KR20160104421A - Method, user device and computer program for providing messenger service - Google Patents

Method, user device and computer program for providing messenger service Download PDF

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Publication number
KR20160104421A
KR20160104421A KR1020150027441A KR20150027441A KR20160104421A KR 20160104421 A KR20160104421 A KR 20160104421A KR 1020150027441 A KR1020150027441 A KR 1020150027441A KR 20150027441 A KR20150027441 A KR 20150027441A KR 20160104421 A KR20160104421 A KR 20160104421A
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South Korea
Prior art keywords
emoticon
emoticons
conversation
information
user
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KR1020150027441A
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Korean (ko)
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박승진
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박승진
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Priority to KR1020150027441A priority Critical patent/KR20160104421A/en
Publication of KR20160104421A publication Critical patent/KR20160104421A/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/18Commands or executable codes

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

Provided are a method, a user device, and a computer program for providing a messenger service. According to the present invention, the method for providing the messenger service by a user terminal comprises: (a) a step of inputting selection for an emoticon input mode; (b) a step of inputting a text regarding the emoticon on a chatting window; and (c) a step of displaying the emoticon corresponding to the inputted text on a screen. The text regarding the emoticon includes at least one among words consisting of a name of the emoticon or at least one among the initial consonant of the name of the emoticon.

Description

METHOD AND APPARATUS FOR PROVIDING MESSENGER SERVICE, USER DEVICE AND COMPUTER PROGRAM FOR PROVIDING MESSENGER SERVICE,

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a technology for providing a messenger service, and more particularly, to a technique for quickly and easily selecting an emoticon during a conversation using a messenger service.

With the development of the technology, it is possible to easily use a message (MMS, Multimedia Message Service) including a high-resolution image in a mobile device and various types of message applications driven in a mobile device are also diversified. Thus, emoticon ) Is used to output an image of a specific character, or an animated emoticon is used to display a dynamic image of the character for a predetermined period of time.

For example, various types of emoticons and animated character emoticons are gaining popularity in the built-in messaging applications used in smartphones and the like and instant message applications such as Kakao Talk, My People, and Lines.

However, in order to insert such an image or animated emoticons in the conversation input window during conversation with the other party, a list of all the emoticons stored in the smartphone in the emoticon input mode is displayed on the screen, and the user can select a desired expression There is an inconvenience that the emoticon should be selected and visited.

Disclosure of Invention Technical Problem [8] Accordingly, the present invention has been made keeping in mind the above problems occurring in the prior art, and an object of the present invention is to provide a method for quickly and easily inputting desired emoticons when using a messenger service.

In order to achieve the above object, a method for providing a messenger service according to the present invention comprises the steps of: (a) receiving a selection of an emoticon input mode; (b) inputting a character related to the emoticon (C) displaying an emoticon corresponding to the input character on a screen, wherein a character associated with the emoticon is at least one of words constituting the name of the emoticon, or at least one of the names of the emoticon And one of them.

In order to achieve the above object, a service server providing a messenger service according to an embodiment of the present invention includes an emoticon information manager for receiving and storing information on emoticons used in conversation from a user terminal using the messenger service, An emoticon information analyzing unit for analyzing information on the stored emoticon and generating analysis information including a number of times the emoticon used by the user in conversation and the number of times the emoticon is used and an analysis result providing unit for providing the generated analysis information to the user terminal Wherein the information on the emoticons used in the conversation includes at least one of an identifier of the used emoticons, a time at which the used emoticons are used for the conversation, an identifier of the conversation partner, a group to which the conversation partner previously set by the user belongs And a control unit.

According to an embodiment of the present invention, only a part of the names of the emoticons can be inputted, so that the user can easily and quickly select desired emoticons.

In addition, when only a part of the names of the emoticons are inputted, it is possible to select the emoticons desired by the user more easily and quickly by providing various options for the emoticons according to the conversation partner.

In addition, by recommending the emoticons which are mainly used or popular among the group of the euros emoticons, the sound consumption of the emoticons can be promoted.

It should be understood that the effects of the present invention are not limited to the above effects and include all effects that can be deduced from the detailed description of the present invention or the configuration of the invention described in the claims.

1 is a block diagram of a messenger service providing system according to an embodiment of the present invention.
2 is a flowchart illustrating a process of providing a messenger service according to an exemplary embodiment of the present invention.
3 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
4 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.
5 is a block diagram illustrating a configuration of a service server according to an embodiment of the present invention.
6 is a diagram illustrating a messenger service screen according to an embodiment of the present invention.
7 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
8 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.
9 is a diagram illustrating an analysis result of information on emoticons according to an embodiment of the present invention.
10 is a diagram illustrating an analysis result of information on emoticons according to another embodiment of the present invention.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described with reference to the accompanying drawings. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein.

In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.

Throughout the specification, when a part is referred to as being "connected" to another part, it includes not only "directly connected" but also "indirectly connected" .

Also, when an element is referred to as "comprising ", it means that it can include other elements, not excluding other elements unless specifically stated otherwise.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings.

1 is a block diagram of a messenger service providing system according to an embodiment of the present invention.

The messenger service providing system 100 according to an embodiment of the present invention may include a user terminal 110 and a service server 120. [

The user terminal 110 may access the service server 120 and use the messenger service in a one-to-one (1: 1) or one-to-many (1: N)

To this end, the user terminal 110 may download and install a messenger service application (hereinafter, referred to as a 'messenger application') provided by the service server 120. When the messenger application is executed, After selecting one or more conversation partners, the following messenger services can be used with the conversation partner.

For reference, the 'emoticon' of the present invention may include at least one of a special character, an image (character, person, animal, object, environment, etc.) and an animation form showing a dynamic appearance of the character for a predetermined time .

1. Change the names of various emoticons provided by service providers to suit users

When the messenger application is downloaded and installed, various emoticons provided by the service provider can be stored in the user terminal 110, and each emoticon can be matched and stored with a unique identifier and name.

At this time, the user terminal 110 may provide a user interface for allowing the user to modify the name of each emoticon. The user may designate the emoticon as a name suitable for use by the service provider, It can also be modified and saved.

Of course, it is also possible to add and store an appropriate name to be used by the service provider in the name provided by the service provider.

For example, with respect to the 'beer' emoticon, the user can additionally set the names such as 'beer' and 'hope', or delete the name 'beer' and modify it to be 'beer' or 'hope' .

That is, one or more names may be matched and stored in one emoticon.

2. Select an emoticon with just a few letters associated with the emoticon

If a character associated with the emoticon is input after the emoticon input mode is selected in the dialog window during conversation with the other party, the user terminal 110 can display the emoticon corresponding to the input character on the screen.

Here, the 'character associated with the emoticon' may be at least one of words constituting the name of the emoticon, and may include at least one of the names of the names of the emoticon.

For example, when an apple (fruit) emoticon is to be used in a conversation, the user terminal 110 may respond to a corresponding input by inputting a word "ap" constituting an apology or an apology "ap" You can display apple emoticons on the screen.

In this case, when an emoticon having a name matching 'Sa' or 'Sa' exists in addition to the apology (for example, 'Sa-lion' emoticon or 'Sa-beef' emoticon) The terminal 110 may display the emoticons together on the screen.

In addition, in the emoticon input mode, the user terminal 110 recognizes the characters inputted in the character input field in real time, and can immediately display the emoticon corresponding to the inputted character on the screen.

In the above example of 'apple', when 'o' of 'apples' is first inputted, the user terminal can display the emoticon having the name 'g' or the name including 'g' on the screen. When the user inputs 'x +' and 'y', the user terminal 110 may display an emoticon having the name 'S' or a name including 'S' on the screen.

That is, the user can input the entire name of the emoticon to select the emoticon during conversation with the other party. However, even if some characters related to the emoticon are input as described above, the desired emoticon can be selected easily and quickly.

For reference, the case where 'Hangul' is used as a conversation language has been described, but the use of another language such as 'English' may be included in the scope of the present invention.

For example, to select a banana emoticon, if the user has entered up to 'ban', the user terminal 110 displays an emoticon having a name such as banana (bananas), bang Can be displayed.

3. Analyze information about emoticons and use them to provide emoticons in various ways

The user terminal 110 may analyze and store information on the emoticon used in the conversation with the other party.

Here, the 'information about the emoticons used in conversation' includes an identifier of the used emoticons, a time when the emoticons are used for conversation, a conversation partner (for example, an ID), a group to which the conversation partner belongs A business associate, a lover, etc., and a preset is required for each contact by the user).

The 'information stored as an analysis result of the information about the emoticons' may include at least one of the emoticons used for the conversation partner, the frequency of use of the corresponding emoticons, and the frequency of use for each time period.

In one embodiment, when the emoticon input mode is selected during conversation with the other party, the user terminal 110 identifies the ID of the current conversation partner, and arranges the emoticon in the order of the highest frequency of use of the conversation partner And display it on the screen.

At this time, the user terminal 110 considers the frequency of use of the emoticons used in the conversation with the current conversation partner, arranges the emoticons in descending order of the frequency of use of the emoticons used in the corresponding time zone, It can also be displayed.

For example, if the current time is 10:00 PM and the conversation partner is a girl friend, the user terminal 110 may use the emoticon used at the time of 10:00 pm (a specific time zone can be set) An emoticon (an emoticon having a name such as night, tomorrow, my dream, etc.) can be displayed on the screen.

When the emoticon input mode is selected during conversation with the other party, the user terminal 110 transmits the group information of the group (e.g., a family member, a friend, a company Peer, lover, etc.), the emoticon that other users mainly use in the group (frequently used) can be recommended.

For example, when the current conversation partner is 'Kim Okha' (company motive) and the group to which the conversation partner belongs is 'company colleague', when the emoticon input mode is selected during conversation, Emoticons (statistical information) that are mainly used during conversation with a buddy belonging to a company colleague group can be displayed on the screen.

For reference, the user terminal 110 transmits the 'information on the emoticon' to the service server 120, receives and analyzes the analyzed result from the service server 120, and outputs the emoticon to the screen have.

Meanwhile, the service server 120 may provide a messenger application to the user terminal 110, and may provide a messenger service to the user terminals 110 connected to the service server 120.

In this process, the service server 120 receives 'information on emoticons' from each user terminal 110, analyzes information on the emoticons for each user, and stores the results, and the information stored as the analysis result is periodically Or may be provided to the user terminal 110 whenever the user terminal 110 connects to the service server 120.

That is, the service server 120 may analyze one or more of the 'emoticon information' to calculate at least one of the emoticon used for the user's conversation partner, the frequency of use of the emoticon and the frequency of use of the corresponding emoticon, (E.g., a family, a friend, a business associate, a lover, etc.), the frequency of use of the emoticon and the frequency of use of each emoticon, and provides the calculated result to the user terminal 110. [

2 is a flowchart illustrating a process of providing a messenger service according to an exemplary embodiment of the present invention.

2 illustrates a process in which a user terminal 110 changes the name of various emoticons provided by a service provider, and the user terminal 110 has downloaded and installed a messenger application from the service server 120. FIG.

When a request to change the name of the emoticon is input from the user, the user terminal 110 displays a list of emoticons stored in the storage on the screen (S201).

At this time, the list of emoticons displayed on the screen may include an emoticon and a name (hereinafter, referred to as a 'basic name') of the corresponding emoticon set by the service provider.

After S201, the user terminal 110 displays a field for inputting a basic name of the selected emoticon and a name to be newly changed on the screen (S202), when a specific emoticon desired to change the name of the emoticon is selected from the user.

After S202, the user terminal 110 receives the name of the emoticon from the user and stores the name of the inputted emoticon (S203).

At this time, the user terminal 110 may delete the default name set by the service provider in accordance with the input of the user, and may modify and store the new name inputted by the user. In addition, The name can be added and saved.

3 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.

FIG. 3 is a flow diagram illustrating a process of displaying an emoticon associated with an emoticon associated with an emoticon in a conversation with a user and displaying the emoticon associated with the emoticon on a screen. The user selects an emoticon desired by the user. And is using a messenger service.

First, the user terminal 110 selects the emoticon input mode from the user and switches the dialog input window to the emoticon input mode (S301).

For reference, the user desires to input an 'apple' emoticon into a conversation, and sequentially inputs 'g' and 'a' into the dialog input window.

After S301, the user terminal 110 receives the character 'g' associated with the emoticon from the user (S302).

After step S302, the user terminal 110 recognizes 'g' entered in the dialog input window and displays an emoticon including the initial 'g' in the name of the emoticon on the screen (S303).

For example, apples, beef, deer, lion ... An emoticon having a name such as " a "

After step S303, the user terminal 110 receives a character 'a' associated with the emoticon from the user (step S304).

After step S304, the user terminal 110 recognizes the 'A' input in the dialogue input window and displays the emoticon included in the name with the 'g' recognized in step S303 on the screen (step S305 ).

For example, an emoticon with a name such as 'apple, beef ..' may be displayed on the screen.

For reference, since the number of emoticons displayed on the screen in S303 and S305 decreases as the number of choruses input by the user increases, there is a high possibility that the emoticon desired by the user is detected. That is, the user can easily and quickly find and select a desired emoticon by inputting only a part of the name of the emoticon.

After step S305, the user terminal 110 selects the apple emoticons among the emoticons displayed on the screen in step S305, and displays the 'apple' emoticon on the dialog input window (S306).

4 is a flowchart illustrating a process of providing a messenger service according to another embodiment of the present invention.

FIG. 4 is a diagram illustrating a process in which the user terminal 110 provides emoticons in various ways using the analysis result of the information on the emoticons used in the conversation input through the process shown in FIG.

First, the user terminal 110 transmits information on the emoticons used in the conversation to the service server (S401).

Here, the 'information on the emoticons used in the conversation' includes an identifier of the emoticon used, a time when the emoticon is used for the conversation, a conversation partner (for example, an ID), a group to which the conversation partner belongs A business associate, a lover, etc., and a preset for each contact is required by the user).

The transmission of the 'information on the emoticon used in the conversation' may be performed whenever the conversation contents including the emoticon or the conversation character and the emoticon inputted in the conversation input window are transmitted to the conversation partner during the conversation with the conversation partner.

After S401, the user terminal 110 receives and stores the analysis result of the information on the emoticon from the service server 120 (S402).

When the emoticon input mode is selected from the user after step S402, the user terminal 110 identifies the current conversation partner, arranges the emoticons in descending order of the frequency of use among the emoticons currently used for conversation with the conversation partner, (S403).

Here, the user terminal 110 considers the frequency of use of the emoticons used in the conversation with the current conversation partner, arranges the emoticons in descending order of the frequency of use of the emoticons used in the corresponding time zone, It can also be displayed.

In S401 and S402, the service server 120 analyzes the 'information on the emoticons used in conversation' and transmits the result to the user terminal 110. However, when the user terminal 110 receives a 'conversation' Information about the emoticons used in the 'and directly analyze the results can be used.

After step S403, the user terminal 110 selects a specific emoticon among the emoticons displayed on the screen in step S403, and displays the selected emoticon on the dialog input window (step S404).

5 is a block diagram illustrating a configuration of a service server according to an embodiment of the present invention.

The service server 120 according to an exemplary embodiment of the present invention may include an emoticon information management unit 121, an emoticon information DB 122, an emoticon information analysis unit 123, and an analysis result providing unit 124.

The emoticon information management unit 121 may store the emoticon information in the emoticon information DB 122 together with the identifier of the emoticon used in the conversation from the user terminal 110. [

Here, the information on the emoticons used in the conversation received from the user terminal 110 includes the identifier of the emoticon used, the time the emoticon was used for the conversation, a conversation partner (e.g., an ID, etc.) For example, a family, a friend, a business associate, a lover, etc., and a preset for each conversation partner is required by the user).

Meanwhile, the emoticon information analyzing unit 123 analyzes the information on the emoticons stored in the emoticon information DB 122, and generates analysis information including the analyzed result.

As one embodiment of the analysis information, the emoticon information analyzing unit 123 may calculate the usage frequency and the frequency of use of the emoticon used for each conversation partner and the time period.

As another example of the analysis information, the emoticon information analyzing unit 123 may calculate the number of times of use of emoticons and emoticons that users mainly use for each conversation group (e.g., family, friend, company colleague, lover, etc.) You can count.

Details of the information analyzed by the emoticon information analyzing unit 123 will be described later with reference to FIG. 9 and FIG.

Meanwhile, the analysis unit 124 may provide the analysis information generated by the emoticon information analysis unit 123 to the user terminal 110.

For reference, the analysis unit 124 may provide the analysis information to the user terminal 110 whenever the user terminal 110 accesses the service server 120 and uses the messenger service or at specific intervals.

6 is a diagram illustrating a messenger service screen according to an embodiment of the present invention.

FIG. 6 shows a case where the emoticon is selected by using the first name constituting the name of the emoticon during conversation. The user desires to input the 'apple' emoticon into the conversation, and sequentially inputs' g 'and' In the dialog input window.

The user terminal 110 switches the dialog input window to the emoticon input mode when the emoticon input mode is selected from the user.

Then, the character 'x' associated with the emoticon input from the user is recognized, and emoticons including 'x' are displayed on the screen of the initial name of the emoticons stored in the storage.

Then, the character 'a' associated with the emoticon input from the user is recognized, and the emoticon having the name 'ta' is combined with the previously inputted 'g' to display on the screen.

In this process, the number of emoticons displayed on the screen may gradually decrease.

Then, the user terminal 110 may display the emoticon selected by the user among the emoticon displayed on the screen in the dialog input window.

6, the emoticon is selected by inputting some characters related to the emoticon. However, the emoticon may be further provided by reflecting at least one of the frequency of use of the conversation partner, the conversation time, and the group information to which the conversation partner belongs can do.

7 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.

FIG. 7 shows an embodiment in which emoticons are displayed in consideration of frequency of use according to conversation partners during conversation with the other party.

When the emoticon input mode is selected from the user, the user terminal 110 switches the conversation input window to the emoticon input mode, grasps the current conversation partner, and selects the emoticon And displayed on the screen as shown in FIG.

For example, when the emoticon usage frequency per conversation time is reflected in the result, the user terminal 110 may determine whether the current conversation time is included in the conversation time zone (for example, 3 hours or 6 hours) The emoticons may be selected and displayed on the screen in the order of the number of times of use among the emoticons that have been used during conversation with the current conversation partner.

If there are a plurality of emoticons displayed on the screen according to the frequency of use, the user terminal 110 may receive a part of the title of the emoticon name as shown in FIG. 6, Can be selected and displayed on the screen.

8 is a diagram illustrating a messenger service screen according to another embodiment of the present invention.

8 shows an embodiment in which emoticons are displayed in consideration of a group to which conversation partners belong (in the case where a group is set in advance) in the case of conversation with a plurality of conversation partners.

In the embodiment of FIG. 8, the conversation group is a 'co-worker' group, and a plurality of conversation partners are included in the group.

The user terminal 110 switches the conversation input window to the emoticon input mode when the selection of the emoticon input mode is input from the user and selects emoticons in the order of the number of times of use among the emoticons used during the conversation in the conversation group, As shown in FIG.

If there are a plurality of emoticons displayed on the screen according to the frequency of use, the user terminal 110 may receive a part of the title of the emoticon name as shown in FIG. 6, Can be selected and displayed on the screen.

8, the emoticon is displayed in the order of a larger number of times of use among the emoticons used during the conversation in the current conversation group. However, other users are recommended to use emoticons mainly used in the same group as the current conversation group, It can also be displayed.

If the current conversation group is a 'co-worker' group, the user terminal 110 may recommend emoticons based on statistical information about the emoticons that other users are mainly using when interacting with the co-worker group.

At this time, when there is an emoticon that is not stored in the store of the user terminal 110, the user terminal 110 may display an unfinished emoticon on the screen, display link information for downloading the unsupported emoticon, May be displayed together.

9 is a diagram illustrating an analysis result of information on emoticons according to an embodiment of the present invention.

As shown in FIG. 9, the number of times of use of the emoticons, the time of using each emoticon, and the number of times of use of each emoticon are displayed, which are the conversation partners of each user, the group to which each conversation partner belongs, .

9, the user terminal 110 can provide the emoticons in various ways according to the conversation time with the conversation partner, and it is possible that the user server 110 has a large number of users This allows you to quickly and easily select the specific emoticon you want.

For example, in FIG. 9, although the " recent usage time " is used as the time when each emoticon is used, , 16:00 to 20:00, 20:00 to 24:00), and the cumulative number of times of use may be displayed as the cumulative number of times for each time period and the cumulative number of times for all time periods.

10 is a diagram illustrating an analysis result of information on emoticons according to another embodiment of the present invention.

As shown in FIG. 10, the number of emoticons and emoticons used during conversation for each conversation partner group is displayed.

The analysis result shown in FIG. 10 may be statistical information based on the analysis result shown in FIG.

That is, the number of times the users use emoticons and emoticons that are used during conversation with each conversation partner group is accumulated, and the number of emoticons and emoticons used by the users during conversation is accumulated for each conversation partner group, The analysis result can be generated.

For reference, although not shown in FIG. 10, the number of times the emoticons are used may be further included in each time slot.

It will be understood by those skilled in the art that the foregoing description of the present invention is for illustrative purposes only and that those of ordinary skill in the art can readily understand that various changes and modifications may be made without departing from the spirit or essential characteristics of the present invention. will be.

It is therefore to be understood that the above-described embodiments are illustrative in all aspects and not restrictive.

For example, each component described as a single entity may be distributed and implemented, and components described as being distributed may also be implemented in a combined form.

The scope of the present invention is defined by the appended claims, and all changes or modifications derived from the meaning and scope of the claims and their equivalents should be construed as being included within the scope of the present invention.

100: Messenger service providing system
110: User terminal
120: service server
121: Emoticon information manager
122: emoticons information DB
123: Emoticon information analysis section
124: Results of analysis

Claims (12)

A method for providing a messenger service by a user terminal,
(a) receiving a selection for an emoticon input mode;
(b) receiving a character associated with the emoticon in a dialog input window; And
(c) displaying an emoticon corresponding to the input character on the screen
, ≪ / RTI &
Wherein the character associated with the emoticon includes at least one of words constituting the name of the emoticon or a start of the name of the emoticon.
The method according to claim 1,
Between the steps (a) and (b)
Displaying an emoticon having a high frequency of use or a frequency of use more than a specific number of times in accordance with a use history of the emoticons
The method of claim 1, further comprising:
3. The method of claim 2,
Wherein the displaying the emoticon comprises:
The emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used in conversation with the current conversation partner is displayed.
The method of claim 3,
Wherein the displaying the emoticon comprises:
The emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used in the time zone in which the current conversation time belongs is displayed.
3. The method of claim 2,
Wherein the displaying the emoticon comprises:
The emoticon having the highest frequency of use or the frequency of use of the emoticons used by the other users in the same group as the group to which the current conversation partner belongs is displayed.
6. The method of claim 5,
Wherein the displaying the emoticon comprises:
And displaying the link information for downloading the unread emoticons in the case of the unavailable emoticons which are not stored in the user terminal among the displayed emoticons.
The method according to claim 1,
(d) displaying the selected emoticon on the dialog input window when the emoticon displayed on the screen is selected
The method of claim 1, further comprising:
A computer program stored in a medium comprising a series of instructions for performing the method according to any one of claims 1 to 7. A service server for providing a messenger service,
An emoticon information management unit for receiving and storing information on emoticons used in conversation from a user terminal using the messenger service;
An emoticon information analyzer for analyzing information on the stored emoticons and generating analysis information including emoticons used by the user in conversation and the number of times the emoticons are used; And
And providing the generated analysis information to the user terminal,
, ≪ / RTI &
The information on the emoticons used in the conversation includes at least one of an identifier of the used emoticons, a time at which the used emoticons are used for conversation, an identifier of a conversation partner, and a group to which the conversation partner previously set by the user belongs And a service server.
10. The method of claim 9,
Wherein the emoticon information analyzing unit comprises:
Based on the emoticons used by the user in conversation and the number of times the emoticons are used,
Wherein the service server selects an emoticon having a high frequency of use or a frequency of use more than a specific number of emoticons used for conversation for the user's conversation partner.
11. The method of claim 10,
Wherein the emoticon information analyzing unit comprises:
Wherein the emoticons are sorted in the order of the frequency of use or the frequency of use more than a specified number of times among the emoticons used in the time zone in which the current conversation time belongs to the user's conversation partner.
10. The method of claim 9,
Wherein the emoticon information analyzing unit comprises:
An emoticon used by the user in conversation with the conversation partner, a number of times the emoticon is used, and a group to which the conversation partner belongs,
Wherein the emoticon selecting unit selects the emoticon having the highest frequency of use or the frequency of use of the emoticons used for the conversation for each group to which the users belong.
KR1020150027441A 2015-02-26 2015-02-26 Method, user device and computer program for providing messenger service KR20160104421A (en)

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Cited By (5)

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CN106375587A (en) * 2016-09-14 2017-02-01 广州华多网络科技有限公司 Collection method and system of multimedia message
WO2019199977A1 (en) * 2018-04-13 2019-10-17 Snap Inc. Content suggestion system
KR20190135852A (en) 2018-05-29 2019-12-09 삼성에스디에스 주식회사 Method for interworking messenger service
KR102279261B1 (en) * 2021-02-18 2021-07-19 전성훈 How to provide emojis that interact with the messenger app
WO2022061377A1 (en) * 2020-09-21 2022-03-24 Snap Inc. Chats with micro sound clips

Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106375587A (en) * 2016-09-14 2017-02-01 广州华多网络科技有限公司 Collection method and system of multimedia message
CN106375587B (en) * 2016-09-14 2019-05-31 广州华多网络科技有限公司 A kind of collecting method and system of multimedia messages
WO2019199977A1 (en) * 2018-04-13 2019-10-17 Snap Inc. Content suggestion system
CN111954892A (en) * 2018-04-13 2020-11-17 斯纳普公司 Content recommendation system
KR20200130508A (en) * 2018-04-13 2020-11-18 스냅 인코포레이티드 Content suggestion system
US11310176B2 (en) 2018-04-13 2022-04-19 Snap Inc. Content suggestion system
KR20190135852A (en) 2018-05-29 2019-12-09 삼성에스디에스 주식회사 Method for interworking messenger service
WO2022061377A1 (en) * 2020-09-21 2022-03-24 Snap Inc. Chats with micro sound clips
US11470025B2 (en) 2020-09-21 2022-10-11 Snap Inc. Chats with micro sound clips
US11888795B2 (en) 2020-09-21 2024-01-30 Snap Inc. Chats with micro sound clips
KR102279261B1 (en) * 2021-02-18 2021-07-19 전성훈 How to provide emojis that interact with the messenger app

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