MX2016010050A - Respuesta visual de baja latencia a entrada a traves de pre-generacion de representaciones graficas alternativas de elementos de aplicacion y manipulacion de entrada en una unidad de procesamiento de graficos. - Google Patents

Respuesta visual de baja latencia a entrada a traves de pre-generacion de representaciones graficas alternativas de elementos de aplicacion y manipulacion de entrada en una unidad de procesamiento de graficos.

Info

Publication number
MX2016010050A
MX2016010050A MX2016010050A MX2016010050A MX2016010050A MX 2016010050 A MX2016010050 A MX 2016010050A MX 2016010050 A MX2016010050 A MX 2016010050A MX 2016010050 A MX2016010050 A MX 2016010050A MX 2016010050 A MX2016010050 A MX 2016010050A
Authority
MX
Mexico
Prior art keywords
user interface
graphical user
intermediate data
interface element
alternative
Prior art date
Application number
MX2016010050A
Other languages
English (en)
Other versions
MX353592B (es
Inventor
Forlines Clifton
Wigdor Daniel
Leonard Sanders Steven
Jorge Jota Costa Ricardo
Original Assignee
Tactual Labs Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tactual Labs Co filed Critical Tactual Labs Co
Publication of MX2016010050A publication Critical patent/MX2016010050A/es
Publication of MX353592B publication Critical patent/MX353592B/es

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03545Pens or stylus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/0485Scrolling or panning

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Digital Computer Display Output (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

Un método para proporcionar una respuesta visual a una entrada con latencia reducida en un dispositivo de computación que incluye calcular conjuntos alternativos de datos intermedios para un primer elemento de interfaz gráfica de usuario (GUI), en donde cada conjunto alternativo de datos intermedios comprende datos útiles para producir una representación visual del elemento de GUI. La pluralidad de conjuntos alternativos de datos intermedios y un conjunto de datos intermedios para un segundo elemento de GUI se almacenan en la memoria. El método crea un índice que identifica un primer de la pluralidad de conjuntos alternativos de datos intermedios para el primer elemento de GUI para utilizarse en la formación de una imagen de pixeles final. El índice, el primer conjunto de datos intermedios alternativos para el elemento de GUI, y los datos intermedios para el segundo elemento de GUI se utilizan para crear una primera imagen de pixeles final para su despliegue a un usuario, la primera imagen de pixeles final incluye el primer y segundo elementos de GUI. En respuesta a la entrada del usuario, el índice se modifica para incluir una identificación de un segundo de la pluralidad de conjuntos alternativos de datos intermedios para el primer elemento de GUI, y el índice modificado se utiliza para crear una imagen de pixeles final para su despliegue un usuario.
MX2016010050A 2014-02-04 2015-02-04 Respuesta visual de baja latencia a entrada a través de pre-generación de representaciones gráficas alternativas de elementos de aplicación y manipulación de entrada en una unidad de procesamiento de gráficos. MX353592B (es)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201461935674P 2014-02-04 2014-02-04
PCT/US2015/014494 WO2015120073A1 (en) 2014-02-04 2015-02-04 Low-latency visual response to input via pre-generation of alternative graphical representations of application elements and input handling on a graphical processing unit

Publications (2)

Publication Number Publication Date
MX2016010050A true MX2016010050A (es) 2016-11-15
MX353592B MX353592B (es) 2018-01-19

Family

ID=53754827

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2016010050A MX353592B (es) 2014-02-04 2015-02-04 Respuesta visual de baja latencia a entrada a través de pre-generación de representaciones gráficas alternativas de elementos de aplicación y manipulación de entrada en una unidad de procesamiento de gráficos.

Country Status (12)

Country Link
US (2) US9836313B2 (es)
EP (1) EP3103007A4 (es)
JP (2) JP6392881B2 (es)
KR (1) KR20160122753A (es)
CN (1) CN106164839B (es)
AU (1) AU2015214262A1 (es)
BR (1) BR112016017608A2 (es)
CA (1) CA2938442A1 (es)
IL (1) IL246975A0 (es)
MX (1) MX353592B (es)
SG (1) SG11201606302TA (es)
WO (1) WO2015120073A1 (es)

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CN110825250B (zh) * 2019-11-14 2024-02-23 珠海金山数字网络科技有限公司 一种笔刷轨迹的优化方法及装置
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Also Published As

Publication number Publication date
AU2015214262A1 (en) 2016-08-18
MX353592B (es) 2018-01-19
SG11201606302TA (en) 2016-08-30
US9836313B2 (en) 2017-12-05
US20150220216A1 (en) 2015-08-06
JP6392881B2 (ja) 2018-09-19
JP2017514192A (ja) 2017-06-01
WO2015120073A1 (en) 2015-08-13
EP3103007A1 (en) 2016-12-14
BR112016017608A2 (pt) 2018-05-08
JP6659644B2 (ja) 2020-03-04
KR20160122753A (ko) 2016-10-24
IL246975A0 (en) 2016-09-29
EP3103007A4 (en) 2017-10-25
CA2938442A1 (en) 2015-08-13
JP2018022515A (ja) 2018-02-08
US20180067756A1 (en) 2018-03-08
WO2015120073A9 (en) 2016-11-10
CN106164839B (zh) 2019-10-22
CN106164839A (zh) 2016-11-23

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