KR20010016523A - Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members - Google Patents
Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members Download PDFInfo
- Publication number
- KR20010016523A KR20010016523A KR1020000077545A KR20000077545A KR20010016523A KR 20010016523 A KR20010016523 A KR 20010016523A KR 1020000077545 A KR1020000077545 A KR 1020000077545A KR 20000077545 A KR20000077545 A KR 20000077545A KR 20010016523 A KR20010016523 A KR 20010016523A
- Authority
- KR
- South Korea
- Prior art keywords
- insect
- simulated
- insects
- internet
- simulation
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/02—Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]
Abstract
Description
본발명은 인터넷등 가상공간에서 곤충류등을 키우고 성장하는 과정을, 실제곤충등을 캐릭터화하여 그 곤충의 LifeCycle을 시뮬레이션화 하여 일생의 성장과정을, 인터넷등 가상공간에 제공함으로서 누구나 쉽게 곤충을 키우는 느낌과, 일생의 성장과정을 습득할 수 있도록 한것이다. 각각의 곤충 LifeCycle을 시뮬레이션화하고, 또한 세분화한 LifeCycle을 단계적으로 보여줌으로서 곤충의 성장과정을 볼 수 있고 마치 실제로 기르는 듯한 느낌을 가질 수 있다.In the present invention, the process of growing and growing insects in the virtual space such as the Internet, characterizing the real insects and simulating the life cycle of the insect, providing life-long growth process to the virtual space such as the Internet, so that anyone can easily raise insects. It is to help you learn the feeling and lifelong growth process. By simulating each insect LifeCycle and showing the granular LifeCycle step by step, you can see how the insects are growing and feel as if they are actually growing.
누에고치를 예로들어 설명하여 보면,누에고치 LifeCycle은, 알-부화-개미누Using the cocoon as an example, the cocoon LifeCycle is an egg-hatching-ant
-교미하기-알낳기-죽음--- 이러한 과정의 일생을 시뮬레이션화하고 기르는 사람이 물도주고,먹이도 주고 하면 각각의 세분화된 시뮬레이션을 단계별로 보여줌으로서 마치 실제로 키우는 효과를 줄 수 있는 것 이다. 본발명은 누에고치뿐만이 아니라 모든 곤충류를 각각 LifeCycle을 시뮬레이션화 하여 인터넷등 가상공간에 제공함으로서 기를 수 있도록 하는 것이다-Mating-telling-dying--Simulating the life of this process and giving water, feeding and feeding to the grower shows each subdivided simulation step by step to give the effect of raising it. The present invention is to enable not only cocoons, but all insects to be bred by simulating LifeCycle in virtual spaces such as the Internet.
본발명은 쉽지않은 곤충 키우기를 가상공간에서 시뮬레이션화 하여 제공함으로서 누구나 쉽게 가상곤충을 키울 수 있고 일생의 성장과정을 관찰 할 수 있으며 일생의 성장주기를 단축 시킬 수도 있어 짧은 시간에 곤충의 일생을 습득할 수 있다. 따라서 본 발명은 어려운 곤충 키우기를 가상의 공간에서 쉽게 체험 할 수 있음을 목적으로 한다.The present invention simulates insect growth in a virtual space, so that anyone can easily grow a virtual insect, observe the growth process of a lifetime, and shorten the growth cycle of a lifetime to acquire insect life in a short time. can do. Therefore, an object of the present invention is to easily experience difficult insect rearing in a virtual space.
국내및 전세계적으로도 아직 인터넷등 가상공간에서 곤충 키우기를 시뮬레이션화 한 것은 없으며 시뮬레이션화 할 수 있는 기술은 2D,3D,플래쉬등이 있다.In Korea and around the world, no insects have been simulated in virtual spaces such as the Internet, and there are 2D, 3D, and flash technologies.
본발명은 인터넷등 가상공간에 곤충 LifeCycle을 시뮬레이션화한것을 제공해야 하는데 시뮬레이션 구현방법으로는 2D,3D,플래쉬등의 방법으로 구현 할 수 있으며, 실제 곤충과 흡사한 캐릭터를 제작하여 그 캐릭터의 LifeCycle별 진화 상태를 실제 곤충처럼 시뮬레이션화 하는 것 이다The present invention should provide the simulation of insect LifeCycle in the virtual space such as the Internet. The simulation can be implemented by the method of 2D, 3D, flash, etc., and the character of LifeCycle by making the character similar to the real insect Is to simulate the evolution of a star like a real insect.
본발명은 1단계로 곤충의 일생을 시뮬레이션화하고 2단계로 그 곤충의 LifeCycle별로 각각 세분화한 시뮬레이션을 구현하여,3단계로 키우고자 하는 사람이 열심히 먹이도 주고 물도 주면 4단계로 곤충의 LifeCycle별로 세분화된 시뮬레이션을 보여 줌으로서 그 곤충의 일생을 볼 수 있다The present invention simulates the life of an insect in one step and implements a simulation that is subdivided into each life cycle of the insect in the second step.If the person who wants to raise it in three steps feeds and waters it, it is subdivided into the life cycle of the insect in four steps. By showing a simulated simulation, one can see the life of the insect.
본발명은 실생활에서 쉽지않은 곤충 키우기를 인터넷등 가상세게에서 가상으로 쉽게 키울 수 있도록 하여 실지로 곤충 키우는 재미와 곤충의 일생을 쉽게 배울 수 있다 .본발명은 곤충과 친화할 수 있는 인성을 사람들에게 심어 주며 학생들에게는 곤충을 쉽게 배우고 접근 할 수 있는 교육적인 효과는 지대하다.The present invention makes it easy to raise insects that are not easy in real life in virtual worlds such as the Internet, so that you can easily learn the fun of insects and the life of insects. It has a great educational effect for students to easily learn and access insects.
Claims (2)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000077545A KR20010016523A (en) | 2000-12-16 | 2000-12-16 | Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000077545A KR20010016523A (en) | 2000-12-16 | 2000-12-16 | Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20010016523A true KR20010016523A (en) | 2001-03-05 |
Family
ID=19703168
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020000077545A KR20010016523A (en) | 2000-12-16 | 2000-12-16 | Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR20010016523A (en) |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11192384A (en) * | 1997-12-26 | 1999-07-21 | Bandai Co Ltd | Raising simulation device using network |
KR20000023997A (en) * | 2000-01-06 | 2000-05-06 | 임성원 | System for advertising using pet simulation |
KR20000030423A (en) * | 2000-02-29 | 2000-06-05 | 이상훈 | Method to provide game of growing plant on Internet |
KR20000053889A (en) * | 2000-05-04 | 2000-09-05 | 권영철 | System for real time bring-up of cyber-creature over internet and the method thereof |
KR20010057829A (en) * | 1999-12-23 | 2001-07-05 | 이민화 | Method for providing and raising of cyber pets in the network and computer-readable medium recording the method |
KR20010091342A (en) * | 2000-03-14 | 2001-10-23 | 송남일 | A system for rearing virtual characters based on internet |
-
2000
- 2000-12-16 KR KR1020000077545A patent/KR20010016523A/en not_active Application Discontinuation
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11192384A (en) * | 1997-12-26 | 1999-07-21 | Bandai Co Ltd | Raising simulation device using network |
KR20010057829A (en) * | 1999-12-23 | 2001-07-05 | 이민화 | Method for providing and raising of cyber pets in the network and computer-readable medium recording the method |
KR20000023997A (en) * | 2000-01-06 | 2000-05-06 | 임성원 | System for advertising using pet simulation |
KR20000030423A (en) * | 2000-02-29 | 2000-06-05 | 이상훈 | Method to provide game of growing plant on Internet |
KR20010091342A (en) * | 2000-03-14 | 2001-10-23 | 송남일 | A system for rearing virtual characters based on internet |
KR20000053889A (en) * | 2000-05-04 | 2000-09-05 | 권영철 | System for real time bring-up of cyber-creature over internet and the method thereof |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Bonner | Life cycles: Reflections of an evolutionary biologist | |
Subramaniam | Ghost stories for Darwin: The science of variation and the politics of diversity | |
Sterelny | The evolved apprentice | |
Tattersall | Becoming human: Evolution and human uniqueness | |
Grazian | Where the wild things aren't: Exhibiting nature in American zoos | |
Johansson | The thinking Neanderthals: What do we know about Neanderthal cognition? | |
Nyhart | Science, art, and authenticity in natural history displays | |
Kalshoven | Gestures of taxidermy: Morphological approximation as interspecies affinity | |
Loula et al. | Modeling a virtual world for the educational game Calangos | |
KR20010016523A (en) | Simulated insects lives, from birth to death, in cyber space will be taken care of by internet users/members | |
Aitken et al. | A sense of wonder | |
Westling | Deep history, climate change, and the evolution of human culture | |
LeBlanc | Painted by a distant hand: Mimbres pottery from the American Southwest | |
Tarng et al. | Design of a virtual ecological pond for motion-sensing game-based learning | |
Reynolds | Using interactive evolution to discover camouflage patterns | |
Kiss et al. | Animal Farm—A complex artificial life 3D framework | |
Thompson | Patrick Geddes and the Edinburgh Zoological Garden: expressing universal processes through local place | |
Pluta | Technology vs. institutions in prehistory | |
Kawan et al. | 3D Virtual Fish Population World for Learning and Training Purposes | |
Colwell | So Much Stuff: How Humans Discovered Tools, Invented Meaning, and Made More of Everything | |
Sjöberg et al. | Simulating an Ecosystem | |
Wilson | Čá·· hu–Is Anyone There: Video Games, Place-Based Knowledge, and the Future Imaginary | |
Shook et al. | Modern Homo sapiens | |
Thornton | Symbiotic Sculpture: Making Art for a Posthuman Present | |
Morrin | Do you see what I see?: A visual lens for exploring climate change |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E601 | Decision to refuse application |