SG10201805464YA - A method and apparatus for reducing data bandwidth between a cloud server and a thin client - Google Patents
A method and apparatus for reducing data bandwidth between a cloud server and a thin clientInfo
- Publication number
- SG10201805464YA SG10201805464YA SG10201805464YA SG10201805464YA SG10201805464YA SG 10201805464Y A SG10201805464Y A SG 10201805464YA SG 10201805464Y A SG10201805464Y A SG 10201805464YA SG 10201805464Y A SG10201805464Y A SG 10201805464YA SG 10201805464Y A SG10201805464Y A SG 10201805464YA
- Authority
- SG
- Singapore
- Prior art keywords
- thin client
- cloud server
- data bandwidth
- reducing data
- video stream
- Prior art date
Links
- 238000000034 method Methods 0.000 title abstract 4
- 239000002131 composite material Substances 0.000 abstract 2
- 238000009877 rendering Methods 0.000 abstract 1
Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/238—Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
- H04N21/2385—Channel allocation; Bandwidth allocation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B1/00—Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
- H04B1/38—Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
- H04B1/3827—Portable transceivers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L41/00—Arrangements for maintenance, administration or management of data switching networks, e.g. of packet switching networks
- H04L41/12—Discovery or management of network topologies
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/266—Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system, merging a VOD unicast channel into a multicast channel
- H04N21/2662—Controlling the complexity of the video stream, e.g. by scaling the resolution or bitrate of the video stream based on the client capabilities
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/637—Control signals issued by the client directed to the server or network components
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8146—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/16—Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/08—Bandwidth reduction
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Databases & Information Systems (AREA)
- Geometry (AREA)
- Software Systems (AREA)
- Image Generation (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
48 A Method and Apparatus for Reducing Data Bandwidth between a Cloud Server and a Thin Client The present invention relates to a method for reducing data bandwidth between a cloud server and a thin client. The method comprises: rendering a base layer image or video stream at the thin client, transmitting an enhancement layer image or video stream from the cloud server to the thin client, displaying a composite layer image or 10 video stream on the thin client, the composite layer being based on the base layer and the enhancement layer. [Fig.1 ]
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG2013097019 | 2013-12-26 |
Publications (1)
Publication Number | Publication Date |
---|---|
SG10201805464YA true SG10201805464YA (en) | 2018-08-30 |
Family
ID=53479317
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11201605217VA SG11201605217VA (en) | 2013-12-26 | 2014-12-24 | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
SG10201805464YA SG10201805464YA (en) | 2013-12-26 | 2014-12-24 | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
SG10201912804TA SG10201912804TA (en) | 2013-12-26 | 2014-12-24 | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11201605217VA SG11201605217VA (en) | 2013-12-26 | 2014-12-24 | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG10201912804TA SG10201912804TA (en) | 2013-12-26 | 2014-12-24 | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
Country Status (3)
Country | Link |
---|---|
US (1) | US10219013B2 (en) |
SG (3) | SG11201605217VA (en) |
WO (1) | WO2015099613A1 (en) |
Families Citing this family (22)
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US9965893B2 (en) * | 2013-06-25 | 2018-05-08 | Google Llc. | Curvature-driven normal interpolation for shading applications |
WO2015099613A1 (en) | 2013-12-26 | 2015-07-02 | Singapore University Of Technology And Design | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
EP3057067B1 (en) * | 2015-02-16 | 2017-08-23 | Thomson Licensing | Device and method for estimating a glossy part of radiation |
US10410398B2 (en) * | 2015-02-20 | 2019-09-10 | Qualcomm Incorporated | Systems and methods for reducing memory bandwidth using low quality tiles |
KR101742258B1 (en) * | 2016-02-29 | 2017-05-31 | 경희대학교 산학협력단 | Apparatus and method for providing contents using web-based virtual desktop protocol |
US10818068B2 (en) * | 2016-05-03 | 2020-10-27 | Vmware, Inc. | Virtual hybrid texture mapping |
CN105959820A (en) * | 2016-06-06 | 2016-09-21 | 汪栋 | Method and system for using distributed calculating to realize presence of serious games on smart television terminal equipment |
US10402933B2 (en) * | 2017-04-24 | 2019-09-03 | Intel Corporation | Adaptive smart grid-client device computation distribution with grid guide optimization |
US10410115B2 (en) * | 2017-04-28 | 2019-09-10 | Intel Corporation | Autonomous machines through cloud, error corrections, and predictions |
CN109493304B (en) * | 2017-09-13 | 2022-11-08 | 腾讯科技(深圳)有限公司 | Image data processing method and device |
EP3850589A4 (en) | 2018-09-10 | 2022-05-18 | AVEVA Software, LLC | Visualization and interaction of 3d models via remotely rendered video stream system and method |
US10867373B2 (en) * | 2019-04-08 | 2020-12-15 | T-Mobile Usa, Inc. | Dynamic overlay display properties adjustment methods and systems |
DE102020118411A1 (en) * | 2019-07-16 | 2021-01-21 | Whatsapp Inc. | METHODS AND SYSTEMS FOR TRANSMITTING AN IMAGE IN Sentences |
US11646983B1 (en) | 2019-07-16 | 2023-05-09 | Whatsapp Llc | Methods and systems for transmitting an image with thumbnail data |
CN110393921B (en) * | 2019-08-08 | 2022-08-26 | 腾讯科技(深圳)有限公司 | Cloud game processing method and device, terminal, server and storage medium |
CN111397521A (en) * | 2020-03-17 | 2020-07-10 | 衢州学院 | Method for establishing fluorine chemical plant pipeline model based on webG L technology |
CN113516751B (en) * | 2020-03-26 | 2023-06-30 | 网易(杭州)网络有限公司 | Method and device for displaying cloud in game and electronic terminal |
WO2021221612A1 (en) * | 2020-04-28 | 2021-11-04 | Google Llc | Adjusting rendered content for display at a client |
SG10202100950PA (en) * | 2021-01-28 | 2021-06-29 | Garena Online Private Ltd | A method for implementing multi-player games |
US11488621B1 (en) * | 2021-04-23 | 2022-11-01 | Tencent America LLC | Estimation through multiple measurements |
CN113518215B (en) * | 2021-05-19 | 2022-08-05 | 上海爱客博信息技术有限公司 | 3D dynamic effect generation method and device, computer equipment and storage medium |
CN115883614A (en) * | 2021-09-26 | 2023-03-31 | 华为技术有限公司 | Cloud mobile phone implementation method and device |
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IL119928A (en) * | 1996-12-29 | 2001-01-11 | Univ Ramot | Model-based view extrapolation for interactive virtual reality systems |
US7958532B2 (en) * | 2001-06-18 | 2011-06-07 | At&T Intellectual Property Ii, L.P. | Method of transmitting layered video-coded information |
US9101279B2 (en) * | 2006-02-15 | 2015-08-11 | Virtual Video Reality By Ritchey, Llc | Mobile user borne brain activity data and surrounding environment data correlation system |
US20090217338A1 (en) * | 2008-02-25 | 2009-08-27 | Broadcom Corporation | Reception verification/non-reception verification of base/enhancement video layers |
US8982122B2 (en) * | 2008-11-24 | 2015-03-17 | Mixamo, Inc. | Real time concurrent design of shape, texture, and motion for 3D character animation |
US9510048B2 (en) | 2009-05-26 | 2016-11-29 | Red Hat Israel, Ltd. | Dynamically changing streaming video quality |
US8908005B1 (en) * | 2012-01-27 | 2014-12-09 | Google Inc. | Multiway video broadcast system |
US9055139B1 (en) * | 2012-03-12 | 2015-06-09 | Cisco Technology, Inc. | Display protocol interception in the network for services and network-based multimedia support for VDI |
US20140019583A1 (en) * | 2012-07-13 | 2014-01-16 | Ittiam Systems (P) Ltd. | Ingest bandwidth reduction for cloud based media services |
US9110748B2 (en) * | 2012-09-28 | 2015-08-18 | The Government Of The United States Of America, As Represented By The Secretary Of The Navy | Apparatus system and method of depicting plume arrival times |
RU2651201C2 (en) * | 2012-11-30 | 2018-04-18 | Сони Корпорейшн | Image processing device and method |
JPWO2014171066A1 (en) * | 2013-04-19 | 2017-02-16 | パナソニックIpマネジメント株式会社 | 3D image display system, 3D image display system server, and 3D image display method |
US9547838B2 (en) * | 2013-11-06 | 2017-01-17 | Oracle International Corporation | Automated generation of a three-dimensional space representation and planogram verification |
WO2015099613A1 (en) | 2013-12-26 | 2015-07-02 | Singapore University Of Technology And Design | A method and apparatus for reducing data bandwidth between a cloud server and a thin client |
-
2014
- 2014-12-24 WO PCT/SG2014/000618 patent/WO2015099613A1/en active Application Filing
- 2014-12-24 SG SG11201605217VA patent/SG11201605217VA/en unknown
- 2014-12-24 US US15/108,264 patent/US10219013B2/en not_active Expired - Fee Related
- 2014-12-24 SG SG10201805464YA patent/SG10201805464YA/en unknown
- 2014-12-24 SG SG10201912804TA patent/SG10201912804TA/en unknown
Also Published As
Publication number | Publication date |
---|---|
SG10201912804TA (en) | 2020-02-27 |
US20160330493A1 (en) | 2016-11-10 |
WO2015099613A1 (en) | 2015-07-02 |
US10219013B2 (en) | 2019-02-26 |
SG11201605217VA (en) | 2016-07-28 |
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