KR20140052441A - Computer system and method for controlling thereof - Google Patents

Computer system and method for controlling thereof Download PDF

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Publication number
KR20140052441A
KR20140052441A KR1020120118535A KR20120118535A KR20140052441A KR 20140052441 A KR20140052441 A KR 20140052441A KR 1020120118535 A KR1020120118535 A KR 1020120118535A KR 20120118535 A KR20120118535 A KR 20120118535A KR 20140052441 A KR20140052441 A KR 20140052441A
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KR
South Korea
Prior art keywords
touch pattern
program
user
computer system
touch
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KR1020120118535A
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Korean (ko)
Inventor
고광명
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삼성전자주식회사
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Priority to KR1020120118535A priority Critical patent/KR20140052441A/en
Publication of KR20140052441A publication Critical patent/KR20140052441A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1626Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1637Details related to the display arrangement, including those related to the mounting of the display in the housing
    • G06F1/1643Details related to the display arrangement, including those related to the mounting of the display in the housing the display being associated to a digitizer, e.g. laptops that can be used as penpads
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention relates to a computer system provided with a touch panel and a method for controlling the same, and more particularly, to a computer system for receiving a touch pattern from a user in a standby mode or while executing a specific program and for executing a program corresponding to the received touch pattern and a method for controlling the same. The computer system according to the present invention includes: an input unit for receiving a touch pattern from a user; a display unit for visually outputting data; and a control unit for receiving the touch pattern from the user through the input unit and for executing a program corresponding to the touch pattern using the display unit. According to the present invention, procedures that should be undergone to execute a desired program in a standby mode or while a specific program is running are shortened.

Description

BACKGROUND OF THE INVENTION 1. Field of the Invention [0001] The present invention relates to a computer system and a control method thereof,

The present invention relates to a computer system having a touch panel and a control method thereof and, more particularly, to a computer system for executing a program corresponding to a touch pattern inputted and received from a user in a standby mode or during execution of a specific program, ≪ / RTI >

Currently, the computer system is evolving into a multimedia device that provides various functions such as a memo function, a telephone function, a game function, a schedule management function, a music and video playback function, and a web surfing function.

In addition, the present computer system includes a touch panel to allow the user to enjoy the various functions described above more conveniently and easily when using the input means such as a keyboard or a mouse.

Conventionally, in order to execute a program desired by the user, an icon for executing the program must be found and clicked. Therefore, a plurality of search operations such as " screen flipping "

Also, if you want to listen to music by running the music player while surfing the Web with your settings, you can return to the standby screen or desktop by pressing the "HOME button" or "Back button" I was able to listen to the music by searching for the music player and running the music player.

Then, in order to return to the web surfing again, the web surfing program installed in the computer system is searched after returning to the standby screen or the desktop screen by operating buttons such as " HOME button " or " I had to run the program.

Therefore, conventionally, there has been a problem that several steps are required to execute one program.

In addition, conventionally, there has been a problem in that when one program is to be switched to another program while it is being executed, it has to go through several steps.

An object of the present invention is to provide a computer system and a control method thereof that can promptly execute a program desired by a user in a standby mode or during execution of a specific program.

According to an aspect of the present invention, there is provided a computer system comprising: an input unit for receiving a touch pattern from a user; A display unit for visually outputting data; And a control unit for receiving a touch pattern from a user through the input unit and executing a program corresponding to the touch pattern using the display unit.

The input unit may be a touch screen disposed on the display unit or in front of the display unit.

Further, the program includes at least one of an application program and a system function program.

The touch pattern includes at least one of a continuous touch pattern and a discontinuous touch pattern received from a user.

The control unit may switch a screen displayed on the display unit to a program screen corresponding to the input touch pattern when the program corresponding to the touch pattern is executed.

According to another aspect of the present invention, there is provided a computer system including a storage unit for storing programs and data, wherein the controller receives a touch pattern and a program corresponding to the touch pattern from a user, And storing the touch pattern and the mapping information in the storage unit.

The controller may generate thumbnails of the touch patterns received from the user.

In addition, the control unit may display the program and the thumbnail so that the generated thumbnail corresponds to the program.

The controller searches for a touch pattern corresponding to a touch pattern input from the user among the touch patterns stored in the storage unit, and searches for a touch pattern corresponding to the touch pattern received from the user based on the detected mapping information of the touch pattern And executing the program using the display unit.

A control method of a computer system according to another embodiment of the present invention includes: receiving a predetermined touch pattern from a user; Searching for a touch pattern corresponding to a touch pattern provided from the user among the previously stored touch patterns; And executing a program corresponding to the touch pattern provided by the user based on the detected mapping information of the touch pattern.

The method further includes switching the screen of the computer system to a program screen corresponding to the touch pattern received from the user.

The pre-stored touch pattern includes a touch pattern input from a user and a program corresponding to the touch pattern, the touch pattern being stored in a computer system, and the mapping information is information connecting the stored touch pattern and the program.

The computer system and the control method thereof according to the present invention provide the advantage of shortening the procedures that the user has to go through in order to execute a desired program during a standby mode or execution of a specific program.

Further, the computer system and the control method thereof according to the present invention can improve the usability of the computer system because the touch pattern for executing a specific program can be registered according to the user's preference.

1 is a conceptual diagram illustrating functions of a computer system according to an embodiment of the present invention.
2 is a control block diagram showing a schematic configuration of a computer system according to an embodiment of the present invention.
3 is a flow chart schematically illustrating a method for controlling a computer system according to an embodiment of the present invention.
4 is a flowchart schematically illustrating an operation of registering a touch pattern in a computer system according to an embodiment of the present invention.
5 is a diagram illustrating an icon for executing a program for registering a touch pattern or editing a registered touch pattern on a computer system according to an embodiment of the present invention.
6A to 6D are diagrams for explaining how a computer system according to an embodiment of the present invention registers a touch pattern for a system function.
7A to 7D illustrate how a computer system according to an embodiment of the present invention registers a touch pattern for an application.
8 is a diagram for explaining that a computer system according to an embodiment of the present invention executes a registered touch pattern.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings.

It is to be noted that the same components are denoted by the same reference symbols as possible in the accompanying drawings. Further, the detailed description of known functions and configurations that may obscure the gist of the present invention will be omitted.

1 is a conceptual diagram illustrating functions of a computer system according to an embodiment of the present invention.

In the following description, the term " standby mode " means a mode in which power is supplied to the display unit 160 in the computer system 100 in an operable state, and the display unit 160 is in the security release state. In this case, the main menu is displayed on the display unit 160 of the computer system 100, and the programs stored in the computer system 100 are executed according to the user's input through the main menu. The " program execution mode " means a mode in which a specific program is being executed.

The present invention provides a computer system and a control method thereof, which, when a specific touch pattern 110 is input from a user in a standby mode or a program execution mode, executes a predetermined program corresponding thereto.

The computer system 100 according to an embodiment of the present invention can generate and register mapping information that maps a specific touch pattern 110 and a corresponding preset program when the user inputs a specific touch pattern 110 .

After the mapping information is registered, the operation of the computer system 100 in the standby mode or the program execution mode according to an embodiment of the present invention can be controlled as follows.

When the computer system 100 receives a specific touch pattern 110 from the user in the standby mode, the computer system 100 can execute the program set in accordance with the registered mapping information and enter the program execution mode. Then, the computer system 100 can display a program to be executed on the display unit 160. [

In addition, when the computer system 100 receives a specific touch pattern 110 from the user in the program execution mode, the computer system 100 can execute the program set in accordance with the registered mapping information and maintain the program execution mode. Then, the computer system 100 can display a program to be executed on the display unit 160. [

Accordingly, the user can use the executed program displayed on the computer system 100 via the display unit 160. [ As described above, in the standby mode or the program execution mode, the user can directly access and use the desired program with only the specific touch pattern 110 input.

Hereinafter, a computer system and a control method thereof according to an embodiment of the present invention will be described in detail.

2 is a control block diagram showing a schematic configuration of a computer system according to an embodiment of the present invention.

2, a computer system 100 according to an exemplary embodiment of the present invention may include an input unit 120, a storage unit 140, a display unit 160, and a controller 180.

Computer system 100 may correspond to a personal computer system such as a desktop, laptop, tablet, or handheld computer. Also, the computer system 100 may be a mobile phone, a wired / wireless telephone, a personal digital assistant (PDA), a smart phone, a DMB terminal, a tablet PC, (General Packet Radio System) terminal and a 3G terminal such as an International Mobile Telecommunication 2000 (IMT-2000) terminal using a WCDMA (Wideband Code Division Multiple Access) technology, a Universal Mobile Telecommunication Service A multimedia device, and an application thereof.

The input unit 120 is connected to the controller 180 and operates to receive a touch pattern 110 from a user.

The input unit 120 is configured to transfer data from the outside world into the computer system 100. For example, the input unit 120 may be used to perform a search and to make a selection with respect to the GUI 170 on the display unit 160.

In addition, input 120 may be used to issue commands in computer system 100. The input unit 120 may include a touch sensing device configured to receive an input from a user's touch and transmit the information to the control unit 180. [ For example, the touch sensing device may correspond to a touch pad or a touch screen.

The touch sensing device can recognize not only the touch but also the position and size of the touch on the touch sensing surface. The touch sensing apparatus reports this touch to the control section 180, and the control section 180 interprets this touch according to its programming. For example, the control unit 180 may start a job according to a specific touch. A dedicated processor may be used to process the touch locally and reduce the need for the main processor of computer system 100. [

The touch sensing device may be based on sensing techniques including, but not limited to capacitive sensing, resistive sensing, surface acoustic wave sensing, pressure sensing, optical sensing, and / or the like. In addition, the touch sensing means may be based on single point sensing or multipoint sensing. Single point sensing can distinguish only a single touch while multi-point sensing can distinguish multiple touches that occur at the same time.

The input unit 120 may be a touch screen disposed on or in front of the display unit 160. The touch screen may be integral with display portion 160 or may be a separate component.

The touch screen has several advantages over other input technologies such as touchpad, mouse, and the like. As an advantage, the touch screen is disposed in front of the display unit 160, so that the user can operate the GUI 170 directly. For example, a user may simply place his finger on an object to be controlled. On the touchpad, there is no one-to-one relationship like this. In the touchpad, the touchpad is generally placed in a different plane away from the display. For example, the display is generally located in a vertical plane, and the touchpad is generally located in a horizontal plane. This makes his use less intuitive and therefore more difficult when compared to the touch screen.

In addition to being a touch screen, the input unit 120 may be a multipoint input device. Multipoint input devices have advantages over conventional single point devices in that they can distinguish two or more objects (fingers). A single point device can not distinguish a large number of objects at all.

The touch pattern 110 may be a continuous touch pattern or a discontinuous touch pattern received from a user. The continuous touch pattern refers to a touch pattern that is input continuously without being separated from the input unit 120, when the user's hand or stylus touches the input unit 120 to start inputting the pattern. The discontinuous touch pattern refers to a touch pattern that is input from the input unit 120 at least one time when the user's hand or stylus starts touching the input unit 120 and starts inputting the pattern.

The storage unit 140 typically provides a location for storing computer code and data used by the computer system 100. By way of example, storage 140 may include read only memory (ROM), random access memory (RAM), hard disk drive, and / or the like. The information also resides on a removable storage medium and can be loaded or installed on the computer system 100 when needed. The removable storage medium includes, for example, a CD-ROM, a PC-CARD, a memory card, a floppy disk, a magnetic tape, and a network component.

The storage unit 140 is composed of a program memory and data memories. The program memory may store a system function program that performs system functions of the computer system 100 and application programs that perform an application that is driven by input through the input unit 120. [

The system function program may be a program that performs processing close to the program or hardware provided by the manufacturer in order to enable the user to operate the computer system 100. [ The system function program can include a program for backward function, vibration mode on / off function, Wifi on / off function, automatic turn on / off function and GPS on / off function.

In addition, the application program may be an application program installed in advance in the computer system 100 or installed by a user, and may include a program created by a user or experts to solve a specific problem. The application program may include a music playback program, a schedule management program, a chat program, a memo program, a game program, a schedule management program, a video playback program, a web browsing program, and the like.

The data memory stores data used or generated during execution of the above-described programs. In particular, the storage unit 140 according to an exemplary embodiment of the present invention may store a touch pattern 110 received from a user. Also, the storage unit 140 according to the embodiment of the present invention may further store the mapping information. The mapping information is information that maps the touch pattern 110 input by the user and the program selected by the user.

The display unit 160 is connected to the controller 180 and operates to visually output data.

The display unit 160 may be a liquid crystal display (LCD) (e.g., an active matrix, a passive matrix, etc.). The display unit 160 may be a display unit such as a monochrome display, a color graphics adapter (CGA) display, an enhanced graphics adapter (EGA) display, a variable-graphics-array (VGA) display, a super VGA display, a cathode ray tube Monitor. Further, the display unit 160 may correspond to a display implemented by a plasma display or an electronic link.

Display 160 is configured to display a graphical user interface (GUI) 170 that provides an easy-to-use interface between a user of computer system 100 and an application running on the operating system or operating system. Generally speaking, the GUI 170 represents graphical images of programs, files, and operating options. A graphical image may include a window, a field, a dialog, a menu, an icon, a button, a cursor, a scroll bar, and so on. This image can be arranged in a predefined layout, or it can be dynamically created to help the user take the specific action taken.

A user may select and activate an image to initiate functions and tasks associated with various graphical images. By way of example, the user can select a button to open, close, minimize, or maximize a window, or an icon to activate a particular program. The GUI 170 may display information such as non-interactive text and graphics on the display unit 160 for the user.

The control unit 180 controls the overall operation of the computer system 100 and receives a touch pattern 110 from a user through the input unit 120 and displays a program corresponding to the touch pattern 110 on the display unit 160 ). ≪ / RTI > That is, the instructions retrieved from the storage unit 140 may be used to control the reception and processing of input and output data between the components of the computer system 100. The control unit 180 may be implemented on a single chip, multiple chips, or multiple electrical components. A variety of architectures can be used, including, for example, dedicated or embedded processors, single-purpose processors, controllers, ASICs, and the like.

In most cases, the control unit 180 is responsible for executing the computer code with the operating system and generating and using the data. The operating system is generally known and will not be described in more detail. For example, the operating system can handle OS / 2, DOS, Unix, Linux, Palm OS, and so on. The operating system may also be a special purpose operating system, such as may be used for a limited purpose instrumented computing device. The operating system, other computer code, and data may reside in the storage unit 140 that operates in conjunction with the control unit 180.

The control unit 180 receives a program corresponding to the touch pattern 110 and the touch pattern 110 from the user in the step of storing the touch pattern 110, 110) and the program corresponding to the touch pattern. The control unit 180 may store the touch pattern 110 and the mapping information in the storage unit 140.

The controller 180 can generate a thumbnail for the touch pattern 110 by receiving the touch pattern 110 from the user in the step of storing the touch pattern 110. [

In addition, the controller 180 may display the program and the thumbnail so that the generated thumbnail corresponds to the program.

The control unit 180 searches for a touch pattern corresponding to the touch pattern 110 input from the user among the touch patterns stored in the storage unit 140, The program corresponding to the touch pattern 110 can be executed by using the display unit 160. [

When the controller 180 executes the program corresponding to the touch pattern 110, the controller 180 corresponds to the touch pattern 110 that receives the standby mode screen displayed on the display unit 160 or the program screen currently being executed To the program screen.

3 is a flow chart schematically illustrating a method for controlling a computer system according to an embodiment of the present invention.

Referring to FIG. 3, a method for controlling the operation of the computer system 100 according to an embodiment of the present invention starts from the step 210 of registering the touch pattern 110 by the computer system 100. The computer system 100 then performs a standby mode or a program execution mode (220).

If the computer system 100 does not receive any touch patterns 110 through the input unit 120 in the standby mode or the program execution mode ("NO" in step 230), the computer system 100 proceeds to step 220, Mode or program execution mode.

On the contrary, when the computer system 100 receives the touch pattern 110 through the input unit 120 in the standby mode or the program execution mode (Yes in step 230), the computer system 100 transmits the touch pattern 110 And retrieves the touch pattern stored in the storage unit 140 (240).

Then, the computer system 100 determines whether the input touch pattern 110 is the same as the touch pattern stored in the storage unit 140. Here, the computer system 100 can determine the same touch pattern if the input touch pattern 110 is not exactly the same as the touch pattern stored in the storage unit 140, if the touch pattern 110 has the same identity.

If the input touch pattern 110 is not the same as the touch pattern stored in the storage unit 140 (No in step 250), the computer system 100 proceeds to step 220 to maintain the standby mode or the program execution mode .

On the contrary, if the input touch pattern 110 is the same as the touch pattern stored in the storage unit 140 (Yes in step 250), the computer system 100 uses the display program to set the program according to the mapping information of the touch pattern (260).

Then, the computer system 100 switches to the program screen set in accordance with the mapping information of the touch pattern 110, which is currently input to the standby mode screen or the program execution mode screen displayed on the display unit 160. [

4 is a flowchart schematically illustrating an operation of registering a touch pattern in a computer system according to an embodiment of the present invention.

Referring to FIG. 4, the computer system 100 may display the main menu list using the display unit 160 (211). The computer system 100 may then display the main menu list and wait for the user to select the main menu. The main menu list may include a system function menu and an application menu.

If the computer system 100 does not select the main menu from the user (No in step 212), the computer system 100 may proceed to step 211 and wait for the user to select the main menu 212 ).

Conversely, when the computer system 100 selects the main menu from the user (YES in step 212), the computer system 100 displays the submenu list for the selected main menu (213).

The computer system 100 may then display a submenu list and wait to receive a submenu from the user. The submenu list is a submenu list of each main menu list.

For example, the submenus of the System Functions menu can include screenshots, backslash, vibration mode (on / off), Wifi (on / off), auto rotation (on / off) and GPS . In addition, the submenu of the system function menu is not limited to this, and may include anything capable of controlling the system function of the computer system 100.

The submenu of the application menu may include a music playback program, a schedule management program, a chat program, a memo program, a game program, a schedule management program, a video playback program, a web browsing program, and the like. The submenu of the application menu is not limited to this, and may include all applications installed in advance in the computer system 100 or installed by the user.

If the computer system 100 does not select a sub-menu from the user (No in step 214), the computer system 100 may proceed to step 213 to display the sub-menu list for the selected main menu. The computer system 100 may then display the submenu list and wait 214 to receive a submenu from the user.

Conversely, if the computer system 100 receives a sub menu from the user (Yes in step 214), the computer system 100 proceeds to step 215 to display the touch pattern input screen (step 215).

The touch pattern input screen is a screen for receiving a touch pattern 110 from a user.

Then, the computer system 100 determines whether the input of the touch pattern 110 is completed. If the input of the touch pattern 110 is not completed (" NO & The process proceeds to step 215, where the user can continuously receive the touch pattern 110 from the user (step 216).

There are two methods for determining whether the input of the touch pattern 110 has been completed by the computer system 100. The first method receives the touch pattern 110 for a predetermined time and determines that the input of the touch pattern 110 is completed when a predetermined time elapses. In the second method, when the user's hand or stylus touches the touch screen and starts to input a pattern and is separated from the touch screen, it is determined that the input of the touch pattern 110 is completed.

On the other hand, when the input of the touch pattern 110 is completed (" YES " in step 216), the computer system 100 proceeds to step 217 to generate mapping information and store the mapping information and the input touch pattern 110 (217). At this time, the computer system 100 may generate mapping information connecting the sub-menu (= program) selected by the user and the touch pattern 110 input from the user.

The computer system 100 may then generate a thumbnail for the input touch pattern 110 (219). The thumbnail for the input touch pattern 110 may include a small size of the entire touch pattern 110 so that the layout of the touch pattern 110 inputted by the user can be confirmed.

The computer system 100 may then display the generated thumbnail with the submenu (219).

Hereinafter, a method of controlling a computer system according to an embodiment of the present invention will be described in more detail with reference to FIGS. 5 to 8. FIG.

5 is a diagram illustrating an icon for executing a program for registering a touch pattern or editing a registered touch pattern on a computer system according to an embodiment of the present invention.

Referring to FIG. 5, a user can execute a program for storing or editing the touch pattern 110 by touching the icon 10 displayed on the display unit 160 of the computer system 100. The user can execute a program capable of storing or editing the touch pattern 110 by a method other than the method of touching the icon 10. [

6A to 6D are diagrams for explaining how a computer system according to an embodiment of the present invention registers a touch pattern for a system function.

Referring to FIG. 6A, the computer system 100 can receive a performing operation from a user. The computer system 100 can display the main menu including the system function menu 20 and the application menu 30 via the display unit 160. [ The computer system 100 may receive input from the user through the input unit 120. [

The user can select a category of the touch pattern to be input by selecting the system function menu 20 or the application execution menu 30 displayed on the display unit 160. [ If the user selects the system function menu 20, the touch pattern input by the user is mapped to the operation related to the system function. If the user selects the application execution menu 30, the touch pattern input by the user is executed Lt; / RTI >

Hereinafter, it is assumed that the computer system 100 has selected the system function menu 20 from the user.

Referring to FIG. 6B, when the system function menu 20 is selected from the user, the computer system 100 displays sub-menus included in the system function on the display unit 160. The submenus included in the system function include screen shot, cancel, vibration mode (on / off), Wifi (on / off), auto rotation (on / off) and GPS (on / And the like. In addition, the submenu of the system function menu is not limited to this, and may include anything capable of controlling the system function of the computer system 100.

Hereinafter, it will be assumed that the computer system 100 has selected a cancel menu from the user.

Referring to FIG. 6C, when the computer system 100 selects a back menu from the user, the computer system 100 displays a touch pattern input screen on the display unit 160. Then, the computer system 100 can wait for receiving the touch pattern 110 from the user.

When the user inputs a first pattern 22 in the shape of a left arrow corresponding to the backward direction, the computer system 100 determines whether or not the inputting of the first pattern 22 input from the user is completed. The computer system 100 receives the touch pattern 110 for a predetermined time and determines that the input of the touch pattern 110 is completed when a predetermined time elapses or the user's hand or stylus touches the touch screen to input a pattern It is determined that the input of the touch pattern 110 is completed.

When the input of the first pattern 22 is completed, the computer system 100 generates mapping information connecting the first pattern 22 input by the user with the "backward" selected by the user, The first pattern 22 may be stored.

Referring to FIG. 6D, it can be seen that the computer system 100 has displayed a thumbnail 24 next to the " Go Back " submenu.

When the input of the first pattern 22 is completed, the computer system 100 generates a thumbnail for the input first pattern 22. The thumbnail for the first pattern 22 may include a smaller overall size of the first pattern 22 so that the layout of the left arrow appears. Then, the computer system 100 displays a thumbnail 24 for the generated first pattern 22 together with the submenu.

The computer system 100 displays a thumbnail next to the submenu for the submenu in which the touch pattern 110 is defined and a thumbnail for the submenu in which the touch pattern 110 is not defined So that the user can intuitively confirm the sub-menu in which the touch pattern 110 is defined.

Although the computer system 100 has described the registration of the touch pattern 110 in the above description, the computer system 100 may provide a function of editing, deleting, or editing the already registered touch pattern 110 .

7A to 7D illustrate how a computer system according to an embodiment of the present invention registers a touch pattern for an application.

Hereinafter, contents common to those described in Figs. 6A to 6D will be omitted.

Referring to FIG. 7A, a user can select a category of a touch pattern 110 to be input by selecting a system function menu 20 or an application execution menu 30 displayed on the display unit 160. Hereinafter, it will be assumed that the computer system 100 has selected the application execution menu 30 from the user.

Referring to FIG. 7B, when the application execution menu 30 is selected from the user, the computer system 100 displays sub-menus included in the application installed in the computer system 100 on the display unit 160. The submenu included in the application may include a music playback program, a schedule management program, a chat program, a memo program, a game program, a schedule management program, a video playback program, a web browsing program, and the like.

The submenu of the application menu is not limited to this, and may include all kinds of applications installed in advance in the computer system 100 or installed by the user.

Hereinafter, it is assumed that the computer system 100 has selected a music reproduction program menu from the user.

Referring to FIG. 7C, when the computer system 100 receives a music reproduction program menu from a user, the computer system 100 displays a touch pattern input screen on the display unit 160. Then, the computer system 100 can wait for receiving the touch pattern 110 from the user.

When the user inputs the M-shaped second pattern 32 corresponding to the music reproduction program, the computer system 100 determines whether the input of the second pattern 32 input from the user is completed or not.

When the input of the second pattern 32 is completed, the computer system 100 generates mapping information connecting the " music reproduction program " selected by the user with the second pattern 32 inputted by the user, The second pattern 32 can be stored.

Referring to Fig. 7D, it can be seen that the computer system 100 has displayed a thumbnail 34 next to the " music playing program " submenu.

When the input of the second pattern 32 is completed, the computer system 100 generates a thumbnail for the input second pattern 32. [ The thumbnail for the M-shaped second pattern 32 may include reducing the overall size of the second pattern 32 so that an M-shaped layout appears. Then, the computer system 100 displays a thumbnail 34 for the generated second pattern 32 together with the submenu.

Although the computer system 100 has described the registration of the touch pattern 110 in the above description, the computer system 100 may provide a function of editing, deleting, or editing the already registered touch pattern 110 .

8 is a diagram for explaining that a computer system according to an embodiment of the present invention executes a registered touch pattern.

The computer system 100 according to the present invention can quickly execute another program desired by the user in the standby mode or during execution of a specific program.

8, the computer system 100 can see that it is currently running a web browsing program.

The computer system 100 may receive the touch pattern 110 from the user during execution of the web browsing program.

8, a music reproduction program stored in the computer system 100 and a touch pattern 32 corresponding to the music reproduction program are shown together.

The computer system 100 receives the touch pattern 110 from the user through the input unit 120 in the program execution mode and the computer system 100 recognizes the touch pattern 110 and displays the touch pattern 110 stored in the storage unit 140 Search for patterns.

Then, the computer system 100 determines whether the input touch pattern 110 is the same as the second touch pattern 32 stored in the storage unit 140.

Referring to the rightmost drawing of FIG. 8, a computer system 100 displays a music playback program on the screen.

If the input touch pattern 110 is the same as the second touch pattern 32 stored in the storage unit 140, the computer system 100 displays a music reproduction program, which is preset according to the mapping information of the stored second touch pattern 32, .

Then, the computer system 100 switches the screen from the currently running web browsing program displayed on the display unit 160 to the music reproducing program.

In the above description, the touch pattern 110 is received from the user in the program execution mode. However, the present invention is not limited to this, and the touch pattern 110 may be input from the user in the standby mode.

As described above, the computer system 100 according to the present invention provides the advantage of shortening the procedures that the user has to go through in order to execute a desired program during the standby mode or execution of a specific program.

In addition, since the computer system 100 according to the present invention can register the touch pattern 110 for executing a specific program according to the preference of the user, the usability of the computer system 100 can be improved.

100: computer system 120: input
140: storage unit 160: display unit
180:

Claims (12)

An input unit for receiving a touch pattern from a user;
A display unit for visually outputting data;
A control unit for receiving a touch pattern from a user through the input unit and executing a program corresponding to the touch pattern using the display unit,
≪ / RTI >
The method according to claim 1,
Wherein the input unit is a touch screen disposed on the display unit or in front of the display unit.
The method according to claim 1,
Wherein the program comprises at least one of an application program and a system function program.
The method according to claim 1,
Wherein the touch pattern is at least one of a continuous touch pattern and a discontinuous touch pattern input from a user.
The method according to claim 1,
Wherein the control unit switches the screen displayed on the display unit to a program screen corresponding to the input touch pattern when the program corresponding to the touch pattern is executed.
The method according to claim 1,
And a storage unit for storing programs and data,
The control unit receives a touch pattern and a program corresponding to the touch pattern from a user, generates mapping information for connecting the touch pattern and the program, and stores the touch pattern and the mapping information in the storage unit Computer system.
The method according to claim 6,
Wherein the controller generates a thumbnail of a touch pattern input from the user.
8. The method of claim 7,
Wherein the control unit displays the program and the thumbnail together so that the generated thumbnail corresponds to the program.
The method according to claim 6,
Wherein the control unit searches for a touch pattern corresponding to the touch pattern input from the user among the touch patterns stored in the storage unit and searches for a touch pattern corresponding to the touch pattern input from the user based on the detected mapping information of the touch pattern, Using the display unit.
Receiving a predetermined touch pattern from a user;
Searching for a touch pattern corresponding to a touch pattern provided from the user among the previously stored touch patterns;
And executing a program corresponding to the touch pattern provided by the user based on the detected mapping information of the touch pattern.
11. The method of claim 10,
And switching the screen of the computer system to a program screen corresponding to the touch pattern received from the user.
11. The method of claim 10,
The pre-stored touch pattern is a touch pattern stored in the computer system that receives a touch pattern from a user and a program corresponding to the touch pattern,
Wherein the mapping information is information for connecting the stored touch pattern with the program.
KR1020120118535A 2012-10-24 2012-10-24 Computer system and method for controlling thereof KR20140052441A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9862668B2 (en) 2014-11-24 2018-01-09 Samsung Sdi Co., Ltd. Monomer, polymer, organic layer composition, organic layer, and method of forming patterns

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9862668B2 (en) 2014-11-24 2018-01-09 Samsung Sdi Co., Ltd. Monomer, polymer, organic layer composition, organic layer, and method of forming patterns

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