KR20220129293A - Communication protocol between kiosk and scoreboard for game management of unmanned billiards - Google Patents

Communication protocol between kiosk and scoreboard for game management of unmanned billiards Download PDF

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KR20220129293A
KR20220129293A KR1020210033997A KR20210033997A KR20220129293A KR 20220129293 A KR20220129293 A KR 20220129293A KR 1020210033997 A KR1020210033997 A KR 1020210033997A KR 20210033997 A KR20210033997 A KR 20210033997A KR 20220129293 A KR20220129293 A KR 20220129293A
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kiosk
scoreboard
unmanned
terminal
billiards
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이형동
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주식회사 온유소프트
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • H04L67/562Brokering proxy services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • G06Q30/0613Third-party assisted
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/60Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources
    • H04L67/61Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources taking into account QoS or priority requirements

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Abstract

The present invention connects and communicates with a kiosk and a terminal using an MQTT protocol, dynamically adds/deletes a terminal, and manages seat reservation/payment without a clerk or with minimal manpower. The present invention relates to a system which includes a plurality of terminals; and a kiosk, wherein the devices subscribe to each other using MQTT to send and receive messages, and the plurality of terminals and the kiosk can be operated with minimal or unmanned clerks using a corresponding function.

Description

무인 당구장 게임 관리를 위한 키오스크와 스코어보드간의 통신 프로토콜{Communication protocol between kiosk and scoreboard for game management of unmanned billiards}Communication protocol between kiosk and scoreboard for game management of unmanned billiards

본 발명은 키오스크와 단말기(스코어보드)간의 통신에 관한 것으로, 보다 상세하게는 데이터 제어장치와 복수의 주변장치들 사이에 데이터 통신을 관리하는 데이터 관리장치를 추가하고 데이터 제어장치로 하여금 단일화된 표준 프로토콜을 사용하여 제어할 수 있도록 함으로써, 데이터 제어장치에 걸리는 부하를 줄일 수 있으며, 연동에 드는 비용을 최소화하고 제품화하는데 따르는 시간, 기술 등의 소요 비용을 획기적으로 줄일 수 있고, 무인화에 좀더 효율적으로 적용할 수 있는 시스템및 그 방법에 관한 것이다 The present invention relates to communication between a kiosk and a terminal (scoreboard), and more particularly, by adding a data management device that manages data communication between a data control device and a plurality of peripheral devices, and making the data control device a unified standard By enabling the control using the protocol, the load on the data control device can be reduced, the cost of interworking can be minimized, the time required for commercialization, the cost of technology, etc. can be dramatically reduced, and the unmanned It relates to a system that can be applied and a method therefor.

일반적으로 네트워크에 통신하는 방식은 UPnP, MQTT는 등 여러가지 통신 프로토콜이 있다. 이는 요즘 유행하는 IOT 제품에 적용되는 프로토콜로 MQTT는 구독형식에 프로토콜로 MQTT는 사물인터넷을 사용하기 위해 개발된 TCP 기반의 프로토콜로서 낮은 전력 낮은 대역폭 낮은 성능의 환경에서도 사용이 가능하다. 통신하는 방법은 크게는 publisher/subscriber로 진행이 되며 중간에는 브로커(Broker)가 존재한다. 통신의 과정을 설명하자면, Publisher(센서 장치)가 데이터를 브로커에게 전달한하면 각 Subscriber(출력장치 또는 처리 장치)에서 데이터를 받아온다. 이때 각각의 데이터를 주고받을 때 어디로 데이터를 받을지를 정해주는 것이 Topic이다. 각 Publisher는 Topic을 정하고, 그 Topic을 구독하는 Subscriber가 해당 데이터를 받는다. 반대로 해당 Topic을 구독하지 않는 Subscriber는 데이터를 받지 못한다. 이러한 통신 특성을 이용하여 동일 네트워크 망에 키오스크와 단말기(스코어보드)간의 무인 시스템을 구축해 보려한다.In general, there are various communication protocols such as UPnP and MQTT for communicating over a network. This is a protocol applied to popular IOT products. MQTT is a subscription-type protocol, and MQTT is a TCP-based protocol developed to use the Internet of Things. It can be used in low-power, low-bandwidth, low-performance environments. The communication method mainly proceeds with the publisher/subscriber, and there is a broker in the middle. To explain the communication process, if the Publisher (sensor device) delivers data to the broker, each Subscriber (output device or processing device) receives the data. At this time, when each data is exchanged, the topic is to decide where to receive the data. Each publisher sets a topic, and subscribers who subscribe to the topic receive the data. Conversely, subscribers who do not subscribe to the topic do not receive data. An unmanned system between a kiosk and a terminal (scoreboard) is to be built on the same network by using these communication characteristics.

본 발명은 전술한 문제점을 해결하기 위하여 안출된 것으로서, 본 발명의 목적은 데이터 제어장치(메인키오스크)와 복수의 단말기(스코어보드)들의 원활한 통신을 하기위해 유선 및 무선 연결을 MQTT 모듈을 이용함으로써, 주변장치들을 유동적으로 추가/삭제하고, 통신의 지속성을 제공해줄 수 있도록 하는 관리 시스템 및 그 방법을 제공하는데 있다. The present invention has been devised to solve the above problems, and an object of the present invention is to perform a wired and wireless connection using an MQTT module for smooth communication between a data control device (main kiosk) and a plurality of terminals (score board). , to provide a management system and method for flexibly adding/deleting peripheral devices and providing continuity of communication.

전술한 목적을 달성하기 위하여 본 발명의 제 1측면은, 복수의 단말기;In order to achieve the above object, a first aspect of the present invention includes a plurality of terminals;

데이타를 관리하는 메인 키오스크; 복수의 단말기는 키오스크의 메시지를 구독한다. 메인키오스크는 복수의 단말기(스코어보드)의 메시지를 구독한다. 서로의 메시지는 QoS(Quality of Service) 레벨을 최대로 하여 손실을 최소로 줄인다.a main kiosk that manages data; A plurality of terminals subscribe to the message of the kiosk. The main kiosk subscribes to messages from a plurality of terminals (scoreboards). Each other's messages maximize the QoS (Quality of Service) level to minimize the loss.

중요한 메시는 보낸 후에 응답을 받는 시스템으로 응답이 오지 않으면 재전송을 하도록 한다. 또한 각 단말기들의 상태를 주기적으로 키오스크로 보내 키오스크에서 단말기들의 상태를 체크하고, 네트워크가 간헐적으로 끊겼다면, 다시 연결 되었을시 다시 상태를 복구 할 수 있도록 한다. After sending important messages, if there is no response to the receiving system, retransmission is required. In addition, the status of each terminal is periodically sent to the kiosk to check the status of the terminals in the kiosk, and if the network is intermittently disconnected, the status can be restored when reconnected.

이상에서 설명한 바와 같은 본 발명의 MQTT 모듈을 이용한 무인 당구장 게임 관리를 위한 키오스크와 스코어보드간의 통신 프로토콜에 따르면, 당구장에서 손님과 점원간의 접촉을 최소화 할 수 있다. 이는 무인인원 혹은 최소인력으로 관리가 According to the communication protocol between the kiosk and the scoreboard for unmanned billiard room game management using the MQTT module of the present invention as described above, it is possible to minimize the contact between the customer and the clerk in the billiard room. It can be managed by unmanned or minimum manpower.

가능한 데 있고. 최소인력으로 관리가 됨으로써 인건비 절감으로 이어질 수 있다. where possible. It can lead to labor cost reduction by managing with the minimum manpower.

또한 본 발명에 따르며, 기본적인 무인화 시스템의 공동적인 요소의 시스템을 구축하여 당구장이 아니 다른 시스템(골프장,탁구장,수영장,스터디카페)등에 널리 이용될 수 있다. In addition, according to the present invention, a system of common elements of a basic unmanned system is built, so that it can be widely used in systems other than billiards (golf course, table tennis court, swimming pool, study cafe).

도면 1은 당구장 안에서의 장치 네트워크 구성도이다.
도면 2는 당구장 무인시스템 이용시 이벤트 흐름도이다.
① : 자리예약
② : 스코어보드 대기상태
③ : 스코어보드 게임시작
④ : 스코어보드 게임종료
⑤ : 키오스크 결제
1 is a configuration diagram of a device network in a billiard room.
2 is a flow chart of events when using the unmanned billiard room system.
① : Seat reservation
② : Standby status for scoreboard
③ : Start scoreboard game
④ : End of the scoreboard game
⑤ : Kiosk payment

도면 1은 당구장 안에서의 장치 네트워크 구성도이다.1 is a configuration diagram of a device network in a billiard room.

키오스크와 단말기는 동일 내부 네트워크 안에 설치된다.The kiosk and the terminal are installed in the same internal network.

키오스크는 내부에 MQTT 서버(Brocker)가 있음과 동시에 하나의 키오스크 The kiosk has an MQTT server (Brocker) inside and at the same time one kiosk.

클라이언트가 있다. 키오스크 MQTT 클라이언트는 각각의 단말기를 구독한다.I have a client. The kiosk MQTT client subscribes to each terminal.

그 후 단말기의 메시지를 받을 수 있는 상태가 된다. 반대로 단말기들은 After that, it is in a state where it can receive messages from the terminal. Conversely, the terminals

키오스크 메시지를 구독한다. 이렇게 함으로써 키오스크와 단말기(스코어Subscribe to kiosk messages. By doing this, the kiosk and terminal (score

보드) 간의 네트워크가 형성된다.board) is formed.

도면 2는 당구장 무인시스템 이용시 이벤트 흐름도이다.크게 자리예약. Figure 2 is an event flow chart when using the unmanned billiard room system. Reservation of seats.

스코어보드 대기, 스코어보드 게임시작, 스코어보드 게임종료, 키오스크 Standby for scoreboard, start scoreboard game, end scoreboard game, kiosk

결제로 5가지로 구분된다. Payment is divided into 5 categories.

각 스텝에서 상태를 알아보기 위해 단말기에서 키오스크로 상태조회를 제In order to check the status at each step, a status inquiry is provided from the terminal to the kiosk.

공한다. 또 중간에 각 스코어보드의 상태를 알 수 있도록 스코어보드는 ball In addition, the scoreboard is displayed so that you can know the status of each scoreboard in the middle.

주기적으로 키오스크에게 Alive 신호를 보낸다. Alive 신호가 없는 스코어보Periodically send an Alive signal to the kiosk. Scoreboard without live signal

드는 연결끊김으로 간주하여 키오스크는 당시 스코어보드상태를 저장하고 있is considered disconnected and the kiosk saves the scoreboard state at the time.

다가, 다시 연결되었을때 스코어보드는 키오스크로 이전상태조회를 요청하여 However, when reconnected, the scoreboard requests a previous status inquiry to the kiosk.

이전상태를 그대로 복구한다. restore the previous state.

자리예약은 키오스크가 해당 스코어보드에 서비스 시작을 알린다. 이때 스코For seat reservation, the kiosk announces the start of the service on the scoreboard. At this time, sco

어 보드는 시작대기 상태가 된다. 이 후 이용자는 스코어보드에서 게임을 시A board is in the starting standby state. After that, the user starts the game on the scoreboard.

작한다. 게임이 마무리되면, 사용자는 스코어보드에서 게임종료를 클릭하면small When the game is over, the user clicks End Game on the scoreboard.

키오스크로 게임종료를 알리고, 게임종료 상태, 즉 결제대기 상태가 된다. The kiosk notifies the end of the game, and the game is in the end state, that is, the payment waiting state.

이 후 사용자는 키오스크에서 해당 서비스에 대해 결제를 진행한다. After that, the user proceeds to pay for the service at the kiosk.

1.당구장 이외 노래방, 스크린골프장, 실내탁구장, 등에 널리 이용1. Widely used in karaoke rooms, screen golf courses, indoor table tennis courts, etc.

100-1,100-2,100-3 ... 100-N : 단말기(스코어보드)
200 : 키오스크
300 : 내부 네트워크
400 : 이용자
100-1,100-2,100-3 ... 100-N : Terminal (Scoreboard)
200: kiosk
300: internal network
400: user

Claims (1)

복수의 단말기들;
키오스크;
상기 장치들을 MQTT를 이용해 서로 구독하여 메시지를 주고받고, 해당 기능을 이
용하여 복수의 단말기들과 키오스크를 점원을 최소 혹은 무인으로 운영할 수 있도
록 하는 시스템이다.
a plurality of terminals;
kiosk;
The devices subscribe to each other using MQTT to send and receive messages, and to
It is also possible to operate multiple terminals and kiosks with minimal or unattended staff.
It is a locking system.
KR1020210033997A 2021-03-16 2021-03-16 Communication protocol between kiosk and scoreboard for game management of unmanned billiards KR20220129293A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102583790B1 (en) * 2023-05-30 2023-09-27 박수연 Coin Billiard Room System

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102583790B1 (en) * 2023-05-30 2023-09-27 박수연 Coin Billiard Room System

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