KR20100117428A - 게임 실행 권한 인증 방법, 게임 실행 권한 인증 프로그램이 기록된 기록매체, 및 게임 실행 권한 인증 프로그램이 저장된 서버 - Google Patents
게임 실행 권한 인증 방법, 게임 실행 권한 인증 프로그램이 기록된 기록매체, 및 게임 실행 권한 인증 프로그램이 저장된 서버 Download PDFInfo
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- KR20100117428A KR20100117428A KR1020090036185A KR20090036185A KR20100117428A KR 20100117428 A KR20100117428 A KR 20100117428A KR 1020090036185 A KR1020090036185 A KR 1020090036185A KR 20090036185 A KR20090036185 A KR 20090036185A KR 20100117428 A KR20100117428 A KR 20100117428A
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- KR
- South Korea
- Prior art keywords
- game
- data
- authority authentication
- executable file
- current time
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- 238000000034 method Methods 0.000 title claims abstract description 30
- 230000005540 biological transmission Effects 0.000 description 2
- 230000000903 blocking effect Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000009434 installation Methods 0.000 description 1
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
- H04L63/083—Network architectures or network communication protocols for network security for authentication of entities using passwords
- H04L63/0838—Network architectures or network communication protocols for network security for authentication of entities using passwords using one-time-passwords
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/32—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
- H04L9/3236—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials using cryptographic hash functions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
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- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Tourism & Hospitality (AREA)
- General Engineering & Computer Science (AREA)
- Computing Systems (AREA)
- Computer Hardware Design (AREA)
- Physics & Mathematics (AREA)
- Economics (AREA)
- Theoretical Computer Science (AREA)
- Health & Medical Sciences (AREA)
- General Physics & Mathematics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Strategic Management (AREA)
- Primary Health Care (AREA)
- Marketing (AREA)
- Storage Device Security (AREA)
Abstract
Description
Claims (8)
- (a)게임을 실행시키기 위한 암호화된 실행 파일을 복호화하기 위한 복호화 키의 전송을 인증 서버에 요청하는 단계;(b)상기 인증 서버로부터 수신한 상기 복호화 키로 상기 암호화된 실행 파일을 복호화하여 실행 파일을 생성하는 단계;(c)획득된 현재시간을 랜덤 데이터와 함께 해쉬하여 해쉬 데이터를 생성하는 단계;(d)상기 현재시간, 상기 랜덤 데이터, 및 상기 해쉬 데이터를 임의의 고정키로 암호화하여 암호화 데이터를 생성하는 단계;(e)상기 생성된 암호화 데이터를 상기 실행 파일에 인수로 전달하는 단계; 및(f)상기 암호화 데이터를 상기 고정키로 복호화하여 얻어진 상기 현재시간과상기 랜덤 데이터를 해쉬하여 얻은 해쉬값과 상기 해쉬 데이터의 일치여부를 확인하는 단계를 포함하는 게임 실행 권한 인증 방법.
- 제1항에 있어서,상기 해쉬값과 상기 해쉬 데이터가 불일치하는 경우에 상기 게임의 실행이 취소되는 단계를 더 포함하는 게임 실행 권한 인증 방법.
- 제1항에 있어서,상기 해쉬값과 상기 해쉬 데이터가 일치하는 경우에, 상기 얻어진 상기 현재시간과 다시 획득된 현재시간의 시간차를 산출하는 단계를 더 포함하는 게임 실행 권한 인증 방법.
- 제3항에 있어서,상기 산출된 시간차가 1초 미만인 경우에 상기 실행 파일에 의해 상기 게임이 실행되는 단계를 더 포함하는 게임 실행 권한 인증 방법.
- 제3항에 있어서,상기 산출된 시간차가 1초 이상인 경우에 상기 게임의 실행이 취소되는 단계를 더 포함하는 게임 실행 권한 인증 방법.
- 제4항에 있어서,상기 실행 파일에 의해 상기 게임이 실행된 경우에 상기 실행 파일이 삭제되는 단계를 더 포함하는 게임 실행 권한 인증 방법.
- 제1항 내지 제6항 중 어느 한 항에서의 상기 각 단계를 실행하는 게임 실행 권한 인증 프로그램이 기록된 기록매체.
- 제1항 내지 제6항 중 어느 한 항에서의 상기 각 단계를 실행하는 게임 실행 권한 인증 프로그램이 저장된 서버.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090036185A KR101048439B1 (ko) | 2009-04-24 | 2009-04-24 | 게임 실행 권한 인증 방법, 게임 실행 권한 인증 프로그램이 기록된 기록매체, 및 게임 실행 권한 인증 프로그램이 저장된 서버 |
US12/569,761 US20100273552A1 (en) | 2009-04-24 | 2009-09-29 | Method for Authentication of Game Executing Authority Recording Medium for Storing Authentication Program of Game Executing Authority, and Server for Storing Authentication Program of Game Executing Authority |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090036185A KR101048439B1 (ko) | 2009-04-24 | 2009-04-24 | 게임 실행 권한 인증 방법, 게임 실행 권한 인증 프로그램이 기록된 기록매체, 및 게임 실행 권한 인증 프로그램이 저장된 서버 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20100117428A true KR20100117428A (ko) | 2010-11-03 |
KR101048439B1 KR101048439B1 (ko) | 2011-07-11 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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KR1020090036185A KR101048439B1 (ko) | 2009-04-24 | 2009-04-24 | 게임 실행 권한 인증 방법, 게임 실행 권한 인증 프로그램이 기록된 기록매체, 및 게임 실행 권한 인증 프로그램이 저장된 서버 |
Country Status (2)
Country | Link |
---|---|
US (1) | US20100273552A1 (ko) |
KR (1) | KR101048439B1 (ko) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20190070691A (ko) | 2017-12-13 | 2019-06-21 | (주)네오와인 | 프로그램 실행권한 인증 방법 및 시스템 |
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JP5706173B2 (ja) | 2011-01-26 | 2015-04-22 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム |
JP5986371B2 (ja) * | 2011-12-01 | 2016-09-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラムおよびゲーム制御方法 |
KR101416717B1 (ko) * | 2013-03-28 | 2014-07-09 | (주)엠더블유스토리 | 스마트 기기 기반 악성코드의 침입을 차단하기 위한 시스템 및 그 방법 |
CN104348666B (zh) * | 2014-10-16 | 2018-09-11 | 北京奇虎科技有限公司 | 数据获取方法、装置及系统 |
JP7115213B2 (ja) * | 2018-10-19 | 2022-08-09 | 富士フイルムビジネスイノベーション株式会社 | 情報処理システムおよび認証システム |
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2009
- 2009-04-24 KR KR1020090036185A patent/KR101048439B1/ko active IP Right Grant
- 2009-09-29 US US12/569,761 patent/US20100273552A1/en not_active Abandoned
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20190070691A (ko) | 2017-12-13 | 2019-06-21 | (주)네오와인 | 프로그램 실행권한 인증 방법 및 시스템 |
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Publication number | Publication date |
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US20100273552A1 (en) | 2010-10-28 |
KR101048439B1 (ko) | 2011-07-11 |
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