SG11202111634UA - Map generation method and apparatus, electronic device, and computer storage medium - Google Patents

Map generation method and apparatus, electronic device, and computer storage medium

Info

Publication number
SG11202111634UA
SG11202111634UA SG11202111634UA SG11202111634UA SG11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA SG 11202111634U A SG11202111634U A SG 11202111634UA
Authority
SG
Singapore
Prior art keywords
electronic device
storage medium
computer storage
generation method
map generation
Prior art date
Application number
SG11202111634UA
Inventor
Jianquan Li
Zaixing Cheng
Gang Li
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202111634UA publication Critical patent/SG11202111634UA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/60Editing figures and text; Combining figures or text
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5378Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
SG11202111634UA 2020-01-02 2020-10-29 Map generation method and apparatus, electronic device, and computer storage medium SG11202111634UA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN202010003410.7A CN111185009B (en) 2020-01-02 2020-01-02 Map generation method and device
PCT/CN2020/124881 WO2021135591A1 (en) 2020-01-02 2020-10-29 Map generation method and apparatus, electronic device, and computer storage medium

Publications (1)

Publication Number Publication Date
SG11202111634UA true SG11202111634UA (en) 2021-11-29

Family

ID=70684514

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202111634UA SG11202111634UA (en) 2020-01-02 2020-10-29 Map generation method and apparatus, electronic device, and computer storage medium

Country Status (10)

Country Link
US (2) US11865452B2 (en)
EP (1) EP3932504A4 (en)
JP (1) JP7456644B2 (en)
KR (1) KR20210144803A (en)
CN (1) CN111185009B (en)
AU (1) AU2020416878B2 (en)
BR (1) BR112021020180A2 (en)
CA (1) CA3135525A1 (en)
SG (1) SG11202111634UA (en)
WO (1) WO2021135591A1 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111185009B (en) 2020-01-02 2021-03-26 腾讯科技(深圳)有限公司 Map generation method and device
CN111603769B (en) * 2020-06-28 2022-09-13 上海完美时空软件有限公司 Game content generation method and device, storage medium and computer equipment
CN112473136B (en) * 2020-11-27 2022-01-11 完美世界(北京)软件科技发展有限公司 Map generation method and device, computer equipment and computer readable storage medium
CN112675534A (en) * 2020-12-22 2021-04-20 北京像素软件科技股份有限公司 Data processing method and device, server and storage medium
CN113827976A (en) * 2021-09-28 2021-12-24 完美世界(重庆)软件科技有限公司 Random map generation method and device, storage medium and computing equipment
US11964206B2 (en) * 2022-04-01 2024-04-23 Garena Online Private Limited Method for shrinking an area in battle royale games

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JP2008136693A (en) * 2006-12-01 2008-06-19 Namco Bandai Games Inc Program, information storage medium and game apparatus
JP5527940B2 (en) 2008-04-16 2014-06-25 任天堂株式会社 GAME SYSTEM, GAME PROGRAM, GAME DEVICE, SERVER, AND GAME METHOD
US20120268468A1 (en) * 2011-04-20 2012-10-25 Idle Games System and method for stochastically generating maps of places in a virtual space
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JP5843217B2 (en) 2011-09-14 2016-01-13 株式会社セガゲームス GAME PROGRAM, GAME DEVICE, AND RECORDING MEDIUM CONTAINING GAME PROGRAM
AU2012202352A1 (en) * 2012-04-20 2013-11-07 Canon Kabushiki Kaisha Method, system and apparatus for determining a hash code representing a portion of an image
US9336618B1 (en) * 2012-11-02 2016-05-10 Kabam, Inc. Stochastic chunk-based map generation
US11571160B2 (en) * 2013-01-16 2023-02-07 University Of Vermont Methods and systems for wavelength mapping cardiac fibrillation and optimizing ablation lesion placement
JP6140116B2 (en) * 2013-09-18 2017-05-31 株式会社カプコン GAME PROGRAM AND GAME DEVICE
BR112016021384A2 (en) 2014-03-19 2017-08-15 Virtuix Holdings Inc METHOD OF GENERATING AN INPUT IN AN ONIDIRECTIONAL LOCOMOTION SYSTEM
US20170243084A1 (en) * 2015-11-06 2017-08-24 The Regents Of The University Of California Dsp-sift: domain-size pooling for image descriptors for image matching and other applications
CN107050860B (en) * 2017-04-24 2021-02-12 网易(杭州)网络有限公司 Map generation method, map generation device, storage medium and processor
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US11225628B2 (en) * 2017-10-17 2022-01-18 Industry-University Cooperation Foundation Hanyang University Coating composition for producing article having slippery surface
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CN111185009B (en) * 2020-01-02 2021-03-26 腾讯科技(深圳)有限公司 Map generation method and device

Also Published As

Publication number Publication date
AU2020416878A1 (en) 2021-10-28
AU2020416878B2 (en) 2023-03-16
WO2021135591A1 (en) 2021-07-08
CA3135525A1 (en) 2021-07-08
US20240091647A1 (en) 2024-03-21
CN111185009A (en) 2020-05-22
EP3932504A1 (en) 2022-01-05
EP3932504A4 (en) 2022-06-22
BR112021020180A2 (en) 2022-07-12
CN111185009B (en) 2021-03-26
KR20210144803A (en) 2021-11-30
US20220040583A1 (en) 2022-02-10
JP2022532059A (en) 2022-07-13
US11865452B2 (en) 2024-01-09
JP7456644B2 (en) 2024-03-27

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