SG10201912990QA - Gesture Recognition Method And Apparatus, Electronic Device, And Storage Medium - Google Patents
Gesture Recognition Method And Apparatus, Electronic Device, And Storage MediumInfo
- Publication number
- SG10201912990QA SG10201912990QA SG10201912990QA SG10201912990QA SG10201912990QA SG 10201912990Q A SG10201912990Q A SG 10201912990QA SG 10201912990Q A SG10201912990Q A SG 10201912990QA SG 10201912990Q A SG10201912990Q A SG 10201912990QA SG 10201912990Q A SG10201912990Q A SG 10201912990QA
- Authority
- SG
- Singapore
- Prior art keywords
- electronic device
- storage medium
- recognition method
- gesture recognition
- gesture
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F18/00—Pattern recognition
- G06F18/20—Analysing
- G06F18/24—Classification techniques
- G06F18/241—Classification techniques relating to the classification model, e.g. parametric or non-parametric approaches
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/045—Combinations of networks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/08—Learning methods
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/764—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/82—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using neural networks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/107—Static hand or arm
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/107—Static hand or arm
- G06V40/113—Recognition of static hand signs
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
- G06V40/28—Recognition of hand or arm movements, e.g. recognition of deaf sign language
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Evolutionary Computation (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Artificial Intelligence (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computing Systems (AREA)
- Software Systems (AREA)
- Data Mining & Analysis (AREA)
- Life Sciences & Earth Sciences (AREA)
- Computational Linguistics (AREA)
- Social Psychology (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Molecular Biology (AREA)
- Mathematical Physics (AREA)
- Databases & Information Systems (AREA)
- Medical Informatics (AREA)
- Psychiatry (AREA)
- Bioinformatics & Cheminformatics (AREA)
- Bioinformatics & Computational Biology (AREA)
- Evolutionary Biology (AREA)
- Image Analysis (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (7)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10201912990QA SG10201912990QA (en) | 2019-12-23 | 2019-12-23 | Gesture Recognition Method And Apparatus, Electronic Device, And Storage Medium |
AU2020294217A AU2020294217B2 (en) | 2019-12-23 | 2020-03-13 | Gesture recognition method and apparatus, electronic device, and storage medium |
KR1020217010043A KR20210084444A (ko) | 2019-12-23 | 2020-03-13 | 제스처 인식 방법 및 장치, 전자 디바이스 및 기록 매체 |
PCT/IB2020/052291 WO2021130548A1 (en) | 2019-12-23 | 2020-03-13 | Gesture recognition method and apparatus, electronic device, and storage medium |
CN202080000947.6A CN112262393A (zh) | 2019-12-23 | 2020-03-13 | 手势识别方法和装置、电子设备及存储介质 |
JP2021518866A JP2022519411A (ja) | 2019-12-23 | 2020-03-13 | ジェスチャー認識方法および装置、電子デバイス、並びに記録媒体 |
US16/901,111 US11307668B2 (en) | 2019-12-23 | 2020-06-15 | Gesture recognition method and apparatus, electronic device, and storage medium |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10201912990QA SG10201912990QA (en) | 2019-12-23 | 2019-12-23 | Gesture Recognition Method And Apparatus, Electronic Device, And Storage Medium |
Publications (1)
Publication Number | Publication Date |
---|---|
SG10201912990QA true SG10201912990QA (en) | 2020-11-27 |
Family
ID=73698217
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG10201912990QA SG10201912990QA (en) | 2019-12-23 | 2019-12-23 | Gesture Recognition Method And Apparatus, Electronic Device, And Storage Medium |
Country Status (6)
Country | Link |
---|---|
US (1) | US11307668B2 (ko) |
JP (1) | JP2022519411A (ko) |
KR (1) | KR20210084444A (ko) |
AU (1) | AU2020294217B2 (ko) |
SG (1) | SG10201912990QA (ko) |
WO (1) | WO2021130548A1 (ko) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10474988B2 (en) | 2017-08-07 | 2019-11-12 | Standard Cognition, Corp. | Predicting inventory events using foreground/background processing |
CA3177772A1 (en) * | 2020-05-08 | 2021-11-11 | Standard Cognition, Corp. | Systems and methods for detecting proximity events |
CN113486761B (zh) * | 2021-06-30 | 2024-08-13 | 北京市商汤科技开发有限公司 | 一种指甲识别方法、装置、设备及存储介质 |
CN113946216A (zh) * | 2021-10-18 | 2022-01-18 | 阿里云计算有限公司 | 人机交互方法、智能设备、存储介质及程序产品 |
CN114333056B (zh) * | 2021-12-29 | 2024-09-17 | 北京淳中科技股份有限公司 | 一种手势控制的方法、系统、设备及存储介质 |
Family Cites Families (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5297530B2 (ja) * | 2009-07-15 | 2013-09-25 | 株式会社東芝 | 画像処理装置、及びインターフェース装置 |
WO2013063767A1 (en) * | 2011-11-01 | 2013-05-10 | Intel Corporation | Dynamic gesture based short-range human-machine interaction |
JP6207240B2 (ja) | 2013-06-05 | 2017-10-04 | キヤノン株式会社 | 情報処理装置及びその制御方法 |
US10268983B2 (en) | 2013-06-26 | 2019-04-23 | Amazon Technologies, Inc. | Detecting item interaction and movement |
US9129191B2 (en) * | 2013-12-16 | 2015-09-08 | Adobe Systems Incorporated | Semantic object selection |
AU2014200314A1 (en) | 2014-01-17 | 2015-08-06 | Angel Playing Cards Co. Ltd. | Card game monitoring system |
US9251598B2 (en) | 2014-04-10 | 2016-02-02 | GM Global Technology Operations LLC | Vision-based multi-camera factory monitoring with dynamic integrity scoring |
WO2016058085A1 (en) * | 2014-10-16 | 2016-04-21 | Arb Labs Inc. | Systems, methods and devices for monitoring game activities |
JP2017027456A (ja) * | 2015-07-24 | 2017-02-02 | 島根県 | ジェスチャ操作システム、方法およびプログラム |
CN105975906B (zh) * | 2016-04-27 | 2018-01-30 | 济南大学 | 一种基于面积特征的pca静态手势识别方法 |
US11030442B1 (en) * | 2017-12-13 | 2021-06-08 | Amazon Technologies, Inc. | Associating events with actors based on digital imagery |
US10296102B1 (en) * | 2018-01-31 | 2019-05-21 | Piccolo Labs Inc. | Gesture and motion recognition using skeleton tracking |
CN108549489B (zh) * | 2018-04-27 | 2019-12-13 | 哈尔滨拓博科技有限公司 | 一种基于手部形态、姿态、位置及运动特征的手势控制方法和系统 |
SG11202011315VA (en) * | 2018-05-14 | 2020-12-30 | Angel Playing Cards Co Ltd | Table game management system and game management system |
CN109002811B (zh) * | 2018-08-07 | 2021-07-13 | 北醒(北京)光子科技有限公司 | 一种静态手势的识别方法及装置 |
CN109190559A (zh) | 2018-08-31 | 2019-01-11 | 深圳先进技术研究院 | 一种手势识别方法、手势识别装置及电子设备 |
CN110276292B (zh) * | 2019-06-19 | 2021-09-10 | 上海商汤智能科技有限公司 | 智能车运动控制方法及装置、设备和存储介质 |
US11205319B2 (en) * | 2019-06-21 | 2021-12-21 | Sg Gaming, Inc. | System and method for synthetic image training of a neural network associated with a casino table game monitoring system |
-
2019
- 2019-12-23 SG SG10201912990QA patent/SG10201912990QA/en unknown
-
2020
- 2020-03-13 KR KR1020217010043A patent/KR20210084444A/ko unknown
- 2020-03-13 WO PCT/IB2020/052291 patent/WO2021130548A1/en active Application Filing
- 2020-03-13 AU AU2020294217A patent/AU2020294217B2/en not_active Ceased
- 2020-03-13 JP JP2021518866A patent/JP2022519411A/ja not_active Ceased
- 2020-06-15 US US16/901,111 patent/US11307668B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JP2022519411A (ja) | 2022-03-24 |
US20210191519A1 (en) | 2021-06-24 |
KR20210084444A (ko) | 2021-07-07 |
US11307668B2 (en) | 2022-04-19 |
AU2020294217B2 (en) | 2021-11-25 |
WO2021130548A1 (en) | 2021-07-01 |
AU2020294217A1 (en) | 2021-07-08 |
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