KR100939869B1 - Game system for interlocking real robot with virtual robot and method therefor - Google Patents
Game system for interlocking real robot with virtual robot and method therefor Download PDFInfo
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- KR100939869B1 KR100939869B1 KR20070075514A KR20070075514A KR100939869B1 KR 100939869 B1 KR100939869 B1 KR 100939869B1 KR 20070075514 A KR20070075514 A KR 20070075514A KR 20070075514 A KR20070075514 A KR 20070075514A KR 100939869 B1 KR100939869 B1 KR 100939869B1
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H17/00—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
- A63H17/045—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor shaped as armoured cars, tanks or the like
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/30—Imitations of miscellaneous apparatus not otherwise provided for, e.g. telephones, weighing-machines, cash-registers
- A63H33/3033—Imitations of miscellaneous apparatus not otherwise provided for, e.g. telephones, weighing-machines, cash-registers simulating driving; Accessories therefor, e.g. steering wheels
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- Processing Or Creating Images (AREA)
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Abstract
A game system and method are disclosed. Game system according to an embodiment of the present invention is a game system for simulating the movement of the robot module in conjunction with the movement of the robot module moving in the motion space, and includes an input module, at least one robot module, and a simulation module. The input module generates a motion control signal in response to the input operation signal. At least one robot module moves in response to the movement control signal, generates position information in response to a distance from the side of the exercise space, and generates direction information in response to an orientation facing the side of the exercise space. The simulation module simulates the movement of the robot module in association with the movement of the robot module in response to the position information and the direction information. Since the game system according to the embodiment of the present invention can mutually control the display virtual robot module by interworking with the real robot module and the real robot module, not only experts but also ordinary people can easily control the robot module to enjoy the game. There are advantages to it.
Description
The present invention relates to a game system and method, and more particularly, to a system and method capable of playing a game by simulating the motion of a robot module to which power can be continuously supplied and the motion of a virtual robot module linked to an actual robot module. It is about.
Robot technology is a comprehensive technology of mechanical, electronic, and control engineering. Robot technology is also rapidly developing according to the recent rapid development in mechanical, electronic, and control engineering, and the movement of the robot is also becoming precise. Also, according to this, attempts have been made to actually implement a competitive game, a sports game, and the like, which are conventionally made on computer graphics, using a robot.
In order to implement a game using a robot, it is necessary to wirelessly control a plurality of robots using controllers, and for this, a battery for supplying power to each of the controllers and the robots is required. However, there is a limit to the capacity of the battery, it is almost impossible to use the robot for a long time because of the limitation of the capacity of the battery.
Meanwhile, the general public is accustomed to playing games through images displayed by various display devices. Therefore, it is difficult for the general public to control a plurality of robots wirelessly using a control device.
For these reasons, until now, only toy robots that can be controlled using a simple control device are on the market, and games using the robots are also played at a professional level and are not available to the general public.
Therefore, it is necessary to develop a new game that can control the robot while watching the image of the robot's movement displayed in conjunction with the movement of the robot, and at the same time supply power to the robot continuously.
The technical problem to be achieved by the present invention is to provide a system that can be played by simulating the motion of the robot module that can be continuously supplied power, and the motion of the virtual robot module in conjunction with the actual robot module as an image.
Another object of the present invention is to provide a method of playing a game by simulating the motion of a robot module that can be continuously supplied with power and the motion of a virtual robot module linked to an actual robot module.
Game system according to an embodiment of the present invention for achieving the technical problem is a game system for simulating the movement of the robot module in conjunction with the movement of the robot module moving in the movement space, input module, at least one robot module, and It includes a simulation module. The input module generates a motion control signal in response to the input operation signal. At least one robot module moves in response to the movement control signal, generates position information in response to a distance from the side of the exercise space, and generates direction information in response to an orientation facing the side of the exercise space. The simulation module simulates the movement of the robot module in association with the movement of the robot module in response to the position information and the direction information.
The input module may include an operation signal generator, a motion signal generator, and an input transmitter. The manipulation signal generator generates the input manipulation signal in response to the manipulation of the user. The motion signal generator generates a motion control signal in response to the input manipulation signal. The input transmitter transmits the motion control signal to the robot module.
In addition, the robot module includes a distance detector, a position detector, an information processor, a robot transceiver, and a robot driver. The distance detector detects the distance to the side of the exercise space and outputs distance data. The position sensor detects a bearing facing the side of the exercise space and outputs bearing data. The information processor generates the position information and the direction information by using the distance data and the orientation data, and outputs a driving control signal in response to the motion control signal. The robot transceiver receives the motion control signal from the input module and transmits the position information and the direction information to the simulation module. The robot driver drives the robot module in response to the drive control signal.
The robot module may further include a direction controller configured to control the direction of the distance sensing unit in response to the orientation data so that the distance sensing unit faces a predetermined direction.
The simulation module also includes an image signal generator, a display, and a simulation transceiver. The image signal generator generates an image control signal in response to the position information and the direction information. The display unit displays the robot image linked with the movement of the robot module together with the background image according to the basic image data in response to the image control signal. The simulation transceiver receives the position information and the direction information from the robot module.
The simulation module may further include a state signal generator for generating a state control signal in response to the displayed movement of the robot image and the basic image data, wherein the simulation transceiver transmits the state control signal to the robot module. Further, the robot module may set the state of the robot module in response to the state control signal and move further in response to the set state.
On the other hand, in the game system according to the embodiment of the present invention, the communication between the input module and the robot module, and the communication between the robot module and the simulation module is preferably performed according to the Bluetooth (Bluetooth) standard.
On the other hand, the game system according to an embodiment of the present invention may further include a power supply board that is installed on the lower surface of the exercise space to supply power to the robot module, wherein the robot module is electrically connected to the power supply board The apparatus may further include a power supply / receiving unit connected to continuously receive power from the power supply board.
According to another aspect of the present invention, there is provided a device for detecting a motion of a robot module moving in an exercise space, the apparatus including a distance detector, a position detector, and an information processor. The distance detector detects the distance to the side of the exercise space and outputs distance data. The position sensor detects a bearing facing the side of the exercise space and outputs bearing data. The information processor generates position information and direction information of the robot module using the distance data and the orientation data.
Meanwhile, the motion detecting apparatus according to another embodiment of the present invention for achieving the technical problem may further include a direction controller for controlling the direction of the distance sensing unit in response to the azimuth data such that the distance sensing unit faces a predetermined direction. Can be.
The game method according to an embodiment of the present invention for achieving the another technical problem is a game method for simulating the movement of the robot module in conjunction with the movement of at least one robot module moving in the motion space, the response to the input operation signal Generating a motion control signal, moving the robot module in response to the motion control signal, generating position information in response to a distance from a side of the exercise space, and responding to an orientation looking at the side of the exercise space Generating direction information, and simulating movement of the robot module in response to the position information and the direction information.
The generating of the motion control signal may include generating the input operation signal in response to a user's operation, and generating the motion control signal in response to the input operation signal.
The generating of the position information and generating the direction information may include generating a driving control signal in response to the movement control signal, moving the robot module in response to the driving control signal, According to the movement, detecting the distance between the robot module and the side of the exercise space and outputs the distance data, the robot module detects the direction facing the side of the exercise space and outputs the orientation data, and the Generating the location information and the direction information using distance data and the azimuth data.
On the other hand, the game method according to an embodiment of the present invention for achieving the other technical problem, after the step of moving the robot module, a distance sensing unit for detecting the distance between the robot module and the side of the exercise space is constant The method may further include controlling a direction of the distance detector in response to the azimuth data.
The simulating may include generating an image control signal in response to the position information and the direction information, and in response to the image control signal, a robot image linked to movement of the robot module to basic image data. And displaying the image together with the background image.
The simulating may include generating a state control signal in response to the movement of the displayed robot image and the basic image data, and setting a state of the robot module in response to the state control signal, and setting the state. The method may further include moving the robot module in response to the response.
On the other hand, in the game method according to an embodiment of the present invention for achieving the other technical problem, the motion control signal, the location information, and the direction information is preferably transmitted according to the Bluetooth (Bluetooth) standard.
On the other hand, the game method according to an embodiment of the present invention for achieving the another technical problem may further comprise the step of continuously supplying power to the robot module from a power supply board installed on the lower surface of the exercise space.
Motion detection method according to another embodiment of the present invention for achieving the another technical problem, as a method for detecting the movement of the robot module moving in the movement space, by detecting the distance between the robot module and the side of the movement space Outputting distance data, sensing the orientation of the robot module facing the side of the motion space, and outputting orientation data; and using the distance data and the orientation data to provide position information and direction information of the robot module. Generating.
On the other hand, the motion detection method according to another embodiment of the present invention for achieving the other technical problem, the distance sensing unit for detecting the distance between the robot module and the side of the movement space is directed to the direction data, In response, the method may further include controlling a direction of the distance sensing unit.
As described above, the game system according to the embodiment of the present invention can control the robot module through an image displayed in conjunction with the robot module, so that not only experts but also ordinary people can easily control the robot to enjoy the game. There are advantages to it.
In addition, the game system according to an embodiment of the present invention, since power is continuously supplied to the robot module, there is an advantage that can enjoy the game without a break.
DETAILED DESCRIPTION In order to fully understand the present invention, the operational advantages of the present invention, and the objects achieved by the practice of the present invention, reference should be made to the accompanying drawings which illustrate preferred embodiments of the present invention and the contents described in the drawings.
Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings. Like reference numerals in the drawings denote like elements.
1 is a view showing a type of game room that can be implemented using a game system according to an embodiment of the present invention. The game system according to an embodiment of the present invention may be applied to a game site in which a simulation is performed in conjunction with a movement of a robot module in a game site that can control at least one robot module.
The game site of FIG. 1 is a game site in which a competitive game using a plurality of robot tanks is made. The game system according to the embodiment of the present invention in the game room of FIG. 1 senses and simulates movement of robot tanks while simultaneously moving a plurality of robot tanks according to a gamer's manipulation.
In the game room illustrated in FIG. 1, a gamer performs a match game by adjusting a robot tank separated into a feature using a control unit, and the movement of the robot tanks controlled in the game room is displayed on a 3D virtual reality game screen. In FIG. 1, the game system according to the embodiment of the present invention is particularly related to the operation of a control unit (input module), a screen (simulation module), and a robot tank (robot module). Hereinafter, the configuration and operation of a game system according to an exemplary embodiment of the present invention will be described with reference to FIGS. 2 to 9.
2 is a configuration diagram of a game system according to an embodiment of the present invention, and FIG. 6 is a flowchart of a game method according to an embodiment of the present invention. The
Although not shown in FIG. 2, the input module 210_1 includes a manipulator (for example, a joystick or a button) for a user's operation, and the simulation module includes a display device (eg, a virtual robot module) for displaying a virtual robot module. For example, a monitor, a TV, etc.). In addition, although the input modules 210_1 and 210_2 and the simulation modules 250_1 and 250_2 are installed one by one for the robot modules 230_1 and 230_2, the present invention may be implemented in various forms.
For example, in the embodiment of the present invention, since it is preferable that each user operates his or her own robot module, a manipulator for generating an input manipulation signal and a display device on which a virtual robot module is actually simulated are installed for each user. The input module connected to the manipulator of each user and the simulation module connected to the display device of each user may be integrated and implemented.
Hereinafter, unless otherwise stated, the operation of the
The
Meanwhile, in the embodiment of the present invention, a method in which power is continuously supplied to the robot modules 230-1 and 230_2 is used. To this end, the game system may further include a
Hereinafter, the configuration and operation of a game system according to an exemplary embodiment of the present invention will be described in detail with reference to FIGS. 2 to 9.
First, the configuration and operation of the input module will be described with reference to FIGS. 3 and 7. 3 is a configuration diagram of the input module of FIG. 2, and FIG. 7 is a flowchart illustrating an operation of generating a motion signal by the input module. The
First, the operation
Meanwhile, the
The robot module 230 receives the motion control signal generated through the above-described process and operates in response to the received motion control signal. Hereinafter, the configuration and operation of the robot module 230 will be described in detail with reference to FIGS. 4 and 8.
4 is a configuration diagram of the robot module of FIG. 2, and FIG. 8 is a flowchart illustrating an operation of generating direction information by the robot module. The robot modules represented by 230_1 and 230_2 have the same configuration as shown in FIG. 4, and the operation principle is also the same. Therefore, only the configuration and operation of one robot module will be described below.
The robot module 230 includes a
The
The
The
After the
On the other hand, in the embodiment of the present invention the movement of the robot according to the user's operation is simulated. To this end, the
Meanwhile, the
That is, the
After the direction of the
5 is a configuration diagram of the simulation module of FIG. 2, and FIG. 9 is a flowchart for explaining an operation of the simulation module to simulate. The
The
First, the
In this case, the basic image data includes not only the background on which the robot module 230 is displayed, but also information for displaying a state change of the robot module 230_1 for the fun of the game. For example, in the case of a robot tank match game as shown in FIG. 1, shell information of a robot tank, environmental information (eg, wind, terrain, etc.) in which a match game is made, and items for improving or decreasing the function of the robot tank, etc. It may be included in the basic video data.
In response to the generated image control signal, the
On the other hand, in the robot tank match game as shown in FIG. 1, the
The state
Meanwhile, after the state control signal is generated, the
Meanwhile, as described above, in the game system according to the embodiment of the present invention, the robot modules 230_1 and 230_2 may be continuously supplied with power while the game is performed. To this end, the
On the other hand, the communication between each module of the game system may be used in any conventional manner, but in the embodiment of the present invention, communication between each module is preferably performed according to the Bluetooth (Bluetooth) standard.
In addition, in the above description, the input module (or manipulator) and the simulation module (or display device) are installed in a space in which the actual robot module is located, and the game is mainly performed. However, the input module (or manipulator) and the simulation module (or display device) may be installed far away from the space where the actual robot module exists, and the input module (or manipulator) and the simulation module (or display device) may be replaced with the actual robot module. By communicating with wired or wirelessly, users who are far from the space where the actual robot module exists can participate in the game.
In the above description, the input module, the robot module, and the simulation module have been described as constituting a game system. However, in the exemplary embodiment of the present invention, the modules constituting the game system may independently form one invention. For example, the configuration for detecting the movement of the robot module may be independently implemented as a motion detection device for detecting the movement of the robot moving in any movement space.
In this case, the motion sensing device includes a distance sensor, a location sensor, and an information processor. The distance detector detects the distance from the side of the exercise space and outputs distance data. The position sensor detects a bearing facing the side of the exercise space and outputs bearing data. The information processor generates position information and direction information of the robot module using distance data and orientation data. Since the operation of the motion sensing device having the above-described configuration is similar to the operation of the robot module 230 described above, a detailed description thereof will be omitted.
Meanwhile, the above-described embodiments of the present invention can be written as a program that can be executed in a computer, and can be implemented in a general-purpose digital computer that operates the program using a computer-readable recording medium. In addition, the structure of the data used in the above-described embodiment of the present invention can be recorded on the computer-readable recording medium through various means.
The computer-readable recording medium may be a magnetic storage medium (for example, a ROM, a floppy disk, a hard disk, etc.), an optical reading medium (for example, a CD-ROM, DVD, etc.) and a carrier wave (for example, the Internet). Storage medium).
As described above, optimal embodiments have been disclosed in the drawings and the specification. Although specific terms have been used herein, they are used only for the purpose of describing the present invention and are not intended to limit the scope of the invention as defined in the claims or the claims. Therefore, those skilled in the art will understand that various modifications and equivalent other embodiments are possible therefrom. Therefore, the true technical protection scope of the present invention will be defined by the technical spirit of the appended claims.
BRIEF DESCRIPTION OF THE DRAWINGS In order to better understand the drawings cited in the detailed description of the invention, a brief description of each drawing is provided.
1 is a model diagram of a game room implemented using a game system according to an embodiment of the present invention.
2 is a block diagram of a game system according to an embodiment of the present invention.
3 is a configuration diagram of the input module of FIG. 2.
4 is a configuration diagram of the robot module of FIG. 2.
5 is a configuration diagram of the simulation module of FIG. 2.
6 is a flowchart of a game method according to an embodiment of the present invention.
7 is a flowchart illustrating an operation of generating a motion signal by an input module.
8 is a flowchart illustrating an operation of generating direction information by a robot module.
9 is a flowchart for explaining an operation of the simulation module to simulate.
Claims (20)
Priority Applications (2)
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KR20070075514A KR100939869B1 (en) | 2007-07-27 | 2007-07-27 | Game system for interlocking real robot with virtual robot and method therefor |
PCT/KR2008/004350 WO2009017333A2 (en) | 2007-07-27 | 2008-07-25 | Game system for interlocking real robot with virtual robot and method therefor |
Applications Claiming Priority (1)
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KR20070075514A KR100939869B1 (en) | 2007-07-27 | 2007-07-27 | Game system for interlocking real robot with virtual robot and method therefor |
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KR20090011683A KR20090011683A (en) | 2009-02-02 |
KR100939869B1 true KR100939869B1 (en) | 2010-01-29 |
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KR20070075514A KR100939869B1 (en) | 2007-07-27 | 2007-07-27 | Game system for interlocking real robot with virtual robot and method therefor |
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WO (1) | WO2009017333A2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20170050104A (en) | 2015-10-29 | 2017-05-11 | (주)몽태랑인터내셔날 | A system for experiencing kasino simulation game |
Families Citing this family (3)
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KR100969873B1 (en) * | 2008-06-27 | 2010-07-13 | 가톨릭대학교 산학협력단 | Robot game system and robot game method relating virtual space to real space |
KR101026369B1 (en) * | 2009-08-05 | 2011-04-05 | (주)시뮬레이션연구소 | Integrated control system for real and virtual robot |
KR101103586B1 (en) * | 2009-12-04 | 2012-01-09 | 재단법인 포항지능로봇연구소 | Simulation system and method for robot |
Citations (1)
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JP2006281330A (en) | 2005-03-31 | 2006-10-19 | Nachi Fujikoshi Corp | Robot simulation device |
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KR19990061539A (en) * | 1997-12-31 | 1999-07-26 | 추호석 | Robot motion simulation device |
KR20020010257A (en) * | 2000-07-28 | 2002-02-04 | 김인광 | Apparatus and method for recognizing self-position in robort system |
KR100429043B1 (en) * | 2001-05-30 | 2004-04-28 | 한국과학기술원 | Robot soccer simulation operating system thereof method |
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2007
- 2007-07-27 KR KR20070075514A patent/KR100939869B1/en not_active IP Right Cessation
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JP2006281330A (en) | 2005-03-31 | 2006-10-19 | Nachi Fujikoshi Corp | Robot simulation device |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20170050104A (en) | 2015-10-29 | 2017-05-11 | (주)몽태랑인터내셔날 | A system for experiencing kasino simulation game |
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WO2009017333A3 (en) | 2009-04-09 |
KR20090011683A (en) | 2009-02-02 |
WO2009017333A2 (en) | 2009-02-05 |
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