KR890001302Y1 - Celectronic amusement apparatus - Google Patents

Celectronic amusement apparatus Download PDF

Info

Publication number
KR890001302Y1
KR890001302Y1 KR2019850012936U KR850012936U KR890001302Y1 KR 890001302 Y1 KR890001302 Y1 KR 890001302Y1 KR 2019850012936 U KR2019850012936 U KR 2019850012936U KR 850012936 U KR850012936 U KR 850012936U KR 890001302 Y1 KR890001302 Y1 KR 890001302Y1
Authority
KR
South Korea
Prior art keywords
game machine
electronic
celectronic
game
amusement apparatus
Prior art date
Application number
KR2019850012936U
Other languages
Korean (ko)
Other versions
KR870006468U (en
Inventor
심재훈
Original Assignee
심재훈
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 심재훈 filed Critical 심재훈
Priority to KR2019850012936U priority Critical patent/KR890001302Y1/en
Publication of KR870006468U publication Critical patent/KR870006468U/en
Application granted granted Critical
Publication of KR890001302Y1 publication Critical patent/KR890001302Y1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Electrically Operated Instructional Devices (AREA)
  • Instructional Devices (AREA)
  • Toys (AREA)

Abstract

내용 없음.No content.

Description

교습용 종합 전자 오락기Comprehensive electronic game machine for teaching

제1도는 본 고안의 구조를 설명하기 위한 분리 사시도.1 is an exploded perspective view for explaining the structure of the present invention.

제2도는 본 고안의 종속 구조도.2 is a dependent structure of the present invention.

본 고안은 통상의 전자 오락기의 단일성 및 흥미위주식 구성에서 벗어나 교육적 기능과 오락기로서의 다양성을 부가시킨 종합전자 오락기에 관한 것이다.The present invention relates to a general electronic game machine that adds educational function and variety as a game machine, away from the unity and interest-based configuration of a general electronic game machine.

종래의 전자 오락기는 야구게임, 축구게임, 전쟁게임등 작용 프로그램이 한대의 오락기에 한 회로씩 구성되어 있는 까닭에 민감한 성격의 어린이들이 게임에 조금만 익숙하면 쉽게 싫증을 느끼기 때문에 다른 구성을 갖는 오락기를 구입해야 되므로 경제적 지출이 클 뿐만 아니라 값비싼 오락기를 단순히 흥미위주로만 갖고 노는 것이여서 교육적면에서 이용할수 없는 실정이다.In the conventional electronic game machine, baseball games, soccer games, war games, etc., are composed of one game in one game, so children with sensitive personalities get tired of it if they are used to the game. Not only is it expensive to spend, and it is not possible to use it for educational purposes because it is simply playing with expensive entertainment.

본 고안은 1대의 전자오락기에 여러 가지 프로그램을 교체하여 사용함으로서 프로그램에 따라 각기 다른 전자회로의 배열을 사용자로 하여금 익힐수 있는 교육적 기능과 경제성을 높이도록 한 것으로서 고안의 요지를 도면에 의하여 설명하면 다음과 같다.The present invention is to improve the educational function and economics that users can learn the arrangement of different electronic circuits according to the program by replacing and using various programs in one electronic entertainment. As follows.

전자 오락기 몸체(1)의 화면(2)는 공백으로 하고 각 게임의 라인이 표출되어 있는 백 그라운드판(3)(3')을 끼우게 하며 몸체(1)의 일측에 삽입구(4)를 형성하여 이에 끝단에 접촉단자(5)(5')가 형성된 스프트 웨어판(6)을 교체하여 끼우게 한 것이며, 또한 몸체(1)에 단위 전자부품을 내장한 브럭(7)(7')을 회로도에 따라 끼워서 완성시킬수 있게한 것이다.The screen (2) of the electronic game machine body (1) is left blank and the background boards (3 ', 3') where the lines of each game are displayed are inserted, and an insertion hole (4) is formed at one side of the body (1). This is to replace the software plate (6) having a contact terminal (5) (5 ') formed at the end thereof, and also to insert a block (7) (7') with a unit electronic component in the body (1). This can be completed by inserting according to the circuit diagram.

이와같이 구성된 본 고안의 작용효과를 설명하면 다음과 같다.Referring to the effect of the present invention configured as described above are as follows.

몸체(1)의 화면(2)에 각 게임의 라인이 표기된 투명백그라운드판(3)(3')중 1개를 선택하여 끼운후 레버(8)를 일측으로 밀면 화면(2)의 일측이 상승되어 사용자로 하여금 화면(2)을 보면서도 스위치의 조작이 편리하도록 하고, 몸체(1)의 측면에 위치한 삽입구(4)에 백그라운드판(3)에 표출된 게임라인과 상응되는 프로그램을 소프트 웨어판(6)을 끼우고 전원 스위치(9) 작동시키면 화면(2)에 게임프로그램이 나타나는 것이다.Select one of the transparent background boards 3 and 3 'on the screen 2 of the body 1, and then push the lever 8 to one side to lift one side of the screen 2 up. The user can easily operate the switch while watching the screen 2, and the program corresponding to the game line displayed on the background board 3 is inserted into the insertion hole 4 located on the side of the body 1, and the software board ( 6) Insert the power switch (9) to operate the game program appears on the screen (2).

소프트 웨어판(6)의 끝단에는 접촉단자(5)(5')가 형성되어 있음으로 소프트 웨어판(6)에 내장된 부품의 기억된 회로에 따라 기기몸체(1)내의 부품과 결합되어 화면을 구성하는 것이다.Contact terminals 5 and 5 'are formed at the ends of the software plate 6 so that the screens are combined with the components in the device body 1 according to the stored circuits of the components embedded in the software plate 6. To construct.

이후 상하 좌우 작동스위치(10)와 프로그램 진행선택스위치(11)(11')와 버튼스위치(12)를 이용하여 게임을 진행하는 것이다.Since the up and down left and right operation switch 10, the program progress selection switch (11) (11 ') and the button switch 12 to proceed with the game.

제2도는 종속구조도로서 몸체(1)내에 각 단위 전자부품을 내장한 브럭(7) (7')을 별도의 회로도에 따라 정위치에 끼움으로서 기기가 작동되게 한 구조인 것이다.FIG. 2 is a dependent structure diagram in which a device is operated by inserting blocks 7 and 7 'having respective unit electronic components in the body 1 in position according to a separate circuit diagram.

이와같은 작용효과를 갖는 본 고안은 종래 전자 오락기가 1대마다 1가지의 프로그램외에는 사용할수 없으므로서 전자기기로서의 교육적 가치를 상실하고 사용자로 하여금 쉽게 흥미를 잃어버림으로서 다른 기기를 별도로 구입하던 경제적 손실을 배제할수 있으며 특히 프로그램을 사용자가 직접 회로도와 각 단위 전자부품이 내장된 브럭으로서 조립하여 작동시킴으로서 회로의 배열과 단위전자 부품의 모양을 파악할수 있고 전자기기에 대한 교육적 흥미를 증대시킬수 있으며 단일 몸체에 별도의 회로판만 교체함으로서 완전히 다른 프로그램을 즐길수 있음으로서 저렴한 가격으로 널리 보급할수 있는 고안인 것이다.The present invention having such an effect has lost the educational value as an electronic device because the conventional electronic game machine can only be used for one program, and the user loses the interest easily, and thus the economic loss of purchasing another device separately. In particular, the program can be assembled and operated by the user directly as a block containing the circuit diagram and each unit electronic component, so that the arrangement of the circuit and the shape of the unit electronic component can be understood, and the educational interest of the electronic device can be increased. It is a device that can be widely distributed at a low price because you can enjoy a completely different program by replacing only a separate circuit board.

Claims (2)

오락기 몸체(1)의 공백 화면(2)에 백그라운드판(3)(3')을 교체하여 끼우게 하고 몸체(1)의 삽입구(4)에 접촉단자(5)(5')가 형성된 소프트 웨어판(6)을 교체하여 끼울수 있게한 교습용 종합 전자 오락기.Software to replace the background plate (3) (3 ') on the blank screen (2) of the game machine body 1, and the contact terminal (5) (5') is formed in the insertion opening (4) of the body (1) Comprehensive electronic game machine for replacing the plate (6). 제1항에 있어서, 몸체(1)에 단위전자 부품을 내장한 브럭(7)(7')을 끼워 맞추게한 교습용 종합 전자 오락기.The teaching electronic game machine according to claim 1, wherein the body (1) is fitted with a block (7) (7 ') having unit electronic components therein.
KR2019850012936U 1985-10-05 1985-10-05 Celectronic amusement apparatus KR890001302Y1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR2019850012936U KR890001302Y1 (en) 1985-10-05 1985-10-05 Celectronic amusement apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR2019850012936U KR890001302Y1 (en) 1985-10-05 1985-10-05 Celectronic amusement apparatus

Publications (2)

Publication Number Publication Date
KR870006468U KR870006468U (en) 1987-05-08
KR890001302Y1 true KR890001302Y1 (en) 1989-03-31

Family

ID=19245705

Family Applications (1)

Application Number Title Priority Date Filing Date
KR2019850012936U KR890001302Y1 (en) 1985-10-05 1985-10-05 Celectronic amusement apparatus

Country Status (1)

Country Link
KR (1) KR890001302Y1 (en)

Also Published As

Publication number Publication date
KR870006468U (en) 1987-05-08

Similar Documents

Publication Publication Date Title
US7758424B2 (en) Game controller with interchangeable controls
US5466158A (en) Interactive book device
JP3839459B1 (en) Communication game system
US4072310A (en) Control apparatus for a card game simulator
JPH07275522A (en) Electronic game and its accomplishment
GB2250923A (en) Sports racket
US3108808A (en) Ball game
US5163680A (en) Basketball goal simulator
KR890001302Y1 (en) Celectronic amusement apparatus
US3226121A (en) Electrical guessing game having control means for selectively causing action of action object means
GB2051589A (en) Electronic game board
GB2139905A (en) Electronic chess game
GB2214436A (en) Game controller
US3002755A (en) Aerial projectile ball game
US3661393A (en) Probe game
JPS62213784A (en) Operation apparatus of television game apparatus
KR890001227B1 (en) Electrically-operated teaching apparatus and amusements
CN219231400U (en) Battle watch type toy
GB2222372A (en) Modified game board
JPH0316703Y2 (en)
JP4463379B2 (en) Controller set for multiplayer games connected to home video game consoles
KR200201070Y1 (en) Pad using for pc game
SU1473784A1 (en) Electronic game
KR200194497Y1 (en) Block for domino
KR200234285Y1 (en) Playthings

Legal Events

Date Code Title Description
A201 Request for examination
E902 Notification of reason for refusal
E701 Decision to grant or registration of patent right
NORF Unpaid initial registration fee