KR20160104421A - Method, user device and computer program for providing messenger service - Google Patents
Method, user device and computer program for providing messenger service Download PDFInfo
- Publication number
- KR20160104421A KR20160104421A KR1020150027441A KR20150027441A KR20160104421A KR 20160104421 A KR20160104421 A KR 20160104421A KR 1020150027441 A KR1020150027441 A KR 1020150027441A KR 20150027441 A KR20150027441 A KR 20150027441A KR 20160104421 A KR20160104421 A KR 20160104421A
- Authority
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- South Korea
- Prior art keywords
- emoticon
- emoticons
- conversation
- information
- user
- Prior art date
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/04—Real-time or near real-time messaging, e.g. instant messaging [IM]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/07—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
- H04L51/18—Commands or executable codes
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- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Description
BACKGROUND OF THE
With the development of the technology, it is possible to easily use a message (MMS, Multimedia Message Service) including a high-resolution image in a mobile device and various types of message applications driven in a mobile device are also diversified. Thus, emoticon ) Is used to output an image of a specific character, or an animated emoticon is used to display a dynamic image of the character for a predetermined period of time.
For example, various types of emoticons and animated character emoticons are gaining popularity in the built-in messaging applications used in smartphones and the like and instant message applications such as Kakao Talk, My People, and Lines.
However, in order to insert such an image or animated emoticons in the conversation input window during conversation with the other party, a list of all the emoticons stored in the smartphone in the emoticon input mode is displayed on the screen, and the user can select a desired expression There is an inconvenience that the emoticon should be selected and visited.
Disclosure of Invention Technical Problem [8] Accordingly, the present invention has been made keeping in mind the above problems occurring in the prior art, and an object of the present invention is to provide a method for quickly and easily inputting desired emoticons when using a messenger service.
In order to achieve the above object, a method for providing a messenger service according to the present invention comprises the steps of: (a) receiving a selection of an emoticon input mode; (b) inputting a character related to the emoticon (C) displaying an emoticon corresponding to the input character on a screen, wherein a character associated with the emoticon is at least one of words constituting the name of the emoticon, or at least one of the names of the emoticon And one of them.
In order to achieve the above object, a service server providing a messenger service according to an embodiment of the present invention includes an emoticon information manager for receiving and storing information on emoticons used in conversation from a user terminal using the messenger service, An emoticon information analyzing unit for analyzing information on the stored emoticon and generating analysis information including a number of times the emoticon used by the user in conversation and the number of times the emoticon is used and an analysis result providing unit for providing the generated analysis information to the user terminal Wherein the information on the emoticons used in the conversation includes at least one of an identifier of the used emoticons, a time at which the used emoticons are used for the conversation, an identifier of the conversation partner, a group to which the conversation partner previously set by the user belongs And a control unit.
According to an embodiment of the present invention, only a part of the names of the emoticons can be inputted, so that the user can easily and quickly select desired emoticons.
In addition, when only a part of the names of the emoticons are inputted, it is possible to select the emoticons desired by the user more easily and quickly by providing various options for the emoticons according to the conversation partner.
In addition, by recommending the emoticons which are mainly used or popular among the group of the euros emoticons, the sound consumption of the emoticons can be promoted.
It should be understood that the effects of the present invention are not limited to the above effects and include all effects that can be deduced from the detailed description of the present invention or the configuration of the invention described in the claims.
1 is a block diagram of a messenger service providing system according to an embodiment of the present invention.
2 is a flowchart illustrating a process of providing a messenger service according to an exemplary embodiment of the present invention.
3 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
4 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
5 is a block diagram illustrating a configuration of a service server according to an embodiment of the present invention.
6 is a diagram illustrating a messenger service screen according to an embodiment of the present invention.
7 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
8 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
9 is a diagram illustrating an analysis result of information on emoticons according to an embodiment of the present invention.
10 is a diagram illustrating an analysis result of information on emoticons according to another embodiment of the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described with reference to the accompanying drawings. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein.
In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.
Throughout the specification, when a part is referred to as being "connected" to another part, it includes not only "directly connected" but also "indirectly connected" .
Also, when an element is referred to as "comprising ", it means that it can include other elements, not excluding other elements unless specifically stated otherwise.
Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings.
1 is a block diagram of a messenger service providing system according to an embodiment of the present invention.
The messenger
The
To this end, the
For reference, the 'emoticon' of the present invention may include at least one of a special character, an image (character, person, animal, object, environment, etc.) and an animation form showing a dynamic appearance of the character for a predetermined time .
1. Change the names of various emoticons provided by service providers to suit users
When the messenger application is downloaded and installed, various emoticons provided by the service provider can be stored in the
At this time, the
Of course, it is also possible to add and store an appropriate name to be used by the service provider in the name provided by the service provider.
For example, with respect to the 'beer' emoticon, the user can additionally set the names such as 'beer' and 'hope', or delete the name 'beer' and modify it to be 'beer' or 'hope' .
That is, one or more names may be matched and stored in one emoticon.
2. Select an emoticon with just a few letters associated with the emoticon
If a character associated with the emoticon is input after the emoticon input mode is selected in the dialog window during conversation with the other party, the
Here, the 'character associated with the emoticon' may be at least one of words constituting the name of the emoticon, and may include at least one of the names of the names of the emoticon.
For example, when an apple (fruit) emoticon is to be used in a conversation, the
In this case, when an emoticon having a name matching 'Sa' or 'Sa' exists in addition to the apology (for example, 'Sa-lion' emoticon or 'Sa-beef' emoticon) The
In addition, in the emoticon input mode, the
In the above example of 'apple', when 'o' of 'apples' is first inputted, the user terminal can display the emoticon having the name 'g' or the name including 'g' on the screen. When the user inputs 'x +' and 'y', the
That is, the user can input the entire name of the emoticon to select the emoticon during conversation with the other party. However, even if some characters related to the emoticon are input as described above, the desired emoticon can be selected easily and quickly.
For reference, the case where 'Hangul' is used as a conversation language has been described, but the use of another language such as 'English' may be included in the scope of the present invention.
For example, to select a banana emoticon, if the user has entered up to 'ban', the
3. Analyze information about emoticons and use them to provide emoticons in various ways
The
Here, the 'information about the emoticons used in conversation' includes an identifier of the used emoticons, a time when the emoticons are used for conversation, a conversation partner (for example, an ID), a group to which the conversation partner belongs A business associate, a lover, etc., and a preset is required for each contact by the user).
The 'information stored as an analysis result of the information about the emoticons' may include at least one of the emoticons used for the conversation partner, the frequency of use of the corresponding emoticons, and the frequency of use for each time period.
In one embodiment, when the emoticon input mode is selected during conversation with the other party, the
At this time, the
For example, if the current time is 10:00 PM and the conversation partner is a girl friend, the
When the emoticon input mode is selected during conversation with the other party, the
For example, when the current conversation partner is 'Kim Okha' (company motive) and the group to which the conversation partner belongs is 'company colleague', when the emoticon input mode is selected during conversation, Emoticons (statistical information) that are mainly used during conversation with a buddy belonging to a company colleague group can be displayed on the screen.
For reference, the
Meanwhile, the
In this process, the
That is, the
2 is a flowchart illustrating a process of providing a messenger service according to an exemplary embodiment of the present invention.
2 illustrates a process in which a
When a request to change the name of the emoticon is input from the user, the
At this time, the list of emoticons displayed on the screen may include an emoticon and a name (hereinafter, referred to as a 'basic name') of the corresponding emoticon set by the service provider.
After S201, the
After S202, the
At this time, the
3 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
FIG. 3 is a flow diagram illustrating a process of displaying an emoticon associated with an emoticon associated with an emoticon in a conversation with a user and displaying the emoticon associated with the emoticon on a screen. The user selects an emoticon desired by the user. And is using a messenger service.
First, the
For reference, the user desires to input an 'apple' emoticon into a conversation, and sequentially inputs 'g' and 'a' into the dialog input window.
After S301, the
After step S302, the
For example, apples, beef, deer, lion ... An emoticon having a name such as " a "
After step S303, the
After step S304, the
For example, an emoticon with a name such as 'apple, beef ..' may be displayed on the screen.
For reference, since the number of emoticons displayed on the screen in S303 and S305 decreases as the number of choruses input by the user increases, there is a high possibility that the emoticon desired by the user is detected. That is, the user can easily and quickly find and select a desired emoticon by inputting only a part of the name of the emoticon.
After step S305, the
4 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
FIG. 4 is a diagram illustrating a process in which the
First, the
Here, the 'information on the emoticons used in the conversation' includes an identifier of the emoticon used, a time when the emoticon is used for the conversation, a conversation partner (for example, an ID), a group to which the conversation partner belongs A business associate, a lover, etc., and a preset for each contact is required by the user).
The transmission of the 'information on the emoticon used in the conversation' may be performed whenever the conversation contents including the emoticon or the conversation character and the emoticon inputted in the conversation input window are transmitted to the conversation partner during the conversation with the conversation partner.
After S401, the
When the emoticon input mode is selected from the user after step S402, the
Here, the
In S401 and S402, the
After step S403, the
5 is a block diagram illustrating a configuration of a service server according to an embodiment of the present invention.
The
The emoticon
Here, the information on the emoticons used in the conversation received from the
Meanwhile, the emoticon
As one embodiment of the analysis information, the emoticon
As another example of the analysis information, the emoticon
Details of the information analyzed by the emoticon
Meanwhile, the
For reference, the
6 is a diagram illustrating a messenger service screen according to an embodiment of the present invention.
FIG. 6 shows a case where the emoticon is selected by using the first name constituting the name of the emoticon during conversation. The user desires to input the 'apple' emoticon into the conversation, and sequentially inputs' g 'and' In the dialog input window.
The
Then, the character 'x' associated with the emoticon input from the user is recognized, and emoticons including 'x' are displayed on the screen of the initial name of the emoticons stored in the storage.
Then, the character 'a' associated with the emoticon input from the user is recognized, and the emoticon having the name 'ta' is combined with the previously inputted 'g' to display on the screen.
In this process, the number of emoticons displayed on the screen may gradually decrease.
Then, the
6, the emoticon is selected by inputting some characters related to the emoticon. However, the emoticon may be further provided by reflecting at least one of the frequency of use of the conversation partner, the conversation time, and the group information to which the conversation partner belongs can do.
7 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
FIG. 7 shows an embodiment in which emoticons are displayed in consideration of frequency of use according to conversation partners during conversation with the other party.
When the emoticon input mode is selected from the user, the
For example, when the emoticon usage frequency per conversation time is reflected in the result, the
If there are a plurality of emoticons displayed on the screen according to the frequency of use, the
8 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
8 shows an embodiment in which emoticons are displayed in consideration of a group to which conversation partners belong (in the case where a group is set in advance) in the case of conversation with a plurality of conversation partners.
In the embodiment of FIG. 8, the conversation group is a 'co-worker' group, and a plurality of conversation partners are included in the group.
The
If there are a plurality of emoticons displayed on the screen according to the frequency of use, the
8, the emoticon is displayed in the order of a larger number of times of use among the emoticons used during the conversation in the current conversation group. However, other users are recommended to use emoticons mainly used in the same group as the current conversation group, It can also be displayed.
If the current conversation group is a 'co-worker' group, the
At this time, when there is an emoticon that is not stored in the store of the
9 is a diagram illustrating an analysis result of information on emoticons according to an embodiment of the present invention.
As shown in FIG. 9, the number of times of use of the emoticons, the time of using each emoticon, and the number of times of use of each emoticon are displayed, which are the conversation partners of each user, the group to which each conversation partner belongs, .
9, the
For example, in FIG. 9, although the " recent usage time " is used as the time when each emoticon is used, , 16:00 to 20:00, 20:00 to 24:00), and the cumulative number of times of use may be displayed as the cumulative number of times for each time period and the cumulative number of times for all time periods.
10 is a diagram illustrating an analysis result of information on emoticons according to another embodiment of the present invention.
As shown in FIG. 10, the number of emoticons and emoticons used during conversation for each conversation partner group is displayed.
The analysis result shown in FIG. 10 may be statistical information based on the analysis result shown in FIG.
That is, the number of times the users use emoticons and emoticons that are used during conversation with each conversation partner group is accumulated, and the number of emoticons and emoticons used by the users during conversation is accumulated for each conversation partner group, The analysis result can be generated.
For reference, although not shown in FIG. 10, the number of times the emoticons are used may be further included in each time slot.
It will be understood by those skilled in the art that the foregoing description of the present invention is for illustrative purposes only and that those of ordinary skill in the art can readily understand that various changes and modifications may be made without departing from the spirit or essential characteristics of the present invention. will be.
It is therefore to be understood that the above-described embodiments are illustrative in all aspects and not restrictive.
For example, each component described as a single entity may be distributed and implemented, and components described as being distributed may also be implemented in a combined form.
The scope of the present invention is defined by the appended claims, and all changes or modifications derived from the meaning and scope of the claims and their equivalents should be construed as being included within the scope of the present invention.
100: Messenger service providing system
110: User terminal
120: service server
121: Emoticon information manager
122: emoticons information DB
123: Emoticon information analysis section
124: Results of analysis
Claims (12)
(a) receiving a selection for an emoticon input mode;
(b) receiving a character associated with the emoticon in a dialog input window; And
(c) displaying an emoticon corresponding to the input character on the screen
, ≪ / RTI &
Wherein the character associated with the emoticon includes at least one of words constituting the name of the emoticon or a start of the name of the emoticon.
Between the steps (a) and (b)
Displaying an emoticon having a high frequency of use or a frequency of use more than a specific number of times in accordance with a use history of the emoticons
The method of claim 1, further comprising:
Wherein the displaying the emoticon comprises:
The emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used in conversation with the current conversation partner is displayed.
Wherein the displaying the emoticon comprises:
The emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used in the time zone in which the current conversation time belongs is displayed.
Wherein the displaying the emoticon comprises:
The emoticon having the highest frequency of use or the frequency of use of the emoticons used by the other users in the same group as the group to which the current conversation partner belongs is displayed.
Wherein the displaying the emoticon comprises:
And displaying the link information for downloading the unread emoticons in the case of the unavailable emoticons which are not stored in the user terminal among the displayed emoticons.
(d) displaying the selected emoticon on the dialog input window when the emoticon displayed on the screen is selected
The method of claim 1, further comprising:
An emoticon information management unit for receiving and storing information on emoticons used in conversation from a user terminal using the messenger service;
An emoticon information analyzer for analyzing information on the stored emoticons and generating analysis information including emoticons used by the user in conversation and the number of times the emoticons are used; And
And providing the generated analysis information to the user terminal,
, ≪ / RTI &
The information on the emoticons used in the conversation includes at least one of an identifier of the used emoticons, a time at which the used emoticons are used for conversation, an identifier of a conversation partner, and a group to which the conversation partner previously set by the user belongs And a service server.
Wherein the emoticon information analyzing unit comprises:
Based on the emoticons used by the user in conversation and the number of times the emoticons are used,
Wherein the service server selects an emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used for conversation for the user's conversation partner.
Wherein the emoticon information analyzing unit comprises:
Wherein the emoticons are sorted in the order of the frequency of use or the frequency of use more than a specified number of times among the emoticons used in the time zone in which the current conversation time belongs to the user's conversation partner.
Wherein the emoticon information analyzing unit comprises:
An emoticon used by the user in conversation with the conversation partner, a number of times the emoticon is used, and a group to which the conversation partner belongs,
Wherein the emoticon selecting unit selects the emoticon having the highest frequency of use or the frequency of use of the emoticons used for the conversation for each group to which the users belong.
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KR1020150027441A KR20160104421A (en) | 2015-02-26 | 2015-02-26 | Method, user device and computer program for providing messenger service |
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KR1020150027441A KR20160104421A (en) | 2015-02-26 | 2015-02-26 | Method, user device and computer program for providing messenger service |
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Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
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CN106375587A (en) * | 2016-09-14 | 2017-02-01 | 广州华多网络科技有限公司 | Collection method and system of multimedia message |
WO2019199977A1 (en) * | 2018-04-13 | 2019-10-17 | Snap Inc. | Content suggestion system |
KR20190135852A (en) | 2018-05-29 | 2019-12-09 | 삼성에스디에스 주식회사 | Method for interworking messenger service |
KR102279261B1 (en) * | 2021-02-18 | 2021-07-19 | 전성훈 | How to provide emojis that interact with the messenger app |
WO2022061377A1 (en) * | 2020-09-21 | 2022-03-24 | Snap Inc. | Chats with micro sound clips |
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2015
- 2015-02-26 KR KR1020150027441A patent/KR20160104421A/en not_active Application Discontinuation
Cited By (11)
Publication number | Priority date | Publication date | Assignee | Title |
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CN106375587A (en) * | 2016-09-14 | 2017-02-01 | 广州华多网络科技有限公司 | Collection method and system of multimedia message |
CN106375587B (en) * | 2016-09-14 | 2019-05-31 | 广州华多网络科技有限公司 | A kind of collecting method and system of multimedia messages |
WO2019199977A1 (en) * | 2018-04-13 | 2019-10-17 | Snap Inc. | Content suggestion system |
CN111954892A (en) * | 2018-04-13 | 2020-11-17 | 斯纳普公司 | Content recommendation system |
KR20200130508A (en) * | 2018-04-13 | 2020-11-18 | 스냅 인코포레이티드 | Content suggestion system |
US11310176B2 (en) | 2018-04-13 | 2022-04-19 | Snap Inc. | Content suggestion system |
KR20190135852A (en) | 2018-05-29 | 2019-12-09 | 삼성에스디에스 주식회사 | Method for interworking messenger service |
WO2022061377A1 (en) * | 2020-09-21 | 2022-03-24 | Snap Inc. | Chats with micro sound clips |
US11470025B2 (en) | 2020-09-21 | 2022-10-11 | Snap Inc. | Chats with micro sound clips |
US11888795B2 (en) | 2020-09-21 | 2024-01-30 | Snap Inc. | Chats with micro sound clips |
KR102279261B1 (en) * | 2021-02-18 | 2021-07-19 | 전성훈 | How to provide emojis that interact with the messenger app |
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