KR101253067B1 - 몰입형 오디오 통신 - Google Patents
몰입형 오디오 통신 Download PDFInfo
- Publication number
- KR101253067B1 KR101253067B1 KR1020087001871A KR20087001871A KR101253067B1 KR 101253067 B1 KR101253067 B1 KR 101253067B1 KR 1020087001871 A KR1020087001871 A KR 1020087001871A KR 20087001871 A KR20087001871 A KR 20087001871A KR 101253067 B1 KR101253067 B1 KR 101253067B1
- Authority
- KR
- South Korea
- Prior art keywords
- audio
- avatar
- virtual reality
- audio information
- reality environment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
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Classifications
-
- A63F13/10—
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Acoustics & Sound (AREA)
- Computer Networks & Wireless Communication (AREA)
- Tourism & Hospitality (AREA)
- Human Resources & Organizations (AREA)
- General Business, Economics & Management (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Economics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Information Transfer Between Computers (AREA)
- Processing Or Creating Images (AREA)
- Telephonic Communication Services (AREA)
- Stereophonic System (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| AU2005903357A AU2005903357A0 (en) | 2005-06-24 | Immersive audio communication | |
| AU2005903357 | 2005-06-24 | ||
| PCT/AU2006/000881 WO2006135979A1 (en) | 2005-06-24 | 2006-06-23 | Immersive audio communication |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20080045672A KR20080045672A (ko) | 2008-05-23 |
| KR101253067B1 true KR101253067B1 (ko) | 2013-04-11 |
Family
ID=37570037
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020087001871A Active KR101253067B1 (ko) | 2005-06-24 | 2006-06-23 | 몰입형 오디오 통신 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US10155164B2 (https=) |
| EP (1) | EP1897012B1 (https=) |
| JP (1) | JP4854736B2 (https=) |
| KR (1) | KR101253067B1 (https=) |
| CN (2) | CN101300580B (https=) |
| SG (1) | SG163521A1 (https=) |
| WO (1) | WO2006135979A1 (https=) |
Families Citing this family (31)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR101562913B1 (ko) | 2007-09-26 | 2015-10-23 | 에이큐 미디어 인크 | 오디오-비주얼 내비게이션 및 통신 다이나믹 메모리 아키텍처 |
| EP2749327A1 (en) * | 2012-12-26 | 2014-07-02 | Disney Enterprises, Inc. | Managing objectives, an environment, and/or a theme associated with a virtual space based on characters made accessible responsive to corresponding tokens being detected |
| JP2014131140A (ja) * | 2012-12-28 | 2014-07-10 | Yamaha Corp | 通信システム、avレシーバ、および通信アダプタ装置 |
| TWI530941B (zh) | 2013-04-03 | 2016-04-21 | 杜比實驗室特許公司 | 用於基於物件音頻之互動成像的方法與系統 |
| US20160026430A1 (en) * | 2014-07-25 | 2016-01-28 | Rovio Entertainment Ltd. | Device-specific control |
| JP7562554B2 (ja) | 2019-04-03 | 2024-10-07 | ドルビー ラボラトリーズ ライセンシング コーポレイション | スケーラブル音声シーンメディアサーバ |
| US10952006B1 (en) | 2020-10-20 | 2021-03-16 | Katmai Tech Holdings LLC | Adjusting relative left-right sound to provide sense of an avatar's position in a virtual space, and applications thereof |
| US11070768B1 (en) | 2020-10-20 | 2021-07-20 | Katmai Tech Holdings LLC | Volume areas in a three-dimensional virtual conference space, and applications thereof |
| US11095857B1 (en) | 2020-10-20 | 2021-08-17 | Katmai Tech Holdings LLC | Presenter mode in a three-dimensional virtual conference space, and applications thereof |
| US11457178B2 (en) | 2020-10-20 | 2022-09-27 | Katmai Tech Inc. | Three-dimensional modeling inside a virtual video conferencing environment with a navigable avatar, and applications thereof |
| US11076128B1 (en) | 2020-10-20 | 2021-07-27 | Katmai Tech Holdings LLC | Determining video stream quality based on relative position in a virtual space, and applications thereof |
| US10979672B1 (en) | 2020-10-20 | 2021-04-13 | Katmai Tech Holdings LLC | Web-based videoconference virtual environment with navigable avatars, and applications thereof |
| US11184362B1 (en) | 2021-05-06 | 2021-11-23 | Katmai Tech Holdings LLC | Securing private audio in a virtual conference, and applications thereof |
| US11743430B2 (en) | 2021-05-06 | 2023-08-29 | Katmai Tech Inc. | Providing awareness of who can hear audio in a virtual conference, and applications thereof |
| GB2610845A (en) | 2021-09-17 | 2023-03-22 | Nokia Technologies Oy | A method and apparatus for communication audio handling in immersive audio scene rendering |
| US12009938B2 (en) | 2022-07-20 | 2024-06-11 | Katmai Tech Inc. | Access control in zones |
| US12022235B2 (en) | 2022-07-20 | 2024-06-25 | Katmai Tech Inc. | Using zones in a three-dimensional virtual environment for limiting audio and video |
| US11651108B1 (en) | 2022-07-20 | 2023-05-16 | Katmai Tech Inc. | Time access control in virtual environment application |
| US11876630B1 (en) | 2022-07-20 | 2024-01-16 | Katmai Tech Inc. | Architecture to control zones |
| US11928774B2 (en) | 2022-07-20 | 2024-03-12 | Katmai Tech Inc. | Multi-screen presentation in a virtual videoconferencing environment |
| US11700354B1 (en) | 2022-07-21 | 2023-07-11 | Katmai Tech Inc. | Resituating avatars in a virtual environment |
| US11741664B1 (en) | 2022-07-21 | 2023-08-29 | Katmai Tech Inc. | Resituating virtual cameras and avatars in a virtual environment |
| US11776203B1 (en) | 2022-07-28 | 2023-10-03 | Katmai Tech Inc. | Volumetric scattering effect in a three-dimensional virtual environment with navigable video avatars |
| US11704864B1 (en) | 2022-07-28 | 2023-07-18 | Katmai Tech Inc. | Static rendering for a combination of background and foreground objects |
| US11562531B1 (en) | 2022-07-28 | 2023-01-24 | Katmai Tech Inc. | Cascading shadow maps in areas of a three-dimensional environment |
| US12368821B2 (en) | 2022-07-28 | 2025-07-22 | Katmai Tech Inc. | Optimizing physics for static objects in a three-dimensional virtual environment |
| US11711494B1 (en) | 2022-07-28 | 2023-07-25 | Katmai Tech Inc. | Automatic instancing for efficient rendering of three-dimensional virtual environment |
| US11593989B1 (en) | 2022-07-28 | 2023-02-28 | Katmai Tech Inc. | Efficient shadows for alpha-mapped models |
| US11682164B1 (en) | 2022-07-28 | 2023-06-20 | Katmai Tech Inc. | Sampling shadow maps at an offset |
| US11956571B2 (en) | 2022-07-28 | 2024-04-09 | Katmai Tech Inc. | Scene freezing and unfreezing |
| US11748939B1 (en) | 2022-09-13 | 2023-09-05 | Katmai Tech Inc. | Selecting a point to navigate video avatars in a three-dimensional environment |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6106399A (en) * | 1997-06-16 | 2000-08-22 | Vr-1, Inc. | Internet audio multi-user roleplaying game |
| US20020032697A1 (en) * | 1998-04-03 | 2002-03-14 | Synapix, Inc. | Time inheritance scene graph for representation of media content |
| US6816846B1 (en) * | 1999-11-12 | 2004-11-09 | Xerox Corporation | Method for generating rich sound environments using genetic or shaped algorithms |
| US20050108646A1 (en) * | 2003-02-25 | 2005-05-19 | Willins Bruce A. | Telemetric contextually based spatial audio system integrated into a mobile terminal wireless system |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5736982A (en) * | 1994-08-03 | 1998-04-07 | Nippon Telegraph And Telephone Corporation | Virtual space apparatus with avatars and speech |
| JP2000013900A (ja) * | 1998-06-25 | 2000-01-14 | Matsushita Electric Ind Co Ltd | 音再生装置 |
| GB2349055B (en) | 1999-04-16 | 2004-03-24 | Mitel Corp | Virtual meeting rooms with spatial audio |
| JP2001036881A (ja) * | 1999-07-16 | 2001-02-09 | Canon Inc | 音声伝送システム及び音声再生装置 |
| WO2001055833A1 (en) * | 2000-01-28 | 2001-08-02 | Lake Technology Limited | Spatialized audio system for use in a geographical environment |
| JP2002199500A (ja) * | 2000-12-25 | 2002-07-12 | Sony Corp | 仮想音像定位処理装置、仮想音像定位処理方法および記録媒体 |
| JP2003006132A (ja) * | 2001-06-25 | 2003-01-10 | Matsushita Electric Ind Co Ltd | 音声を用いたチャット装置、チャットプログラムおよびチャット方法 |
| US7828657B2 (en) * | 2003-05-20 | 2010-11-09 | Turbine, Inc. | System and method for enhancing the experience of participant in a massively multiplayer game |
| JP3898673B2 (ja) * | 2003-07-18 | 2007-03-28 | 株式会社タムラ製作所 | 音声通信システム、方法及びプログラム並びに音声再生装置 |
| AU2005234518A1 (en) * | 2004-04-16 | 2005-10-27 | Dolby Laboratories Licensing Corporation | Apparatuses and methods for use in creating an audio scene |
| CN1570946B (zh) | 2004-04-28 | 2010-05-26 | 赖银樑 | 交互式网路运动模拟系统 |
-
2006
- 2006-06-23 CN CN2006800270979A patent/CN101300580B/zh active Active
- 2006-06-23 CN CN2010102425421A patent/CN101895556B/zh active Active
- 2006-06-23 SG SG201004523-5A patent/SG163521A1/en unknown
- 2006-06-23 WO PCT/AU2006/000881 patent/WO2006135979A1/en not_active Ceased
- 2006-06-23 US US11/993,800 patent/US10155164B2/en active Active
- 2006-06-23 EP EP06741272.6A patent/EP1897012B1/en active Active
- 2006-06-23 JP JP2008517278A patent/JP4854736B2/ja active Active
- 2006-06-23 KR KR1020087001871A patent/KR101253067B1/ko active Active
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6106399A (en) * | 1997-06-16 | 2000-08-22 | Vr-1, Inc. | Internet audio multi-user roleplaying game |
| US20020032697A1 (en) * | 1998-04-03 | 2002-03-14 | Synapix, Inc. | Time inheritance scene graph for representation of media content |
| US6816846B1 (en) * | 1999-11-12 | 2004-11-09 | Xerox Corporation | Method for generating rich sound environments using genetic or shaped algorithms |
| US20050108646A1 (en) * | 2003-02-25 | 2005-05-19 | Willins Bruce A. | Telemetric contextually based spatial audio system integrated into a mobile terminal wireless system |
Also Published As
| Publication number | Publication date |
|---|---|
| CN101895556B (zh) | 2013-01-16 |
| WO2006135979A1 (en) | 2006-12-28 |
| EP1897012B1 (en) | 2019-07-17 |
| CN101300580B (zh) | 2010-09-29 |
| US10155164B2 (en) | 2018-12-18 |
| US20100162119A1 (en) | 2010-06-24 |
| CN101300580A (zh) | 2008-11-05 |
| CN101895556A (zh) | 2010-11-24 |
| JP4854736B2 (ja) | 2012-01-18 |
| SG163521A1 (en) | 2010-08-30 |
| EP1897012A4 (en) | 2010-03-17 |
| JP2008547290A (ja) | 2008-12-25 |
| EP1897012A1 (en) | 2008-03-12 |
| KR20080045672A (ko) | 2008-05-23 |
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