CIRCULAR GAME PIECE WITH PROTECTOR
TECHNICAL FIELD OF THE INVENTION This invention relates to pieces of recreational games and specifically to a substantially circular game piece, with protector, which provides aspects to improve the sliding through a surface with a light tap with the finger. BACKGROUND OF THE INVENTION Adults, like children, have had fun for years promoting pieces of games similar to rubber discs with light strokes with the fingers. Said game pieces are commonly driven across surfaces, such as table surfaces, with the aim of impacting other game pieces, crossing designated boundaries or stopping at designated areas. As this recreational hobby has developed, games that use the finger-tap technique to simulate well-known sports such as soccer, hockey and others have emerged. Additionally, games have been developed that simulate activities in which multiple balls or objects such as billiards and others interact. Experience in driving a flat game piece across a surface with a light tap with the fingers has shown that the game piece will tend to fire if the game piece is not heavy enough. Also, the game piece may fail to slide a sufficient distance if it does not have sufficient drive. Experimentation has revealed that a heavy game piece will slide farther and also remain substantially in contact with the surface during the slide. The additional mass of the piece heavy play, gives the game piece a greater drive, resulting in longer sliding distances in response to light hits with the fingers The heavy game piece also tends to remain on the surface and will not fire when the apply a light tap with your fingers Heavy game pieces also increase the interaction of multiple game pieces The increased mass of a heavy game piece provides more momentum that can be transferred between the game pieces when they collide The movement created by a lightly hit with your fingers to a heavy game piece, you can transfer it to other pieces of play or by impact This results in multiple game pieces moving and increases the skill of the game when the objective is to make points by effecting controlled collisions of the game pieces. The weight of the game piece could be increased by constructing the game piece with a heavier material This solution could not be very satisfactory since the heavier material could tend to increase the cost of manufacturing the game piece. A more effective solution would be to provide a lighter game piece with a depression which is suitably adapted to receive a commonly available weight, such as a coin. The multiple game pieces could then be collectable and tradable. In addition, by inserting weights such as coins into their depressions, the game pieces could easily serve for skill games. Accordingly, there is a need for a game piece that is capable of receiving a commonly available weight that increases the response of the game piece to a light tap of the fingers in dexterity games by sliding the game piece over a surface. SUMMARY OF THE INVENTION The present invention is therefore directed to a substantially flat game piece with a depression adapted to receive a weight. The depression can be formed in a variety of ways and can take the form of a hole extending through the game piece or an indentation that does not extend completely through the game piece. The design of the depression can be selected in many different ways. The configuration will generally be determined by the object to be inserted. Common objects such as coins can be used, washers or other circular objects and will require a generally cylindrical depression. Additionally, coins or objects of different sizes may be used and may require an appropriate depression polygonally configured. Specially designed objects or collectible badges can also be used as the heavy object. This could allow the game piece manufacturer to provide game pieces with specially designed weights that are the only ones that fit. The preferred embodiments described herein are directed to a substantially circular game piece. Stroking this circular game piece, it is intended to simulate, for example, the kick of a soccer ball, the shooting of a hockey puck or the shooting of a billiard ball. However, it will be understood that the present invention is not limited to circular game pieces, but can be enabled in a game piece in any way where it is advantageous to provide additional weight. The present invention also describes a protector for the game piece. Clearly, it is important to minimize damage to the game piece in order to prolong its life. For this purpose, the preferred embodiment discloses a substantially flat protector providing a suitable perimeter hole or depression for receiving the game piece and storing it when not in use. When a substantially flat game piece is received in a substantially flat protector, the game piece combined with the protector advantageously provides a common planar surface. To this common flat surface, you will be printed with collection and commercial images. In addition, the printed game pieces can be exchanged with several protectors having other printed images. As a result, the game pieces and guards can be collected, exchanged and marketed so that they have recreational value in addition to the basic goal of achieving skill levels by lightly hitting the game pieces. Therefore, it is an objective of this invention to create a game of dexterity that requires the player to propel a game piece through a surface by means of a light tap with the finger on the outer perimeter thereof. It is also an objective of this invention to provide a game piece of lighter fabrication than be able to receive a commonly available weight, so that the game piece, with the weight received therein, will be more easily slid across a surface and will remain substantially in contact with the surface during the glide. It is an additional objective of This invention, protect the outer perimeter of the game piece when not in use by providing a protective c in an empty space in which the game piece can be received and stored under pressure. It is a further objective of this invention to create a game of skill that is easy to manufacture and inexpensive and that can be played almost anywhere. object of this invention, to provide the basis for a collectable and marketable series of reproductions when the game piece is received in the protector. The preferred embodiment thereof, provides a substantially continuous flat surface on which a collectable and commercial image can be fixed. either printed or by other means The image part in the game piece can be separated from the image part of the protector to allow multiple parts of images to be exchanged, thus adding an additional dimension to the collectible and commercial aspects of the present The foregoing has preferably described in a broad manner the aspects and technical advantages of the present invention. This is so that the detailed description of the following invention can be better understood. Further aspects and advantages of the invention will be described below which form the material of the claims of the invention. It should be appreciated by those skilled in the art., that the conception and specific embodiment described, can be easily used as a basis for modifying or designing other structures in order to carry out the same purposes of the present invention. Also those skilled in the art should realize that said constructions equivalents do not depart from the spirit and scope of the invention as set forth in the appended claims BRIEF DESCRIPTION OF THE DRAWINGS For a more complete understanding of the present invention and the advantages thereof, reference is now made to the following descriptions taken together with the attached drawings, in which Figure 1 is an elevation view of a first embodiment of the game piece 10, describing an outer perimeter 12 and a depression 14; Figure 1A is an elevation view of a second embodiment of the game piece 10, describing an outer perimeter 12 and an alternatively configured depression 14 The Figure 2, is a sectional view through the game piece 10 as shown in Figure 1 or Figure 1A Figure 2A, is a sectional view of a third embodiment of the game piece 10 as shown in ia Figure 1 or Figure 1A Figure 3 is a plan view showing the weight 26 in the depression 14 the first embodiment of the game piece 10 Figure 4 is a perspective view showing the first embodiment of the game piece 10 in use, at the moment of impact by a light tap with the finger Figure 5, is an elevation view of the shield 20 adapted for use with the first embodiment of the present, describing the orifice 22 Figure 6, is a view in section through the shield 20, as shown in Figure 5 Figure 7, is an elevation view showing the first embodiment of the game piece 10, received in the shield 20 when not in use Figure 8, is a section view as shown in Figure 7 DESCR IPTION OF THE PREFERRED MODALITIES With reference to Figure 1 and Figure 2, the game piece 10 is substantially planar and has an outer perimeter 12 of substantially circular shape. The game piece 10 also has a depression 14 therein. to Figure 1, a first embodiment of the game piece 10 has a depression in substantially circular form 14 In Figure 1A, a second embodiment of the game piece 10, has a depression in polygonal shape 14 As shown in the Figure 2, in one embodiment, the depression 14 extends partially through the play piece 10. Figure 2A shows another embodiment of the play piece 10 in which the depression 14 extends completely through the play piece 10. Referring to Figure 3, the depression 14 of the game piece 10, receives weight 26 in a snap fit thus operatively stopping the weight 26 As shown in Figure 4, the j-piece is shown in FIG. 10 is then propelled across the surface 40 by applying a light tap with the finger to the outer perimeter 12 Referring now to Figure 5 and Figure 6, the shield 20 is also substantially flat and provides a substantially circular hole 22 therein. orifice 22 has an internal perimeter 24 As shown in Figure 7, the size and shape of the inner perimeter 24 is predetermined to substantially match the size and shape of the outer perimeter 12 of the game piece 10, so that the piece of playJo 10 snaps when received in the hole 22 Referring to Figure 8, it will be seen that when the game piece 10 is received in the shield 20, a common substantially continuous flat surface 30 suitable for receiving is provided. Collectible and tradable images either through print or other means. Although the preferred prior embodiment discloses a substantially circular game piece having a substantially circular depression protected by a substantially flat protector with a hole therein, it will be understood that the present invention is not limited to such limitations of form. It will be understood that the present invention can be modalized on game pieces in any way. Furthermore, it will be understood that the depression in the game piece can be modalized in any three-dimensional form. Additionally, the protector can be of any three-dimensional shape with an empty space therein to receive and protect the game piece. In addition, instead of being an orifice, the empty space in the protector could also be a depression that extends only partially through the protector. Although the present invention and its advantages have been described in detail, it should be understood that various changes can be made, substitutions alterations therein without departing from the spirit and scope of the invention as defined in the appended claims.