NZ244140A - Board game:imaging and/or audio storage for scheduling rule changes during games - Google Patents
Board game:imaging and/or audio storage for scheduling rule changes during gamesInfo
- Publication number
- NZ244140A NZ244140A NZ244140A NZ24414092A NZ244140A NZ 244140 A NZ244140 A NZ 244140A NZ 244140 A NZ244140 A NZ 244140A NZ 24414092 A NZ24414092 A NZ 24414092A NZ 244140 A NZ244140 A NZ 244140A
- Authority
- NZ
- New Zealand
- Prior art keywords
- game
- playing
- station
- playing piece
- game rules
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0497—Games about time, e.g. telling the time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2461—Projection of a two-dimensional real image
- A63F2009/2463—Projection of a two-dimensional real image on a screen, e.g. using a video projector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use, e.g. score counters, boxes
- A63F11/0074—Game concepts, rules or strategies
- A63F2011/0086—Rules
- A63F2011/0088—Rules with a variety of rules
- A63F2011/009—Rules with a variety of rules the rules being changed during play
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/10—Miscellaneous game characteristics with measuring devices
- A63F2250/1063—Timers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0468—Electronic dice; electronic dice simulators
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Educational Technology (AREA)
- General Engineering & Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Closed-Circuit Television Systems (AREA)
- Pinball Game Machines (AREA)
Description
New Zealand Paient Spedficaiion for Paient Number £44140
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Cuiujjioi.<j on FiiL'J: $,??•>. j n«.. /Mfttl.QP
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Patents Form No. 5
PATENTS ACT 1953
COMPLETE SPECIFICATION
INTERACTIVE BOARD-VIDEO GAME
We, A COUPLE 'A COWBOYS PTY LTD, of Suite 5, 200 Pittwater Road, North Steyne, New South Wales, Australia do hereby declare the invention for which we pray that a Patent may be granted to us, and the method by which it is to be performed, to be particularly described in and by the following statement:
Number Dated w nuu 17 74.
voe, v ?
i
The invention lies in the field of board games. Some games of this type are "Snakes and Ladders" in which the object is to be the first player to reach a designated 5 destination on the board, or "Monopoly" (registered trade mark) in which the object is to collect items whilst sequentially moving a playing piece from station to station on the board. In the latter type of game, some stations may reward a player whose playing piece lands at 10 that station, other stations may offer a penalty or enable another player to grant a reward or impose a penalty.
The present invention provides a game for at least one player. The game has a set of game rules and comprises:
a playing surface having a multiplicity of stations indicated thereon so as to form a playing path;
at least one playing piece provided with identifying means adapted to distinguish it from other playing pieces, said playing piece being sequentially movable from station to station along the playing path in accordance with the set of game rules; and scheduling means whereby the set of game rules is periodically altered at predetermined times during the course of the game.
Preferably, the playing surface is in the form of a board, and the scheduling means is a video-tape. Optionally, the game may comprise further elements such as cards, dice, coins and the like.
The invention further provides a method of affecting the progress of at least one playing piece on a playing surface having stations indicated thereon to form a playing path, comprising;
(a) placing a playing piece at a station on the playing surface;
(b) sequentially manually moving the playing piece from station to station on the playing path in
^?s|~~=sk^cotdance with a set of game rules;
(q) interrupting step (b) at predetermined times
by scheduling means which alter the set of game rules during a single move or sequence of moves of the playing piece; and
(d) manually moving the playing piece from 5 station to station on the playing path in accordance with the altered set of game rules
Each playing piece is provided with primary identifying means to distinguish it from other playing pieces. Such identifying means may comprise colour, shape 10 or markings on the playing piece. In a preferred embodiment, each playing piece has a secondary identifying means associated with it which may be changed independently of the primary identifying means. The secondary identifying means may be, for example, a tag 15 marked with a number which is removably attached to a playing piece.
The stations on the playing surface preferably of at least two distinguishable types. One means of distinguishing stations is to mark some stations with a 20 distinguishing mark, whilst leaving others unaltered. The shape and colour or a combination of shape, colour or marking of the stations may also be used.
In a preferred embodiment of the game, the game also comprises at least one type of collectable element. 25 The elements are collected when certain conditions are met, such as placing a playing piece on a particular type of station. The collectable elements may have their own effect on the play of the game, such as providing victory conditions when a certain number or type of collectable 30 elements have been collected, allowing one player to impose a penalty on another, cancelling a penalty imposed on a player, or rewarding or imposing a penalty on a player.
Alterations to the set of game rules by the 35 scheduling means may include rewards or penalties for particular players. Players are selected for reward or enalty by the scheduling means at predetermined times a'fter commencement of the game. The scheduling means may o\\
244 1
select players for reward or penalty by redesignating the game effect of a particular type of station on the board at a particular time. Thus, the game effect of a station which normally imposes a penalty upon players whose 5 playing pieces land on that station under the set of game rules may be negated at predetermined times by the scheduling means altering the set of game rules. Alternatively, a station which provides a reward for players whose playing piece is positioned thereon may be 10 redesignated as a penalty station at a predetermined time.
The scheduling means may also use other criteria for selecting players for reward or penalty. The players may be selected on the basis of age, primary and/or secondary identifying means associated with their playing 15 pieces, the player whose turn it is to move, the player who has collected the largest number of collectable elements of a particular type, the player who rolls the highest or lowest on a die and the like.
Rewards in the game may consist of free turns, 20 collectable elements, improved status, or negation of previously applied penalties. Improved status means that the player with this status has some advantage under the set of game rules in relation to other players. Penalties may consist of missed turns, loss of collectable elements 25 or loss of improved status. Rewards or penalties may be awarded or imposed simply on the basis that a player has been selected, or the selected player may have to pass a test to obtain the reward or fail a test to incur the penalty. Such tests may comprise use of further game 30 elements, such as dice or coins, or may involve an actual physical test such as reciting specific words, answering a question, refraining from blinking or breathing for a certain period, and the like.
In a preferred embodiment of the invention, the 35 scheduling means comprises an imaging and/or audio storage means, such as a record, compact disc, tape cassette or video tape. Most preferably, a video-tape is used. The video-tape or other storage meaggis played throughout the k f°Cr>fyzi
course of the game, and depending upon the information recorded thereon directly effects the play of the game in the various ways previously described at predetermined time intervals. One form of game within the scope of the 5 current invention requires players to achieve one or more objectives according to the set of game rules before the playing time of the storage means expires. Physically stopping a device upon which the storage means is played may be one of these objectives. The use of such storage 10 means thus not only effects the rules of the game at predetermined times, but provides a race element to the game.
In a particularly preferred embodiment of the invention, the scheduling means comprises a video-tape 15 having recorded thereon a time signal. The time signal may take the form of a visual digital display, which indicates elapsed time in minutes and seconds since commencement of the game. At predetermined times, the set of game rules is altered by spoken and/or visual cues 20 recorded on the video-tape. The game has at least one type of collectable element which may be collected according to the set of game rules. The collectable elements may take the form of cards, which are marked with various times elapsed since commencing play. The cards 25 are in play from the time they are collected until the elapsed time marked on the card has expired, and have a predetermined effect on the course of the game according to the set of game rules. At the time when the time signal matches the time marked on the card, the player 30 holding the card may initiate an effect, as indicated on the card. This only applies to cards in play; cards which have not been collected or which are marked with an elapsed time which has passed have no effect.
It will be appreciated by those skilled in the 35 art that various alterations, modifications and/or additions may be introduced into the components and rules previously described withoutaiding from the spirit or
/' ^ 4-^
ambit of the invention. //*'
\v, o\
b °C> i V> r/9n 7/
24 4 1 4 0
Claims (8)
1. Game apparatus for playing a game having a set of game rules, said apparatus comprising: 5 A playing surface having a multiplicity of stations indicated thereon so as to form a playing path; at least one playing piece provided with identifying means adapted to distinguish it from other playing pieces, said playing piece being sequentially 10 movable from station to station along the playing path in accordance with the set of game rules; and scheduling means whereby the set of game rules is periodically altered at predetermined times during the course of the game, wherein the scheduling means comprises 15 imaging and/or audio storage means.
2. Apparatus according to claim 1 wherein the scheduling means alters the set of game rules so that the effect of placing a playing piece at a predetermined 20 station is changed.
3. Apparatus according to either one of claims 1 or 2 wherein the scheduling means includes a time signal relating to the time elapsed since commencing play. 25
4. Apparatus according to claim 3 wherein during the course of the game, players collect collectable elements in accordance with the set of game rules, said collectable elements being individually marked with various times 30 elapsed since commencing play, each said collectable element having a predetermined effect on the course of the game according to the set of game rules, such that a player may initiate an effect when in possession off ia i • »* collectable element at the time when the time signal 35 corresponds to the time marked on the collectable element. r 5. Apparatus according to any one of claims 1 toi 4, wherein each playing piece is provided with primary land secondary identifying means, the secondary identifying
5 . . -a- cr> CD a oa > LU lU Li o UJ es IX 30 35 24 4 1 4 0 - 6 - means being changeable independently of the primary identifying means.
6. Apparatus according to any one of claims 1 to 5 5 wherein the imaging and/or audio storage means comprises a video-tape.
7. Apparatus according to any one of claims 1 to 6 wherein according to the set of game rules, one or more 10 stations allow a player whose playing piece lands thereon to deactivate the scheduling means, thereby winning the game.
8. A game kit comprising a playing surface in the 15 form of a board, at least one playing piece and scheduling means in the form of a pre-recorded video tape, when used to play a game which comprises: (a) placing a playing piece at a station on the playing surface; 20 (b) sequentially manually moving the playing piece from station to station on a playing path in accordance with a set of game rules; (c) interrupting step (b) at predetermined times by scheduling means which alter the set of game rules. 25 during a single move or sequence of moves of the playing piece; and (d) manually moving the playing piece from station to station in accordance with the altered set of game rules. west-walker, WIcCABE por- attorneys for the applicant l -•£. ■'11 '■■' " ,rr ** ; |.iv r r"\'7 0>";: 0 69 3m ' . 18 FEB 1994 . nrC' -v.'D
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPK806291 | 1991-08-30 |
Publications (1)
Publication Number | Publication Date |
---|---|
NZ244140A true NZ244140A (en) | 1994-04-27 |
Family
ID=3775655
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
NZ244140A NZ244140A (en) | 1991-08-30 | 1992-08-28 | Board game:imaging and/or audio storage for scheduling rule changes during games |
Country Status (7)
Country | Link |
---|---|
EP (1) | EP0680369A1 (en) |
CA (1) | CA2095251A1 (en) |
GB (1) | GB2260273B (en) |
IE (1) | IE922620A1 (en) |
NZ (1) | NZ244140A (en) |
WO (1) | WO1992021414A1 (en) |
ZA (1) | ZA926550B (en) |
Family Cites Families (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2693961A (en) * | 1951-06-14 | 1954-11-09 | Jr Glenn Q Ripley | Game apparatus |
FR1402037A (en) * | 1964-04-22 | 1965-06-11 | Educational game | |
US3630526A (en) * | 1968-02-12 | 1971-12-28 | Nelson B Winkless | Variable format game board |
US3809408A (en) * | 1971-12-30 | 1974-05-07 | Foster F | Board game apparatus |
US4022465A (en) * | 1974-01-11 | 1977-05-10 | Dacoll Engineering Services Limited | Indoor board games |
US3984109A (en) * | 1975-08-20 | 1976-10-05 | Lawrence Peska Associates, Inc. | Lighted chess game |
US4065130A (en) * | 1976-02-23 | 1977-12-27 | Geraci Vincent M | Board game with time indicator means |
US4061336A (en) * | 1976-05-14 | 1977-12-06 | Lincoln Launa J | Geographic board game |
US4410181A (en) * | 1981-05-29 | 1983-10-18 | Mattel, Inc. | Electronic board game |
US4480837A (en) * | 1983-01-26 | 1984-11-06 | Poirier Kerry L | Maritime game |
GB2214436B (en) * | 1988-01-14 | 1991-09-18 | Ivor Barrie Victor Savage | Game controller |
US4840382A (en) * | 1988-01-20 | 1989-06-20 | Rubin Kenneth L | Electronic card reader and financial asset games |
GB2221846A (en) * | 1988-05-13 | 1990-02-21 | Grandslam Entertainments Limit | A board game |
GB8813228D0 (en) * | 1988-06-03 | 1988-07-06 | Beresford J | Board game |
CA1325478C (en) * | 1988-07-12 | 1993-12-21 | Barry Levine | Audio quiz game |
US5016879A (en) * | 1989-12-08 | 1991-05-21 | James And Rosemarie Parker Family Trust | Pachinko game |
US5009431A (en) * | 1990-02-09 | 1991-04-23 | Adolph E. Goldfarb | Surprise action game |
US5011156A (en) * | 1990-05-07 | 1991-04-30 | Lachance Jr Robert J | Board game apparatus |
-
1992
- 1992-06-17 CA CA002095251A patent/CA2095251A1/en not_active Abandoned
- 1992-06-17 GB GB9218600A patent/GB2260273B/en not_active Expired - Fee Related
- 1992-06-17 EP EP92912001A patent/EP0680369A1/en not_active Withdrawn
- 1992-06-17 WO PCT/AU1992/000291 patent/WO1992021414A1/en not_active Application Discontinuation
- 1992-08-28 IE IE262092A patent/IE922620A1/en not_active IP Right Cessation
- 1992-08-28 NZ NZ244140A patent/NZ244140A/en unknown
- 1992-08-28 ZA ZA926550A patent/ZA926550B/en unknown
Also Published As
Publication number | Publication date |
---|---|
GB2260273B (en) | 1993-09-29 |
CA2095251A1 (en) | 1993-03-01 |
ZA926550B (en) | 1993-03-05 |
EP0680369A1 (en) | 1995-11-08 |
EP0680369A4 (en) | 1994-07-27 |
GB9218600D0 (en) | 1993-02-10 |
IE922620A1 (en) | 1993-03-10 |
WO1992021414A1 (en) | 1992-12-10 |
GB2260273A (en) | 1993-04-14 |
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