KR20020078386A - Protocol establishing method between mobile communication terminals - Google Patents

Protocol establishing method between mobile communication terminals Download PDF

Info

Publication number
KR20020078386A
KR20020078386A KR1020010018744A KR20010018744A KR20020078386A KR 20020078386 A KR20020078386 A KR 20020078386A KR 1020010018744 A KR1020010018744 A KR 1020010018744A KR 20010018744 A KR20010018744 A KR 20010018744A KR 20020078386 A KR20020078386 A KR 20020078386A
Authority
KR
South Korea
Prior art keywords
mobile communication
game
mobile phone
communication terminal
terminal
Prior art date
Application number
KR1020010018744A
Other languages
Korean (ko)
Inventor
허태훈
Original Assignee
주식회사 팬택앤큐리텔
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 주식회사 팬택앤큐리텔 filed Critical 주식회사 팬택앤큐리텔
Priority to KR1020010018744A priority Critical patent/KR20020078386A/en
Publication of KR20020078386A publication Critical patent/KR20020078386A/en

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/16Communication-related supplementary services, e.g. call-transfer or call-hold
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/16Implementation or adaptation of Internet protocol [IP], of transmission control protocol [TCP] or of user datagram protocol [UDP]
    • H04L69/168Implementation or adaptation of Internet protocol [IP], of transmission control protocol [TCP] or of user datagram protocol [UDP] specially adapted for link layer protocols, e.g. asynchronous transfer mode [ATM], synchronous optical network [SONET] or point-to-point protocol [PPP]

Abstract

PURPOSE: A game communication method between mobile phones is provided, which automatically sets the protocol of a receiving terminal equal to that of a calling terminal when a caller and receiver play a game through a mobile phone. CONSTITUTION: A game communication method between mobile phones includes the steps of: determining(S101,S103) whether a mobile phone in a receiving side receives "8003" game signal from a mobile phone in a sending side in case when the mobile phone of the receiving side is in a standby mode when the mobile phone of the sending side calls the mobile phone of the receiving side; setting(S105) a call state as active as well as setting(S107) a TCP state as a Listener if the mobile phone of the receiving side received "8003" game signal from the mobile phone of the sending side based on the determination result; opening(S111) a file to communicate between processors after setting up(S109) a Point-to-Point Protocol(PPP); and connecting(S113) the mobile phone of the sending side and initiating the game.

Description

이동통신단말기 간 게임 통신방법{Protocol establishing method between mobile communication terminals}Game establishing method between mobile communication terminals

본 발명은 이동통신단말기 간 게임 통신방법에 관한 것으로서, 보다 상세하게는 이동통신단말기 간에 게임을 할 때, 수신측 이동통신단말기에서 자동적으로 발신측 이동통신단말기와 같은 프로토콜(TCP/IP)을 설정 하도록 한 이동통신단말기 간 게임 통신방법에 관한 것이다.The present invention relates to a method of game communication between mobile communication terminals, and more particularly, when a game is played between mobile communication terminals, a protocol (TCP / IP) such as an originating mobile communication terminal is automatically set by the receiving mobile communication terminal. The present invention relates to a game communication method between mobile communication terminals.

도 1은 일반적인 이동통신시스템의 무선데이터 서비스 망 구성도이다.1 is a block diagram of a wireless data service network of a general mobile communication system.

도 1에 도시된 바와 같이, 무선으로 기지국과 데이터를 송수신하는 이동통신단말기(10)와, 상기 이동통신단말기(10)와 무선으로 데이터를 송수신하는 기지국(20)과, 상기 기지국(20)의 데이터 송수신을 제어하는 제어국(30)과 상기 제어국(30)을 통해 임의의 단말기간의 데이터를 상호 교환해주는 교환국인 이동통신 교환기(40)와 상기 이동통신 교환기(40)와 접속되며 데이터 통신을 위한 통신망인 CDMA망(50)과, 상기 이동통신 교환기(40)와 접속되며 아날로그 음성 전화 서비스를 수행하는 공중전화망(60)과, 상기 이동통신 교환기(40)와 IS-658 L 인터페이스를 통해 데이터를 인터페이스하는 인터워킹 유니트(IWF: InterWorking Function unit)(70)와, 상기 인터워킹 유니트(70)와 접속되어 데이터 및 음성을 서비스하기 위한 PSPDN(Packet Switched & Public Data Network)(80) 및 인터넷망(90)과, 상기 인터넷망(90)에 연결되어 게임을 제공하는 게임서버(100)로 구성된다.As shown in FIG. 1, a mobile communication terminal 10 for transmitting and receiving data to and from the base station wirelessly, a base station 20 for transmitting and receiving data to and from the mobile communication terminal 10 wirelessly, and the base station 20 The control station 30 which controls data transmission and reception is connected to the mobile communication exchanger 40 and the mobile communication exchanger 40, which are exchange stations for exchanging data between arbitrary terminals via the control station 30, and perform data communication. CDMA network 50 which is a communication network for communication, public telephone network 60 connected to the mobile communication switch 40 and performing analog voice telephone service, and data through the IS-658L interface with the mobile communication switch 40. An Interworking Function Unit (IWF) 70 for interfacing the network, a Packet Switched & Public Data Network (PSPDN) 80 for connecting to the interworking unit 70 to service data and voice, and an internet network. (90) And connected to the Internet network (90) comprises a game server 100 that provides game.

도면중 미설명 부호 Um은 이동 단말기와 기지국간의 인터페이스, A는 제어국과 이동통신 교환기간의 이터페이스, Ai는 이동통신 교환기와 PSTN간 인터페이스, E는 이동통신 교환기와 CDMA망간 인터페시스, Pi는 IWF와 PSPDN간 인터페이스를 각각 나타내며, 100은 홈위치등록기를 나타낸다.In the drawings, Um denotes an interface between the mobile terminal and the base station, A denotes an interface between the control station and the mobile communication exchange period, Ai denotes an interface between the mobile communication exchange and the PSTN, E denotes an interface between the mobile communication exchange and the CDMA network, and Pi Represents an interface between the IWF and the PSPDN, respectively, and 100 represents a home location register.

이와 같이 구성된 일반적인 이동통신 시스템의 이동통신단말기(10)는기지국(20)과 IS-95 표준 규격에 따른 무선 인터페이스(무선 구간의 전송속도 : 8Kbps)로 데이터 및 음성을 송수신한다.The mobile communication terminal 10 of the general mobile communication system configured as described above transmits and receives data and voice to the base station 20 through a wireless interface (transmission rate of 8 Kbps in the wireless section) according to the IS-95 standard.

아울러 기지국(20)은 제어국(30)과 유선 인터페이스를 통해 이동통신단말기(10)의 정보를 주고 받으며, 상기 IS-95 표준 규격에 따른 무선 인터페이스를 통해 상기 이동통신단말기(10)와 음성 및 데이터를 무선으로 송수신한다. 즉, 기지국(20)은 호처리기능, 무선신호 송수신 기능, 무선자원 관리 기능, 이동국과 기지국과의 시각정보 관리기능, 오류감지 및 통계정보 수집 및 보고기능, 패킷 라우팅 기능, 전력 제어 기능을 담당한다.In addition, the base station 20 transmits and receives information of the mobile communication terminal 10 with the control station 30 through a wired interface, and the voice and the mobile communication terminal 10 through a wireless interface according to the IS-95 standard. Send and receive data wirelessly. That is, the base station 20 is responsible for the call processing function, radio signal transmission and reception function, radio resource management function, time information management function between the mobile station and the base station, error detection and statistical information collection and reporting function, packet routing function, power control function. do.

그리고 제어국(30)은 기지국(20)과 이동통신 교환기(40) 사이에 위치하고, 상기 기지국(20)과는 유선을 통해 음성 패킷 형태로 데이터 통신을 하며, 상기 이동통신 교환기(40)와는 운용자 정합을 위한 맨-머신 인터페이스 및 GPS(Global Positioning System) 수신 기능을 한다. 즉, 제어국(30)은 이동단말기와 이동단말기간의 호 접속기능, 이동단말기가 기지국내 섹터간 또는 현 기지국의 서비스 영역에서 다른 기지국의 서비스 영역으로 이동할 경우의 핸드오프 기능, 기지국과의 유선 채널을 통해 음성 및 데이터 정보를 패킷 형태로 통신, 이동 교환기와 음성 및 신호를 상호 인터페이스, 음성 압축 및 복원(트랜스코딩), 운용자 정합을 위한 맨-머신 인터페이스, 기지국 운용 및 구성 관리와 제어국 유지 보수 및 장해 관리 등의 기능을 수행한다.And the control station 30 is located between the base station 20 and the mobile communication switch 40, and the data communication with the base station 20 in the form of a voice packet via a wire, the operator with the mobile communication switch 40 It features a man-machine interface for registration and a Global Positioning System (GPS) reception. That is, the control station 30 has a call connection function between the mobile terminal and the mobile terminal period, a handoff function when the mobile terminal moves between sectors in the base station or from the service area of the current base station to another service area, and a wired channel with the base station. Communication of voice and data information in the form of packets, interfacing voice and signal with mobile exchanges, voice compression and restoration (transcoding), man-machine interface for operator registration, base station operation and configuration management, and control station maintenance And fault management.

다음으로, 이동통신 교환기(40)는 이동통신 교환기와 이동통신 교환기간, 이동통신 교환기 이외의 고정 가입자간 및 다른 이동통신 요소와의 인터페이스와ISDN 및 PSDN등 다른 망과의 연동 인터페이스를 수행한다. 부가적으로 셀룰라 게이트웨이 스위칭 시스템의 기능을 포함하는 이동통신 교환기는 기능 및 부하를 분산하는 다중 프로세서의 구조이며, 주프로세서 및 하위 프로세서의 2단계 계층 구조인 분산제어구조로 이루어진다.Next, the mobile communication switch 40 performs an interworking interface between the mobile communication exchange and the mobile communication exchange period, fixed subscribers other than the mobile communication exchange, and other mobile communication elements, and other networks such as ISDN and PSDN. In addition, the mobile communication switch including the functions of the cellular gateway switching system is a multi-processor structure that distributes functions and loads, and has a distributed control structure that is a two-stage hierarchical structure of a main processor and a lower processor.

한편, 상기와 같은 일반적인 무선데이터 서비스 망구조에 근래에는 데이터 무선 서비스를 위한 IWF유니트(70)가 새로이 부가되었다.Meanwhile, in recent years, an IWF unit 70 for data wireless service has been newly added to the general wireless data service network structure.

따라서, 상기 이동통신 교환기(40)와 상기 IWF유니트(70)가 상호 음성 및 데이터를 원할히 수행하기 위해서는 인터페이스 장치가 요구된다.Therefore, an interface device is required for the mobile communication switch 40 and the IWF unit 70 to smoothly perform mutual voice and data.

그리고, 이동통신 교환기(40)와 상기 IWF유니트(70)간의 인터페이스는 IS-658에 정해진 인터페이스 규약에 의거 인터페이스를 수행한다.The interface between the mobile communication switch 40 and the IWF unit 70 performs an interface based on an interface protocol defined in IS-658.

특히, 인터넷이 가능한 이동통신단말기(10)를 가진 사용자는 IWF유니트(70)를 통하여 게임서버(100)에 접속하여, 게임메뉴를 선택하게 되면 해당 게임을 실시할 수 있다.In particular, the user having the Internet-enabled mobile communication terminal 10 can access the game server 100 through the IWF unit 70, and select the game menu to play the game.

따라서, 네트워크 상에서 여러사람이 이동통신단말기를 이용하여 게임을 수행한다.Therefore, several people on a network play a game using a mobile communication terminal.

그러나, 네트워크 상에서 이동통신단말기를 이용하여 게임을 실시하고자 할 경우, IWF유니트를 거쳐서 TCP/IP 프로토콜을 설정함으로써 시간이 상당히 오래 걸리는 문제점이 있었다.However, when trying to play a game using a mobile communication terminal on the network, there is a problem that takes a long time by setting the TCP / IP protocol through the IWF unit.

따라서, 본 발명은 상기한 종래 기술에 따른 제반 문제점을 해결하기 위하여 제안된 것으로서, 본 발명의 목적은, 이동통신단말기로 네트워크 게임을 실시하고자 할 경우, 발신측이동통신단말기가 직접 수신측이동통신단말기로 다이얼링을 하여 상대방과 게임을 실시할 수 있도록 한 이동통신단말기 간 게임 통신방법을 제공함에 있다.Therefore, the present invention has been proposed to solve the above-mentioned problems according to the prior art, and an object of the present invention, when the mobile communication terminal to play a network game, the calling party mobile communication terminal is directly receiving side mobile communication The present invention provides a game communication method between mobile communication terminals that can play a game with an opponent by dialing the terminal.

상기한 목적을 달성하기 위한 본 발명에 따른 이동통신단말기 간 게임 통신방법의 특징은,Characteristic of the game communication method between mobile communication terminals according to the present invention for achieving the above object,

이동통신단말기 간 게임 통신방법에 있어서.In the game communication method between mobile communication terminals.

수신측 이동통신단말기가 게임 대기 상태에 있을 경우, 수신측 이동통신단말기가 발신측 이동통신단말기로부터 게임 신호를 수신 했는지 판단하는 단계와;If the receiving mobile communication terminal is in a game waiting state, determining whether the receiving mobile communication terminal receives a game signal from the calling mobile communication terminal;

상기 판단결과 수신측 이동통신단말기가 발신측 이동통신단말기로부터 게임 신호를 수신 했으면, 호 상태를 액티브 상태로 설정함과 아울러 TCP 상태를 리스너(Listener)로 설정하는 단계와;If the receiving mobile communication terminal receives a game signal from the calling mobile communication terminal as a result of the determination, setting a call state to an active state and setting a TCP state to a listener;

포인트 투 포인트 프로토콜(PPP : Point-to-Point Protocol)을 셋업한후, 프로세서간 통신을 위해 파일을 오픈하여 발신측 이동통신단말기와 게임을 실시하는 단계를 포함하여 이루어진다.After the point-to-point protocol (PPP) is set up, a file is opened for inter-processor communication to play a game with the calling mobile communication terminal.

도 1은 일반적인 이동통신시스템에서 무선데이터 서비스 망 구성도,1 is a block diagram of a wireless data service network in a general mobile communication system;

도 2는 본 발명에 따른 이동통신단말기 간 게임 통신방법을 나타낸 흐름도이다.2 is a flowchart illustrating a game communication method between mobile communication terminals according to the present invention.

<도면의 주요 부분에 대한 부호의 설명><Explanation of symbols for the main parts of the drawings>

10 : 이동통신단말기10: mobile communication terminal

20 : 기지국20: base station

30 : 제어국30: control station

40 : 교환기40: exchanger

70 : IWF유니트70: IWF Unit

이하, 본 발명에 따른 이동통신단말기 간 게임 통신방법의 바람직한 실시예를 첨부한 도면을 참조하여 설명하면 다음과 같다.Hereinafter, a preferred embodiment of a game communication method between mobile communication terminals according to the present invention will be described with reference to the accompanying drawings.

도 2는 본 발명에 따른 이동통신단말기 간 게임 통신방법을 나타낸 흐름도이다.2 is a flowchart illustrating a game communication method between mobile communication terminals according to the present invention.

도 2에 도시된 바와 같이, 발신측 이동통신단말기가 수신측 이동통신단말기로 전화를 하였을 때, 수신측 이동통신단말기가 게임 대기 모드 상태에 있을 경우 수신측 이동통신단말기가 발신측 이동통신단말기로부터 "8003" 게임 신호를 수신 했는지 판단한다(S101)(S103).As shown in FIG. 2, when the calling mobile terminal makes a call to the receiving mobile terminal, when the receiving mobile terminal is in the game standby mode, the receiving mobile terminal is disconnected from the calling mobile terminal. It is determined whether the game signal "8003" has been received (S101) (S103).

그리고, 상기 S103의 판단결과 수신측 이동통신단말기가 발신측 이동통신단말기로부터 "8003" 게임 신호를 수신 했으면, 호 상태를 액티브 상태로 설정함과 아울러 TCP 상태를 리스너(Listener)로 설정한다(S105)(S107).When the receiving mobile communication terminal receives the "8003" game signal from the calling mobile communication terminal, the call state is set to the active state and the TCP state is set to the listener (S105). (S107).

그런후에, 포인트 투 포인트 프로토콜(PPP : Point-to-Point Protocol)을 셋업한 후, 프로세서 간 통신을 위해 파일을 오픈하여 발신측 이동통신단말기와 게임을 실시할 수 있도록 연결시킨다Then, after setting up the Point-to-Point Protocol (PPP), open the file for inter-processor communication so that it can play the game with the calling mobile terminal.

이상에서 상술한 바와 같이 본 발명은, 발신측 이동통신단말기에서 수신측 이동통신단말기로 전화를 걸어 이동통신단말기끼리 게임을 실시할 수 있도록 한 것으로서, 수신측 이동통신단말기에서 자동적으로 발신측 이동통신단말기와 같은 프로토콜이 설정되기 때문에 안정적이 게임을 실시할수 있는 효과가 있다.As described above, the present invention is to make a call between the calling mobile communication terminal and the receiving mobile communication terminal so that the mobile communication terminals can play a game, and the receiving mobile communication terminal automatically transmits the calling mobile communication. Since the same protocol as the terminal is set, the game can be played stably.

그리고, IWF를 거치고 않고 발신측 이동통신단말기와 수신측 이동통신단말기가 직접 연결할 수 있음으로써 연결시간을 단축할 수 있는 효과가 있다.In addition, since the calling mobile terminal and the receiving mobile terminal can directly connect without passing through the IWF, the connection time can be shortened.

Claims (1)

이동통신단말기 간 게임 통신방법에 있어서.In the game communication method between mobile communication terminals. 수신측 이동통신단말기가 게임 대기 상태에 있을 경우, 수신측 이동통신단말기가 발신측 이동통신단말기로부터 게임 신호를 수신 했는지 판단하는 단계와;If the receiving mobile communication terminal is in a game waiting state, determining whether the receiving mobile communication terminal receives a game signal from the calling mobile communication terminal; 상기 판단결과 수신측 이동통신단말기가 발신측 이동통신단말기로부터 게임 신호를 수신 했으면, 호 상태를 액티브 상태로 설정함과 아울러 TCP 상태를 리스너(Listener)로 설정하는 단계와;If the receiving mobile communication terminal receives a game signal from the calling mobile communication terminal as a result of the determination, setting a call state to an active state and setting a TCP state to a listener; 포인트 투 포인트 프로토콜(PPP : Point-to-Point Protocol)을 셋업한후, 프로세서간 통신을 위해 파일을 오픈하여 발신측 이동통신단말기와 게임을 실시하는 단계를 포함하여 이루어지는 것을 특징으로 하는 이동통신단말기 간 게임 통신방법.After setting up the Point-to-Point Protocol (PPP), a mobile communication terminal comprising the step of opening a file for inter-processor communication and playing a game with the calling mobile terminal. Game communication method.
KR1020010018744A 2001-04-09 2001-04-09 Protocol establishing method between mobile communication terminals KR20020078386A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020010018744A KR20020078386A (en) 2001-04-09 2001-04-09 Protocol establishing method between mobile communication terminals

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020010018744A KR20020078386A (en) 2001-04-09 2001-04-09 Protocol establishing method between mobile communication terminals

Publications (1)

Publication Number Publication Date
KR20020078386A true KR20020078386A (en) 2002-10-18

Family

ID=27700333

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020010018744A KR20020078386A (en) 2001-04-09 2001-04-09 Protocol establishing method between mobile communication terminals

Country Status (1)

Country Link
KR (1) KR20020078386A (en)

Similar Documents

Publication Publication Date Title
US6349224B1 (en) Method for making mobile-to-mobile wireless data communication
US20040240430A1 (en) IP gateway for hybrid circuit switched and IP based mobile wireless telephone system
JP4133258B2 (en) Public wireless communication network, private wireless communication network service apparatus and method
KR20040054061A (en) Internet Phone System and Method for a Mobile Telephone Service
KR100610039B1 (en) Method and system for providing integrated services in a mobile radio communication system
KR100651408B1 (en) Announcement method for multimedia telephony using fallback between speech mode and data mode
KR100418151B1 (en) Private Telecommunication Network System
KR100608793B1 (en) Mobile communication terminal for dual band voip and his voip selection method
KR100408183B1 (en) Apparatus and method for providing an automatic call forwarding service
KR100570898B1 (en) Packet based indoor cellular system and handover method thereof
KR20020078386A (en) Protocol establishing method between mobile communication terminals
KR20020008310A (en) Device and method for calling cellular phone using public switched telephone network in mobile communication system
KR100995477B1 (en) Method and System for Displaying Locating Area Name of Caller in Unification Environment of Mobile Telecommunication Identifier
KR101142055B1 (en) System and method for a special number origination processing
KR100400732B1 (en) Data transmission method and Communication system
KR100233914B1 (en) Method for disposing of call hold in a personal communication system
KR20060120723A (en) Method and system for providing a service about communication state information in realtime
KR101539117B1 (en) Method of automatic call changing of telecommunication equipment and telecommunication equipment performing the same
KR100537694B1 (en) Method and system for providing multi access functions to a cell phone connected with a personal digital assistant using one directory number
KR200335607Y1 (en) System for Displaying Locating Area Name of Caller in Unification Environment of Mobile Telecommunication Identifier
KR100957636B1 (en) Method and system for managing data session
KR100514197B1 (en) Private mobile data exchange system
KR200337320Y1 (en) System for Displaying Name of Destination Area in Unification Environment of Mobile Telecommunication Identifier
KR100415061B1 (en) Method and System fortracking signal classified by root in interlocking IMT-2000 mobile switching center with different network
KR20050071723A (en) Method for notifying state of relative terminal in mobile communication system

Legal Events

Date Code Title Description
N231 Notification of change of applicant
WITN Withdrawal due to no request for examination