JPWO2020235346A1 - - Google Patents

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Publication number
JPWO2020235346A1
JPWO2020235346A1 JP2021520695A JP2021520695A JPWO2020235346A1 JP WO2020235346 A1 JPWO2020235346 A1 JP WO2020235346A1 JP 2021520695 A JP2021520695 A JP 2021520695A JP 2021520695 A JP2021520695 A JP 2021520695A JP WO2020235346 A1 JPWO2020235346 A1 JP WO2020235346A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2021520695A
Other versions
JP7162737B2 (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2020235346A1 publication Critical patent/JPWO2020235346A1/ja
Priority to JP2022166878A priority Critical patent/JP2023015074A/ja
Application granted granted Critical
Publication of JP7162737B2 publication Critical patent/JP7162737B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/168Feature extraction; Face representation
    • G06V40/171Local features and components; Facial parts ; Occluding parts, e.g. glasses; Geometrical relationships
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/174Facial expression recognition
    • G06V40/176Dynamic expression
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/24Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
JP2021520695A 2019-05-20 2020-05-07 コンピュータプログラム、サーバ装置、端末装置、システム及び方法 Active JP7162737B2 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2022166878A JP2023015074A (ja) 2019-05-20 2022-10-18 コンピュータプログラム、サーバ装置、端末装置、システム及び方法

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2019094557 2019-05-20
JP2019094557 2019-05-20
PCT/JP2020/018556 WO2020235346A1 (ja) 2019-05-20 2020-05-07 コンピュータプログラム、サーバ装置、端末装置、システム及び方法

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022166878A Division JP2023015074A (ja) 2019-05-20 2022-10-18 コンピュータプログラム、サーバ装置、端末装置、システム及び方法

Publications (2)

Publication Number Publication Date
JPWO2020235346A1 true JPWO2020235346A1 (ja) 2020-11-26
JP7162737B2 JP7162737B2 (ja) 2022-10-28

Family

ID=73458472

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2021520695A Active JP7162737B2 (ja) 2019-05-20 2020-05-07 コンピュータプログラム、サーバ装置、端末装置、システム及び方法
JP2022166878A Pending JP2023015074A (ja) 2019-05-20 2022-10-18 コンピュータプログラム、サーバ装置、端末装置、システム及び方法

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2022166878A Pending JP2023015074A (ja) 2019-05-20 2022-10-18 コンピュータプログラム、サーバ装置、端末装置、システム及び方法

Country Status (3)

Country Link
US (1) US20220083766A1 (ja)
JP (2) JP7162737B2 (ja)
WO (1) WO2020235346A1 (ja)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014526829A (ja) * 2011-09-09 2014-10-06 クゥアルコム・インコーポレイテッド 触覚フィードバックとしての感情の伝送
JP2014211719A (ja) * 2013-04-17 2014-11-13 キヤノン株式会社 情報処理装置およびその方法
JP2016126500A (ja) * 2014-12-26 2016-07-11 Kddi株式会社 ウェアラブル端末装置およびプログラム
JP2016149063A (ja) * 2015-02-13 2016-08-18 オムロン株式会社 感情推定装置及び感情推定方法
JP2016162001A (ja) * 2015-02-26 2016-09-05 Kddi株式会社 業務支援装置および業務支援プログラム

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014526829A (ja) * 2011-09-09 2014-10-06 クゥアルコム・インコーポレイテッド 触覚フィードバックとしての感情の伝送
JP2014211719A (ja) * 2013-04-17 2014-11-13 キヤノン株式会社 情報処理装置およびその方法
JP2016126500A (ja) * 2014-12-26 2016-07-11 Kddi株式会社 ウェアラブル端末装置およびプログラム
JP2016149063A (ja) * 2015-02-13 2016-08-18 オムロン株式会社 感情推定装置及び感情推定方法
JP2016162001A (ja) * 2015-02-26 2016-09-05 Kddi株式会社 業務支援装置および業務支援プログラム

Also Published As

Publication number Publication date
JP7162737B2 (ja) 2022-10-28
JP2023015074A (ja) 2023-01-31
US20220083766A1 (en) 2022-03-17
WO2020235346A1 (ja) 2020-11-26

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