KR101684654B1 - Education method trough job experience using network and immersive theater and marketing method threrof - Google Patents

Education method trough job experience using network and immersive theater and marketing method threrof Download PDF

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Publication number
KR101684654B1
KR101684654B1 KR1020130001851A KR20130001851A KR101684654B1 KR 101684654 B1 KR101684654 B1 KR 101684654B1 KR 1020130001851 A KR1020130001851 A KR 1020130001851A KR 20130001851 A KR20130001851 A KR 20130001851A KR 101684654 B1 KR101684654 B1 KR 101684654B1
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vocational education
participant
server
vocational
room
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KR1020130001851A
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Korean (ko)
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KR20140089881A (en
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심우용
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심우용
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Abstract

The present invention relates to an experiential vocational education system using participation performances and networks and a marketing method using the same. More specifically, the present invention relates to an experiential vocational education system using participation performances and networks, Can participate directly in the performance, so that practical vocational education can be achieved rather than superficial vocational education, and each company can create a vocational education room, System and a marketing method using the same.
According to the present invention, because each company directly manufactures a vocational education room that can participate in a job, a company is directly or indirectly promoted, and while educating the participants on the head display while controlling the main server, In each vocational education room, the performers perform by the conti to meet the level and the number of the participants, and the vocational education room server manages them so that the participant can participate in the performance directly through the head display. It doubles.

Description

TECHNICAL FIELD [0001] The present invention relates to a method of teaching a work experience using a participation performance and a network, and a marketing method using the same. [0002]

The present invention relates to an experiential vocational education system using participation performances and networks and a marketing method using the same. More specifically, the present invention relates to an experiential vocational education system using participation performances and networks, Can participate directly in the performance, so that practical vocational education can be achieved rather than superficial vocational education, and each company can create a vocational education room, System and a marketing method using the same.

In the past, the only way to learn about future jobs was through booklets, newspapers, and TV media.

In recent years, on-the-job experience learning has been provided as a future vocational learning course in which learners can experience future jobs in detail in future job vacancies.

Techniques relating to such a method of training a work experience are disclosed in Korean Patent Application Publications 2006-0012400 and 2009-0115583.

Recently, many personal electronic products have appeared in the multimedia age. Examples of such personal electronic products include video sound reproducing apparatuses, televisions receiving broadcasts, and various types of products ranging from computers and entertainment apparatuses.

The personal electronic product is frequently used as a separate props to maximize the effect of sound or image output from each product. In other words, a speaker capable of outputting good sound quality is used to make the sound effect more realistic, and a personal display device HMD (Head (Head)) for directing the image displayed on the screen to a more realistic and realistic environment Mount Display.

The HMD is a display device that allows a user to enjoy a larger image in a state worn on the user's head. The HMD is developed to input a graphic-processed image to a more realistic and realistic environment. Accordingly, the HMD receives and displays an image output from an external input device such as a video device, a television, or a computer.

Augmented Reality is a fusion of physical space and electronic space. It is augmenting the real world by adding virtual information to the perception of the user by mixing virtual images such as computer graphics on real world or real world images. .

In recent years, an HMD (hereinafter referred to as " AR-HMD ") in which an augmented reality is expressed has been provided, and an apparatus has been developed in which a realistic image is provided.

However, the conventional experiential vocational education method is not only scientific and systematic but it provides only a piece of job information. The part that can be experienced though it is an experience is only a simple degree to use a simple device or read a text The effectiveness of experiential learning is significantly lowered, and the effect of education is deteriorated because the participant can not directly select a job.

In order to solve the above-mentioned problem, the present invention is characterized in that at least two vocational education rooms are formed, and each of the vocational education rooms is provided with actors capable of performing by a contest created by a given job, In an environment connected to a head display worn by each vocational training room server, an actor terminal and a learning participant, and a wireless or wired network,

An information requesting step of the main server requesting information of the principal on the head display of the learning participant;

A server check step of the main server checking the status and personnel of the learning participants and transmitting them to the respective vocational education room servers;

Wherein the head display includes a learning participant entering a learning participant in each vocational education room according to the order of the vocational education room selected by the learning participant;

The main server senses the movement of the head display and sends the information of the participant to the vocational education room server of the vocational education room to be arriving in advance and the vocational education room server sends the information to the actor terminal A contour providing step of providing a contour;

When the head display of the learning participant enters the vocational education room, the entrance information is transmitted to the vocational education room server, and the vocational education room server transmits the participatory performance to the participant, An induction step;

Wherein the actor terminal provides the contest to perform the actor and at the same time the vocational education room server allows the participant to participate in the performance through the head display;

And when the participating performance stage is completed, the vocational education room server transmits result data to the main server and guides the other vocational education rooms to the head display of the learning participant.

According to the method and the marketing method using the participation performance and network of the present invention, each company directly produces a vocational education room capable of participating in a job, so that the company is directly or indirectly promoted and the main server is controlled In the vocational education room, the performers perform the performance according to the level and the number of the participants in the vocational education room, and the vocational education room server manages the performance by the participant Can participate directly in the performance through the head display, thus doubling the effectiveness of vocational education.

Brief Description of the Drawings Fig. 1 is a layout concept diagram of each system constructed in a work experience training method using a participation performance and a network formed as a preferred embodiment of the present invention.
FIG. 2 is a network configuration diagram of each system constructed in a method of training a work experience using a participation performance and a network formed as a preferred embodiment of the present invention. FIG.
FIG. 3 is a flowchart of a training method of a vocational experience training method using a participation performance and a network formed as a preferred embodiment of the present invention.

The present invention is characterized in that at least two vocational education rooms (1) are formed, and each vocational education room (1) is provided with actors capable of performing by the contest created by a given job, In an environment where the videoconference room server 200, the actor terminal 300, and the head display 400 worn by each participant are connected to each other via a wireless or wired network,

An information requesting step (10) in which the main server (100) requests the information of the principal to the head display (400) of the learning participant;

A server check step (20) in which the main server (100) checks the status and personnel of the learning participants and transmits them to the respective vocational education room server (200);

A learning participant entering step (30) for the head display (400) to lead the participant to each vocational education room (1) according to the order of the vocational education room (1) selected by the learning participant;

The main server 100 senses the movement of the head display 400 at the same time as the learning participant entering step 30 and sends the information of the participant to the vocational education room server 200 of the vocational education room 1 , The vocational education room server (200) provides a contest providing step (40) to the actor terminal (300) to provide a smoke contest suitable for a learning participant;

When the head display 400 of the learning participant enters the vocational education room 1, the vocational education room server 200 transmits the entry information to the vocational education room server 200, A participating performance inducing step (50) of transmitting the participation method and the conti to the head display (400);

The actor terminal 300 provides a contest to perform a performer and at the same time the vocational education room server 200 allows the participant to participate in the performance through the head display 400;

When the participatory performance stage 60 is completed, the vocational education room server 100 transmits the result data to the main server 100, and instructs the other vocational education room 1 to the head display 400 of the participant And an ending step 70.

The main server 100 and the vocational education room server 200 are connected to each other by a wired or wireless network.

The actor terminal 300 may be the same as the participant's hair display 400.

The hair display 400 of the learning participant is wirelessly connected to the main server 100 and the vocational education room server 100 by the AR-HMD or the 3D-HMD, which are popular in recent years.

The vocational education room (1) allows each company that needs advertisement to decorate the space and arrange actors, so that it can promote business and products directly or indirectly through vocational education.

In the information requesting step 10, when a participant inserts his or her own information into the main server 100 and receives an ID, the participant is provided with a hair display 400 and the hair display 400 is provided with his or her own Information, an ID, and the order number of the vocational education room (1) selected by the user.

The server checking step 20 includes a step of allowing the main server 100 to transmit information of the participant to the vocational education room server 200 of the vocational education room 1 to which the participant intends to participate to prepare for the participation performance in advance to be.

The learning participant entering step 30 is a step in which the main server 100 displays the position of the vocational education room 1 to be participated in the head display 400 and guides the vocational education room 1 to the vocational education room 1 It is a step to enter.

The learning participant is guided to the previously input vocational education room 1. However, since the main server 100 grasps the position of the learning participant even if the mind instantly changes and the user moves to another place, The contest providing step 40 may be provided at the same time.

The contest providing step 40 is concurrent with the learning participant entering step 30, and the vocational education room server 200 provides the actor contest to the actor terminal 300 in accordance with the participant.

The actor terminal 300 provided with the smoke conti allows the performer to start performing the performance, the actor starts the performance so that the performer can directly introduce the job to be performed in the vocational education room (1), and the participant Participation is induced through a performance induction step (50).

The participating performance induction step 50 is a step in which the vocational education room server 200 transmits to the head display 400 a method of participation performance and participation method and continuity to the learning participant.

The participant performance stage 60 performs performance by the contest provided by the actor terminal 300 and at the same time the vocational education room server 200 displays the point and the time at which the participant participates in the performance in the head display 400 To perform the performance while allowing the participant to participate in the performance.

The above-mentioned immersive theater is a type of Interactive Fiction in which the audience participates in the recent light or the audience selects the plot directly. The audience participates in the performance of the present invention, And the performance is proceeding.

In the present invention, participating performances enable the performers to postpone various situations or variables that may occur in the profession through the head sight play (400) during the performance, so that the experience experience education becomes more active and active.

After completion of the participation performance, the vocational education room server 100 transmits the result data to the main server 100 and the other vocational education room 1 is displayed on the head display 400 of the learning participant, .

The resultant data transmits the performance participation degree, the degree of response, and the advertisement exposure effect of each head display 400.

In the description of the present invention, the learning participant inputs his or her information to the main server 100, selects the occupation of interest, and selects the vocational education rooms 1.

Thereafter, a hair display 400 is provided, in which the hair display 400 has been already given an idea.

The participant enters the vocational education room (1) according to the information displayed on the hair display (400). When the participant enters the room, the performer starts the performance suitable for the job.

During the performance, if the performers have to select something or need help from the participants, the information will be displayed on the hair display 400 so that they can participate in the performance.

The contest used for the performance is made up of contents related to the job corresponding to the vocational education room (1), and the performer selects the conti in consideration of the level of the participants in advance and delays the conti.

According to the method and the marketing method using the participation performance and network of the present invention, each company directly produces a vocational education room capable of participating in a job, so that the company is directly or indirectly promoted and the main server is controlled In the vocational education room, the performers perform the performance according to the level and the number of the participants in the vocational education room, and the vocational education room server manages the performance by the participant Can participate directly in the performance through the head display, thus doubling the effectiveness of vocational education.

While the present invention has been described with reference to exemplary embodiments, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims. .

1: vocational education room 100: main server
200: vocational education room server 300: actor terminal
400: Hair display

Claims (3)

delete delete At least two vocational education rooms are formed, and each vocational education room is provided with actors capable of performing by the contest made by a given job, and the main server is provided with each vocational training room server, In an environment in which participants are wearing head displays and wireless or wired networks,
An information requesting step of the main server requesting information of the principal on the head display of the learning participant;
A server check step of the main server checking the status and personnel of the learning participants and transmitting them to the respective vocational education room servers;
Wherein the head display includes a learning participant entering a learning participant in each vocational education room according to the order of the vocational education room selected by the learning participant;
The main server senses the movement of the head display and sends the information of the participant to the vocational education room server of the vocational education room to be arriving in advance and the vocational education room server sends the information to the actor terminal A contour providing step of providing a contour;
When the head display of the learning participant enters the vocational education room, the entrance information is transmitted to the vocational education room server, and the vocational education room server transmits the participatory performance to the participant, An induction step;
Wherein the actor terminal provides the contest to perform the actor and at the same time the vocational education room server allows the participant to participate in the performance through the head display;
Wherein when the participating performance stage is completed, the vocational education room server transmits the result data to the main server, and the education termination step guides the other vocational education rooms to the head display of the learning participant,
The head display is an HMD (AR-HMD) in which an augmented reality is expressed,
Wherein the actor terminal comprises the same device as the head display of the learning participant.
KR1020130001851A 2013-01-08 2013-01-08 Education method trough job experience using network and immersive theater and marketing method threrof KR101684654B1 (en)

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Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003067472A (en) * 2001-08-22 2003-03-07 Tanseisha Co Ltd Management method for simulated occupation experience

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20090115583A (en) * 2008-05-02 2009-11-05 주식회사 산타링크 Construction for an experience for various jobs and economic activities
WO2011106797A1 (en) * 2010-02-28 2011-09-01 Osterhout Group, Inc. Projection triggering through an external marker in an augmented reality eyepiece
KR20110056270A (en) * 2011-05-06 2011-05-26 신한카드 주식회사 Method for operating client information in the specific place

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003067472A (en) * 2001-08-22 2003-03-07 Tanseisha Co Ltd Management method for simulated occupation experience

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