675534A (en) * | 2020-12-22 | 2021-04-20 | 北京像素软件科技股份有限公司 | Data processing method and device, server and storage medium |
CN113827976A (en) * | 2021-09-28 | 2021-12-24 | 完美世界(重庆)软件科技有限公司 | Random map generation method and device, storage medium and computing equipment |
US11964206B2 (en) * | 2022-04-01 | 2024-04-23 | Garena Online Private Limited | Method for shrinking an area in battle royale games |
Family Cites Families (24)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3883522B2 (en) * | 2003-05-09 | 2007-02-21 | 任天堂株式会社 | GAME DEVICE AND GAME PROGRAM |
US7589742B2 (en) * | 2006-03-06 | 2009-09-15 | Microsoft Corporation | Random map generation in a strategy video game |
JP4137152B2 (en) | 2006-09-21 | 2008-08-20 | 株式会社スクウェア・エニックス | Video game control system and video game control server |
JP2008136693A (en) * | 2006-12-01 | 2008-06-19 | Namco Bandai Games Inc | Program, information storage medium and game apparatus |
JP5527940B2 (en) | 2008-04-16 | 2014-06-25 | 任天堂株式会社 | GAME SYSTEM, GAME PROGRAM, GAME DEVICE, SERVER, AND GAME METHOD |
US20120268468A1 (en) * | 2011-04-20 | 2012-10-25 | Idle Games | System and method for stochastically generating maps of places in a virtual space |
US20130045800A1 (en) * | 2011-08-16 | 2013-02-21 | Xpec Entertainment Inc. | Virtual map fragment generating method, virtual map generating method, and virtual map generator |
JP5843217B2 (en) | 2011-09-14 | 2016-01-13 | 株式会社セガゲームス | GAME PROGRAM, GAME DEVICE, AND RECORDING MEDIUM CONTAINING GAME PROGRAM |
AU2012202352A1 (en) * | 2012-04-20 | 2013-11-07 | Canon Kabushiki Kaisha | Method, system and apparatus for determining a hash code representing a portion of an image |
US9336618B1 (en) * | 2012-11-02 | 2016-05-10 | Kabam, Inc. | Stochastic chunk-based map generation |
US11571160B2 (en) * | 2013-01-16 | 2023-02-07 | University Of Vermont | Methods and systems for wavelength mapping cardiac fibrillation and optimizing ablation lesion placement |
JP6140116B2 (en) * | 2013-09-18 | 2017-05-31 | 株式会社カプコン | GAME PROGRAM AND GAME DEVICE |
BR112016021384A2 (en) | 2014-03-19 | 2017-08-15 | Virtuix Holdings Inc | METHOD OF GENERATING AN INPUT IN AN ONIDIRECTIONAL LOCOMOTION SYSTEM |
US20170243084A1 (en) * | 2015-11-06 | 2017-08-24 | The Regents Of The University Of California | Dsp-sift: domain-size pooling for image descriptors for image matching and other applications |
CN107050860B (en) * | 2017-04-24 | 2021-02-12 | 网易(杭州)网络有限公司 | Map generation method, map generation device, storage medium and processor |
KR101868286B1 (en) * | 2017-09-04 | 2018-06-15 | 배찬용 | Apparatus and Method for Randomly Generating Game Map |
US11225628B2 (en) * | 2017-10-17 | 2022-01-18 | Industry-University Cooperation Foundation Hanyang University | Coating composition for producing article having slippery surface |
CN108108410B (en) * | 2017-12-12 | 2022-03-22 | 苏州蜗牛数字科技股份有限公司 | Method for generating maze map of online game |
CN108057245B (en) * | 2017-12-18 | 2021-02-19 | 网易(杭州)网络有限公司 | Map generation method and device, storage medium and terminal |
CN110692507A (en) * | 2018-07-09 | 2020-01-17 | 中国科学院遗传与发育生物学研究所 | Method for improving plant species |
US11340610B2 (en) * | 2018-07-24 | 2022-05-24 | Huili Yu | Autonomous target following method and device |
CN109675313B (en) * | 2018-12-24 | 2022-04-29 | 网易(杭州)网络有限公司 | Random game map generation method and device, electronic device and storage medium |
CN110478900B (en) * | 2019-08-16 | 2020-09-01 | 腾讯科技(深圳)有限公司 | Map area generation method, device, equipment and storage medium in virtual environment |
CN111185009B (en) * | 2020-01-02 | 2021-03-26 | 腾讯科技(深圳)有限公司 | Map generation method and device |
-
2020
- 2020-01-02 CN CN202010003410.7A patent/CN111185009B/en active Active
- 2020-10-29 EP EP20908586.9A patent/EP3932504A4/en active Pending
- 2020-10-29 SG SG11202111634UA patent/SG11202111634UA/en unknown
- 2020-10-29 JP JP2021565095A patent/JP7456644B2/en active Active
- 2020-10-29 KR KR1020217034393A patent/KR20210144803A/en not_active Application Discontinuation
- 2020-10-29 CA CA3135525A patent/CA3135525A1/en active Pending
- 2020-10-29 WO PCT/CN2020/124881 patent/WO2021135591A1/en active Application Filing
- 2020-10-29 BR BR112021020180A patent/BR112021020180A2/en unknown
- 2020-10-29 AU AU2020416878A patent/AU2020416878B2/en active Active
-
2021
- 2021-10-22 US US17/508,746 patent/US11865452B2/en active Active
-
2023
- 2023-11-28 US US18/521,999 patent/US20240091647A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
AU2020416878A1 (en) | 2021-10-28 |
AU2020416878B2 (en) | 2023-03-16 |
WO2021135591A1 (en) | 2021-07-08 |
CA3135525A1 (en) | 2021-07-08 |
US20240091647A1 (en) | 2024-03-21 |
CN111185009A (en) | 2020-05-22 |
EP3932504A1 (en) | 2022-01-05 |
EP3932504A4 (en) | 2022-06-22 |
BR112021020180A2 (en) | 2022-07-12 |
CN111185009B (en) | 2021-03-26 |
KR20210144803A (en) | 2021-11-30 |
US20220040583A1 (en) | 2022-02-10 |
JP2022532059A (en) | 2022-07-13 |
US11865452B2 (en) | 2024-01-09 |
JP7456644B2 (en) | 2024-03-27 |
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