KR20160119625A - String instrument learning methods and learning apparatus - Google Patents

String instrument learning methods and learning apparatus Download PDF

Info

Publication number
KR20160119625A
KR20160119625A KR1020150048573A KR20150048573A KR20160119625A KR 20160119625 A KR20160119625 A KR 20160119625A KR 1020150048573 A KR1020150048573 A KR 1020150048573A KR 20150048573 A KR20150048573 A KR 20150048573A KR 20160119625 A KR20160119625 A KR 20160119625A
Authority
KR
South Korea
Prior art keywords
learning
story
fingering
string
stringed
Prior art date
Application number
KR1020150048573A
Other languages
Korean (ko)
Other versions
KR101848354B1 (en
Inventor
한송이
Original Assignee
한송이
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 한송이 filed Critical 한송이
Priority to KR1020150048573A priority Critical patent/KR101848354B1/en
Publication of KR20160119625A publication Critical patent/KR20160119625A/en
Application granted granted Critical
Publication of KR101848354B1 publication Critical patent/KR101848354B1/en

Links

Images

Classifications

    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B15/00Special procedures for taking photographs; Apparatus therefor
    • G03B15/02Illuminating scene
    • G03B15/06Special arrangements of screening, diffusing, or reflecting devices, e.g. in studio
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B15/00Special procedures for taking photographs; Apparatus therefor
    • G03B15/02Illuminating scene

Abstract

The present invention relates to a stringed instrument learning method and a learning apparatus. The method and apparatus for learning a stringed musical instrument of the present invention includes: a controller receiving input of a string type through a user input unit; The control unit displaying a learning degree corresponding to the string type on the output unit; The control unit receiving input of a story using storytelling through the user input unit; Generating the stringed phoneme method story story data based on a story using the story telling; And displaying the fingertip position on the output unit where the control unit should place the user's finger at the four strings of the string to play the string, wherein the step of displaying the fingertip comprises: And controls the fingertip position to be displayed on the output unit by an instruction utilizing the story telling corresponding to the fingertip position.

Description

[0001] STRING INSTRUMENT LEARNING METHODS AND LEARNING APPARATUS [0002]

BACKGROUND OF THE INVENTION Field of the Invention The present invention relates to a stringed instrument learning method and a learning apparatus, and more particularly, to a stringed instrument learning method and a learning apparatus that can learn a fingering position using story telling.

In general, musical education for infants includes function - oriented instrument education and theory - oriented education.

Most of the musical instruments education for infants is mainly focused on piano. However, stringed instruments should start education earlier than wind instruments and percussion instruments. Unlike the piano with designated keys, it is more sensitive to the pitch, In recent years, musical instrument education focusing on strings is increasing.

On the other hand, early childhood is an important time for music education. If proper musical environment is not provided for early childhood, it is difficult to develop musical potential which is potential for infants, and then desirable musical growth can not be achieved.

Therefore, the results of early childhood music education can be changed due to the difference in quality of music education environment and quality of music experience.

However, current infant music education is not able to utilize contents and methods suitable for the level of development of learners and rely only on memorizing repetition exercises, so that it is difficult to form a positive attitude to music for young children, and also the possibility of musical growth may be reduced.

In addition, in the case of a stringed instrument, it is necessary for the infant to learn a proper posture and to make a stable sound, as compared to a wind instrument or a percussion instrument, so that it is necessary for the beginner's infant to learn more continuously and to give up, There are many cases.

Therefore, in consideration of the importance of early childhood music education, various music activities have been developed in the field of early childhood music education, and creative and therapeutic music play and music education programs have been actively developed.

For example, there is a method of visualizing the concept by showing the music concept in a picture by taking into consideration the cognitive level and interest of the children, without making the abstract symbol system like memo unconditionally memorize.

This is one of the attempts to intuitively show children so that they can recognize easily to compensate for the disadvantages of preference score composed of abstract symbol system such as notes and numbers. In this way, it is advantageous that children can easily understand music concept and structure by using figure musical score in infant music education scene.

However, it is difficult to promote children's musical education sufficiently effectively because drawing music alone still targets children and focuses on textbooks made at the teacher level.

In addition, there is a problem that it is not enough to teach the figure musical score because of the lack of connection between the score and the fingering method.

BACKGROUND ART [0002] The background art of the present invention is disclosed in Korean Patent Laid-Open Publication No. 10-1999-0050987 (published on July 30, 1999).

SUMMARY OF THE INVENTION The present invention has been made in order to solve the above-mentioned problems, and it is an object of the present invention to provide a stringed instrument learning method and a learning apparatus which can easily learn a stringed instrument fingering method by utilizing storytelling based on an accident and language expression of infants .

According to an aspect of the present invention, there is provided a stringed string learning method comprising: receiving a string type through a user input unit; The control unit displaying a learning degree corresponding to the string type on the output unit; The control unit receiving input of a story using storytelling through the user input unit; Generating the stringed phoneme method story story data based on a story using the story telling; And displaying the fingertip position on the output unit where the control unit should place the user's finger at the four strings of the string to play the string, wherein the step of displaying the fingertip comprises: And controls the fingertip position to be displayed on the output unit by an instruction utilizing the story telling corresponding to the fingertip position.

In the present invention, the step of displaying the learning degree on the output unit may include storing data for a plurality of learning types having different degrees of difficulty for each learning degree to be learned by the user in the storage unit.

In the present invention, the learning types are systematically linked with learning types to be learned in the learning levels of the front and rear stages based on the learning degree to which they belong.

The control unit may further include displaying at least one of a shape of the stringed instrument, a name of each part of the stringed instrument, and a feature of the stringed instrument through the output unit.

The present invention is further characterized in that, when the user touches a portion corresponding to the fingering position displayed on the output unit, a note corresponding to the fingering position of the stringed instrument is outputted to the voice output unit.

In the present invention, the step of generating the stringed instrument fingering learning story data may include generating at least one of the fingering sway and the fingering story based on the instruction using the story telling.

The present invention is characterized in that the control unit displays the score for the test and the four strings of the string through the output unit; At least one of a pitch test for performing the performance corresponding to the fingering position corresponding to the score, a rhythm test for performing a performance corresponding to the phrase of the score, and a fingering test for inputting the fingering position to the four strings of the string instrument through the user input unit Selecting one and testing the learned contents; And measuring the user's achievement based on the test result.

A stringed learning apparatus according to one aspect of the present invention includes a user input unit for inputting a command of a stringed instrument by a user using a stringed instrument type and storytelling; An output unit for displaying a learning degree corresponding to a type of the stringed string input from the user input unit and a fingering position where the user's finger is to be positioned for playing the stringed string; And a control unit for generating the stringed musical instrument story story data based on the utterance using the story telling and controlling the fingertip position to be displayed on the output unit by means of the utterance utilizing the story telling corresponding to the fingertip position .

The present invention is further characterized by a storage unit for storing data for a plurality of learning types having different degrees of difficulty for each learning degree to be learned by the user.

In the present invention, the learning types are systematically linked with learning types to be learned in the learning levels of the front and rear stages based on the learning degree to which they belong.

In the present invention, the output unit may display at least one of a shape of the stringed instrument, a name of each part of the stringed instrument, and a feature of the stringed instrument.

The present invention further includes a sound output unit for outputting sound corresponding to the fingertip position of the stringed instrument when the user touches a place corresponding to the fingertip position displayed on the output unit.

In the present invention, the controller generates at least one of a fingering sway and a fingering story based on the syllable utilizing the story telling.

In the present invention, the controller may display a score for a test and four strings of the string through the output unit, test the learned content using the score, and measure the achievement of the user based on the test result .

In the present invention, the controller may perform a pitch test to perform a performance corresponding to the fingering position corresponding to the score, a rhythm test to perform a performance corresponding to the score of the score, and a fingering position input And the fingertip test is performed to test the contents learned.

The stringed learning method and the learning apparatus according to the present invention can effectively teach musical instrument of string music because infants can easily learn the fingering method by connecting the musical instruments and the musical instruments presented in the musical score using the storytelling based on the child's thinking and language expression .

1 is a block diagram of a stringed musical instrument learning apparatus according to an embodiment of the present invention.
2 is a flowchart of a stringed musical instrument learning method according to an embodiment of the present invention.
FIG. 3 is a flowchart illustrating a method for generating fingering story data in a stringed musical instrument learning method according to an embodiment of the present invention. Referring to FIG.
FIG. 4 is a view for selecting a string instrument and selecting a learning order in a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 5 is a screen for setting up a musical instrument utilizing a story teaching method and a story telling method according to an embodiment of the present invention.
FIG. 6 is a diagram of a fingering story using a string instrument learning method according to an exemplary embodiment of the present invention and an articulation utilizing storytelling of a learning apparatus.
FIG. 7 is a screen for learning a musical score and a musical instrument to which the musical instrument applying the musical instrument utilizing the storytelling of the string instrument learning method and the learning apparatus according to an embodiment of the present invention is connected.
FIG. 8 is a view for explaining a stringed instrument learning method and a speech output corresponding to a fingering position of a learning apparatus according to an embodiment of the present invention.
9A is a pattern learning screen for a violin fingering learning of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 9B is a pattern learning screen for a cello fingering learning of a stringed musical instrument learning method and a learning apparatus according to an embodiment of the present invention.
10 is a screen for learning a fingering position of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 11 is a screen showing a score and a fingering position of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 12 is a diagram of a stringed musical instrument teaching scheme utilizing storytelling of a stringed musical instrument learning method and a learning apparatus according to an embodiment of the present invention.
13A is a rhythm test evaluation chart and a pitch test of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
13B is a fingertip test evaluation map of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 14 is an example of an entertainer table utilizing storytelling of a string instrument learning method and a learning apparatus according to an embodiment of the present invention.
FIG. 15 is a musical score to which a musical instrument is applied by using a stringed musical instrument learning method and a story telling method according to an embodiment of the present invention.
FIG. 16 is a diagram illustrating an example of a beat expression using storytelling of a stringed musical instrument learning method according to an embodiment of the present invention.

Hereinafter, a method and a device for learning a string instrument according to the present invention will be described with reference to the accompanying drawings. In this process, the thicknesses of the lines and the sizes of the components shown in the drawings may be exaggerated for clarity and convenience of explanation. In addition, the terms described below are defined in consideration of the functions of the present invention, which may vary depending on the intention or custom of the user, the operator. Therefore, definitions of these terms should be made based on the contents throughout this specification.

FIG. 1 is a configuration diagram of a stringed musical instrument learning apparatus according to an embodiment of the present invention. FIG. 4 is a diagram illustrating a stringed instrument learning method and a learning order selection screen of the stringed musical instrument learning method and a learning apparatus according to an embodiment of the present invention. FIG. 6 is a view illustrating a method of learning stringed musical notes according to an embodiment of the present invention and using storytelling of a learning apparatus according to an embodiment of the present invention. FIG. FIG. 7 is a screen for learning a musical score and a musical instrument to which the musical instrument applying the musical instrument utilizing the storytelling of the string instrument learning method and the learning apparatus according to the embodiment of the present invention is connected. FIG. FIG. 9A is a view for explaining a stringed instrument learning method according to an embodiment and audio output corresponding to a fingering position of a learning apparatus. FIG. FIG. 9B is a pattern learning screen for a cello finger learning of a string instrument learning method and a learning apparatus according to an embodiment of the present invention. FIG. 11 is a view showing a musical score and a fingering position of a string instrument learning method and a learning apparatus according to an embodiment of the present invention, FIG. 13A is a diagram of a stringed instrument learning method and a rhythm test evaluation index of a learning apparatus and a learning apparatus according to an embodiment of the present invention. FIG. FIG. 13B is a fingertip test evaluation site of a stringed instrument learning method and a learning apparatus according to an embodiment of the present invention. FIG. FIG. 15 is a musical score using a musical instrument learning method and a learning apparatus using storytelling, FIG. 15 is a musical score applying a musical instrument utilizing storytelling of a stringed musical instrument learning method and a learning apparatus according to an embodiment of the present invention, FIG. 2 is a diagram illustrating an example of a beat expression using storytelling of a stringed musical instrument learning method according to an embodiment of the present invention.

1, the string learning apparatus includes a user input unit 10, a storage unit 20, an output unit 30, a sound output unit 40, and a control unit 50.

As shown in FIG. 4, the user input unit 10 receives the type of stringed musical instrument from the user, the learning degree based on the type of the stringed instrument, and the musical instrument utilizing the storytelling, and transmits the input to the control unit 50. At this time, the user may be a learner for learning a string instrument or a teacher for teaching a string instrument.

In this embodiment, it is preferable to include violin, viola, cello, and contrabass in the string type, but the present invention is not limited thereto.

The user input unit 10 may have a touch screen function. In one embodiment, when a user inputs a command using storytelling through the user input unit 10, infants who are difficult to input can directly write or draw a picture using the touch pen, You can learn fingering by touching your finger directly.

For example, as shown in FIG. 5, the user can select 'wave' among the displayed lines on the output unit 30 and directly write or draw 'pineapple' corresponding to the 'wave'.

8, the user input unit 10 directly touches four strings of a string instrument displayed on the output unit 30 through a touch screen, and transmits a touch signal corresponding to a touched position to the controller 50 .

10, the user input unit 10 selects an icon icon displayed on the output unit 30 through the touch screen, and displays the icon on the four strings of the strings displayed on the output unit 30, To the corresponding fingering position.

The storage unit 20 includes a user database 21, a content database 22, and a test database 23, and may include an internal memory device. For example, a hard disk drive may be provided, but the present invention is not limited thereto.

The storage unit 20 stores the data when there is data input by the user and stores the position of the learning data at the time of termination at the end of the learning process so that the learning data at the time point when the string learning apparatus is re- Can be selected and displayed. However, when learning data different from the ending point is selected by the user, the learning data selected by the user can be displayed and learned.

The user database 21 may include all information entered by the user through the user input unit 10, such as user information and learning history.

Particularly, the user database 21 may store an instruction utilizing the storytelling inputted by the user through the user input unit 10, and the control unit 50 may apply the instruction to the stringed learning contents of the contents database 22 have.

12, the content database 22 includes a stringed musical instrument schedule table that utilizes storytelling divided for each learning degree. The content database 22 includes a plurality of learning types having different degrees of difficulty for each user, And stores contents composed of at least one learning element necessary for understanding. Such contents can be downloaded from a learning server (not shown) connected to the string learning apparatus via a network, and can also be updated by a learning server.

The learning element is provided to the user in a systematic connection with the learning elements necessary for each understanding of the learning types to be learned in the learning degree in the preceding and following stages based on the learning degree to which the learning type belongs, So that learning can be performed organically.

That is, stringed learning consists of several learning orders, and each learning order can be composed of several learning types. To learn about each type of learning, it is necessary to understand the learning elements that make up the type of learning, and these types of learning and learning elements may require an understanding of the types and elements of learning at the previous level.

14, the contents database 22 stores in advance an example table of the story using storytelling so that the story using the story telling can be selected even if the user directly inputs the story or does not draw a picture, At least one of a word, a color, and a picture may be stored in advance.

Here, the example table of the instruction using the storytelling is classified into several categories according to the recognition, the recognition level, and the story contents of the common child. For example, children, who are difficult to directly enter the story using storytelling, are divided into food, toys, places, nature, and other types so that they can participate in learning. In addition, the example table of the help using the story telling can be updated through the learning server (not shown).

As shown in FIG. 6, the content database 22 stores the basic contents of a moving image for generating a fingering assimilation using the story using the storytelling, and uses the storytelling as shown in FIG. 15 Applied musical scores may be stored.

13A and 13B, the test database 23 may store the pitch test, the rhythm test, and the fingertip test score for learning evaluation of the stringed learning apparatus, and may store the test history of the user. At this time, the control unit 50 can measure the user's learning achievement based on the user test history stored in the test database 23.

The test database 23 includes a pitch test for performing a performance corresponding to a fingering position corresponding to a score stored in the content database 22, a rhythm test for performing a performance according to the score of the score, You can include a fingering test to enter the fingering position on the string. The pitch test and the rhythm test are performed by revising the present invention so as to evaluate the rhythm memories based on the pitch memorandum and the number of the rhythm memories.

The output unit 30 displays the entire learning contents of the stringed learning apparatus. The output unit 30 includes a learning degree corresponding to the string type selected from the user input unit 10, a screen enabling the user to input the instruction using the storytelling, 20, a word, a color, and a picture to replace the pre-stored phrase can be displayed.

As shown in FIG. 7, on the output unit 30, a line-of-business to which a teller utilizing a story telling is applied is displayed. And each line and column constituting the line can be displayed in connection with the four strings of the strings corresponding to that position.

10, on the output unit 30, four strings of string instruments having different icon icons and different thicknesses are displayed. In this case, for example, when learning cello's "Do, Sol, Le, La", you can drag and move the icon icon corresponding to each fingering position. Next, when 'Correct Answer' is touched, an icon icon corresponding to each fingering position is displayed. When 'Picture' is touched, a icon icon corresponding to each fingering position can be displayed using a storytelling.

For example, low 'wave' and 'poetry' can be expressed as food and can be expressed as wave, spinach, etc. High 'wave' and 'poetry' can be expressed as objects and expressed as parasols, seesaws, It is intended to learn the treble pitch more effectively.

Thus, the user can place a finger or a hand at a desired position on the four strings of the strings displayed on the output unit 30, and can directly participate in the fingering learning. At this time, the output unit 30 may have a touch screen function and may be integrally formed with the user input unit 10. [

In one embodiment, each row of strings may include a sensor for sensing pressure or heat, so that the user can recognize which string is currently pressed. When a user presses a plurality of lines at the same time, a plurality of sensors sensing input from a user can transmit an electrical signal to the control unit 50, respectively.

9A and 9B, the output unit 30 displays the fingo number and the fingering position corresponding to the respective fingers together. When the user touches the screen, the output unit 30 transmits the touch signal to the control unit 50, A pattern learning screen can be displayed. At this time, in order to match the pattern screen with the fingo number corresponding to each finger, the highest layer is represented as the first layer, the second higher layer as the second layer, the third higher layer as the third layer, and the fourth higher layer as the fourth layer .

In this case, the fingering method of the string instruments is generally similar, but in the case of violin, for example, there is a difference in the fingering number, so that the fingering position can be confirmed at a glance by displaying the pattern on the roof of the apartment, thereby learning the fingering method more effectively.

In addition, when the type of the string instrument is input through the user input unit 10, the pattern screen is displayed on the output unit 30 and the next screen is displayed only when the fingering pattern of the string instrument is input .

11, the output unit 30 may display a string corresponding to each of the musical instruments together with a musical score, and may also display a picture corresponding to a musical instrument utilizing storytelling. In addition, as shown in Fig. 16, the beat may be expressed as an animal and displayed together with the score. For example, a fast beat can be expressed as a cheetah, a slow beat as a turtle, and can be expressed not only as animals but also as objects with different velocities.

As described above, at least one of the score, the fingering position corresponding to each phrase, the illustrations using the storytelling, and the pictures representing the beat can be displayed together to allow the people who can not read the score to read the score more easily .

The sound output unit 40 may output the actual sound of the string instrument selected by the user through the user input unit 10 and may be provided at a position corresponding to the fingering position displayed by the user on the output unit 30 The sound corresponding to the fingering position of the stringed instrument can be outputted.

The controller 50 includes a story data generator 51, a learner controller 52, and an administrator controller 53, and controls the overall operation of the string learning apparatus. Specifically, a string type is input through the user input unit 10 and a learning degree corresponding to the string type is displayed on the output unit 30. At this time, the manager control unit 53 receives the learning contents stored in the storage unit 20 corresponding to the selected learning degree.

Next, the learner control unit 52 receives the instruction using the storytelling from the user input unit 10 and stores the instruction in the storage unit 20, and the story data generation unit 51 generates the story data based on the instruction using the storytelling Generates string story fingering story story data. Here, the fingering learning story data can be generated by applying the story using the storytelling to the existing shaking and moving pictures.

For example, as shown in FIG. 6, in the fingering method using the story telling, the finger positions are different in the fingering, but in the case of the same direction, there may be confusion in learning the pitches of the bass and treble. The two lines consisted of food set as a line to eat when traveling, and the thin two rows of high notes constituted the story of taking the items necessary for traveling.

In particular, in the case of the eating line, the finger refers to the number of the food. Therefore, in the case of the open (0) degree, it can be expressed as a reptile which is scary or disgusting such as a lizard and is not preferred by the infant, If you need to, you can create a story that jumps to the fat row by expressing the movement of the finger as a jump.

Specifically, to explain the fingering method of the cello 'Do, Sol, Lesla', 'Today is the day when the cello family decided to go on a picnic. I thought about what the first cellist of the cello family would eat. I decided to take one cedar lemon, three seaweed flavored seaweed, and four folks that my family likes. The second soloist of the cello family decided to take more food because he thought that the first food he brought was too little. I took one more delicious ramen noodles, 3 good spinach and 4 delicious donuts. The third cello of the cello family arrived first and rode the slipper once, waiting for the first and second food to be brought. And I spread two parasols to avoid sunshine. And I was sitting and waiting, and four pine cones fell off my head. The youngest son of the cello family, Rasuni, rides up and down the seesaw, sits two raincoats twice to cut the wood to be used as firewood, and has four raincoats packed for the chance of rain. Finally, the cello family gathered together and sang a song with a beautiful voice. "

In addition, as shown in FIG. 15, 'fashionable cello' can be generated by applying a 'storytelling' to a 'fashionable tomato'.

7, the story data generating unit 51 may be configured to select one or more interlace positions on the line of the destination displayed on the output unit 30, and each line and spaces constituting the destination line may correspond to the position It is possible to correspond with the way of using storytelling according to the order.

Thus, by expressing the position of each musical scale by the associated word, even those who can not read the score can learn the specific word corresponding to each order and learn the part where the word appears on the seating line.

On the other hand, the story data generation unit 51 may display not only words and pictures, but also icons in a color. For example, infants may be more interested in color than black and white, thus delivering a more effective visual image.

The manager control unit 53 measures the user's achievement level by testing through the pitch, rhythm test, and fingertip test evaluation paper as shown in FIGS. 13A and 13B stored in the test database 23, classifies the learning degree according to the achievement level, Service can be provided.

For example, the manager control unit 53 can calculate a single point if the pitch data in the melody coincides with the single note pitch, and the rhythm can be calculated as one point if one word is matched. The pitch test and the rhythm test can measure the achievement by dividing and dividing the highest score that can be scored in the scored score and calculating the average as the final data. The fingering test can be calculated as 1 point for each fingering position.

Meanwhile, in the embodiment of the present invention, the stringed learning apparatus is constituted independently, but it may be attached to the learning blackboard or the whiteboard, or may be embedded in the learning blackboard or the whiteboard, or may be attached on the wall surface or embedded in the wall surface .

Accordingly, the stringed learning apparatus can be used not only for portable use but also for a fixed position at a specific position which can be easily used by a user.

According to an embodiment of the present invention, data is input through the touch of the screen of the user input unit 10 or the output unit 30 based on input using a touch screen. However, if necessary, Data can be input by using a keyboard provided inside, and input by an external input device connected to a stringed learning device can be also enabled.

As described above, according to the stringed musical instrument learning apparatus according to the embodiment of the present invention, by connecting the musical instruments and musical instruments presented in the musical score using the storytelling based on the thinking and language expression of the infants, the infant can easily learn the fingering method, Music education can be effective.

FIG. 2 is a flowchart of a stringed musical instrument learning method according to an embodiment of the present invention. FIG. 3 is a flowchart illustrating a process of generating fingertip story data in a stringed musical instrument learning method according to an embodiment of the present invention.

As shown in FIG. 2, the controller 50 receives the string type through the user input unit 10 (S10). Here, the user may be a learner to learn a string instrument or a teacher to teach a string instrument. In addition, in the present embodiment, it is preferable to include violin, viola, cello, and contrabass as types of strings, but it may include guitar or ukulele, but is not limited thereto.

Next, the control unit 50 displays the learning degree corresponding to the string type inputted in the step S10 through the output unit 30 and receives the learning degree from the user input unit 10 (S20). At this time, the control unit 50 receives the learning degree stored in the content database 22, and the content database 22 stores a plurality of learning types having different degrees of difficulty for each learning degree to be learned by the user, And stores content composed of one learning element. Such contents can be downloaded from a learning server (not shown) connected to the string learning apparatus via a network, and can also be updated by a learning server.

The learning element is provided to the user in a systematic connection with the learning elements necessary for each understanding of the learning types to be learned in the learning levels of the posterior and posterior stages based on the learning degree to which the corresponding learning type belongs. The learning can be performed organically.

That is, stringed learning consists of several learning orders, and each learning order can be composed of several learning types. To learn about each type of learning, it is necessary to understand the learning elements that make up the type of learning, and these types of learning and learning elements may require an understanding of the types and elements of learning at the previous level.

Then, the control unit 50 receives the instruction using the storytelling from the user input unit 10 (S30). At this time, the user input unit 10 may have a touch screen function. In an embodiment, when a user inputs an instruction utilizing storytelling through the user input unit 10, infants who are difficult to input can directly write or draw a picture using the touch pen, You can also learn fingering by touching your finger directly.

For example, as shown in FIG. 5, the user can select 'wave' among the displayed lines on the output unit 30 and directly write or draw 'pineapple' corresponding to the 'wave'.

Also, as shown in FIG. 14, a story table is used to illustrate an example of a story using storytelling stored in the content database 22, . ≪ / RTI >

Next, in step S40, the fingertip position is learned on the basis of the instruction using the storytelling input in step S30. For example, as shown in FIG. 7, a line-in-line to which a teller using the story telling is displayed is displayed on the output unit 30, and each line and spaces constituting the line-up are connected to four strings of the string- Can be displayed.

Here, the example table of the instruction using the storytelling is classified into several categories according to the recognition, the recognition level, and the story contents of the common child. For example, children, who are difficult to directly enter the story using storytelling, are divided into food, toys, places, nature, and other types so that they can participate in learning. In addition, the example table of the help using the story telling can be updated through the learning server (not shown).

As shown in FIG. 10, four strings of different string instruments are displayed on the output unit 30, and when the 'celluloid, sole, You can move the icon by dragging the icon corresponding to the fingering position. Next, when 'Correct Answer' is touched, an icon icon corresponding to each fingering position is displayed. When 'Picture' is touched, a icon icon corresponding to each fingering position can be displayed using a storytelling.

For example, low 'wave' and 'poetry' can be expressed as food and can be expressed as wave, spinach, etc. High 'wave' and 'poetry' can be expressed as objects and expressed as parasols, seesaws, It is intended to learn the treble pitch more effectively.

Thus, the user can place a finger or a hand at a desired position on the four strings of the strings displayed on the output unit 30, and can directly participate in the fingering learning. At this time, the output unit 30 may have a touch screen function and may be integrally formed with the user input unit 10. [

In one embodiment, each row of strings may include a sensor for sensing pressure or heat, so that the user can recognize which string is currently pressed. When a user presses a plurality of lines at the same time, a plurality of sensors sensing input from a user can transmit an electrical signal to the control unit 50, respectively.

9A and 9B, the fingo number and the fingering position corresponding to the respective fingers are displayed together on the output unit 30, and when the touch screen is touched, the touch signal is transmitted to the control unit 50 to utilize the apartment window A pattern learning screen can be displayed.

In this case, the fingering method of the string instruments is generally similar, but in the case of violin, for example, there is a difference in the fingering number, so that the fingering position can be confirmed at a glance by displaying the pattern on the roof of the apartment, thereby learning the fingering method more effectively.

In addition, when the type of the string instrument is input through the user input unit 10, the pattern screen is displayed on the output unit 30 and the next screen is displayed only when the fingering pattern of the string instrument is input .

As shown in FIG. 11, a string corresponding to each musical instrument may be displayed together with a musical score on the output unit 30, and a picture corresponding to a musical instrument utilizing storytelling may be displayed. On one screen, the music score and the corresponding fingering position and figure of each musician are displayed together so that those who can not read the music can read the music more easily.

Also, a test for measuring the achievement of a user can be performed. Evaluation sheets for learning evaluation as shown in FIGS. 13A and 13B stored in the test database 23 can be applied. At this time, the test includes a pitch test for performing a performance corresponding to a fingering position corresponding to a score stored in the content database 22, a rhythm test for performing a performance corresponding to the score of the score, And the like.

On the other hand, in the manager control unit 53, if the pitch data in the melody coincides with the single note pitch, the score can be calculated as one point, and the rhythm can be calculated as one point if one word is matched. The pitch test and the rhythm test can measure the achievement by dividing and dividing the highest score that can be scored in the scored score and calculating the average as the final data. The fingering test can be calculated as 1 point for each fingering position.

Therefore, the administrator control unit 53 can measure the user's achievement through the test and classify the learning degree according to the achievement level, thereby providing an optimized teaching service.

Referring to FIG. 3, the process of generating the fingering story data to more effectively perform the stringed music learning method will be described. In operation S310, the control unit 50 receives input of a story using the storytelling.

Next, the controller 50 generates the fingering learning story data for learning the fingering position based on the instruction using the storytelling input in operation S310 (S320). At this time, the story data for learning the fingering position includes, for example, a map: a lizard, a lizard, a lemon, a lemon, a rice: a seaweed, a wave: a pineapple, Similarly, each phrase can be matched with a specific word.

In operation S330, at least one of the fingering and the fingering story is generated using the fingering story data generated in operation S320.

For example, as shown in FIG. 6, in the fingering method using the story telling, the finger positions are different in the fingering, but in the case of the same direction, there may be confusion in learning the pitches of the bass and treble. The two lines consisted of food set as a line to eat when traveling, and the thin two rows of high notes constituted the story of taking the items necessary for traveling.

In particular, in the case of the eating line, the finger refers to the number of the food. Therefore, in the case of the open (0) degree, it can be expressed as a reptile which is scary or disgusting such as a lizard and is not preferred by the infant, If you need to, you can create a story that jumps to the fat row by expressing the movement of the finger as a jump.

Specifically, to explain the fingering method of the cello 'Do, Sol, Lesla', 'Today is the day when the cello family decided to go on a picnic. I thought about what the first cellist of the cello family would eat. I decided to take one cedar lemon, three seaweed flavored seaweed, and four folks that my family likes. The second soloist of the cello family decided to take more food because he thought that the first food he brought was too little. I took one more delicious ramen noodles, 3 good spinach and 4 delicious donuts. The third cello of the cello family arrived first and rode the slipper once, waiting for the first and second food to be brought. And I spread two parasols to avoid sunshine. And I was sitting and waiting, and four pine cones fell off my head. The youngest son of the cello family, Rasuni, rides up and down the seesaw, sits two raincoats twice to cut the wood to be used as firewood, and has four raincoats packed for the chance of rain. Finally, the cello family gathered together and sang a song with a beautiful voice. "

As described above, the fingering assimilation can be generated based on the difference in thickness of the four strings and the fingering number of the finger, and the moving image can be generated by expressing the high and low of the scale.

Next, as shown in FIGS. 9A and 9B, the pattern learning screen is represented by a pattern using the number of apartment floors in order to more easily learn the fingering position and number of each string instrument. At this time, all the 4 patterns of the string pattern are displayed on one screen, so that it is possible to learn the fingering position of four string instruments at a glance.

At this time, in order to match the pattern screen with the fingo number corresponding to each finger, the highest layer is represented as the first layer, the second higher layer as the second layer, the third higher layer as the third layer, and the fourth higher layer as the fourth layer .

For example, when the type of the string is selected, the fingering pattern corresponding to the selected string should be input to start the string learning or to move to the next page. .

In addition, by using the number of apartment floors, when the screen of "Press the cello's solo diver" is displayed, the patterned fingering position corresponding to the cello's "sole" can be set to the next page.

Next, as shown in FIG. 10, the fingertip position learning screen displays the difference in thickness between the four strings of the stringed instrument and displays a musical instrument using storytelling. Generally, it is difficult to distinguish between high and low notes in stringed instrument learning. Therefore, it is possible to distinguish between high and low notes by using storytelling. For example, low 'wave' and 'poetry' can be expressed as food and can be expressed as wave, spinach, etc., and high 'wave' and 'poetry' can be expressed as things and displayed as parasols, seesaws, and so on.

As described above, according to the stringed musical instrument learning method according to the embodiment of the present invention, children can easily learn the fingering method by connecting the musical instruments and the musical instruments presented in the musical score using the storytelling based on the child's thinking and language expression, Music education can be effective.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it will be understood by those of ordinary skill in the art that various changes in form and details may be made therein without departing from the spirit and scope of the invention as defined by the appended claims. I will understand.

Accordingly, the true scope of the present invention should be determined by the following claims.

10: user input unit 20: storage unit
21: user database 22: content database
23: test database 30: output section
40: audio output unit 50:
51: Story Data Generation Unit 52:
53:

Claims (15)

The control unit receiving the string type through the user input unit;
The control unit displaying a learning degree corresponding to the string type on the output unit;
The control unit receiving input of a story using storytelling through the user input unit;
Generating the stringed phoneme method story story data based on a story using the story telling; And
And displaying the fingertip position on the output unit where the control unit should place the user's finger at the four strings of the string to play the stringed instrument,
Wherein the step of displaying the fingering position controls the controller to display the fingering position on the output unit by means of an instruction using the story telling corresponding to the fingering position.
The method according to claim 1,
Wherein the step of displaying the learning degree on the output unit includes storing data for a plurality of learning types having different degrees of difficulty for each learning degree to be learned by the user in the storage unit.
3. The method of claim 2,
Wherein the learning type is systematically linked with learning types to be learned in the learning levels of the front and rear stages based on the learning degree to which the learning type belongs.
The method according to claim 1,
Wherein the control unit further comprises displaying at least one of the shape of the stringed instrument, the name of each part of the stringed instrument, and the characteristics of the stringed instrument through the output unit.
The method according to claim 1,
Further comprising the step of, when the user touches a portion corresponding to the fingering position displayed on the output unit, a note corresponding to the fingering position of the stringed instrument to the voice output unit.
The method according to claim 1,
Wherein the step of generating the stringed phoneme method learning story data comprises generating at least one of a fingering sway and a fingering story based on an instruction using the story telling.
The method according to claim 1,
The control unit displaying scores for the test and the four strings of the string through the output unit;
At least one of a pitch test for performing the performance corresponding to the fingering position corresponding to the score, a rhythm test for performing a performance corresponding to the phrase of the score, and a fingering test for inputting the fingering position to the four strings of the string instrument through the user input unit Selecting one and testing the learned contents; And
And measuring the user's achievement based on the test result.
A user input unit for inputting a command of the stringed musical instrument using a string type and storytelling;
An output unit for displaying a learning degree corresponding to a type of the stringed string input from the user input unit and a fingering position where the user's finger is to be positioned for playing the stringed string; And
And a control unit for generating the stringed musical instrument story story data on the basis of the utterance using the story telling and controlling the fingertip position to be displayed on the output unit by means of the utterance using the story telling corresponding to the fingertip position Wherein said string learning device comprises:
9. The method of claim 8,
Further comprising: a storage unit for storing data for a plurality of learning types having different degrees of difficulty for each learning degree to be learned by the user.
10. The method of claim 9,
Wherein the learning types are systematically linked with learning types to be learned in the learning levels of the preceding and succeeding stages based on the learning degree to which they belong.
9. The method of claim 8,
Wherein the output unit displays at least one of a shape of the stringed instrument, a name of each part of the stringed instrument, and a feature of the stringed instrument.
9. The method of claim 8,
Further comprising a voice output unit for outputting a note corresponding to the fingertip position of the stringed instrument when the user touches a place corresponding to the fingertip position displayed on the output unit.
9. The method of claim 8,
Wherein the controller generates at least one of a fingering sway and a fingering story on the basis of the teachings utilizing the story telling.
9. The method of claim 8,
Wherein the control unit displays the score for the test and the four strings of the string through the output unit, tests the learned content using the score, and measures the achievement of the user based on the test result A stringed learning device.
15. The method of claim 14,
The control unit may be configured to perform a pitch test for performing a performance corresponding to the fingering position corresponding to the score, a rhythm test for performing a performance corresponding to the score of the score, and a fingering test for inputting the fingering position to the string of the string through the user input unit And the contents of the learning are tested by selecting at least one of the contents.
KR1020150048573A 2015-04-06 2015-04-06 String instrument learning methods and learning apparatus KR101848354B1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020150048573A KR101848354B1 (en) 2015-04-06 2015-04-06 String instrument learning methods and learning apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020150048573A KR101848354B1 (en) 2015-04-06 2015-04-06 String instrument learning methods and learning apparatus

Publications (2)

Publication Number Publication Date
KR20160119625A true KR20160119625A (en) 2016-10-14
KR101848354B1 KR101848354B1 (en) 2018-05-24

Family

ID=57157124

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020150048573A KR101848354B1 (en) 2015-04-06 2015-04-06 String instrument learning methods and learning apparatus

Country Status (1)

Country Link
KR (1) KR101848354B1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102249097B1 (en) * 2019-12-16 2021-05-07 한송이 Book for learning how to finger strings and how to use it, and learning device using the same

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002099202A (en) * 2000-09-26 2002-04-05 Casio Comput Co Ltd System and method for supporting performance and recording medium

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102249097B1 (en) * 2019-12-16 2021-05-07 한송이 Book for learning how to finger strings and how to use it, and learning device using the same

Also Published As

Publication number Publication date
KR101848354B1 (en) 2018-05-24

Similar Documents

Publication Publication Date Title
Pilhofer et al. Music theory for dummies
Campbell Unsafe suppositions? Cutting across cultures on questions of music’s transmission
Sarrazin Music and the Child
US9378652B2 (en) Musical learning and interaction through shapes
JP2013515288A (en) Educational string instrument touch screen simulation
McDermott et al. Should music interaction be easy?
Wang et al. Designing for the iPad: Magic Fiddle.
Lee et al. Music teaching for young children at a developmentally appropriate practice classroom in Taiwan
Liao et al. An analysis of song-leading by kindergarten teachers in Taiwan and the USA
Pardue Violin augmentation techniques for learning assistance
US20120234159A1 (en) Musical learning and interaction through shapes
Maris Making music at the piano: Learning strategies for adult students
KR101848354B1 (en) String instrument learning methods and learning apparatus
Rosenbaum Explorations in musical tinkering
Tullberg Wind and wood: affordances of musical instruments: The example of the simple-system flute
Healy et al. Music Discovery: Improvisation for the Large Ensemble and Music Classroom
West et al. Teaching School Jazz: Perspectives, Principles, and Strategies
KR102249097B1 (en) Book for learning how to finger strings and how to use it, and learning device using the same
Akutsu Applying Flow Theory to Strings Education in P-12 and Community Schools: Emerging Research and Opportunities: Emerging Research and Opportunities
Yeung Standards of the Guqin
Searle Challenging creativity: Inclusive composition
Jia Training Students' Sight-Reading Skill for Piano Teaching in Colleges Under Multicultural Background, China
Dodson Finding the Technique in the Music: Conceptual Teaching Strategies That Last
KR20120076445A (en) Piano training system and input device using the same
Baker Insight and self-discovery: A Qualitative study of beginner violin students exploring the third-position approach

Legal Events

Date Code Title Description
A201 Request for examination
E902 Notification of reason for refusal
E90F Notification of reason for final refusal
E701 Decision to grant or registration of patent right
GRNT Written decision to grant