KR20140081382A - Sport simulator using interaction and operation method thereof - Google Patents

Sport simulator using interaction and operation method thereof Download PDF

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Publication number
KR20140081382A
KR20140081382A KR1020120151067A KR20120151067A KR20140081382A KR 20140081382 A KR20140081382 A KR 20140081382A KR 1020120151067 A KR1020120151067 A KR 1020120151067A KR 20120151067 A KR20120151067 A KR 20120151067A KR 20140081382 A KR20140081382 A KR 20140081382A
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South Korea
Prior art keywords
user
information
exercise
content
unit
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KR1020120151067A
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Korean (ko)
Inventor
강상승
김계경
지수영
김재홍
박종현
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한국전자통신연구원
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Priority to KR1020120151067A priority Critical patent/KR20140081382A/en
Publication of KR20140081382A publication Critical patent/KR20140081382A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/22Social work
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes

Abstract

A sports simulator according to an embodiment of the present invention includes a user data portion storing information on a user's history and a motion state, a coaching data portion storing coaching information for calibrating a user's motion state, A content display unit for displaying movement information of a user measured through the simulator driving unit, a motion analyzing unit for analyzing the motion information of the user and the coaching information, And an interaction controller for generating calibration information and feeding back the calibration information to the user.

Description

[0001] SPORT SIMULATOR USING INTERACTION AND OPERATION METHOD THEREOF [0002]

The present invention relates to a sports simulator, and more particularly, to a sports simulator that provides a coaching service suitable for a user through interaction.

In recent years, people's interest in various leisure activities and health promotion has been increasing. As a result, people are increasingly exercising through simple gymnastics in the room and exercise equipment in the gym. However, such an exercise method is difficult to accurately know its own momentum, and is merely a measure of the amount of exercise based on a statistical value. And the simple exercise method causes the user not to have continuous interest in the exercise.

As a result, sports simulators based on platforms such as skis, boards, and bicycles have been developed as a way to provide more exciting exercise methods to the user. However, such a sports simulator also has a disadvantage in that it does not provide appropriate feedback on the user's motion motion and likewise does not attract the user's continuous interest. In addition, exercise with a special purpose such as a rehabilitation exercise is performed according to the advice of a professional, but it has a problem that it is costly and time consuming to be continuously managed through the expert.

Accordingly, there has been developed a sports simulator that performs interaction with a user using various sensing sensors, but feedback information for correcting a user's exercise posture is not continuously provided.

SUMMARY OF THE INVENTION Accordingly, the present invention has been made in view of the above problems, and it is an object of the present invention to provide a sports simulator that generates feedback information on a user's exercise attitude based on coaching information generated by an expert.

According to an aspect of the present invention, there is provided a sports simulator including a user data portion storing information on a user's history and a motion state, a coaching data portion storing coaching information for correcting a user's motion state, A content display unit for displaying movement information of a user measured through the simulator driving unit, a motion analyzing unit for analyzing the motion information of the user and the coaching information, And an interaction controller for generating posture correction information based on the posture correction information.

According to another aspect of the present invention, there is provided a method of operating a sports simulator, the method comprising: selecting content based on a user's history and a motion state, performing a motion operation on the selected content, Comparing the exercise information with coaching information, analyzing the exercise information, generating feedback information to be provided to the user based on the analyzed result, correcting the exercise attitude of the user based on the feedback information .

According to an embodiment of the present invention, a sports simulator provides an appropriate coaching service to a user through interaction with a user. In this way, the user can effectively manage his or her health and exercise status by receiving appropriate coaching services through sports simulation.

1 is a block diagram of a sports simulator according to an embodiment of the present invention.
2 is a block diagram of a simulator driving unit according to an embodiment of the present invention.
3 is a flowchart illustrating an operation process of a sports simulator according to an embodiment of the present invention.
FIG. 4 is a flowchart showing an operation process based on user registration of the sports simulator shown in FIG. 3. FIG.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings, so that those skilled in the art can easily carry out the technical idea of the present invention. The same elements will be referred to using the same reference numerals. Similar components will be referred to using similar reference numerals. The sports simulator according to the present invention to be described below and the operations performed thereby are merely described as examples and various changes and modifications can be made without departing from the technical idea of the present invention.

1 is a block diagram of a sports simulator according to an embodiment of the present invention. Referring to FIG. 1, a sports simulator 100 includes a simulator driving unit 110, a user data unit 120, a coaching data unit 130, a content representative unit 140, and an interaction control unit 150. The sports simulator 100 provides appropriate exercise information to the user through continuous interaction with the user, rather than providing and checking only repetitive exercise operations as in the existing sports simulator.

The simulator driving unit 110 is a device for performing a user's exercise according to content information selected by the user. The simulator driving unit 110 can be operated in various motion types so that the user can take various exercising positions and perform exercises. Accordingly, the user does not feel bored due to the monotonous movement, and can perform interesting exercise for him / herself according to the content information. In addition, the content may be implemented as an exercise program of various contents that can be operated through the simulator driving unit 110. [

The simulator driving unit 110 may sense motion information according to the motion of the user. For example, the simulator driving unit 110 may photograph a motion of a user using a video device, or may detect a user's biometric information using a sensor. The sensed user information is used to calibrate the user's posture. Then, the simulator driving unit 110 transmits the sensed user's motion information to the interaction controller 150. The motion information transmitted through the simulator driving unit 110 is stored in the interaction control unit 150 and displayed through the content presentation unit 140. [

The user data unit 120 stores user information. Here, the user information may be user's personal information and user identification information. For example, the user's personal information may include the age, sex, physical fitness information, etc. of the user. The user identification information is identification information necessary for recognizing the user. As means for recognizing the user, identification information such as pupil, fingerprint, and face recognition may be used. In addition, the user data unit 120 may store exercise information generated during a user's exercise process as needed.

The coaching data unit 130 stores coaching information for providing a proper exercise method to the user in consideration of the level of the user. Such coaching information is generated based on the exercise information of experts who have been trained for a long period of training and education. For example, the coaching information may include correct attitude information of the exercise motion through the education expert and information about the appropriate exercise amount through the doctor. Also, the coaching information may be generated as various types of steps to suit each level of the user, rather than being generated as a single piece of information.

The content representative unit 140 displays the motion information of the user detected through the simulator mechanism unit 110. [ The content presentation unit 140 may be implemented as a display device. In this way, the user can check his / her movement state through the content expression unit 140. [ The content presentation unit 140 displays content about the selected content from the user. For example, when the user performs a movement based on horseback riding based content, the content rendering unit 140 displays the terrain for the horseback riding course to the user.

As described above, the content presentation unit 140 plays a role of displaying various information according to the operation of the sports simulator 100 such as user recognition, user information, and content information to the user.

The interaction control unit 150 plays an overall control role of the exercise process in accordance with the interaction between the user and the sports simulator 100. The interaction control unit 150 includes an HSI component unit (HSI) 151 and an HSI server unit 152.

The HSI component unit 151 includes various programs for interaction between the user and the sports simulator 100. For example, the HSI component unit 151 may include a recognition program for identifying a user to perform content, and a posture correction program for analyzing the user's posture information and coaching information. In addition, the HSI component unit 151 may include a bio-signal program for analyzing the user's biometric information, an environment information program for analyzing the user's peripheral motion environment, and the like. Such a program is not limited to this, and more various kinds of programs can be used.

In addition, the program included in the HSI component unit 151 performs operations based on information received through the simulator driving unit 110 and the content representative unit 140. For example, the recognition program receives user identification information from a video input device or a voice input device provided in the content display unit 140. [ The recognition program can recognize the user based on the identification information received from the video input device or the audio input device.

The HSI server unit 152 is implemented in the form of a server and plays a role of overall control for interaction between the user and the sports simulator 100. In detail, the HSI server unit 152 controls the content selected by the user to be implemented through the simulator driving unit 110, based on the information stored in the user data unit 120 and the coaching data unit 130. The HSI server unit 152 receives the measured exercise information from the user and transmits the received exercise information to the content representative unit 140. Accordingly, the user can confirm his or her exercise information through the content expression unit 140, and can correct the incorrect exercise posture by referring to the correct exercise posture based on the coaching information. The HSI server unit 152 controls the operation of the programs included in the HSI component unit 151. [

In this way, the sports simulator 100 performs interaction with the user through the interaction control unit 150. Particularly, the sports simulator 100 can increase the motion efficiency of the user by feeding back the information about the posture correction to the user.

2 is a block diagram of a simulator driving unit according to an embodiment of the present invention. Referring to FIG. 2, the simulator driving unit 110 includes a mechanical part 111 and a sensor part 112.

The mechanism unit 111 is a device in which a user directly exercises according to content contents. The mechanism unit 111 can provide various types of motion to the user in accordance with the content contents. As a result, the user can enjoy the exercise more interestingly without having the boredom through the simple repetitive exercise posture.

The mechanism unit 111 performs an operation according to the selected content, and can provide feedback information on the tactile and olfactory response to the user so that the user has a feeling in a more real environment. Feedback information on the visual and auditory responses is provided to the user through the content presentation unit 140 (see FIG. 1). As described above, the user performs the exercise according to the content contents displayed through the content presentation unit 140 using the mechanism unit 111. [

The sensor unit 112 plays a role to obtain motion information from a user. In other words, the sensor unit 112 may include a video device capable of capturing a user's motion process, and a sensor capable of sensing biometric information of the user. For example, the imaging device is implemented as a camera-type electronic device, and photographs a user's exercise posture through the mechanism 111. [ The photographed movement posture information is displayed on the content expression unit 140 through the interaction control unit 150 (see FIG. 1). In addition, the user's exercise information obtained through the sensor unit 112 may be stored in the user data unit 120 and used to calibrate the user's exercise information.

In addition, the simulator driving unit 110 continuously receives the change information on the content contents through the interaction control unit 150, thereby enabling the user to perform the exercise more interestingly.

In this way, the user exercises the contents of the selected contents through the simulator driving unit 110. In addition, the simulator driving unit 110 may provide feedback information on various sensory responses to the user so that the user can perform a motion operation in a more real environment.

3 is a flowchart illustrating an operation process of a sports simulator according to an embodiment of the present invention. Referring to FIG. 3, in step S110, the interaction control unit 150 (see FIG. 1) confirms the history information of the user performing exercise using the recognition program included in the HSI component unit 151. FIG. The recognition program includes a method using an ID and a password and a method using a sensor, but the present invention is not limited thereto and various types of methods can be used.

The interaction controller 150 selects a content to be performed by the user based on the history information of the identified user. Here, the content selection may be performed automatically based on the user history information stored in the user data unit 110, or may be selected directly from the user.

In step S120, the interaction control unit 150 transmits the selected content information to the simulator driving unit 110. [ The simulator driving unit 110 operates based on the received content information so that the user can perform a movement according to the content contents. The content representative unit 140 displays the content of the content to the user, and allows the user to perform the exercise through the simulator driving unit 110. In this way, the user can perform the motion according to the content contents through the simulator driving unit 110 and the canant's expression unit 140.

In step S130, the interaction controller 150 receives motion information of the user performing the motion according to the content from the simulator driver 110. [ The interaction control unit 150 displays the received exercise information through the content expression unit 140 and stores the exercise information in the user data unit 120 as needed.

The interaction control unit 150 can change the content of the content by referring to the user's exercise information. For example, when a user performs a motion, a terrain change or an obstacle may be expressed on the content, and the interaction control unit 150 extracts the terrain change and the obstacle information. The interaction control unit 150 stores the extracted information in the user data unit 120 and feeds the change information to the simulator driving unit 110. The simulator driving unit 110 operates content contents based on the change information received from the interaction control unit 150.

In step S140, the interaction controller 150 compares and analyzes the user's exercise information measured through the simulator driver 110 with the coaching information. The coaching information is information stored in the coaching data unit 130, and includes an accurate exercise attitude through an expert. The interaction controller 150 analyzes the user's exercise information based on the coaching information.

In step S150, the interaction control unit 150 generates feedback information for providing the user with exercise information of the analyzed user. The feedback information is provided to the user through the content presentation unit 140 as information having a correct calibration posture based on the user's posture.

In step S160, the user corrects his / her exercise posture based on the feedback information. In other words, the user grasps his or her erroneous exercise attitude through the feedback information, and performs the exercise again through the simulator driving unit 110 based on the grasped information. Thus, the user can continuously correct his or her posture by receiving feedback information on his or her posture.

In this way, the user can calibrate his / her exercise posture through interaction with the sports simulator 100. In particular, the sports simulator 100 utilizes the feedback information so that a player who performs a rehabilitation exercise or a novice who first contacts the exercise can perform the exercise more efficiently.

FIG. 4 is a flowchart showing an operation process based on user registration of the sports simulator shown in FIG. 3. FIG. And FIG. 4 is a flowchart based on the operation process of the sport simulator shown in FIG. Referring to FIG. 4, in step S200, the interaction controller 150 (see FIG. 1) determines whether or not to register the user to perform the exercise. The registration of the user is performed through the recognition program included in the HSI component unit 151. The interaction control unit 150 is divided into a user registration mode and a user non-registration mode according to a result of the recognition program. And

First, referring to the embodiment of the user registration mode, in step S310, the interaction control unit 150 receives the history information of the registered user.

In step S320, the interaction control unit 150 selects content based on the history information of the user. Here, the content selection may be directly selected by the user.

In step S330, the user performs a movement according to the content operation based on the coaching information stored in the coaching data unit 130 (see FIG. 1). In other words, the user performs the exercise according to the content based on the coaching information according to the existing exercise operation.

In step S340, the interaction control unit 150 stores the user's exercise information using the sensor included in the simulator driving unit 110 (see FIG. 1). The interaction control unit 150 displays the stored exercise information of the user to the user through the content expression unit 140.

In step S350, the interaction controller 150 compares and analyzes the user's exercise information and coaching information. The user determines whether or not his / her exercise posture is corrected based on the result of the comparative analysis.

In step S360, if the user needs to calibrate his / her exercise posture, the user repeatedly performs the content of the content based on the analyzed result and calibrates the exercise posture. On the other hand, if the user does not need to calibrate his / her exercise posture, the service is terminated.

Referring to an embodiment of the user non-registration mode, in step S410, the interaction control unit 150 confirms whether or not the user is to register. If the user decides to perform the exercise through registration, the interaction control unit 150 displays the content about the new information input to the user through the content expression unit 140 (refer to FIG. 1) (S420) May include personal age, sex, and physical fitness index. Accordingly, the user uses the sports simulator 100 as the user registration mode based on the new information inputted.

On the other hand, when the user does not want to register, the sports simulator 100 operates in the user non-registration mode. In this non-registration mode, when the user ends the service, the user's exercise information is not stored. As such, the user non-registration mode can be used when the user does not want continuous service.

First, in step S430, the interaction control unit 150 receives identification information such as the sex, age, etc. of the user through the recognition program.

In step S440, the interaction control unit 150 recommends contents suitable for the user based on the identification information of the user. The user can perform the content recommended by the interaction control unit 150 or perform the exercise according to the content selected by the user himself / herself.

In step S450, the user performs exercise based on the recommended content coaching information. The coaching information corresponding to each content is stored through the coaching data unit 130.

In step S460, the interaction control unit 150 stores the user's exercise information using the sensor included in the simulator driving unit 110 (see FIG. 1). The interaction control unit 150 displays the stored exercise information of the user to the user through the content expression unit 140.

In step S470, the interaction controller 150 compares and analyzes the user's exercise information and coaching information. The user determines whether or not his / her exercise posture is corrected based on the result of the comparative analysis.

In step S480, if the user needs to calibrate his / her exercise posture, the user repeatedly performs the content of the content based on the analyzed result and calibrates the exercise posture. On the other hand, if the user does not need to calibrate his / her exercise posture, the service is terminated.

As such, the sports simulator 100 provides the user with the correct exercise attitude through constant interaction with the user. Accordingly, the user can continuously check his / her movement state through interaction with the sports simulator 100. [

The embodiments have been disclosed in the drawings and specification as described above. Although specific terms have been employed herein, they are used for purposes of illustration only and are not intended to limit the scope of the invention as defined in the claims or the claims. Therefore, those skilled in the art will appreciate that various modifications and equivalent embodiments are possible without departing from the scope of the present invention. Accordingly, the true scope of the present invention should be determined by the technical idea of the appended claims.

110: simulator driving unit 151: HSI component unit
120: User data part 152: HSI server part
130: Coaching data part
140:
150: Interaction controller

Claims (12)

A user data portion storing information on a user's motion state;
A coaching data portion for storing coaching information for calibrating a motion state of the user;
A simulator driving unit for performing a motion operation according to contents based on the coaching information;
A contents expression unit for displaying movement information of a user measured through the simulator driving unit; And
And an interaction controller for analyzing the user's exercise information and the coaching information, generating posture correction information according to the analyzed result, and feeding back the information to the user.
The method according to claim 1,
The simulator driving unit,
A mechanism for performing a movement operation according to the content; And
And a sensor unit for sensing and photographing the exercise information of the user measured through the mechanism unit.
3. The method of claim 2,
Wherein the mechanism unit is produced based on contents of the content.
The method according to claim 1,
Wherein the interaction control unit comprises:
An HSI component unit including a program for recognizing the user to perform the content, and a program for analyzing the exercise information and the coaching information; And
And an HSI server unit for controlling an interaction between the simulator driving unit and the content presentation unit.
The method according to claim 1,
Wherein the interaction control unit stores the posture correction information in the user data unit and manages the exercise information of the user.
The method according to claim 1,
Wherein the content expression unit is produced as a display device of a display type.
In a method of interaction between a user and a sports simulator,
Selecting a content according to a user's exercise state;
Performing a motion operation on the selected content;
Storing exercise information according to the exercise operation;
Comparing and analyzing the exercise information and the coaching information;
Generating feedback information to be provided to a user based on the analyzed result; And
And calibrating the user's exercise attitude based on the feedback information.
8. The method of claim 7,
And confirming registration information of a user to perform the content.
9. The method of claim 8,
When the information of the user is registered, the contents according to the history and the motion state of the user are selected,
And if the user information is not registered, the recommendation content is selected based on the input information of the user.
8. The method of claim 7,
And displaying the exercise information according to the exercise operation to the user.
8. The method of claim 7,
Wherein the step of selecting the content comprises:
Wherein the user is automatically selected based on the user's exercise state or directly selected through the user.
12. The method of claim 11,
Wherein the content is provided to the user via a display.

KR1020120151067A 2012-12-21 2012-12-21 Sport simulator using interaction and operation method thereof KR20140081382A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20160114996A (en) * 2015-03-25 2016-10-06 한국전자통신연구원 personalized sports service providing method and apparatus thereof

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20160114996A (en) * 2015-03-25 2016-10-06 한국전자통신연구원 personalized sports service providing method and apparatus thereof

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