KR20010087580A - Toy that its contents are upgraded through the internet - Google Patents
Toy that its contents are upgraded through the internet Download PDFInfo
- Publication number
- KR20010087580A KR20010087580A KR1020000011376A KR20000011376A KR20010087580A KR 20010087580 A KR20010087580 A KR 20010087580A KR 1020000011376 A KR1020000011376 A KR 1020000011376A KR 20000011376 A KR20000011376 A KR 20000011376A KR 20010087580 A KR20010087580 A KR 20010087580A
- Authority
- KR
- South Korea
- Prior art keywords
- toy
- internet
- toys
- data
- memory
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/28—Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H5/00—Musical or noise- producing devices for additional toy effects other than acoustical
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/065—Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Acoustics & Sound (AREA)
- Stored Programmes (AREA)
Abstract
Description
본 발명은 내장된 메모리에 저장된 데이터 즉 음성, 멜로디, 노래 그리고 영상을 사용자의 반응에 따라 출력해주는 장난감에 관한 것으로, 특히 인터넷과의 연결을 통하여 내장된 데이터가 업그레이드 가능한 장난감에 관한 것이다.The present invention relates to a toy that outputs data stored in an internal memory, that is, voice, melody, song, and video according to a user's reaction. In particular, the present invention relates to a toy that can be upgraded with embedded data through a connection with the Internet.
일반적으로 사용자가 특정 버튼이나 특정 부위를 건드렸을 때 음성, 멜로디, 노래 또는 영상을 출력해 주는 장난감의 동작을 첨부한 제 1도에 의거하여 설명하면 다음과 같다.In general, when the user touches a specific button or a specific part, it will be described with reference to FIG. 1 attached to the operation of the toy that outputs a voice, melody, song or video as follows.
장난감에 내장된 메모리(140)에는 장난감이 제조될 당시에 제조업체에 의해 임의적으로 데이터가 저장된다. 사용자가 특정 버튼이나 특정 부위를 건드렸을 때,메모리에 저장된 데이터는 오디오 데이터일 경우 오디오 처리부(110)를 거쳐 오디오 출력부(100)를 통해 소리를 내게 되고, 비디오 데이터일 경우 비디오 처리부(130)를 거쳐 비디오 출력부(120)를 통해 영상을 보여주게 된다.The memory 140 embedded in the toy is arbitrarily stored by the manufacturer at the time the toy is manufactured. When the user touches a specific button or a specific portion, the data stored in the memory is sound through the audio output unit 100 via the audio processing unit 110 when the audio data, and the video processing unit 130 when the video data Through the video output unit 120 is shown through the image.
상기와 같이 구성된 장난감은 내장된 데이터의 내용을 전혀 변경할 수 없어 사용자는 구입할 당시의 내용을 계속해서 실행해야만 한다. 특히 장난감의 특성상 어린이용이 대부분을 차지하는데 어린이들은 이런 상황에 금방 싫증을 내게 되고 장난감은 더 이상 쓸모없게 되는 경우가 많다.The toy constructed as described above cannot change the contents of the embedded data at all, and the user must continue to execute the contents at the time of purchase. In particular, children's use is mainly occupied by the characteristics of toys, and children get tired of this situation quickly and the toys are often no longer useful.
본 발명은 상기한 바와 같은 문제점을 해결하기 위하여 안출된 것으로, 장난감에 내장된 데이터를 업그레이드할 수 있는 기능을 제공하고, 특히 사용자가 제조업체에서 제공하는 데이터베이스에 인터넷을 이용해 쉽고 편리하게 접근할 수 있도록 함으로써 수시로 장난감을 업그레이드할 수 있는 수단을 제공하는데 그 목적이 있다.The present invention has been made to solve the above problems, to provide a function to upgrade the data embedded in the toy, in particular to allow the user to easily and conveniently access the database provided by the manufacturer using the Internet The purpose is to provide a means to upgrade toys from time to time.
도 1은 일반적인 장난감의 기능을 도시한 블록도,1 is a block diagram showing the function of a typical toy,
도 2는 본 발명에 의해 개선된 장난감의 기능을 도시한 블록도,Figure 2 is a block diagram showing the function of the toy improved by the present invention,
도 3a는 본 발명의 제 1 실시 예를 도시한 개념도,3A is a conceptual diagram illustrating a first embodiment of the present invention;
도 3b는 본 발명의 제 2 실시 예를 도시한 개념도이다.3B is a conceptual diagram illustrating a second embodiment of the present invention.
상기한 목적을 달성하기 위하여 본 발명은 기존의 장난감에서 데이터 저장을 위해 사용하던 메모리를 한번 쓰기만 허용되는 타입에서 다시 쓰기가 가능한 타입으로 바꾸고, 인터넷 접속 기기들과의 통신을 담당하는 제어부를 추가하여 장난감을 구성하는 한편, 인터넷 접속 기기에서는 전용 응용 프로그램을 통하여 장난감과의 통신기능 및 인터넷상의 장난감 제조업체가 제공하는 데이터에 접근할 수 있는 수단을 제공하는 것을 특징으로 한다.In order to achieve the above object, the present invention changes the memory used for data storage in a conventional toy from a type that can only be written once to a type that can be rewritten, and adds a controller for communication with Internet-connected devices. In the meantime, the present invention provides a means for accessing data provided by a toy manufacturer on the Internet and a communication function with a toy through a dedicated application.
도 2는 본 발명에 의해 개선된 장난감의 기능을 도시한 블록도이다. 도 2에서 참조 부호(200)는 도 1에서의 메모리를 제외한 모든 기능을 포함하며 동일한 동작을 한다. 메모리 부(210)는 다시 쓰기(Re-writable)가 가능해야 한다. 인터넷 접속기기와의 통신 제어부(220)는 인터넷 접속기기(320, 420) 상에서 실행되는 전용 응용 프로그램(310, 410)의 제어를 받아 데이터를 받아들이고 이를 메모리(210)에 업데이트하는 기능을 담당한다.2 is a block diagram illustrating the function of a toy improved by the present invention. In FIG. 2, the reference numeral 200 includes all the functions except the memory of FIG. 1 and performs the same operation. The memory unit 210 should be re-writable. The communication control unit 220 with the Internet access device is responsible for a function of receiving data under the control of dedicated application programs 310 and 410 executed on the Internet access devices 320 and 420 and updating it in the memory 210.
본 발명의 바람직한 실시 예에 대해 첨부된 도면을 참고로 하여 자세하게 설명하면 다음과 같다.When described in detail with reference to the accompanying drawings for the preferred embodiment of the present invention.
도 3a는 본 발명의 제 1 실시 예를 도시한 개념도인데, 인터넷 접속기기로 PC를 이용했을 경우를 예로 들었다. 장난감의 데이터를 업그레이드 하고자 하는 사용자는 장난감을 PC(320)에 연결한 다음 PC용 응용 프로그램(310)을 실행한다. 응응 프로그램(310)은 인터넷 접속이 가능한 PC(320)의 자원을 활용하여 자동으로 제조업체의 장난감용 데이터베이스(330)가 있는 웹 사이트에 연결된다. 사용자가 자신이 소유한 모델을 선택하고 원하는 데이터를 선택하면 응용 프로그램(310)이 자동으로 이를 다운로드한 후 자신의 제어하에 장난감(300)으로 데이터를 전송한다. 장난감(300)은 데이터의 이상여부를 체크한 후 이상이 있을 시에는 에러 메시지를 응용 프로그램(310)에 송출하고, 이상이 없을 시는 메모리를 업그레이드 한다.3A is a conceptual diagram illustrating a first embodiment of the present invention, in which a PC is used as an Internet access device. The user who wants to upgrade the data of the toy connects the toy to the PC 320 and then executes the PC application 310. The application 310 automatically connects to a web site with a manufacturer's toy database 330 utilizing the resources of a PC 320 with Internet access. When the user selects a model owned by the user and selects the desired data, the application 310 automatically downloads it and transmits the data to the toy 300 under its control. The toy 300 checks whether the data is abnormal and sends an error message to the application program 310 when there is an error, and upgrades the memory when there is no error.
도 3b는 본 발명의 제 2 실시 예를 도시한 개념도인데, 인터넷 접속 기기(420)가 핸드 폰, PDA, 스마트 폰등 이동용일 경우를 예로 들었다. 동작 구성은 도 3a와 동일하지만 각각의 인터넷 접속기기의 특성에 맞는 전용 응용 프로그램(410)을 구비하여야 한다.3B is a conceptual diagram illustrating a second embodiment of the present invention. For example, the Internet access device 420 is a mobile phone, a PDA, a smart phone, and the like. The operation configuration is the same as that of FIG. 3A, but a dedicated application program 410 suitable for the characteristics of each Internet access device must be provided.
본 발명에 의하면, 사용자가 인터넷을 이용해 수시로 장난감에 내장된 데이터를 업그레이드할 수 있기 때문에 아이들이 싫증내지 않고 장난감을 가지고 놀 수 있으며, 체계적으로 데이터를 업그레이드 시켜줌으로써 말 배우기와 외국어 학습에 이용할 수 있고, 장난감 한 대로 여러 대의 효과를 낼 수 있음으로써 경제적인 부담이 감소될 수 있다.According to the present invention, since the user can upgrade the data embedded in the toy at any time using the Internet, children can play with the toy without getting tired, and can systematically upgrade the data to use for learning words and learning foreign languages. For example, the economic burden can be reduced by having multiple toys with one effect.
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000011376A KR20010087580A (en) | 2000-03-07 | 2000-03-07 | Toy that its contents are upgraded through the internet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000011376A KR20010087580A (en) | 2000-03-07 | 2000-03-07 | Toy that its contents are upgraded through the internet |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20010087580A true KR20010087580A (en) | 2001-09-21 |
Family
ID=19653009
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020000011376A KR20010087580A (en) | 2000-03-07 | 2000-03-07 | Toy that its contents are upgraded through the internet |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR20010087580A (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010093468A (en) * | 2000-03-29 | 2001-10-29 | 손승철 | Toy system and its control method for responding to network |
KR20020066692A (en) * | 2001-02-13 | 2002-08-21 | 김용대 | Method to provide game service connecting internet and offline |
KR20030030603A (en) * | 2001-10-12 | 2003-04-18 | 김동원 | Method for transmission a voice information of using mobile radio communication system the toy |
KR100677932B1 (en) * | 2004-12-08 | 2007-02-05 | 삼성전자주식회사 | Upgrade system of electronic equipment and control method thereof |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5873765A (en) * | 1997-01-07 | 1999-02-23 | Mattel, Inc. | Toy having data downloading station |
US6012961A (en) * | 1997-05-14 | 2000-01-11 | Design Lab, Llc | Electronic toy including a reprogrammable data storage device |
KR20000026846A (en) * | 1998-10-23 | 2000-05-15 | 윤종용 | Product upgrade supporting system utilizing internet and method therefor |
KR20000043610A (en) * | 1998-12-29 | 2000-07-15 | 채도상 | Toy capable of changing sound content saved therein |
-
2000
- 2000-03-07 KR KR1020000011376A patent/KR20010087580A/en not_active Application Discontinuation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5873765A (en) * | 1997-01-07 | 1999-02-23 | Mattel, Inc. | Toy having data downloading station |
US6012961A (en) * | 1997-05-14 | 2000-01-11 | Design Lab, Llc | Electronic toy including a reprogrammable data storage device |
KR20000026846A (en) * | 1998-10-23 | 2000-05-15 | 윤종용 | Product upgrade supporting system utilizing internet and method therefor |
KR20000043610A (en) * | 1998-12-29 | 2000-07-15 | 채도상 | Toy capable of changing sound content saved therein |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010093468A (en) * | 2000-03-29 | 2001-10-29 | 손승철 | Toy system and its control method for responding to network |
KR20020066692A (en) * | 2001-02-13 | 2002-08-21 | 김용대 | Method to provide game service connecting internet and offline |
KR20030030603A (en) * | 2001-10-12 | 2003-04-18 | 김동원 | Method for transmission a voice information of using mobile radio communication system the toy |
KR100677932B1 (en) * | 2004-12-08 | 2007-02-05 | 삼성전자주식회사 | Upgrade system of electronic equipment and control method thereof |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP3855653B2 (en) | Electronic toys | |
US6470235B2 (en) | Authoring system and method, and storage medium used therewith | |
JP5211435B2 (en) | Accessories, electronic musical instruments, learning devices and programs | |
US20030115240A1 (en) | Schedule managing character and information providing system and method using same | |
JP6174543B2 (en) | Doll control method and interactive doll operation method by application, and apparatus for doll control and operation | |
CN109947388B (en) | Page playing and reading control method and device, electronic equipment and storage medium | |
US20140038489A1 (en) | Interactive plush toy | |
US20140195906A1 (en) | Customizing haptic effects on an end user device | |
CN101246687A (en) | Intelligent voice interaction system and method thereof | |
KR20000049446A (en) | A game program down-loading system for mobile and method thereof | |
JP2000047867A (en) | Data processing system, method therefor, data processor and method therefor | |
US8555180B2 (en) | Smart peripheral architecture for portable media players | |
Bhargava | IoT projects with bluetooth low energy | |
US20080014986A1 (en) | Mobile Communication Terminal Capable Of Playing And Updating Multimedia Content And Method Of Playing The Same | |
KR20010087580A (en) | Toy that its contents are upgraded through the internet | |
KR20020014501A (en) | Toy education apparatus and control method using cyber community | |
JP2005505077A (en) | Device running user interface application | |
US20120021732A1 (en) | Cloud computing system configured for a consumer to program a smart phone or touch pad | |
JP5200858B2 (en) | Emulator management system and program | |
KR100434561B1 (en) | The system of a interactive digital toy | |
KR20210013966A (en) | Providing a rhythm action game for a touch screen utilizing a foldable device | |
CN105278477A (en) | Method and device for operating interactive doll | |
JP2000338859A (en) | Information managing method for electronic equipment and electronic equipment system | |
KR20060013237A (en) | Communication apparatus and method for editing function of menu | |
WO2006062274A1 (en) | Intelligent robot and mobile game method using the same |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E601 | Decision to refuse application | ||
E601 | Decision to refuse application |