KR20140084446A - Device, server and method for displaying screen of game - Google Patents

Device, server and method for displaying screen of game Download PDF

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Publication number
KR20140084446A
KR20140084446A KR1020120153361A KR20120153361A KR20140084446A KR 20140084446 A KR20140084446 A KR 20140084446A KR 1020120153361 A KR1020120153361 A KR 1020120153361A KR 20120153361 A KR20120153361 A KR 20120153361A KR 20140084446 A KR20140084446 A KR 20140084446A
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South Korea
Prior art keywords
content
game
data
item
game screen
Prior art date
Application number
KR1020120153361A
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Korean (ko)
Inventor
박종세
김희경
류창선
박성원
박성찬
안동훈
한영호
Original Assignee
주식회사 케이티
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Priority to KR1020120153361A priority Critical patent/KR20140084446A/en
Publication of KR20140084446A publication Critical patent/KR20140084446A/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Human Computer Interaction (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

A display unit for displaying a game screen including a plurality of game items using game data, a determination unit for determining at least one of the plurality of game items as a TV content reproduction item, A request unit for requesting TV content to the TV content supply server when receiving an input for the content playback item, a receiver for receiving the TV content data from the TV content supply server, and a playback unit for playing back the TV content playback item using the received data, And a content reproduction unit for reproducing the TV content on the area.

Description

TECHNICAL FIELD [0001] The present invention relates to a game screen display device, a server,

The present invention relates to a game screen display device, a server and a method.

Recently, as IPTV service has dramatically developed, a service for searching contents using IPTV is being actively used. As a part of this, IPTV service providers provide IPTV services in various fields in order to secure various sales channels .

At this time, the IPTV service has been expanded in a manner that services content using games, chat, and SNS. In the system and method for playing multimedia contents in a game and a chat, Korean Unexamined Patent Publication No. 2007-0082337 discloses a method in which a user can directly set multimedia contents to be played during a game or chat in accordance with a game or a situation Lt; / RTI >

However, in providing a method of reproducing multimedia contents, only a method of reproducing multimedia contents specified by a user is disclosed, and a method of starting an IPTV service on a TV item of a virtual game is not disclosed.

An embodiment of the present invention provides a game screen display device, a server, and a method capable of diversifying a sales path of an IPTV service by providing an IPTV service on a TV item of a virtual game, and providing reality in a virtual world . It should be understood, however, that the technical scope of the present invention is not limited to the above-described technical problems, and other technical problems may exist.

According to an aspect of the present invention, there is provided a game system including a display unit for displaying a game screen including a plurality of game items using game data, at least one of the plurality of game items, A request unit for requesting TV content to the TV content supply server when an input to the TV content playback item is received through the user interface, a receiver for receiving the TV content data from the TV content supply server, And a content playback unit for playing back the TV content on the playback area of the TV content playback item using the received data.

According to another embodiment of the present invention, there is provided a method of displaying a game screen including a plurality of game items using game data, the method comprising: determining at least one of a plurality of game items as a TV content playback item; Requesting a TV content from a TV content supply server when receiving an input for a content playback item; receiving data of the TV content from a TV content supply server; The method comprising the steps of:

According to another embodiment of the present invention, there is provided a game apparatus including a game data transmitting unit for transmitting game data for a game screen including a plurality of game items to a device, a setting unit for setting at least one of the plurality of game items as a TV content playing item And a TV content transmitting unit for transmitting the data of the TV content to the device upon receiving a signal requesting the TV content from the device.

According to any one of the above-mentioned objects of the present invention, it is possible to diversify the sales route of the IPTV service and to provide the reality in the virtual world by starting the IPTV service on the TV item of the virtual game.

1 is a block diagram illustrating a game screen display system according to an embodiment of the present invention.
2 is a block diagram for explaining the device shown in FIG.
FIG. 3 is a screen of a device in which a game screen according to an embodiment of the present invention is implemented.
FIG. 4 is a diagram illustrating a process in which data is transmitted and received between the respective components included in the game screen display system of FIG. 1 according to an embodiment of the present invention.
5 is a block diagram for explaining a game screen display server shown in FIG.
6 is a flowchart illustrating a game screen display system according to an embodiment of the present invention.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings, which will be readily apparent to those skilled in the art. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.

Throughout the specification, when a part is referred to as being "connected" to another part, it includes not only "directly connected" but also "electrically connected" with another part in between . Also, when an element is referred to as "including" an element, it is to be understood that the element may include other elements as well as other elements, And does not preclude the presence or addition of one or more other features, integers, steps, operations, components, parts, or combinations thereof.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.

1 is a block diagram illustrating a game screen display system according to an embodiment of the present invention. Referring to FIG. 1, a game screen display system 1 includes a game screen display device 100, a TV content providing server 300, and a game screen display server 400.

At this time, the respective components of FIG. 1 are generally connected through a network 200. For example, as shown in FIG. 1, the game screen display device 100 may be connected to the game screen display server 400 through the network 200. In addition, the game screen display server 400 may be connected to the TV content providing server 300 through the network 200. The game screen display server 400 may be connected to the game screen display device 100 through the TV content providing server 300 and the game screen display server 400 may be directly connected to the game screen display device 100 Lt; / RTI > An example of such a network 200 is a network such as the Internet, a LAN (Local Area Network), a LAN, and the like. But are not limited to, wireless LAN (Wireless Local Area Network), WAN (Wide Area Network), PAN (Personal Area Network), 3G, 4G, LTE and the like. The game screen display device 100, the TV contents supply server 300, and the game screen display server 400 shown in FIG. 1 are not limited to those shown in FIG.

The game screen display device 100 may be implemented as a computer capable of accessing a remote server through the network 200. [ Here, the computer may include, for example, a settop-box, a notebook equipped with a web browser (WEB Browser), a desktop, a laptop, and the like. Also, the game screen display device 100 may be implemented as a terminal capable of connecting to a remote server through the network 200. The game screen display server 400 is a wireless communication device that is guaranteed to be portable and mobility, for example, a PCS (Personal Communication System), a GSM (Global System for Mobile communications), a PDC (Personal Digital Cellular), a PHS System, a PDA (Personal Digital Assistant), an IMT (International Mobile Telecommunication) -2000, a Code Division Multiple Access (CDMA) -2000, a W-CDMA (W-CDMA) A handheld based wireless communication device such as a smartphone, a smartpad, a tablet PC, and the like.

The TV content providing server 300 may be an IPTV head end, a platform, or the like, which provides real-time TV contents or contents such as VOD. At this time, when the TV content supply server 300 receives the signal requesting the TV content from the game screen display device 100, the resolution of the TV content can be lowered based on the terminal specification of the game screen display device 100. [

The TV content supply server 300 can transcode real-time TV, VOD, and the like into a format that can be played on the game screen display device 100 based on the resolution of the TV content that has been lowered. At this time, the transcoded TV contents may be transmitted from the TV content providing server 300 to the game screen display device 100 via the game screen display server 400. [

The game screen display server 400 may be a server that provides game data to the game screen display device 100. At this time, the game screen display server 400 may receive the TV contents from the TV contents supply server 300, and may transmit the received TV contents to the game screen display device 100 together with the game data.

According to another embodiment of the present invention, the game screen display server 400 receives the original TV content from the TV content supply server 300, Can be coded. At this time, the game screen display server 400 may transmit the TV contents together with the game data to the game screen display device 100. [

According to another embodiment of the present invention, the TV content may be transmitted from the TV content providing server 300 to the game screen display device 100 via the game screen display server 400. In this case, 100) can perform transcoding in a format conforming to the specification of the game screen display device 100 in real time.

In summary, the TV contents may be transcoded in advance in a format suitable for each terminal in the TV contents supply server 300 or may be transcoded in real time to be transferred to the game screen display server 400 or may be transmitted to the game screen display server 400 The game screen display device 100 may receive the TV content from the TV content providing server 300 every time it is requested by the terminal and transcoding it according to the format of each terminal, (Not shown), and directly transcodes the TV content.

In addition, the subject that transcodes the TV contents may be changed according to the available resources of each server or terminal, or may be fixed to the server or the terminal.

The game screen display system 1 according to an embodiment of the present invention can give a sense of reality that a virtual world can be felt like a real world by driving an actual TV in a virtual world in a game. In addition, the game screen display system 1 arranges TV items so as to match various backgrounds such as a city of a game, a house, a shop, and the like so that TV items are not simple items made of graphics but actual TVs. Accordingly, the user can view the channel set by himself / herself, the favorite drama, etc. while playing a game, and can also watch TV contents of other users registered as friends.

2 is a block diagram for explaining the device shown in FIG. Referring to FIGS. 1 and 2, FIG. 2 is a block diagram illustrating a game screen display device 100 shown in FIG. 1. Referring to FIG. 1 and 2, the game screen display device 100 includes a display unit 110, a determination unit 120, a request unit 130, a reception unit 140, and a content playback unit 150. At this time, the game screen display device 100 may further include a data conversion unit 160, a feature vector conversion unit 170, and a control unit 180.

Although the types of games to be applied to the game screen display system 1 may vary, it is preferable that the game is a game in which the screen is moved slowly or fixed, there is no time limit, and the user can concentrate on TV items placed in the game. . For example, games that can be applied to the game screen display system 1 include FarmVille in the United States, CityVille in the United States, mini homepages in Cyworld in Korea, I Love Coffee in KakaoTalk, Malang Malang Ranch, And there may be few or few screen movements, and a game in which decorating items are sold.

In addition, the game of the game screen display system 1 may be a game based on a social network.

In addition, the item of the game screen display system 1 includes an item of a TV shape, and the size of the TV contents may not exceed the item size. At this time, the game screen display system 1 may be configured not to limit the items but to reproduce the TV contents in the background area or the graphics area of a predetermined size or shape. For example, suppose you have Santa, Rudolph, and Snowman in the background. In such a case, it is possible to play TV contents on the Santa's face, to transfer the contents to the Rudolph's Kona, or to reproduce the TV contents on the face or the face of the snowman.

The TV contents provided by the game screen display system 1 may include a VOD or a real time TV, and may provide MP3 and radio contents instead of TV contents.

The display unit 110 displays a game screen including a plurality of game items using game data. For example, when the game screen display device 100 accesses the game, the game screen is displayed on the display of the game screen display device 100. [

In addition, the display unit 110 can display a graphical user interface (GUI) for controlling TV contents. At this time, the graphic user interface area may include at least one of a power control area, a volume control area, a channel control area, a TV contents sharing control area, and a screen size control area of TV contents.

For example, assume that a TV content playback item is placed on a screen in-game. In this case, the user can turn on or off the power by operating the TV content playback item on the game screen display device 100, increase or decrease the volume, and increase or decrease the size of the screen.

At this time, the TV content reproduction item can be sold separately, for example, as a KBS TV content reproduction item, an MBC TV content reproduction item, an SBS TV content reproduction item, and the like. . ≪ / RTI >

In addition, the TV content playback item may include various types of items such as, for example, a full-length VOD of a specific drama, an entertainment, a cultured content, a music video of a specific singer, a VOD related to an entertainer belonging to a specific entertainment, .

The display unit 110 may display a graphical user interface area to share TV contents with other users using the game.

In addition, the TV content playback item can be set to be shared among friends. For example, suppose that a user A has a VOD-related TV content playback item for Infinite Challenge, a user B has a VOD related TV content playback item, and A and B are friends.

A can not change the channel even if the graphic user interface of the channel change is clicked because only one content is held. However, if it is a friend and is shared with B, if the channel is changed, the channel of B, that is, the TVXQ VOD may be viewed.

Another user C who has visited the game space of the user B having the TV content playback item may be set to view the TVXQ related VOD set by B. [

The determination unit 120 determines one or more of the plurality of game items as TV content reproduction items.

The request unit 130 requests the TV content to the TV content providing server 300 when an input to the TV content playing item is received through the user interface. At this time, the input for the TV content item may be an input for turning on the TV content, an input for changing the channel, or an input for viewing a channel of a shared friend.

The receiving unit 140 receives the TV content data from the TV content providing server 300. [

The content playback unit 150 plays back the TV content on the playback area of the TV content playback item using the received data. At this time, the playback area is defined as the area where the TV contents are displayed. In this way, the game screen display device 100 can view a real-world TV in a virtual world.

The subject for converting the TV contents reproduced by the content reproduction unit 150 to the size and shape of the reproduction area is as described above, and thus it is omitted.

The data conversion unit 160 may convert the first data received from the TV contents supply server to the second data based on the input conversion request when there is a conversion request for the TV content reproduction item through the user interface. At this time, the content reproducing unit 150 can newly reproduce the TV content using the converted second data.

At this time, the conversion request for the TV content reproduction item may mean an input such that the user changes the size of the TV content reproduction item, or changes the position where the TV content reproduction item is placed. In this case, the TV screen can be rotated with respect to the front side every time the TV content reproduction item is placed in the other direction. Therefore, if there is a conversion request such as rotating or the like, the TV screen can be transcoded again have.

Accordingly, the data conversion unit 160 can convert the first data received from the TV contents supply server into the second data whenever such a request is made. At this time, the conversion may be transcoding, and the fact that the subject can be variously set is the same as described above, so it is omitted.

At this time, the game screen display device 100 may directly receive the content data from the TV content providing server 300, or may receive the content data from the TV content providing server 300 via the game screen display server 400. [

When a conversion request for a TV content reproduction item is input through the user interface, the feature vector conversion unit 170 may convert the feature vector of the reproduction area based on the input conversion request. At this time, the data conversion unit 160 may convert the first data to the second data based on the converted feature vector.

At this time, the conversion request may be a request of at least one of movement, rotation, size conversion, and shape conversion of the reproduction item of the TV content.

For example, suppose that the reproduction area of the TV content reproduction item is a 2X2 size rectangle based on the coordinates of (2,7) on the XY coordinate. At this time, suppose that the user changes to (3, 3) coordinates and the rotation is generated and deformed into a trapezoid, and the size is increased to 3X3. In this case, if the predetermined criterion is not set, the TV screen on the TV content reproduction item can not be changed depending on the angle, size, shape, etc. of the position placed by the user.

Accordingly, the game screen display system 1 according to an embodiment of the present invention defines five feature vectors. At this time, the feature vector may be at least one of a width, a height, an angle, a rotation, and a roundness of a reproduction area.

That is, a TV content reproduction item in a game can have a certain size and shape information. The size and shape of the TV screen can be represented by numbers using the five feature vectors described above. For example, a particular type of TV screen can be represented as "width = 1024, height = 768, angle = 20, rotation = 0, round = 10"

When the screen moves during the game, the information on the TV content reproduction item can be updated to match each screen feature vector, and the game screen display device 100 can use the feature vector value to reproduce the TV content You can convert size and shape.

At this time, the size and shape of the TV moving image can also be changed in the game screen displaying server 400. The updated characteristic vector value is transmitted from the game screen displaying device 100 to the game screen displaying server 400, And shape can be converted. This can also be done by the TV contents supply server 300, and the subject of transcoding is as described above, so it is omitted.

The control unit 180 may generate a control signal corresponding to the control request of the user input through the graphic user interface area.

The game screen display system 1 according to the present invention allows a game user to simultaneously watch a TV while playing a game and can watch a TV in a game without joining a TV service separately, So that a fun game scenario can be constructed.

Also, since the TV items can be controlled while watching a different channel or a channel of a user registered as a friend, it is possible to play the game while viewing the same broadcast with a friend.

The game screen display system 1 according to the embodiment of the present invention can be implemented in IPTV. In this case, since the TV screen can be viewed on the game screen, Can be performed at the same time.

FIG. 3 is a screen of a device in which a game screen according to an embodiment of the present invention is implemented. Referring to FIG. 3A, (a) shows a case where the size of the TV moving picture changes, and (b) to (d) shows a case where the shape and shape of the TV moving picture change.

(a), the size can be changed through the user interface. Referring to (b), the angle of the screen can be changed from 0 to 360. Referring to (c), the rotation rate is changed from 0 to 36 degrees (D), the ratio of the corners can be changed from 0% to 100%.

Referring to FIG. 3B, there is shown a TV item disposed on a social game screen. At this time, although the TV screen is not shown because the screen is somewhat small, the TV contents can be displayed on the display of the TV item.

Referring to FIG. 3C, a graphical user interface of the user is shown. As shown in the left screen, when a TV item is touched or touched, a TV off and on button, a channel volume control button, and a channel control button can be displayed as shown in (a). Also, when the channel button is input in the state of (a), the channel may be changed like an actual TV, or a user registered as a friend as shown in (b) may be displayed.

the TV may be partially enlarged as shown in FIG. 5C, or displayed as a full screen as shown in FIG. 5D.

Referring to FIG. 3D, in addition to the embodiment in which TV contents are arranged on an item, a TV screen may be arranged in a part of the background as shown in (a), or a TV screen may be arranged in a fixed area as shown in (b) , (c) and (d).

FIG. 4 is a diagram illustrating a process in which data is transmitted and received between the respective components included in the game screen display system of FIG. 1 according to an embodiment of the present invention. Hereinafter, an example of a process of transmitting and receiving a signal according to an embodiment of the present invention will be described with reference to FIG. 4. However, the present invention is not limited to this embodiment, It will be apparent to those skilled in the art that the process of transmitting and receiving the shown data can be changed.

Referring to FIG. 4, since the game screen display device 100 is displayed as a device 100 in a paper relation, the device 100 is defined as the same as the game screen display device 100, and the game screen display device 100 ) Is described as the device 100.

When the device 100 accesses the game screen display server 400 (S4100), game data is received from the game screen display server 400 (S4200).

The device 100 displays a game screen (S4310), and determines a TV content playback item (S4320). At this time, when the device 100 receives an input for the TV content reproduction item from the user (S4400), the device 100 requests the TV content data to the TV content supply server 300 in order to receive the TV content data . Alternatively, the device 100 may transmit the TV content data request signal to the game screen display server 400, as described above.

At this time, the TV contents supply server 300 transmits the TV contents data to the game screen display server 400 (S4530), and the game screen display server 400 transmits the game data and the TV contents data to the device 100 (S4550).

Alternatively, the game screen display server 400 may map and store information on TV content playback items purchased from the device 100 and store the information. When the user connects to the TV content server 300, To request TV content data for that channel.

At this time, the device 100 confirms whether or not a request to transform the TV content reproduction item is input from the user (S4600), and if there is a request to convert the TV content reproduction item, converts the feature vector of the reproduction area S4700). At this time, if the conversion subject is not the device 100, the device 100 can transmit data on the feature vector converted into the TV content supply server 300 or the game screen display server 400. [

The device 100 converts the first data to second data based on the converted feature vector (S4800), and newly reproduces the TV content using the second data (S4900).

The game screen display system of FIG. 4, which is not described above, can be easily deduced from the same or described contents of the game screen display system described above with reference to FIGS. 1 to 3, .

The order between the above-described steps S4100 to S4900 is only an example, but is not limited thereto. That is, the order between the above-described steps S4100 to S4900 may be mutually varied, and some of the steps may be executed simultaneously.

5 is a block diagram for explaining a game screen display server shown in FIG. 5, the game screen display server 400 includes a game data transmitting unit 410, a setting unit 420, and a TV content transmitting unit 430. [ The game screen display server 400 may further include a data conversion unit 440 and a feature vector conversion unit 450.

The game data transmission unit 410 transmits game data for a game screen including a plurality of game items to the device 100. [

The setting unit 420 sets at least one of the plurality of game items as a TV content playback item.

The TV content transmission unit 430 transmits the TV content data to the device 100 when receiving the signal requesting the TV content from the device 100. [

At this time, the data conversion unit 440 may convert the first data received from the TV contents supply server 300 into the second data upon receiving the conversion request for the TV content reproduction item through the user interface.

In addition, when the conversion request for the TV content reproduction item is received through the user interface, the feature vector conversion unit 450 may convert the feature vector based on the input conversion request. At this time, the data conversion unit 440 may convert the first data into the second data based on the converted feature vector.

At this time, the feature vector may be one or more of the width, length, angle, turnover, and edge ratio of the playback region and may be received from the device 100.

The matters not described for the game screen display system of FIG. 5 can be easily deduced from the same or explained contents of the game screen display system through FIGS. 1 to 4, and the description will be omitted .

6 is a flowchart illustrating a game screen display system according to an embodiment of the present invention.

First, a game screen including a plurality of game items is displayed using game data (S6100).

Then, one or more of the plurality of game items is determined as a TV content reproduction item (S6200).

When an input to the TV content reproduction item is received through the user interface, the TV content is requested to the TV content supply server (S6300), and the TV content data is received from the TV content supply server (S6400).

Finally, the TV content is played back on the playback area of the TV content playback item using the received data (S6500).

The matters not described for the game screen display system of FIG. 6 can be easily deduced from the same or explained contents of the game screen display system through FIGS. 1 to 5, and the description will be omitted .

The game screen display system according to the embodiment described with reference to FIG. 6 may be implemented in the form of a recording medium including instructions executable by a computer such as a program module executed by a computer. Computer readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media. In addition, the computer-readable medium may include both computer storage media and communication media. Computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data. Communication media typically includes any information delivery media, including computer readable instructions, data structures, program modules, or other data in a modulated data signal such as a carrier wave, or other transport mechanism.

It will be understood by those skilled in the art that the foregoing description of the present invention is for illustrative purposes only and that those of ordinary skill in the art can readily understand that various changes and modifications may be made without departing from the spirit or essential characteristics of the present invention. will be. It is therefore to be understood that the above-described embodiments are illustrative in all aspects and not restrictive. For example, each component described as a single entity may be distributed and implemented, and components described as being distributed may also be implemented in a combined form.

The scope of the present invention is defined by the appended claims rather than the detailed description and all changes or modifications derived from the meaning and scope of the claims and their equivalents are to be construed as being included within the scope of the present invention do.

Claims (15)

A device for displaying a game screen using game data,
A display unit displaying the game screen including a plurality of game items using the game data;
A determination unit determining one or more of the plurality of game items as a TV content reproduction item;
A request unit for requesting a TV content to a TV content providing server when an input to the TV content playing item is received through a user interface;
A receiving unit for receiving data of the TV content from the TV content providing server; And
And a content reproduction unit for reproducing the TV content on the reproduction area of the TV content reproduction item using the received data,
/ RTI >
The method according to claim 1,
A data conversion unit for converting the first data received from the TV content supply server into second data based on the input conversion request when there is a conversion request for the TV content reproduction item through the user interface;
And the content reproducing unit newly reproduces the TV content using the converted second data.
3. The method of claim 2,
A feature vector conversion unit for converting the feature vector of the playback area based on the input conversion request when the conversion request for the TV content playback item is input through the user interface,
Further comprising:
And the data conversion unit converts the first data to second data based on the converted feature vector.
The method of claim 3,
Wherein the feature vector is at least one of a width, a height, an angle, a turnover rate, and an edge ratio of the playback area.
The method of claim 3,
Wherein the conversion request is at least one of a movement, rotation, resizing, and shape transformation of the TV content playback item.
The method according to claim 1,
Wherein the display unit displays a graphic user interface area for controlling the TV content,
A controller for generating a control signal corresponding to a request input through the graphic user interface area,
Lt; / RTI >
The method according to claim 6,
Wherein the graphical user interface area includes at least one of a power control area, a volume control area, a channel control area, a TV content sharing control area, and a screen size control area of the TV contents.
The method according to claim 1,
The game is a game based on a social network service,
Wherein the display unit displays a graphical user interface area to share the TV content with another user using the game.
The method according to claim 1,
Said item comprising an item of TV form,
Wherein the size of the TV content does not exceed the size of the item.
The method according to claim 1,
Wherein the game is a game based on a social network.
A method of displaying a game screen using game data,
Displaying the game screen including a plurality of game items using the game data;
Determining at least one of the plurality of game items as a TV content play item;
Requesting TV content to a TV content providing server when an input to the TV content playing item is received through a user interface;
Receiving data of the TV content from the TV content providing server; And
Reproducing the TV content on the reproduction area of the TV content reproduction item using the received data
≪ / RTI >
A server for displaying a game screen using game data,
A game data transfer unit for transferring game data for the game screen including a plurality of game items to a device;
A setting unit configured to set at least one of the plurality of game items as a TV content play item; And
When receiving a signal requesting TV content from the device, transmits the data of the TV content to the device,
/ RTI >
13. The method of claim 12,
A data conversion unit for converting the first data received from the TV contents supply server into second data upon receiving a conversion request for the TV content reproduction item through the user interface;
Lt; / RTI >
14. The method of claim 13,
A feature vector conversion unit for converting a feature vector based on the input conversion request when a conversion request for the TV content reproduction item is received through the user interface,
Further comprising:
And the data conversion unit converts the first data into second data based on the converted feature vector.
15. The method of claim 14,
Wherein the feature vector is at least one of a width, a length, an angle, a rotation rate, and a corner ratio of the reproduction area,
Lt; RTI ID = 0.0 > device, < / RTI >
KR1020120153361A 2012-12-26 2012-12-26 Device, server and method for displaying screen of game KR20140084446A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2023055211A1 (en) * 2021-09-30 2023-04-06 삼성전자 주식회사 Display device and operation method thereof

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2023055211A1 (en) * 2021-09-30 2023-04-06 삼성전자 주식회사 Display device and operation method thereof

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