KR20110095993A - Image maching program. for site story and game - Google Patents

Image maching program. for site story and game Download PDF

Info

Publication number
KR20110095993A
KR20110095993A KR1020100015459A KR20100015459A KR20110095993A KR 20110095993 A KR20110095993 A KR 20110095993A KR 1020100015459 A KR1020100015459 A KR 1020100015459A KR 20100015459 A KR20100015459 A KR 20100015459A KR 20110095993 A KR20110095993 A KR 20110095993A
Authority
KR
South Korea
Prior art keywords
image
game
image matching
program
mobile device
Prior art date
Application number
KR1020100015459A
Other languages
Korean (ko)
Inventor
김용희
Original Assignee
김용희
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 김용희 filed Critical 김용희
Priority to KR1020100015459A priority Critical patent/KR20110095993A/en
Publication of KR20110095993A publication Critical patent/KR20110095993A/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/30Determination of transform parameters for the alignment of images, i.e. image registration
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W88/00Devices specially adapted for wireless communication networks, e.g. terminals, base stations or access point devices
    • H04W88/02Terminal devices

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • General Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Marketing (AREA)
  • General Business, Economics & Management (AREA)
  • Human Resources & Organizations (AREA)
  • Economics (AREA)
  • Health & Medical Sciences (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

1. Technology Field
Information transfer and game program using portable mobile device
2. The challenge you want to solve
Collect stamps by place among tourist programs
Image matching (identified by the sync rate of the cam + image)
The desire to do something by looking out of the phone and seeing what is in real life, not virtual reality
3. Means of solution
Portable Mobile Device Convenience
Increased synchro rate through image matching technology + latitude and longitude discrimination + direction discrimination
4. Effect of invention
Don't miss out on sights, scenes (best location), and experience with items.
Feel the pictures taken by famous photographers directly from their location.
Authentic adventure (story type) among game genres can be conducted in connection with real life
Users can create their own programs and share them with the people around them

Description

Considering the spatial topology, the promotion, delivery and game program of spatial information using image matching {Image maching program. For site story and game}

Information transfer and game program using portable mobile device

By using SMART PHONE, which all citizens will have in the near future, the information and games provided by mobile phones can be checked directly in the field.

Collect stamps by place among tourist programs

Image matching (identified by the sync rate of the cam + image)

The desire to do something by looking out of the phone and seeing what is in real life, not virtual reality

Portable Mobile Device Convenience

Increased synchro rate through image matching technology + latitude and longitude discrimination + direction discrimination

Don't miss out on sight-seeing spots, scenes (top location), and experience with items.

Feel the pictures taken by famous photographers directly from their location.

Authentic adventure (story type) among game genres can be conducted in connection with real life

Users can create their own programs and share them with the people around them

A method of achieving a goal by finding and matching the same place, scene, and object in the field with the image displayed on the terminal.

 ex) Goseong-gun dinosaur footprints, Buseoksa shedding column, etc.

     Present an image of a must-see destination or optimal view point

Figure pat00001

TYPE  1-Tourist, Developer & User

1. Select a destination (Tourist) terminal

2. Outline of destination (Sightseeing site) Terminal presentation

3. Presenting the main viewing point and tour guide terminal

4. Present detailed terminal for each major point on the line

5. Presenting point image for each major point (important image cut) terminal presentation

6. Point image shooting using image matching User shooting

7. Shoot all point images for each point

8. Executing related goods presented by related organizations

Figure pat00002

TYPE  2-Follow the photographer

1. Link with famous writers

2. Select a location for photography according to the artist's movement route

3. Check the point image presented through the movement route

4. Look at the subject from the location where the photographer was taken

5. Identify the location of the photographer's sensual gaze.

Figure pat00003

TYPE  3- Adventure  game

1. Development of game materials to match actual places

2. Game story progress-Game using the actual place

3. Proceed like a normal authentic adventure (story) game

4. Some sections during the process arrive at the actual place and find out the scenery, place, object and image suggested by the game.

5. Proceed to the next step with the automatic shooting of the terminal through image matching

TYPE  4-user custom program

1. The user can directly create stories, point images, etc.

2. Share the files created by users so that other users can use them

3. In the case of nearby users, it is possible to share and experience games made by others, introduction of our neighborhood, stories of hidden places, etc.

TYPE  5-User Made Program Example

1.Own cultural heritage exploration machine (other users can experience with their own route)

2. Making a story in our neighborhood (sharing people in the same area)

3. Adventure game that I made around my life (game sharing between people in the same area, same school, etc.)

4. Find hidden pictures in a limited place (After shooting a specific space, other users find the same object in that place)

One of the programs currently being carried out in tourist spots is stamping. This is a confirmation stamp that you have visited important places in the tourist attractions. In addition, as well as individual sightseeing spots, local governments select major tourist spots and collect stamps for each tourist spot.

This leaflet-type program is further improved by incorporating a mobile device into a tourist destination to explain tourist attractions, view tours, and apply a stamp as an image matching technology.

Therefore, it can be said to be a program that can induce the interest of the user with the role of promotion for each tourist destination.

In addition, this program is beneficial to all developers, local governments and users, and can be commercialized as a program utilizing a recent mobile device.

Furthermore, it will be possible for users to compose stories to share and sell cultural heritage exploration devices.

Claims (1)

In order to solve the errors caused by the change of the image of the field conditions in the image matching technology which is widely used in judging the same degree of the stored image and the image being taken in the field by using the mobile / terminal, a combination of latitude, longitude, azimuth, and altitude Appropriate, accurate and reasonable image matching is applied so that the introduction of cultural tourism sites, games that match reality, photographing famous artists, and distribution of programs produced by users are possible.




KR1020100015459A 2010-02-20 2010-02-20 Image maching program. for site story and game KR20110095993A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020100015459A KR20110095993A (en) 2010-02-20 2010-02-20 Image maching program. for site story and game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020100015459A KR20110095993A (en) 2010-02-20 2010-02-20 Image maching program. for site story and game

Publications (1)

Publication Number Publication Date
KR20110095993A true KR20110095993A (en) 2011-08-26

Family

ID=44931409

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020100015459A KR20110095993A (en) 2010-02-20 2010-02-20 Image maching program. for site story and game

Country Status (1)

Country Link
KR (1) KR20110095993A (en)

Similar Documents

Publication Publication Date Title
CN111551188B (en) Navigation route generation method and device
KR102417645B1 (en) AR scene image processing method, device, electronic device and storage medium
CN108446310B (en) Virtual street view map generation method and device and client device
CN108144294B (en) Interactive operation implementation method and device and client equipment
CN103988220B (en) Local sensor augmentation of stored content and AR communication
US20180374267A1 (en) Method and System to Enhance Spectator Experience
Daiber et al. BouldAR: using augmented reality to support collaborative boulder training
CN105074783A (en) Augmented reality provision system, recording medium, and augmented reality provision method
CN108572969A (en) The method and device of geography information point recommended information is provided
CN113178006A (en) Navigation map generation method and device, computer equipment and storage medium
CN109540122B (en) Method and device for constructing map model
TW201919003A (en) Computer Readable Media, Information Processing Apparatus and Information Processing Method
CN110160529A (en) A kind of guide system of AR augmented reality
Hui et al. Mobile augmented reality of tourism-Yilan hot spring
CN112788443B (en) Interaction method and system based on optical communication device
TW201126451A (en) Augmented-reality system having initial orientation in space and time and method
CN111639975A (en) Information pushing method and device
KR20100085887A (en) Apparatus and method of guiding woodland path based on qr code
Pawade et al. Augmented reality based campus guide application using feature points object detection
Partala et al. Salience of visual cues in 3D city maps
CN108092950B (en) AR or MR social method based on position
Střelák Augmented reality tourist guide
CN113144595B (en) Virtual road generation method, device, terminal and storage medium
KR20110095993A (en) Image maching program. for site story and game
CN113015018B (en) Bullet screen information display method, bullet screen information display device, bullet screen information display system, electronic equipment and storage medium

Legal Events

Date Code Title Description
A201 Request for examination
E902 Notification of reason for refusal
E601 Decision to refuse application