KR102211480B9 - 2차원 좌표 기반의 농구 경기 분석 장치 및 방법 - Google Patents
2차원 좌표 기반의 농구 경기 분석 장치 및 방법Info
- Publication number
- KR102211480B9 KR102211480B9 KR20200087182A KR20200087182A KR102211480B9 KR 102211480 B9 KR102211480 B9 KR 102211480B9 KR 20200087182 A KR20200087182 A KR 20200087182A KR 20200087182 A KR20200087182 A KR 20200087182A KR 102211480 B9 KR102211480 B9 KR 102211480B9
- Authority
- KR
- South Korea
- Prior art keywords
- coordinates
- analyzing
- match based
- basketball match
- basketball
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/045—Combinations of networks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/08—Learning methods
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8126—Monomedia components thereof involving additional data, e.g. news, sports, stocks, weather forecasts
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8549—Creating video summaries, e.g. movie trailer
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20081—Training; Learning
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20084—Artificial neural networks [ANN]
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30221—Sports video; Sports image
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Multimedia (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Tourism & Hospitality (AREA)
- Signal Processing (AREA)
- Data Mining & Analysis (AREA)
- Artificial Intelligence (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- Evolutionary Computation (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Computational Linguistics (AREA)
- Biophysics (AREA)
- Biomedical Technology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Molecular Biology (AREA)
- Databases & Information Systems (AREA)
- Computer Security & Cryptography (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Economics (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Image Analysis (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020200087182A KR102211480B1 (ko) | 2020-07-15 | 2020-07-15 | 2차원 좌표 기반의 농구 경기 분석 장치 및 방법 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020200087182A KR102211480B1 (ko) | 2020-07-15 | 2020-07-15 | 2차원 좌표 기반의 농구 경기 분석 장치 및 방법 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR102211480B9 true KR102211480B9 (ko) | 2021-02-03 |
KR102211480B1 KR102211480B1 (ko) | 2021-02-03 |
Family
ID=74572504
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020200087182A KR102211480B1 (ko) | 2020-07-15 | 2020-07-15 | 2차원 좌표 기반의 농구 경기 분석 장치 및 방법 |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR102211480B1 (ko) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112883865B (zh) * | 2021-02-09 | 2024-01-19 | 北京深蓝长盛科技有限公司 | 带球突破事件识别方法、装置、计算机设备和存储介质 |
US20240119625A1 (en) * | 2021-06-16 | 2024-04-11 | Intel Corporation | Method and system of automatically estimating a ball carrier in team sports |
KR102473608B1 (ko) * | 2021-12-17 | 2022-12-01 | 강수연 | 카메라와 레이더 센서를 이용한 스포츠 트레이닝 영상 제공방법 |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR100399530B1 (ko) * | 2000-09-15 | 2003-09-26 | 학교법인 두원학원 | 비디오 영상의 객체인식 방법 |
KR20090118634A (ko) * | 2008-05-14 | 2009-11-18 | (주)비주얼 스포츠 | 운동경기의 자동분석 시스템 및 그 방법 |
KR20180122843A (ko) | 2017-05-04 | 2018-11-14 | 라온시큐어(주) | Qr코드 진본여부 검증 방법 및 시스템 |
KR20190056873A (ko) * | 2017-11-17 | 2019-05-27 | 주식회사 케이티 | 다중 신경망을 활용한 객체 검출 장치 및 그 방법과, 객체 검출 학습 방법 |
-
2020
- 2020-07-15 KR KR1020200087182A patent/KR102211480B1/ko active IP Right Grant
Also Published As
Publication number | Publication date |
---|---|
KR102211480B1 (ko) | 2021-02-03 |
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GRNT | Written decision to grant | ||
G170 | Re-publication after modification of scope of protection [patent] |