NZ626130B2 - Framework for creating interactive digital content - Google Patents
Framework for creating interactive digital content Download PDFInfo
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- NZ626130B2 NZ626130B2 NZ626130A NZ62613012A NZ626130B2 NZ 626130 B2 NZ626130 B2 NZ 626130B2 NZ 626130 A NZ626130 A NZ 626130A NZ 62613012 A NZ62613012 A NZ 62613012A NZ 626130 B2 NZ626130 B2 NZ 626130B2
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
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- G06F40/10—Text processing
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- G06T11/00—2D [Two Dimensional] image generation
- G06T11/60—Editing figures and text; Combining figures or text
Abstract
Disclosed is a system for creating an interactive digital publication in a mobile device framework. The system comprises a processor and an element creation module (912) configured to control the processor to create one or more layers on a first rendition of a first digital page in the interactive digital publication. The layer is configured to import and present a digital asset on the digital page. The system also includes an interactivity adder module (916) configured to control the processor to associate an action with the layer. The action is at least one of interactivity and behaviour. A layout management module (914) is included and configured to control the processor to analyse a first layer created by the element creation module (912) and to perform a predetermined action based on the analysis. igital publication. The layer is configured to import and present a digital asset on the digital page. The system also includes an interactivity adder module (916) configured to control the processor to associate an action with the layer. The action is at least one of interactivity and behaviour. A layout management module (914) is included and configured to control the processor to analyse a first layer created by the element creation module (912) and to perform a predetermined action based on the analysis.
Description
ORK FOR CREATING INTERACTIVE DIGITAL CONTENT
CROSS REFERENCE TO RELATED APPLICATION
This application claims the benefit of U.S. Provisional Patent Application No.
61/560,771, entitled "SYSTEMS AND S FOR INTERACTIVE MEDIA
DEVELOPMENT", filed November 16, 201 1, U.S. Provisional Patent Application No.
61/665,235, entitled "FRAMEWORK FOR CREATING INTERACTIVE DIGITAL
CONTENT", filed June 27, 2012, and U.S. Non-Provisional Patent Application No.
13/655,602, entitled WORK FOR CREATING INTERACTIVE DIGITAL
CONTENT", filed October 31, 2012, which are hereby expressly incorporated herein by
reference in their entirety.
OUND
1. Technical Field
The present disclosure relates to a digital content authoring tool and more
specifically to a digital content authoring tool configured to produce interactive digital
content.
2 . Introduction
Digital publications, such as articles, newspapers, magazines, and books, have
been widely available for many years. However, until the recent explosion of tablet
computing devices, digital publications had been rather simplistic. For example, many
l publications were simply electronic versions of their print counterparts. That is,
the digital n was a mostly flat publication that permitted little or no end user
ction with the digital content. The end user could scroll through the content and
maybe click on a link, but ise the end user could not interact with the content.
Both content creators and end users have begun to see the potential advantages of
digital publications, and thus the level of complexity of these publications has sed.
For example, ebook readers make it possible to change font size, highlight, annotate, and
even look up definitions of words without leaving the page. onally, many content
creators now include links to additional t, embedded videos, animations, picture
slideshows, and the ability to zoom in on various pictures. The highly interactive nature
of tablets and other touch screen computing devices has made it possible for content
creators and end users alike to envision highly innovative digital publications. The
envisioned digital publications are more akin to an application that is executed on a
computing device than an electronic version of a print publication.
Unfortunately, many content creators lack the skill to make their visions a reality.
Furthermore, those t creators with the proper skills still face many barriers, such as
time, cost, and inadequate tools. For example, design tools exist for the creation of flat
digital publications and some of those tools have been retrofitted to e features for
designing interactive digital publications. However, the design of interactive digital
publications was an afterthought; therefore the tools can be difficult to use and in many
cases cannot e content with the level of interaction desired. Additionally, many of
these tools have high entry barriers in that they are time-consuming to use, expensive, and
require extensive training in order to use. This can make it difficult for individuals or
small entities to enter the interactive digital ation space, which is counter to what is
occurring with the development of applications for tablets and smartphones.
Another challenge in the creation of interactive digital content is that the
interactive digital publications are designed on one computing device, such as a desktop
computer, but viewed on a completely different kind of ing device, such as a
tablet computer. The nect between design and execution environments leads to the
need for additional testing. For example, the fact that the interactive digital publication
performs properly while it is being designed does not mean that it will e properly
on the actual device for which it was designed. rmore, the testing process can be
cumbersome because it requires transferring the ctive l publication from one
computing device to another. This process can be even more burdensome if the
interactive l publication must first be uploaded to a third-party server before it can
be installed on the target device. In some cases, the process of uploading to a third-party
server and downloading to the target device can take several hours. This is highly
problematic when the design of the interactive digital publication requires iterative
modifications.
A reason for creating the interactive digital content on a different computing
device type than the type used to view the content can be directly linked to the design
tools. That is, the design tools for creating interactive digital publications are retrofitted
tools that were ally developed for use on desktop computing devices. In some
cases, ng the bility of design tools to certain ing platforms is the result
of the evolution of the design tools. In particular, platform availability is often dictated
by ease of development and cost, as well as custom within the content development field.
A larger barrier to creating design tools for use on mobile devices, such as tablets,
and another reason for the disconnect between the computing device types used for
development and viewing, is that mobile devices are generally designed for consuming
content, not for developing and producing content. In particular, mobile devices
generally lack the features that expose the full file system to user applications. This can
limit an end user's ability to directly access, manage, and manipulate files and file
storage. For e, a content per is unable to easily browse the file system to
identify content to include in a digital publication.
Accordingly, the existing solutions are not adequate to eliminate the barriers
between content creators and the presentation of highly interactive digital ations.
SUMMARY
Additional features and advantages of the disclosure will be set forth in the
description which s, and in part will be obvious from the description, or can be
d by practice of the herein disclosed principles. The features and advantages of the
disclosure can be realized and obtained by means of the instruments and combinations
particularly pointed out in the appended claims. These and other features of the
sure will become more fully apparent from the following description and appended
claims, or can be learned by the practice of the principles set forth herein.
The present technology provides a framework for creating interactive digital
content, and in particular highly interactive digital publications. A digital ation can
be any electronic multimedia content. Examples of interactive digital publications can
include books, magazines, articles, newspapers, newsletters, presentations, ing or
sales tools, order forms, product catalogs, training programs, instructional materials,
portfolios, scrapbooks, and/or photo . pment of a digital publication can
occur in a digital content creation platform residing on a pment device. An
advantage of the presently disclosed digital content creation platform is that the digital
t creation platform can be used on the same type of device for which the l
publication is being created. For example, if the digital publication is to be run on a
particular type of tablet computing device, the digital publication can be created using the
digital content creation platform on that type of tablet computing device.
The l content creation rm can include a variety of es that a
content creator can use to create an interactive digital publication. The digital content
creation platform can include functionality to add one or more sections, one or more
pages to a section, and one or more layers to a page, such as box, story, image, video,
table, map, and annotation layer types. Each layer can include multimedia content. In
some embodiments, the l content creation platform can analyze a layer and perform
a predetermined action based on the analysis. The predetermined action can include
adding multimedia content to a layer, linking layers, and/or adding some other action,
such as an interactivity feature or behavior.
In some ments, the analyzing can occur in response to a selection of a
digital asset to import into a first layer. In this case, the analyzing can determine that an
attribute associated with the digital asset selected for import and other unselected assets
conform to a naming scheme. In response to detecting the other unselected assets, the
digital t creation platform can import at least one of the other unselected assets into
the first layer. Additionally, in some cases, the digital content creation platform can
assign a common behavior to the first layer that can define a mechanism for displaying
the selected asset and the imported at least one other unselected asset. For example, a
content creator can select an image to import into a slideshow layer. Then the digital
content creator platform can identify other similarly named images to import into the
how.
One way to create the interactivity of a digital publication is through the linking of
the various l publication elements. Digital publication element linking can enable
an end user to jump from one location in a digital publication to another, t having
to flip through intermediate content. In some embodiments, the digital t creation
platform can perform g in response to determining that a first layer and a second
layer share a common naming scheme.
In some ments, a first layer can include multiple assets. The digital
content creation rm can link the multiple assets to multiple layers in response to
determining that the multiple assets in the first layer share a common naming scheme
with the multiple layers. For example, the result of the linking can be expressed as an end
user scrolls through a slideshow of images, different text can be displayed corresponding
to the currently displayed image.
In some embodiments, a first layer can include multiple attributes. The digital
content creation platform can link layers in response to ining that a first attribute in
the first layer and a second attribute in a second layer share a common naming scheme.
For example, the result of the linking can be expressed as an end user scrolls through a
story, different images can be displayed.
In some embodiments, the digital content creation platform can associate an
information box with an attribute of a first layer. The association can cause a y of
the information box in response to an activation of the attribute in the first layer.
Additionally, the digital content creation platform can associate a behavior, such as a
zoom, with the attribute of the first layer. The association can cause the application of the
behavior to the first layer in response to an activation of the attribute in the first layer.
In some ments, the digital content creation platform can stack separate
digital pages in response to determining that a stacking action has occurred. The stacking
of a first page and a second page can cause the display of the first and second digital
pages to appear as a single continuous digital page.
The digital content creation rm can also enable the content creator to
generate a template from the current layout of the digital publication for later use or
convert the digital publication from the t layout to a different, previously saved
te layout. In some embodiments, the digital t creation platform can convert
a first ion of a first digital page to a second rendition of the first l page. The
converting can include arranging multiple digital assets from the first rendition of the first
digital page on the second rendition of the second digital page based on one or more
templates associated with the second rendition of the first digital page.
In some embodiments, the digital content on rm can create a template
from a first rendition of a first l page. Creating the template can include generating
an abstraction of the first rendition of the first digital page. The abstraction can include
the properties of the first rendition of the first digital page.
In some embodiments, as part of the template-based conversion process, the
l content on platform can replace the first rendition of the first digital page
with the second rendition of the second. However, in some embodiments, the digital
content creation platform can add the second rendition of the first page to the digital
ation as an additional rendition of the first digital page.
At any point during the design, the content creator can use the digital content
creation platform to preview or run the digital publication. This can enable the content
creator to experience the behavior of the digital ation as it would exhibit on a client
device.
After adding content, the content creator can use the l t creation
platform to compile the digital publication for distribution. As part of the compilation
process, the digital content creation rm can generate a digital publication package.
A digital publication package can include an instruction file and one or more digital
assets for the interactive digital publication. The ction file can specify one or more
functions to enable the display of one or more actions. The one or more ons can
pond to one or more interactive features in the interactive digital publication. In
some embodiments, the instruction file can include a set of instructions specifying a
transformation to a digital asset. In some cases, the transformation can be used to modify
the digital asset for display on a particular mobile device type.
In some ments, as part of the compilation s, the digital content
creation platform can produce scaled copies of the original digital assets that were used in
designing the digital publication. The digital content creation platform can e
scaled copies from the original digital assets based on a specified quality setting during
the ation process. The scaled copies can be included in the l publication
package.
In some embodiments, the digital content creation platform can generate a digital
publication package that can be displayed on multiple different types of mobile devices,
such as a phone and a tablet.
The present invention provides a system for creating an interactive digital
publication in a mobile device framework. The system will typically comprise a
computer processor, typically loaded with software to perform the function of one or
more modules of the system.
The system may comprise an element creation module. The element creation
module may be configured to l the processor to create one or more layers on a first
rendition of a first digital page in the interactive digital publication. A layer may be
configured to import and present a digital asset on the digital page. The element creation
module may be configured to import and present a digital asset on the digital page.
The system may se an interactivity adder . The interactivity adder
module may be configured to control the processor to associate an action with the layer.
The action may comprise an ctivity. The action may comprise a behavior.
The system may comprise a layout management module configured to control the
processor to analyze a first layer created by the element creation module and to perform a
ermined action based on the analysis.
The system is preferably ured or configurable to create an interactive digital
ation that is adapted for display on a particular type of mobile . In such a
case, the system is preferably either provided as a part of a mobile device of that same
particular type or is configured or configurable to emulate, or simulate the behavior of,
such a mobile device.
The system may comprise a preview module that is configured to display the
interactive digital publication in a preview mode. The preview module is preferably
configured to allow a user to execute interactive content of the interactive digital
publication. The interactivity provided by the interactive digital publication, when
viewed on a client device, may be facilitated by means of the calling of (for example by
the interactive digital publication, or a part thereof) one or more API (application
programming interface) functions in the client device's operating system. The preview
module of the system may be configured to call the same API ons, as would be
called within the client device's operating system. The preview module is preferably
configured so that the interactive l publication is displayed/executed within the
system, in substantially the same way as the interactive digital publication would be
displayed/executed on an actual mobile device of a type for which the interactive l
publication is intended. There may ore be no need for compilation/testing of the
interactive digital ation separate from the system. The system may however
se a compiler module. Such a compiler module may be arranged to produce a
digital publication package, such as for example a software application for execution on a
mobile device. The system may be configured to produce a digital publication package,
for example, at least data from which the interactive digital publication may be
reproduced. The preview module may be able to allow a preview of the interactive
digital ation without requiring any compilation by the compiler module.
Whilst the system may be provided by means of multiple computing devices, it is
preferred that the system is installed on a single computing device, ably a tablet
computer. The system may se a template module. The template module may be
configured to control the processor to create a te from the first rendition of the first
digital page, wherein creating a template comprises generating an abstraction of the first
rendition of the first digital page, the abstraction including properties of the first rendition
of the first digital page. The template module may be configured to control the processor
to convert the first rendition of the first digital page, for example suitable for a first type
of mobile device, to a second rendition of the first digital page, for example suitable for a
second type (different from the first type) of mobile device. One or more tes may
be provided to facilitate sion of a rendition of a page for a first type of mobile
device into a rendition of such a page for a second, different, type of mobile device.
The present invention also provides a method for presenting a graphical user
interface for ting an interactive l publication having a plurality of content
sections on a mobile device. The method may comprise a step of displaying the
interactive digital publication in a graphical user interface on the mobile device. The step
of displaying may comprise a step of ting a control panel having a plurality of
content section buttons. Each of the plurality of content section buttons may be linked to
a different t section in the plurality of content sections in the interactive digital
publication. Each t n button may be associated with a different color
corresponding to a color ated with the linked content section. A content n
button may be presented in the ated color when the linked content section is
currently displayed. The step of displaying may comprise a step of presenting a control
panel retrieval icon. The control panel retrieval icon may be effective to receive a user
input. The control panel retrieval icon may be configured to cause the mobile device to
reveal a hidden control panel. The control panel retrieval icon may be presented in a
color ated with a content section of the interactive digital publication currently
displayed.
The present invention also provides a method of creating an interactive digital
publication. The method may comprise a step of a er processor creating, for
example within a mobile device framework, one or more layers on a first rendition of a
first digital page of an interactive digital publication. The method may comprise a step of
importing and presenting a digital asset on the digital page. A layer may be configured to
import and t such a digital asset on the l page. The method may comprise a
step of causing a computer processor to associate an action with the layer. The action
may be at least one of an interactivity and a or. The method may comprise a step
of causing a computer processor to analyze a first layer, for example one previously
created by a step of the method, and to perform a predetermined action based on the
The present invention also provides a mobile device arranged to display a
interactive digital ation created by means of any aspect of the present invention.
The mobile device may comprise a display module. The display module may be
configured to display any of a plurality of different ctive digital publications. The
display module may share one or more software components with the preview module as
bed herein. The display module is preferably configured to allow a user to execute
interactive content of the interactive digital publication. The interactivity provided by the
interactive digital publication on the mobile device may be facilitated by means of the
calling of one or more API functions in the mobile 's operating system.
The mobile device, for e the display module of the device, may be
arranged to display a graphical user ace for navigating the interactive digital
ation on the mobile device. The interactive digital publication may for example
have a ity of content sections which may be navigated between. The display
module may comprise a control panel . The control panel module may be
configured to present a control panel having a plurality of content section buttons, each of
the plurality of content section buttons for e being linked to a different content
n in the plurality of content sections in the interactive digital publication, each
content section button ated with a different color corresponding to a color
associated with the linked content section, a content section button for example being
presented in the associated color when the linked content section is currently displayed.
The control panel module may be configured to present a control panel retrieval icon, the
control panel retrieval icon for example being effective to receive a user input, and to
cause the mobile device to reveal a hidden control panel, the control panel retrieval icon
for e being presented in a color associated with a content section of the interactive
digital publication currently displayed.
The present invention also provides one or more computer software products, for
example a computer program product, arranged, when executed on a computing device,
to form a system according to any aspect of the invention as bed or claimed herein
or to perform the steps of any of the s of the method of the invention as described
or claimed herein. For example, the computer software product may be configured to be
able to be installed within a mobile device framework to form a system for creating an
interactive digital publication, the system being in accordance with any aspect of the
invention as described or claimed herein. Such a computer software t may be
provided on computer readable media. Such a computer software product may be stored
on a computer system, such as a server. The computer software product may include an
element creation module, for example as described or claimed herein. The computer
software product may include an interactivity adder module, for example as described or
claimed herein. The computer software product may include a layout management
module, for example as described or claimed herein. The invention may provide a
computer software product for loading onto a mobile , n the software
product is configured to e an interactive digital publication according to, or created
in accordance with, the invention. The computer software product may include a
graphical user interface module, for e as described or claimed herein.
The present invention also provides a mobile device loaded with the computer
software product according to any aspect of the invention as described or claimed herein.
There is also provided an interactive digital publication, as the t of the
system or method of any aspect of the invention as described or claimed herein. Such an
interactive digital publication product may be delivered in the form of executable
computer re product.
The present invention also provides a mobile device configured to display an
interactive digital publication d by the system or method of any aspect of the
invention as described or claimed .
The present invention also provides a mobile device configured to present a
cal user interface for navigating an interactive l ation in accordance
with any aspect of the invention as described or claimed herein.
It will of course be appreciated that es described in relation to one aspect of
the present invention may be incorporated into other aspects of the present invention. For
example, a re product according to the present invention may be configured to
perform the steps of a method according to the present ion. Also, for example, the
method of the invention may include performing steps that are equivalent to the function
provided by parts of the system of the invention described or claimed herein; and/or the
system of the invention may be configured to perform one or more steps of the method of
the invention bed or d herein. Also, any of the features set out in any one of
the claims may be combined with the system of the invention described herein, whether
or not separately also claimed herein (therefore resulting in, for example a system or
embodiment not necessarily including all of the features required by such a claim). For
example, it is within the scope of the present ion to provide a system for creating an
interactive digital publication comprising a template module (configured to control a
processor to create a template from a first rendition of a first l page, wherein
creating a template comprises generating an abstraction of the first rendition of the first
digital page, the abstraction including properties of the first ion of the first digital
page), but not necessarily having a layout management module for analyzing a layer and
ming a predetermined action based on such analysis.
BRIEF DESCRIPTION OF THE DRAWINGS
In order to describe the manner in which the above-recited and other advantages
and features of the disclosure can be obtained, a more particular description of the
principles briefly described above will be rendered by reference to specific embodiments
thereof which are illustrated in the appended gs, by way of example only.
Understanding that these drawings depict only exemplary ments of the disclosure
and are not ore to be considered to be limiting of its scope, the principles herein are
described and explained with additional specificity and detail through the use of the
accompanying drawings in which:
illustrates an ary digital publication running on a client device;
illustrates an ary display of t information;
illustrates an exemplary result of tapping on an icon to display content
ation;
illustrates an exemplary page swipe in a digital publication;
illustrates a first exemplary revealing of additional content;
illustrates a second exemplary revealing of additional content;
illustrates an exemplary ecosystem configuration;
illustrates an ary overview of a subset of functionality provided by
a digital content creation platform;
illustrates an ary digital content creation platform;
illustrates an exemplary digital content creation platform user interface
with user ace elements for switching between modes;
illustrates an exemplary design mode user interface;
illustrates an exemplary preview mode user interface;
illustrates an exemplary collection of sections, pages, and layers in a
l publication;
illustrates an ary UI for adding a section to a digital publication;
illustrates an exemplary digital content creation platform user interface
that includes a single section with two pages;
illustrates an exemplary digital content creation platform UI for adding
layers to a page;
illustrates an exemplary digital content creation rm user interface in
which a new layer has been d;
illustrates an exemplary ties window in which a content creator can
enter values for a custom size property;
illustrates an exemplary digital content creation platform UI depicting a
page stack feature;
illustrates an exemplary digital content creation platform UI for editing a
layer t;
1 illustrates an exemplary digital content creation platform UI for enabling
grid mode;
illustrates an exemplary digital content creation platform UI with grid
mode enabled;
illustrates an exemplary digital content creation platform UI with a
background configuration window that includes a file selector;
illustrates an exemplary l content creation rm UI with a zoom
feature;
illustrates an exemplary l content creation platform UI for adding
layers to a page rendition;
rates an exemplary digital content creation platform UI that is
focused in on user interface elements specific to layer editing;
illustrates an exemplary user interface for assigning a color to a layer
information;
illustrates an exemplary image layer configuration panel;
illustrates an ary image layer file selector window;
illustrates an exemplary dialog box displayed in se to detecting a
ce of image files;
illustrates an ary user interface window for editing the sequence of
files included in an image layer;
illustrates an exemplary image layer configuration panel with settings
specific to an animation behavior;
illustrates an exemplary image layer configuration panel with settings
specific to a 360 behavior;
illustrates an exemplary page rendition depicting the scratch feature;
illustrates an exemplary image layer configuration panel with setting
specific to a scratch behavior;
illustrates the scratch feature with feather edges turned on and off;
illustrates an exemplary page ion depicting a wipe e;
illustrates an ary image layer configuration panel with settings
specific to a wipe behavior;
illustrates an exemplary text layer configuration panel with a simple text
editor;
illustrates an exemplary text layer uration panel with an advanced
text editor;
1 illustrates an exemplary video layer uration panel;
illustrates an exemplary table layer configuration panel;
illustrates an exemplary header properties configuration panel;
illustrates an exemplary color picker;
illustrates an exemplary column properties configuration panel;
illustrates an exemplary row ties configuration panel;
illustrates an exemplary page rendition with an active table;
illustrates an exemplary map layer configuration panel;
illustrates an exemplary map layer configuration panel in which a content
creator has added a route;
illustrates an exemplary annotation layer configuration panel;
rates an exemplary tion layer configuration panel in which the
content creator has set the background image and added a pin;
illustrates an exemplary box layer configuration panel;
illustrates an exemplary technique for linking text and images;
illustrates an exemplary layer ;
illustrates an exemplary linking of story layers to slideshow images
through layer naming;
illustrates an ary or tab in an image layer configuration
panel;
illustrates an exemplary user interface for creating a page from a
template;
illustrates an exemplary digital content creation platform UI for
creating a template from a page;
rates an exemplary digital t creation platform UI with
a window listing the templates from which a content creator can select;
illustrates an exemplary UI in which a ation mode has been
activated and a settings window is displayed; and
1 illustrates an exemplary system embodiment.
DETAILED DESCRIPTION
Various ments of the disclosure are discussed in detail below.
While specific implementations are discussed, it should be understood that this is done
for illustration purposes only. A person skilled in the relevant art will recognize that
other components and configurations may be used without parting from the spirit and
scope of the disclosure. The present disclosure addresses the need in the art for
logy that eliminates the barriers between content creators and the presentation of
highly interactive digital content, such as digital publications. In some embodiments, the
present technology relates to a computer-implemented ation for aiding in the
creation of interactive l t. The exemplary digital content authoring tool is
described with a focus on digital publications. It should be understood to one skilled in
the art that such a restriction is not necessary. The digital content authoring tool can be
used to create a variety of interactive l content, such as digital content that includes
a combination of text, images (photos and/or illustrations), images with added effects or
overlays, slideshows, tables, audio, video, links, and/or computer executable code.
1. Interactive l Publication
A digital publication can be any electronic multimedia content. Examples
of interactive digital publications can include books, magazines, articles, newspapers,
tters, presentations, marketing or sales tools, order forms, product catalogs,
training programs, instructional als, portfolios, ooks, and/or photo albums.
While the presently disclosed technology can be used to create any digital publication, it
is particularly useful for creating highly ctive digital publications that make use of
the unique ing and end user interface features of tablet and other touch-based
computing devices. For e, a digital publication can include features that create
interactivity through multi-touch gestures, such as standardized motions used to interact
with multi-touch devices. Examples of multi-touch es can include tap, double tap,
long press, scroll, pan, flick, multi-finger tap, multi-finger scroll, pinch, spread, rotate,
swipe, and/or multi-finger swipe, etc. A digital publication can be created for
commercial and/or personal use. Furthermore, a professional, such as a designer, or an
amateur can create a digital publication.
A digital publication can include a variety of edia content or digital
assets. For example, a single digital publication can include text, images, slideshows,
, audio, video, links, and/or computer executable code. In some cases, a digital
publication can be a computer executable program that is displayed to an end user in a
format that has the appearance of a publication, such as a magazine, but whose
presentation is controlled by er executable instructions. For example, a digital
publication can e one or more digital assets and instructions which when executed
by the computing device instruct the ing device on how to display the assets to the
end user. In some cases, the instructions rely on functionality of the operating system
running on the client devices, such as API functions. Furthermore, a digital publication
can include instructions that are interpreted by a virtual machine or interpreter. The
virtual machine or interpreter can translate the instructions into instructions tood by
the client device. For example, a client device can e a digital publication reader
application. The digital publication can run inside of the digital publication reader
application, which translates the digital publication instructions into instructions for the
client device so that the content can be ed on the client device.
illustrates an exemplary cover 102 of an interactive digital
publication running on a tablet computing device 104. An end user can interact with the
digital publication in a y of ways to access additional t. For example, an end
user can tap on a story description, such as description 106, to be taken directly to the
story. The story description can occur at any place in the digital publication, such as the
title page, a contents page, within another story, attached to an image or video, etc.
rmore, this feature can be used to create internal cross-reference functionality.
Additionally, other techniques to create a cross reference are also possible.
In another example, an end user can interact with the digital ation by
accessing a contents feature, such as by tapping on icon 108. This action can reveal
content information for the digital publication, such as by revealing a control panel. The
control panel can display a full table of contents, content sections, or any other division of
the content in the digital publication. illustrates an ary display of content
information 202 in which an end user can tap on an icon to be taken directly to a
particular section of the l publication. In some cases, the different sections in a
digital publication can be color-coded. That is, each content section can be associated
with a different color. When the content sections are color-coded, any content section
icons in the control panel can also be color-coded. For e, the content section icon
corresponding to the currently displayed section can be displayed in the color ated
with that content section, such as icon 204, while the other content section icons can all
be displayed a common color, such as icons 206. Additionally, a control panel retrieval
icon, such as icon 208 can be yed in the color corresponding to the currently
displayed section. When an end user selects a section, or navigates to a content section
using some other navigation technique, the control panel retrieval icon 208 can change
colors to t the color associated with the currently displayed section. onal
ques for displaying content information are also possible. For example, a digital
publication can include a page finder feature, which can be revealed when the end user
taps on a page finder icon 210. illustrates a possible result of tapping on the page
finder icon. In this example, a scrolling window 302 is revealed that displays the various
articles in the l publication. An end user can tap on an item in the list to be taken
ly to the e.
An end user can also ct with the digital publication by swiping
and/or scrolling. For example, illustrates that an end user can swipe left or right to
reveal another page. In this example, the end user is in the middle of swiping from the
cover 102 to the first page 402, as indicated by the page border 404. Depending on the
configuration of the digital publication, an end user can swipe left, right, up, and/or down.
Furthermore, an end user can scroll and/or swipe on a portion of a page to reveal
additional content. For example, an end user can swipe up and/or down on text box 406
to reveal the remainder of the text. In another example, an end user can swipe to reveal
additional images, such as images in a slideshow.
An end user can also tap on content or icons to reveal additional content.
For example, rates ary content 502 that can be revealed or hidden by
tapping on icon 504. In another example, illustrates exemplary content 602 that
can be revealed or hidden by tapping on an icon. The content revealed and/or hidden can
be any edia t, such as text, images, hows, tables, audio, videos, links,
and/or computer executable code. Tapping on content can also increase the size of the
content. For example, g on an image can zoom in on the image. Furthermore, in
some cases, tapping on content can direct an end user to content external to the digital
publication. For example, tapping on a t image or description could direct the end
user to the product's e or some other site where the end user can buy the product.
In another example, instead of including a video in the digital publication, a video image
can actually be a link to the video. When the end user clicks to play the video, the digital
publication can connect to the external source of the video and play the video inside the
digital publication.
Additionally, in some cases, a digital publication can include multiple
orientations, such as portrait and landscape. A digital publication can be configured so
that an orientation can include more or less information than another orientation in the
digital publication. In such a case an end user can change the orientation, for example by
ng the client device to reveal or hide information.
As previously mentioned, a digital publication can include text. In some
digital publications, text is actually an image of text. For example, the text can be a JPEG
image. To improve interactivity, a digital publication can include "live" text. Live text is
actual text that can be searched, highlighted, copied, etc., instead of an image of text. The
inclusion of live text can differentiate a digital publication created with the disclosed
technology from a digital publication created with other digital publishing tools. The use
of live text can make it possible to include a variety of additional features. For example,
a digital publication with live text can include a search feature so that an end user can
search for a keyword or topic. In r example, a digital publication with live text can
include a dictionary e so that an end user can highlight a word and obtain a
definition of the word. In yet another example, a digital ation with live text can
include a copy feature so that an end user can select a sequence of text and copy it to
another ation such as an email application, a word processing application, or social
media application. Additionally, d of having to copy and paste the text, the digital
publication can include a social media sharing feature so that an end user can select a
sequence of text and send it directly to the end user's social media account. In a further
example, a digital publication with live text can include accessibility features, such as the
y to change font sizes or have the text read to the end user. In still another example,
a digital publication with live text can include a translate feature so that an end user can
select a sequence of text or the entire text box and have it ated to another language.
Furthermore, using live text instead of an image of the text can decrease the size of the
digital publication. This is because in most cases an image of the text is larger than the
text itself. The use of live text can also make it easier to e multiple live links to
al and/or external content, such as live URL links, within a single body of text. For
example, if the text is an image of text, the text may have to be split into multiple images
when le links are desired.
In some digital publications, one piece of content can be linked to another.
For example, as an end user scrolls through the text of an article, different images can be
displayed. The images yed can pertain to the particular text the end user is
currently reading. Alternatively, as the end user flips through a slideshow of images
different text can be revealed. Additional techniques for linking and revealing content are
also possible. For example, content can be linked via al and/or external links, such
as URL links. In another example, content can be revealed through a timed reveal.
The above description of a digital publication illustrates a sampling of the
variety of features that can be included in an interactive digital publication. onal
features are also possible, such as 360-degree images and tables with interactive features.
The sections that follow will illustrate and/or explain some of the possible additional
features that can be designed using the presently disclosed technology.
2 . Ecosystem ew
The presently disclosed system and method is particularly useful for
ing and distributing l publications in a manner that eliminates barriers
between content creators and the presentation of highly interactive digital publications. A
content r can be any user creating digital content, such as a professional and/or
r her, designer, editor, writer, author, reporter, and/or producer of a digital
publication. An exemplary ecosystem configuration 700 is rated in . In
ecosystem 700, interactive digital publications, such as those described above, can be
developed on development devices 706 and/or 708 for distribution to client devices 702l
7022, 702 (collectively "702"). Distribution of a digital publication 750 can occur
via a network 704. The ecosystem 700 can be configured for use on a local area network
such as that illustrated in . However, the present principles are applicable to a wide
variety of network configurations that facilitate the intercommunication of electronic
devices. For example, each of the components of ecosystem 700 in can be
implemented in a localized or distributed fashion in a network.
Development of a digital publication can occur in a digital content creation
platform residing on a development device, such as development s 706 and 708.
The digital t creation platform can be a computer-implemented application. An
advantage of the presently disclosed digital t creation rm is that the digital
content creation platform can be used on the same type of device for which the digital
publication is being created. For example, if the digital publication is to be run on a
particular type of tablet computing , the digital ation can be created using the
digital t creation platform on that type of tablet computing device.
Development device 708 can be any computing device for which the
digital publication is being created. In some embodiments, development device 708 can
be a tablet computing device with a multi-touch interface. However, other client device
types with different functionality are also possible. Development device 708 can include
a digital content creation platform 726 for development of a digital publication. As
previously mentioned, the digital content creation platform 726 can be a erimplemented
application. In some cases, the digital content creation platform 726 can be
a stand-alone application. That is, an application that is not part of some other software
bundle. However, the digital content creation platform 726 can also be an application
plug-in or be part of a software bundle, such as the operating system. Furthermore, even
though the digital t creation platform 726 is depicted as a single module, the digital
content creation rm 726 can be multiple modules. In some cases, the different
modules can be part of different software bundles. For example, a module of the digital
content creation platform 726 can be part of the operating system, while the remaining
modules are client applications.
In some cases, development of a digital ation can require assets
external to the digital content on platform 726. Such assets can include multimedia
content, e.g. text, tables, images, slideshows, audio, video, links, er executable
code, etc. The assets can be stored on the client device 708 in a content storage 730.
Additionally, the development device 708 and/or the digital t creation platform 726
can be configured to access storage external to the development device 708, such as an
external hard drive, a local area network, and/or cloud-based storage. The ability to
access e external to the development device 708 can be particularly important when
the development device 708 is a mobile device where a user-space application, such as
the digital content creation rm, does not have access to the full file system on the
development device 708.
] To facilitate interaction by a content creator with the digital content
creation platform 726, the development device 708 can e a user interface. A user
interface module 724 can facilitate communication between the user interface and the
digital content on rm 726. Development device 708 can also include a
communications interface 722 for facilitating communication between the development
device 708 and other development devices, client devices 702, and/or a content
distributor 710. Furthermore, in some configurations, the communications ace 722
can facilitate communication between the different components of the development
device 708, such as the digital t creation platform 726 and the content storage 730.
Development of the l ation on the target device can provide an
advantage in that it decreases the amount of testing required. When a digital publication
is designed on a different type of device, such as a desktop computer, it can be previewed
on the desktop, but this provides little guarantee that the l publication will perform
properly once installed on the actual device. This is particularly true when the preview
feature does not exercise the actual functionality of the target client device. For example,
if the digital publication makes calls to API functions in the client device's ing
system, these calls will not actually be made during the preview. Therefore, when the
digital publication is installed on the target client device and the actual function calls are
made, the digital publication may perform ently than expected. To account for the
potential differences, the digital publication must be ed, installed on the target
client device, and tested. Any changes that need to be made then require returning to the
development device, making the change, recompiling, re-installing, and ting. This
process can occur many times before a l publication is ready for release.
Furthermore, in some configurations, installing on a client device can be very time
consuming because the digital publication must first be uploaded to a third-party server.
However, when the digital publication is developed on the target device, the preview
functionality does exercise the actual functionality of the target device. Therefore, when
the digital publication is installed on the target device it will perform as it did during the
preview g. This eliminates the sometimes costly step of having to compile, install,
and test on the target device.
Development on the target device has the additional advantage that tablet
and other similar computing devices are often less expensive than desktop and laptop
computers. This can not only decrease development costs, but also make development of
interactive digital publications more accessible. For example, an individual who wants to
p a digital publication for al use or who wants to enter the digital publishing
market can do so with a much lower ad cost.
In some embodiments, the digital content creation platform can be run in a
simulator on a ent type of computing device than the target client device. For
example, if the digital publication is to be run on a particular tablet computing device, the
digital publication can be created on a desktop computer in a tablet simulator. To do this,
the digital content creation platform can be run inside a simulator that simulates the tablet
ing device including the software installed on the tablet device, such as the
ing . As with development on the target device, when previewing in the
simulator the functionality, such as API calls, of the target devices can be exercised.
Development device 706 can be any general purpose computing device.
In some embodiments, pment device 706 can be a desktop or laptop computer.
However, other device types are also possible. Development device 706 can include a
client device simulator 718. The client device simulator 718 can simulate all of the
functionality of one or more target client devices. A simulator can be a model of a client
device that captures the functional connections n the inputs and outputs of the
client device. That is, a simulator can model the environment of the client device. In
some cases, a simulator can e the operating system software of the ted client
device.
Development device 706 can also include a l content creation
platform 716 for pment of a digital publication for a target client device type.
Digital t creation platforms 706 and 716 can include the same onality. The
digital content on platform 716 can run inside the client device simulator 718. As
usly mentioned, the l content on platform 716 can be a computerimplemented
application. In some cases, the digital content creation platform 716 can be
a stand-alone application. However, the digital content creation platform 716 can also be
an application plug-in or be part of a software bundle, such as the client device simulator
718. Furthermore, even though the digital content creation platform 716 is depicted as a
single , the digital content creation platform 716 can be multiple modules. In
some cases, the different modules can be part of different software bundles. For example,
a module of the digital t creation platform 716 can be part of the client device
operating system included in the client device simulator 718.
In some cases, development of a digital publication can require assets
external to the digital content creation platform 716. Such assets can include multimedia
content, e.g. text, tables, images, slideshows, audio, video, links, computer executable
code, etc. The assets can be stored on the client device 706 in a content storage 720.
Additionally, development device 706, client device simulator 720, and/or the digital
content creation platform 716 can be configured to access storage external to the
development device 706, such as an external hard drive, a local area network, and/or
cloud-based storage.
To facilitate interaction by a content creator with the digital content
creation platform 716 and/or the client device tor 718, the development device 706
can include a user interface. A user interface module 714 can facilitate communication
between the user interface and the l content creation platform 716 and/or the client
device simulator 718. Development device 706 can also include a communications
interface 712 for facilitating communication between the development device 706 and
other pment devices, client devices 702, and/or a t distributor 710.
Furthermore, in some configurations, the communications interface 712 can facilitate
communication between the different components of the development device 706, such as
the digital t creation platform 716, the client device simulator 718, and the content
storage 720.
In some embodiments, development device 706 can be a server and one or
more client development devices can connect to development device 706 to develop a
digital publication. Client development devices connected to a network 104 can connect
to pment device 706 by direct and/or indirect communication. In this embodiment,
development device 706 can support connections from a variety of different client
development devices, such as desktop computers; mobile computers; handheld
communications devices, e.g., mobile phones, smart phones, tablets; and/or any other
network-enabled computing devices. Furthermore, development device 706 can
concurrently accept tions from and interact with multiple client pment
In some cases, a content r can ct with the digital content
creation rm 716 on a server development device 706 via a client-side application
installed on the client development device. In some embodiments, the client-side
application can be a stand-alone application, one or more ation ns, and/or a
browser extension. However, the content creator can also interact with the digital content
creation platform 716 on server development device 706 via a third-party ation,
such as a web browser, that resides on the client development device and is configured to
communicate with the server pment device 706. In either case, the client-side
application can display a user interface for the content creator to interact with the digital
content creation platform 716.
In some cases, after development of a digital publication, development
devices 706 and/or 708 can upload the digital publication to a content distributor 710,
such as an online or cloud-based digital publication store. Client devices 702 can then
obtain a copy of the l publication through the content distributor 710. Ecosystem
700 can also be configured so that client devices 702 can obtain a copy of the digital
publication directly from a development device.
2 . Digital Content Creation Platform
The digital content on platform can make it possible for a content
creator to create an interactive digital publication, such as described above. The es
of the digital content creation platform will be discussed in greater detail in the
subsections below; however, provides a l overview of a subset of the
functionality provided by the digital content creation rm.
As illustrated in the digital content creation platform can include a
variety of features that a content creator can use to create an interactive digital
ation. For example, using the digital content creation platform, a t creator
can create a digital publication from an existing template or from scratch. When creating
the l publication without the aid of a template, the digital content creation platform
can include functionality to add one or more ns, one or more pages to a section, and
one or more layers to a page. Additionally, the digital content on platform s
the content creator to add multimedia content to a layer, link layers, and/or add some
other action, such as an interactivity feature or behavior. At any point during the design,
the content creator can use the digital content creation platform to preview or run the
digital publication. This can enable the content creator to experience the behavior of the
digital publication as it would exhibit on a client device 702. The digital content creation
platform can also enable the content creator to generate a te from the current layout
of the digital publication for later use or convert the digital publication from the current
layout to a different, previously saved template layout. When creating the digital
publication from a template, the digital content creation platform includes functionality to
add multimedia content to the various layers in the . y, after adding content,
the content creator can use the digital content creation platform to compile the l
publication for distribution. The l content creation platform features and usage
scenarios are discussed in more detail in the ing sections.
The exemplary l t creation platform is described with a focus
on digital magazine publications. It should be understood to one skilled in the art that
such a restriction is not necessary. The digital content creation platform can be used to
create a variety of interactive digital publications, such as books, articles, newspapers,
newsletters, presentations, marketing or sales tools, order forms, product catalogs,
training programs, instructional materials, portfolios, scrapbooks, and/or photo albums.
Furthermore, professionals and/or amateurs can use the digital content creation platform
to create commercial and/or personal publications.
2.1 Architecture
As illustrated in the architecture of the digital content creation
platform 900 can contain a number of components. The components can include one or
more modules for controlling the features provided by the digital content creation
platform, e.g. a user interface module 902, a design module 910, a preview module 920,
and a compiler module 930. Furthermore, each module can include one or more sub-
modules, such as an element on module 912, a layout management module 914, an
interactivity adder module 916, and a template module 918. Each of the components in
is discussed in more detail below; however, it should be understood to one skilled
in the art, that the architectural configuration in is simply one possible
configuration and that other configurations with more or less components are also
possible. Furthermore, the digital content creation platform 900 can be used on
development devices 706 and/or 708.
2.1.1 Modes
] The digital content creation platform 900 can include at least three modes:
, w, and compilation. The digital publishing module 900 can include a
design module 910, a preview module 920, and a compiler module 930 to provide the
features of the three different modes. illustrates an exemplary user ace
1000 for the digital content on platform 900. In user interface 1000, the digital
content creation platform 900 is currently in design mode. The user interface 1000
includes user interface elements 1002 and 1004 to switch to either preview or ation
modes, respectively.
The design mode can enable a content creator to lay out a digital
publication including adding a variety of interactive features to the ation. The
design mode can include all aspects of digital publication design including adding and/or
positioning sections, pages, and/or layers; adding multimedia content to a layer; adding
relationships between sections, pages, and/or layers; adding interactive features; creating
layout templates; etc. In some configurations, the design module 910 can provide the
greatest variety of functionality within the digital content on platform 900.
Therefore, the design module 910 can include one or more additional components, e.g. an
element creation module 912, a layout management module 914, an interactivity adder
module 916, and a template module 918.
The w or run mode can enable a content creator to experience the
publication as if it was installed on a client device 702. That is, the preview mode can be
used to run the digital publication so that the content creator can interact with the digital
publication. An advantage to preview mode is that the content creator can interact with
the digital publication as if it was installed on a client device 702 without having to
ly install the digital publication. Therefore, the content creator can test the or
and performance of the digital publication without the added overhead associated with
packaging and installing the digital publication. Finally, the compilation mode can
enable the content r to package the l publication for distribution to end users.
2.1.2 User Interface
The l t creation platform 900 can provide a variety of
functionality that requires user interaction, e.g. digital publication layout, digital
publication preview, and digital publication compilation. Accordingly, a user interface
(UI) can be provided for communicating with a user ace module 902 for performing
such tasks. In some cases, the UI can be a multi-touch or gesture-based UI. Therefore,
when the digital content on platform 900 is running in a simulator on a device that
does not t multi-touch or gesture based input, the multi-touch and/or gesture inputs
can be simulated. That is, a user can ct with the UI using the various input methods
of the development device, such as mouse, trackpad, and/or keyboard, and the inputs can
be mapped to multi-touch and/or gesture inputs. For example, instead of swiping up and
down to scroll a text box, the user can scroll using up and down arrow keys on the
keyboard or a scroll feature on a mouse.
The UI can include different features depending on the current mode, e.g.
design, preview, and/or build. Furthermore, the UI can include different features and/or
structural elements for different des, e.g. basic element creation, layout, adding
ctions, adding behavior, etc. However, when the digital content creation platform
900 is in design mode, the UI can e some general structural elements that can be
available during much of the design process.
illustrates an exemplary design mode user interface 1100
depicting a few of the general design mode UI structural elements. A structural element
can be a general tool panel 1102. The general tool panel 1102 can include various
buttons and/or other UI elements, which can correspond to generally available digital
content creation platform features, e.g. buttons to activate build and preview modes.
Additionally, the general tool panel 1102 can include UI elements that change depending
on the current basic element type, e.g. section, page, layer, template, etc. r general
design mode UI ural element can be a current digital publication element type
indicator panel 1104. The digital publication element type indicator panel 1104 can
indicate the type of publication element that is tly . For example, in panel
1104, the "PAGES" type is ghted indicating that the digital content creation
platform 900 is tly configured for activities related to pages, such as adding and/or
editing. The current digital publication element type panel 1104 can also be used to
select the type of element that the content creator would like to work with. For example,
the content creator can select the "SECTIONS" tab to activate features related to sections,
e.g. adding and/or editing. Yet another l design mode UI structural element can be
a digital publication element type specific panel 1106. The l publication element
type specific panel 1106 can include various buttons and/or other UI elements, which can
correspond to features specific to the t digital ation element type, e.g. new
digital element buttons, listing of t sections, listing of current pages, etc. The
contents of the digital publication element type specific panel 1106 can change depending
on the digital publication element type and/or active sub-mode. A further general design
mode UI structure element can be a workspace 1108. The use of the workspace 1108 can
vary with the digital ation element type and/or active sub-mode. For example,
during page editing the workspace 1108 can become a page canvas. Additional design
mode UI features are also possible, many of which are discussed and/or illustrated during
the discussion of the various digital content creation rm's features throughout the
disclosure.
illustrates an ary preview mode user interface 1200. The
preview mode UI 1200 depicts the digital publication as if it were running on a target
client device. Therefore, the preview mode UI 1200 can include at least two general UI
structural elements. A preview mode UI structural element can be y panel 1202.
The display panel 1202 can be sized according to the display size of the target client
. The digital publication can be rendered in the y panel 1202. Another
preview mode UI structural element can include a close or exit button 1204. The close or
exit button can be used to exit preview mode and return to design mode. Additional
preview mode UI features are also possible, many of which are sed and/or
rated during the discussion of the digital content creation platform's features
throughout the disclosure.
In some embodiments, a t creator can customize the configuration
of the UI. The UI customizations can be saved and applied to the UI each time the
content creator interacts with the digital content creation platform 900. For e, a
content creator can rearrange the UI so that features the t creator uses frequently
are in more accessible positions. In another example, a content r can assign
customized keyboard commands to simulate multi-touch gestures when the digital
content creation platform 900 is running a simulator.
2.2 Features
] The digital content creation platform 900 provides a content r with a
number of features to facilitate the creation of highly interactive digital publications. The
primary feature categories d by the digital t creation platform 900 include
design, preview, and compilation. The features specific to each of the digital content
creation platform modes are discussed in more detail below.
2.2.1 Design Mode
As described above, the design mode can include a variety of features to
enable a content creator to lay out an interactive digital publication. The design mode can
include all aspects of digital publication design including adding and/or positioning
sections, pages, and/or layers; adding multimedia content to a layer; adding relationships
between sections, pages, and/or layers; adding interactive features; ng layout
templates; etc. Each of the design mode features is discussed in more detail below.
1 Basic Digital ation Elements
A basic feature of a digital content creation platform 900 can include the
creation and addition of section, page, and layer digital publication elements. A digital
publication can include one or more sections. In some cases, a section can conceptually
be viewed as a chapter in a book or some other unit that contains related content. For
example, some magazines are divided into ent categories of content, such as News,
Reviews, and Tutorials; each ry can be designed using a section. In some cases,
the sections can be used to split up a table of contents for a digital publication.
Furthermore, the sections can be used to provide navigation.
] Within a section, the digital publication can include one or more pages.
The number of pages within a section can vary based on the section and/or digital
publication. In some cases, each page can include one or more renditions. A rendition
can define the way a page looks in a particular orientation and/or on a particular client
device type. For e, a page can include a rendition for a tablet device in both
portrait and landscape orientations. Additionally, within a rendition, the digital
ation can include one or more layers. Each layer can include multimedia content.
rates an exemplary collection of sections, pages, and layers in a digital
publication 1300. As illustrates, the number of pages within a section can vary
based on the section. Furthermore, the number, size, and arrangement of layers within a
page can vary.
The digital t creation platform 900 can include an element creation
module 912 that can facilitate the creation and addition of the various sections within a
digital publication. illustrates an ary digital content creation platform UI
1400 that es a single section 1402. Each section in the digital ation can be
assigned a name or identifier. For example, section 1402 has been given the name
"Default Section." In some cases, the name "Default Section" can be the default name
assigned to the section upon creation. ative default names are also possible. A
content creator can change the name of a section at any time. Furthermore, the content
creator can change the name of a section as frequently as the content r . In
some configurations, the content creator can change the name of a section by double
tapping on the name and then entering a new name. Additional ques for activating
the ability to change a section name are also possible, such as a keyboard command when
the digital content creation platform 900 is running in a simulator.
In some configurations, a new digital publication can include a single
section by default. Regardless of whether the digital publication already includes a
section, a content creator can add a new section to the digital publication. In some
configurations, the content creator can add a new section by tapping on a button, such as
the "Add" button 1404. Additional techniques for adding a new section are also le,
such as a keyboard command when the digital content creation platform 900 is running in
a simulator, or the content creator tapping and holding until a menu appears that e
an option to add a new section. These can have the effect of inserting a new section in
the digital publication. In some cases, one or more configuration settings can be set when
a new section is added, such as a section name and/or order. The uration settings
can have default values and/or a configuration window can be ted to the content
creator to specify values.
Additionally, a content creator can remove a section from a digital
publication. In some urations, the t creator can remove a n by tapping
on a button, such as a delete button. The content creator can also remove a n by
tapping and holding until a menu appears. The menu can include a delete option.
Additional techniques for removing a n are also possible, such as keyboard
command when the digital content creation platform 900 is running in a tor. For
example, the content creator can select the section and hit the delete keyboard button.
The element creation module 912 can also facilitate the creation and
addition of new pages within a section and/or within the digital publication.
illustrates an exemplary digital content on platform UI 1500 that includes a single
section 1502 with two pages 1504 and 1506. Each page in a digital publication can be
assigned a name or identifier. For example, page 1504 has been given the name
"Contents" and page 1506 has been given the name "Page 1." In some cases, a page can
be assigned a default name upon creation. For example, "Page 1," "Page 2," etc.
Alternative default names are also possible. A t creator can change the name of a
page at any time. Furthermore, the content creator can change the name of a page as
frequently as the content creator wishes. In some configurations, the content creator can
change the name of a page by double tapping on the name and then entering a new name.
Additional techniques for activating the y to change a page name are also possible,
such as a keyboard command when the digital content creation platform 900 is running in
a simulator.
In some configurations, a new section can include a single page by default.
Regardless of whether a section already includes a page, a content creator can add a new
page to the digital publication. In some configurations, the content creator can add a new
page by g on a button, such as the "Add" button 1508. Additional techniques for
adding a new page are also possible, such as a keyboard command when the digital
t creation platform 900 is running in a simulator, or the content creator tapping and
holding until a menu appears that includes an option to add a new page. These can have
the effect of ing a new page in the currently active section. Alternatively, a new
page can be added to the digital publication, without adding it to a particular section. The
content creator can then assign the page to a section.
In some cases, one or more configuration settings can be set when a new
page is added, such as a page name, order, number of renditions, and/or the size,
orientation, and/or background color of a rendition. The configuration settings can have
default values and/or a configuration window can be presented to the content creator to
specify . For example, the element creation module 912 can by default create a
page with a single rendition that is tablet-sized with a portrait orientation. In some cases,
a content creator can change the orientation of the page rendition by selecting a button for
the desired orientation. For example, a content creator can select button 1510 to select a
page rendition with a tablet portrait ation. Alternative ways of setting the page
rendition orientation are also possible, such as by adjusting a ties setting associated
with a page rendition. In some cases, a content creator can change the page rendition size
by selecting a button for desired device type size. For example, a content creator can
select button 1510 to select a page rendition sized for a tablet . ative ways of
setting the page rendition size ic to a device type are also possible, such as by
adjusting a properties settings associated with a page rendition. In some cases, a default
page rendition size can be set such that an end user can view all content on the page
without having to scroll.
rmore, in some cases, when a content creator attempts to make a
change, such as a change in page rendition size and/or page rendition orientation, the
l content creation platform 900 can generate an alert or notification. The alert or
notification can notify the content creator of the occurrence of a predefined event, such as
an unsupported and/or undesirable transformation. For example, if the content r
changes the page rendition size from a tablet size to a phone size and the page ns
content not supported on a phone or that performs sub-optimally on a phone, then the
digital content creator platform 900 can generate a notification to alert the content creator
of the detected problem. In some cases, the digital content r platform 900 can
include default predefined events, such as platform-specific unsupported features.
However, the digital content creation rm 900 can also be ured so that a
t creator can define an event such that if the event occurs, the content creator
should be notified, such as the use of a feature that the content creator believes performs
sub-optimally on a ular device type.
Additionally, instead of creating a blank page with one or more blank page
renditions, the element creation module 912 can support creating a new page and/or page
rendition from an existing template. In some cases, when a page is created from a
te the new page can be assigned a name based on the name of the template. A
template can specify a layout for a page and/or a page rendition. A content creator can
then edit the page to add content. In some cases, a content creator can also edit the layout
of the page. Additional details regarding the use and creation of templates will be
discussed below.
A content creator can also remove a page and/or page rendition. In some
configurations, the content r can remove a page and/or page rendition by tapping on
a button, such as a delete button. The content creator can also remove a page by g
and g until a menu appears. The menu can include a delete option. Additional
techniques for removing a page and/or page rendition are also le, such as a
keyboard command when the digital content creation platform 900 is running in a
simulator. For example, the content creator can select the page and hit the delete
keyboard button.
The element creation module 912 can also facilitate the creation and
addition of new layers within a page ion. Layers can be used to add the various
multimedia content items to a page ion. Layers can also be used to establish
relationships between the content items. To add a new layer to a page ion, a content
creator can enter page editing mode. The manner in which a content creator can enter
page editing mode can vary. In some cases, a content creator can enter page editing mode
by double tapping the page in the digital ation element type specific panel. A
content creator can also enter page editing mode by selecting the page in the digital
publication element type specific panel and selecting an edit button. Additional
techniques for entering page editing mode can also be used, such as a rd command
when the l content creation platform 900 is running in a simulator.
] illustrates an exemplary digital content creation platform UI 1600
for adding layers to a page rendition. As illustrated in UI 1600, the workspace panel
1602 now reflects a page canvas so that the layers can be positioned on the page.
Additionally, both the general tool panel 1604 and the digital publication element type
specific panel 1606 reflect UI structural elements specific to the creation, addition, and
placement of layers.
Instead of having a single button for the creation of a layer, the digital
content creation platform 900 can include multiple buttons where each button is used to
create a ic layer type. For example, UI 1600 illustrates seven create new layer
buttons. The seven new layer buttons correspond to box, story, image, video, table, map,
and annotation layer types, respectively. Additional types of layers are also possible.
When a content creator selects one of the new layer buttons, the element creation module
912 creates a eable, repositionable layer representation on the page canvas.
illustrates an exemplary digital content creation platform user ace 1700 in which a
new layer has been created. The new layer 1702 can be positioned at a default position
on page canvas 1704. In addition to creating the new layer 1702 on the page canvas
1704, the t on module 912 adds new layer information 1706 to the layer area
1708. The layer information 1706 can include a variety of information including a name,
a layer type, and/or a layer visibility. In some cases, a layer can be assigned a t
name upon creation, for example, "new image " "new story layer," etc. Alternative
default names are also possible. A t r can change the name of a layer at any
time. Furthermore, the content creator can change the name of a layer as frequently as
the content creator wishes. In some configurations, the content creator can change the
name of a layer by double tapping on the name and then entering a new name. Additional
ques for activating the ability to change a layer name are also possible, such as a
keyboard command when the digital content creation platform 900 is running in a
simulator. While new layer 1702 is illustrated as square, a layer element can be of any
shape including , gle, circle, oval, triangle, polygon, etc.
In some cases, one or more configuration gs can be set when a new
layer is added, such as a layer name, order, size, and/or on on the page canvas. The
configuration settings can have default values and/or a configuration window can be
presented to the content creator to specify values. Additional details regarding the
features of the various layers will be discussed in the sections that follow.
2.2.1.2 Digital Publication Layout
Another basic feature of a digital content creation platform 900 can
include the layout of the digital publication. The digital content creation platform 900
can include a layout management module 914 to facilitate the layout of the various l
publication elements. Digital publication layout can include the order of the sections
within the l publication, the inclusion and order of pages within a section, and/or the
positioning of the layers within a page. Additional aspects of the design of a l
publication can also be categorized under design layout, such as creating relationships
between different digital publication elements. However, some of these additional
aspects are discussed in sections below, which are specific to digital publication element
linking and ctivity.
Once a digital publication contains multiple sections, the sections can be
rearranged. That is, the order of the various sections in a digital publication can be
altered. The order of the ns can represent the order that an end user would
encounter the ns if the end user were to simply flip through the digital publication.
For example, if a digital publication includes two sections, Section A and Section B, and
the sections are arranged in that order, then when the end user flips through the digital
publication, the end user will experience Section A prior to n B. In some
configurations, a content creator can rearrange the sections by selecting the section and
moving the section before or after a different section. That is, the digital content creation
platform 900 can support dragging and dropping of sections to lay out the n order
within the digital ation.
Likewise, once a section contains multiple pages, the pages can be
nged. That is, the order of the various pages in a n can be altered. The order
of the pages can represent the order that an end user would encounter the pages if the end
user were to simply flip through the pages of a section. For example, if a n includes
two pages, Page A and Page B, and the pages are arranged in that order, then when the
end user flips through the section, the end user will experience Page A prior to Page B.
In some configurations, a content creator can rearrange the pages by selecting the page
and moving it before or after a different page. That is, the digital content creation
platform 900 can support dragging and dropping of pages to layout the page order within
the section. Furthermore, the l content creation platform 900 can support moving a
page from one section to another section. For e, if a digital publication contains
two sections, Section A and Section B, and section B contains Page A, the content creator
can move Page A from Section to B to Section A .
The digital t on platform 900 can support multiple page
orientations. For example, a content creator can create a rendition of a page with a
portrait orientation and a rendition of the page with a landscape orientation. This can
make it possible for a content creator to specify different page layouts for different device
orientations so that when an end user changes the orientation of the end user's client
device, the layout of the page will be optimized for the particular orientation.
The digital content creation platform 900 can also support le page
sizes, such as for different client device types. For example, a content creator can create a
rendition of a page with a tablet size page and another rendition of the page with a phone
size page. This can make it possible for a content creator to specify different page layouts
for different device types. Thus, when the end user views the digital ation on a
tablet device versus a phone device, the page can be optimized for the different screen
sizes.
] The digital content creation platform 900 can also support custom sized
pages. In some cases, the element creation module 912 can create a new page with a
default size, such as phone size, but include onality that can allow the content
creator to adjust the size. For example, the content creator could increase the length
and/or width of the page. For example, referring back to , a content creator can
select button 1512 to display and/or edit properties associated with the page.
illustrates an ary properties window 1800 in which a content creator can enter
values for the custom size property 1802.
The default layout for the relationship between pages in a section can be
that the pages are ordered in a right, left fashion, such as in a traditional print magazine or
book. For example, if a section ns pages Page 1 and Page 2, when the end user
interacts with the digital publication Page 1 will be yed, and when the end user
swipes from right to left, Page 2 will be displayed. However, the digital content on
rm 900 can also support an up, down layout for the pages. To create an up, down
layout for the relationship between two pages, a content creator can use the stack feature.
For example, if a section contains stacked pages Page 1 and Page 2, when the end user
interacts with the digital ation Page 1 will be displayed. To view the content on
Page 2, the end user can swipe up and down instead of right and left. Conceptually this
can have the effect of creating a custom sized page that has the length of multiple pages.
An advantage to creating a custom sized page through the stack feature is that the stacked
page is treated by the l content creation platform 900 as two separate pages while in
design mode. Therefore, two different content creators can work on the pages
simultaneously. It is only once the digital publication is in preview or compile mode that
the stacked pages are d as a single long page.
illustrates an exemplary digital content creation platform UI 1900
depicting the page stack feature 1902. A content creator can select a page and then select
an indent button 1904 or un-indent button 1906. Selecting the indent button can have the
effect of stacking the page under the previous page. Selecting the un-indent button can
have the effect of un-stacking a stacked page. A stacked page can be cally
presented to the content creator by indenting the page information. For example, Page 1
1908 has been stacked, which can be seen in UI 1900 e it is indented. The digital
t creation rm 900 can be configured to support additional techniques for
stacking and un-stacking pages, such as a keyboard d when the digital content
creation platform 900 is running in a simulator.
As previously ned, a layer element can be re-sizable and
repositionable. The digital content creation platform 900 can include a variety of
techniques for resizing a layer. A resizing technique can include grabbing ined
points on the layer representation to move one or more edges of the layer. For example,
illustrates a digital content creation platform UI 2000 for editing a layer element
2002. The layer element 2002 can e multiple handles, such as handle 2004. The
number and placement of the s can vary with the configuration of the digital
content creation platform 900, the shape of the layer, and/or the size of the layer. The
digital content creation rm 900 can also be configured to support layer re-sizing by
explicitly specifying height and width values, or other values applicable to the layer
shape. For example, a content creator can specify the size of layer 2002 by entering
values in height text box 2006 and width text box 2008. Additional re-sizing techniques
are also possible, such as pinch and spread multi-touch gestures.
A layer element can also be repositionable. The digital content creation
platform 900 can include a variety of techniques for tioning a layer. A
repositioning technique can include grabbing the layer and moving it to another location
on the page . The digital content creation platform 900 can also be configured to
support layer tioning by explicitly specifying x and y coordinates for a predefined
point in the layer, such as a corner or the center. For example, a content creator can
specify the x and y coordinates of layer 2002 by entering values in x-coordinate text box
2010 and y-coordinate text box 2012. Another reposition technique that the digital
content creation platform 900 can be configured to support is a nudge feature. The nudge
e can be used to move a layer a small amount. In some cases, a content creator can
nudge a layer using the arrow buttons 2014. Additionally, the digital content creation
platform 900 can be configured to support additional techniques for nudging layers, such
as a keyboard command when the digital content creation platform 900 is running in a
simulator. For example, the arrow keys can be used to nudge a layer.
The digital content creation platform 900 can also be configured to support
a grid mode. When grid mode is activated the page canvas can be displayed with a grid.
Grid mode can be used to facilitate more precise ent of layers on the page canvas.
For example, a content creator can line up the edges of a layer on the grid lines.
Additionally, the digital content creation rm 900 can support a snap-to-grid feature.
When a content creator selects snap to grid, the digital content creation platform 900 can
position the layer on the closest grid lines.
A number of ent grid sizes can be ted ing 4x4, 8x8,
16x16, 32x32, and/or 64x64. Additional grid sizes are also possible. In some cases,
d of specifying a number of squares in the grid, the digital t creation platform
can be configured so that a t creator can specify the square size, such as 1 inch or 1
centimeter. Furthermore, in some cases, a grid can be based on other shapes, such as
ns. Other grid mode configuration settings are also possible, such as major and
minor grid lines. For example, a grid can be enabled with major grid lines every 1-
centimeter and then minor grid lines at even intervals. The major and minor grid lines
can be distinguish using color, intensity, line type, etc.
1 illustrates an exemplary digital content creation platform UI 2100
for enabling grid mode. To enable grid mode a content creator can select the grid mode
button 2102. In response to selecting the grid mode button, the digital content creation
platform 900 can display the grid mode options, such as in window 2104. The digital
content creation rm 900 can support onal techniques for enabling grid mode,
such as a multi-touch gesture on the page canvas or a keyboard command when the
digital content creation platform 900 is running in a simulator. Additionally, the digital
content on platform 900 can support additional techniques for displaying the grid
mode s. illustrates an ary digital content creation platform UI 2200
with grid mode enabled. Now instead of a blank page canvas, the page canvas 2202
displays a grid.
In some cases, a content creator may want to set a single color or image as
the background of a page. A way a content creator can do this is to create a single layer
the size of the page and then add t to the layer, such as an image or color.
Alternatively, the digital content creation rm 900 can include a set background
feature. For example, a content r can select the set background button 2206. In
response to selecting the set background button, the digital content creation platform 900
can display a configuration window. In some cases, the configuration window can be a
file explorer . The configuration window can also include configuration settings,
such a color, hue, and/or intensity selector. illustrates an exemplary digital
content creation platform UI 2300 with a background configuration window 2302 that
includes a file selector. In some cases, it can be more efficient to use a background image
than to place a full-page image layer containing the background image. onally, the
digital content creation platform 900 can be configured to support onal techniques
for activating the set background feature, such as a keyboard command when the digital
t creation platform 900 is running in a simulator.
Some design work can require finer d editing and/or tion. To
support fine grained editing, the digital content creation platform 900 can include a zoom
feature. A content r can use the zoom feature to adjust the zoom level of a page
while editing the page. For example, the content creator can zoom in for fine-detail work
and then zoom back out to see the entire page. illustrates an exemplary digital
content creation platform UI 2400 with the zoom feature. To activate the zoom feature, a
content creator can tap the zoom button 2402. In response, the digital content creation
platform 900 can y zoom s, such as the options displayed in window 2404.
In some cases, instead of a single button and then zoom options, the digital content
creation platform 900 can include two buttons, a zoom-in button and a zoom-out button.
Additionally, the digital content on platform 900 can be configured to support
additional techniques for activating the zoom feature, such as a keyboard command when
the digital content creation platform 900 is running in a simulator.
The digital content creation platform 900 can also support a y of
common editing features, such as undo, redo, copy, and/or paste. Additional g
features are also possible. In some cases, these g features can be controlled through
graphical user interface elements, such as buttons. Additionally, the digital content
creation platform 900 can be configured to support additional techniques for controlling
these editing es, such as a keyboard command when the digital content creation
platform 900 is running in a simulator.
In some cases, once the t creator is satisfied with the design of a
digital publication element, the content creator can lock the digital publication element.
For example, a content creator can lock a page by clicking on a lock , such as lock
button 2204 in . Locking a digital publication element can prevent inadvertent
changes to the layout and/or interactivity es once a content creator is satisfied with
the design. A lock feature can be useful when the tasks associated with creating a digital
publication are divided between multiple people. For example, a first individual may be
responsible for designing the layout and interactivity features and a second individual
may be responsible for adding the t to the . Once the first individual has
completed the design, the first individual can lock the design and pass it along to the
second individual to add the content. The lock can give the first individual the peace of
mind that the second individual cannot alter the design while adding the content. To
further prevent alterations to a locked design, the lock can be password protected and/or
associated with user permissions. For example, if the first individual would like to make
layout changes after the element has been , the first individual would have to enter
the password set for the lock. This can prevent unauthorized and/or inadvertent layout
and/or interactivity changes.
3 Layers
As ned above, the digital t creation rm 900 can include
support for creating at least seven layer types: box, story, image, video, table, map, and
annotation. Additional layer types are also possible. To add a new layer, a content
creator can tap on the button corresponding to a desired layer type. For example,
rates an exemplary digital content creation platform UI 2500 for adding layers to a
page rendition. To add a new layer a content creator can use the create new layer buttons
2502. The buttons from left to right can be used to create layers of type box, story,
image, video, table, map, and tion.
Upon the creation of a new layer, the digital content creation platform 900
can add new layer ation to the layer area. The layer information can include a
y of information including a name, a layer type, and/or a layer lity.
Furthermore, the layer information can be used to configure the layer. For example, illustrates an exemplary digital content creation platform UI 2600 that is focused in on
the user interface elements specific to layer editing. The layer ation 2602 can
include a name 2604, a layer type 2606, a layer visibility 2608, and a cog 2610. A
content creator can change the layer's visibility by tapping on the layer visibility button
2608. The visibility setting can be used to show and hide layers. To further configure the
layer, the content creator can tap on the cog icon 2610. By clicking on the cog icon 2610,
the content r can activate a configuration panel that can be specific to the layer
type. The various configuration settings for the different layer types will be discussed in
more detail below. In some configurations, additional ation can be included in the
layer information 2602. Furthermore, other techniques for uring and/or activating
the configuration of a layer are also possible, such as a keyboard command when the
digital content creation platform 900 is g in a simulator.
A page rendition layout can become complex and can include many
different layers. In some cases, there can be s of layers where the layers within a
subset all relate to a specific feature in the layout. The digital content creation platform
900 can support a variety of features that can be used by a content creator to help group
and/or y identify the layers that make up a subset. For example, a content creator
can assign a same color to the layer information in a subset. illustrates an
exemplary user interface 2700 for assigning a color to a layer information. In user
interface 2700 an end user can double tap on layer information 2702 to reveal a window
2704. In the window 2704, the content creator can assign a name and/or a color to the
layer.
An image layer can be used to add an image type content item, such as
JPEG, to a page rendition. In some cases, an image content item can be a single image.
However, a single image layer can also support multiple images. Furthermore, in some
cases, an image can be a video. The on of multiple images in a single image layer
can be used to create a variety of image behaviors. The image behaviors can include
slideshow, animation, gree image, scratch, zoom, and wipe. To add t to an
image layer, a content creator can tap on the cog icon, or perform some other action that
activates a configuration panel.
illustrates an exemplary image layer configuration panel 2800. A
content creator can use the configuration panel to add one or more image files. To
specify one or more image files for the layer, a content creator can use the mes
setting 2802. In some configurations, upon tapping on the filenames setting 2802 a file
selector window can appear. For example, illustrates an exemplary image layer
file or window 2902. In some configurations, the list of files can be filtered to only
include files of a type compatible with the image layer. The determination of which file
types are compatible with a layer can be based on one or more utes associated with
the layer. For example, the file selector window for an image layer can include files of
type JPEG and PNG, but not TXT.
Like many platforms that support file selection, the digital content creation
platform 900 can support selecting multiple image files at once. However, the digital
content creation platform 900 can also be configured to detect a sequence of image files
based on the selection of a single image file. In some cases, the detection can be based on
a file naming . One le naming scheme can be that all image files in a
sequence can be named with a common prefix plus a "-" and the number of the image in
the sequence. For example, Image- l.jpg, Image-2.jpg, Image-3.jpg. When a content
creator selects "Image- l.jpg," the digital content creation rm 900 can fy that
there are other images named using the same naming pattern. The digital content creation
platform 900 can then ask the t creator if all images in the sequence should be
added to the image layer. For example, rates an exemplary dialog box 3002
displayed in response to detecting a sequence of image files. The digital content creation
platform can automatically import all files in the sequence without the need for the
content creator to select the other images in the sequence.
In some cases, the sequence detection feature can be enabled only for a
subset of the image layer behaviors. For example, the sequence detection can be enabled
for the slideshow, animation, and 360 behaviors, but not the h, zoom, and wipe
behaviors. Additionally, the sequence detection can be configured to only detect a
sequence if the content creator selects a file that, based on a predefined sequence naming
, can be a first item in the sequence. For example, suppose that the ined
naming scheme was a common prefix plus "-" and a number in the sequence. If the
content creator selects "Image- l.jpg" the sequence ion can be invoked, but if the
t creator selects "Image-2.jpg" the sequence detection will not check for other
images that could be part of a ce.
In some cases, prior to completing the import, the digital content creation
platform 900 can display the list of image files that the digital content creation platform
900 has detected to be part of a sequence. This can give the content creator the ability to
ensure that the ce includes the t files and/or to edit the sequence. In some
cases, editing can involve adding to, deleting from, and/or re-arranging the file sequence.
Furthermore, the t creator can access the sequence of files by tapping on the
filenames g at any time. 1 illustrates an exemplary user interface window
2102 for editing the sequence of files included in an image layer. A content creator can
add new files by selecting either the "Add file. .." button 3104 or the "Add remote. .."
button 3106. rmore, a content creator can delete a file by selecting button 3108 or
re-arrange the order by ing a file and moving it to a different position.
The digital content creation platform 900 can include a default predefined
sequence-naming scheme. However, in some cases, a content creator can define a custom
sequence-naming scheme. For example, a custom naming scheme can be a sequence
number plus a common filename. The ability to define a custom naming scheme can be
useful if the content creator has already named a sequence of image files or if the content
creator would like to use different naming schemes for different digital publications.
Referring back to , a content creator can also assign a behavior to
an image layer by selecting one of the available behaviors from the or setting 2804.
In some cases, after selecting a behavior, one or more of the ble configuration
settings can change. For example, the scroll percentage setting 2806 can be specific to
the slideshow behavior. Therefore, if the t creator selects an animation behavior,
the scroll percentage setting 2806 can be removed and/or replaced with a different
configuration setting. The configuration panel can also e image transformation
settings, such as rotation, scale, size, and flip. Additional configuration settings are also
possible.
The slideshow behavior can be used to display a series of images where
moving from one image to another requires end user ction, such as a swipe. In
some cases, it may desirable to specify a scroll percentage, such as through the scroll
percentage setting 2806. This setting can be used to specify how much an image should
move with each swipe. For example, with a scroll percentage of 100%, with each swipe a
new image will appear and the old image will completely disappear. However, with a
scroll percentage of 70%, a portion of the previous image and a n of the next image
will show on the edges of the page. When an end user swipes, the next image is centered
in the image layer box, but a n of the old image is still visible. This can be used to
give an end user an indication that additional content exists.
An animation behavior can be used to display a series of images that
tically rotate in a sequence without the need for end user interaction. For
example, the layer can be set to rotate to the next image every 2 seconds.
illustrates an exemplary image layer configuration panel 3202 with settings specific to the
animation behavior. Configuration settings specific to the animation behavior can
include number of times to play, speed, and/or cross-fade.
The times to play setting 3204 can be used to specify the number of times
to loop playback of an image sequence. For example, a setting of 1 will cause the images
to cycle through the sequence once and play will end on the file image. In another
example, a setting of 2 will cause the images to cycle through the sequence twice before
ending on the file image. In some cases, the end image can vary with the configuration of
the digital content creation platform 900 and/or can be customizable. For example, the
sequence can loop through once and instead of displaying the final image in the sequence
upon completion, the first image can be displayed.
The speed setting 3206 can be used to control how long an image is
displayed before the image is replaced with the next image. For example, a speed of 1
can result in an image change every one second. In some cases, the speed can be
specified in seconds. onal, units can also be used.
The cross-fade setting 3208 can be used to set the transition between
. When the cross-fade setting 3208 is set to on, the images can fade from one to
another. When the cross-fade setting 3208 is set to off, the images can do a clean cut
from one image to another. In some configurations, additional transitions are also
possible.
A 360 behavior can be used to y a collection of images that form a
gree view of an object. The 360 or can give the appearance of a three-
ional model that an end user can rotate. In some cases, a single swipe by the end
user can cause multiple image changes. Furthermore, in some cases, the images changes
can have an associated speed, such that after the end user releases the image, the image
change can decelerate until it comes to a rest. illustrates an exemplary image
layer configuration panel 3302 with settings ic to the 360 behavior. Configuration
settings specific to the 360 behavior can include an interactivity parameter 3304, inertia
3306, and auto-spin 3308. Additional configuration settings are also possible.
A scratch behavior can be used to display an image that an end user can
scratch away to reveal a bottom layer image. For example, a content creator can stack
two images and the end user can scratch across the top layer to reveal the image below.
Such a behavior can be useful for scratch off games or to reveal prizes. Any number of
scratch layers can be stacked. Once the layer below is reached, the or of that layer
can become active. For example, if the lower layer is a text layer with scrollable text,
then once at least a portion of the text layer is ed the end user will be able to scroll
the text. In another example, if the lower layer is a slideshow, then once at least a portion
of the slideshow is revealed, the end user will be able to flip through the .
] illustrates an exemplary page rendition 3400 depicting the scratch
feature. Page rendition 3400 includes three d layers: outer layer 3402, middle layer
3404, and lower layer 3406. In this example, outer layer 3402 and middle layer 3404 are
both scratch . Once the end user reveals middle layer 3404, the scratch behavior of
middle layer 3404 can become active. As the end user continues to scratch, lower layer
3406 can be ed.
] illustrates an exemplary image layer configuration panel 3402
with settings specific to the scratch behavior. Configuration settings specific to the
scratch behavior can include an interactivity parameter 3504, size 3506, and feather edges
3508. Additional configuration settings are also possible.
The size setting 3506 can be used to set a scratch size. That is, the size of
area that is revealed by the end user with each scratch. For example, setting a larger
value for size g 3406 can result is a greater amount of the lower layer being revealed
with each scratch.
The feathered-edges setting 3508 can be used to set a scratch edge rigidity.
When the feathered-edges setting is set to off, the edge between the scratched and
unscratched layers can be hard. When the feathered-edges setting is set to on, the edge
between the scratched and tched layers can be less e. For example,
illustrates the scratch feature with feathered-edges turned on and off. The scratch layer in
3602 has feathered-edges turned off, while the scratch layer in 3604 has feathered-edges
turned on. Additional scratch edge settings are also possible.
A wipe behavior can be used to display an image that an end user can
move left, right and/or top, bottom to reveal a bottom layer image. For example, a wipe
behavior can be used to rate before and after photos. The top layer can be the before
image and the bottom layer can be the after. An end user can then peel back the before
image to reveal part of the after image. For example, rates an exemplary
page ion 3700 ing the wipe feature. Page rendition 3700 includes two :
upper layer 3702 and lower layer 3704. The upper layer 3702 is a wipe layer. The end
user can move the edge of the layer back and forth or up and down to reveal lower layer
3704.
illustrates an exemplary image layer configuration panel 3802
with settings specific to the wipe behavior. Configuration gs specific to the wipe
behavior can include divider image 3804, direction 3806, and divider fades 3808.
Additional configuration settings are also possible.
The divider-edge setting 3804 can be used to set a divider image. The
divider image can mark the edge of the top image. The direction setting 3806 can be used
to specify the direction that the image wipes, e.g. right, left, top, bottom. The divider-
fades setting 3808 can be used in conjunction with the divider-image setting 3804. If a
divider image is used then it may be desirable for the divider image to fade away when
the end user is not ly wiping the image. When the divider-fades setting 3808 is on,
the divider image will fade if the end user is not actively wiping the image. When the
divider-fades setting 3808 is off, the divider image will remain visible regardless of
whether the end user is engaged with the image or not.
Additional image layer behaviors are also possible, such as a zoom
behavior. A zoom behavior can be used to y an image that an end user can tap to
enlarge. For example, a page rendition can include a thumbnail or small version of an
image. If the zoom behavior is set, the image can enlarge so that an end user can see a
more detailed version of the image.
A story layer can be used to add text t to a page rendition. Text can
be added to a text layer in a number of ways. Some of the ways that text can be entered
will be illustrated through the sion of FIGS. 39 and 40. Additional techniques for
adding text are also possible. Regardless of the manner in which the text is added to the
text layer, a text layer can automatically include formatting through the use of markup
ges, such as HTML5, style sheets, such as CSS3, and scripting languages, such as
JavaScript.
] illustrates an exemplary text layer configuration panel 3900. In
text layer configuration panel 3900 a content creator can specify an optional headline and
strap, or sub-heading, h the headline setting 3902 and strap setting 3904. To add
the body of the text, a content r can use a built-in editor. The editor 3906 can
include simple and advanced settings. If the content creator chooses to use the simple
editor, the t creator can enter text in box 3908 and use the various formatting tools
associated with box 3908. Alternatively, a content creator can use the advanced editor
4002 as illustrated in . With the advanced editor 4002, the content creator can use
all of the available features of a markup language such as HTML, as illustrated in box
4004.
Additionally, a content creator can enter text by importing body copy,
using button 4008. When using the import-body-copy e the text can appear in the
editor box 4004. The content creator can further edit the text in the editor. Additionally,
the content creator can select full auto format 4006 to have the digital content on
platform 900 automatically detect formatting such as line breaks. Another way of adding
text can be through the source file setting 4012. The source file will not import the text
into the editor, but the text in the file will appear in the text layer. This technique for
adding text has the advantage that r content creator can be working on the content
while the digital ation is laid out. Thus, any changes to the source file will be
reflected in the digital publication without having to make actual changes to the text
layer.
In addition to formatting the text within the built-in editor, a content
creator can specify a style file. The style file can specify information such as font type,
font size, spacing, etc. The text will be then be formatted according to the parameters
specified in the style file. This makes it possible to create a style that can be used across
issues of a digital publication, thus easily ng consistency. rmore, if a style is
used in many text layers, a content creator can specify it once and it will be ted
across all of the text layers. This decreases the amount of time required for formatting.
Additionally, if a content creator wishes to make a change to the style, the change can be
made in one place and reflected throughout the digital publication.
In some cases, a text layer can automatically be made scrollable if the text
does not fit within the text layer boundaries. Additionally, the text can be live text. The
inclusion of live text can enable features such as search, translation, definition look-up,
copy and paste, sharing, user ibility, linking to internal and/or external content, etc.
A video layer can be used to add a video type content item to a page
rendition. Video content can be added in several ways. A video can be ed from a
remote server or it can be bundled in the digital publication. 1 illustrates an
exemplary video layer configuration panel 4100. Configuration settings specific to the
video layer can include movie file/URL, thumbnail, controls, rotation, scale, and h
mode. Additional configuration settings are also possible. The movie file/URL setting
4102 allows a content creator to select a movie file to be included in the digital
publication or specify the URL of a remote server from which the video can be ed.
The ail setting 4104 allows the content creator to specify an image
to display when the video is not playing. The image can be a frame from the video or
another image. To select an image from the video, the content creator can specify a
particular point in the video using box 4108 and select the generate thumbnail button
4 110. The controls setting 4106 can be used to y what video controls are displayed.
A table layer can be used to add a table type content item to a page
rendition. Individual table entries can support both text and data. A e of a table
created using a table layer is that the table can be end user sortable. That is, an end user
can select a column heading to sort the data in the table based on that column.
illustrates an exemplary table layer configuration panel 4200. A
content creator can either create a table from a file and/or from scratch. To create a table
from a file the content creator can select the file button 4202. This will import that table
information into the table , where the content creator can further edit the table, if
desired. When creating a table from scratch the content creator can add ns,
columns, and rows. A content creator can add a n using button 4204. Each section
can have a header, such as header 4206. Furthermore, each header can have an associated
set of properties. To configure the header properties a content creator can tap on the
header ties button 4208. illustrates an exemplary header properties
configuration panel. A content creator can set the text and background colors. To set a
text or ound color the digital content creation rm 900 can include a color
picker, such as illustrated in . Additional header configuration properties are also
possible.
Referring back to , a content creator can also add a column, such as
by using button 4210. A column can be end user sortable at run-time. The sort s
available can vary with the configuration of the digital content creation platform 900, the
client , and/or the type and or formatting of data in the table cells. As with a
header each column can have an associated set of properties. To configure a column's
properties a content creator can double tap on the column, such as column 4212.
illustrates an exemplary column properties configuration panel. A content creator can
specify the title of the column, the width, text color, and/or background color. Additional
properties are also possible.
Referring back to , a content creator can add a new row by simply
adding data to an empty row at the bottom of the table. The table creator can be
configured to automatically add a new row at the bottom when all rows have been used,
such as row 4214. A row can also have an associated set of properties. To configure a
row's properties a content creator can tap on the row properties button 4216.
illustrates an exemplary row properties uration panel. A content creator can
specify the text color, a background color, and/or a background image. Additional
properties are also possible. Additionally, a content creator can set a behavior for a row,
such by using the behavior button 4218 in . The behavior button 4218 can be
used to specify what will happen if the end user taps on the row. For example, if an end
user taps on a row with a jump to page behavior the end user can be taken to the ied
page.
illustrates an exemplary page rendition with an active table. As
illustrated the table can be made to be automatically scrollable if the table t
exceeds the space ted for the table. Additionally, an end user can sort the data
using any one of the columns, such as Film, , and/or Page.
A map layer can be used to add a map content item to a page rendition.
illustrates an exemplary map layer configuration panel 4800. In some
configurations, a map layer can be tically populated with a map image from a
ally available mapping service. Furthermore, the map image can be positioned at a
default location. In some cases, the default location can be based on the content creator's
current location. To obtain the desired location on the map, a t creator can move
the map around or input an address. onally, the content creator can zoom in and
zoom out to get the level of detail desired. Once the map is positioned at the t
location, the t creator can customize the map using a variety of settings and
features.
A customization can be the format of the map display. For example, the
map can be yed in a standard, satellite, and/or hybrid display format. A content
creator can also set whether the map is zoomable and/or able. Furthermore, the
content creator can enable a show user e. The show user feature can cause the map
to show the end user's t position at run-time.
A further customization is that a content creator can add a route to the
map. For example, illustrates a map layer configuration panel 4900 in which a
content creator has added a route. To add a route the content creator can specify a route
file, such as GPX file, using route setting 4902. The specified route can be reflected on
the map, such as route 4904.
The content creator can also place one or more pins on the map, such as
pin 4906. A pin can be used to highlight a particular point of interest. A pin can have a
custom title and/or subtitle. Furthermore, a pin can have an associated behavior. For
example, if an end user taps the pin a text box with information can appear.
In some cases, one or more map layer features can require an Internet
connection at run-time. That is, for an end user to experience the full functionality, the
end user's device may require an Internet connection.
An annotation layer can be used to display an image with one or more
associated information boxes. Each information box can be pinned to a different point in
the image. illustrates an exemplary annotation layer configuration panel 5000. A
content r can set a background image using background setting 5002. The content
creator can adjust the scale of the background image using the image scale slider 5004.
] After setting a background image, the content creator can add one or more
pins, such as by clicking the add pin button 5006. Each pin can have an associated
information box. For example, illustrates an annotation layer configuration panel
5100 in which the content creator has set the background image and added a pin. The
text in an information box can consist of two parts: a title and a body. When the
information box is in an unexpanded form, the title can be shown. When the ation
box is in an expanded form, the title and body can be shown. Additionally, an
information box can have an associated behavior, such as a zoom. When an end user taps
on the information box, the information box can expand and perform the associated
behavior. For example, the associated behavior can cause the image to zoom to a
particular zoom level and/or shift to focus on a particular location in the background
image.
A box layer can be used to group one or more other layers. For example,
in some cases, a page layout may contain multiple layers that logically belong together.
By ng the layers using a box layer, the group of layers can be manipulated as a
whole. For example, all of the layers in the box layer can be hidden and then revealed
simultaneously. A box layer can have configuration gs that are separate from the
configuration settings of the layers contained in the box. For example, box color,
scrollbar color, page scroll, edge bounce, overflow contents, round corners, behavior,
appearance, etc. rates an exemplary box layer uration panel.
In some cases, a child layer can be larger than the box layer. In this case,
the child layer can be cut off at the box layer's edges. To enable an end user to view the
remainder of the child layer, the box layer can support vertical and/or horizontal scrolling.
A common behavior of the layers is that when a layer is placed over
another layer, the under layer will not receive end user interaction, such as a tap. In the
case of a box layer, this may not be the desired or. Therefore, a box layer can be
configured to allow end user interaction to pass through the box layer to the child layers.
In this case, the box layer will ignore the end user interaction, so that the end user can
interact directly with the t in the child layer.
2.2.1.4 Interactivity
In addition to the interactivity and behaviors discussed above, the digital
content on platform 900 can support a variety of other interactivity and behavior
features. The digital content on platform 900 can include an interactivity adder
module 916 to facilitate adding interactivity and behavior features, including those
sed above. One way to create the interactivity of a digital publication is through
the linking of the s digital publication ts. Digital publication element
linking can enable an end user to jump from one location in a digital publication to
another, without having to flip through intermediate content. For example, a digital
publication can include an active cover in which an end user can tap on various headlines
or captions to be taken to the corresponding content. In another example, a digital
ation can include a scrubber bar navigation in which thumbnails of the pages are
listed. An end user can then scroll through the list and tap on a thumbnail to be taken to
the page.
Digital publication linking can also be used to reveal content as an end
user interacts with other content. For example, as an end user scrolls through a story,
ent images can be yed. For example, illustrates an exemplary
que for linking text and images. In the text a content creator can place markers,
such as marker 5302. The marker specifies a layer, in this case "picturel." This layer
corresponds to the layer that the t creator would like to reveal as the end user
scrolls through the text. For example, illustrates that the content creator has
created a layer 5402 named rel." By using the layer name in the marker, the layer
and text are linked. When the text is displayed to the end user, the end user will not see
the marker. r, as the end user scrolls through the text the content of the specified
layer will be displayed. In some cases, the revealed content can replace previous content.
Revealed content can also appear in a new location. In some cases, when revealed
t s in a new location, old content can remain. Furthermore, the revealed
content can remain stationary while the text scrolls.
Similar techniques can be used to link other layer types. For example,
story layers can be linked to individual images in a slideshow through layer naming. illustrates an exemplary linking of story layers to slideshow images through layer
naming. The slideshow layer can include multiple images. For each image a content
creator can create a story layer and name the story layers based on the how layer
and the slideshow image number that the story layer should be linked to. For example,
when slideshow image two in the image layer 5502 is displayed, story layer 5504 can be
displayed.
In addition to the behaviors discussed above, the digital t creation
rm 900 can include onality to enable a variety of other basic behaviors within
a digital publication. For example, when watching a video, the video can be streamed to
a set-top box, such as through AirPlay by Apple Inc. of Cupertino, CA. In another
example, all or a portion of the digital publication can be configured so that it can be
printed. In some cases, this can occur via wireless printing functionality, such as AirPrint
by Apple Inc.
The digital content creation platform 900 can also include functionality to
enable a y of other advanced behaviors. Advanced behaviors can include advanced
animations, such as animations that do not begin or do not advance until another action
occurs. For example, the animation does not begin until the end user has scrolled through
at least a predefined portion of some text. In another example, an animation may not
advance until an end user taps the image. Then the animation can ue to the end or
until another predefined stop point is d. Such an ed animation feature can
be useful for instructional content that es steps and time should be allotted for the
end user to complete each step. Another advanced behavior can be a tilt to reveal
behavior. Such a behavior can be useful when the client device includes an
accelerometer. In this case, when the device is tilted, values from the accelerometer can
be used to move a layer proportionate to depth to give an illusion of three dimensions.
That is, the layers can be moved so that the end user can see behind other objects as if the
objects were actually moving in three-dimensional space.
Additional behaviors are also possible, such as zoom image, show single
layer, show single box layer, toggle layer visibility, hide layer, hide parent layer,
transition: flip horizontal, transition: flip vertical, jump to page, jump to section, jump to
slideshow page, load a URL ally, load a URL externally, advance animation, run
ion script, play a sound, play a movie, send an email, print a file, set a variable,
create particles, stop all particle systems, enable physics, create physics force, toggle bar,
and/or close issue. In some cases, a behavior can be a special effect, such as the display
and/or movement of bubbles, steam, fire, balls, rain, snow, etc.; weather modeling; image
transformations; etc. In some cases, the onal behaviors can be associated with a
layer through the behavior tab of a layer configuration panel. For example,
illustrates an exemplary behavior tab 5604 in an image layer configuration panel 5602. In
the behaviors tab 5604, one or more behaviors can be added using the add new item
button 5606. For each behavior, a variety of other uration values can be set
including after, value, plays, and delay. The after setting can be used to specify a delay,
e.g. number of seconds, before the behavior occurs. The plays setting can be used to
specify the number of times the behavior is executed. The delay setting can be used to
specify the delay, e.g. seconds, n repetitions of the or. In some cases, the
value setting can be a file, such as an image or particle file. Further configuration settings
can also be set in a or configuration panel accessed through button 5608.
The various interactivity and behavior features can be d in a digital
publication through one or more computer implemented functions. In some cases, a
on can be part of the digital content on platform 900 that is then added to the
l publication during the compilation process. Alternatively, a function can be an
API function specific to a target device, such as an API function in an operating system.
In this case, a behavior can be expressed in the digital publication by making a call to one
or more API functions. Therefore, in some cases, an interactivity feature and/or behavior
can correspond to one or more functions. When an interactivity feature and/or or is
added to a digital publication, a call to one or more corresponding functions can be added
to the digital publication to carry out the onality at e.
2.2.1.6 Templates
Another digital publication layout feature that the digital content creation
platform 900 can support can be templates. A template can be a specific arrangement of
digital publication elements and interactivity features. A template can be defined for any
level of granularity. For example, the digital content creation platform 900 can be
configured to support full digital publication templates that include sections, pages,
layers, interactivity features, and/or behaviors. A template can also be defined for a
section and/or page. In some cases, a most commonly used template can be a page
rendition template.
] The digital content on platform 900 can include a template module
918 to facilitate digital publication design features based on templates. The template
module 918 can be configured to support at least three template-based features: create a
new page rendition from a template, create a new te from a page rendition, and
convert a current page rendition layout to a template. A template-based feature can be the
on of a digital publication and/or a digital publication element from a template. For
example, instead of creating a page from scratch, a content creator can choose to create a
page from a template.
] A template can be an abstraction of a content element that specifies one or
more ties about a content t, such as a l publication or a page rendition.
For example, the properties can include one or more layers, the layout and relationship
between the layers, interactivity features, page orientation, page size, font es, etc.,
but without the inclusion of actual digital assets. However, in some cases, a template can
include placeholder digital assets so as to provide design clues to a content creator. In
some cases, a template can be made up of one or more other templates. For example, a
digital publication template can include one or more page templates. In another example,
a page template can include one or more page rendition templates. In some cases, a
te can be a simplified digital publication element and/or an instruction file, such as
an XML file, or other markup language file, that can be interpreted by the digital content
creation platform 900.
A template can be created in a variety of ways. For example, a content
creator can directly create a template. That is, a content creator can lay out a page
rendition, or other l content element, by specifying different properties. Then
instead of adding specific content, such as images and text, the content creator can save
the digital content element as a template. Alternatively, a content creator can create a
complete digital content element by specifying all of the desired properties and content,
such as images and text, and the template module 918 can generate a template from the
l content element.
] illustrates an ary user interface 5700 for ng a page
from a template. To create a new page, a t creator can select the template table
5702. After selecting the template table 5702, a list of ble tes 5704 can be
displayed. In some cases, a content creator can select a template to view properties of the
template, such as layer layout, interactivity features, page orientation, page size, etc. The
template module 918 can support a variety of techniques for creating the new page from
the available templates. A technique can be to double tap a desired template, which can
cause the automatic creation of the new page with the layer layout and interactivity of the
template. Another technique can be to select a template and click a new button. The
digital content creation platform 900 can support on techniques for creating a new
page from a template, such as a keyboard command when the digital content creation
platform 900 is running in a simulator. After creating a new page from a template, a
content creator can customize the page by adding multimedia content to the layers.
In some cases, a template can be . A locked template can prevent a
content creator from making changes to the layout and/or interactivity features.
However, a content creator can still add content to a layer in a locked page. To further
prevent alterations to a locked template and/or page created from a locked template, the
lock can be password ted and/or ated with user sions. For example, if
a content creator would like to make layout changes to a locked page, the content creator
would have to enter the password set for the lock. This can prevent unauthorized and/or
inadvertent layout and/or interactivity changes.
In some cases, the digital content creation platform 900 can include default
templates, such as templates for newsletters, magazines, newspapers, presentations,
marketing or sales tools, order forms, training programs, instructional materials,
portfolios, ooks, photo albums, etc. r, the digital content creation platform
900 can be configured to support the on of new templates. A new template can be
d from a digital publication and/or digital publication element that a content creator
has already designed. For example, a content creator can lay out the layers of a page and
add the interactivity elements. Once the content creator is satisfied with the layout and
features, the content creator can create a template that can be reused later to create new
issues of the digital publication. The use of template can decrease the time and cost
associated with digital publication distribution.
For example, illustrates an exemplary l content on
platform UI 5800 for creating a template from a page. To create a template, a content
creator can double tap on the page the content creator wants to use for the te, such
as page 5802. Upon double tapping, the template module 918 can cause a window with
various menu options to be presented, such as 5804. The content creator can select the
"Make Template" option 5806. The new template can be added to the list of available
templates in the digital content creation platform 900. In some cases, the name of the
new template can be assigned based on the name of the digital publication element from
which the template was created. The digital content creation rm 900 can support
additional techniques for creating a new template, such as selecting the page and then
selecting a new template button or a keyboard d when the digital content on
platform 900 is g in a simulator.
The digital content creation platform 900 can also support a t-totemplate
e. The convert-to-template feature can enable a content creator to take a
digital publication element, such as a page, and convert the layout of the digital
publication element to the layout of a previously created template. That is, the content in
the digital publication element can remain the same, but the layout and interactivity
features can be replaced with those of the ed template.
The convert-to-template feature can be particularly useful when creating a
l ation with multiple orientations and/or page sizes. For e, a t
creator can create two templates, one for tablet-portrait and one for tablet-landscape, for a
ular digital publication. To create a new issue of the digital publication, the content
creator can add content using the tablet it template. To create the tablet-landscape
version of the issue, the content creator can use the convert-to-template feature. An
advantage of using the convert-to-template feature when a digital publication includes
multiple orientations and/or page sizes can be that the content creator only has to add the
content to one ion and then the other renditions can automatically be created using
the templates.
The template module 918 can support a variety of techniques for
converting a digital publication t to a previously created template layout. A
technique for activating the convert-to-template feature can be to double tap on a page the
content creator wants to convert, such as page 5802. Upon double tapping, the template
module 918 can cause a window with various menu options to be presented, such as
5804. The content creator can select the "Convert to Template" option 5808. After
selecting the rt to Template" option, the content creator can be presented with a
list of templates. For example, illustrates an exemplary digital content creation
platform UI 5900 with a window 5902 listing the templates from with the content creator
can select.
In some cases, the list of templates can be filtered based on templates that
would be compatible with the current content. Techniques for filtering the tes can
include number of layers, layer types, layer names, etc. For example, if a page that
contains three layers is selected for conversion, all templates that have fewer than three
layers can be excluded from the list of available templates. In another example, if a page
that contains only image layers is selected for conversion, all templates that do not
include image layers can be excluded from the list of available templates. In yet another
e, if a page that contains a layer named "Cover Image" is ed for conversion,
all templates that do not include a layer named "Cover Image" can be excluded from the
list of ble templates.
After selecting a template, the template module 918 can attempt to t
the digital publication element to the new layout with the new interactivity and/or
behavior features. In some cases, the template module 918 may not be able to complete
the conversion or the conversion may be a best fit, such as when the layer types do not
match or there are fewer layers in the new template than in the al layout. A best fit
or forced conversion can force a the new layout by adding or removing elements. If the
conversion is not successful or was a forced conversion, the digital content creation
platform 900 can display a e to the content creator indicating that the conversion
failed or was forced. Furthermore, in some cases, the message can indicate a reason that
the conversion failed or was . In some configurations, the digital content creation
platform 900 can also display a message when the conversion succeeded.
Furthermore, in some cases, when a content creator attempts to convert the
digital publication element to a new layout, the digital content creation platform 900 can
notify the content r of the occurrence of a predefined event, such as an undesirable
transformation. For example, if the content creator changes the page size from a tablet
size to a phone size and the page contains content not supported on a phone or that
performs sub-optimally on a phone, then the digital t creator platform 900 can
generate a notification to alert the content creator of the detected problem. In some cases,
the l content r platform 900 can include default ined events, such as
platform-specific unsupported features. However, the digital content creation rm
900 can also be configured so that a content creator can define an event such that if the
event occurs, the content creator should be notified, such as the use of a feature that the
content creator believes performs sub-optimally on a particular device type.
2.2.2 Preview Mode
] An important feature provided by the preview mode can be the ability to
run the digital publication as if it was executing on the target client device. As bed
above, because in some ments the digital content creation platform 900 is run on a
development device that is the same type as the target client device or in a client device
simulator, the digital publication can operate in preview mode as if it would if it was
actually installed on the client device. Therefore, in w mode a content creator can
interact with the digital publication to experience the full interactive feature set. For
example, a t creator can swipe and scroll through pages, text, and/or images. In
another example, a content creator can tap on links, text, and/or images to review
additional content. In yet another example, a content creator can play an embedded
video. In a further example, a content creator can change the orientation of the digital
publication to view portrait and/or landscape layouts. In still a further example, a content
creator can experience the various behaviors, such as slideshow, animation, 360 images,
scratch, zoom, wipe, and/or particle. All of the features described in the previous sections
can be experienced and tested in preview mode.
2.2.3 Compilation Mode
The compilation mode includes a variety of features to enable a content
creator to package a l publication for distribution to end users. At any point during
the design of a digital publication, a t creator can elect to compile the digital
publication. However, an advantage of the digital content creation platform 900 is that
because the content creator is able to fully experience the digital publication in the
preview mode, the compilation step does not need to be performed until the content
creator is ready to distribute the digital publication. Therefore, in some cases, the
compilation step may only occur once or a very limited number of times for a digital
publication.
The output of the ation step can vary with the configuration of the
digital content creation platform 900 and/or the digital publication. In some cases, the
digital content creation platform 900 can be used to create simple digital ations,
such as flat page-turners. Since these digital ations e little end user
interaction other than scrolling and/or turning a page, the compiler module 930 can be
configured to e a basic output file, such as a PDF or similar nt type.
The digital content on platform 900 can also be used to create highly
interactive digital publications. In this case, the compiler module 930 can produce a
digital publication package. The l publication package can be a single file, such as
ZIP file or other archive file. The digital publication package can include the multimedia
assets included in the digital publication, such as images, videos, computer executable
code, etc. The digital publication package can also include a file that es
instructions to the client device and/or l publication reader application for rendering
the digital publication on a client device 702. In some embodiments, the instruction file
can be an XML file, or other markup language file, that can be interpreted by a digital
ation reader application. For example, the XML file can specify the relationships
between the various digital publication elements. The XML file can also specify
computer executable functions, such as API functions or ons included in a digital
publication package, that should be called to enable the interactive features of the digital
publication. That is, the various interactive features and behaviors can correspond to one
or more functions. Calls to the one or more functions can then be specified in the
instruction file. Furthermore, the XML file can include the text for the digital
ation. Alternatively, the text can be included in the digital publication package in
one or more simple text files. As described above, by including the live text instead of
images of the text, the digital publication can e a variety of additional features, such
as search, translation, definition p, copy and paste, sharing, user accessibility,
linking to internal and external content, etc. In some embodiments, the instruction file
can be computer executable code that can be executed by a client device 702. l, a
digital publication package can include all of the assets required to recreate the digital
publication issue on an end user's client device.
When a content creator is ready to compile a version of a l
publication, the content creator can activate the compilation or build mode. For example,
the content creator can select the build button on the UI. In some embodiments,
activating the compilation mode can cause one or more compilation settings to be
yed to the content creator. In some cases, a compilation setting can be the quality
of the image asset to be included in the digital publication. For example, the quality
g can be a relative setting, such as a percentage. In some cases, a compilation
setting can be the target client device types. For example, if the digital publication design
includes s for multiple client device types, the content r can specify or select
a subset of the client s. In some cases, a compilation setting can be the level of
interactivity in the resulting digital publication. For example, the interactivity setting can
allow the content creator to select flat or fully interactive, or even various settings in
between that would result in ent behaviors being disabled in the compiled digital
ation. onal compilation settings or configuration options are also possible.
illustrates an exemplary UI 6000 in which the compilation mode
has been activated and a settings window 6002 is displayed. In this example, the settings
window displays a slider 6004 for specifying the image quality. The content creator can
select a y level and build the digital publication. When the digital publication
package is produced, all of the image assets included in the digital publication can be
scaled according to the specified quality level. Therefore, a t creator can use full
quality assets when ing the digital publication and the assets can be scaled to a
d size when producing the file product. The image quality compilation setting has
the advantage that it decreases the burden on the content creator because the content
creator does not have to ly scale each image. In some cases, a content creator can
directly specify a quality level, such as "low," "medium," or "high," or a numerical value.
Alternatively, a content creator can specify a target end user device or a property of an
end user device, such as ultra high-resolution display, e.g., a retina display, and the image
quality can be automatically set. For example, when the content creator specifies retina
display, the image quality can be automatically set to a high quality level.
The compiler module 930 can be configured to produce the digital
publication e from the original multimedia assets, but without altering the .
For e, if the content r specifies 50% image quality, the l publication
package can include a copy of each image asset at 50% of the original y. In this
case, the image assets included in the digital ations can be ed using the
original assets but are not the original assets. This can enable a content creator to produce
multiple builds with different settings and select the digital publication package with the
l qualities, such as size.
In some embodiments, a digital publication package can be produced for
lation on multiple client device types. In some cases, the client device types can
have varying capabilities and/or features. Therefore, the digital publication package can
include instructions and/or assets that are specific to the different client device types
included in the build. For example, a client device may have a higher resolution display
and thus the digital publication package can include separate assets for that device type.
Alternatively, the digital publication package can include instructions on how to modify
an asset so that it is suitable for display on a particular client device type. By including
the asset once and modifying it at run time, it may be possible to decrease the size of the
digital publication package.
A compiled digital publication can also include a n identifier. In
some cases, the version identifier can indicate the version of the digital content creation
platform 900 that was used to create the digital publication. The n identifier can
also indicate a version of a digital publication reader application. For example, the
version identifier can indicate a minimum digital publication reader application version
that can be used to run the digital publication. In some cases, a client device and/or a
digital publication reader ation can use the version identifier to determine
compatibility. Furthermore, the version identifier can be made visible to an end user so
that the end user can manually determine compatibility.
In some digital publications, an interactive feature, such as an animation,
special effect, or other behavior, is manually ed during the design process by
layering multiple items of multimedia content. For example, to create an animation in
which a star moves across the screen, multiple images of the star can be placed in various
places in the layout such that the images are revealed at ent times. This can give the
effect of movement. However, such a technique can also require the inclusion of multiple
image files. The digital content creation platform 900 can instead include the image once
and provide instructions on how to modify the image at run time in order to create the
interactive e. This can result in a decrease in size of the l publication package.
4 . Exemplary System
With reference to , an ary system 6100 includes a generalpurpose
computing device 6100, ing a processing unit (CPU or processor) 6120 and
a system bus 6 110 that couples various system components including the system memory
6130 such as read-only memory (ROM) 6140 and random access memory (RAM) 6150
to the processor 6120. The system 100 can include a cache 6122 ted directly with,
in close proximity to, or integrated as part of the processor 6120. The system 6100 copies
data from the memory 6130 and/or the storage device 6160 to the cache for quick access
by the processor 6120. In this way, the cache provides a performance boost that avoids
processor 6120 delays while waiting for data. These and other modules can control or be
configured to control the processor 6120 to perform various actions. Other system
memory 6130 may be available for use as well. The memory 6130 can e multiple
ent types of memory with different performance characteristics. It can be
appreciated that the disclosure may operate on a computing device 6100 with more than
one processor 6120 or on a group or cluster of computing devices networked together to
provide greater processing capability. The processor 6120 can include any general
purpose processor and a hardware module or software module, such as module 1 6162,
module 2 6164, and module 3 6166 stored in storage device 6160, configured to control
the processor 6120 as well as a special-purpose processor where software instructions are
incorporated into the actual processor design. The processor 6120 may essentially be a
completely self-contained computing system, ning multiple cores or processors, a
bus, memory controller, cache, etc. A multi-core processor may be symmetric or
asymmetric.
] The system bus 6 110 may be any of several types of bus ures
including a memory bus or memory controller, a peripheral bus, and a local bus using any
of a variety of bus architectures. A basic input/output (BIOS) stored in ROM 6140 or the
like, may provide the basic e that helps to er information between elements
within the computing device 6100, such as during start-up. The computing device 6100
further includes storage s 6160 such as a hard disk drive, a ic disk drive, an
optical disk drive, tape drive or the like. The storage device 6160 can include software
modules 6162, 6164, 6166 for controlling the processor 6120. Other hardware or
software modules are plated. The storage device 6160 is connected to the system
bus 6 110 by a drive interface. The drives and the associated computer readable storage
media e nonvolatile storage of computer readable instructions, data structures,
program modules and other data for the computing device 6100. In one aspect, a
hardware module that performs a particular function includes the software component
stored in a non-transitory computer-readable medium in connection with the necessary
hardware components, such as the processor 6120, bus 6 110, output device 6170, and so
forth, to carry out the function. The basic components are known to those of skill in the
art and appropriate variations are contemplated depending on the type of device, such as
whether the device 6100 is a small, handheld computing device, a desktop computer, or a
computer server.
Although the exemplary embodiment described herein s the hard
disk 160, it should be appreciated by those skilled in the art that other types of computer
le media which can store data that are accessible by a computer, such as magnetic
cassettes, flash memory cards, digital versatile disks, dges, random access memories
(RAMs) 6150, read-only memory (ROM) 6140, a cable or wireless signal containing a bit
stream and the like, may also be used in the exemplary operating environment. nsitory
computer-readable storage media expressly exclude media such as energy,
carrier signals, electromagnetic waves, and s per se.
To enable user interaction with the computing device 6100, an input
device 6190 represents any number of input isms, such as a microphone for
speech, a sensitive screen for gesture or graphical input, rd, mouse, motion
input, speech and so forth. An output device 6170 can also be one or more of a number
of output mechanisms known to those of skill in the art. In some instances, multimodal
systems enable a user to provide multiple types of input to communicate with the
computing device 6100. The communications interface 6180 generally governs and
manages the user input and system output. There is no restriction on ing on any
particular re arrangement and therefore the basic features here may easily be
substituted for improved hardware or firmware arrangements as they are developed.
For clarity of explanation, the illustrative system ment is presented
as including individual functional blocks including functional blocks labeled as a
"processor" or processor 6120. The functions these blocks represent may be provided
through the use of either shared or dedicated hardware, including, but not limited to,
hardware capable of executing software and hardware, such as a processor 6120, that is
purpose-built to operate as an equivalent to software executing on a general purpose
sor. For example the functions of one or more processors presented in 1
may be provided by a single shared sor or multiple processors. (Use of the term
"processor" should not be construed to refer exclusively to hardware capable of executing
software.) Illustrative embodiments may include microprocessor and/or l signal
processor (DSP) hardware, read-only memory (ROM) 6140 for g software
ming the operations discussed below, and random access memory (RAM) 6150 for
storing results. Very-large-scale integration (VLSI) hardware embodiments, as well as
custom VLSI circuitry in ation with a general purpose DSP circuit, may also be
The logical operations of the various embodiments are implemented as: (1)
a sequence of computer implemented steps, operations, or procedures g on a
programmable circuit within a general use computer, (2) a sequence of computer
implemented steps, operations, or procedures running on a specific-use mmable
circuit; and/or (3) interconnected machine modules or m engines within the
programmable circuits. The system 100 shown in 1 can practice all or part of the
recited methods, can be a part of the recited systems, and/or can e according to
instructions in the recited non-transitory er-readable storage media. Such logical
operations can be implemented as modules configured to control the processor 6120 to
perform particular functions according to the programming of the module. For example,
1 illustrates three modules Modi 6162, Mod2 6164 and Mod3 6166 which are
modules configured to control the processor 6120. These modules may be stored on the
storage device 6160 and loaded into RAM 6150 or memory 6130 at runtime or may be
stored as would be known in the art in other computer-readable memory locations.
] Embodiments within the scope of the present disclosure may also include
tangible and/or non-transitory computer-readable storage media for carrying or having
computer-executable instructions or data structures stored thereon. Such non-transitory
computer-readable storage media can be any available media that can be accessed by a
general purpose or special purpose er, including the functional design of any
special purpose processor as discussed above. By way of example, and not limitation,
such non-transitory computer-readable media can include RAM, ROM, EEPROM, CD-
ROM or other optical disk storage, magnetic disk storage or other magnetic storage
devices, or any other medium which can be used to carry or store desired program code
means in the form of computer-executable ctions, data structures, or processor chip
design. When information is transferred or provided over a network or another
communications tion (either hardwired, wireless, or combination thereof) to a
computer, the computer properly views the connection as a computer-readable medium.
Thus, any such connection is properly termed a computer-readable medium.
Combinations of the above should also be included within the scope of the erreadable
media.
Computer-executable instructions include, for example, instructions and
data which cause a general purpose computer, special purpose computer, or special
purpose processing device to perform a certain function or group of functions.
Computer-executable instructions also include m modules that are executed by
computers in stand-alone or k environments. Generally, program modules include
routines, programs, ents, data structures, objects, and the ons inherent in the
design of special-purpose processors, etc. that perform particular tasks or implement
particular abstract data types. Computer-executable instructions, ated data
structures, and program s represent examples of the program code means for
executing steps of the methods disclosed herein. The particular sequence of such
executable instructions or associated data structures represents es of corresponding
acts for implementing the functions described in such steps.
] Those of skill in the art will appreciate that other embodiments of the
disclosure may be practiced in network computing environments with many types of
computer system configurations, including personal computers, hand-held devices, multi
processor systems, microprocessor-based or programmable consumer electronics,
network PCs, minicomputers, mainframe computers, and the like. Embodiments may
also be practiced in distributed computing environments where tasks are performed by
local and remote processing devices that are linked (either by hardwired links, wireless
links, or by a ation f) h a communications network. In a distributed
computing environment, program modules may be located in both local and remote
memory storage devices.
] The various embodiments described above are provided by way of
illustration only and should not be construed to limit the scope of the disclosure. Those
skilled in the art will readily recognize various modifications and changes that may be
made to the ples described herein without following the example embodiments and
applications illustrated and described herein, and without ing from the spirit and
scope of the disclosure.
Claims (29)
1. A system for creating an interactive digital publication in a mobile device framework, the system comprising: a processor; an element creation module ured to control the processor to create one or more layers on a first ion of a first digital page in the interactive digital publication, wherein a layer is configured to import and present a digital asset on the digital page; an interactivity adder module configured to control the processor to associate an action with the layer, wherein the action is at least one of an interactivity and a behavior; a layout management module configured to control the processor to analyze a first layer created by the element creation module and to perform a ermined action based on the analysis.
2 . The system of claim 1, wherein the analyzing occurs in response to a selection of a digital asset for import into a first layer created by the element creation module and further wherein the analyzing comprises: ining that an attribute associated with the digital asset selected for import and other cted assets conform to a naming scheme.
3 . The system of claim 2, wherein the predetermined action comprises onally importing at least one of the other unselected assets into the first layer.
4 . The system of claim 3, wherein the predetermined action further comprises associating a common behavior to the first layer, the behavior defining a mechanism for displaying the selected asset and the imported at least one other cted asset.
5 . The system of any of claims 1 to 4, wherein the predetermined action comprises instructing the interactivity adder module to link the first layer with a second layer of the one or more layers.
6 . The system of claim 5, wherein the instructing occurs in response to determining that a first attribute associated with the first layer and a second attribute associated with the second layer share a common naming scheme.
7 . The system of any of claims 1 to 6, n the predetermined action comprises instructing the interactivity adder module to link a first asset in the first layer with a second layer, and a second asset in the first layer with a third layer, the linking causing a corresponding display of the first asset in the first layer and the second layer, and a ponding display of the second asset in the first layer and the third layer.
8. The system of claim 7, wherein the instructing occurs in response to ining that there are multiple assets in the first layer, and that the first, second, and third layers share a common naming scheme.
9 . The system of any of claims 1 to 8, wherein the predetermined action comprises instructing the interactivity adder module to link a first attribute in the first layer with a second layer, and a second attribute in the first layer with a third layer, the linking causing a display of the second layer corresponding to an activation of the first attribute in the first layer, and the display of the third layer corresponding to an activation of the second attribute in the first layer.
10. The system of claim 9, wherein the instructing occurs in response to determining that there are multiple attributes within the first layer, and that the multiple attributes share a common naming scheme with the second and third .
11. The system of any of claims 1 to 10, wherein the predetermined action comprises instructing the interactivity adder module to associate an information box with an attribute of the first layer, the ation causing a display of the ation box corresponding to an activation of the attribute in the first layer.
12. The system of claim 11, wherein the predetermined action further comprises instructing the interactivity adder module to associate a behavior with the attribute of the first layer, the association g the application of the behavior to the first layer corresponding to an activation of the attribute in the first layer.
13. The system of any of claims 1 to 12, wherein the layout ment module is further ured to control the processor to analyze a first l page and to perform a predetermined action based on the analysis.
14. The system of claim 13, wherein the predetermined action comprises stacking the first digital page on top of a second digital page, the stacking causing the y of the first and second digital pages to appear as a single continuous l page.
15. The system of any of claims 1 to 14, further comprising: a template module configured to control the processor to create a template from the first rendition of the first digital page, wherein creating a template comprises generating an abstraction of the first rendition of the first digital page, the abstraction including properties of the first rendition of the first digital page.
16. The system of any of claims 1 to 15, r comprising: a template module configured to control the processor to convert the first rendition of the first digital page to a second rendition of the first digital page, wherein converting ses arranging a plurality of digital assets from the first rendition of the first digital page on the second rendition of the first digital page based on one or more templates associated with the second rendition of the first digital page.
17. The system of claim 16, wherein the converting replaces the first rendition of the first digital page with the second rendition of the first digital page.
18. The system of claim 16, wherein the converting causes the second rendition of the first digital page to be added to the digital publication as an additional rendition of the first digital page.
19. The system of any of claims 1 to 18, r comprising: a compiler module configured to control the processor to generate a digital publication package, the digital publication package including an instruction file and one or more digital assets for the interactive digital ation, wherein the instruction file specifies one or more ons to enable the display of one or more s, and further wherein the one or more functions correspond to one or more ctive features in the interactive digital publication.
20. The system of claim 19, wherein each digital asset of the one or more digital assets is a scaled copy of an original digital asset used to design the interactive digital publication, wherein a scaled copy is produced from an original l asset based on a specified quality setting during the generation of the digital package.
21. The system of claim 19 or claim 20, wherein the digital publication package is generated to display the interactive digital publication on a plurality of mobile devices.
22. The system of claim 21, wherein the instruction file in the digital publication e includes a set of instructions specifying a ormation to a digital asset to modify the digital asset for display on a mobile device type.
23. The system of any of claims 1 to 22, wherein the mobile device framework is a mobile device simulator.
24. The system of any of claims 1 to 22, wherein the mobile device framework is a mobile device.
25. A method of creating an interactive digital publication, wherein the method sing the following steps: (a) a computer processor creating, within a mobile device framework, one or more layers on a first rendition of a first digital page of an interactive digital publication, (b) importing and presenting a digital asset on the digital page; (c) the computer processor associating an action with the layer, n the action is at least one of an ctivity and a behavior; and (d) the er processor ing a first layer created by step (a) and performing a predetermined action based on the analysis.
26. A computer software product configured to be installed within a mobile device framework to form a system as claimed in any of claims 1 to 24.
27. A computer software product configured to be installed on a mobile device to perform the method of claim 25.
28. A computer software product for loading onto a mobile device, wherein the software product is configured to provide an interactive digital publication created by the system of any of claims 1 to 24 or the method of claim 25.
29. A mobile device configured to display an interactive digital publication created by the system of any of claims 1 to 24 or the method of claim 25, and/or loaded with the er re product of claim 26 or 27. WO 72691
Applications Claiming Priority (7)
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US201161560771P | 2011-11-16 | 2011-11-16 | |
US61/560,771 | 2011-11-16 | ||
US201261665235P | 2012-06-27 | 2012-06-27 | |
US61/665,235 | 2012-06-27 | ||
US13/665,602 US20130124980A1 (en) | 2011-11-16 | 2012-10-31 | Framework for creating interactive digital content |
US13/665,602 | 2012-10-31 | ||
PCT/GB2012/052839 WO2013072691A2 (en) | 2011-11-16 | 2012-11-15 | Framework for creating interactive digital content |
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NZ626130B2 true NZ626130B2 (en) | 2015-05-28 |
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