KR20180113532A - 텍스처 유닛에서 피드백을 갖는 멀티-스텝 텍스처 프로세싱 - Google Patents

텍스처 유닛에서 피드백을 갖는 멀티-스텝 텍스처 프로세싱 Download PDF

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KR20180113532A
KR20180113532A KR1020187023508A KR20187023508A KR20180113532A KR 20180113532 A KR20180113532 A KR 20180113532A KR 1020187023508 A KR1020187023508 A KR 1020187023508A KR 20187023508 A KR20187023508 A KR 20187023508A KR 20180113532 A KR20180113532 A KR 20180113532A
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South Korea
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operations
satisfied
texture unit
unit
data
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Korean (ko)
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우사메 세일란
비니트 고엘
유라이 오베르트
량 리
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퀄컴 인코포레이티드
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    • G06T11/001
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/00Two-dimensional [2D] image generation
    • G06T11/10Texturing; Colouring; Generation of textures or colours
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/28Indexing scheme for image data processing or generation, in general involving image processing hardware

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Image Generation (AREA)
KR1020187023508A 2016-02-18 2017-01-09 텍스처 유닛에서 피드백을 갖는 멀티-스텝 텍스처 프로세싱 Withdrawn KR20180113532A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US15/047,472 US20170243375A1 (en) 2016-02-18 2016-02-18 Multi-step texture processing with feedback in texture unit
US15/047,472 2016-02-18
PCT/US2017/012734 WO2017142641A1 (en) 2016-02-18 2017-01-09 Multi-step texture processing with feedback in texture unit

Publications (1)

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KR20180113532A true KR20180113532A (ko) 2018-10-16

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KR1020187023508A Withdrawn KR20180113532A (ko) 2016-02-18 2017-01-09 텍스처 유닛에서 피드백을 갖는 멀티-스텝 텍스처 프로세싱

Country Status (7)

Country Link
US (2) US20170243375A1 (https=)
EP (1) EP3417426B1 (https=)
JP (1) JP2019509555A (https=)
KR (1) KR20180113532A (https=)
CN (1) CN108604386B (https=)
BR (1) BR112018016807A2 (https=)
WO (1) WO2017142641A1 (https=)

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US20170243375A1 (en) 2016-02-18 2017-08-24 Qualcomm Incorporated Multi-step texture processing with feedback in texture unit
US11200724B2 (en) * 2017-12-22 2021-12-14 Advanced Micro Devices, Inc. Texture processor based ray tracing acceleration method and system
US10424074B1 (en) 2018-07-03 2019-09-24 Nvidia Corporation Method and apparatus for obtaining sampled positions of texturing operations
US12340468B2 (en) * 2020-03-15 2025-06-24 Intel Corporation Apparatus and method for displaced mesh compression
CN114764836A (zh) * 2021-01-12 2022-07-19 福建天晴数码有限公司 一种合成多张纹理的方法及终端
US20230269388A1 (en) * 2022-02-18 2023-08-24 Qualcomm Incorporated Adaptive block-based frame similarity encoding
US20240203033A1 (en) * 2022-12-14 2024-06-20 Advanced Micro Devices, Inc. Intersectable instance nodes for ray tracing acceleration structure nodes
US12462462B2 (en) * 2023-05-24 2025-11-04 Qualcomm Incorporated Early termination of graphics shaders

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US6236413B1 (en) 1998-08-14 2001-05-22 Silicon Graphics, Inc. Method and system for a RISC graphics pipeline optimized for high clock speeds by using recirculation
US6483505B1 (en) 2000-03-17 2002-11-19 Ati International Srl Method and apparatus for multipass pixel processing
US6690381B1 (en) 2000-06-21 2004-02-10 Microsoft Corporation Method and system for performing multi-texturing operations using recursive interleaving
US7002591B1 (en) 2000-08-23 2006-02-21 Nintendo Co., Ltd. Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
US6664958B1 (en) * 2000-08-23 2003-12-16 Nintendo Co., Ltd. Z-texturing
US6980209B1 (en) * 2002-06-14 2005-12-27 Nvidia Corporation Method and system for scalable, dataflow-based, programmable processing of graphics data
US7324116B2 (en) * 2002-06-20 2008-01-29 Microsoft Corporation Systems and methods for providing controllable texture sampling
JP2005332195A (ja) * 2004-05-19 2005-12-02 Sony Computer Entertainment Inc テクスチャユニット、画像描画装置、テクセル転送方法
US7528843B1 (en) * 2005-08-05 2009-05-05 Nvidia Corporation Dynamic texture fetch cancellation
JP4843377B2 (ja) * 2006-05-18 2011-12-21 株式会社東芝 画像処理装置及び画像処理方法
JP4900051B2 (ja) * 2007-05-31 2012-03-21 ソニー株式会社 情報処理装置、および情報処理方法、並びにコンピュータ・プログラム
CN102110310B (zh) * 2009-12-25 2012-08-29 东软飞利浦医疗设备系统有限责任公司 利用图形处理器实现三维反投影的方法
US9250966B2 (en) * 2011-08-11 2016-02-02 Otoy, Inc. Crowd-sourced video rendering system
GB201114591D0 (en) * 2011-08-23 2011-10-05 Tomtom Int Bv Methods of and apparatus for displaying map information
CN102520890B (zh) * 2011-12-30 2014-10-22 北京天地云箱科技有限公司 基于gpu的rs-draid系统及存储设备数据控制方法
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US20170243375A1 (en) 2016-02-18 2017-08-24 Qualcomm Incorporated Multi-step texture processing with feedback in texture unit

Also Published As

Publication number Publication date
EP3417426B1 (en) 2019-12-11
JP2019509555A (ja) 2019-04-04
CN108604386B (zh) 2022-06-14
BR112018016807A2 (pt) 2019-10-01
US20170243375A1 (en) 2017-08-24
US20180293761A1 (en) 2018-10-11
US10417791B2 (en) 2019-09-17
EP3417426A1 (en) 2018-12-26
WO2017142641A1 (en) 2017-08-24
CN108604386A (zh) 2018-09-28

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PC1203 Withdrawal of no request for examination

St.27 status event code: N-1-6-B10-B12-nap-PC1203

P22-X000 Classification modified

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