SE0101250D0 - Procedure for conducting games - Google Patents

Procedure for conducting games

Info

Publication number
SE0101250D0
SE0101250D0 SE0101250A SE0101250A SE0101250D0 SE 0101250 D0 SE0101250 D0 SE 0101250D0 SE 0101250 A SE0101250 A SE 0101250A SE 0101250 A SE0101250 A SE 0101250A SE 0101250 D0 SE0101250 D0 SE 0101250D0
Authority
SE
Sweden
Prior art keywords
writing
games
information
writing surface
procedure
Prior art date
Application number
SE0101250A
Other languages
Swedish (sv)
Other versions
SE0101250L (en
Inventor
Magnus Bjoerklund
Peter Cedloef
Helena Holmgren
Rune Torbjoernsen
Original Assignee
Anoto Ab
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Anoto Ab filed Critical Anoto Ab
Priority to SE0101250A priority Critical patent/SE0101250L/en
Publication of SE0101250D0 publication Critical patent/SE0101250D0/en
Priority to US10/114,941 priority patent/US6878062B2/en
Priority to PCT/SE2002/000687 priority patent/WO2002082359A1/en
Priority to JP2002580248A priority patent/JP2004537342A/en
Publication of SE0101250L publication Critical patent/SE0101250L/en
Priority to US11/077,025 priority patent/US7976370B2/en
Priority to JP2006128473A priority patent/JP4335226B2/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/3218Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects wherein at least part of the system is portable
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/807Gliding or sliding on surfaces, e.g. using skis, skates or boards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8041Skating using skis, skates or board

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Economics (AREA)
  • Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention relates to a method for carrying out a game of the type comprising the steps of noting written information on a writing surface (9) with the aid of a writing means (1). The writing surface is provided with a position-coding pattern and the writing means is a combined writing and reading unit, which continually reads its movement across the writing surface. The information is converted into digital signals and is sent via a communication system (10, 11) to a recipient (12) which returns feedback on the received information. Examples of games that can be performed by means of such a method are pools, lotto, betting and various other games comprising the use of pen and paper to be carried out.
SE0101250A 2001-04-06 2001-04-06 Procedure for conducting games SE0101250L (en)

Priority Applications (6)

Application Number Priority Date Filing Date Title
SE0101250A SE0101250L (en) 2001-04-06 2001-04-06 Procedure for conducting games
US10/114,941 US6878062B2 (en) 2001-04-06 2002-04-04 Method for performing games
PCT/SE2002/000687 WO2002082359A1 (en) 2001-04-06 2002-04-05 Method for performing games
JP2002580248A JP2004537342A (en) 2001-04-06 2002-04-05 How to run the game
US11/077,025 US7976370B2 (en) 2001-04-06 2005-03-11 Method for performing games
JP2006128473A JP4335226B2 (en) 2001-04-06 2006-05-02 Information processing system and method for supporting game execution

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
SE0101250A SE0101250L (en) 2001-04-06 2001-04-06 Procedure for conducting games

Publications (2)

Publication Number Publication Date
SE0101250D0 true SE0101250D0 (en) 2001-04-06
SE0101250L SE0101250L (en) 2002-10-07

Family

ID=20283717

Family Applications (1)

Application Number Title Priority Date Filing Date
SE0101250A SE0101250L (en) 2001-04-06 2001-04-06 Procedure for conducting games

Country Status (3)

Country Link
JP (2) JP2004537342A (en)
SE (1) SE0101250L (en)
WO (1) WO2002082359A1 (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2391643A (en) * 2002-06-27 2004-02-11 Drs Data & Res Services Plc List item processing apparatus and method
US8500529B2 (en) 2004-06-28 2013-08-06 Cfph, Llc Bets regarding intermediate points in a race
US7306514B2 (en) 2004-06-28 2007-12-11 Cfph, Llc System and method for gaming based upon intermediate points in a race event
US11030859B2 (en) 2004-06-28 2021-06-08 Cfph, Llc System and method for gaming based upon intermediate points in a race event
US8491366B2 (en) 2004-06-28 2013-07-23 Cfph, Llc Bets regarding ranges of times at intermediate points in a race
US8246432B2 (en) 2008-01-28 2012-08-21 Cfph, Llc Electronic gaming based on intermediate points in an event
JP6612470B2 (en) 2017-03-13 2019-11-27 圭司 田谷 Electronic device and information processing method

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CA1182635A (en) * 1982-02-10 1985-02-19 Stephen O. Frazer Teaching or amusement apparatus
GB2147773A (en) * 1983-09-14 1985-05-15 Igt Reno Nev Lottery game terminal
GB8702728D0 (en) * 1987-02-06 1987-03-11 Price Stern Sloan Publishers Teaching & amusement apparatus
US5652412A (en) * 1994-07-11 1997-07-29 Sia Technology Corp. Pen and paper information recording system
WO2000000928A1 (en) * 1998-06-26 2000-01-06 Lci/Smartpen, N.V. Apparatus and methods for imaging written information with a mobile telephone set
US6816274B1 (en) * 1999-05-25 2004-11-09 Silverbrook Research Pty Ltd Method and system for composition and delivery of electronic mail

Also Published As

Publication number Publication date
WO2002082359A1 (en) 2002-10-17
SE0101250L (en) 2002-10-07
JP2004537342A (en) 2004-12-16
JP2006341084A (en) 2006-12-21
JP4335226B2 (en) 2009-09-30

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Legal Events

Date Code Title Description
NAV Patent application has lapsed