KR101677165B1 - Testing System For 3D Administrative Artifacts Management Coler of Possession Revising Method - Google Patents
Testing System For 3D Administrative Artifacts Management Coler of Possession Revising Method Download PDFInfo
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- 230000008569 process Effects 0.000 claims abstract description 15
- 238000011156 evaluation Methods 0.000 claims abstract description 10
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Abstract
If you look at the testing process by contents of administrative contents,
The first step (10) to run the color inspection engine:
(11): scan uv for each 6 sides of the front, rear, left, right, top, and bottom sides of the inspection object while loading .obj and the second step (11):
The third step (12) to install on the test table bad by contents of administrative articles:
A fourth step (13) of correcting the sensed digital evaluation list with the contents corrected by the scan uv load and the photo uv load of the second step;
If the test fails, the fifth step (14)
A sixth step (15) of passing the test procedure;
If you look at the test for color correction items,
A step of adjusting the position of the map, a step of correcting (concatenating) the partial boundary line,
A step of correcting the high ligt (light) portion, a step of correcting the color / contrast / brightness / saturation, and a step of correcting the entire map and partial brightness of each of the strokes Turntable 113 and the stroked object contents 114 inspected in the Turntable 113 include a configuration for performing a verification test for the primary corrected stroke contents, the secondary corrected stroke contents, and the corrected stroke contents, .
Description
In order to obtain precise color information of a stationary object, there must be a code that verifies the implementation of the precise absolute color, and implements the algorithm of the color code inspection method according to the reflection of light by the material of the stationary object,
Also, it is a technology related to a system for validating absolute colors by implementing a verification method of original colors of color-corrected textures, original images, illuminance, and strokes according to a stroke object.
The existing inspection environment
In the past, there has not been a system for accepting digital contents for digital contents which is delivered as a service, so there is a problem of converting digital contents contents created by each application into original data and 2D images,
In addition, there is a problem that the work for checking submitted digital contents contents is not uniform, and depend on each inspector and application,
In addition, various color correction and mapping methods are used in order to construct realistic 3D information of a stationary object, but there is a lack of a method for verifying and measuring the accuracy of reality and color,
In order to obtain accurate color information of real objects, it is necessary to have an accurate color code, and it is necessary to construct an algorithm for verification of change of color code according to the reflection of light by material,
In addition, it is necessary to develop an algorithm to find the original colors of the objects with color and texture that have been damaged over time.
In this test environment test bed, we aim to build inspection environment that can compare the existing scan data and the corrected result data at a glance using Unreal engine 4,
The purpose of this study is to develop a precise color code in order to obtain precise color information of a sculpture and to construct a verification method for a color code change algorithm according to the reflection of light by material,
In addition, it is possible to fix the light to a fixed position and to change it to various positions, so that it is possible to confirm the reflection characteristic and the color distribution according to the light source by rotating the scan original and the correction result,
In addition, various interactions and user interfaces are possible, and it is an object of the present invention to provide an inspection process to the inspector,
It is also possible to move from one space to each verification environment and use Unreal engine 4's Change map blueprint to implement easy movement from one large virtual space to each verification space, With the aim of facilitating the acceptance process by constructing digital contents contents,
The purpose of this study is to develop an algorithm to find the original colors of the objects with color and texture that have been damaged over time, and to validate them with the verification method of the original color and texture traceback system.
If you look at the testing process by contents of administrative contents,
The first step (10) to run the color inspection engine:
(11): scan uv for each 6 sides of the front, rear, left, right, top, and bottom sides of the inspection object while loading .obj and the second step (11):
The third step (12) to install on the test table bad by contents of administrative articles:
A fourth step (13) of correcting the sensed digital evaluation list with the contents corrected by the scan uv load and the photo uv load of the second step;
If the test fails, the fifth step (14)
A sixth step (15) of passing the test procedure; .
In this test environment test bed, Unreal engine 4 is utilized to construct inspection environment so that the existing scan data and the corrected result data can be compared at a glance,
In order to obtain precise color information of the stationary object, accurate color codes must be present, and there is an effect of constructing a verification method for the color code change algorithm according to the reflection of light by material,
In addition, it is possible to fix the light to a fixed position and change it to various positions, so that it is possible to confirm the reflection characteristic and the color distribution according to the light source by rotating the scan original and the correction result,
In addition, various interactions and user interfaces can be provided, and it is possible to provide the inspection process to the inspector,
It is also possible to move from one space to each verification environment and use Unreal engine 4's Change map blueprint to implement easy movement from one large virtual space to each verification space, The digital inspection contents can be easily processed by constructing digital contents contents,
In addition, it has an effect of constructing a verification method of the original color and texture backtracking system by developing an algorithm for finding the original color of a stroke object whose color and texture have been damaged over time.
FIG. 1 is a flowchart of a verification function of the present invention
2 is a perspective view of a test bed for inspection of the present invention
FIG. 3 is a block diagram illustrating the calibration result of the present invention,
Fig. 4 is a view of the digital engine 4 of the present invention,
5 is a color-corrected absolute color analysis perspective view of the present invention
6 is a perspective view of the conformance check algorithm of the present invention
7 is a perspective view of the shape accuracy verification algorithm of the present invention
8 is a close-up perspective view of the shape precision inspection of the present invention
9 is a perspective view of the 3D display of the original stroke object of the present invention
The features and advantages of the present invention will become more apparent from the following detailed description taken in conjunction with the accompanying drawings. Prior to this, terms and words used in the present specification and claims are to be interpreted in accordance with the technical idea of the present invention based on the principle that the inventor can properly define the concept of the term in order to explain his invention in the best way. It must be interpreted in terms of meaning and concept.
Therefore, the embodiments described in this specification and the configurations shown in the drawings are merely the most preferred embodiments of the present invention and do not represent all the technical ideas of the present invention. Therefore, It is to be understood that equivalents and modifications are possible.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Reference will now be made in detail to the preferred embodiments of the present invention, examples of which are illustrated in the accompanying drawings.
In the test environment test bed of the present invention, the inspection environment is constructed so that the existing scan data and the corrected finished data can be compared at a glance by utilizing the Unreal engine 4,
In order to obtain precise color information of the sculpture, accurate color codes are developed and a verification method for the color code change algorithm according to the reflection of light by material is constructed.
In addition, it is possible to fix the light to a fixed position and to change it to various positions, and it is possible to confirm the reflection characteristic and the color distribution according to the light source by rotating the scan original and the correction result,
In addition, a variety of interactions and user interfaces are possible, and a checker process is provided to the examinee, and instantaneous digital contents of the contents can be determined.
It is also possible to move from one space to each verification environment and use Unreal engine 4's Change map blueprint to implement easy movement from one large virtual space to each verification space, By constructing digital contents contents, it is possible to easily carry out the inspection process,
In addition, since the algorithm for finding the original color of the object having the color and texture damaged over time is developed and verified by the verification method of the original color and texture traceback system,
Therefore. When examining the test contents by contents of administrative contents which provide inspection process to examinees and judge pass / fail of instant digital contents contents,
The first step (10) is to run the colorimetric engine:
While loading .obj, scan uv along the photo plane corresponding to the respective scan planes of the front, back, left, right, flat, The second step (11) for verifying and checking the correction result by the car is:
The third step (12) to install on the test table bad by the contents of the administrative museum:
A fourth step (13) of verifying the corrected result according to the sensible digital evaluation list by combining the scan uv load and the photo uv load of the second step (11) with the sensed digital evaluation list;
A fifth step (14) of performing a complementary operation when the test procedure of the fourth step (13) fails;
A sixth step (15) of passing through the inspection process by testing all the inspection items related to the shape conformity, the shape accuracy, and the color correction; .
As shown in FIG. 9, since the inspection object is inspected for a delivery object in the form of a 3D display (refer to FIG. 2 to FIG. 4)
The evaluation list of the realistic digital contents contents check the matters related to the shape and the color correction
As for the inspection items related to the shape, as shown in FIG. 6, the inspection of the shape conformance is performed based on the test for determining an arbitrary point tolerance error, so that the error value of each arbitrary point can be stored. Point by specifying an Error field,
The tangent error measure was used as a criterion in relation to the shape conformity (see FIGS. 7 and 8), and the tangent error scale was calculated based on the difference between the tangent vectors for the vertices v1 and v2 For the shape model, the data file of the neighboring triangle list is searched for the node contacts of the contents of the stationary contents constituting the surface, and a cone triangle is constructed. The surface error is obtained by converting the data to the shape precision value. However,
If you look at the test for color correction items,
Adjusting a position of the map, correcting (concatenating) the partial boundary,
A step of correcting the high ligt (light) portion, a step of correcting color / contrast / lightness / saturation, and a step of correcting the whole and partial brightness of the map for each
In addition, the standard inspection system is manufactured by Unreal Engine. When the inspection of the completed contents of the administrative contents is performed, the test room is formed as the environment that has the least influence on the surrounding environment. The environment of the peripheral wall of the
Also, since the
The surrounding illumination of the
4). The
In addition, a plurality of interactors and a user interface are made possible so that the inspector can collectively check the state of the
This provides the inspector with a verification process and can determine the pass / fail of instant digital content.
In addition, by using Unreal engine 4, we can verify inspection contents by constructing inspection environment to compare the existing scan data and the corrected result data at a glance,
By moving from one space to each verification environment and using Unreal engine 4's Change map blueprint, it is possible to easily move from one large virtual space to each verification space, By checking the contents of the museum contents, it is possible to easily carry out the inspection process.
In addition, an algorithm for finding the original color of a stroke object whose color and texture have been damaged over time is developed and validated by a verification method of the original color and texture traceback system.
In order to check the accuracy of the color, the scanned Red color (Ra), the scanned Green color (Ga), and the scanned Blue color (Ba) are respectively corrected by first to third order (refer to FIG. 5) (Rb), the corrected absolute color (Gb), and the corrected absolute color (Blue) (Bb).
One). Scanned red color (Ra) of static object ▶ Corrected absolute color Red color (Rb),
2). Scanned green color (Ga) of static object ▶ Corrected absolute color Green color (Gb),
3). Scanned blue color (Ba) of stationary object ▶ Corrected absolute primary color Blue color (Bb),
10; Executing engine for
12; Install on table 13; Realistic digital evaluation list check
14; Compensation for
110;
113; Tun Table 114; Administrative museum contents
Ra; Scanned Red Rb; Reduced absolute color Red
Ga; Scanned Green Gb; Corrected absolute color Green
Ba; Scanned Blue Rb; Corrected absolute color Blue
Claims (8)
The first step (10) is to run the colorimetric engine:
.obj is scanned along the photo plane corresponding to the respective scan planes of the front, rear, left, right, flat and underside by the contents of the inspection object, The second step (11) for verifying and checking the correction result by the car is:
The third step (12) to install on the test table bad by the contents of the administrative museum:
A fourth step (13) of verifying the corrected result according to the sensible digital evaluation list by combining the scan uv load and the photo uv load of the second step (11) with the sensed digital evaluation list;
If the test fails, the fifth step (14)
A sixth step (15) passing the test procedure for the entirety of the conformity related to the shape conformity, the shape accuracy, and the chromaticity correction; In this configuration,
As for the consistency check of the shape, the check of the shape consistency with respect to the shape consistency is based on the test for determining an arbitrary point tolerance, and an Error field is designated at the point of data structure declaration so that the error value of each arbitrary point can be stored And a step of passing the test result through the test process.
The first step (10) is to run the colorimetric engine:
.obj is scanned along the photo plane corresponding to the respective scan planes of the front, rear, left, right, flat and underside by the contents of the inspection object, The second step (11) for verifying and checking the correction result by the car is:
The third step (12) to install on the test table bad by the contents of the administrative museum:
A fourth step (13) of verifying the corrected result according to the sensible digital evaluation list by combining the scan uv load and the photo uv load of the second step (11) with the sensed digital evaluation list;
If the test fails, the fifth step (14)
A sixth step (15) passing the test procedure for the entirety of the conformity related to the shape conformity, the shape accuracy, and the chromaticity correction; In this configuration,
The tangent error measure was defined as a criterion related to the shape accuracy. The tanet error scale was defined as a size of a difference between the tangent vectors for the vertex points v1 and v2. Wherein the data file of the neighboring triangle list is searched for the node contacts of the constituent contents of the stationary object to form a conical triangle, and the surface error is obtained by converting the data file to a shape precision value, Verification method of total quality by Test Bed.
A step of adjusting the position of the map, a step of correcting (concatenating) the partial boundary line,
A step of correcting the high ligt (light) portion, a step of correcting the color / contrast / brightness / saturation, and a step of correcting the entire map and partial brightness of each of the strokes Turntable 113 and the strobe contents 114 inspected in the Turntable 113 are stored in the configuration for performing the verification test of the primary corrected stroke contents, the secondary corrected stroke contents, and the third corrected stroke contents As a result,
The standard inspection system is manufactured by Unreal Engine. When the inspection of the completed contents of the administrative contents is performed, the test room is formed with the environment that has the least effect on the surrounding environment. Wherein the environment of the peripheral wall of the test bed (112) is formed as a white wall.
A step of adjusting the position of the map, a step of correcting (concatenating) the partial boundary line,
A step of correcting the high ligt (light) portion, a step of correcting the color / contrast / brightness / saturation, and a step of correcting the entire map and partial brightness of each of the strokes Turntable 113 and the strobe contents 114 inspected in the Turntable 113 are stored in the configuration for performing the verification test of the primary corrected stroke contents, the secondary corrected stroke contents, and the third corrected stroke contents As a result,
The illumination around the test bed 112 of the test room is provided with point lights 111 individually for the entire illumination environment 110 and the test bed 112 to check the reflection characteristics and the color distribution according to the light source, The method comprising the steps of: (a) displaying a 3D image of a 3D object on a screen;
A step of adjusting the position of the map, a step of correcting (concatenating) the partial boundary line,
A step of correcting the high ligt (light) portion, a step of correcting the color / contrast / brightness / saturation, and a step of correcting the entire map and partial brightness of each of the strokes Turntable 113 and the strobe contents 114 inspected in the Turntable 113 are stored in the configuration for performing the verification test of the primary corrected stroke contents, the secondary corrected stroke contents, and the third corrected stroke contents As a result,
By using Unreal engine 4, we can establish inspection environment to compare the existing scan data and the corrected result data at a glance,
By moving from one space to each verification environment and using Unreal engine 4's Change map blueprint, it is possible to easily move from one large virtual space to each verification space, And the inspection process can be easily carried out by checking the contents of the museum.
A step of adjusting the position of the map, a step of correcting (concatenating) the partial boundary line,
A step of correcting the high ligt (light) portion, a step of correcting the color / contrast / brightness / saturation, and a step of correcting the entire map and partial brightness of each of the strokes Turntable 113 and the strobe contents 114 inspected in the Turntable 113 are stored in the configuration for performing the verification test of the primary corrected stroke contents, the secondary corrected stroke contents, and the third corrected stroke contents As a result,
We have developed an algorithm to find the original color of the object with color and texture that has been damaged by time and verify it by the verification method of the original color and texture backtracking system. .
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Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20080114066A (en) * | 2007-06-26 | 2008-12-31 | 학교법인 한국산업기술대학 | Catalog producing system for 3 dimension |
KR20100002799A (en) * | 2008-06-30 | 2010-01-07 | 한국 한의학 연구원 | Method for making three-dimentional model using color correction |
KR20140043378A (en) * | 2011-06-06 | 2014-04-09 | 마이크로소프트 코포레이션 | Controlling objects in a virtual environment |
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KR20080114066A (en) * | 2007-06-26 | 2008-12-31 | 학교법인 한국산업기술대학 | Catalog producing system for 3 dimension |
KR20100002799A (en) * | 2008-06-30 | 2010-01-07 | 한국 한의학 연구원 | Method for making three-dimentional model using color correction |
KR20140043378A (en) * | 2011-06-06 | 2014-04-09 | 마이크로소프트 코포레이션 | Controlling objects in a virtual environment |
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