KR102266476B9 - 시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템 - Google Patents

시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템

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Publication number
KR102266476B9
KR102266476B9 KR1020210004206A KR20210004206A KR102266476B9 KR 102266476 B9 KR102266476 B9 KR 102266476B9 KR 1020210004206 A KR1020210004206 A KR 1020210004206A KR 20210004206 A KR20210004206 A KR 20210004206A KR 102266476 B9 KR102266476 B9 KR 102266476B9
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KR
South Korea
Prior art keywords
eye tracking
online learning
tracking technology
method device
improving ability
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Application number
KR1020210004206A
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English (en)
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KR102266476B1 (ko
Inventor
김창화
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(주)이루미에듀테크
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Priority to KR1020210004206A priority Critical patent/KR102266476B1/ko
Application granted granted Critical
Publication of KR102266476B1 publication Critical patent/KR102266476B1/ko
Publication of KR102266476B9 publication Critical patent/KR102266476B9/ko

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/20Education
    • G06Q50/205Education administration or guidance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0483Interaction with page-structured environments, e.g. book metaphor
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/06Resources, workflows, human or project management; Enterprise or organisation planning; Enterprise or organisation modelling
    • G06Q10/063Operations research, analysis or management
    • G06Q10/0631Resource planning, allocation, distributing or scheduling for enterprises or organisations
    • G06Q10/06311Scheduling, planning or task assignment for a person or group
    • G06Q10/063114Status monitoring or status determination for a person or group
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/18Eye characteristics, e.g. of the iris

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  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Human Resources & Organizations (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Tourism & Hospitality (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Human Computer Interaction (AREA)
  • Marketing (AREA)
  • General Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Educational Technology (AREA)
  • Primary Health Care (AREA)
  • Development Economics (AREA)
  • Game Theory and Decision Science (AREA)
  • Operations Research (AREA)
  • Quality & Reliability (AREA)
  • Ophthalmology & Optometry (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
  • Electrically Operated Instructional Devices (AREA)
KR1020210004206A 2021-01-12 2021-01-12 시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템 KR102266476B1 (ko)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020210004206A KR102266476B1 (ko) 2021-01-12 2021-01-12 시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020210004206A KR102266476B1 (ko) 2021-01-12 2021-01-12 시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템

Publications (2)

Publication Number Publication Date
KR102266476B1 KR102266476B1 (ko) 2021-06-17
KR102266476B9 true KR102266476B9 (ko) 2023-02-23

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KR1020210004206A KR102266476B1 (ko) 2021-01-12 2021-01-12 시선 추적 기술을 활용한 온라인 학습 능력 향상 방법, 장치 및 시스템

Country Status (1)

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KR (1) KR102266476B1 (ko)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102412754B1 (ko) * 2021-06-23 2022-06-24 주식회사 라씨엔블루 시선추적을 이용한 시험 부정방지 방법, 장치 및 시스템
KR20230030683A (ko) 2021-08-25 2023-03-07 주식회사 잇올 온라인 학습 집중도 향상 플랫폼 및 그 방법
KR20230081013A (ko) * 2021-11-30 2023-06-07 주식회사 마블러스 딥러닝 기반 사람 인식 방법 및 비대면 교육 관리 방법
KR102565542B1 (ko) * 2022-01-19 2023-08-11 한상우 온라인 교습 서비스 제공 장치를 이용한 온라인 교습 서비스 제공 방법
KR102554422B1 (ko) * 2022-01-27 2023-07-12 주식회사 옴니커넥트 학습 몰입도 분석 시스템 및 그 동작 방법
KR102561832B1 (ko) * 2022-02-07 2023-08-11 주식회사 넘버제로 인공지능 기반 온라인 교육 콘텐츠 제공 방법, 장치 및 시스템

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20120053803A (ko) * 2010-11-18 2012-05-29 삼성전자주식회사 시선 궤적을 이용한 컨텐츠 표시 장치 및 방법
KR101563312B1 (ko) * 2013-06-18 2015-10-26 장현철 시선 기반 교육 콘텐츠 실행 시스템
KR101633543B1 (ko) * 2014-04-17 2016-06-27 한국과학기술원 사용자의 학습 내역을 기반으로 한 학습 콘텐츠 강조 방법 및 그 시스템
KR20180107576A (ko) * 2017-03-22 2018-10-02 이화여자대학교 산학협력단 학습 동영상을 시청하는 학습자의 시각 행동을 이용한 학업 성취 예측 방법 및 학업 성취 예측 장치
KR102262662B1 (ko) * 2019-05-23 2021-06-09 이화여자대학교 산학협력단 동영상 학습 환경에서 학습자의 스캔 패턴에 기초한 학습 성과 예측 방법

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