KR20140099415A - The real product making and delivery method after working and assembling complete in programe as game, programe or mobile device, operating server which making the real product - Google Patents
The real product making and delivery method after working and assembling complete in programe as game, programe or mobile device, operating server which making the real product Download PDFInfo
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Abstract
Description
Smart phones with touch screen and motion sensors, 10 megapixel camera sensors, full HD (1920x1080) high-resolution displays and 2GHz quad-core processors are rapidly gaining popularity. The display is 6 inches beyond the 4-inch range, and smart phones are rapidly replacing computers with mobile devices such as a tablet, smart pad, tablet PC and more than 6 inches. In addition, a variety of games suitable for computers and other mobile devices have been introduced, and mobile games have been expanded to layers that are vulnerable to games. Unlike a computer game environment, a game for a mobile device such as a smart phone is configured so that it can be easily enjoyed in a short time. Secondly, it is easy to enter the game, but it is configured to increase game difficulty as the game progresses. Third, Fourth, by comparing the scores stored in the mobile device with each other to induce mutual competition, and to solve the fifth difficulty and to induce competition to attract game items, a profit model Respectively. Mobile games such as smartphones are largely divided into arcade games, role-playing RPGs (Role Playing Game) games that have been introduced in the arcade room, and intimacy among users of all SNS network users Social network games that increase homogeneity, sports games, board games, and educational games. Mobile games of this type, which have been introduced to date, display the achievement level of the game in terms of scores, rankings, steps, and items in proportion to the time the game is played, but even if the game is played for a long time, There is a fundamental limitation that it can be used and used.
Therefore, if the results of the work performed by programs such as games can be seen and used only in cyberspace, and if the work or character created while executing a program such as a game can be completed and delivered in the real world, In addition to entertainment elements, it is possible to combine elements of creative, educational and intelligent development at the same time. Through this, it is possible to create new trends and cultural trends such as securing productivity and creativity in programs such as games. In conclusion, it is possible to motivate the user to challenge the next step provided by the program while feeling the satisfaction of the user, by allowing the user to view, use, and hold the product created by putting the time in the game or the like in the real world , And ultimately to the area of creating works with mobile devices.
In addition to viewing and using only the results of work performed by programs such as games in cyberspace, the realm of realizing the results of the game, such as games, same. Firstly, there is a way to make the whole character of the image of his face raised in the game made or assembled into a 3D printer or a 3D engraver. Secondly, there is a way to assemble users' smartphone assembled products by step-by-step capability like the LEGO block, and to receive them in real life. Thirdly, there is a method of actually performing artistic actions such as engraving, engraving, painting, and embroidery in programs such as games, and actually receiving them through a device such as a 3D engraving machine and a 3D printing machine.
3D printers are made up of very thin films (layers) stacked one by one to complete the objects from the bottom to the top (rapid prototyping method) if there is data of 10,000 pieces horizontally and finely cut and analyzed as if differentially drawn. Just as an inkjet printer combines the three colors of red, blue, and yellow to create a variety of colors, 3D printers build up layers that are wider, narrower, and more or less aligned, depending on the design. Three-dimensional printers developed so far can stack up to 2.8 cm per hour. Thickness of the layer is about 0.01 to 0.08 mm, which is thinner than one sheet of paper. The thinner the layer, the more elaborate it becomes. The rapid prototyping method is a method of laminating precisely, so that the actual curve can not be reproduced 100% perfectly. The 3D engraving machine can solve the problems of rapid prototyping because it cuts large synthetic resin materials such as synthetic resin based on the three dimensional design, so it can solve the problem of the rapid prototyping method. However, the product can be made in only one color, It is hard not to go. A 3D scanner that draws 3D objects on a monitor based on the shape of an actual object can be obtained by measuring the position of the entire object using a probe to obtain 3D data, a method of obtaining 3D data by receiving laser light, A method of acquiring 3D data by combining photographs taken at six viewpoints such as above and below the object, slope, and the like is utilized.
The world's largest toy market is known as Lego, the world's third largest toy company, Imagability of the United States, Mattela of Barbie, and Mega Bloks of Canada. The assembled toys have dozens or even thousands of blocks . Nowadays, teenagers' over-reliance on the internet leads to a decline of creativity and a deterioration of practical technology, so small challenges such as making various models with assembled toys are important. However, in order to make the assembled toy directly from the reality, there is a difficulty in the primary purchase and the place and time to be assembled. It would be very useful if it is possible to provide such a program in the form of a game or the like on a mobile device such as a smart phone, and to program the assembly toy work desired by the user in stages so that they can be assembled in mobile devices at any time and place. Or, since the user can creatively manipulate the touch while manipulating the screen of the mobile device by using various types of blocks provided, it is possible to overcome limitations of the place and time. In this regard, although the display and touch of a mobile device can not be manipulated by manipulating and receiving a physical object, a method of editing and playing a 3D block model has been filed by Korea Electronics and Telecommunications Research Institute . This includes Smart Snap, which allows the user to attach or move to the surface of the block in the least amount of time to assemble the block, a Manipulator that moves and rotates the model consisting of each block and block, Executing a user interface including a reference surface on which a grid is drawn in block minimum units; And editing the blocks and models or performing a game using the user interface.
If a user purchases assembled toys that a user completes by using a program of a mobile device and then inserts the completed assembled toy into the factory, It can also play a role of creating the result of the performance as a reality. Game developers such as game companies can also adopt a new business model that allows users to create and sell in-game items created in cyberspace, avoiding a consuming business model that sells items that are used only in cyberspace. In the beginning, we will start with assembling toys such as LEGO which can be easily assembled by touch operation. However, in the future, we will introduce innovative UX (user experience) and UI (user interface) Embroidery, and so on.
In the first step, in order to easily assemble a virtual toy through a program on a mobile device such as a smart phone, the following minimum functions must be implemented in a program such as a game. It is possible to distinguish between a model that shows a model to be assembled and a model that allows a user to freely use a given block to create a finished product. When the model to be assembled in stages is determined, it is necessary to be able to view the progress of the first assembled toy and the final finished product freely in 3D while moving it. Secondly, the block parts used for assembling can be easily called up and selected Thirdly, it is necessary to provide the assembly instructions to refer to when assembling the toys in a realistic manner. Fourthly, in case of erroneous assembly, it should be informed by vibration or sound. Fifthly, the assembly progress rate should be indicated, Sixth, users should be able to freely separate and reassemble specific blocks. At the same time, showing the assembly status and stage of the competitors may lead to mutual competition.
The following is a list of tasks that must be solved in order to transfer the results of the work performed by the program in cyber space beyond the limits of using it, and deliver the finished work or character in the real world. When a user purchases the mobile device through the payment process of the mobile device in the final completion and completion state, the final assembly state To be made into a data file, and transmitted to a program operation server such as a remote game. In the program operation server of the game, the final product type, assembly order and method are transferred to the factory and the shop assembling the assembly toy, so that the possible works can be assembled automatically and manually. The assembled products are delivered to the user through various routes. In this way, businesses that run programs on mobile devices and receive the results of their work will be able to exploit new mobile devices. The first step is to start with an assembly toy, but it can also be provided in the form of sculptures, paintings, and prints. In the screen of the mobile device, the user can select various materials, select the tools capable of detailed expression, watch the screen, repeat the process of making the work with the familiar touch operation, You can produce and deliver the final finished work. Through this, it is possible to extend the utilization of mobile devices such as smart phones to the field of arts.
In order to easily assemble a virtual toy through a program in a mobile device such as a smart phone, a step of selecting a product to be assembled from a provided menu is first performed. When the assembling mode is activated, an assembling window The present invention provides a touch operation method of basically having a component box window, a manual window showing an assembly manual, an operation window for enlarging and reducing the assembly window, and moving and rotating the selected components to a specific position Provide for user to assemble easily. In other words, the state of the toy assembled in 3D and the shape of the final finished product must be visible on the assembly window while being freely rotated and moved to the operation plate. Although the operation plate can be placed at a specific position, it can be moved and installed in an overlay manner on a product to be assembled, and a movement, rotation, enlargement and reduction function can be executed by touching a surface to be assembled. Next, through the assembly manual and the help window, determine the contents to be assembled in the next step. The block parts used for the assembly are easily called up by the drag function of the touch on the parts box window, Can be inserted. Manual and help window to display the manual needed for the current assembly stage and configure the user to select the parts wrongly in the parts box window or to selectively notify the parts or parts in case of wrong position or method. If the user does not correct the warning after warning, it is judged that the user has assembled by creation, and the information is changed so as to use the block. When the user completes the assembly by repeating these steps, the final assembly image, the assembling sequence, and the used parts and their assembled states and coordinates are listed and a data file is generated. Even after completion, the color of the block part can be changed by the user so as to enhance the creativity and compactness of the assembly.
When the user completes the purchase request and payment, the data file listing the final assembly image, assembly order, used parts, assembled state of the parts and coordinates, and color information of each block is transmitted to the assembly place (program operating server such as game) Is automatically or manually assembled and delivered to the user, thereby realizing "a method of producing and delivering a work that has been assembled and completed in a program such as a game in the real world" of the present invention. For example, furniture assemblies are performed in a similar fashion, rather than assembly toys such as Legos. However, instead of the parts box window, the pieces may include a variety of tools and materials selection windows, a selection window for surface effects, an operation panel for filling in the wrong work or canceling the operation, a movement panel for moving and rotating the material, So as to facilitate the corresponding operation using the mobile device and the touch device. When the user completes the work, the final 3D image, the color information of the work content and the location, and the materials used and coordinates are listed, and a data file including them is generated. When the user makes a purchase through the payment process of the mobile device in the final completion and completion state, information that can create the final job status is converted into data and transmitted to the program operating server such as a game. The program operation server of the game or the like completes the work with the 3D printer or the 3D engraver based on the final product image data, and the completed product is delivered to the user through various paths to realize the present invention.
The present invention overcomes the limitations of viewing and using only the results of work performed in programs such as mobile phones, such as smart phones, in cyberspace, and how to make a work or character created in a game complete and delivered in real life to be. Thus, a cyber work that has been assembled and completed by a program such as a game can be automatically or manually produced in the real world and transmitted to the user. Thus, the following effects are expected.
First, it is possible to make a work or character that is completed beyond the limits of viewing and using the results of the work performed by programs such as games in the cyber space, and realizing the characters in the real world. The effect of grafting at the same time.
Secondly, it is the effect of motivating users to actively challenge the next step provided by the program, while feeling the satisfaction of the user by making it possible to view, use, and possess the artifacts created by putting time in programs such as games have.
Third, in programs such as games, it is also effective to provide a new trend of securing productivity and creativity and to create a cultural fashion and eventually to create a work with mobile devices.
Fourth, there is an effect of pioneering a new profit model for mobile devices, which is a business that enables users to get the results of their work by running programs on mobile devices.
Fifth, although it starts with an assembly toy as one step, it can be extended to the art field as the program forms such as general goods assembly, sculpture, painting, print, and embroidery are developed.
Sixth, since various types of blocks are provided, the user can creatively manipulate the touch while manipulating the screen of the mobile device, thereby overcoming limitations of place and time, and preventing unnecessary purchase and waste of materials .
Figure 1 is a photograph of a scene drawing on a smartphone with a special touch pen.
FIG. 2 is a diagram of a menu selection window among functions for realizing production and delivery methods in a real world after virtually assembled in a program such as a game.
FIG. 3 is a block diagram of an assembly manual window among functions for realizing real production and delivery methods in a real world after virtually assembled in a program such as a game.
FIG. 4 is a block diagram of a component box window for realizing real production and delivery methods in a real world after virtually assembled in a program such as a game.
FIG. 5 is a diagram of an assembly window among functions for realizing production and delivery methods in a real world after virtually assembled in a program such as a game.
FIG. 6 is a block diagram of a completion and purchase window for implementing a real production and delivery method in a real world after virtually assembled in a program such as a game.
FIG. 7 is a diagram of a material selection window among the functions for realizing real production and delivery methods in a real world after virtually engraving in a program such as a game.
FIG. 8 is a diagram of an extended selection window among functions for realizing real production and delivery methods in a real world after virtually assembled in a program such as a game.
If you are able to complete and deliver a work or character that you created while running a program such as a game, in real life, beyond the limit of viewing and using the results of work performed by programs such as games in cyberspace, It is possible to combine elements of creativity, education and intelligence at the same time. In addition to viewing and using only the results of work performed by programs such as games in cyberspace, the realm of realizing the results of the game, such as games, same. Firstly, there is a way to make the whole character of the image of his face raised in the game made or assembled into a 3D printer or a 3D engraver. Secondly, there is a way to integrate users' step-by-step products like the LEGO block in a smart phone and receive them in real life. Thirdly, there is a method of actually receiving artwork such as engraving, engraving, and drawing in a program such as a game and realizing it through a 3D engraving machine and a 3D printer device for automatically producing it. do. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
Figure 1 is a photograph of a scene drawing on a smartphone with a special touch pen. Many functions are implemented through smart phones, and it is necessary to make efforts to combine cyber space with the real world, such as assembling toys and sculpting with smart phones. FIG. 3 is a diagram of an assembly manual window, FIG. 4 is a diagram of a menu selection window, FIG. 4 is a diagram of a menu selection window among functions for implementing a real production and delivery method in a real world after virtually assembled by a program such as a game, FIG. 5 shows an assembly window configuration diagram, FIG. 6 shows a completion window and a purchase window configuration diagram. In order to expand to the sculpture field rather than the assembly toy, the seventh drawing is a composition of the material selection window among the functions for realizing real production and delivery methods in the real world after virtually sculpting by a program such as a game, The diagram shows the window structure.
The following process is required to perform the process of easily assembling a virtual toy through a program on a mobile device such as a smart phone. A
In order to facilitate assembly by the user, the work
In this way, it is possible to expand the field of cyber space production in the real world as a sculpture rather than an assembly toy as follows. A
1: Mobile device 2: Menu selection window
3: Parts box window 4: Parts color window
5: Assembly Manual Window 6: Assembly Window
7: Completing and purchasing window 8: Display screen and touch screen
9: Operation panel 10: Operation progress display window
11: Selected parts to be assembled 12: Menu selection window
13: Material selection window 14: Extension selection window
15: Cancel task window 16: Task window
17: Complete and purchase window 18: Selected tool
Claims (12)
To perform a process of virtually assembling through the display screen and the touch screen 8,
A menu selection window (2) for selecting a product to be assembled among the provided products;
A component box window (3) for selecting or showing parts to be assembled;
An assembly instruction window (6) showing an assembly instruction during the assembly process;
An assembling window (6) showing the assembling state and selecting;
Advancing the assembly through the display screen and the touch screen 8 through the operation plate 9 for enlarging, reducing, moving, and rotating the assembly;
Optionally, a part color window (4) for changing the color of the assembly part during the assembly process and selecting and changing the color of the part;
Optionally, the user completes the assembly and selects the completion and purchase window 7;
Generating a final assembly image and a file including the assembly order and the used parts and the assembled state and coordinates of the parts;
Optionally, transferring the created file to a remote location server so that the final assembly can proceed automatically or manually at a remote site;
Alternatively, the final assembling may be automatically or manually performed at a remote site to deliver the real product to the user. In this case, the virtual manufacturing and delivery method, program, and mobile device , A remote operating server that executes real production
A method of delivering assembled toys in a real world after virtually assembling a toy, a mobile device performing the program, and a remote operation server executing real production, characterized in that the object to be assembled is an assembling toy such as a LEGO
A method of delivering assembled furniture in a real world after virtually assembling furniture, a mobile device performing the same, and a remote operation server executing real production, characterized in that the object to be assembled is assembled furniture such as furniture,
A method and program for delivering assembled household goods in a real world after virtually assembling a household article, and a mobile device for performing the method and program, server
A method and program for delivering assembled souvenirs in a real world after virtually assembling a souvenir, characterized in that the object to be assembled is an assembled souvenir such as a souvenir, and a mobile device performing the method and program, a remote operation server
And a work progress display window (10) for displaying the remaining number of parts or percentages until completion of assembly by the user's manual.
In the step of assembling through the display screen and the touch screen 8 through the operation plate 9 for enlarging, reducing, moving, and rotating the assembly,
The position of the operation plate 9 is not fixed but is moved to a specific position on the entire surface of the assembly to enlarge, reduce, move, and rotate about the moved point;
(For example, finger zooming in) and zooming (for example, finger zooming in) and moving (for example, touching dragging) and rotation (for example, touching) A dragging operation of a program such as a game in which the assembly is displayed on the display screen
Loading an assembled image even after the assembly is completed;
A part color window (4) for converting the color of the assembly part;
A step of changing a color of a part of a specific position is executed.
If the user selects the wrong part in the parts box window
And a warning means for notifying a user of the program by vibration or sound when it is inserted in a wrong position and method.
To perform a process of virtually engraving through the display screen and the touch screen 8,
A material selection window (13) for selecting a material to be engraved;
An extension selection window (14) for selecting an extension (18) capable of adjusting the depth and surface condition to be sculpted;
A job cancel window (15) for canceling an erroneous job or reminding a specific part during a scraping process;
Assembling window (16) showing the engraving condition and selecting;
Advancing the piece through the display screen and the touch screen (8) through the operation plate (9) for enlarging, reducing, moving, and rotating the sculpted figure;
Optionally, the user completes the piece and selects the completion and purchase window 17;
Creating a file including the final piece image and the used material and 3D coordinates;
Optionally, transmitting the generated file to the remote operating server, which can proceed automatically or manually at the remote location of the final slice;
Optionally, it can be virtually sculpted in a program such as a game, characterized in that the final piece is remotely delivered automatically (for example, a 3D printer or a 3D engraving machine) or manually and delivered to the user. A method, a program and a mobile device for performing the same, a remote operation server executing a real production
The step of sculpting through the display screen and the touch screen 8 through the operation plate 9 for enlarging, reducing, moving, and rotating the sculpted figure
The position of the operation plate 9 is not fixed but moves to a specific position on the entire surface of the piece to enlarge, reduce, move, and rotate about the moved point;
(E.g., finger zooming in), zooming (e.g., finger zooming in), and moving (e.g., dragging a touch line) and rotating (e.g., touching) a touch point by a touch gesture, Dragging a piece on the display screen).
Invoking a piece-finished image even after the piece is finished;
Selecting a color conversion function to convert the color of the engraved part;
A step of changing a color of a specific position, and a step of changing a color of a specific position
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- 2013-02-02 KR KR1020130012097A patent/KR20140099415A/en not_active Application Discontinuation
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