KR20170059692A - Method of providing psychology consulting game and storage media storing the same - Google Patents

Method of providing psychology consulting game and storage media storing the same Download PDF

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Publication number
KR20170059692A
KR20170059692A KR1020150163942A KR20150163942A KR20170059692A KR 20170059692 A KR20170059692 A KR 20170059692A KR 1020150163942 A KR1020150163942 A KR 1020150163942A KR 20150163942 A KR20150163942 A KR 20150163942A KR 20170059692 A KR20170059692 A KR 20170059692A
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South Korea
Prior art keywords
psychological
information
character
score
psychological counseling
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KR1020150163942A
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Korean (ko)
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김만기
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김만기
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Priority to KR1020150163942A priority Critical patent/KR20170059692A/en
Publication of KR20170059692A publication Critical patent/KR20170059692A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The psychological consulting game providing server according to an embodiment of the present invention includes a memory unit for storing a psychological consulting game program and a game program transmitting unit connected to the user terminal through the Internet and transmitting the stored psychological consulting game program, The psychological consulting game program includes a character management module for creating a character having a user setting element, a psychological counseling environment setting module for setting a psychological counseling environment according to psychological counseling environment setting information, and a psychological counseling setting module for applying the character to the psychological counseling environment, And a psychological state information generation module for generating psychological state information of the character according to the psychological counseling environment setting information.

Description

TECHNICAL FIELD The present invention relates to a psychological consulting game providing method, a psychological consulting game providing method, a psychological consulting game providing server, and a recording medium storing the psychological consulting game providing server.

Embodiments of the present invention relate to a psychological consulting game method, a psychological consulting game providing server for executing the same, and a recording medium storing the same.

Generally, computer games are widely used by people in various contents and various contents. However, the conventional computer game is used only for providing various plays or joys, and some computer games have the purpose of education, but a computer game for such education is not playable as a play, In fact.

On the other hand, psychological analysis is performed widely offline when psychological analysis of child or adult is performed and the psychological disorder is unstable.

However, conventional psychological analysis has a problem that since the question is rigid and the person who is asked a question mainly answers a question by written, there are few people who perform psychological analysis due to the rigid and strict atmosphere.

Therefore, it was urgent to develop a method to provide interesting psychological analysis data by combining interesting computer game and psychological analysis.

The present invention enables a user to have a fun answer to a questionnaire by performing a psychological analysis using a computer game, to provide therapeutic contents through psychological analysis, and to provide basic data for psychotherapy in consultation with an expert And to provide a psychological consulting game providing server for executing the psychological consulting game and a recording medium storing the same.

The problems to be solved by the present invention are not limited to the above-mentioned problem (s), and another problem (s) not mentioned can be clearly understood by those skilled in the art from the following description.

In a preferred embodiment of the present invention, the psychological consulting game providing server includes a memory unit for storing a psychological consulting game program, and a game program transmitting unit connected to the user terminal through the Internet and transmitting the stored psychological consulting game program, The game program includes a character management module for creating a character having a user setting element, a psychological counseling environment setting module for setting a psychological counseling environment according to psychological counseling environment setting information, and a psychological counseling setting module for applying the character to the psychological counseling environment, And a psychological state information generating module for generating psychological state information of the character according to the psychological counseling setting information.

In one embodiment, a method for providing a psychological consulting game to be executed on a psychological consulting game providing server includes providing a psychological consulting game program implemented as a computer-readable recording medium, A psychological counseling environment setting module for setting a psychological counseling environment in accordance with psychological counseling environment setting information, and a psychological counseling setting module for applying the character to the psychological counseling environment, And a psychological state information generating module for generating psychological state information of the character according to the environment setting information.

The recording medium includes a character management module for creating a character having a user setting element, a psychological consulting environment setting module for setting a psychological counseling environment according to the psychological counseling environment setting information, A psychological counseling environment setting module and a psychological state information generating module for applying the character to the psychological counseling environment and generating psychological state information of the character according to a user setting element of the character and the psychological counseling setting information.

The details of other embodiments are included in the detailed description and the accompanying drawings.

BRIEF DESCRIPTION OF THE DRAWINGS The advantages and / or features of the present invention, and how to accomplish them, will become apparent with reference to the embodiments described in detail below with reference to the accompanying drawings. It should be understood, however, that the invention is not limited to the disclosed embodiments, but is capable of many different forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, To fully disclose the scope of the invention to those skilled in the art, and the invention is only defined by the scope of the claims. Like reference numerals refer to like elements throughout the specification.

According to the present invention, a psychological analysis can be performed by using a computer game so that a user can have a fun answer to a questionnaire, a therapeutic content is provided through psychological analysis, and a basic data for psychotherapy There is an advantage that it can be.

1 is a block diagram illustrating a psychological consulting game providing system according to an embodiment of the present invention.
2 is a block diagram illustrating a user terminal performing a psychological consulting game program.
FIG. 3 is a diagram illustrating an initial screen of a psychological consulting game program performed by the user terminal shown in FIG. 1;
4 and 5 are views illustrating a game progress screen of the psychological consulting game program performed by the user terminal shown in FIG.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings.

1 is a block diagram illustrating a psychological consulting game providing system according to an embodiment of the present invention.

Referring to FIG. 1, a psychological consulting game providing system 100 includes a user terminal 110, an Internet 120, and a psychological consulting game server 130. Here, the user terminal 110 is connected to the psychological consulting game server 130 via the Internet 120.

The user terminal 110 may correspond to a portable computing server. For example, the user terminal 110 may correspond to a smart phone, a personal digital assistant (PDA), or a tablet PC. The user terminal 110 downloads the psychological consulting game program from the psychological consulting game server 130 and can access the psychological consulting game server 130 and play the psychological consulting game. The user terminal will be described with reference to Fig.

The psychological consulting game server 130 may correspond to a computing server that can be connected to the user terminal 110 via the Internet 120 and provides the psychological consulting game program to the user terminal 110. Here, the psychological consulting game server 130 is not limited to a single computing server, but may be implemented as a plurality of computing servers capable of distributed processing.

The psychological consulting game program may be implemented as a computer-readable recording medium. Such a recording medium may be implemented in a carrier wave form as well as a physical form, as described above. Hereinafter, a process in which the psychological consulting game server 130 provides a psychological consulting game program will be described.

In one embodiment, the psychological consulting game server 130 may correspond to a server that distributes the psychological consulting game program. Once the psychological consulting game program is installed in the user terminal 110, the user terminal 110 may operate the psychological consulting game program regardless of the psychological consulting game server 130.

In another embodiment, the psychological consulting game server 130 may correspond to a server that continues to collaborate with the user terminal 110. In this manner, even after the psychological consulting game program is installed in the user terminal 110, the user terminal 110 can interact with the psychological consulting game server 130 in the course of performing the psychological consulting game, (E.g., fitness elements, intellectual elements, emotional elements, etc.) in the course of execution of the consulting game program, or may receive information about the user terminal 110 for the purchase of a new item.

2 is a block diagram illustrating a user terminal performing a psychological consulting game program.

FIG. 2 illustrates that the user terminal 110 is implemented by a smart phone or a tablet PC (Personal Computer), though not necessarily limited thereto. 2, the user terminal 110 may include a touch screen unit 210, a memory unit 220, a communication unit 230, and a control unit 240, and may execute the psychological consulting game program 250 .

The touch screen unit 210 corresponds to a display server capable of detecting touch presence and position within a display area. The touch screen unit 210 receives the user touch or drag input and transmits it to the psychological consulting game program 250.

The memory unit 220 illustrates a recording medium storing the psychological consulting game program 250. In one embodiment, the memory unit 220 may be implemented as a volatile memory, a non-volatile memory, or a combination thereof.

The communication unit 230 corresponds to an interface for communication with the psychological consulting game providing server 130. In one embodiment, the communication unit 230 may comprise a cellular network or a modem for a wireless network. More specifically, the communication unit 230 receives the psychological consulting game program 250 from the psychological consulting game providing server 130 and transfers the received psychological consulting game program 250 to the control unit 240 or receives game data generated in the game process, ). The control unit 240 stores the psychological consulting game program 250 in the memory unit 220 or transmits the game data generated in the corresponding game process to the psychological consulting game program 250.

The control unit 240 controls the hardware such as the touch screen unit 210, the memory unit 220 and the communication unit 230, and the software such as the psychological consulting game program 250.

FIG. 3 is a diagram illustrating an initial screen of a psychological consulting game program performed by the user terminal shown in FIG. 1;

In FIG. 3, the psychology consulting game program 250, when executed by a user, may display a user selection menu 310 before proceeding with a psychological consulting game. On the other hand, the example of FIG. 3 is not intended to limit the scope of rights of the disclosed technology.

The user selection menu 310 may include a character creation menu 320, a psychological counseling configuration menu 330, a manual menu 340 providing a user's manual, and an item store menu 350 for a character item shopping .

4 and 5 are views illustrating a game progress screen of the psychological consulting game program performed by the user terminal shown in FIG.

2, 4 and 5, the psychological consulting game program 250 includes a game progress management module 251, a character management module 252, a psychological counseling environment setting module 253, 254).

The game progress management module 251 can manage game progress in a game channel (e.g., FIG. 4, 410) selected through a user operation among a plurality of game channels (FIGS. The plurality of channels 400 are each set to execute psychological consulting in a psychological counseling environment of a different environment, and some of the plurality of game channels 400 (for example, FIG. 4, 420) The psychological consulting environment may be set up in accordance with the received psychological counseling environment setting information, and the psychological consulting may be set to be executed.

When the game channel is selected through the user's operation, the game progress management module 251 can check whether the user setting element of the character (FIGS. 5 and 500) is set, and if so, allow the character 500 to enter the game.

The character management module 252 generates a character 500 having a user setting element (e.g., body information, academic information, occupation information, position information, hobby information, preferred weather information, and home environment information).

At this time, the character management module 252 stores the fitness factor determined according to the body information input by the user, the academic information entered by the user, the intellectual element determined according to the job information and the job title information, , The preference weather information, and the home environment information.

Then, the character management module 252 refers to the score table for each piece of user setting information generated in advance, and determines the score of each of the fitness factor, the intelligent factor, and the emotional factor.

The psychological counseling environment setting module 253 sets a psychological counseling environment according to the psychological counseling environment setting information. At this time, the psychological counseling environment setting module 253 sets the psychological counseling environment according to the meeting information, the situation information, the number of members, the information of each of the members, the time information, the place information, the weather information, .

The psychological state information generation module 254 applies the character 500 to the psychological counseling environment and generates the psychological state information of the character according to the user setting element of the character 500 and the psychological counseling environment setting information.

To this end, the psychological state information generation module 254 refers to the psychological counseling environment information table for each user-set element to determine psychological counseling environment information associated with each of the physical fitness element, intellectual element, and emotional factor of the character 500 do. Here, the psychological counseling environment information table for each user-set element is a table in which psychological counseling environments associated with the user-set elements are associated and stored for each user-set element. Accordingly, the psychological state information generation module 254 can determine the psychological counseling environment associated with each user-set element.

For example, by referring to the psychological counseling environment information table for each user-set element, the psychological counseling environment information related to the fitness factor of the character is determined as the situation information, and the psychological counseling environment information related to the intellectual element of the character Meeting information, situation information, and time information, and the psychological counseling environment information associated with the emotional element of the character can be determined as weather information, emotion information, the number of members, and information of each member.

In this case, the psychological counseling environment related to each user-set element means a psychological counseling environment in which user-set factors are influenced. For example, since emotional factors may affect weather information and emotional information, the psychological counseling environment associated with emotional factors can be determined by weather information, emotion information, and the like.

Thereafter, the psychological state information generation module 254 determines the score of the psychological counseling environment to which the fitness information is applied according to the score of the fitness factor, and generates the meeting information, the situation information, and the time information The score of the psychological counseling environment to which the member is applied and the score of the psychological counseling environment to which the member is applied can be determined according to the score of the emotional factor.

Then, the psychological state information generation module 254 can determine the psychological counseling score using each score of the psychological counseling environment determined according to the score of each of the user-set elements of the character. The psychological state information generation module 254 may connect the psychological counselor according to the psychological counseling score or the user's request.

While the present invention has been described in connection with what is presently considered to be practical exemplary embodiments, it is to be understood that the invention is not limited to the disclosed embodiments. Therefore, the scope of the present invention should not be limited to the described embodiments, but should be determined by the scope of the appended claims and equivalents thereof.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, Modification is possible. Accordingly, the spirit of the present invention should be understood only in accordance with the following claims, and all equivalents or equivalent variations thereof are included in the scope of the present invention.

100: Psychological Consulting Game Providing System
110: User terminal
120: Internet
130: Psychology Consulting Game Server
210: Touch screen part
220:
230:
240:
250: Psychology Consulting Game Program
251: Game progress management module
252: Character management module
253: Psychological Counseling Configuration Module
254: psychological state information generation module

Claims (19)

A memory unit for storing a psychological consulting game program; And
A game program transmission unit connectable to a user terminal through the Internet and transmitting the stored psychological consulting game program,
The psychological consulting game program
A character management module for generating a character having a user setting element;
A psychological counseling environment setting module for setting a psychological counseling environment according to psychological counseling preference information; And
And a psychological state information generation module for applying the character to the psychological counseling environment and generating psychological state information of the character according to a user setting element of the character and the psychological counseling environment setting information
Psychology consulting game providing server.
The method according to claim 1,
The character management module
A fitness factor determined according to the body information input by the user, academic information entered by the user, vocational information determined based on the occupation information and the position information, hobby information entered by the user, preferred weather information, and home environment information And a character having the determined emotional element is generated
Psychology consulting game providing server.
3. The method of claim 2,
The character management module
And the score of each of the fitness factor, the censure factor and the emotional factor is determined by referring to a score table for each user setting information generated in advance
Psychology consulting game providing server.
The method according to claim 1,
The psychological counseling environment setting module
The psychological counseling environment is set according to the meeting information, the situation information, the number of members, the information of each of the members, the time information, the place information, the weather information, and the feeling information inputted by the user
Psychology consulting game providing server.
4. The method according to any one of claims 2 to 3,
The psychological state information generation module
And the psychological counseling environment information associated with each of the fitness factor, intellectual factor, and emotional factor of the character is determined by referring to the psychological counseling environment information table for each user setting element
Psychology consulting game providing server.
6. The method of claim 5,
Determining psychological counseling environment information related to the physical fitness element possessed by the character by referring to the psychological counseling environment information table for each user element set in advance, and setting the psychological counseling environment information related to the intellectual element possessed by the character as meeting information, And determining psychological counseling environment information associated with the emotional element of the character as weather information, emotion information, number of members, and information of each member.
Psychology consulting game providing server.
The method according to claim 6,
The psychological state information generation module
Determining a score of the psychological counseling environment to which the fitness information is applied according to the score of the fitness factor, and determining a score of the psychological counseling environment to which the meeting information, the context information, and the time information are applied according to the score of the intellectual factor And determines the score of the weather information, the emotion information, the number of members, and the psychological counseling environment to which the member is applied according to the score of the emotional factor
Psychology consulting game providing server.
8. The method of claim 7,
The psychological state information generation module
Wherein the psychological counseling score is determined using each score of the psychological counseling environment determined according to the score of each of the user setting elements of the character
Psychology consulting game providing server.
9. The method of claim 8,
The psychological state information generation module
And a psychological counselor is connected according to the psychological counseling score or the request of the user
Psychology consulting game providing server.
A method for providing a psychological consulting game to be executed in a psychological consulting game providing server,
Providing a psychological consulting gaming program implemented as a computer readable recording medium,
The psychological consulting game program
A character management module for generating a character having a user setting element;
A psychological counseling environment setting module for setting a psychological counseling environment according to psychological counseling preference information; And
And a psychological state information generation module for applying the character to the psychological counseling environment and generating psychological state information of the character according to a user setting element of the character and the psychological counseling environment setting information
How to Provide Psychological Consulting Game.
11. The method of claim 10,
The character management module
A fitness factor determined according to the body information input by the user, academic information entered by the user, vocational information determined based on the occupation information and the position information, hobby information entered by the user, preferred weather information, and home environment information And a character having the determined emotional element is generated
How to Provide Psychological Consulting Game.
12. The method of claim 11,
The character management module
And the score of each of the fitness factor, the censure factor and the emotional factor is determined by referring to a score table for each user setting information generated in advance
How to Provide Psychological Consulting Game.
11. The method of claim 10,
The psychological counseling environment setting module
The psychological counseling environment is set according to the meeting information, the situation information, the number of members, the information of each of the members, the time information, the place information, the weather information, and the feeling information inputted by the user
How to Provide Psychological Consulting Game.
13. The method according to any one of claims 11 to 12,
The psychological state information generation module
And the psychological counseling environment information associated with each of the fitness factor, intellectual factor, and emotional factor of the character is determined by referring to the psychological counseling environment information table for each user setting element
How to Provide Psychological Consulting Game.
15. The method of claim 14,
Determining psychological counseling environment information related to the physical fitness element possessed by the character by referring to the psychological counseling environment information table for each user element set in advance, and setting the psychological counseling environment information related to the intellectual element possessed by the character as meeting information, And determining psychological counseling environment information associated with the emotional element of the character as weather information, emotion information, number of members, and information of each member.
How to Provide Psychological Consulting Game.
16. The method of claim 15,
The psychological state information generation module
Determining a score of the psychological counseling environment to which the fitness information is applied according to the score of the fitness factor, and determining a score of the psychological counseling environment to which the meeting information, the context information, and the time information are applied according to the score of the intellectual factor And determines the score of the weather information, the emotion information, the number of members, and the psychological counseling environment to which the member is applied according to the score of the emotional factor
How to Provide Psychological Consulting Game.
17. The method of claim 16,
The psychological state information generation module
Wherein the psychological counseling score is determined using each score of the psychological counseling environment determined according to the score of each of the user setting elements of the character
How to Provide Psychological Consulting Game.
18. The method of claim 17,
The psychological state information generation module
And a psychological counselor is connected according to the psychological counseling score or the request of the user
How to Provide Psychological Consulting Game.
A recording medium storing a computer readable psychological consulting game program,
A character management module for generating a character having a user setting element;
A psychological counseling environment setting module for setting a psychological counseling environment according to psychological counseling preference information; And
And a psychological state information generation module for applying the character to the psychological counseling environment and generating psychological state information of the character according to a user setting element of the character and the psychological counseling environment setting information
Recording medium.
KR1020150163942A 2015-11-23 2015-11-23 Method of providing psychology consulting game and storage media storing the same KR20170059692A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2021100966A1 (en) * 2019-11-19 2021-05-27 주식회사 피드백루프 Online card game playing method and device

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2021100966A1 (en) * 2019-11-19 2021-05-27 주식회사 피드백루프 Online card game playing method and device

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