KR20010094822A - 3d cyber model codi fashion show program - Google Patents
3d cyber model codi fashion show program Download PDFInfo
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- KR20010094822A KR20010094822A KR1020000018138A KR20000018138A KR20010094822A KR 20010094822 A KR20010094822 A KR 20010094822A KR 1020000018138 A KR1020000018138 A KR 1020000018138A KR 20000018138 A KR20000018138 A KR 20000018138A KR 20010094822 A KR20010094822 A KR 20010094822A
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- fashion
- character
- fashion show
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- 238000005286 illumination Methods 0.000 abstract 1
- 239000003086 colorant Substances 0.000 description 4
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- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
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- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
Abstract
Description
디지털 기술의 발달로 인하여 21세기 인간 생활의 편리함이 가상 공간Due to the development of digital technology, the convenience of human life in the 21st century is a virtual space.
속에서 전자 상거래의 형태로 나타나면서 현재 인터넷 상에서 구현되는In the form of e-commerce,
애니메이션 및 그래픽 이미지 유형은 디지털 카메라로 스캐닝한 2차원Animation and graphic image types are two-dimensional scanned with a digital camera
유형의 이미지 데이터이다. 따라서, 가상공간 속에서 전자상거래를 할때Type of image data. Therefore, when doing e-commerce in virtual space
제품의 전체적인 면을 볼수 없었고 단면만을 보았으며, 제한된 제품의Could not see the whole side of the product, only the cross section,
이미지만 보고 소비자가 선택하여 실제품과 가상공간과의 제품이 다를Only the image is selected by the consumer and the product is different from the actual product and the virtual space.
수 있다는 문제점을 가지고 있다.Has the problem that it can.
따라서 본 발명은 상기한 바와 같은 문제점을 해결하기 위하여 안출된Accordingly, the present invention has been made to solve the above problems.
것으로 개인의 신체 조건을 입력하면 가상 공간에 사용자 자신의 모델이Entering an individual's physical condition into the user's own model in virtual space
생성되고 (도 1), 생성된 사용자 자신의 모델에 사용자가 원하는 제품을Generated product (Fig. 1), the user's desired product in the generated user's own model
직접 선택하여 실제와 같이 패션 코디 할 수 있으며(도 2) 패션 및 코디된You can choose your own fashion coordination (Figure 2) and fashion and coordinated
사용자 모델을 가상 공간 무대로 이동시켜 패션 쇼(도 3)를 연출 함으로써By moving the user model to the virtual space stage to produce a fashion show (Fig. 3)
시각적인 착용감, 편리성, 제품의 디자인이 자신의 이미지에 적합한지 등을Visual fit, convenience, and whether the design of the product fits your image.
가상공간 속에서 직접 느낄수 있고, 선택에 있어서 정확성, 구매욕을 높일Can feel directly in the virtual space, improve the accuracy and purchasing desire in the selection
수 있도록 구현 하는데 있다.To implement it.
[도 1]사용자의 신체 조건을 입력하면 사이버 상에서 사용자의 모델이 생성되는1 is a user's model is created in cyberspace by inputting user's physical condition
블럭도.Block diagram.
[도 2]생성된 사용자의 모델이 사용자의 취향 신체 조건에 따라 3D 그래픽[Figure 2] The generated user's model 3D graphics according to the user's taste physical condition
화 된 의류, 신발, 핸드백, 색상 등을 선택하는 블럭도.Block diagram for choosing stylized clothing, shoes, handbags, colors and more.
[ 도 3]사용자 모델이 선택한 의류, 신발, 핸드백, 색상 등을 모델이3 is a model of the clothes, shoes, handbags, colors, etc. selected by the user model
직접 착용하고 가상무대에서 패션 쇼를 연출하는 블럭도.A block diagram that you can wear directly to direct your fashion show on a virtual stage.
[ 도 4]사용자 모델 생성후, 패션 코디를 연출하고, 사이버 무대에서 패션[Figure 4] After creating the user model, fashion coordination, fashion on the cyber stage
쇼를 하는 프로그램의 전체적인 블럭도.The overall block diagram of the program doing the show.
상기한 목적을 달성하기 위하여 본 발명은 개인 사용자의 얼굴 형태In order to achieve the above object, the present invention provides a face shape of an individual user.
(둥근형, 계란형, 사각형 등) 및 머리 스타일, 신장, 가슴둘레, 허리,(Round, oval, square, etc.) and hair style, height, chest measurement, waist,
체중, 힙의 크기(Size)를 입력하면 사용자 본인의 캐릭터가 생성Enter your weight and hip size to create your own character
된다.(도 1)(Fig. 1)
또한, 신체 각 부분중 개인에 따라 표준에서 대(大), 소(小) 부분이In addition, according to the individual of each part of the body, large and small parts are
나타 나므로 가슴, 허리, 힙의 크기(Size)는 자동 조정 생성 되며,Therefore, the size of chest, waist and hip are automatically adjusted.
신장은 한국 사람 표준의 유형을 채택. 3D 사이버 캐릭터를 완성 후,Xinjiang adopted a type of Korean standard. After completing the 3D cyber character,
의류, 색상, 신발, 핸드백 등을 선택하여 사용자의 취향에 따라Choose clothing, colors, shoes, handbags and more to suit your taste
캐릭터가 직접 선택하여 패션 및 코디(도 2) 할 수 있도록 하고,Let your character choose and fashion and coordinate (Figure 2)
의류, 색상, 신발, 핸드백 등은 3D로 데이터화 하여 사용자 본인의Clothing, colors, shoes, handbags, etc. in 3D data to the user's own
캐릭터 크기에 맞도록 자동 생성되며, 패션 및 코디된 사용자 본인의Automatically created to fit the character size, fashioned and coordinated
캐릭터가 가상 공간 무대로 이동하여 실제 상황과 동등하게 조명 및The character moves to the virtual space stage, lighting and
무대 디자인, 배경등을 사용하여 패션 쇼를 할수 있으며(도 3),You can do a fashion show using stage designs, backgrounds, etc. (Figure 3),
걸음(Working) 및 회전(Turn) 등을 할 수 있도록 프로그램을 구성 하였다.The program is organized to allow walking and turning.
상기한 바와 같이 가상 공간에서 사용자 본인의 신체 조건을 입력하면As described above, when the user enters his / her physical condition in the virtual space
사용자 본인의 캐릭터가 생성되며(도 1), 생성된 캐릭터에 의류, 신발,A user's own character is created (FIG. 1), and the generated character has clothes, shoes,
핸드백 등을 사용자 캐릭터가 직접 선택하고 패션 코디 함으로써(도 2)By choosing a handbag and the like by the user's character and fashion coordination (FIG. 2)
색상 및 디자인 착용감 등을 실제와 같이 확인 할 수 있으며, 패션 코디된You can check the color and design fit and the like, fashion coordinated
사용자 캐릭터가 직접 사이버 무대를 연출 함으로써(도 3) 전자 상거래시에When the user character directs the cyber stage (Fig. 3) at the time of e-commerce
오는 재품의 단면만을 보고 구입하는 것을 직접 착용하여 구입하는 효과를The effect of buying by directly looking at the cross section of the coming product
가진다.Have
Claims (3)
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KR1020000018138A KR20010094822A (en) | 2000-04-07 | 2000-04-07 | 3d cyber model codi fashion show program |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010100492A (en) * | 2000-05-02 | 2001-11-14 | 최경규 | How to change costumes on 3D characters and how to use them for cyber fashion shows |
KR20020012332A (en) * | 2000-08-07 | 2002-02-16 | 최상현 | A method for simulating virtual clothes, a system of the same and an electronic writing medium of the same |
KR20030080715A (en) * | 2002-04-10 | 2003-10-17 | 주식회사 투앤씨 | method and device for a fashion service through character a internet |
KR100699138B1 (en) * | 2000-06-13 | 2007-03-21 | 주식회사 케이티 | Method for lending and selling custom and intelligent system thereof |
-
2000
- 2000-04-07 KR KR1020000018138A patent/KR20010094822A/en not_active Application Discontinuation
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010100492A (en) * | 2000-05-02 | 2001-11-14 | 최경규 | How to change costumes on 3D characters and how to use them for cyber fashion shows |
KR100699138B1 (en) * | 2000-06-13 | 2007-03-21 | 주식회사 케이티 | Method for lending and selling custom and intelligent system thereof |
KR20020012332A (en) * | 2000-08-07 | 2002-02-16 | 최상현 | A method for simulating virtual clothes, a system of the same and an electronic writing medium of the same |
KR20030080715A (en) * | 2002-04-10 | 2003-10-17 | 주식회사 투앤씨 | method and device for a fashion service through character a internet |
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