KR20160144300A - Apparatus and method for operating process of a game contest - Google Patents
Apparatus and method for operating process of a game contest Download PDFInfo
- Publication number
- KR20160144300A KR20160144300A KR1020160007630A KR20160007630A KR20160144300A KR 20160144300 A KR20160144300 A KR 20160144300A KR 1020160007630 A KR1020160007630 A KR 1020160007630A KR 20160007630 A KR20160007630 A KR 20160007630A KR 20160144300 A KR20160144300 A KR 20160144300A
- Authority
- KR
- South Korea
- Prior art keywords
- alliance
- user
- game
- score
- user terminal
- Prior art date
Links
- 238000000034 method Methods 0.000 title claims abstract description 56
- 230000004044 response Effects 0.000 claims description 4
- 238000011017 operating method Methods 0.000 abstract description 2
- 238000007726 management method Methods 0.000 description 69
- 238000004364 calculation method Methods 0.000 description 7
- 238000004891 communication Methods 0.000 description 7
- 238000004590 computer program Methods 0.000 description 5
- 238000010586 diagram Methods 0.000 description 4
- 230000000694 effects Effects 0.000 description 4
- 230000015572 biosynthetic process Effects 0.000 description 3
- PCHJSUWPFVWCPO-UHFFFAOYSA-N gold Chemical compound [Au] PCHJSUWPFVWCPO-UHFFFAOYSA-N 0.000 description 3
- 239000010931 gold Substances 0.000 description 3
- 229910052737 gold Inorganic materials 0.000 description 3
- 230000007115 recruitment Effects 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 238000009795 derivation Methods 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 238000012797 qualification Methods 0.000 description 2
- 230000001413 cellular effect Effects 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
- 230000001939 inductive effect Effects 0.000 description 1
- 230000010365 information processing Effects 0.000 description 1
- 238000010295 mobile communication Methods 0.000 description 1
- 230000001151 other effect Effects 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
- 230000001737 promoting effect Effects 0.000 description 1
- 239000004065 semiconductor Substances 0.000 description 1
- 230000007723 transport mechanism Effects 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
-
- G06Q50/30—
Landscapes
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Engineering & Computer Science (AREA)
- Marketing (AREA)
- Strategic Management (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Theoretical Computer Science (AREA)
- Primary Health Care (AREA)
- Health & Medical Sciences (AREA)
- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Operations Research (AREA)
- Computing Systems (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The present invention relates to a method and a server for operating a game competition. An alliance application for a first alliance comprising a second user different from the first user from a user terminal of a first user among a plurality of users participating in the game tournament, Comprising: receiving the first user in the first alliance; including the first user in the first alliance; determining the game score of all alliances of the first alliance including the first user and the second user; Calculating a game score, and determining a reward for receiving the first alliance based on the score calculated in the calculating step. If a game tournament is held by the server and the game tournament operating method according to an embodiment of the present invention, participants of the game tournament may form an alliance to play the game, thereby preventing the game tournament from being missed during the tournament.
Description
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a method and apparatus for operating a game tournament, and more particularly, to a method and apparatus for operating a game tournament in which an alliance between users participating in a game tournament can be formed and confronted.
Game developers and game publishers who launch online games are marketing their games by launching various events.
Conventionally, these events have only been won by a lot of users who have won a lot of time or a good game, and eventually they have fallen into competitions for users who play the game well, and it was not enough to enter a new novice user.
Therefore, there is a problem in that the purpose of the event for promoting the game is not achieved because the difference in the number of ranks increases and users who are away from the winner are abandoned.
On the other hand, the prior art document No. 10-2001-0109961 discloses a game apparatus using the Internet and a method thereof, but does not recognize or solve the above-mentioned problems at all. Therefore, a technique for solving the above-described problems is required.
On the other hand, the background art described above is technical information acquired by the inventor for the derivation of the present invention or obtained in the derivation process of the present invention, and can not necessarily be a known technology disclosed to the general public before the application of the present invention .
An embodiment of the present invention aims to provide a method and apparatus for operating a game tournament that maximizes the effect of game promotion by reducing a dropout rate of a game tournament participant.
Another object of the present invention is to provide a game tournament management method and a server for allowing a novice gamer to enjoy a game by forming an alliance in the course of a game tournament.
According to a first aspect of the present invention, there is provided a method of operating a game tournament performed by a game tournament operating apparatus for operating a game tournament, the method comprising: Comprising: receiving an alliance application for a first alliance comprising a second user different from the first user from a user terminal of a user, including the first user in the first alliance, Calculating a game score of the first alliance in consideration of game scores of all alliances of the first alliance including the second user, and calculating a game score of the first alliance based on the score calculated in the calculating step, And determining a prize to be awarded.
According to a second aspect of the present invention, there is provided an apparatus for operating a game tournament, the apparatus comprising: a first user who is different from the first user from a user terminal of a first user among a plurality of users participating in the game tournament; 1 alliance application and includes the alliance manager including the first user in the first alliance, game points of all alliances of the first alliance including the first user and the second user A score calculation unit for calculating a game score of the first alliance, and a prize determination unit for determining a prize for receiving the first alliance based on the score calculated by the calculation unit.
According to any one of the above-mentioned objects of the present invention, an embodiment of the present invention allows game participants to form an alliance to enjoy a game, thereby preventing a game competition from being missed.
In addition, according to any one of the tasks of the present invention, it is possible to distribute an award to an alliance when deciding a prize for a game competition, so that the game competition can be enjoyed in cooperation with another user.
The effects obtained by the present invention are not limited to the above-mentioned effects, and other effects not mentioned can be clearly understood by those skilled in the art from the following description will be.
1 is a block diagram illustrating a game tournament operating system according to an embodiment of the present invention.
2 is a block diagram illustrating a game tournament management apparatus according to an embodiment of the present invention.
3 is a flowchart illustrating a method of operating a game tournament according to an embodiment of the present invention.
Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings, which will be readily apparent to those skilled in the art. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.
Throughout the specification, when a part is referred to as being "connected" to another part, it includes not only "directly connected" but also "electrically connected" with another part in between . Also, when an element is referred to as "comprising ", it means that it can include other elements as well, without departing from the other elements unless specifically stated otherwise.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
Before describing this, we first define the meaning of the terms used below.
A "game competition" according to an embodiment of the present invention is a game competition in which one or more users who play at least one common game form an alliance to play a game, It can be operated in such a way as to compete for at least one of the highest scores. When a certain period of time has elapsed, the rank of the alliance is determined according to the ranking of the players, and the highest alliance can be held in such a way that the alliance wins. In other words, the tournament may be a game in which at least one alliance of the highest ranked player who earns the highest score is awarded a prize on the on / off line, such as game money or prize.
1 is a block diagram for explaining a game
Referring to FIG. 1, a game
The
Meanwhile, the game
In addition, the
Meanwhile, the
The
FIG. 2 is a block diagram illustrating a game
2, the game
The game competition
In this regard, the " game contest list " can help a user decide which game contest to participate in, including a list of game contests that are requested to be held from the game company. That is, the game competition list may include at least one or more game competition information that can be provided to the
Meanwhile, the game
Also, the game
For example, the game
Meanwhile, when the game
On the other hand, the
For example, the
The
At this time, the
The
Herein, the alliance application number may include at least one of the user identification information of the second user who generated the alliance application number, the alliance identification information of the first alliance, and the identification information of the game tournament. The " user identification information " is a unique number or a combination of characters capable of distinguishing each of at least one or more users. When the user accesses the game
At this time, the
For example, if the alliance application number issued by the second user is transmitted to the
In addition, the
In addition, the
In addition, the
In addition, for example, the
In addition, the
For example, the
In addition, the Alliance Administration (240) may obtain an acceptance of all Alliance members so that the Alliance is formed. That is, the
In other words, the
In addition, the
For example, the
In addition, the
The
Also, the
Also, the
For example, the
In addition, the
Also, the
The
Further, the
Meanwhile, the
The
Meanwhile, the
For example, based on the alliance score of each of the alliances that played the game in a game contest, you can decide to award the alliance with the highest score of the alliance.
In addition, the
In addition, the
In addition, the
Meanwhile, the game
Meanwhile, the game
In addition, ranking information providing (not shown) can tell the difference of the score with the highest ranking alliance.
In addition, ranking information provision (not shown) may indicate the rank of each alliance member in the alliance.
The
The method of operating the game tournament according to the embodiment shown in FIG. 3 includes the steps of time series processing in the game
3 is a flowchart illustrating a method of operating a game according to an embodiment of the present invention.
Referring to FIG. 3, the game
For example, the game
The game
In addition, the game
In addition, the game
In addition, the game
Also, the game
Also, the game
In addition, the game
Also, the game
Also, the game
Meanwhile, the game
For example, the game
In addition, the game
In addition, the game
Also, the game
Meanwhile, the game
In addition, the game
In addition, the game
Also, the game
On the other hand, the game
In addition, the game
In addition, the game
In addition, the game
Meanwhile, the game
In addition, the game
The method of operating the game tournament according to the embodiment described with reference to FIG. 3 may also be implemented in the form of a recording medium including instructions executable by a computer, such as a program module executed by a computer. Computer readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media. In addition, the computer-readable medium can include both computer storage media and communication media. Computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data. Communication media typically includes any information delivery media, including computer readable instructions, data structures, program modules, or other data in a modulated data signal such as a carrier wave, or other transport mechanism.
Also, the method for operating the game tournament according to an embodiment of the present invention may be implemented as a computer program (or a computer program product) including instructions executable by a computer. A computer program includes programmable machine instructions that are processed by a processor and can be implemented in a high-level programming language, an object-oriented programming language, an assembly language, or a machine language . The computer program may also be recorded on a computer readable recording medium of a type (e.g., memory, hard disk, magnetic / optical medium or solid-state drive).
Therefore, a method for operating a game tournament according to an embodiment of the present invention can be realized by a computer program as described above being executed by a computing device. The computing device may include a processor, a memory, a storage device, a high-speed interface connected to the memory and a high-speed expansion port, and a low-speed interface connected to the low-speed bus and the storage device. Each of these components is connected to each other using a variety of buses and can be mounted on a common motherboard or mounted in any other suitable manner.
Where the processor may process instructions within the computing device, such as to display graphical information to provide a graphical user interface (GUI) on an external input, output device, such as a display connected to a high speed interface And commands stored in memory or storage devices. As another example, multiple processors and / or multiple busses may be used with multiple memory and memory types as appropriate. The processor may also be implemented as a chipset comprised of chips comprising multiple independent analog and / or digital processors.
The memory also stores information within the computing device. In one example, the memory may comprise volatile memory units or a collection thereof. In another example, the memory may be comprised of non-volatile memory units or a collection thereof. The memory may also be another type of computer readable medium such as, for example, a magnetic or optical disk.
And the storage device can provide a large amount of storage space to the computing device. The storage device may be a computer readable medium or a configuration including such a medium and may include, for example, devices in a SAN (Storage Area Network) or other configurations, and may be a floppy disk device, a hard disk device, Or a tape device, flash memory, or other similar semiconductor memory device or device array.
It will be understood by those skilled in the art that the foregoing description of the present invention is for illustrative purposes only and that those of ordinary skill in the art can readily understand that various changes and modifications may be made without departing from the spirit or essential characteristics of the present invention. will be. It is therefore to be understood that the above-described embodiments are illustrative in all aspects and not restrictive. For example, each component described as a single entity may be distributed and implemented, and components described as being distributed may also be implemented in a combined form.
The scope of the present invention is defined by the appended claims rather than the detailed description and all changes or modifications derived from the meaning and scope of the claims and their equivalents are to be construed as being included within the scope of the present invention do.
100: user terminal 200: game tournament management device
300: game server 210: game competition list transmission unit
220: game competition management unit 230: game play information management unit
240: alliance management unit 250: score calculation unit
260: Award decision section
Claims (22)
Receiving an alliance application for a first alliance including a second user different from the first user from a user terminal of a first user among a plurality of users participating in the game tournament;
Including the first user in the first alliance;
Calculating a game score of the first alliance based on game scores of all alliances of the first alliance including the first user and the second user; And
And determining an award to be paid by the first alliance based on the score calculated in the calculating step.
The step of receiving the alliance application comprises:
Receiving a random alliance creation request from a user terminal of each of a plurality of users including the first user and the second user;
Generating a random group including the first user and the second user based on the game play information of each of the plurality of users who made the random alliance creation request;
Requesting to the user terminal of the first user a response to switch to the first alliance for the random group; And
Receiving a request to switch from the user terminal of the first user to the first alliance for the random group.
Wherein generating the random group comprises:
Placing each of the plurality of users in a plurality of random groups according to a predetermined alliance placement order based on a score of each of the plurality of users and a limited number of alliances to be generated.
Wherein the step of arranging each of the plurality of users in the plurality of random groups comprises:
One of each of the plurality of random groups is placed in each of the plurality of random groups from the highest score to the lowest rank of the random group, ≪ / RTI >
The step of receiving the alliance application comprises:
Issuing an alliance application number for at least one of the second user and the first alliance; And
And receiving a selection or input of the alliance application number from the user terminal of the first user.
The step of receiving the alliance application comprises:
Transmitting an offer to the first alliance received from a user terminal of the second user to a user terminal of the first user; And
Receiving an alliance application for the first alliance from a user terminal of the first user who has received an acceptance for the offer for subscription from the first user.
Wherein the step of including the first user in the first alliance comprises:
Requesting the user terminal of the representative of the first alliance to accept the alliance application; And
And including the first user in the first alliance upon receiving the acceptance of the alliance application from a user terminal of the representative.
Wherein the step of including the first user in the first alliance comprises:
Requesting the user terminal of each alliance member of the first alliance to accept the alliance application; And
And including the first user in the first alliance upon receiving an acceptance of the alliance application from a user terminal of each of the all alliances.
The step of calculating the game score of the first ally includes:
Awarding a score according to a predetermined score granting method based on game play information of each ally of the first alliance; And
Calculating a game score of the first alliance by summing scores of all alliances of the first alliance;
Wherein the step of awarding the score comprises:
And adding a bonus point in accordance with the method of forming an alliance.
The step of determining the prize for the first alliance to be awarded includes:
Determining a ranking of the first alliance based on a score between the first alliance and the first alliance and a second alliance; And
And determining an award to be paid by the first alliance according to the determined ranking.
The method of claim 1,
Calculating a contribution rate of each of all alliances based on a score of each of all alliances of the first alliance; And
Further comprising the step of determining an award to be awarded to each of all of the alliances in accordance with the calculated contribution rate for the award to be awarded to the determined first alliance.
Receiving an alliance application for a first alliance comprising a second user different from the first user from a user terminal of a first user among a plurality of users participating in the game tournament, An alliance management department to include;
A score calculator for calculating a game score of the first alliance in consideration of game scores of all alliances of the first alliance including the first user and the second user; And
And a award determining unit for determining an award to which the first alliance is awarded based on the score calculated by the score calculating unit.
The alliance management unit,
Receiving a random alliance creation request from a user terminal of each of a plurality of users including the first user and the second user, receiving, based on game play information of each of the plurality of users who made the random alliance creation request, And generating a random group including the second user, requesting a user terminal of the first user to request a response to switch to the first alliance for the random group from the user terminal of the first user, Receives a request to switch to a first alliance for the game.
The alliance management unit,
And places each of the plurality of users in a plurality of random groups according to a predetermined alliance placement order based on a score of each of the plurality of users and a limited number of alliances to be generated.
The alliance management unit,
One of each of the plurality of random groups is placed in each of the plurality of random groups from the highest score to the lowest rank of the random group, , A game tournament operating device.
The alliance management unit,
Issue an alliance application number for at least one of the second user and the first alliance, receive a selection or input for the alliance application number from the user terminal of the first user, And adds a bonus to the user's game score.
The alliance management unit,
And transmits the offer to the user of the first user received from the user terminal of the second user to the user terminal of the first user and receives the acceptance of the offer from the first user, And receives an alliance application for the first alliance from the terminal.
The alliance management unit,
Requesting the user terminal of the representative of the first alliance to accept the alliance application and receiving the acceptance of the alliance application from the user terminal of the representative to include the first user in the first alliance, Device.
The alliance management unit,
Requesting the user terminal of each alliance member of the first alliance to accept the alliance application and upon receiving the acceptance of the alliance application from each of the user terminals of all allied members, Includes, game tournament operating device.
The point calculating unit calculates,
A score is given according to a predetermined score giving method based on game play information of each ally of the first alliance, and a score of each ally of the first ally is added to a game score of the first ally To the game device.
The award determining unit determines,
Determining a ranking of the first alliance based on a score between the first alliance, the first alliance and another second alliance, and determining the award to be awarded by the first alliance in accordance with the determined ranking, .
The award determining unit determines,
Calculating a contribution rate of each of all the alliance members based on the scores of each of the alliance members of the first alliance, calculating the contribution rate of each of the all alliance members based on the score of each of the all alliance members of the first alliance, The game tournament operating device, which determines the award.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/KR2016/006054 WO2016200138A1 (en) | 2015-06-08 | 2016-06-08 | Method and apparatus for operating game competition |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR20150080769 | 2015-06-08 | ||
KR1020150080769 | 2015-06-08 |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20160144300A true KR20160144300A (en) | 2016-12-16 |
Family
ID=57735958
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020160007630A KR20160144300A (en) | 2015-06-08 | 2016-01-21 | Apparatus and method for operating process of a game contest |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR20160144300A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20200145113A (en) * | 2019-06-20 | 2020-12-30 | 넷마블 주식회사 | Method for distributing game items using block chain |
-
2016
- 2016-01-21 KR KR1020160007630A patent/KR20160144300A/en not_active Application Discontinuation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20200145113A (en) * | 2019-06-20 | 2020-12-30 | 넷마블 주식회사 | Method for distributing game items using block chain |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP6703039B2 (en) | Peer-to-peer play platform | |
US10080973B1 (en) | Placeholder items that can be exchanged for an item of value based on user performance | |
US11358064B2 (en) | Method of and system for conducting multiple contests of skill with a single performance | |
US9479602B1 (en) | Event platform for peer-to-peer digital gaming competition | |
US8231470B2 (en) | Network-based contests having multiple participating sponsors | |
US11628369B2 (en) | Method of conducting fantasy sports competitions for multi-round competitive play including a unique payout structure | |
US9070257B1 (en) | Systems and methods for betting pools | |
US8353772B2 (en) | System and method for conducting a fantasy sports competition | |
US20130090171A1 (en) | Initiating and conducting a competitive social game using a server connected to a plurality of user terminals via a computer network | |
KR101128985B1 (en) | Online lottery system using capsule and method thereof | |
US9367996B2 (en) | Systems and methods for all in betting on fantasy sports | |
US9561433B1 (en) | Providing event rewards to players in an online game | |
JP6733019B6 (en) | Game system, game system execution method, and game system program | |
US20210350675A1 (en) | System and method for operating fantasy sports leagues | |
KR20160144300A (en) | Apparatus and method for operating process of a game contest | |
KR101970269B1 (en) | Method and system for offering prize to participants in custom league of online game | |
JP7433804B2 (en) | Server systems, game systems and programs | |
WO2014168989A1 (en) | Conducting multiple contests of skill | |
JP2023127533A (en) | Information processor, information processing method, and program |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
A302 | Request for accelerated examination | ||
E902 | Notification of reason for refusal | ||
E90F | Notification of reason for final refusal | ||
E601 | Decision to refuse application |