JPWO2022137522A1 - - Google Patents
Info
- Publication number
- JPWO2022137522A1 JPWO2022137522A1 JP2022570962A JP2022570962A JPWO2022137522A1 JP WO2022137522 A1 JPWO2022137522 A1 JP WO2022137522A1 JP 2022570962 A JP2022570962 A JP 2022570962A JP 2022570962 A JP2022570962 A JP 2022570962A JP WO2022137522 A1 JPWO2022137522 A1 JP WO2022137522A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/80—2D [Two Dimensional] animation, e.g. using sprites
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Security & Cryptography (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/JP2020/048797 WO2022137522A1 (ja) | 2020-12-25 | 2020-12-25 | ゲーム方法、コンピュータシステム、コンピュータ可読媒体、および情報端末装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
JPWO2022137522A1 true JPWO2022137522A1 (ja) | 2022-06-30 |
Family
ID=82157792
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022570962A Pending JPWO2022137522A1 (ja) | 2020-12-25 | 2020-12-25 |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPWO2022137522A1 (ja) |
WO (1) | WO2022137522A1 (ja) |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102074504B1 (ko) * | 2018-02-28 | 2020-02-06 | 엔에이치엔 주식회사 | 게임 플레이 영상 리플레이 방법 |
JP6813617B2 (ja) * | 2019-03-29 | 2021-01-13 | 株式会社コロプラ | ゲームプログラム、ゲーム方法、および情報端末装置 |
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2020
- 2020-12-25 JP JP2022570962A patent/JPWO2022137522A1/ja active Pending
- 2020-12-25 WO PCT/JP2020/048797 patent/WO2022137522A1/ja active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2022137522A1 (ja) | 2022-06-30 |