JPS6218745U - - Google Patents
Info
- Publication number
- JPS6218745U JPS6218745U JP1985108596U JP10859685U JPS6218745U JP S6218745 U JPS6218745 U JP S6218745U JP 1985108596 U JP1985108596 U JP 1985108596U JP 10859685 U JP10859685 U JP 10859685U JP S6218745 U JPS6218745 U JP S6218745U
- Authority
- JP
- Japan
- Prior art keywords
- button
- stick
- joystick
- pressing
- tilting
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000010304 firing Methods 0.000 claims 1
- 238000010586 diagram Methods 0.000 description 2
- 238000001514 detection method Methods 0.000 description 1
- 230000010355 oscillation Effects 0.000 description 1
Description
第1図は、本考案で使用するジヨイステイツク
の一例を示す斜視図である。第2図は、本考案の
一実施例を示すジヨイステイツクを示すブロツク
図である。第3図は、第2図に示す実施例をより
具体的に示す回路図である。
J…ジヨイステイツク、10…操作部、20…
釦検出部、30…連射モード指定部、40…発振
回路。
FIG. 1 is a perspective view showing an example of a joystick used in the present invention. FIG. 2 is a block diagram showing a joystick showing one embodiment of the present invention. FIG. 3 is a circuit diagram showing the embodiment shown in FIG. 2 in more detail. J...Joy station, 10...Operation unit, 20...
Button detection section, 30... continuous fire mode designation section, 40... oscillation circuit.
Claims (1)
セレクト釦とを有するジヨイステイツクにおいて
、前記セレクト釦を押しながら、前記方向ステイ
ツクをいずれかの方向に傾斜させるかまたは他の
釦を押したときに、前記方向ステイツクの傾斜方
向または前記他の釦によつて指定された動作を、
間欠的または連続的に実行させることを特徴とす
るジヨイステイツク。 (2) 実用新案登録請求の範囲第1項において、 前記方向ステイツクの傾斜方向または前記他の
釦によつて指定された動作は、連射であることを
特徴とするジヨイステイツク。 (3) 実用新案登録請求の範囲第1項において、
前記間欠的または連続的な動作は、前記セレクト
釦のみを押すことによつて、解除されることを特
徴とするジヨイステイツク。[Claims for Utility Model Registration] (1) In a joystick having a direction stick and a selection button for selecting a game, tilting the direction stick in any direction while pressing the selection button or pressing the other button. When pressed, the tilt direction of the direction stick or the operation specified by the other button is
Joystick is characterized by being executed intermittently or continuously. (2) The joy stick according to claim 1, wherein the action specified by the tilting direction of the direction stick or the other button is continuous firing. (3) In paragraph 1 of the claims for utility model registration,
A joystick characterized in that the intermittent or continuous operation is canceled by pressing only the select button.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP1985108596U JPS6218745U (en) | 1985-07-15 | 1985-07-15 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP1985108596U JPS6218745U (en) | 1985-07-15 | 1985-07-15 |
Publications (1)
Publication Number | Publication Date |
---|---|
JPS6218745U true JPS6218745U (en) | 1987-02-04 |
Family
ID=30985936
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP1985108596U Pending JPS6218745U (en) | 1985-07-15 | 1985-07-15 |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPS6218745U (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2004026424A1 (en) * | 2002-09-19 | 2004-04-01 | Konami Computer Entertainment Tokyo, Inc. | Game machine, game control method, program, its distributing device, and information storage medium |
-
1985
- 1985-07-15 JP JP1985108596U patent/JPS6218745U/ja active Pending
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2004026424A1 (en) * | 2002-09-19 | 2004-04-01 | Konami Computer Entertainment Tokyo, Inc. | Game machine, game control method, program, its distributing device, and information storage medium |
JP2004105556A (en) * | 2002-09-19 | 2004-04-08 | Konami Computer Entertainment Yokyo Inc | Game device, method for controlling game, and program |