KR20130082929A - Method and system for providing arcade game contents using cloud computing - Google Patents
Method and system for providing arcade game contents using cloud computing Download PDFInfo
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- KR20130082929A KR20130082929A KR1020110141075A KR20110141075A KR20130082929A KR 20130082929 A KR20130082929 A KR 20130082929A KR 1020110141075 A KR1020110141075 A KR 1020110141075A KR 20110141075 A KR20110141075 A KR 20110141075A KR 20130082929 A KR20130082929 A KR 20130082929A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/16—Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3246—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving coins and/or banknotes
Abstract
Description
The present invention establishes an arcade game site of the cloud computing environment and assigns a virtual server for each game machine of the game site, provides game content requested by the user of the game machine, and provides profits generated from the game machine used by the game content provider, the arcade game machine operator, and the cloud. Operators of computing systems share profits with each other.
Cloud computing (cloud computing) is that the remote processing server receives and processes the service request entered by the user at the game machine of the arcade game site and provides the processing result to the user's game machine. That is, the game machine has a function of inputting commands and outputting screens processed without a separate processor.
Comparing the operating environment of a conventional arcade game site on the premise of an arcade game room in a cloud computing environment, there are the following problems 1) to 7).
1) Conventional game machines installed in arcade games have three types of game control boards: A, B, and C. A) Game control boards are computer boards containing CPUs, including RAM, hard disks, and graphics cards. It is a computer normally used in the form containing a back. B) The game control board is an industrial game board called P.C.B (Printed Circuit Board). It is an all-in-one game control board that includes CPU, graphic I.C, memory I.C, etc., and is used exclusively as a game board. C) The game control board is a hybrid type that combines the form of A) and B). It uses a CPU, which is a central processing unit used for computers, on a PCB designed for industrial use as in the case of B), and uses a memory card or a CD-ROM. Customizing game board that uses DVD-ROM, USB, hard disk, etc. as a storage device. A) game control boards are expensive in mainframe hardware and software (Windows) and have ongoing hardware maintenance and upgrade costs. The game control boards of B) and C) form a game board by manufacturing basic quantity units instead of assembling one or two ready-made items such as A) and making them into game boards. There is an inconvenience that cannot be used other than the control board.
2) The game control board of the above type cannot be known even if it is modified and altered by the content developer and a third party after receiving a game deliberation from the Korean Game Rating Board.
3) The owner of a game site purchased without knowing whether the game machine has been illegally modified or tampered by the content developer or a third party will be subject to property damage being confiscated by the government and police.
4) In the conventional arcade game hall, the owner of the game site without knowledge of the game board burdens the new start-up with the burden to perform maintenance, upgrade and A / S management of the game control board of the form A), B), C). Labor time and money.
5) Conventional arcade game consoles have game control boards of one of the types A), B), and C) mentioned above in 1), resulting in waste of computer component resources such as CPU, memory, disk, and various ICs. And high electric charges are generated by the power consumption according to the operation of the game control board of the game machine.
6) The game control board installed in the conventional arcade game machine occupies the space of the entertainment game ground due to its own volume and generates noise and heat during game play.
7) The conventional arcade game site owner directly purchases a game board of one of A), B) and C) forms that drive game contents developed by a specific developer and installs it in an existing game machine, Since it purchases and operates an integrated game machine equipped with one of the stored A), B), or C) forms, it is burdened by new start-ups due to the initial purchase cost, ie when the purchased game is ignored by users. In the absence of commercial use, the responsibility is entirely attributable to game owners.
Hereinafter, an arcade game machine according to the prior art will be described with reference to the accompanying drawings.
1 is a view for explaining the components of a conventional arcade game machine and the game machine.
The components of the arcade game machine and the game machine according to the related art shown in FIG. 1 represent an
2 shows an adult entertainment game machine, which is an arcade game machine according to the related art, and a component therein, wherein the
In order to make an arcade game machine according to the prior art as shown in Figs. 1 and 2, one or more game control boards of the types A), B), and C) mentioned in 1) above are provided. There have been many problems such as a waste of resources such as purchasing a game machine and a high electric charge due to power consumption according to the operation of the game control board of the game machine.
The present invention has been made in view of the above-described point, and provides the arcade game contents providing service for the game machine used by the user by converting the processing environment of the game machine of the arcade game room into the cloud computing environment, and used by the user. The proceeds from the arcade game machine are intended to share the profit between the game content developer, the arcade game machine operator, and the cloud computing system operator.
According to the deliberated game content providing system of the arcade game hall using the cloud computing of the present invention for achieving the above object, the virtual server assigned to 1: 1 in the game machine of the arcade game site is cloud computing-based deliberated individual game content providing service In the game content providing system reviewed at the arcade game site where the revenue obtained from the individual game machine used by the user is divided between the arcade game machine operator, the reviewed game content provider and the operator operating the cloud computing system, A game machine of an arcade game site having a screen display function of content received by a user's command cloud computing processing; Providing an initial screen including a list of the deliberated game content available to the game machine of the arcade game site, receiving the arcade game machine identification number, the arcade game site authentication number and the application for the use of specific content, the authentication of the authentication number A gateway server providing connection information of a virtual server allocated to the arcade game machine upon success; In the process of performing network communication with the gateway server, the virtual server is provided with a list of available game contents and manages the creation, startup, and destruction of a plurality of virtual servers and is assigned 1: 1 to the arcade game machine. A virtualization management server that allocates and transmits the access information; The game contents providing service, which is executed under the control of the virtualization management server, receives the authentication number and the application for using the specific game content from the virtualization management server, receives the user's command from the game machine used by the user, and is cloud-computed. A virtual server for providing a log of game contents used by a user in an individual game machine of the arcade game room; And receiving the log information from the virtual server and distributing the proceeds generated by the individual game machine to an arcade game machine operator, a game content provider, and a cloud computing system operator, and transmitting the proceeds to the manager server of each subject. Characterized in that the settlement server.
On the other hand, according to the method for providing game content to the arcade game hall using the cloud computing of the present invention, the virtual server assigned to the game machine 1: 1 of the arcade game site provides cloud computing-based individual game content providing service, individual arcade In the method for providing game content cloud-processed to an arcade game site for distributing profit generated from a game machine, (A21) the gateway server authenticates the identification number of the user game machine and the authentication number for identifying the game site where the user game machine is installed in the initial screen. step; (A22) if the authentication is successful, the gateway server receives a connection of the user game machine and provides an initial screen including a list of available contents; (A22) the gateway server receives the application for using the specific content on the initial screen, and the gateway server provides the connection information of the virtual server assigned to the user game unit 1: 1 and switches to the session of the user game machine and the virtual server. ; (A41) the virtual server receiving a user command from the session game user game console providing a cloud computing processed game content providing service; (A42) the virtual server recording a log of the input amount of the individual user game machine and the game content used; And (5) a portal server operated by a cloud computing system operator to which the settlement server receives the game contents log information, the input amount, the discharged amount, and the final revenue generated from the individual game machine from the virtual server. Characterized in that it comprises the step of transmitting to.
According to a preferred feature of the invention, the step (A22), (A31) is characterized in that the virtualization management server generates a list of available game content to provide the list to the gateway server.
Further, the step (A23), (A32) the virtual management server for managing the creation and destruction of the plurality of virtual servers, the step of receiving and storing the game machine identification number, the game site authentication number and the application for using the specific game content from the gateway server ; (A33) the virtualization management server managing the creation, startup and destruction of the plurality of virtual servers to assign a virtual server assigned to the game device 1: 1; (A34) transmitting the user game machine identification number, the game site authentication number, and the application for using the specific game content to the assigned virtual server by the virtualization management server; And (A35) transmitting, by the virtualization management server, the access information of the virtual server to the gateway server.
Further, the settlement server, (A511) receiving and storing the unit price of use of the content of the arcade game machine operated by the arcade game machine PC; (A512) receiving and storing the arcade game machine use time and log information of the use content of the individual user from the virtual server; (A513) Money input for the user to use the game content of the general arcade that has been cloud computing using the use unit price and log information. In other words, proceeds or money invested by a user to use cloud computing-processed adult arcade game content, and money released to the user as a result of the use, vouchers, printed papers or other securities printed on the value of money. Calculating and storing; (A514) A cloud computing system in which revenue generated from a cloud computing processed arcade game machine or a settlement settled in a cloud computing processed adult game machine is subscribed to arcade game ground operators or adult game ground operators and arcade game content providers or adult game content providers. Characterized in that the step of providing to the portal server operated by the operator. Preferably, the virtualization management server, a method of assigning a virtual server capable of cloud computing by receiving a game content use request of the user selected from the available game content list of the initial screen and limiting only to the game content applied for use; Receiving a request for using additional content while the user uses the game content, and additionally assigning a cloud computing processing function of the additional game content to a virtual server currently assigned to the user game machine; The user may receive a request for using additional content while using game content, and allocate the virtual server using at least one or more of the methods of allocating an additional virtual server capable of cloud computing processing of the additional game content.
Furthermore, a portal server operated by a cloud computing system operator to which the arcade game ground operators, adult game ground operators, arcade game content providers, and adult game content providers are subscribed, includes (A61) arcade game ground operators and adult game ground operators. Registering the use unit price by transmitting the use unit price for each content from the operator PC to the settlement server; (A62) Logon with the ID and password given from the portal server subscribed from the operator PC of the arcade game site operators and the adult game site operators, and the game site operators transmit the calculated revenue inquiry request of each game machine operated by the portal server. It is characterized in that the step of providing the revenue information of the individual user game machine to the game content providers can be confirmed by logging on with the ID and password granted from the portal server granted the usage status and revenue generated by the provided game content, etc. have.
According to the present invention "arcade game content providing system and content providing method using cloud computing" as described above has the following effects.
First, by providing a cloud computing service for the user game consoles of the arcade game site, the hardware cost of the user game consoles can be low, and the hardware maintenance and upgrade costs can be lowered.
Second, since the game contents that have been reviewed by the government can be provided, it is possible to reduce the damage of game owners due to illegal modification and alteration of game contents.
Third, the owner of the game site does not need to perform maintenance, upgrades, and after-sales management of the whole game machine, so that a new game site can be started without burdening time, money, and effort even without the knowledge of the game control board and the game machine.
Fourth, since the external server provides the game content to the user game machine, it is possible to induce sound game content distribution by fundamentally preventing illegal modification and alteration of game developers and third parties after deliberation.
Fifth, the arcade game machine does not need to have individual game content control board, so it can save computer parts resources such as CPU, memory, disk, and various parts resources for making game content control boards such as various ICs, PCBs, etc. There is no power consumption used in game control boards, resulting in low electricity bills.
Sixth, since the arcade user game console does not have a separate game content control board, the production cost of the arcade game machine can be reduced, the space utilization of the arcade game room can be increased, and the processing of the arcade game machine main body can reduce the generation of noise and heat.
Seventh, the arcade game market owner can be provided with a variety of deliberated game content without having to purchase an individual game content control board or an integrated game machine.
Eighth, in the method of seizing the game machine by cracking down the arcade game site when distributing illegal game content, only game content in the server needs to be cracked, thereby saving time and manpower due to crackdown.
1 is an example for explaining a game machine of a conventional arcade game,
2 is an example for explaining a game machine of a conventional adult arcade game room,
3 illustrates a schematic configuration of an arcade game content providing system using crowd computing according to an embodiment of the present invention.
4 illustrates a first embodiment of a game machine structure of an arcade game ground according to an embodiment of a system and method for providing game content to an arcade game ground using the present invention cloud computing system.
5 illustrates a second embodiment of a game machine structure of an arcade game ground according to an embodiment of a system and method for providing game content to an arcade game ground using the present invention cloud computing system.
6 is a block diagram of an arcade game site game machine according to a first embodiment of a game content providing system and method for providing an arcade game site using the cloud computing system of the present invention.
7 is a block diagram of an arcade game room game machine according to a second embodiment of a system and method for providing game contents to an arcade game site using the present invention cloud computing system.
8 is an internal structure diagram of a virtualization management server according to an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
9 is an internal structure diagram of a settlement server according to an embodiment in a system and method for providing game content to an arcade game site using the present invention cloud computing system.
10 is a schematic flowchart of an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
11 is a detailed flowchart of a cloud computing service providing process according to an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
12 is a detailed flowchart of a usage fee settlement process according to an embodiment in a system and method for providing game contents to an arcade game site using the present invention cloud computing system.
Hereinafter, exemplary embodiments of an arcade game content providing system and a content providing method using cloud computing according to the present invention will be described in detail with reference to the accompanying drawings.
In addition, the terminology used in the present invention is a general term that is currently widely used as possible, but in certain cases, the term is arbitrarily selected by the applicant, and in this case, the meaning is described in detail in the description of the present invention, and a simple term It is to be understood that the present invention is to be understood as a meaning of terms rather than names.
Further, in describing the embodiments, descriptions of technical contents which are well known in the technical field to which the present invention belongs and which are not directly related to the present invention will be omitted. This is for the sake of clarity of the present invention without omitting the unnecessary explanation.
Figure 3 shows a schematic configuration of an arcade game site content providing system according to an embodiment of the present invention.
The arcade game site game content providing system using cloud computing of FIG. 3 according to an embodiment of the present invention is constructed in a wired / wireless internet network (8) environment and includes a plurality of
The arcade game site game content providing system using cloud computing is a game machine (1) of an arcade game site operated by an arcade game site operator subscribed to a portal server (6) operated by a cloud computing system operator receiving a game content providing service using cloud computing. Installed in the arcade game center
The
The arcade game site
The
When the
The
When the virtual server 4 is assigned, the
The virtual server 4 is assigned to the
In the present invention, the reason why the virtual server 4 is assigned to the
The
The
FIG. 4 is a view for explaining a first embodiment of a game machine structure of an arcade game ground according to an embodiment of a system and method for providing game content to an arcade game ground using the present invention cloud computing system.
In the game machine structure of the arcade game room according to the first embodiment of the present invention, as shown in FIG. 4, the
Here, the game card includes an IC card, an RF card, a prepaid card that can use points or miles provided by a transportation card, a credit card company, a communication company, a company and an organization, and includes a gift certificate or a card with a barcode, and an online game money card. And it can be used for a small payment with a mobile phone or a mobile phone with an NFC function.
FIG. 5 is a view for explaining a second embodiment of a game machine structure of an arcade game ground according to an embodiment of a system and method for providing game content to an arcade game ground using the present invention cloud computing system.
In the game machine structure of the arcade game room according to the second embodiment of the present invention, as shown in FIG. 5, the
Here, the game card includes an IC card, an RF card, a prepaid card that can use points or miles provided by a transportation card, a credit card company, a communication company, a company and an organization, and includes a gift certificate or a card with a barcode, and an online game money card. And it can be used for a small payment with a mobile phone or a mobile phone with an NFC function.
4 and 5 is composed of one coin insertion hole (50A) 50a, bill insertion hole (60A) (60a), game card contact portion (100A) (100a) but this is one embodiment a plurality of coin insertion hole, The game machine may be configured with a bill insertion hole and a plurality of game card contacts, and a
6 is a block diagram of an arcade game site game machine according to a first embodiment of a game content providing system and method for providing an arcade game site using the cloud computing system of the present invention.
As shown in FIG. 6, the block configuration of the arcade game machine according to the first embodiment of the present invention includes coins, bills,
Herein, the coin, banknote, and
The decorative
The
A first joystick, a second joystick operation
The
The
7 is a block diagram of an arcade game site game machine according to a second embodiment of a system and method for providing game contents to an arcade game site using the present invention cloud computing system.
As shown in FIG. 7, the block configuration of the arcade game machine according to the present invention is a coin, a bill, a
Herein, the coin, banknote, and
The decorative
When the
The
The user's operation signal of the operation
The input /
The
The
Of course, in Figures 6 and 7, it is composed of a plurality of
8 illustrates an internal structure of a virtualization management server according to an embodiment in a system and method for providing game content to an arcade game site using the cloud computing system of the present invention. The
9 illustrates an internal structure of a settlement server according to an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
10 is a schematic flowchart of an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
The
When the user applies for the use of specific game content on the initial screen, the
When the authentication is determined to be successful, the
When the
In the process of providing the cloud computing service to the
In addition, the
FIG. 11 shows a detailed procedure of a service providing process in a game content providing system and a method for providing an arcade game site using a cloud computing system by assigning a virtual server 4 in the step shown in FIG. 10.
The game contents provided to the arcade game hall using the cloud computing system show a list of executable contents on the screen displayed by turning on the arcade game machine. For convenience of explanation, it is assumed that the initial screen.
The
After the initial screen is displayed, when the user inserts a game card for coins, bills or coins, and bills into the
The
Meanwhile, in the present invention, the allocation method of the virtual server 4 may be implemented in the following two ways. The first method is to allocate a virtual server 4 capable of cloud computing by limiting only to the content in accordance with the user's use request content selected on the initial screen. This method requires reassignment of the virtual server 4 when the user uses other new content. The second method is to give a cloud computing processing function of additionally requested content to the existing virtual server 4 currently assigned to the
When the
12 is a detailed flowchart illustrating a usage fee settlement process according to an embodiment in a system and method for providing game contents to an arcade game site using the cloud computing system of the present invention.
First, in order to settle the content use profit of the arcade game machine, log in to the homepage of the
After the use price of the individual game contents is registered, the
The settlement server 4 stores the usage log of the arcade game machine user in real time for each game machine identification number and game site authentication number in the process of providing the cloud computing processing result to the user game machine 1 (A42). The
Although the present invention has been described by way of limited embodiments and drawings, the present invention is not limited thereto and equivalents of the technical spirit and claims of the present invention by those skilled in the art to which the present invention pertains Of course, various modifications and variations are possible.
1: game machine 2: gateway server 3: virtualization management server 4: virtual server
5: settlement server 6: portal server 7: game content providers
8: Cloud Computing Service 9: Game Hall A
10, 10A, 10B, 10N, 10a, 10b, 10n: arcade game machine (electronic game machine)
11: Game Center Operator PC
20, 20A, 20B, 20N, 20a, 20b, 20n: display unit
30A, 30B, 30N, 30a, 30b, 30n: touch panel operation key part
40,40A, 40B, 40N / 40a, 40b, 40n: Joystick and Buttons / Buttons Operation Key
50,50A, 50B, 50N, 50a, 50b, 50n: coin insertion slot
60,60A, 60B, 60N, 60a, 60b, 60n: bill insertion slot
70, 70A, 70B, 70N, 70a, 70b, 70n: speaker
80,80A, 80B, 80N, 80a, 80b, 80n: decoration lamp
90,90A, 90B, 90N, 90a, 90b, 90n: power supply
95, 95a, 95b, 95n: I / O board
99: Game Control Board
100: card contact
100A, 100B, 100N, 100a, 100b, 100n: card output part
110: prizes and gift outlets
110a, 110b, 110n: Prize and gift certificate output
120: image processing unit 130: touch panel operation key unit
140:
150: coins, bills, card processing unit 170: voice output unit
180: decoration light output
Claims (13)
A coin processing unit, a banknote processing unit, and a card processing unit for processing the inserted coins, banknotes and cards respectively;
An image processor configured to process a game content image provided based on the cloud computing;
A power supply unit supplying power to the organic apparatus;
Cloud computing the user's key operation command applied through the operation key unit to perform image processing through the image processing unit, cloud computing according to the coin, bill or card information input to the coin processing unit, bill processing unit and card processing unit Organic apparatus characterized in that it comprises a cloud computing-based game content virtual server that processes and counts the game money and allows users to play the game.
A coin processing unit, a banknote processing unit, and a card processing unit for processing the inserted coins, banknotes and cards respectively;
An image processor configured to process a game content image provided based on the cloud computing;
A power supply unit supplying power to the organic apparatus;
Cloud computing the user's key operation command applied through the operation key unit to perform image processing through the image processing unit, cloud computing according to the coin, bill or card information input to the coin processing unit, bill processing unit and card processing unit A cloud computing-based game content virtual server that processes and counts game money and allows a user to play a game; And
Directly connected to the coin processing unit, banknote processing unit, card processing unit and the operation key to the recognition signal from the coin processing unit, bill processing unit, card processing unit and the control signal of the operation key unit and the control signal of the cloud computing based game content And an input / output board configured to transmit and receive a virtual server.
A coin processing unit, a banknote processing unit, and a card processing unit for processing the inserted coins, banknotes and cards respectively;
An image processor configured to process a game content image provided based on the cloud computing;
A commodity discharge processing unit configured to process commodities and prizes discharged as a result of game play of the cloud computing-based game content;
A power supply unit supplying power to the organic apparatus;
Cloud computing the user's key operation command applied through the operation key unit to perform image processing through the image processing unit, cloud computing according to the coin, bill or card information input to the coin processing unit, bill processing unit and card processing unit A cloud computing-based game content virtual server which processes and counts the game money and enables the user to play the game and discharges prizes and prizes as a result of the game; And
Directly connected to the coin processing unit, banknote processing unit, card processing unit and the operation key unit, the coin and bills from the coin processing unit, banknote processing unit, card processing unit, recognition signals of bills and cards, game play results of game contents based on cloud computing And an input / output board configured to transmit and receive a discharge signal for discharging the control signal and a control signal of the manipulation key unit to and from the cloud computing-based game content virtual server.
When the game machine is powered on, the identification number of the game machine and the authentication number of the game site where the game machine is installed are authenticated by the cloud computing system server.
A gateway server providing an initial screen including a list of one or a plurality of game contents considered by the authenticated game machine, and providing access information of a virtual server assigned to the user game machine when the game machine receives a user's application for using game contents;
In the process of performing network communication with the cloud computing system server to the gateway server, providing a list of one or more game contents available, and when one or more users request to use game contents, creation of one or more virtual servers, A virtualization management server that manages start-up and extinction to assign a virtual server assigned to the game device 1: 1;
It is executed under the control of the virtualization management server, receives a request for the use of a specific game content from the virtualization management server, receives a user command from the user game machine to provide a cloud computing processing content providing service, use content of the individual user game machine A virtual server for recording information such as log information, input amount and discharge amount; And
Arcade game center operators, game contents received from the virtual server by receiving the information, such as the log information, the input amount, the discharged amount of the game machine revenue data obtained by applying the use unit price for each game content input from the administrator PC of each arcade game site Arcade game content providing system using cloud computing, characterized in that it comprises a settlement server for transmitting to the portal server distributed revenue data distributed to each provider and cloud computing system operators.
A game site operator PC which transmits the input unit price for each game content and checks the use proceeds and the total proceeds of the individual user game machines installed in the arcade game site; And receiving the game content using unit price from the game site operator PC or game content providers and registering the game content using unit price with the game content provider from the payment server and the game content using the entire game site. Portal server operated by a cloud computing system operator with arcade game sites and game content providers that provide revenue distribution data of cloud computing system operators and revenue distribution data distributed to game site operators to a game site operator PC or game content provider PCs. Arcade game content providing system using cloud computing, comprising a.
(A21) receiving and authenticating, when the gateway server is powered on the game machine, an identification number of the game machine and an authentication number of the game hall where the game machine is installed;
(A22) the gateway server providing the initial screen with a list of game contents available to the user game machine;
(A23) The gateway server receives the user's application for using the specific game content on the initial screen, and the gateway server provides the access information of the virtual server assigned to the user's game device 1: 1 to switch to the session of the virtual server of the user's game machine. step;
(A41) the virtual server receiving a user command from the session game user game console providing a cloud computing processed game content providing service;
(A42) the virtual server recording the input amount according to the use of the game content of the individual game machine, the discharge amount according to the game result and the game content log used by the user; And
Arbitration site operator, game content that the settlement server 5 receives the log information, the input amount according to the use of the game content, the discharge amount according to the game result, etc. from the virtual server 4 and operates the game machine with the proceeds obtained from the individual game machines. And distributing and distributing the distributed data distributed to the provider and the cloud computing system operator and each distributor's distributor to a portal server operated by the cloud computing system provider and subscribed to the arcade game center operators and game content providers. Arcade game content providing method using cloud computing.
(A32) receiving and storing a request for using a specific content from a gateway server by a virtualization management server managing generation and destruction of a plurality of virtual servers;
(A33) the virtualization management server managing the creation, startup, and destruction of the plurality of virtual servers to assign a virtual server assigned to the user game unit 1: 1;
(A34) transmitting a user game machine identification number, a game site authentication number, and a request to use specific content to a virtual server to which the virtualization management server is assigned; And
(A35) A virtualization management server comprising the step of transmitting the access information of the virtual server to the gateway server arcade game content providing method using cloud computing.
(A511) transmitting and storing the use unit price of each game content of arcade game consoles at a game site operator PC or a game content provider PC;
(A512) receiving and storing log information of the content such as the use time, use amount, and discharge amount for each use content of the individual user game machine from the virtual server;
(A513) Distribution of profits of individual game machines to arcade game operators, game content providers, and cloud computing system providers using log information, such as the amount of money input into the game machine and the amount of money discharged as a result of the game, using the game content using unit price of the game machine. Calculating;
(514) a method of providing arcade game contents using cloud computing, wherein the distributed revenue data is operated by a cloud computing system operator and provided to a portal server to which arcade game center operators and game content providers are subscribed; .
The virtualization management server receives a content use request from the user game machine selected from the available game content list of the initial screen, and assigns a virtual server capable of cloud computing by limiting only to the content of the use request; And
Receiving a request for using additional game content from another user game machine while using game content in the user game machine, and additionally assigning a cloud computing processing function of the additional game content to a virtual server currently assigned to the user game machine;
Arcade game content providing method using a cloud computing, characterized in that to assign a virtual server using at least one of the methods.
A portal server operated by the cloud computing system operator and to which arcade game center operators and game content providers are subscribed,
(A61) receiving the use unit price for each game content from the arcade game site operator PC or the game content provider PC, and transmitting the use unit price to the settlement server to register the use unit price;
(A62) The input, discharge amount, proceeds, and arcade game site operators of game consoles and game contents received from each arcade game site operator PC or game content provider PC receive the game device's revenue inquiry request or the game content's revenue inquiry request. Arcade game content providing method using cloud computing, characterized in that for executing the step of querying and providing the proceeds of the entire game console.
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KR1020110141075A KR20130082929A (en) | 2011-12-23 | 2011-12-23 | Method and system for providing arcade game contents using cloud computing |
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KR1020110141075A KR20130082929A (en) | 2011-12-23 | 2011-12-23 | Method and system for providing arcade game contents using cloud computing |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016099170A1 (en) * | 2014-12-19 | 2016-06-23 | Samsung Electronics Co., Ltd. | Electronic apparatus, cloud server, game service providing system and game service providing method thereof |
KR102095652B1 (en) * | 2018-10-10 | 2020-03-31 | (주) 모어스 | Arcade game device being linked to on-line and on-offline game service system using the same |
-
2011
- 2011-12-23 KR KR1020110141075A patent/KR20130082929A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016099170A1 (en) * | 2014-12-19 | 2016-06-23 | Samsung Electronics Co., Ltd. | Electronic apparatus, cloud server, game service providing system and game service providing method thereof |
KR102095652B1 (en) * | 2018-10-10 | 2020-03-31 | (주) 모어스 | Arcade game device being linked to on-line and on-offline game service system using the same |
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