SG11202000567PA - Rendering an image from computer graphics using two rendering computing devices - Google Patents
Rendering an image from computer graphics using two rendering computing devicesInfo
- Publication number
- SG11202000567PA SG11202000567PA SG11202000567PA SG11202000567PA SG11202000567PA SG 11202000567P A SG11202000567P A SG 11202000567PA SG 11202000567P A SG11202000567P A SG 11202000567PA SG 11202000567P A SG11202000567P A SG 11202000567PA SG 11202000567P A SG11202000567P A SG 11202000567PA
- Authority
- SG
- Singapore
- Prior art keywords
- rendering
- image
- computing devices
- computer graphics
- rendering computing
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/60—Memory management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/203—Image generating hardware
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/16—Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Geometry (AREA)
- Multimedia (AREA)
- Software Systems (AREA)
- Image Generation (AREA)
- Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15/683,613 US10403032B2 (en) | 2017-08-22 | 2017-08-22 | Rendering an image from computer graphics using two rendering computing devices |
PCT/US2018/043575 WO2019040221A1 (en) | 2017-08-22 | 2018-07-24 | RENDERING AN IMAGE FROM COMPUTER GRAPHICS AND USING TWO RENDERING COMPUTER DEVICES |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11202000567PA true SG11202000567PA (en) | 2020-03-30 |
Family
ID=63254774
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11202000567PA SG11202000567PA (en) | 2017-08-22 | 2018-07-24 | Rendering an image from computer graphics using two rendering computing devices |
Country Status (5)
Country | Link |
---|---|
US (2) | US10403032B2 (de) |
EP (2) | EP4292684A3 (de) |
CN (1) | CN111033570B (de) |
SG (1) | SG11202000567PA (de) |
WO (1) | WO2019040221A1 (de) |
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US10812936B2 (en) | 2017-01-23 | 2020-10-20 | Magic Leap, Inc. | Localization determination for mixed reality systems |
JP7055815B2 (ja) | 2017-03-17 | 2022-04-18 | マジック リープ, インコーポレイテッド | 仮想コンテンツをワーピングすることを伴う複合現実システムおよびそれを使用して仮想コンテンツを生成する方法 |
CN117873313A (zh) | 2017-03-17 | 2024-04-12 | 奇跃公司 | 具有彩色虚拟内容扭曲的混合现实系统及使用该系统生成虚拟内容的方法 |
US10861237B2 (en) | 2017-03-17 | 2020-12-08 | Magic Leap, Inc. | Mixed reality system with multi-source virtual content compositing and method of generating virtual content using same |
US10403032B2 (en) | 2017-08-22 | 2019-09-03 | Qualcomm Incorporated | Rendering an image from computer graphics using two rendering computing devices |
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US11508110B2 (en) | 2020-02-03 | 2022-11-22 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by performing geometry analysis before rendering |
US11321800B2 (en) | 2020-02-03 | 2022-05-03 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by region testing while rendering |
CN115298686B (zh) * | 2020-02-03 | 2023-10-17 | 索尼互动娱乐股份有限公司 | 通过在渲染前针对交错的屏幕区域进行预测试来进行几何图形的高效多gpu渲染的系统和方法 |
US11514549B2 (en) | 2020-02-03 | 2022-11-29 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase |
US11263718B2 (en) | 2020-02-03 | 2022-03-01 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering |
US11170461B2 (en) | 2020-02-03 | 2021-11-09 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering |
US11032534B1 (en) | 2020-02-20 | 2021-06-08 | Microsoft Technology Licensing, Llc | Planar deviation based image reprojection |
CN115552451A (zh) * | 2020-05-08 | 2022-12-30 | 高通股份有限公司 | 用于增强现实的多层二次投影技术 |
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CN112419467B (zh) * | 2020-11-05 | 2023-10-03 | 杭州群核信息技术有限公司 | 基于深度学习的提升渲染效率方法、装置和系统 |
US11748842B2 (en) | 2021-04-13 | 2023-09-05 | Qualcomm Incorporated | Methods and apparatus for content shifting in foveated rendering |
CN113485851B (zh) * | 2021-05-13 | 2024-01-26 | 北京创奇视界科技有限公司 | 面向仿真三维引擎便捷开发的虚拟现实适配器 |
CN113436306B (zh) * | 2021-07-22 | 2024-04-05 | 久瓴(江苏)数字智能科技有限公司 | 图像的渲染方法、装置及存储介质 |
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-
2017
- 2017-08-22 US US15/683,613 patent/US10403032B2/en not_active Expired - Fee Related
-
2018
- 2018-07-24 EP EP23201137.9A patent/EP4292684A3/de active Pending
- 2018-07-24 SG SG11202000567PA patent/SG11202000567PA/en unknown
- 2018-07-24 EP EP18756318.4A patent/EP3673463B1/de active Active
- 2018-07-24 WO PCT/US2018/043575 patent/WO2019040221A1/en unknown
- 2018-07-24 US US16/640,705 patent/US11069128B2/en active Active
- 2018-07-24 CN CN201880054155.XA patent/CN111033570B/zh active Active
Also Published As
Publication number | Publication date |
---|---|
EP3673463B1 (de) | 2023-11-08 |
EP3673463C0 (de) | 2023-11-08 |
EP4292684A3 (de) | 2024-02-21 |
US20190066365A1 (en) | 2019-02-28 |
EP3673463A1 (de) | 2020-07-01 |
CN111033570A (zh) | 2020-04-17 |
US11069128B2 (en) | 2021-07-20 |
US20200184712A1 (en) | 2020-06-11 |
EP4292684A2 (de) | 2023-12-20 |
US10403032B2 (en) | 2019-09-03 |
CN111033570B (zh) | 2023-10-20 |
WO2019040221A1 (en) | 2019-02-28 |
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