KR20230173973A - Sky Beating - Google Patents
Sky Beating Download PDFInfo
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- KR20230173973A KR20230173973A KR1020220074855A KR20220074855A KR20230173973A KR 20230173973 A KR20230173973 A KR 20230173973A KR 1020220074855 A KR1020220074855 A KR 1020220074855A KR 20220074855 A KR20220074855 A KR 20220074855A KR 20230173973 A KR20230173973 A KR 20230173973A
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- instrument
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- 238000010009 beating Methods 0.000 title 1
- 230000035807 sensation Effects 0.000 claims abstract 2
- 230000006870 function Effects 0.000 claims description 5
- 230000001419 dependent effect Effects 0.000 claims 4
- 230000033764 rhythmic process Effects 0.000 abstract description 10
- 238000000034 method Methods 0.000 abstract description 4
- 230000000694 effects Effects 0.000 abstract description 3
- 229920001084 poly(chloroprene) Polymers 0.000 abstract description 3
- 230000009977 dual effect Effects 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
- 238000007654 immersion Methods 0.000 description 1
- 238000009527 percussion Methods 0.000 description 1
- 230000003864 performance function Effects 0.000 description 1
- 238000010079 rubber tapping Methods 0.000 description 1
- 230000035939 shock Effects 0.000 description 1
Classifications
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H1/00—Details of electrophonic musical instruments
- G10H1/0033—Recording/reproducing or transmission of music for electrophonic musical instruments
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B15/00—Teaching music
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/091—Graphical user interface [GUI] specifically adapted for electrophonic musical instruments, e.g. interactive musical displays, musical instrument icons or menus; Details of user interactions therewith
- G10H2220/096—Graphical user interface [GUI] specifically adapted for electrophonic musical instruments, e.g. interactive musical displays, musical instrument icons or menus; Details of user interactions therewith using a touch screen
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/155—User input interfaces for electrophonic musical instruments
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/461—Transducers, i.e. details, positioning or use of assemblies to detect and convert mechanical vibrations or mechanical strains into an electrical signal, e.g. audio, trigger or control signal
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2230/00—General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
- G10H2230/005—Device type or category
- G10H2230/015—PDA [personal digital assistant] or palmtop computing devices used for musical purposes, e.g. portable music players, tablet computers, e-readers or smart phones in which mobile telephony functions need not be used
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2230/00—General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
- G10H2230/045—Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
- G10H2230/251—Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
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- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- Electrophonic Musical Instruments (AREA)
Abstract
(1) 기술분야 및 해결과제: 본 발명은 신체의 일부로 입력한 터치신호가 악기의 음색으로 변환되는 악기에 관한 것으로 더 상세하게는 악기를 활용한 교육이나 연주를 부담없고 흥미있게 운영할 수 있는 장단 리듬 전자 악기에 관한 것이다.
(2) 해결수단: 본 발명에 의한 장단 리듬 전자 악기는 교실의 일반적인 책상(650mm * 450mm) 위에 돌출되는 부분없이 배치할 수 있는 크기의 사각형 형태 전자 악기. 상단 중앙은 전원 및 악기선택부(100): 악기의 전원을 켜고 끄는 기능과 동시에 출력되는 악기의 종류를 고를 수 있는 터치센서 버튼이 있다. 좌측과 우측이 독립적으로 운영되는 듀얼코어 방식을 사용한다. 상단의 측면은 음원 저장부(200): 보이스칩을 장착할 수 있는 슬롯으로 보이스칩을 교체하는 것으로 출력되는 악기의 종류를 변환할 수 있다. 입력부(300): 손바닥 등 신체의 일부로 입력한 충격신호가 장단으로서 입력된다. 출력부(400): 입력된 신호를 출력하는 스피커. 이어폰 및 전원부(500): 이어폰을 사용할 수 있으며 건전지로 전원을 제공한다. 상부 및 하부 표면(600): 인체에 무해한 ABS소재를 사용하여 제품의 내구성을 확보한다. 타격부(700): 인체에 무해한 Neoprene 소재를 사용하여 실제 연주와 같은 감각을 재현한다. 내부 및 측면(800): 인체에 무해한 EVA 소재를 사용하여 내부의 부품들을 충격으로부터 보호한다.
(3) 효과: 학습자에게는 흥미있게 몰입할 수 있는 학습 여건 마련, 교수자에게는 부담없이 기악 수업을 할 수 있는 토대 마련(1) Technical field and problem to be solved: The present invention relates to a musical instrument that converts a touch signal input as a part of the body into the tone of the instrument. More specifically, it relates to a musical instrument that allows education or performance using the musical instrument to be operated in a hassle-free and interesting manner. It is about long and short rhythm electronic instruments.
(2) Solution: The long and short rhythm electronic instrument according to the present invention is a square-shaped electronic instrument sized to be placed on a typical classroom desk (650mm * 450mm) without any protruding parts. The top center is the power and instrument selection unit 100: There is a touch sensor button that can turn the instrument on and off and select the type of instrument to be output at the same time. It uses a dual-core method in which the left and right sides operate independently. The upper side is a sound source storage unit 200: a slot for mounting a voice chip, and the type of instrument output can be changed by replacing the voice chip. Input unit 300: An impact signal input through a part of the body, such as the palm, is input as a rhythm. Output unit 400: A speaker that outputs an input signal. Earphones and power supply unit 500: Earphones can be used and power is provided by batteries. Upper and lower surfaces (600): Use ABS material, which is harmless to the human body, to ensure the durability of the product. Hitting unit (700): Uses Neoprene material, which is harmless to the human body, to reproduce the same sensation as actual playing. Interior and side (800): Uses EVA material, which is harmless to the human body, to protect internal parts from impact.
(3) Effect: Provides an interesting and immersive learning environment for learners and provides a foundation for instructors to conduct instrumental music classes without burden
Description
본 발명은 악기에 관한 것이며, 보다 상세하게는 장단과 리듬 악기에 관한 것이다.The present invention relates to musical instruments, and more specifically to rhythm and rhythm instruments.
음악교육기자재, 전자전기Music education equipment, electronics and electricity
국악 악기를 비롯한 각종 악기를 수업에서 운영하는 것은 악기 연주 기능 뿐 아니라 공간, 소음 등 운영상 난관이 많다. 이 난관에 부딪쳐 악기를 활용한 수업에 소극적이 되고 이는 음악교육을 저해하는 큰 걸림돌이 된다. 악기를 사용하는 음악 수업의 운영 부담을 해소하고자 본 발명을 출원한다.Operating various instruments, including Korean traditional music instruments, in classes has many operational difficulties, such as space and noise, as well as the ability to play the instruments. Faced with this difficulty, they become passive in classes using musical instruments, which becomes a major obstacle that hinders music education. The present invention is being filed to relieve the burden of operating music classes using musical instruments.
연주 기능, 공간, 소음 등 운영의 부담을 없애고 즐겁게 학습에 몰입할 수 있는 교구를 개발하여 교육현장에서 폭 넓게 활용We have developed a teaching aid that eliminates operational burdens such as performance functions, space, and noise and allows students to enjoy learning, and uses it widely in educational settings.
운영의 부담은 최소화하고 몰입의 즐거움을 극대화한 전자 악기의 개발을 통한 음악교육의 새로운 방향 제시Presenting a new direction in music education through the development of electronic musical instruments that minimize operational burden and maximize the enjoyment of immersion.
본 발명은 PC, 태블릿 등 별도의 디바이스 없이 독립 운영이 가능한 악기임. 교육현장의 일반적 책상 크기(650mm * 450mm)보다 작은 크기로 제작.
(도면1)
악기는 좌측과 우측 두 부분으로 나누어져 있어 각각 악기의 종류 선택, 터치 신호 입력, 음원 출력 등의 모든 기능을 독립적으로 수행함. 악기의 상단부에는 양쪽의 출력 음원 악기의 종류를 선택하는 기능이 있음. 악기의 중앙 양쪽에는 입력부로서 정전용량방식(스마트폰의 터치방식)의 센서가 내장되어 있음. 한 쪽당 3개의 센서를 배치하여 입력 부위에 따라 각각 다른 음원을 출력하도록 코딩. 하단에는 양쪽의 스피커가 내장되어 있어 좌 우측의 소리를 독립적으로 출력함. 악기의 측면에는 이어폰잭이 있어 개별연습이 가능하며 볼륨조정이 가능함. 악기의 음원출력은 보이스칩 방식으로 보이스칩을 바꾸면 출력되는 악기의 음원종류를 변환하는 것이 가능.
(도면2)
상부와 하부의 표면(600)은 ABS 소재를 사용하여 내구성을 갖추었으며, 타격부(700)는 Neoprene을 사용하여 탄력을 통한 연주의 즐거움을 느낄 수 있도록 함. 내부(800)는 EVA 소재를 사용하여 내부의 MCU, 센서, 보이스칩 등 민감한 부품을 보호할 수 있도록 소재 선정.The present invention is a musical instrument that can be operated independently without a separate device such as a PC or tablet. Produced in a smaller size than the typical desk size in educational settings (650mm * 450mm).
(Drawing 1)
The instrument is divided into two parts, left and right, and each performs all functions independently, such as selecting the type of instrument, inputting touch signals, and outputting sound sources. The upper part of the instrument has a function to select the type of output sound source instrument on both sides. On both sides of the center of the instrument, capacitance type (smartphone touch type) sensors are built as input units. Three sensors are placed on each side and coded to output different sound sources depending on the input area. There are built-in speakers on both sides at the bottom, which output left and right sounds independently. There is an earphone jack on the side of the instrument, allowing individual practice and volume adjustment. The sound source output from the instrument is voice chip type. By changing the voice chip, it is possible to change the type of sound source output from the instrument.
(Figure 2)
The upper and lower surfaces (600) are made of ABS material to ensure durability, and the striking part (700) is made of Neoprene to provide the pleasure of playing through elasticity. The interior (800) is made of EVA material, selected to protect sensitive components such as the MCU, sensors, and voice chip inside.
학교 등 악기를 사용하는 교육현장에서 폭넓게 활용할 수 있는 음악교육 기자재Music education equipment that can be widely used in educational settings that use musical instruments, such as schools
[실시예 1] (국악타악기 보이스칩 장착)학생들이 국악기의 실제 소리를 체험하고, 국악 전통장단에 맞추어 민요 및 사물놀이를 학습하는 수업현장에서 활용[Example 1] (Gugak percussion instrument voice chip installed) Used in classes where students experience the actual sounds of Korean traditional instruments and learn folk songs and samulnori to the traditional rhythms of Korean traditional music.
[실시예 2] (리듬악기 보이스칩 장착)기악 및 장단을 학습목표로 하는 수업에서 기악 합주 수업 운영[Example 2] (Rhythm instrument voice chip installed) Instrumental music ensemble class in a class with instrumental music and rhythm as the learning goal
[실시예 3] (효과음 보이스칩 장착)연주되는 음악에 맞추어 장단이나 리듬을 입력하는 창작활동 운영[Example 3] (Equipped with a sound effect voice chip) Creative activity operation by inputting beats or rhythms in accordance with the music being played
전원 및 악기선택부(100)
- 좌우 각각 3개의 터치센서가 있으며 3초 이상 길게 눌러서 전원을 켜고 끌 수 있음
- 5분간 입력신호가 없을 시 자동으로 전원이 꺼져서 전력 절약
- 듀얼코어로 제작하여 좌측과 우측의 전원 및 입력과 연산, 음원출력이 독립적으로 운영
- 현재 선택된 음원에는 파란 LED가 점등되며, 다른 악기를 선택할 때는 아이콘 부위에 터치로 입력
음원 저장부(200)
- 출력되는 음원을 보이스칩의 형식으로 저장
- 보이스칩을 교체하는 것으로 출력되는 악기의 종류들을 변환할 수 있음
- 예를들어 사물악기를 연주할 때는 좌측에는 꽹과리와 장구궁편, 그리고 소고, 우측에는 장구채편과 징 그리고 북이 내장된 보이스칩 장착하여 운영하며 리듬악기를 연주할 때는 좌측에는 탬버린과 트라이앵글 그리고 캐스터네츠, 우측에는 마라카스와 귀로 그리고 우든블럭이 내장된 보이스칩을 장착하여 운영
입력부(300)
- 터치패드를 손바닥으로 두드려 교구를 연주
- 좌우 각각 3개의 터치센서가 있어서 입력부위에 따라 다른 소리를 출력
- 입력방식은 정전용량방식(스마트폰의 터치방식)을 사용하여 미세한 입력을 인식할 수 있도록 설계
- 예를들어 전원 및 악기선택부(100)에서 북을 선택한 경우 전체(3개)를 치면 북을 강하게 치는 소리, 반절 정도(2개)를 치면 북을 약하게 치는 소리, 하단(1개)를 치면 북의 테두리를 치는 소리가 출력
음원 출력부(400)
- 양쪽에 각각 스피커가 내장되어 있어 입력부(300)에서 입력된 신호를 출력
이어폰잭 및 전원부(500)
- 이어폰잭을 꽂으면 소리를 스피커가 아닌 이어폰으로 출력하여 개인 연습이 가능
- 전원부는 건전지를 이용하여 동력제공
상부 및 하부 표면(600)
- 인체에 무해하며, 내구성이 뛰어나 충격에 강한 ABS 소재 선정
타격부(700)
- 인체에 무해하며, 탄성이 뛰어나 연주하는 감각을 재현하는 Neoprene 소재 선정
내부 및 측면(800)
- 인체에 무해하며, 충격을 흡수하여 내부의 부품을 보호할 수 있는 EVA 소재 선정Power and instrument selection unit (100)
- There are three touch sensors on each side, and you can turn the power on and off by pressing and holding it for more than 3 seconds.
- When there is no input signal for 5 minutes, the power is automatically turned off to save power.
- Manufactured with dual core, left and right power, input, calculation, and sound source output operate independently.
- A blue LED lights up for the currently selected sound source, and when selecting another instrument, input it by touching the icon.
Sound source storage unit (200)
- Save the output sound source in voice chip format
- You can change the types of instruments output by replacing the voice chip.
- For example, when playing a samul instrument, a kkwaenggwari, janggugungpyeon, and sogo are installed on the left, and a voice chip with a built-in jangguchaepyeon, gong, and drum is used on the right. When playing a rhythm instrument, a tambourine, triangle, and castanets are used on the left. , On the right side, a voice chip with built-in maracas, guiro, and wooden block is installed and operated.
Input unit (300)
- Play the teaching aid by tapping the touchpad with your palm
- There are three touch sensors on each side, so different sounds are output depending on the input area.
- The input method is designed to recognize fine input using a capacitive method (smartphone touch method).
- For example, if you select a drum in the power and instrument selection section 100, hitting all (3) will produce the sound of a strong drum, hitting half of the drums (2) will produce the sound of a weak drum, and hitting the bottom (1) will produce a strong drum sound. When struck, the sound of hitting the rim of the drum is output.
Sound source output unit (400)
- Each side has a built-in speaker to output the signal input from the input unit 300.
Earphone jack and power supply (500)
- When you plug in the earphone jack, the sound is output through earphones rather than speakers, allowing for personal practice.
- The power supply uses batteries to provide power.
Upper and lower surfaces (600)
- ABS material was selected as it is harmless to the human body and has excellent durability and resistance to impact.
Strike Department (700)
- Neoprene material was selected, which is harmless to the human body and has excellent elasticity, reproducing the feeling of playing.
Inside and Side (800)
- EVA material was selected as it is harmless to the human body and can absorb shock to protect internal parts.
Claims (5)
상단 중앙은 전원 및 악기선택을 할 수 있는 센서버튼(100)과
상단 측면부는 출력하는 악기의 종류에 따른 보이스칩을 교체할 수 있는 슬롯(200)과
중앙부는 3개의 터치센서로 신호를 입력하는 입력부(300)와
하단 측면부는 입력부(300)에서 입력된 신호를 출력하는 출력부(400)와
하단 중앙은 이어폰잭 및 건전지 케이스(500)
로 구성되는 것을 특징으로 하는 악기It is an instrument that converts touch signals input from a part of the body into the tones of various instruments and outputs them.
The top center has a sensor button (100) for power and instrument selection, and
The upper side has a slot (200) for replacing the voice chip depending on the type of instrument being output.
The central part includes an input unit 300 that inputs signals using three touch sensors,
The lower side portion includes an output unit 400 that outputs the signal input from the input unit 300, and
The bottom center is the earphone jack and battery case (500)
A musical instrument characterized by consisting of
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