MX2019001728A - Standalone and reactive squares games adapted for employment in a fantasy sports league environment. - Google Patents

Standalone and reactive squares games adapted for employment in a fantasy sports league environment.

Info

Publication number
MX2019001728A
MX2019001728A MX2019001728A MX2019001728A MX2019001728A MX 2019001728 A MX2019001728 A MX 2019001728A MX 2019001728 A MX2019001728 A MX 2019001728A MX 2019001728 A MX2019001728 A MX 2019001728A MX 2019001728 A MX2019001728 A MX 2019001728A
Authority
MX
Mexico
Prior art keywords
squares
game
fantasy sports
disclosed
employment
Prior art date
Application number
MX2019001728A
Other languages
Spanish (es)
Inventor
S Maggio Frank
Original Assignee
S Maggio Frank
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US15/232,834 external-priority patent/US10596468B2/en
Application filed by S Maggio Frank filed Critical S Maggio Frank
Publication of MX2019001728A publication Critical patent/MX2019001728A/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking

Abstract

A system and method are provided for implementing a uniquely automated, and otherwise gamified, version of a Squares Game. The disclosed schemes incorporate technology for hosting on, or interacting/reacting with, potential participants' mobile and personal communicating and computing devices. The disclosed systems and methods uniquely adapt the gamified Squares Game to implement hybrid schemes employed by one or more of the myriad "fantasy sports" leagues that have become attractive to mass audiences. The disclosed schemes provide event-long score tabulation as a mechanism by which to allocate awards. The disclosed schemes provide for branding to certain sponsors of a Super Squares event, league, or season, in a manner that the a sponsoring entity's retail and/or website properties may be linked to the automated game in order to facilitate increased traffic, sales and/or exposure.
MX2019001728A 2016-08-10 2017-08-10 Standalone and reactive squares games adapted for employment in a fantasy sports league environment. MX2019001728A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US15/232,834 US10596468B2 (en) 2014-09-11 2016-08-10 Method and system for deployment of standalone and reactive squares games adapted for employment in a fantasy sports league environment
PCT/US2017/046384 WO2018031829A1 (en) 2016-08-10 2017-08-10 Standalone and reactive squares games adapted for employment in a fantasy sports league environment

Publications (1)

Publication Number Publication Date
MX2019001728A true MX2019001728A (en) 2019-10-09

Family

ID=61163159

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2019001728A MX2019001728A (en) 2016-08-10 2017-08-10 Standalone and reactive squares games adapted for employment in a fantasy sports league environment.

Country Status (6)

Country Link
EP (1) EP3496832A4 (en)
AU (2) AU2017308028A1 (en)
BR (1) BR112019002765A2 (en)
CA (1) CA3070151A1 (en)
MX (1) MX2019001728A (en)
WO (1) WO2018031829A1 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11205326B1 (en) 2019-07-09 2021-12-21 Stephen Malvagna Fantasy sports contest
US11710382B1 (en) 2019-07-09 2023-07-25 Stephen Malvagna Devices and methods for carrying out a fantasy sports contest having milestones
US11501611B1 (en) 2019-07-09 2022-11-15 Stephen Malvagna Devices and methods for carrying out a fantasy sports contest

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9143828B2 (en) * 2000-09-06 2015-09-22 Frank Bisignano Method and apparatus for interactive audience participation at a live entertainment event
US7294054B2 (en) * 2003-04-10 2007-11-13 David Schugar Wagering method, device, and computer readable storage medium, for wagering on pieces in a progression
US8109821B2 (en) * 2006-09-08 2012-02-07 Igt Gaming system and method which enables multiple players to simultaneously play multiple individual games or group games on a central display
US8272950B2 (en) * 2007-06-29 2012-09-25 World Sports Challenge, Ltd. Parlay-based tournament including successive games
US9814977B2 (en) * 2010-07-13 2017-11-14 Sony Interactive Entertainment Inc. Supplemental video content on a mobile device
US9858764B2 (en) * 2014-09-11 2018-01-02 Frank S. Maggio Method and system for deployment of standalone and reactive squares games

Also Published As

Publication number Publication date
AU2022205160A1 (en) 2022-07-28
WO2018031829A1 (en) 2018-02-15
AU2017308028A1 (en) 2019-03-28
EP3496832A4 (en) 2020-04-15
EP3496832A1 (en) 2019-06-19
BR112019002765A2 (en) 2019-08-13
CA3070151A1 (en) 2018-02-15

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