KR20060010957A - Method for making a recording of and playing digital multimedia broadcasting through mobile telecommunication network - Google Patents

Method for making a recording of and playing digital multimedia broadcasting through mobile telecommunication network Download PDF

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KR20060010957A
KR20060010957A KR1020040059573A KR20040059573A KR20060010957A KR 20060010957 A KR20060010957 A KR 20060010957A KR 1020040059573 A KR1020040059573 A KR 1020040059573A KR 20040059573 A KR20040059573 A KR 20040059573A KR 20060010957 A KR20060010957 A KR 20060010957A
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mobile communication
authentication
content
recording
communication network
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KR1020040059573A
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Korean (ko)
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이원열
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(주) 엘지텔레콤
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H60/00Arrangements for broadcast applications with a direct linking to broadcast information or broadcast space-time; Broadcast-related systems
    • H04H60/27Arrangements for recording or accumulating broadcast information or broadcast-related information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H20/00Arrangements for broadcast or for distribution combined with broadcast
    • H04H20/53Arrangements specially adapted for specific applications, e.g. for traffic information or for mobile receivers
    • H04H20/57Arrangements specially adapted for specific applications, e.g. for traffic information or for mobile receivers for mobile receivers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H60/00Arrangements for broadcast applications with a direct linking to broadcast information or broadcast space-time; Broadcast-related systems
    • H04H60/09Arrangements for device control with a direct linkage to broadcast information or to broadcast space-time; Arrangements for control of broadcast-related services
    • H04H60/14Arrangements for conditional access to broadcast information or to broadcast-related services
    • H04H60/21Billing for the use of broadcast information or broadcast-related information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4331Caching operations, e.g. of an advertisement for later insertion during playback
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4334Recording operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/858Linking data to content, e.g. by linking an URL to a video object, by creating a hotspot
    • H04N21/8586Linking data to content, e.g. by linking an URL to a video object, by creating a hotspot by using a URL

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  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

본 발명은 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법에 관한 것으로서, 사용자가 이동통신단말기에 녹화한 디지털 멀티미디어 방송 컨텐츠를 이동통신망을 통하여 사용허가를 받아 재생할 수 있도록 함으로써, 사용자 및 컨텐츠 저작자를 모두 만족시키는 것을 목적으로 한다. The present invention relates to a method for recording and playing digital multimedia broadcasting through a mobile communication network. The present invention allows a user to reproduce digital multimedia broadcasting contents recorded in a mobile communication terminal with a permission through a mobile communication network, thereby allowing both a user and a content creator to play back. It aims to satisfy.

본 발명의 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법은, 방송센터(100)로부터 디지털 멀티미디어 방송 컨텐츠 및 그정보를 전송하는 단계와; 사용자가 이동통신단말기(300)로부터 방송녹화를 선택하면, 녹화정보수신모듈(340)이 수신된 컨텐츠 정보를 통하여 녹화가능 컨텐츠를 판단하여, 그 정보를 저장수단(350)에 저장함과 아울러, 녹화가능 컨텐츠를 방송녹화모듈(330)을 통해 상기 저장수단에 녹화시키는 단계와; 사용자가 상기 녹화된 컨텐츠를 재생하고자 할 경우, 이동통신망(200)을 통하여 인증/과금서버(210)로부터 재생허용 인증 및 전자결제를 거치는 단계와; 그리고, 재생허용 인증 및 전자결제를 거친 컨텐츠를 디코딩하여 이동통신단말기의 표시장치(400)에 재생시키는 단계;를 포함하여 이루어진다. A digital multimedia broadcasting recording and reproducing method through a mobile communication network of the present invention includes the steps of transmitting digital multimedia broadcasting content and its information from a broadcasting center (100); When the user selects the broadcast recording from the mobile communication terminal 300, the recording information receiving module 340 determines the recordable content based on the received content information, and stores the information in the storage means 350, as well as recording. Recording available content to the storage means through a broadcast recording module (330); If the user wants to play the recorded content, the step of going through the mobile communication network 200 through the authentication / billing server 210 to allow authentication and payment electronic payment; And decoding the content that has undergone the reproduction permission authentication and the electronic payment and reproduces the content on the display device 400 of the mobile communication terminal.

DMB, 디지털방송, 멀티미디어, 이동통신, 녹화, 재생, 인증, 결제DMB, Digital Broadcasting, Multimedia, Mobile Communication, Recording, Playback, Authentication, Payment

Description

이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법 {METHOD FOR MAKING A RECORDING OF AND PLAYING DIGITAL MULTIMEDIA BROADCASTING THROUGH MOBILE TELECOMMUNICATION NETWORK}METHOD FOR MAKING A RECORDING OF AND PLAYING DIGITAL MULTIMEDIA BROADCASTING THROUGH MOBILE TELECOMMUNICATION NETWORK}

도 1은, 본 발명에 따른 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법을 수행하기 위한 시스템 구성도이다. 1 is a system configuration diagram for performing a digital multimedia broadcasting recording and playback method through a mobile communication network according to the present invention.

도 2는, 본 발명에 따른 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법을 설명하기 위한 이동통신단말기의 구성도이다. 2 is a block diagram of a mobile communication terminal for explaining a method for recording and playing digital multimedia broadcasting through a mobile communication network according to the present invention.

<도면의 주요 부분에 대한 부호의 설명><Explanation of symbols for the main parts of the drawings>

100 : 방송센터, 200 : 이동통신망, 100: broadcasting center, 200: mobile communication network,

210 : 인증/과금서버, 300 : 이동통신단말기, 210: authentication / billing server, 300: mobile communication terminal,

330 : 방송녹화모듈, 340 : 녹화정보수신모듈, 330: broadcast recording module, 340: recording information receiving module,

350 : 저장수단, 360 : 인증모듈, 350: storage means, 360: authentication module,

370 : 전자결제모듈, 400 : 표시장치. 370: electronic payment module, 400: display device.

본 발명은 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법에 관한 것으로서, 특히 사용자가 이동통신단말기에 녹화한 디지털 멀티미디어 방송(Digital Multimedia Broadcasting) 컨텐츠(Contents)를 이동통신망을 통하여 사용허가를 받아 재생할 수 있는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법에 관한 것이다. The present invention relates to a digital multimedia broadcasting recording and reproducing method through a mobile communication network. In particular, the digital multimedia broadcasting contents recorded by a user in a mobile communication terminal can be reproduced with a license through the mobile communication network. The present invention relates to a digital multimedia broadcasting recording and reproducing method through a mobile communication network.

이동통신단말기를 이용하여 디지털 멀티미디어 방송 컨텐츠를 시청하도록 하는 기술로서, 예컨대 한국 공개특허 제2004-47211호에는, 댁내에 위치한 PVR과 같은 영상정보 저장장치를 통해 방송 녹화를 예약 한 후, 녹화된 디지털 멀티미디어 방송 데이터를 이동 단말기를 이용해 사용자가 시청할 수 있도록 하는 기술이 제안되어 있다. As a technology for watching digital multimedia broadcasting contents using a mobile communication terminal, for example, Korean Patent Laid-Open Publication No. 2004-47211 describes a digital recording after a broadcast recording is scheduled through a video information storage device such as a PVR located at home. A technology for allowing a user to watch multimedia broadcasting data using a mobile terminal has been proposed.

그러나, 상기 기술에 있어서는, 별도의 영상정보 저장장치가 구비되어야 할 뿐만 아니라, 이동통신단말기, 홈서버 및 영상정보 저장장치를 연계한 스트림 전송 시스템이 별도로 확보되어야 한다. 또한, 사용자가 복잡한 단계를 거쳐 디지털 멀티미디어 방송 컨텐츠를 시청하여야 하므로, 사용상 불편하다. However, in the above technique, not only a separate video information storage device should be provided, but also a stream transmission system in which a mobile communication terminal, a home server, and a video information storage device must be separately secured. In addition, it is inconvenient to use because the user has to watch digital multimedia broadcasting contents through complicated steps.

한편, 디지털 멀티미디어 방송 컨텐츠를 데이터로 가공하여 중계기지국 또는 위성과 같은 중계수단을 통해 전송하고, 이것을 상기한 영상정보 저장장치를 이용하지 않고, 곧바로 이동통신단말기에 수신하여 시청할 수 있는 기술들이 활발히 제안되고 있으며, 디지털 멀티미디어 방송의 이점을 극대화하기 위해 상기 컨텐츠를 녹화하여 재생할 수 있는 기술들도 제안되고 있다. On the other hand, technologies that can process digital multimedia broadcasting content into data and transmit it through a relay means such as a relay base station or a satellite, and receive and view it immediately on a mobile communication terminal without using the image information storage device described above are actively proposed. In order to maximize the advantages of digital multimedia broadcasting, techniques for recording and playing back the contents have been proposed.

그러나, 이동통신단말기에 디지털 멀티미디어 방송 컨텐츠를 녹화하여 재생 하는 현재의 방법으로, 녹화가능 채널과 녹화불가능 채널을 미연에 구분하여, 녹화가능 채널을 통한 디지털 멀티미디어 방송 컨텐츠만을 녹화하여 재생하는 방법이 채용됨으로써, 사용자의 다양한 컨텐츠 획득 기회와 사용범위를 제한하는 한편, 컨텐츠 제작자의 수익원도 제한하는 문제점이 있다. However, as a current method of recording and playing back digital multimedia broadcasting contents in a mobile communication terminal, a method of recording and playing back only digital multimedia broadcasting contents through a recordable channel by dividing a recordable channel and a non-recordable channel in advance is employed. As a result, there is a problem of limiting the user's various content acquisition opportunities and usage ranges, and also limiting the revenue source of the content producer.

본 발명은 상기한 종래 문제점을 고려하여 이루어진 것으로서, 사용자가 이동통신단말기에 녹화한 디지털 멀티미디어 방송 컨텐츠를 이동통신망을 통하여 사용허가를 받아 재생할 수 있도록 함으로써, 사용자 및 컨텐츠 저작자를 모두 만족시킬 수 있는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법의 제공을 목적으로 한다.
The present invention has been made in consideration of the above-mentioned conventional problems, and allows a user to play digital multimedia broadcasting contents recorded in a mobile communication terminal with a permission through a mobile communication network, thereby satisfying both a user and a content creator. An object of the present invention is to provide a method of recording and reproducing digital multimedia broadcasting through a communication network.

상기 목적을 달성하기 위하여, 본 발명에 따른 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법은, 방송센터로부터 디지털 멀티미디어 방송 컨텐츠와 함께 인증서버 URL, 녹화정보, 컨텐츠 고유 ID 및 가격정보 등의 컨텐츠 정보를 전송하는 단계와; 사용자가 이동통신단말기로부터 방송녹화를 선택하면, 이동통신단말기의 녹화정보수신모듈이 수신된 컨텐츠 정보를 통하여 녹화가능 컨텐츠를 판단하여, 그 정보를 이동통신단말기의 저장수단에 저장함과 아울러, 녹화가능 컨텐츠를 이동통신단말기의 방송녹화모듈을 통해 저장수단에 녹화시키는 단계와; 사 용자가 상기 녹화된 컨텐츠를 재생하고자 할 경우, 이동통신망을 통하여 이동통신망의 인증/과금서버로부터 재생허용 인증 및 전자결제를 거치는 단계와; 그리고, 재생허용 인증 및 전자결제를 거친 컨텐츠를 디코딩하여 이동통신단말기의 표시장치에 재생시키는 단계;를 포함하여 이루어지는 것을 특징으로 한다. In order to achieve the above object, the digital multimedia broadcasting recording and playback method through the mobile communication network according to the present invention, the content information such as authentication server URL, recording information, content unique ID and price information together with the digital multimedia broadcasting content from the broadcasting center Transmitting; When the user selects broadcast recording from the mobile communication terminal, the recording information receiving module of the mobile communication terminal determines the recordable content based on the received content information, stores the information in the storage means of the mobile communication terminal, and enables recording. Recording the contents to a storage means through a broadcast recording module of the mobile communication terminal; If the user wants to play the recorded content, performing the reproduction permission authentication and electronic payment from the authentication / billing server of the mobile communication network through the mobile communication network; And decoding the content that has undergone the reproduction permission authentication and the electronic payment and playing the content on the display device of the mobile communication terminal.

본 발명에 따르면, 상기 인증 및 전자결제 단계는, 이동통신단말기의 인증모듈로부터 저장된 인증서버 URL에 해당하는 인증/과금서버로 재생 대상 컨텐츠의 녹화정보, 컨텐츠 고유 ID를 전송하는 단계와; 상기 인증/과금서버로부터 컨텐츠 사용 요금을 결정하여 이동통신망을 통해 인증모듈에 전송하는 단계와; 상기 요금에 대하여 이동통신단말기의 전자결제모듈로부터 이동통신망을 통해 인증/과금서버에 요금지불을 허용하는 단계와; 그리고, 상기 인증/과금서버로부터 재생가능정보를 이동통신망을 통해 상기 전자결제모듈에 전송함으로써, 녹화된 컨텐츠를 재생가능하게 하는 단계;를 포함하여 이루어질 수 있다. 또한, 이 인증 및 전자결제 단계에 있어서, 사용자가 유효재생기간, 유효재생횟수, 벨소리/대기화면 사용여부, 재전송 가능여부 등의 정보를 설정하여, 이동통신단말기로부터 이동통신망을 통해 인증/과금서버로 전송할 수 있다. According to the present invention, the authentication and electronic payment step includes the steps of: transmitting the recording information of the content to be reproduced, the content unique ID to the authentication / billing server corresponding to the authentication server URL stored from the authentication module of the mobile communication terminal; Determining a content usage fee from the authentication / billing server and transmitting the content usage fee to an authentication module through a mobile communication network; Allowing fee payment from the electronic payment module of the mobile communication terminal to the authentication / billing server for the fee through the mobile communication network; And transmitting playable information from the authentication / billing server to the electronic payment module through a mobile communication network to enable playback of the recorded content. In this authentication and electronic payment step, the user sets information such as the effective playback period, the effective playback frequency, whether to use the ringtone / standby screen, and whether or not retransmission is possible, and the authentication / billing server through the mobile communication network from the mobile communication terminal. Can be sent to.

또한, 상기 인증 및 전자결제 단계는, 이동통신단말기의 인증모듈을 통하여 재생 대상 컨텐츠에 대한 저장된 가격정보를 확인하는 단계와; 이동통신단말기의 전자결제모듈을 통해 요금지불을 허용하여, 이것을 이동통신망을 통해 저장된 인증서버 URL에 해당하는 인증/과금서버로 전송하는 단계와; 그리고, 상기 인증/과금서버로부터 재생가능정보를 이동통신망을 통해 상기 전자결제모듈에 전송함으로써, 녹화된 컨텐츠를 재생가능하게 하는 단계;를 포함하여 이루어질 수 있다. In addition, the authentication and electronic payment step, the step of confirming the stored price information for the content to be reproduced through the authentication module of the mobile communication terminal; Permitting payment through an electronic payment module of the mobile communication terminal, and transmitting the fee to an authentication / billing server corresponding to the stored authentication server URL through the mobile communication network; And transmitting playable information from the authentication / billing server to the electronic payment module through a mobile communication network to enable playback of the recorded content.

또한, 컨텐츠를 녹화하는 단계에서, 수신되는 오디오/비디오 비트스트림을 압축파일포맷으로 저장할 때, 표준 DRM(Digital Right Management) 방식이 적용될 수 있다. In addition, in the step of recording content, when storing the received audio / video bitstream in a compressed file format, a standard digital right management (DRM) scheme may be applied.

본 발명의 특징 및 이점들은 첨부도면에 의거한 다음의 상세한 설명으로 더욱 명백해질 것이다. 이에 앞서, 본 명세서 및 청구범위에 사용된 용어나 단어는, 발명자가 그 자신의 발명을 가장 최선의 방법으로 설명하기 위해 용어의 개념을 적절하게 정의할 수 있다는 원칙에 입각하여 본 발명의 기술적 사상에 부합하는 의미와 개념으로 해석되어야만 한다. The features and advantages of the present invention will become more apparent from the following detailed description based on the accompanying drawings. Prior to this, the terms or words used in the present specification and claims are based on the principle that the inventor can appropriately define the concept of terms in order to explain the invention in the best way. It should be interpreted as meanings and concepts corresponding to

도 1에는, 본 발명에 따른 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법을 수행하기 위한 시스템 구성도가 도시되어 있다. 도 1에 도시된 바와 같이, 컨텐츠 저작자에 의하여 제작된 디지털 멀티미디어 방송 컨텐츠는 방송센터(100)로부터 예컨대 위성과 같은 중계수단(110)을 통하여 전송되고, 상기 컨텐츠는 이동통신단말기(300)에 수신되어 이동통신단말기(300)의 표시장치(400)(도 2 참조)에 디스플레이되고, 녹화가능한 컨텐츠의 경우 이동통신단말기(300)에 녹화시킬 수 있다. 이와 같이 녹화된 컨텐츠를 사용자가 재생할 경우에는, 이동통신망(200)을 통하여 이동통신망(200)의 인증/과금서버(210)로부터 재생허용 인증 및 전자결제를 거쳐야만 재생시킬 수 있다. 1 is a system configuration diagram for performing a digital multimedia broadcasting recording and reproducing method through a mobile communication network according to the present invention. As shown in FIG. 1, digital multimedia broadcasting content produced by a content author is transmitted from the broadcasting center 100 through a relay means 110 such as a satellite, and the content is received by the mobile communication terminal 300. The display device 400 may be displayed on the display device 400 (see FIG. 2) of the mobile communication terminal 300, and the recordable content may be recorded on the mobile communication terminal 300. When the user plays the recorded content as described above, the user can play the recorded content only through the permission of the reproduction and the electronic payment from the authentication / billing server 210 of the mobile communication network 200 through the mobile communication network 200.

상기한 바와 같이, 방송센터(100)로부터 전송되는 컨텐츠를 이동통신단말기(300)에 녹화 및 재생하기 위하여, 도 2에 도시된 바와 같이 이동통신단말기(300) 는, 방송센터(100)로부터 전송되는 컨텐츠를 수신하기 위한 방송수신수단(320)과, 상기 방송수신수단(320)을 통해 수신되는 컨텐츠를 녹화하기 위한 방송녹화모듈(330)과, 상기 방송수신수단(320)을 통해 수신되는 컨텐츠 정보를 판단하고 저장하기 위한 녹화정보수신모듈(340)과, 수신되는 컨텐츠를 압축저장하기 위한 저장수단(350)과, 인증/과금서버(210)와 이동통신망(200)을 통해 송수신하기 위한 이동통신 송수신부(310)와, 재생허용 여부를 인증하기 위한 인증모듈(360)과, 재생을 위한 요금을 전자결제하기 위한 전자결제모듈(370)과, 인증 및 전자결제 정보를 처리하기 위한 유저 인터페이스(380)와, 저장수단(350)에 저장된 컨텐츠를 디코딩하기 위한 디코더(390)와, 그리고 상기 디코더(390)에 의해 디코딩된 컨텐츠를 디스플레이하기 위한 표시장치(400)를 포함하여 이루어진다. As described above, in order to record and reproduce the content transmitted from the broadcasting center 100 to the mobile communication terminal 300, the mobile communication terminal 300 is transmitted from the broadcasting center 100 as shown in FIG. The broadcast receiving means 320 for receiving the content to be received, the broadcast recording module 330 for recording the content received through the broadcast receiving means 320, and the content received through the broadcast receiving means 320 Recording information receiving module 340 for determining and storing the information, the storage means 350 for compressing and storing the received content, the mobile for transmitting and receiving through the authentication / billing server 210 and the mobile communication network 200 Communication transmitting and receiving unit 310, authentication module 360 for authenticating whether to allow playback, electronic payment module 370 for electronic payment for playback, and user interface for processing authentication and electronic payment information 380, and storage means A decoder 390 for decoding the content stored in the 350 and a display device 400 for displaying the content decoded by the decoder 390.

다음에, 상기한 바와 같이 구성된 시스템을 통하여 이동통신단말기(300)에 디지털 멀티미디어 방송 컨텐츠를 녹화하고 재생하는 방법에 대하여 구체적으로 설명한다. Next, a method of recording and playing back digital multimedia broadcasting content in the mobile communication terminal 300 through the system configured as described above will be described in detail.

도 1에 도시된 바와 같이, 방송센터(100)는 컨텐츠 저작자가 제작한 디지털 멀티미디어 방송 컨텐츠를 위성과 같은 중계수단(110)을 통하여 전송한다. 이 경우, MPEG-2 Part1 시스템의 PSI(Program Specific Information)와 DSB-SI(Digital Video Broadcasting - Service Information) 규격을 이용하여 전송하는 것이 바람직하며, 대안으로서 데이터 채널을 이용하여 전송할 수도 있다. 그리고, 상기한 바와 같이 전송되는 디지털 멀티미디어 방송 컨텐츠에 인증서버 URL, 녹화정보, 컨텐츠 고유 ID 및 가격정보 등의 컨텐츠 정보가 포함된다. As shown in FIG. 1, the broadcasting center 100 transmits digital multimedia broadcasting contents produced by a content author through a relay means 110 such as a satellite. In this case, it is preferable to transmit using the Program Specific Information (PSI) and Digital Video Broadcasting-Service Information (DSB-SI) standards of the MPEG-2 Part1 system. Alternatively, the data may be transmitted using a data channel. The digital multimedia broadcasting content transmitted as described above includes content information such as an authentication server URL, recording information, content unique ID, and price information.

다음에, 도 2에 도시된 바와 같이, 사용자가 이동통신단말기(300)로부터 방송녹화를 선택하면, 녹화정보수신모듈(340)이, 방송수신수단(320)에 수신(S10)되어, 녹화정보수신모듈(340)에 입력(S12)되는 컨텐츠 정보를 통하여 녹화가능 컨텐츠를 판단하여, 그 정보를 저장수단(350)에 저장하고(S14), 녹화가능 컨텐츠를 방송녹화모듈(330)을 통해 저장수단(350)에 압축하여 녹화한다(S16). 이와 같이 컨텐츠를 녹화하는 단계에서, 수신되는 오디오/비디오 비트스트림을 압축파일포맷으로 저장할 때, 표준 DRM(Digital Right Management) 방식이 적용될 수 있으며, 이 경우 멀티미디어 메시징 서비스를 통해 다른 사용자에게 전송할 수 있는 이점이 있다. Next, as shown in FIG. 2, when the user selects broadcast recording from the mobile communication terminal 300, the recording information receiving module 340 is received by the broadcast receiving means 320 (S10), and the recording information. The recordable content is determined based on the content information input to the receiving module 340 (S12), the information is stored in the storage means 350 (S14), and the recordable content is stored through the broadcast recording module 330. The video is compressed by the means 350 (S16). In the recording of the content as described above, when the received audio / video bitstream is stored in a compressed file format, a standard digital right management (DRM) scheme may be applied, and in this case, it may be transmitted to another user through a multimedia messaging service. There is an advantage.

물론, 녹화기능없이 방송을 수신하여 시청할 경우에는, 방송수신수단(320)을 통해 수신되는 컨텐츠를 디코더(390)에 의해 디코딩하여 표시장치(400)에 디스플레이한다(S20). Of course, when the broadcast is received and viewed without a recording function, the content received through the broadcast receiving unit 320 is decoded by the decoder 390 and displayed on the display device 400 (S20).

한편, 상기한 바와 같이 저장수단(350)에 녹화된 컨텐츠를 사용자가 재생하고자 할 경우, 이동통신망(200)을 통하여 이동통신망(200)의 인증/과금서버(210)로부터 재생허용 인증 및 전자결제를 거친다. On the other hand, when the user wants to play the content recorded in the storage means 350 as described above, the authentication and electronic payment permission to play from the authentication / billing server 210 of the mobile communication network 200 through the mobile communication network 200 Go through.

상기 인증 및 전자결제 단계는 2가지의 방법이 적용될 수 있는데, 첫 번째 인증 및 전자결제 단계를 설명하면, 우선 유저 인터페이스(380)를 통해 이동통신단말기(300)의 인증모듈(360)로부터 녹화정보수신모듈(340)에 저장된 컨텐츠 정보중 인증서버 URL에 해당하는 인증/과금서버(210)로 재생 대상 컨텐츠의 녹화정보, 컨텐츠 고유 ID를 전송한다(S30). 다음에, 상기 인증/과금서버(210)로부터 컨텐츠 사 용 요금을 결정하여 이동통신망(200)을 통해 이동통신단말기(300)의 인증모듈(360)에 전송한다(S32). 상기 인증/과금서버(210)로부터 이동통신단말기(300)의 인증모듈(360)에 전송된 요금에 대하여, 이동통신단말기(300)는 유저 인터페이스(380)를 통해 결제여부를 승인할 수 있어야 하며(S34), 이를 위하여 이동통신단말기(300)의 전자결제모듈(370)로부터 이동통신망(200)을 통해 인증/과금서버(210)에 요금지불을 허용하는 정보를 전송한다(S36). 다음에, 상기 인증/과금서버(210)로부터 재생가능정보를 이동통신망(200)을 통해 이동통신단말기(300)의 전자결제모듈(370)에 전송된다(S38). 이 전자결제정보에 의한 인증정보가 인증모듈(360)에 입력됨으로써, 이 인증모듈(360)에 당해 녹화 컨텐츠가 재생가능한 컨텐츠로 등록된다(S40). The authentication and electronic payment step may be applied to two methods. Referring to the first authentication and electronic payment step, first, recording information from the authentication module 360 of the mobile communication terminal 300 through the user interface 380. Among the content information stored in the receiving module 340, the recording information and the content unique ID of the content to be played are transmitted to the authentication / billing server 210 corresponding to the authentication server URL (S30). Next, the content usage fee is determined from the authentication / billing server 210 and transmitted to the authentication module 360 of the mobile communication terminal 300 through the mobile communication network 200 (S32). With respect to the fee transmitted from the authentication / billing server 210 to the authentication module 360 of the mobile communication terminal 300, the mobile communication terminal 300 should be able to approve payment through the user interface 380. In order to do this, the electronic payment module 370 of the mobile communication terminal 300 transmits the information allowing the payment of the fee to the authentication / billing server 210 through the mobile communication network 200 (S36). Next, the playable information is transmitted from the authentication / billing server 210 to the electronic payment module 370 of the mobile communication terminal 300 through the mobile communication network 200 (S38). The authentication information based on the electronic payment information is input to the authentication module 360, whereby the recorded content is registered as reproducible content in the authentication module 360 (S40).

이 첫 번째 인증 및 전자결제 단계에 있어서, 사용자가 유효재생기간, 유효재생횟수, 벨소리/대기화면 사용여부, 재전송 가능여부 등의 정보를 설정하여, 이동통신단말기(300)로부터 이동통신망(200)을 통해 인증/과금서버(210)로 전송할 수 있다(S30). In the first authentication and electronic payment step, the user sets information such as the effective playback period, the effective playback frequency, whether to use the ringtone / standby screen, and whether or not retransmission is possible, and the mobile communication network 200 from the mobile communication terminal 300. Through the authentication / billing server 210 can be transmitted (S30).

한편, 상기한 방법과는 다른 두 번째 인증 및 전자결제 단계를 설명하면, 우선 유저 인터페이스(380)를 통해 이동통신단말기(300)의 인증모듈(360)을 통하여 재생 대상 컨텐츠에 대하여 녹화정보수신모듈(340)에 저장된 컨텐츠 정보중 가격정보를 확인한다. 이 가격정보에 의하여, 이동통신단말기(300)의 전자결제모듈(370)을 통해 요금지불을 허용하여, 이것을 이동통신망(200)을 통해 저장된 인증서버 URL에 해당하는 인증/과금서버(210)로 전송한다(S30a). 다음에, 상기 인증/과금서버(210)로부터 재생가능정보를 이동통신망(200)을 통해 이동통신단말기(300)의 전 자결제모듈(370)에 전송한다(S38a). 이 전자결제정보에 의한 인증정보가 인증모듈(360)에 입력됨으로써, 이 인증모듈(360)에 당해 녹화 컨텐츠가 재생가능한 컨텐츠로 등록된다(S40a). Meanwhile, referring to the second authentication and electronic payment step different from the above method, first, the recording information receiving module for the content to be played back through the authentication module 360 of the mobile communication terminal 300 through the user interface 380 is described. Check the price information among the content information stored in the 340. According to the price information, the payment is allowed through the electronic payment module 370 of the mobile communication terminal 300, and this is sent to the authentication / billing server 210 corresponding to the authentication server URL stored through the mobile communication network 200. It transmits (S30a). Next, the playable information is transmitted from the authentication / billing server 210 to the electronic payment module 370 of the mobile communication terminal 300 through the mobile communication network 200 (S38a). The authentication information based on the electronic payment information is input to the authentication module 360, whereby the recorded content is registered as a reproducible content in the authentication module 360 (S40a).

상기한 바와 같은 인증 및 전자결제 단계들에 의하여 인증모듈(360)에 녹화 컨텐츠가 재생가능한 컨텐츠로 등록되면, 당해 컨텐츠를 디코더(390)에 의하여 디코딩하여, 이동통신단말기(300)의 표시장치(400)에 재생시킴으로써, 표시장치(400)에 디스플레이되는 컨텐츠를 사용자가 시청할 수 있다(S42). When the recorded content is registered as a reproducible content in the authentication module 360 through the authentication and electronic payment steps as described above, the content is decoded by the decoder 390 to display the display device of the mobile communication terminal 300 ( By playing the content on the 400, the user can watch the content displayed on the display device 400 (S42).

상기한 바와 같이 구성된 본 발명에 따른 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법에 의하면, 녹화가능한 컨텐츠를 선택적으로 녹화하고, 재생할 필요가 있을 때마다 이동통신망(200)을 통해 인증/과금서버(210)로부터 재생허용 인증을 받아 녹화된 컨텐츠를 재생하도록 이루어져 있으므로, 사용자에게는 다양한 컨텐츠 획득의 기회를 부여할 수 있고, 컨텐츠 저작자에게는 재생 요금의 전자결제에 의한 수익원 확대의 이점을 부여할 수 있다. According to the digital multimedia broadcasting recording and reproducing method through the mobile communication network according to the present invention configured as described above, whenever there is a need to selectively record and play the recordable content, the authentication / billing server through the mobile communication network 200 ( Since the user can play back the recorded content by receiving the permission to play from 210, the user can be given a variety of content acquisition opportunities, and the content creator can be given the advantage of expanding the revenue source by electronic payment of the reproduction fee.

또한, 필요한 경우 녹화된 컨텐츠에 대하여, 유효재생기간, 유효재생횟수, 벨소리/대기화면 사용여부, 재전송 가능여부 등의 정보를 사용자가 설정하여, 인증을 받을 수 있으므로, 녹화된 컨텐츠를 다양하게 활용할 수 있다. In addition, if necessary, the user can set information on the recorded content, such as the effective play period, the effective play count, whether to use the ringtone / standby screen, and whether or not retransmission is possible, so that the user can be authenticated. Can be.

또한, 이동통신단말기(300)에 DMB 컨텐츠 생성기능이 포함된 경우, 멀티미디어 메시징 서비스를 통해 다른 사용자에게 전송할 수 있는 이점도 있다. In addition, when the mobile communication terminal 300 includes the DMB content generation function, there is an advantage that can be transmitted to other users through a multimedia messaging service.

Claims (5)

방송센터로부터 디지털 멀티미디어 방송 컨텐츠와 함께 인증서버 URL, 녹화정보, 컨텐츠 고유 ID 및 가격정보 등의 컨텐츠 정보를 전송하는 단계와; Transmitting content information such as an authentication server URL, recording information, content unique ID, and price information together with the digital multimedia broadcasting content from the broadcasting center; 사용자가 이동통신단말기로부터 방송녹화를 선택하면, 이동통신단말기의 녹화정보수신모듈이 수신된 컨텐츠 정보를 통하여 녹화가능 컨텐츠를 판단하여, 그 정보를 이동통신단말기의 저장수단에 저장함과 아울러, 녹화가능 컨텐츠를 이동통신단말기의 방송녹화모듈을 통해 상기 저장수단에 녹화시키는 단계와; When the user selects broadcast recording from the mobile communication terminal, the recording information receiving module of the mobile communication terminal determines the recordable content based on the received content information, stores the information in the storage means of the mobile communication terminal, and enables recording. Recording contents to the storage means through a broadcast recording module of a mobile communication terminal; 사용자가 상기 녹화된 컨텐츠를 재생하고자 할 경우, 이동통신망을 통하여 이동통신망의 인증/과금서버로부터 재생허용 인증 및 전자결제를 거치는 단계와; 그리고, If the user wants to play the recorded content, performing the reproduction permission authentication and electronic payment from the authentication / billing server of the mobile communication network through the mobile communication network; And, 재생허용 인증 및 전자결제를 거친 컨텐츠를 디코딩하여 이동통신단말기의 표시장치에 재생시키는 단계;를 포함하여 이루어지는 것을 특징으로 하는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법. And decoding the content that has undergone the reproduction permission authentication and the electronic payment and reproducing the content on the display device of the mobile communication terminal. 제 1 항에 있어서, The method of claim 1, 상기 인증 및 전자결제 단계는, The authentication and electronic payment step, 이동통신단말기의 인증모듈로부터 저장된 인증서버 URL에 해당하는 인증/과금서버로 재생 대상 컨텐츠의 녹화정보, 컨텐츠 고유 ID를 전송하는 단계와; 상기 인증/과금서버로부터 컨텐츠 사용 요금을 결정하여 이동통신망을 통해 인증모듈에 전송하는 단계와; 상기 요금에 대하여 이동통신단말기의 전자결제모듈로부터 이동통신망을 통해 인증/과금서버에 요금지불을 허용하는 단계와; 그리고, 상기 인증/과금서버로부터 재생가능정보를 이동통신망을 통해 상기 전자결제모듈에 전송함으로써, 녹화된 컨텐츠를 재생가능하게 하는 단계;를 포함하여 이루어지는 것을 특징으로 하는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법. Transmitting the recording information and the content unique ID of the content to be played back from the authentication module of the mobile communication terminal to the authentication / billing server corresponding to the stored authentication server URL; Determining a content usage fee from the authentication / billing server and transmitting the content usage fee to an authentication module through a mobile communication network; Allowing fee payment from the electronic payment module of the mobile communication terminal to the authentication / billing server for the fee through the mobile communication network; And transmitting the playable information from the authentication / billing server to the electronic payment module through a mobile communication network, thereby making the recorded content playable. Digital multimedia broadcasting recording through a mobile communication network. And regeneration method. 제 2 항에 있어서, The method of claim 2, 상기 인증 및 전자결제 단계에 있어서, 사용자가 유효재생기간, 유효재생횟수, 벨소리/대기화면 사용여부, 재전송 가능여부 등의 정보를 설정하여, 이동통신단말기로부터 이동통신망을 통해 인증/과금서버로 전송하는 것을 특징으로 하는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법. In the authentication and electronic payment step, the user sets the information such as the effective playback period, the effective playback frequency, whether to use the ringtone / standby screen, retransmission, etc., and transmit from the mobile communication terminal to the authentication / billing server through the mobile communication network Digital multimedia broadcasting recording and playback method through a mobile communication network, characterized in that. 제 1 항에 있어서, The method of claim 1, 상기 인증 및 전자결제 단계는, The authentication and electronic payment step, 이동통신단말기의 인증모듈을 통하여 재생 대상 컨텐츠에 대한 저장된 가격정보를 확인하는 단계와; 이동통신단말기의 전자결제모듈을 통해 요금지불을 허용하여, 이것을 이동통신망을 통해 저장된 인증서버 URL에 해당하는 인증/과금서버로 전송하는 단계와; 그리고, 상기 인증/과금서버로부터 재생가능정보를 이동통신망을 통해 상기 전자결제모듈에 전송함으로써, 녹화된 컨텐츠를 재생가능하게 하는 단계;를 포함하여 이루어지는 것을 특징으로 하는 이동통신망을 통한 디지털 멀티미 디어 방송 녹화 및 재생방법. Confirming the stored price information on the content to be played back through the authentication module of the mobile communication terminal; Permitting payment through an electronic payment module of the mobile communication terminal, and transmitting the fee to an authentication / billing server corresponding to the stored authentication server URL through the mobile communication network; And transmitting the playable information from the authentication / billing server to the electronic payment module through a mobile communication network to enable playback of the recorded content. Digital multimedia through a mobile communication network, comprising: Broadcast recording and playback method. 제 1 항에 있어서, The method of claim 1, 상기 컨텐츠를 녹화하는 단계에서, 수신되는 오디오/비디오 비트스트림을 압축파일포맷으로 저장할 때, 표준 DRM(Digital Right Management) 방식이 적용되는 것을 특징으로 하는 이동통신망을 통한 디지털 멀티미디어 방송 녹화 및 재생방법. In the recording of the content, when the received audio / video bitstream is stored in a compressed file format, a standard digital right management (DRM) method is applied.
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